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Search found 392 results on 16 pages for 'randy walker'.

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  • Deadlock Problem because of an Update Lock.

    - by Randy Minder
    We have a deadlock issue we're trying to track down. I have an deadlock graph (xdl) generated from Profiler. It shows the losing SQL statement as a simple Select statement, not an Update, Delete or Insert statement. The graph shows the losing Select statement as requesting a Shared lock on a resource **but also owning an Update lock on a resource**. This is what is baffling me. Why would a Select statement that is not part of an Insert, Update or Delete ever hold an Update lock on a resource? I should add that the Update lock it owns is on the table being selected against by the losing Select statement.

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  • Help with simple query - why isn't an index being used?

    - by Randy Minder
    I have the following query: SELECT MAX([LastModifiedTime]) FROM Workflow There are approximately 400M rows in the Workflow table. There is an index on the LastModifiedTime column as follows: CREATE NONCLUSTERED INDEX [IX_Workflow_LastModifiedTime] ON [dbo].[Workflow] ( [LastModifiedTime] ASC )WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, SORT_IN_TEMPDB = OFF, IGNORE_DUP_KEY = OFF, DROP_EXISTING = OFF, ONLINE = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON, FILLFACTOR = 100) The above query takes 1.5 minutes to execute. Why wouldn't SQL Server use the above index and simply retrieve the last row in the index to get the maximum value? Thanks.

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  • Returning Null values with COUNT

    - by Randy B.
    With this query, I get a result that is two short of the table because they are not included in count, and I would like get the NULL values in the result. To do this, I am pretty sure I need to use a subquery of some kind, but I am not sure how, since the attribute in question is an aggregate. SELECT Equipment.SerialNo , Name, COUNT(Assignment.SerialNo) FROM Equipment INNER JOIN Assignment ON Assignment.SerialNo = Equipment.SerialNo GROUP BY Equipment.SerialNo, Name

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  • Can't grab foreign key during after_create callback because it doesn't exist yet!

    - by Randy
    I have some models all linked together in memory (parent:child:child:child) and saved at the same time by saving the top-most parent. This works fine. I'd like to tap into the after_create callback of one of the children to populate a changelog table. One of the attributes I need to copy/push into the changelog table is the child's foreign_key to it's direct parent, but it doesn't exist at the time after_create fires!?! Without the after_create callback, I can look in the log and see that the child is being saved before it's parent (foreign key blank) then the parent is inserted... then the child is updated with the id from the parent. The child's after_create is firing at the right time, but it happens before Rails has had a chance to update the child with the foreign_key. Is there any way to force Rails to save such a linkage of models in a certain order? ie.parent, then child (parent foreign_key exists), then that child's child (again, foreign_key is accessible) etc. ?? If not, how would I have my routine fire after a record is created AND get the foreign_key? Seems a callback like this would be helpful: after_create_with_foreign_keys

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  • Parsing some particular statements with antlr3 in C target

    - by JCD
    Hello all! I have some questions about antlr3 with tree grammar in C target. I have almost done my interpretor (functions, variables, boolean and math expressions ok) and i have kept the most difficult statements for the end (like if, switch, etc.) 1) I would like interpreting a simple loop statement: repeat: ^(REPEAT DIGIT stmt); I've seen many examples but nothing about the tree walker (only a topic here with the macros MARK() / REWIND(m) + @init / @after but not working (i've antlr errors: "unexpected node at offset 0")). How can i interpret this statement in C? 2) Same question with a simple if statement: if: ^(IF condition stmt elseifstmt* elsestmt?); The problem is to skip the statement if the condition is false and test the other elseif/else statements. 3) I have some statements which can stop the script (like "break" or "exit"). How can i interrupt the tree walker and skip the following tokens? 4) When a lexer or parser error is detected, antlr returns an error. But i would like to make my homemade error messages. How can i have the line number where parser crashed? Ask me if you want more details. Thanks you very much (and i apologize for my poor english)

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  • Failure to register .dll with regsvr32 - only in Release build.

    - by Hendrik
    Hi, I'm having a weird problem when trying to register the .dll i created using regsvr32. During development everything went fine, the debug version registers and works fine. Now i wanted to create a Release version, but that Version does not register anymore. regsvr32 comes up with the following error: The module "mpegsplitter.dll" failed to load. Make sure the binary is stored at the specified path or debug it to check for problems with the binary or dependent .DLL files. The specified procedure could not be found. Some research brought me to the dependency walker, which does tell me this Error: At least one module has an unresolved import due to a missing export function in an implicitly dependent module. It also does show a dependency on "crtdll.dll" that the debug version does not have (The function view shows soem functions that normally should be in ole32.dll), which is colored red'ish. So far so good, i guess its somehow related to what the dependency walker shows there. But where do i go from here? How do i fix it? Any help would be greatly appreciated, that has been keeping me busy for several hours already. Thanks!

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  • Opencv application crashes at runtime with error code 0x0000142

    - by Tuan Anh
    I have openCV and minGW installed with codeblock IDE following the instructions found here http://kevinhughes.ca/tutorials/opencv-install-on-windows-with-codeblocks-and-mingw/ i tried the simple image loading program in the article and the build process went fine. but when i tried running the output program, it crashes with the error message "the application was unable to start correctly (0xc0000142). Click OK to close the application." I used Dependency Walker to see if the program failed to load dll module and here's the output screen of Dependency Walker https://www.dropbox.com/s/f9iaftdt8atjwpl/Screenshot%202013-11-05%2022.21.45.png i am not used to DW but as i can see in its output screen, some openCV dll failed to load and the loaded Windows DLL were 64 bit instead of 32 bit (as minGW is 32 bit). I can't figure out why as i already configure the Path environment variable for the bin directory of openCV and the app still can not load the dll modules. And i think that Windows will automatically load the proper 32 bit DLLs when a 32 bit app is run but this situation the app still failed to load. Anyone has ideas?

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  • Side by side madness - running binaries on different computer (with a twist)

    - by sbk
    Here's my configuration: Computer A - Windows 7, MS Visual Studio 2005 patched for Win7 compatibility (8.0.50727.867) Computer B - Windows XP SP2, MS Visual Studio 2005 installed (8.0.50727.42) My project has some external dependencies (prebuilt DLLs - either build on A or downloaded from the Internet), a couple of DLLs built from sources and one executable. I am mostly developing on A and all is fine there. At some point I try to build my project on computer B, copying the prebuilt DLLs to the output folder. Everything builds fine, but trying to start my application I get The application failed to initialize properly (0xc0150002).... The event log contains two of those: Dependent Assembly Microsoft.VC80.CRT could not be found and Last Error was The referenced assembly is not installed on your system. plus the slightly more amusing Generate Activation Context failed for some.dll. Reference error message: The operation completed successfully. At this point I'm trying my Google-Fu, but in vain - virtually all hits are about running binaries on machines without Visual Studio installed. In my case, however, the executables fail to run on the computer they are built. Next step was to try dependency walker and it baffled me even more - my DLLs built from sources on the same box cannot find MSVCR80.DLL and MSVCP80.DLL, however the executable seems to be alright in respect to those two DLLs i.e. when I open the executable with dependency walker it shows that the MSVC?80.DLLs can be found, but when I open one of my DLLs it says they cannot. That's where I am completely out of ideas what to do so I'm asking you, dear stackoverflow :) I admit I'm a bit blurry on the whole side-by-side thing, so general reading on the topic will also be appreciated.

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  • Finding which OS a software requires?

    - by Kannan
    How to find a (ie., Portable single executable) software requires a particular OS (Win98, Win98SE, WinME, Win2000, WinXP, Linux). I am using Win98SE in one pc and WinXP in another PC. If I copy/install a portable software or package in win98se, only after installing / executing that software, that program tell us it requires WinXP,. Is any software to find a particular software needs to run only in win98SE or greater. I tried Dependency Walker by Steve Miller but no results. Kindly help to solve this problem.

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  • Promote your DotNetNuke skills

    Over the last couple of weeks, I have been reaching out to Fusion Partners in an effort to compile a list of finished CMS projects that are noteworthy. Shaun Walker will be picking out a few to include in his blog that he feels are especially interesting. Also, we are interested in building a list of compelling DNN sites that leverage Telerik Controls. If you have created a masterpiece that you feel really showcases your teams creative design skills or provides interesting functionality, let me...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • 16 Over The Top Video Game Mods [Video]

    - by Jason Fitzpatrick
    This roundup of video game mods includes such gems as My Little Ponies in Skyrim and Batman in Doom. One of the more entertaining videos in the mix? Randy “Macho Man” Savage as a Skyrim dragon. Hit up the link below for the full roundup at Neatorama. The 16 Funniest and Coolest Video Game Mods Ever HTG Explains: Why You Only Have to Wipe a Disk Once to Erase It HTG Explains: Learn How Websites Are Tracking You Online Here’s How to Download Windows 8 Release Preview Right Now

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  • NY Coherence SIG, June 3

    - by ruma.sanyal
    The New York Coherence SIG is hosting its eighth meeting. Since its inception in August 2008, over 85 different companies have attended NYCSIG meetings, with over 375 individual members. Whether you're an experienced Coherence user or new to Data Grid technology, the NYCSIG is the community for realizing Coherence-related projects and best practices. Date: Thursday, June 3, 2010 Time: 5:30pm - 8:00pm ET Where: Oracle Office, Room 30076, 520 Madison Avenue, 30th Floor, NY The new book by Aleksander Seovic "Oracle Coherence 3.5" will be raffled! Presentations:? "Performance Management of Coherence Applications" - Randy Stafford, Consulting Solutions Architect (Oracle) "Best practices for monitoring your Coherence application during the SDLC" - Ivan Ho, Co-founder and EVP of Development (Evident Software) "Coherence Cluster-side Programming" - Andrew Wilson, Coherence Architect (at a couple of Tier-1 Banks in London) Please Register! Registration is required for building security.

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  • Oracle OpenWord 2012 - Managing Storage in the Cloud

    - by jwalker
    At Oracle OpenWorld this year attendees will get experience using the Sun ZFS Storage Appliance during the Managing Storage in the Cloud Hands-On-Lab. Using Sun ZFS Storage, we will be provisioning Oracle Enterprise Linux Virtual Machines and filesystem shares that can be used with Oracle Database. We will also be using Oracle DTrace Analytics to analyze I/O workloads and drill down to see how the storage is really being used. Hope you can join us! Session ID: HOL10034 Session Title: Managing Storage in the Cloud Speakers: Brian Haskins, Nagendran J, Paul Johnson, Karlheinz Vogel and Jim Walker Venue and Room: Marriott Marquis - Salon 14/15 Date and Times: Monday October 1 - 3:15-4:15PM, Tuesday October 2 - 5:00-6:00PM Oracle OpenWorld Storage Sessions

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  • Better way to load level content in XNA?

    - by user2002495
    Currently I loaded all my assets in XNA in the main Game class. What I want to achieve later is that I only load specific assets for specific levels (the game will consist of many levels). Here is how I load my main assets into the main class: protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); plane = new Player(Content.Load<Texture2D>(@"Player/playerSprite"), 6, 8); plane.animation = "down"; plane.pos = new Vector2(400, 500); plane.fps = 15; Global.currentPos = plane.pos; lvl1 = new Level1(Content.Load<Texture2D>(@"Levels/bgLvl1"), Content.Load<Texture2D>(@"Levels/bgLvl1-other"), new Vector2(0, 0), new Vector2(0, -600)); CommonBullet.LoadContent(Content); CommonEnemyBullet.LoadContent(Content); } protected override void UnloadContent() { } protected override void Update(GameTime gameTime) { if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); plane.Update(gameTime); lvl1.Update(gameTime); foreach (CommonEnemy ce in cel) { if (ce.CollidesWith(plane)) { ce.hasSpawn = false; } foreach (CommonBullet b in plane.commonBulletList) { if (b.CollidesWith(ce)) { ce.hasSpawn = false; } } ce.Update(gameTime); } LoadCommonEnemy(); base.Update(gameTime); } private void LoadCommonEnemy() { int randY = rand.Next(-600, -10); int randX = rand.Next(0, 750); if (cel.Count < 3) { cel.Add(new CommonEnemy(Content.Load<Texture2D>(@"Enemy/Common/commonEnemySprite"), 7, 2, "left", randX, randY)); } for (int i = 0; i < cel.Count; i++) { if (!cel[i].hasSpawn) { cel.RemoveAt(i); i--; } } } protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.Black); spriteBatch.Begin(); lvl1.Draw(spriteBatch); plane.Draw(spriteBatch); foreach (CommonEnemy ce in cel) { ce.Draw(spriteBatch); } spriteBatch.End(); base.Draw(gameTime); } I wish to load my players, enemies, all in Level1 class. However, when I move my player & enemy code into the Level1 class, the gameTime returns null. Here is my Level1 class: using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Media; using Microsoft.Xna.Framework.Input; using SpaceShooter_Beta.Animation.PlayerCollection; using SpaceShooter_Beta.Animation.EnemyCollection.Common; namespace SpaceShooter_Beta.Levels { public class Level1 { public Texture2D bgTexture1, bgTexture2; public Vector2 bgPos1, bgPos2; public float speed = 5f; Player plane; public Level1(Texture2D texture1, Texture2D texture2, Vector2 pos1, Vector2 pos2) { this.bgTexture1 = texture1; this.bgTexture2 = texture2; this.bgPos1 = pos1; this.bgPos2 = pos2; } public void LoadContent(ContentManager cm) { plane = new Player(cm.Load<Texture2D>(@"Player/playerSprite"), 6, 8); plane.animation = "down"; plane.pos = new Vector2(400, 500); plane.fps = 15; Global.currentPos = plane.pos; } public void Draw(SpriteBatch sb) { sb.Draw(bgTexture1, bgPos1, Color.White); sb.Draw(bgTexture2, bgPos2, Color.White); plane.Draw(sb); } public void Update(GameTime gt) { bgPos1.Y += speed; bgPos2.Y += speed; if (bgPos1.Y >= 600) { bgPos1.Y = -600; } if (bgPos2.Y >= 600) { bgPos2.Y = -600; } plane.Update(gt); } } } Of course when I did this, I delete all my player's code in the main Game class. All of that works fine (no errors) except that the game cannot start. The debugger says that plane.Update(gt); in Level 1 class has null GameTime, same thing with the Draw method in the Level class. Please help, I appreciate for the time. [EDIT] I know that using switch in the main class can be a solution. But I prefer a cleaner solution than that, since using switch still means I need to load all the assets through the main class, the code will be A LOT later on for each levels

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  • Video: Coherence Community on Java.net - 4 Projects available under CDDL-1.0

    - by OTN ArchBeat
    If you work with Oracle Coherence and you're not familiar with the Coherence Community on Java.net you're missing out. The Coherence Community was launched on Java.net in June 2013, operating under the Open Source Initiative's Common Development and Distribution License (CDDL-1.0). Four projects are currently available for your participation: Coherence Hibernate Integration Coherence Spring Integration Oracle Tools The Coherence Incubator You'll learn a lot more about the Coherence Community in the video above, which features my conversation with Oracle Coherence Senior Principal Solutions Architect Brian Oliver and Oracle Coherence Consulting Solutions Architect Randy Stafford, two of the people behind the creation and management of the Community and it's projects.

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  • HDF5 .Net wrapper

    - by UshaP
    I'm getting ( http://www.hdfgroup.org/projects/hdf.net/) The specified module could not be found. (Exception from HRESULT: 0x8007007E) from the dependency walker i'm seeing that SZLIBDLL.DLL is missing i tried to download it from random place but then i got another error. Does any one had that problem? i tried also vs2005 and vs2008 Thanks, Pini.

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  • Unable to load dll error

    - by ratty
    i am working project in c#,i am using c++ dll in my project and also i call that dll through my function . In my system the project run successfully.but in other system it shows exception like unable to load dll. i am check that dll in dependency walker it shows msvcr71.dll is missing.how i get this.?

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  • Updating vc6 code to vs2005 - missing two DLLs.

    - by vijay.j
    I have compiled and built my VC6 application code in vs2005, but while running I am getting an error saying could not load the DLL. Once I check this with dependency walker I found that ieshims.dll and wer.dll are missing. I searched for those dll's but I could not fine them. How do I resolve this problem?

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  • Best graphical source code diff viewer/editor for code comparison and merging?

    - by Assaf Lavie
    The options for source code diff viewing/editing/merging seem to be: Free: Tortoise Merge Meld * WinDiff WinMerge * DiffMerge * KDiff AJC Diff Commercial: Total Commander's Diff viewer * Beyond Compare * Delta Walker * Araxis Merge * Are there any other options? (Wikipedia suggests a few) What's your favorite tools for source code diff? And how does it differ from the ones in the list? * Supports directory diffs

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