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  • How to send sms and receive sms in Iphone sdk?

    - by monish
    Hi Guys, I need a help from ur side.Here I want to implement the sms functionality in my application.Is there anyway to or any documentation to implement this functionality. can anyone having sample code regarding to this? Anyone's help will be much appreciated. Thank you, Monish.

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  • DOS batch file to enter commands in proprietary java app and receive feedback?

    - by Justine
    Hello, I'm working on a project in which I'd like to be able to turn lights on and off in the Duke Smart Home via a high frequency chirp. The lighting system is called Clipsal Square-D and the program that gives a user access to the lighting controls is called CGate. I was planning on doing some signal processing in Matlab, then create a batch file from Matlab to interact with Cgate. Cgate is a proprietary Java app that, if run from a DOS command line, opens up another window that looks like the command prompt. I have a batch file that can check to see if Cgate is running and if not, open it. But what I can't figure out how to do is actually run commands in the Cgate program from the batch file and likewise, take the response from Cgate. An example of such a command is "noop," which should return "200 OK." Any help would be much appreciated! Thank you very much in advance :) (here's my existing batch file by the way) @ECHO off goto checkIfOpen :checkIfOpen REM pv finds all open processes and puts it in result.txt %SystemRoot%\pv\pv.exe %SystemRoot%\pv\pv.exe result.txt REM if result has the word notepad in it then notepad is running REM if not then it opens notepad FIND "notepad.exe" result.txt IF ERRORLEVEL 1 START %SystemRoot%\system32\Clipsal\C-Gate2\cgate.exe goto end :end

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  • Is there a way to get an ASMX Web Service created in VS 2005 to receive and return JSON?

    - by Ben McCormack
    I'm using .NET 2.0 and Visual Studio 2005 to try to create a web service that can be consumed both as SOAP/XML and JSON. I read Dave Ward's Answer to the question How to return JSON from a 2.0 asmx web service (in addition to reading other articles at Encosia.com), but I can't figure out how I need to set up the code of my asmx file in order to work with JSON using jQuery. Two Questions: How do I enable JSON in my .NET 2.0 ASMX file? What's a simple jQuery call that could consume the service using JSON? Also, I notice that since I'm using .NET 2.0, I i'm not able to implement using System.Web.Script.Services.ScriptService. Here's my C# code for the demo ASMX service: using System; using System.Web; using System.Collections; using System.Web.Services; using System.Web.Services.Protocols; /// <summary> /// Summary description for StockQuote /// </summary> [WebService(Namespace = "http://tempuri.org/")] [WebServiceBinding(ConformsTo = WsiProfiles.BasicProfile1_1)] public class StockQuote : System.Web.Services.WebService { public StockQuote () { //Uncomment the following line if using designed components //InitializeComponent(); } [WebMethod] public decimal GetStockQuote(string ticker) { //perform database lookup here return 8; } [WebMethod] public string HelloWorld() { return "Hello World"; } } Here's a snippet of jQuery I found on the internet and tried to modify: $(document).ready(function(){ $("#btnSubmit").click(function(event){ $.ajax({ type: "POST", contentType: "application/json; charset=utf-8", url: "http://bmccorm-xp/WebServices/HelloWorld.asmx", data: "", dataType: "json" }) event.preventDefault(); }); });

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  • What design considerations should one take to receive text and multiple attachments via web?

    - by ramesh.nagul
    I am developing a web application to accept a bunch of text and attachments (1 or more) via email, web and other methods. I am planning to build a single interface, mostly a web service to accept this content. What design considerations should I make? I am building the app using ASP.NET MVC 2. Should the attachments be saved to disk or in the database? Should the unified single interface be a web service? Pros and cons to using web services to upload files

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  • [ZF & jQuery] How can I access an URL using AJAX, receive no response, but just manipulate HTML?

    - by rasouza
    I don't know if it's better used with AJAX (tell me, otherwise) but here is my problem: Assuming i'm using Zend Framework, I have a table with several registries from a database with a delete button on each row. That's like this [...] <tbody> <?php foreach ($row as $reg) { ?> <tr <?php if ($reg['value'] < 0) { echo "class='error'"; } ?>> <td><?php echo $reg['creditor'] ?></td> <td><?php echo $reg['debtor'] ?></td> <td><?php echo $reg['reason'] ?></td> <td>R$ <?php echo number_format(abs($reg['value']), 2, ',', ' ')?></td> <td><a href="#" id="<?php echo $reg['id']; ?>" class="delete"><img src="http://192.168.0.102/libraries/css/blueprint/plugins/buttons/icons/cross.png" alt=""/></a></td> </tr> <?php } ?> </tbody> [...] I would like to .fadeOut() and delete (through the link history/delete/id/ROW_ID ) a table row when clicked in the respective delete button. My deleteAction() has no render. It really shouldn't have one, it just deletes a row in the database. Still, how can I make it happen? I tried: // TR Fading when deleted $('.delete') .click(function() { $.ajax({ type: 'GET', url: 'history/delete/id/'+$(this).attr('id'), success: function() { $(this).parent().parent().fadeOut(); } }); return false; }); without success

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  • In app purchase on iphone.: How to receive your available products *before* someone may be able to b

    - by Thorsten S.
    Currently I am loading my supported products from a plist and after that I send a SKProductsRequest to guarantee that my SKProducts are still valid. So I set up the request, start it and get the response in: (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response Now, so far all functions correctly. Problem: From calling the request until receiving the response it may last several seconds. Until that my app is already loaded and the user may be able to choose and buy a product. But because no products have been received, the available products are not in sync with the validated products - unlikely, but possible error. So my idea is to wait until the data is loaded and only continue when the list is validated. (Just a few seconds waiting...). I have a singleton instance managing all products. + (MyClass *) sharedInstance { if (!sharedInstance) sharedInstance = [MyClass new]; // Now wait until we have our data [condition lock]; while (noEntriesYet) // is yes at begin [condition wait]; [condition unlock]; return sharedInstance; } - productsRequest: didReceiveResponse: { [condition lock]; // I have my data noEntriesYet = false; [condition signal]; [condition unlock]; } Problem: The app freezes. Everything works fine if didReceiveResponse is completed before the sharedInstance is queried. There are different threads, the lock is working if wait is reached during didReceiveResponse, everything fine. But if not, didReceiveResponse is never called even if the request was sent. The lock is released, everything looks ok. I have tried to send the product request in a separate NSThread, with NSOperationQueue...without avail. Why ? What is happening ? How to solve the problem ?

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  • Beagleboard: How do I send/receive data to/from the DSP?

    - by snakile
    I have a beagleboard with TMS320C64x+ DSP. I'm working on an image processing beagleboard application. Here's how it's going to work: The ARM reads an image from a file and put the image in a 2D array. The arm sends the matrix to the DSP. The DSP receives the matrix. The DSP performs the image processing algorithm on the received matrix (the algorithm code uses about 5MB of dynamically allocated memory). The DSP sends the processed image (matrix) to the ARM. The arm received the matrix. The arm saved the processed image to a file. I'v already written the code for steps 1,3,5. What is the easiest way to do steps 3+4 (sending the data)? Code examples are welcome.

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  • Haskell: "how much" of a type should functions receive? and avoiding complete "reconstruction"

    - by L01man
    I've got these data types: data PointPlus = PointPlus { coords :: Point , velocity :: Vector } deriving (Eq) data BodyGeo = BodyGeo { pointPlus :: PointPlus , size :: Point } deriving (Eq) data Body = Body { geo :: BodyGeo , pict :: Color } deriving (Eq) It's the base datatype for characters, enemies, objects, etc. in my game (well, I just have two rectangles as the player and the ground right now :p). When a key, the characters moves right, left or jumps by changing its velocity. Moving is done by adding the velocity to the coords. Currently, it's written as follows: move (PointPlus (x, y) (xi, yi)) = PointPlus (x + xi, y + yi) (xi, yi) I'm just taking the PointPlus part of my Body and not the entire Body, otherwise it would be: move (Body (BodyGeo (PointPlus (x, y) (xi, yi)) wh) col) = (Body (BodyGeo (PointPlus (x + xi, y + yi) (xi, yi)) wh) col) Is the first version of move better? Anyway, if move only changes PointPlus, there must be another function that calls it inside a new Body. I explain: there's a function update which is called to update the game state; it is passed the current game state, a single Body for now, and returns the updated Body. update (Body (BodyGeo (PointPlus xy (xi, yi)) wh) pict) = (Body (BodyGeo (move (PointPlus xy (xi, yi))) wh) pict) That tickles me. Everything is kept the same within Body except the PointPlus. Is there a way to avoid this complete "reconstruction" by hand? Like in: update body = backInBody $ move $ pointPlus body Without having to define backInBody, of course.

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  • For REST, how do I receive posted data using PHP?

    - by netrox
    I want to set up a tiny RESTful interface for my web services using PHP. The problem is that I looked at frameworks and I cannot figure out how do I recieve the posted data without field names? For example, if a server posts data to my server, I cannot figure out how do I get it without needing the postfield (POST variables). Traditionally, with forms, people send post data with field names such as this: curl_setopt($ch, CURLOPT_POSTFIELDS, postfield=postvalue); and I would use PHP code like this: $postvalue=$_POST[postfield]; to get value of postfield but since the server posting data is not using postfield and is just sending XML, how do I get it without fields? How do I capture the XML? That's where I am lost.

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  • How to parse JSON to receive a Date object in JavaScript?

    - by Piotr Owsiak
    I have a following piece of JSON: \/Date(1293034567877)\/ which is a result of this .NET code: var obj = DateTime.Now; var serializer = new System.Web.Script.Serialization.JavaScriptSerializer(); serializer.Serialize(obj).Dump(); Now the problem I am facing is how to create a Date object from this in JavaScript. All I could find was incredible regex solution (many containing bugs). It is hard to believe there is no elegant solution as this is all in JavaScrip, I mean JavaScript code trying to read JSON (JavaScript Object Notation) which is supposed to be a JavaScript code and at this moment it turns out it's not cause JavaScript cannot do a good job here. I've also seen some eval solutions which I could not make to work (besides being pointed out as security threat). Is there really no way to do it in an elegant way? Similar question with no real answer: How to parse ASP.NET JSON Date format with GWT

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  • Can I have a user submit a form and receive a PDF copy?

    - by thatryan
    Not quite sure how to ask this :) But what I need is to have some forms online that people can fill out, like registration form etc. They will then submit it and be emailed it as well as me and have it stored in a database. Is there a way for the files to be PDFs? Can I have an editable PDF form online? Thank you.

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  • Can you transport a Javascript object to server and receive it in the same state?

    - by zorglub76
    I'm considering creating a simple remote debugging application for Javascript. Actually, I want to provide an object to Firebug Lite and let it do all the job. So, can I get an object from one page, serialize it, send it to server and then to another browser and finally see the same results in Firebug Lite (on that other client) as I would see on the first browser (with doing "console.dir(obj)")? Is it possible to do?

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  • why does this knockout method receive a form element instead of the object its nested in?

    - by ladookie
    I have this HTML: <ul class="chat_list" data-bind="foreach: chats"> <li> <div class="chat_response" data-bind="visible: CommentList().length == 0"> <form data-bind="submit: $root.addComment"> <input class="comment_field" placeholder="Comment…" data-bind="value: NewCommentText" /> </form> </div> </li> </ul> and this JavaScript: function ChatListViewModel(chats) { // var self = this; self.chats = ko.observableArray(ko.utils.arrayMap(chats, function (chat) { return { CourseItemDescription: chat.CourseItemDescription, CommentList: ko.observableArray(chat.CommentList), CourseItemID: chat.CourseItemID, UserName: chat.UserName, ChatGroupNumber: chat.ChatGroupNumber, ChatCount: chat.ChatCount, NewCommentText: ko.observable("") }; })); self.newChatText = ko.observable(); self.addComment = function (chat) { var newComment = { CourseItemDescription: chat.NewCommentText(), ParentCourseItemID: chat.CourseItemID, CourseID: $.CourseLogic.dataitem.CourseID, AccountID: $.CourseLogic.dataitem.AccountID, SystemObjectID: $.CourseLogic.dataitem.CommentSystemObjectID, SystemObjectName: "Comments", UserName: chat.UserName }; chat.CommentList.push(newComment); chat.NewCommentText(""); }; } ko.applyBindings(new ChatListViewModel(initialData)); When I go into the debugger it shows that the chat parameter of the addComment() function is a form element instead of a chat object. Why is this happening?

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  • How can I receive the "scroll box" type scroll events from a DataGridView?

    - by Simon
    I have a DataGridView, and I'm listening to its Scroll event. This gives me a ScrollEventArgs object whose Type member is supposed to tell me the type of scroll event that has occurred. On the MSDN documentation page it says I should be able to detect movement of the scroll box by listening for events with types ThumbPosition, ThumbTrack, First, Last and EndScroll. However, when I drag the scroll box, I only get events of type LargeDecrement and LargeIncrement. How do I get access to the ThumbPosition, ThumbTrack, First, Last and EndScroll events?

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  • MySQL Query to receive random combinations from two tables.

    - by Michael
    Alright, here is my issue, I have two tables, one named firstnames and the other named lastnames. What I am trying to do here is to find 100 of the possible combinations from these names for test data. The firstnames table has 5494 entries in a single column, and the lastnames table has 88799 entries in a single column. The only query that I have been able to come up with that has some results is: select * from (select * from firstnames order by rand()) f LEFT JOIN (select * from lastnames order by rand()) l on 1=1 limit 10; The problem with this code is that it selects 1 firstname and gives every lastname that could go with it. While this is plausible, I will have to set the limit to 500000000 in order to get all the combinations possible without having only 20 first names(and I'd rather not kill my server). However, I only need 100 random generations of entries for test data, and I will not be able to get that with this code. Can anyone please give me any advice?

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  • In Safari, using jQuery a Form Input Text Field does not receive focus after alert is displayed. Why

    - by Rob
    I have an ASPX web form. I use jQuery to simply my Javascript. I use a Javascript validation script to validate each of the form fields' values. If an error occurs, I popup an alert with an error message. Then I transfer focus to the underlying element. Here are examples I have tried. Using jQuery: var Form_FieldDef = function(name) { this.name = name; this.SetFocus = function() { $('#' + this.name)[0].focus(); } this.Validate = function() { var isvalid = true; if ( $.trim($('#' + this.name).val()) == '') { alert("Your entry is empty"); this.SetFocus(); isvalid = false; } return isvalid; } } This works on IE7, IE8, Opera, Chrome, and Firefox. It does not work on Safari 4 on PC. I don't have a Mac. So I changed the SetFocus method to this. this.SetFocus = function() { var fld = document.getElementById(this.name); if (fld != null) fld.focus(); } This works on IE7, IE8, Opera, Chrome, and Firefox. It does not work on Safari 4 on PC. I stepped through the code with VS 2008 debugger, and I'm calling the focus method on the underlying element.

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  • How can I receive percent encoded slashes with Django on App Engine?

    - by J. Frankenstein
    I'm using Django with Google's App Engine. I want to send information to the server with percent encoded slashes. A request like http:/localhost/turtle/waxy%2Fsmooth that would match against a URL like r'^/turtle/(?P<type>([A-Za-z]|%2F)+)$'. The request gets to the server intact, but sometime before it is compared against the regex the %2F is converted into a forward slash. What can I do to stop the %2Fs from being converted into forward slashes? Thanks!

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  • How does one receive and post text messages on a website, a la Twitter?

    - by Jason
    I've looked around at pretty much all the SMS posts here on SO and the best answer I've come up with so far is ZeepMobile. The only problem is, they're "in beta" and aren't readily accepting users. Is there a workaround for this, maybe receiving an email via text (kind of like how TwitPic does it?) somehow and parsing it? Basically all I want to do is have people text the site so that their message posts... I don't need to send any messages (actually I would prefer not to). Pretty much the same functionality as Twitter (same functionality, but no I'm not building a Twitter-esque service because I am not crazy). PS this will be a VB.NET ASP.NET 3.5 solution. Anyone have any ideas? Thanks

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  • Windows Azure Service Bus Splitter and Aggregator

    - by Alan Smith
    This article will cover basic implementations of the Splitter and Aggregator patterns using the Windows Azure Service Bus. The content will be included in the next release of the “Windows Azure Service Bus Developer Guide”, along with some other patterns I am working on. I’ve taken the pattern descriptions from the book “Enterprise Integration Patterns” by Gregor Hohpe. I bought a copy of the book in 2004, and recently dusted it off when I started to look at implementing the patterns on the Windows Azure Service Bus. Gregor has also presented an session in 2011 “Enterprise Integration Patterns: Past, Present and Future” which is well worth a look. I’ll be covering more patterns in the coming weeks, I’m currently working on Wire-Tap and Scatter-Gather. There will no doubt be a section on implementing these patterns in my “SOA, Connectivity and Integration using the Windows Azure Service Bus” course. There are a number of scenarios where a message needs to be divided into a number of sub messages, and also where a number of sub messages need to be combined to form one message. The splitter and aggregator patterns provide a definition of how this can be achieved. This section will focus on the implementation of basic splitter and aggregator patens using the Windows Azure Service Bus direct programming model. In BizTalk Server receive pipelines are typically used to implement the splitter patterns, with sequential convoy orchestrations often used to aggregate messages. In the current release of the Service Bus, there is no functionality in the direct programming model that implements these patterns, so it is up to the developer to implement them in the applications that send and receive messages. Splitter A message splitter takes a message and spits the message into a number of sub messages. As there are different scenarios for how a message can be split into sub messages, message splitters are implemented using different algorithms. The Enterprise Integration Patterns book describes the splatter pattern as follows: How can we process a message if it contains multiple elements, each of which may have to be processed in a different way? Use a Splitter to break out the composite message into a series of individual messages, each containing data related to one item. The Enterprise Integration Patterns website provides a description of the Splitter pattern here. In some scenarios a batch message could be split into the sub messages that are contained in the batch. The splitting of a message could be based on the message type of sub-message, or the trading partner that the sub message is to be sent to. Aggregator An aggregator takes a stream or related messages and combines them together to form one message. The Enterprise Integration Patterns book describes the aggregator pattern as follows: How do we combine the results of individual, but related messages so that they can be processed as a whole? Use a stateful filter, an Aggregator, to collect and store individual messages until a complete set of related messages has been received. Then, the Aggregator publishes a single message distilled from the individual messages. The Enterprise Integration Patterns website provides a description of the Aggregator pattern here. A common example of the need for an aggregator is in scenarios where a stream of messages needs to be combined into a daily batch to be sent to a legacy line-of-business application. The BizTalk Server EDI functionality provides support for batching messages in this way using a sequential convoy orchestration. Scenario The scenario for this implementation of the splitter and aggregator patterns is the sending and receiving of large messages using a Service Bus queue. In the current release, the Windows Azure Service Bus currently supports a maximum message size of 256 KB, with a maximum header size of 64 KB. This leaves a safe maximum body size of 192 KB. The BrokeredMessage class will support messages larger than 256 KB; in fact the Size property is of type long, implying that very large messages may be supported at some point in the future. The 256 KB size restriction is set in the service bus components that are deployed in the Windows Azure data centers. One of the ways of working around this size restriction is to split large messages into a sequence of smaller sub messages in the sending application, send them via a queue, and then reassemble them in the receiving application. This scenario will be used to demonstrate the pattern implementations. Implementation The splitter and aggregator will be used to provide functionality to send and receive large messages over the Windows Azure Service Bus. In order to make the implementations generic and reusable they will be implemented as a class library. The splitter will be implemented in the LargeMessageSender class and the aggregator in the LargeMessageReceiver class. A class diagram showing the two classes is shown below. Implementing the Splitter The splitter will take a large brokered message, and split the messages into a sequence of smaller sub-messages that can be transmitted over the service bus messaging entities. The LargeMessageSender class provides a Send method that takes a large brokered message as a parameter. The implementation of the class is shown below; console output has been added to provide details of the splitting operation. public class LargeMessageSender {     private static int SubMessageBodySize = 192 * 1024;     private QueueClient m_QueueClient;       public LargeMessageSender(QueueClient queueClient)     {         m_QueueClient = queueClient;     }       public void Send(BrokeredMessage message)     {         // Calculate the number of sub messages required.         long messageBodySize = message.Size;         int nrSubMessages = (int)(messageBodySize / SubMessageBodySize);         if (messageBodySize % SubMessageBodySize != 0)         {             nrSubMessages++;         }           // Create a unique session Id.         string sessionId = Guid.NewGuid().ToString();         Console.WriteLine("Message session Id: " + sessionId);         Console.Write("Sending {0} sub-messages", nrSubMessages);           Stream bodyStream = message.GetBody<Stream>();         for (int streamOffest = 0; streamOffest < messageBodySize;             streamOffest += SubMessageBodySize)         {                                     // Get the stream chunk from the large message             long arraySize = (messageBodySize - streamOffest) > SubMessageBodySize                 ? SubMessageBodySize : messageBodySize - streamOffest;             byte[] subMessageBytes = new byte[arraySize];             int result = bodyStream.Read(subMessageBytes, 0, (int)arraySize);             MemoryStream subMessageStream = new MemoryStream(subMessageBytes);               // Create a new message             BrokeredMessage subMessage = new BrokeredMessage(subMessageStream, true);             subMessage.SessionId = sessionId;               // Send the message             m_QueueClient.Send(subMessage);             Console.Write(".");         }         Console.WriteLine("Done!");     }} The LargeMessageSender class is initialized with a QueueClient that is created by the sending application. When the large message is sent, the number of sub messages is calculated based on the size of the body of the large message. A unique session Id is created to allow the sub messages to be sent as a message session, this session Id will be used for correlation in the aggregator. A for loop in then used to create the sequence of sub messages by creating chunks of data from the stream of the large message. The sub messages are then sent to the queue using the QueueClient. As sessions are used to correlate the messages, the queue used for message exchange must be created with the RequiresSession property set to true. Implementing the Aggregator The aggregator will receive the sub messages in the message session that was created by the splitter, and combine them to form a single, large message. The aggregator is implemented in the LargeMessageReceiver class, with a Receive method that returns a BrokeredMessage. The implementation of the class is shown below; console output has been added to provide details of the splitting operation.   public class LargeMessageReceiver {     private QueueClient m_QueueClient;       public LargeMessageReceiver(QueueClient queueClient)     {         m_QueueClient = queueClient;     }       public BrokeredMessage Receive()     {         // Create a memory stream to store the large message body.         MemoryStream largeMessageStream = new MemoryStream();           // Accept a message session from the queue.         MessageSession session = m_QueueClient.AcceptMessageSession();         Console.WriteLine("Message session Id: " + session.SessionId);         Console.Write("Receiving sub messages");           while (true)         {             // Receive a sub message             BrokeredMessage subMessage = session.Receive(TimeSpan.FromSeconds(5));               if (subMessage != null)             {                 // Copy the sub message body to the large message stream.                 Stream subMessageStream = subMessage.GetBody<Stream>();                 subMessageStream.CopyTo(largeMessageStream);                   // Mark the message as complete.                 subMessage.Complete();                 Console.Write(".");             }             else             {                 // The last message in the sequence is our completeness criteria.                 Console.WriteLine("Done!");                 break;             }         }                     // Create an aggregated message from the large message stream.         BrokeredMessage largeMessage = new BrokeredMessage(largeMessageStream, true);         return largeMessage;     } }   The LargeMessageReceiver initialized using a QueueClient that is created by the receiving application. The receive method creates a memory stream that will be used to aggregate the large message body. The AcceptMessageSession method on the QueueClient is then called, which will wait for the first message in a message session to become available on the queue. As the AcceptMessageSession can throw a timeout exception if no message is available on the queue after 60 seconds, a real-world implementation should handle this accordingly. Once the message session as accepted, the sub messages in the session are received, and their message body streams copied to the memory stream. Once all the messages have been received, the memory stream is used to create a large message, that is then returned to the receiving application. Testing the Implementation The splitter and aggregator are tested by creating a message sender and message receiver application. The payload for the large message will be one of the webcast video files from http://www.cloudcasts.net/, the file size is 9,697 KB, well over the 256 KB threshold imposed by the Service Bus. As the splitter and aggregator are implemented in a separate class library, the code used in the sender and receiver console is fairly basic. The implementation of the main method of the sending application is shown below.   static void Main(string[] args) {     // Create a token provider with the relevant credentials.     TokenProvider credentials =         TokenProvider.CreateSharedSecretTokenProvider         (AccountDetails.Name, AccountDetails.Key);       // Create a URI for the serivce bus.     Uri serviceBusUri = ServiceBusEnvironment.CreateServiceUri         ("sb", AccountDetails.Namespace, string.Empty);       // Create the MessagingFactory     MessagingFactory factory = MessagingFactory.Create(serviceBusUri, credentials);       // Use the MessagingFactory to create a queue client     QueueClient queueClient = factory.CreateQueueClient(AccountDetails.QueueName);       // Open the input file.     FileStream fileStream = new FileStream(AccountDetails.TestFile, FileMode.Open);       // Create a BrokeredMessage for the file.     BrokeredMessage largeMessage = new BrokeredMessage(fileStream, true);       Console.WriteLine("Sending: " + AccountDetails.TestFile);     Console.WriteLine("Message body size: " + largeMessage.Size);     Console.WriteLine();         // Send the message with a LargeMessageSender     LargeMessageSender sender = new LargeMessageSender(queueClient);     sender.Send(largeMessage);       // Close the messaging facory.     factory.Close();  } The implementation of the main method of the receiving application is shown below. static void Main(string[] args) {       // Create a token provider with the relevant credentials.     TokenProvider credentials =         TokenProvider.CreateSharedSecretTokenProvider         (AccountDetails.Name, AccountDetails.Key);       // Create a URI for the serivce bus.     Uri serviceBusUri = ServiceBusEnvironment.CreateServiceUri         ("sb", AccountDetails.Namespace, string.Empty);       // Create the MessagingFactory     MessagingFactory factory = MessagingFactory.Create(serviceBusUri, credentials);       // Use the MessagingFactory to create a queue client     QueueClient queueClient = factory.CreateQueueClient(AccountDetails.QueueName);       // Create a LargeMessageReceiver and receive the message.     LargeMessageReceiver receiver = new LargeMessageReceiver(queueClient);     BrokeredMessage largeMessage = receiver.Receive();       Console.WriteLine("Received message");     Console.WriteLine("Message body size: " + largeMessage.Size);       string testFile = AccountDetails.TestFile.Replace(@"\In\", @"\Out\");     Console.WriteLine("Saving file: " + testFile);       // Save the message body as a file.     Stream largeMessageStream = largeMessage.GetBody<Stream>();     largeMessageStream.Seek(0, SeekOrigin.Begin);     FileStream fileOut = new FileStream(testFile, FileMode.Create);     largeMessageStream.CopyTo(fileOut);     fileOut.Close();       Console.WriteLine("Done!"); } In order to test the application, the sending application is executed, which will use the LargeMessageSender class to split the message and place it on the queue. The output of the sender console is shown below. The console shows that the body size of the large message was 9,929,365 bytes, and the message was sent as a sequence of 51 sub messages. When the receiving application is executed the results are shown below. The console application shows that the aggregator has received the 51 messages from the message sequence that was creating in the sending application. The messages have been aggregated to form a massage with a body of 9,929,365 bytes, which is the same as the original large message. The message body is then saved as a file. Improvements to the Implementation The splitter and aggregator patterns in this implementation were created in order to show the usage of the patterns in a demo, which they do quite well. When implementing these patterns in a real-world scenario there are a number of improvements that could be made to the design. Copying Message Header Properties When sending a large message using these classes, it would be great if the message header properties in the message that was received were copied from the message that was sent. The sending application may well add information to the message context that will be required in the receiving application. When the sub messages are created in the splitter, the header properties in the first message could be set to the values in the original large message. The aggregator could then used the values from this first sub message to set the properties in the message header of the large message during the aggregation process. Using Asynchronous Methods The current implementation uses the synchronous send and receive methods of the QueueClient class. It would be much more performant to use the asynchronous methods, however doing so may well affect the sequence in which the sub messages are enqueued, which would require the implementation of a resequencer in the aggregator to restore the correct message sequence. Handling Exceptions In order to keep the code readable no exception handling was added to the implementations. In a real-world scenario exceptions should be handled accordingly.

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