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  • Artifacts when draw particles with some alpha

    - by piotrek
    I want to draw in my game some particles. But when I draw one particle above another particle, alpha channel from this above "clear" previous drawed particle. I set in OpenGL blend in this way: glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ); My fragment shader for particle is very simple: precision highp float; precision highp int; uniform sampler2D u_maps[2]; varying vec2 v_texture; uniform float opaque; uniform vec3 colorize; void main() { vec4 texColor = texture2D(u_maps[0], v_texture); gl_FragColor.rgb = texColor.rgb * colorize.rgb; gl_FragColor.a = texColor.a * opaque; } I attach screenshot from this: Do you know what I made wrong ? I use OpenGL ES 2.0.

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  • What is a good time/task tracking software to use when consulting?

    - by NeoModulus
    I am looking for time tracking software to use as an individual consulting on multiple projects at once. The projects I work on are billable to different clients. Some clients are billed on an hourly basis while others are billed on a project basis. I also track personal projects that may never produce income. I need to be able to track the time down to the individual task level. I am looking for software that is easy to use, cost effective, easy to invoice out of and has data mining reports.

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  • Friday Fun: Draw a Line

    - by Asian Angel
    In this week’s game your thinking skills will be put to the test as you work to draw lines and direct the movement of orbs on the game screen. Can you draw the proper configuration so that all the orbs move where they are supposed to or will you watch helplessly as your carefully crafted plans fail? How to Make Your Laptop Choose a Wired Connection Instead of Wireless HTG Explains: What Is Two-Factor Authentication and Should I Be Using It? HTG Explains: What Is Windows RT and What Does It Mean To Me?

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  • Location.getTime() returning a future time.

    - by fiXedd
    The following code: // get the last known location Criteria c = new Criteria(); c.setAccuracy(Criteria.ACCURACY_FINE); Location lastKnown = mLocationManager.getLastKnownLocation(mLocationManager.getBestProvider(c, true)); // compare times long currentTime = System.currentTimeMillis(); long gpsTime = lastKnown.getTime(); long age = (currentTime - gpsTime) / 1000; Gives me: currentTime = 1270062152738 gpsTime = 1270085378000 age = -23225 If you'll notice, it's returning the last location fix's time as a time in the future. Why is this happening? EDIT: From Location.getTime() : Returns the UTC time of this fix, in milliseconds since January 1, 1970. From System.currentTimeMillis() : Returns the current system time in milliseconds since January 1, 1970 00:00:00 UTC. This method shouldn't be used for measuring timeouts or other elapsed time measurements, as changing the system time can affect the results.

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  • PC hangs and reboots from time to time

    - by Bevor
    Hello, I have a very strange problem: Since I have my new PC, I have always had problems with it. From time to time the computer freezes for some seconds and suddendly reboots by itself. I've had this problem since Ubuntu 9.10. The same with 10.04 and 10.10. That's why I don't think it's a software failure because the problem persist too long. It doesn't have anything to do with what I'm doing at this time. Sometimes I listen to music, sometimes I only use Firefox, sometimes I'm running 2 or 3 VMs, sometimes I watch DVD. So it's not isolatable. I could freeze once a day or once a week. I put the PC to the vendor twice(!). The first time they changed my power supply but the problem persisted. The second time they told me that they made some heavy performance tests 50 hours long but they didn't find anything. (How can that be that I have daily freezes with normal usage). The vendor didn't check the hard discs because they used their own disc with Windows. (So they never checked the Linux installation). Yesterday I made some intensive hard disc scans with "SMART" but no errors were found. I ran memtest for 3 times but no errors found. I already had this problem in my old flat, so I doubt that I has something to do with current fluctuation. I already tried another electrical socket and changed to connector strip but the problem persists. At the moment I removed 2 of the RAMs (2x 2GB). In all I have 6GB, 2x2GB and 2x1GB. Could this difference maybe be a problem? Here is a list of my components. I hope that anybody find something I didn't think about yet. And here a list of my components: 1x AMD Phenom II X4 965 Black Edition, 3,4Ghz, Quad Core, S-AM3, Boxed 2x DDR3-RAM 2048MB, PC3-1333 Mhz, CL9, Kingston ValueRAM 2x DDR3-RAM 1024MB, PC3-1333 Mhz, CL9, Kingston ValueRAM 2x SATA II Seagate Barracuda 7200.12, 1TB 32MB Cache = RAID 1 1x DVD ROM SATA LG DH16NSR, 16x/52x 1x DVD-+R/-+RW SATA LG GH-22NS50 1x Cardreader 18in1 1x PCI-E 2.0 GeForce GTS 250, Retail, 1024MB 1x Power Supply ATX 400 Watt, CHIEFTEC APS-400S, 80 Plus 1x Network card PCI Intel PRO/1000GT 10/100/1000 MBit 1x Mainboard Socket-AM3 ASUS M4A79XTD EVO, ATX lshw: description: Desktop Computer product: System Product Name vendor: System manufacturer version: System Version serial: System Serial Number width: 64 bits capabilities: smbios-2.5 dmi-2.5 vsyscall64 vsyscall32 configuration: boot=normal chassis=desktop uuid=80E4001E-8C00-002C-AA59-E0CB4EBAC29A *-core description: Motherboard product: M4A79XTD EVO vendor: ASUSTeK Computer INC. physical id: 0 version: Rev X.0X serial: MT709CK11101196 slot: To Be Filled By O.E.M. *-firmware description: BIOS vendor: American Megatrends Inc. physical id: 0 version: 0704 (11/25/2009) size: 64KiB capacity: 960KiB capabilities: isa pci pnp apm upgrade shadowing escd cdboot bootselect socketedrom edd int13floppy1200 int13floppy720 int13floppy2880 int5printscreen int9keyboard int14serial int17printer int10video acpi usb ls120boot zipboot biosbootspecification *-cpu description: CPU product: AMD Phenom(tm) II X4 965 Processor vendor: Advanced Micro Devices [AMD] physical id: 4 bus info: cpu@0 version: AMD Phenom(tm) II X4 965 Processor serial: To Be Filled By O.E.M. slot: AM3 size: 800MHz capacity: 3400MHz width: 64 bits clock: 200MHz capabilities: fpu fpu_exception wp vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush mmx fxsr sse sse2 ht syscall nx mmxext fxsr_opt pdpe1gb rdtscp x86-64 3dnowext 3dnow constant_tsc rep_good nonstop_tsc extd_apicid pni monitor cx16 popcnt lahf_lm cmp_legacy svm extapic cr8_legacy abm sse4a misalignsse 3dnowprefetch osvw ibs skinit wdt npt lbrv svm_lock nrip_save cpufreq *-cache:0 description: L1 cache physical id: 5 slot: L1-Cache size: 512KiB capacity: 512KiB capabilities: pipeline-burst internal varies data *-cache:1 description: L2 cache physical id: 6 slot: L2-Cache size: 2MiB capacity: 2MiB capabilities: pipeline-burst internal varies unified *-cache:2 description: L3 cache physical id: 7 slot: L3-Cache size: 6MiB capacity: 6MiB capabilities: pipeline-burst internal varies unified *-memory description: System Memory physical id: 36 slot: System board or motherboard size: 2GiB *-bank:0 description: DIMM Synchronous 1333 MHz (0.8 ns) product: ModulePartNumber00 vendor: Manufacturer00 physical id: 0 serial: SerNum00 slot: DIMM0 size: 1GiB width: 64 bits clock: 1333MHz (0.8ns) *-bank:1 description: DIMM Synchronous 1333 MHz (0.8 ns) product: ModulePartNumber01 vendor: Manufacturer01 physical id: 1 serial: SerNum01 slot: DIMM1 size: 1GiB width: 64 bits clock: 1333MHz (0.8ns) *-bank:2 description: DIMM [empty] product: ModulePartNumber02 vendor: Manufacturer02 physical id: 2 serial: SerNum02 slot: DIMM2 *-bank:3 description: DIMM [empty] product: ModulePartNumber03 vendor: Manufacturer03 physical id: 3 serial: SerNum03 slot: DIMM3 *-pci:0 description: Host bridge product: RD780 Northbridge only dual slot PCI-e_GFX and HT1 K8 part vendor: ATI Technologies Inc physical id: 100 bus info: pci@0000:00:00.0 version: 00 width: 32 bits clock: 66MHz *-pci:0 description: PCI bridge product: RD790 PCI to PCI bridge (external gfx0 port A) vendor: ATI Technologies Inc physical id: 2 bus info: pci@0000:00:02.0 version: 00 width: 32 bits clock: 33MHz capabilities: pci pm pciexpress msi ht normal_decode bus_master cap_list configuration: driver=pcieport resources: irq:40 ioport:a000(size=4096) memory:f8000000-fbbfffff ioport:d0000000(size=268435456) *-display description: VGA compatible controller product: G92 [GeForce GTS 250] vendor: nVidia Corporation physical id: 0 bus info: pci@0000:01:00.0 version: a2 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress vga_controller bus_master cap_list rom configuration: driver=nvidia latency=0 resources: irq:18 memory:fa000000-faffffff memory:d0000000-dfffffff memory:f8000000-f9ffffff ioport:ac00(size=128) memory:fbbe0000-fbbfffff *-pci:1 description: PCI bridge product: RD790 PCI to PCI bridge (PCI express gpp port C) vendor: ATI Technologies Inc physical id: 6 bus info: pci@0000:00:06.0 version: 00 width: 32 bits clock: 33MHz capabilities: pci pm pciexpress msi ht normal_decode bus_master cap_list configuration: driver=pcieport resources: irq:41 ioport:b000(size=4096) memory:fbc00000-fbcfffff ioport:f6f00000(size=1048576) *-network description: Ethernet interface product: RTL8111/8168B PCI Express Gigabit Ethernet controller vendor: Realtek Semiconductor Co., Ltd. physical id: 0 bus info: pci@0000:02:00.0 logical name: eth0 version: 03 serial: e0:cb:4e:ba:c2:9a size: 10MB/s capacity: 1GB/s width: 64 bits clock: 33MHz capabilities: pm msi pciexpress msix vpd bus_master cap_list rom ethernet physical tp mii 10bt 10bt-fd 100bt 100bt-fd 1000bt 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=r8169 driverversion=2.3LK-NAPI duplex=half latency=0 link=no multicast=yes port=MII speed=10MB/s resources: irq:45 ioport:b800(size=256) memory:f6fff000-f6ffffff memory:f6ff8000-f6ffbfff memory:fbcf0000-fbcfffff *-pci:2 description: PCI bridge product: RD790 PCI to PCI bridge (PCI express gpp port D) vendor: ATI Technologies Inc physical id: 7 bus info: pci@0000:00:07.0 version: 00 width: 32 bits clock: 33MHz capabilities: pci pm pciexpress msi ht normal_decode bus_master cap_list configuration: driver=pcieport resources: irq:42 ioport:c000(size=4096) memory:fbd00000-fbdfffff *-firewire description: FireWire (IEEE 1394) product: VT6315 Series Firewire Controller vendor: VIA Technologies, Inc. physical id: 0 bus info: pci@0000:03:00.0 version: 00 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress ohci bus_master cap_list configuration: driver=firewire_ohci latency=0 resources: irq:19 memory:fbdff800-fbdfffff ioport:c800(size=256) *-pci:3 description: PCI bridge product: RD790 PCI to PCI bridge (PCI express gpp port E) vendor: ATI Technologies Inc physical id: 9 bus info: pci@0000:00:09.0 version: 00 width: 32 bits clock: 33MHz capabilities: pci pm pciexpress msi ht normal_decode bus_master cap_list configuration: driver=pcieport resources: irq:43 ioport:d000(size=4096) memory:fbe00000-fbefffff *-ide description: IDE interface product: 88SE6121 SATA II Controller vendor: Marvell Technology Group Ltd. physical id: 0 bus info: pci@0000:04:00.0 version: b2 width: 32 bits clock: 33MHz capabilities: ide pm msi pciexpress bus_master cap_list configuration: driver=pata_marvell latency=0 resources: irq:17 ioport:dc00(size=8) ioport:d880(size=4) ioport:d800(size=8) ioport:d480(size=4) ioport:d400(size=16) memory:fbeffc00-fbefffff *-storage description: SATA controller product: SB700/SB800 SATA Controller [IDE mode] vendor: ATI Technologies Inc physical id: 11 bus info: pci@0000:00:11.0 logical name: scsi0 logical name: scsi2 version: 00 width: 32 bits clock: 66MHz capabilities: storage msi ahci_1.0 bus_master cap_list emulated configuration: driver=ahci latency=64 resources: irq:44 ioport:9000(size=8) ioport:8000(size=4) ioport:7000(size=8) ioport:6000(size=4) ioport:5000(size=16) memory:f7fffc00-f7ffffff *-disk:0 description: ATA Disk product: ST31000528AS vendor: Seagate physical id: 0 bus info: scsi@0:0.0.0 logical name: /dev/sda version: CC38 serial: 9VP3WD9Z size: 931GiB (1TB) capabilities: partitioned partitioned:dos configuration: ansiversion=5 signature=000ad206 *-volume:0 UNCLAIMED description: Linux filesystem partition vendor: Linux physical id: 1 bus info: scsi@0:0.0.0,1 version: 1.0 serial: 81839235-21ea-4853-90a4-814779f49000 size: 972MiB capacity: 972MiB capabilities: primary ext2 initialized configuration: filesystem=ext2 modified=2010-12-06 18:32:58 mounted=2010-11-01 07:05:10 state=unknown *-volume:1 UNCLAIMED description: Linux swap volume physical id: 2 bus info: scsi@0:0.0.0,2 version: 1 serial: 22b881d5-6f5c-484d-94e8-e231896fa91b size: 486MiB capacity: 486MiB capabilities: primary nofs swap initialized configuration: filesystem=swap pagesize=4096 *-volume:2 UNCLAIMED description: EXT3 volume vendor: Linux physical id: 3 bus info: scsi@0:0.0.0,3 version: 1.0 serial: ad5b0daf-11e8-4f8f-8598-4e89da9c0d84 size: 47GiB capacity: 47GiB capabilities: primary journaled extended_attributes large_files recover ext3 ext2 initialized configuration: created=2010-02-16 20:42:29 filesystem=ext3 modified=2010-11-29 17:02:34 mounted=2010-12-06 18:32:50 state=clean *-volume:3 UNCLAIMED description: Extended partition physical id: 4 bus info: scsi@0:0.0.0,4 size: 882GiB capacity: 882GiB capabilities: primary extended partitioned partitioned:extended *-logicalvolume UNCLAIMED description: Linux filesystem partition physical id: 5 capacity: 882GiB *-disk:1 description: ATA Disk product: ST31000528AS vendor: Seagate physical id: 1 bus info: scsi@2:0.0.0 logical name: /dev/sdb version: CC38 serial: 9VP3SCPF size: 931GiB (1TB) capabilities: partitioned partitioned:dos configuration: ansiversion=5 signature=000ad206 *-volume:0 UNCLAIMED description: Linux filesystem partition vendor: Linux physical id: 1 bus info: scsi@2:0.0.0,1 version: 1.0 serial: 81839235-21ea-4853-90a4-814779f49000 size: 972MiB capacity: 972MiB capabilities: primary ext2 initialized configuration: filesystem=ext2 modified=2010-12-06 18:32:58 mounted=2010-11-01 07:05:10 state=unknown *-volume:1 UNCLAIMED description: Linux swap volume physical id: 2 bus info: scsi@2:0.0.0,2 version: 1 serial: 22b881d5-6f5c-484d-94e8-e231896fa91b size: 486MiB capacity: 486MiB capabilities: primary nofs swap initialized configuration: filesystem=swap pagesize=4096 *-volume:2 UNCLAIMED description: EXT3 volume vendor: Linux physical id: 3 bus info: scsi@2:0.0.0,3 version: 1.0 serial: ad5b0daf-11e8-4f8f-8598-4e89da9c0d84 size: 47GiB capacity: 47GiB capabilities: primary journaled extended_attributes large_files recover ext3 ext2 initialized configuration: created=2010-02-16 20:42:29 filesystem=ext3 modified=2010-11-29 17:02:34 mounted=2010-12-06 18:32:50 state=clean *-volume:3 UNCLAIMED description: Extended partition physical id: 4 bus info: scsi@2:0.0.0,4 size: 882GiB capacity: 882GiB capabilities: primary extended partitioned partitioned:extended *-logicalvolume UNCLAIMED description: Linux filesystem partition physical id: 5 capacity: 882GiB *-usb:0 description: USB Controller product: SB700/SB800 USB OHCI0 Controller vendor: ATI Technologies Inc physical id: 12 bus info: pci@0000:00:12.0 version: 00 width: 32 bits clock: 66MHz capabilities: ohci bus_master configuration: driver=ohci_hcd latency=64 resources: irq:16 memory:f7ffd000-f7ffdfff *-usb:1 description: USB Controller product: SB700 USB OHCI1 Controller vendor: ATI Technologies Inc physical id: 12.1 bus info: pci@0000:00:12.1 version: 00 width: 32 bits clock: 66MHz capabilities: ohci bus_master configuration: driver=ohci_hcd latency=64 resources: irq:16 memory:f7ffe000-f7ffefff *-usb:2 description: USB Controller product: SB700/SB800 USB EHCI Controller vendor: ATI Technologies Inc physical id: 12.2 bus info: pci@0000:00:12.2 version: 00 width: 32 bits clock: 66MHz capabilities: pm debug ehci bus_master cap_list configuration: driver=ehci_hcd latency=64 resources: irq:17 memory:f7fff800-f7fff8ff *-usb:3 description: USB Controller product: SB700/SB800 USB OHCI0 Controller vendor: ATI Technologies Inc physical id: 13 bus info: pci@0000:00:13.0 version: 00 width: 32 bits clock: 66MHz capabilities: ohci bus_master configuration: driver=ohci_hcd latency=64 resources: irq:18 memory:f7ffb000-f7ffbfff *-usb:4 description: USB Controller product: SB700 USB OHCI1 Controller vendor: ATI Technologies Inc physical id: 13.1 bus info: pci@0000:00:13.1 version: 00 width: 32 bits clock: 66MHz capabilities: ohci bus_master configuration: driver=ohci_hcd latency=64 resources: irq:18 memory:f7ffc000-f7ffcfff *-usb:5 description: USB Controller product: SB700/SB800 USB EHCI Controller vendor: ATI Technologies Inc physical id: 13.2 bus info: pci@0000:00:13.2 version: 00 width: 32 bits clock: 66MHz capabilities: pm debug ehci bus_master cap_list configuration: driver=ehci_hcd latency=64 resources: irq:19 memory:f7fff400-f7fff4ff *-serial UNCLAIMED description: SMBus product: SBx00 SMBus Controller vendor: ATI Technologies Inc physical id: 14 bus info: pci@0000:00:14.0 version: 3c width: 32 bits clock: 66MHz capabilities: ht cap_list configuration: latency=0 *-ide description: IDE interface product: SB700/SB800 IDE Controller vendor: ATI Technologies Inc physical id: 14.1 bus info: pci@0000:00:14.1 logical name: scsi5 version: 00 width: 32 bits clock: 66MHz capabilities: ide msi bus_master cap_list emulated configuration: driver=pata_atiixp latency=64 resources: irq:16 ioport:1f0(size=8) ioport:3f6 ioport:170(size=8) ioport:376 ioport:ff00(size=16) *-cdrom:0 description: DVD reader product: DVDROM DH16NS30 vendor: HL-DT-ST physical id: 0.0.0 bus info: scsi@5:0.0.0 logical name: /dev/cdrom1 logical name: /dev/dvd1 logical name: /dev/scd0 logical name: /dev/sr0 version: 1.00 capabilities: removable audio dvd configuration: ansiversion=5 status=nodisc *-cdrom:1 description: DVD-RAM writer product: DVDRAM GH22NS50 vendor: HL-DT-ST physical id: 0.1.0 bus info: scsi@5:0.1.0 logical name: /dev/cdrom logical name: /dev/cdrw logical name: /dev/dvd logical name: /dev/dvdrw logical name: /dev/scd1 logical name: /dev/sr1 version: TN02 capabilities: removable audio cd-r cd-rw dvd dvd-r dvd-ram configuration: ansiversion=5 status=nodisc *-multimedia description: Audio device product: SBx00 Azalia (Intel HDA) vendor: ATI Technologies Inc physical id: 14.2 bus info: pci@0000:00:14.2 version: 00 width: 64 bits clock: 33MHz capabilities: pm bus_master cap_list configuration: driver=HDA Intel latency=64 resources: irq:16 memory:f7ff4000-f7ff7fff *-isa description: ISA bridge product: SB700/SB800 LPC host controller vendor: ATI Technologies Inc physical id: 14.3 bus info: pci@0000:00:14.3 version: 00 width: 32 bits clock: 66MHz capabilities: isa bus_master configuration: latency=0 *-pci:4 description: PCI bridge product: SBx00 PCI to PCI Bridge vendor: ATI Technologies Inc physical id: 14.4 bus info: pci@0000:00:14.4 version: 00 width: 32 bits clock: 66MHz capabilities: pci subtractive_decode bus_master resources: ioport:e000(size=4096) memory:fbf00000-fbffffff *-network description: Ethernet interface product: 82541PI Gigabit Ethernet Controller vendor: Intel Corporation physical id: 5 bus info: pci@0000:05:05.0 logical name: eth1 version: 05 serial: 00:1b:21:56:f3:60 size: 100MB/s capacity: 1GB/s width: 32 bits clock: 66MHz capabilities: pm pcix bus_master cap_list rom ethernet physical tp 10bt 10bt-fd 100bt 100bt-fd 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=e1000 driverversion=7.3.21-k6-NAPI duplex=full firmware=N/A ip=192.168.1.2 latency=64 link=yes mingnt=255 multicast=yes port=twisted pair speed=100MB/s resources: irq:20 memory:fbfe0000-fbffffff memory:fbfc0000-fbfdffff ioport:ec00(size=64) memory:fbfa0000-fbfbffff *-usb:6 description: USB Controller product: SB700/SB800 USB OHCI2 Controller vendor: ATI Technologies Inc physical id: 14.5 bus info: pci@0000:00:14.5 version: 00 width: 32 bits clock: 66MHz capabilities: ohci bus_master configuration: driver=ohci_hcd latency=64 resources: irq:18 memory:f7ffa000-f7ffafff *-pci:1 description: Host bridge product: Family 10h Processor HyperTransport Configuration vendor: Advanced Micro Devices [AMD] physical id: 101 bus info: pci@0000:00:18.0 version: 00 width: 32 bits clock: 33MHz *-pci:2 description: Host bridge product: Family 10h Processor Address Map vendor: Advanced Micro Devices [AMD] physical id: 102 bus info: pci@0000:00:18.1 version: 00 width: 32 bits clock: 33MHz *-pci:3 description: Host bridge product: Family 10h Processor DRAM Controller vendor: Advanced Micro Devices [AMD] physical id: 103 bus info: pci@0000:00:18.2 version: 00 width: 32 bits clock: 33MHz *-pci:4 description: Host bridge product: Family 10h Processor Miscellaneous Control vendor: Advanced Micro Devices [AMD] physical id: 104 bus info: pci@0000:00:18.3 version: 00 width: 32 bits clock: 33MHz configuration: driver=k10temp resources: irq:0 *-pci:5 description: Host bridge product: Family 10h Processor Link Control vendor: Advanced Micro Devices [AMD] physical id: 105 bus info: pci@0000:00:18.4 version: 00 width: 32 bits clock: 33MHz *-scsi physical id: 1 bus info: usb@2:3 logical name: scsi8 capabilities: emulated scsi-host configuration: driver=usb-storage *-disk:0 description: SCSI Disk physical id: 0.0.0 bus info: scsi@8:0.0.0 logical name: /dev/sdc *-disk:1 description: SCSI Disk physical id: 0.0.1 bus info: scsi@8:0.0.1 logical name: /dev/sdd *-disk:2 description: SCSI Disk physical id: 0.0.2 bus info: scsi@8:0.0.2 logical name: /dev/sde *-disk:3 description: SCSI Disk physical id: 0.0.3 bus info: scsi@8:0.0.3 logical name: /dev/sdf *-network DISABLED description: Ethernet interface physical id: 1 logical name: vboxnet0 serial: 0a:00:27:00:00:00 capabilities: ethernet physical configuration: broadcast=yes multicast=yes

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  • Can games be considered real-time systems?

    - by harry
    I've been reading up on real-time systems and how they work etc. I was looking at the wikipedia article as well that said a game of Chess with a timer per move can be considered a real-time system because the program MUST compute a move in that time. What about other games? As we know, games generally try and run at 25+ FPS, could it be considered a soft real-time system since if it falls under 25 (I'm using 25 as a pre-defined threshold btw) it's not the end of the world, just a hit to the performance that we wanted? Also - games have events they must handle as well. The user uses the keyboard/mouse and the system must answer those events accordingly within (again) a pre-defined time, before the game is considered to have "failed". Oh, and I'm talking single-player for now to keep things simple. It sounds like games fit the soft real-time system criteria, but I'd like to know if I'm missing anything... thanks.

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  • Linux Centos 6 becomes unavailable from time to time - OS&network issue

    - by adoado0
    I am encountering following problem. There is one server (DL160 G5) running Centos 6.3 with default kernel 2.6.32-220.2.1.el6.x86_64 - at this point I'd like to add that issue appeared also at older version - 6.1 and older kernel (do not remember exactly which version). There is cPanel installed and from time to time it becomes unavailable (network connection). What I've checked is (via KVMoIP): load average is completely normal it does not lack memory or disk space when problem occurs no console notifications checked all access logs and there is no sign that it can be caused by a client script cannot even access local interface (127.0.0.1) or main IP address running tcpdump I can only see packets arriving to server - no responses all services seem to be running properly (mail,sql,http,ssh) checked crontab and all clients' crontabs too network port utilisation is low ( up to several Mbits) arriving packet rate is low - hundreds per second (according to tcpdump) console (via kvmoip) works fine, no lags there is no conntrack at this server there is no ipv6 at this server flushing iptables, unloading modules does not resolve problem restarting network does not resolve problem, no errors appear it also occurs when two sepearate networks are configured (and multiple gateways) as well as one IP, one default gw and one network is configured - so it seems network configuration independent it seems to repeat randomly (load,packet rate,bandwith usage,load independent) checked server with different rootkit detection tools - it seems to be clean server has been rebooted, it did not change anything there are no interface errors it apperas randomly can be once a week or several times per day It usually works fine after 1-15 minutes. What I can also check? It is definitely OS issue - there is traffic at interface only in one direction when problem occurs, can not even ping loopback. Any ideas? Recommended checks? Anything I did not checked above.

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  • flicker when drawing 4 models for the first time

    - by Badescu Alexandru
    i have some models that i only draw at a certain moment in the game (after some seconds since the game has started). The problem is that in that first second when i start to draw the models, i see a flicker (in the sence that everything besides those models, dissapears, the background gets purple). The flicker only lasts for that frame, and then everything seems to run the way it should. UPDATE I see now that regardless of the moment i draw the models, the first frame has always the flickering aspect What could this be about? i'll share my draw method: int temp = 0; foreach (MeshObject meshObj in ShapeList) { foreach (BasicEffect effect in meshObj.mesh.Effects) { #region color elements int i = int.Parse(meshObj.mesh.Name.ElementAt(1) + ""); int j = int.Parse(meshObj.mesh.Name.ElementAt(2) + ""); int getShapeColor = shapeColorList.ElementAt(i * 4 + j); if (getShapeColor == (int)Constants.shapeColor.yellow) effect.DiffuseColor = yellow; else if (getShapeColor == (int)Constants.shapeColor.red) effect.DiffuseColor = red; else if (getShapeColor == (int)Constants.shapeColor.green) effect.DiffuseColor = green; else if (getShapeColor == (int)Constants.shapeColor.blue) effect.DiffuseColor = blue; #endregion #region lighting effect.LightingEnabled = true; effect.AmbientLightColor = new Vector3(0.25f, 0.25f, 0.25f); effect.DirectionalLight0.Enabled = true; effect.DirectionalLight0.Direction = new Vector3(-0.3f, -0.3f, -0.9f); effect.DirectionalLight0.SpecularColor = new Vector3(.7f, .7f, .7f); Vector3 v = Vector3.Normalize(new Vector3(-100, 0, -100)); effect.DirectionalLight1.Enabled = true; effect.DirectionalLight1.Direction = v; effect.DirectionalLight1.SpecularColor = new Vector3(0.6f, 0.6f, .6f); #endregion effect.Projection = camera.projectionMatrix; effect.View = camera.viewMatrix; if (meshObj.isSetInPlace == true) { effect.World = transforms[meshObj.mesh.ParentBone.Index] * gameobject.orientation; // draw in original cube-placed position meshObj.mesh.Draw(); } else { effect.World = meshObj.Orientation; // draw inSetInPlace position meshObj.mesh.Draw(); } } temp++; }

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  • MySql Check if NOW() falls within a weekday/time range

    - by Niall
    I have a table as follows: CREATE TABLE `zonetimes` ( `id` int(11) unsigned NOT NULL AUTO_INCREMENT, `zone_id` int(10) unsigned NOT NULL, `active_from_day` tinyint(1) unsigned NOT NULL DEFAULT '2', `active_to_day` tinyint(1) unsigned NOT NULL DEFAULT '2', `active_from` time NOT NULL, `active_to` time NOT NULL PRIMARY KEY (`id`) ) ENGINE=MyISAM ; So, a user could add a time entry starting on a particular day and time and ending on a particular day and time, eg: Between Monday 08:00 and Friday 18:00 or Between Thursday 15:00 and Tuesday 15:00 (Note the crossover at the end of the week). I need to query this data and determine if a zone is currently active (NOW(), DAYOFWEEK() etc)... This is turning out to be quite tricky. If I didn't have overlaps, eg: from 'Wednesday 8pm to Tuesday 4am' or from 'Thursday 4pm to Tuesday 4pm' this would be easy with BETWEEN. Also, need to allow a user to add for the entire week, eg: Monday 8am - Monday 8am (This should be easy enough, eg: where (active_from_day=active_to_day AND active_from=active_to) OR .. Any ideas? Note: I found a similar question here Timespan - Check for weekday and time of day in mysql but it didn't get an answer. One of the suggestions was to store each day as a separate row. I would much rather store one time span for multiple days though.

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  • Real Time Sound Leveler

    - by Soldier.moth
    Lately I've been annoyed with Hulu as the commercials are significantly louder than the actual show. This has caused me to wonder if there existed any application either generic or specific to Hulu or Firefox to reduce the difference in sound volume between the show and commercials.

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  • Recover Time Machine partition that turned MBR only instead of GUID

    - by alex
    I have one drive that has a NTFS partition, a TimeMachine partition (I guess HFS+) and empty space. The other day, I did one partition more from Windows 8 (bootcamp) and since then, I can't see the TimeMachine one from OSX, I can see it from Windows though. The problem is that TimeMachine uses a file system that Windows cannot browse, only shows some folders and I need to recover this partition because I have to use it to backup my Mac. On OSX I can only see the NTFS partition and the other one appears unmounted and it's impossible to mount. I've come to the conclusion that something has happened to the partition table. With TestDisk it shows that it's MBR only when I think it should be GUID: And pressing p shows that it's FDisk_partition_scheme and the TimeMachine one appears as Windows_NTFS. I found this thread that is similar to what it's happening to me: Adding NTFS partition to disk in Windows makes HFS+ partition on same disk invisible in Mac OS X

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  • Real-time offline folder-to-folder backup application needed (Windows)

    - by niktech
    I recently started using Intel Matrix Storage RAID solution that allowed me to use my 5 1TB drives for two RAID volumes. First one a 1TB RAID 0 striped across all 5 drives and second one a RAID 5 across the rest of the free space on all drives (around 2.85TB usable space). The RAID 0 I use for OS, applications and games while the RAID 5 I use as a more-permanent type storage (photos, etc). Now I do realize that running the OS and applications on RAID 0 across 5 drives is very dangerous, which is what brings up the following question. Is there a reliable freeware realtime backup application that can backup a set of folders from one drive to another drive (no online backups needed)? I've already tried a few (Mozy, Yadis, Comodo Backup, GFI Backup, Idoo, Crash Plan) but none meet my requirements: Low CPU and RAM usage. Realtime Backups - as soon as a file is modified in the source folder, it is added to the backup queue which will be processed with the lowest priority when the CPU is idle. This backup queue should persist in cases of computer restarts (ie: the source and destination folders should always have the same set of files, except for the ones waiting in the backup queue). Incremental Backups - if only 10 bytes changed in a 1GB file, the app should only copy those 10 new bytes. Ability to back up locked and opened files (some apps, like Yadis, can't back up critical files like browser favorites). Ability to run as a service (no need for any user to log-in to have the app started). Optional requirements: Compression of the destination into a well-known format (RAR, Zip) that can be directly read without the use of the application. Preset source folders (such as Browser Favorites, Game Saves, Application Settings, etc). The idea is to use RAID 0 array as "semi-persistent RAM-like" storage which in case of a failure can be quickly rebuilt by reinstalling the OS, apps and games and copying over the settings, saves, favorites from the RAID 5. I'm also thinking of taking this RAID 0 as RAM idea to the extreme with SSDs (as soon as we get some nice 6Gb/s SATA III SSDs out there), where a couple of SSDs chained in RAID 0 will work as yet another semi-persistent cache layer sitting between the RAM and the HD. I'm just hoping there already exists an application that satisfies these requirements... otherwise I'll have to write one myself, which I would prefer not to do.

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  • Replacing sick NTP server source and re-synching (with internal time currently 2 minutes late)

    - by l0c0b0x
    One of the external NTP servers (the primary one--currently) we're using as source seems to not be responding to NTP calls. Unfortunately, on our core router (Cisco 6509), the NTP functionality hasn't switched to the secondary NTP external server as it was expected. As a result, our core router which is pretty much our main internal NTP source is 2 minutes late. I'm planning to fix the external router issue by making the external NTP source be the one currently working. I'm wondering, how much will a 2 minute change affect my users and services? Specially since these days, we're heavily relying on certificate-based authentication. We're a Windows/Cisco shop. Internal NTP setup: [Core Router 1 / Cisco 6509]: looking out to two external NTP servers (in which the primary one is not responding to NTP calls) [Core Router 2]: Synching with Core router 1 (primary), working external router (secondary) [Other Cisco network devices]: Synching with Core router 1 (primary), core router 2 (secondary) [Domain controller(s)]: Synching with Core router 1 [All windows clients/servers]: Synching with domain controllers

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  • Real-time threat finder

    - by Rohit
    I want to make a small program that is capable to download files from the cloud onto my system. As the file reaches my system, another program on my system will analyze the file and try to find suspicious behaviors in it. I want to make a system similar to ThreatExpert (www.threatexpert.com). The suspicious data gathered by my program will be sent to Anti-Virus companies for analysis. I want to know whether this program can be written in .NET or as a PHP website. I have no experience of Cloud computing. How to retrieve files from the cloud?

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  • Extracting RTD (Real Time Data) from Excel file

    - by Mat0930912
    Hi everyone. I have an Excel 2010 file containing auto-updating cells with RTD. Example of cell: =RTD("xxx";"yyy") I need to extract (in a .txt file) those cells' values, every X minutes. My .txt file MUST contain the updated value. I tried with a macro. That macro exports every X minutes a txt file of the Excel file. The problem is that when macro is running, cells doesn't update: the values remain the same of those before the macro was launched. It looks like macro forbids the updating. How can I do? Thank you.

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  • Splitting a tetris game apart - where to put time-management?

    - by nightcracker
    I am creating a tetris game in C++ & SDL, and I'm trying to do it "good" by making it object-oriented and keeping scopes small. So far I have the following structure: A main with some lowlevel SDL set up and handling input A game class that keeps track of score and provides the interface for main (move block down, etc) A map class that keeps track of the current game field, which blocks are where. Used by the game class. A block class that consists of the current falling block, used by game. A renderer class abstracting low level SDL to a format where you render "tetris blocks". Used by map and block. Now I have a though time where to place the time-management of this game. For example, where should be decided when a block bumps the bottom of the screen how long it takes the current block locks in place and a new block spawns? I also have an other unrelated question, is there some place where you can find some standard data on tetris like standard score tables, rulesets, timings, etc?

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  • How to speed up/slow down application's 'time'

    - by overboming
    I guess I am not saying it right in the title. What I intend to do is to hook to some system api,like a time interrupt happens every amount of time (which is how every application in the operating system interprets time) and make an application's call to this api return some bigger/smaller result. So from the point view of an applicaiton, time has been speed up or slow down. I have found some application on windows doing this, can anyone gives me some pointers on how to implement this on Mac OS X?

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  • FIND TIME DIFFERENCE

    - by RUBAN
    HI, I HAVE THREE COLUMNS. COLUMN A COLUMN B COLUMNC 2.43 2.45 00:02:00 WHAT I WANT IS COLUMN A HAVE START TIME, AND COLUMN B HAVE END TIME.I NEED THE TIME DIFFERENCE OF START AND END TIME IN COLUMN C FORMAT LIKE(HH:MM:SS) SOMEBODY CAN HELP ME PLEASE!!!!!!!!!!!!!

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  • Time Calculation in Python

    - by user343934
    Hi everyone, I have two python cgi pages (index, display), what i need to do is calculate time frame between the execution. Work flow: Index.py (submit) After submit it redirect to display.py page display.py page has got class with execute(),display() &init_main() functions In init_main() i have created class object which access to above functions I need to calculate time interval between the submit (index.py) to execute() end, so i can show user how much time does different weighted file takes on real time. Hoping to see your suggestions Thanks

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  • Convert GMT time to local time

    - by Dibish
    Am getting a GMT time from my server in this format Fri, 18 Oct 2013 11:38:23 GMT My requirement is to convert this time to local time using Javascript, eg:/ if the user is from India, first i need to take the time zone +5.30 and add that to my servertime and convert the time string to the following format 2013-10-18 16:37:06 I tried with following code but not working var date = new Date('Fri, 18 Oct 2013 11:38:23 GMT'); date.toString(); Please help me to solve this issue, Thanks in advance

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  • MySQL - Extracting Time in correct format

    - by mouthpiec
    Hi, I have a table with a coloumn of type "time", and the values in this coloumn are stored as follows: 20:45:00, 18:00:00, etc. Now when displaying the result, I am not getting the minutes, but just 00. I am using the following to get the time: SELECT TIME_FORMAT(time, '%h:%m') as time FROM ......... etc

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  • What are programmers made to do in spare time in jobs?

    - by Shashank Jain
    Well, with no prior job experience I am completely ignorant of how things happen at software companies. I want to know what programmers are made to do when there is nothing to do? Lets consider Facebook or twitter. Now it is quite improbable that Facebook people have something or other feature in mind to be implemented. So software developers are quite expected to have some time when there is nothing to do. Are they free to do anything in this?

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  • Rails timezone differences between Time and DateTime

    - by kjs3
    I have the timezone set. config.time_zone = 'Mountain Time (US & Canada)' Creating a Christmas event from the console... c = Event.new(:title = "Christmas") using Time: c.start = Time.new(2012,12,25) = 2012-12-25 00:00:00 -0700 #has correct offset c.end = Time.new(2012,12,25).end_of_day = 2012-12-25 23:59:59 -0700 #same deal using DateTime: c.start = DateTime.new(2012,12,25) = Tue, 25 Dec 2012 00:00:00 +0000 # no offset c.end = DateTime.new(2012,12,25).end_of_day = Tue, 25 Dec 2012 23:59:59 +0000 # same I've carelessly been using DateTime thinking that input was assumed to be in the config.time_zone but there's no conversion when this gets saved to the db. It's stored just the same as the return values (formatted for the db). Using Time is really no big deal but do I need to manually offset anytime I'm using DateTime and want it to be in the correct zone?

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