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  • How to use SQL file streaming win32 API and support WCF streaming

    - by Mahesh
    I'm using Sql server file stream type to store large files in the backend. I'm trying to use WCf to stream the file across to the clients. I'm able to get the handle to the file using SQLFileStream (API). I then try to return this stream. I have implemenetd data chunking on the client side to retrive the data from the stream. I'm able to do it for regular filestream and memory stream. Also if i convert then sqlfilestream in to memorystream that also works. The only think that doesn't work is when I try to return sqlfilestream. What am I doing wrong. I have tried both nettcpbinding with streaming enabled and http binding with MTOM encoding. This is the error message am getting : Socket connection was aborted. This could be caused by an error processing your mesage or a receive timeout being exceeded by the remote host, or an underlying network issue.. Local socket timneout was 00:09:59.... Here is my sample code RemoteFileInfo info = new RemoteFileInfo(); info.FileName = "SampleXMLFileService.xml"; string pathName = DataAccess.GetDataSnapshotPath("DataSnapshot1"); SqlConnection connection = DataAccess.GetConnection(); SqlTransaction sqlTransaction = connection.BeginTransaction("SQLSileStreamingTrans"); SqlCommand command = new SqlCommand(); command.Connection = connection; command.Transaction = sqlTransaction; command.CommandText = "SELECT GET_FILESTREAM_TRANSACTION_CONTEXT()"; byte[] transcationContext = command.ExecuteScalar() as byte[]; SqlFileStream stream = new SqlFileStream(pathName, transcationContext, FileAccess.Read); // byte[] bytes = new byte[stream.Length]; // stream.Read(bytes, 0, (int) stream.Length); // Stream reeturnStream = stream; // MemoryStream memoryStream = new MemoryStream(bytes); info.FileByteStream = stream; info.Length = info.FileByteStream.Length; connection.Close(); return info; [MessageContract] public class RemoteFileInfo : IDisposable { [MessageHeader(MustUnderstand = true)] public string FileName; [MessageHeader(MustUnderstand = true)] public long Length; [MessageBodyMember(Order = 1)] public System.IO.Stream FileByteStream; public void Dispose() { if (FileByteStream != null) { FileByteStream.Close(); FileByteStream = null; } } } ANy help is appreciated

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  • Enable Media Streaming in Windows Home Server to Windows Media Player

    - by Mysticgeek
    One of the cool features of Windows Home Server is the ability to stream photos, music, and video to other computers on your network. Today we take a look at how to enable streaming in WHS to Windows Media Player in Vista and Windows 7. Turn on Media Streaming on WHS To enable Media Streaming from Windows Home Server, open the Windows Home Server Console and click on Settings. Now in the Setting screen select Media Sharing, then in the right column under Media Library Sharing turn on Library Sharing for the folders you want to stream.   If you have a Windows 7 machine on your network make sure media streaming is enabled. You should then see the server under Other Libraries and can start streaming your media collection.   Stream Video to Media Player 11 Now let’s say you want to stream videos to another member of your household who’s using a Vista machine in another room through Windows Media Player 11. Open WMP and click on Library then Media Sharing. Now click the box next to Find media that others are sharing then click Ok. Now you should see the server listed under Library…where in this example it’s geekserver. Since we only enabled Video streaming for this example, we need to click on the category icon and select Video. Now you can scroll through the available videos… And start enjoying your favorite videos streamed from the server through WMP 11 on Vista. Of course you can use this method to stream photos and music as well, you just need to enable what you want to stream from the Home Server Console. You can also stream your media to Windows Media Center and Xbox which we will be covering soon. Similar Articles Productive Geek Tips Share Digital Media With Other Computers on a Home Network with Windows 7Fixing When Windows Media Player Library Won’t Let You Add FilesGMedia Blog: Setting Up a Windows Home ServerShare and Stream Digital Media Between Windows 7 Machines On Your Home NetworkInstalling Windows Media Player Plugin for Firefox TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Need to Come Up with a Good Name? Try Wordoid StockFox puts a Lightweight Stock Ticker in your Statusbar Explore Google Public Data Visually The Ultimate Excel Cheatsheet Convert the Quick Launch Bar into a Super Application Launcher Automate Tasks in Linux with Crontab

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  • Is there a free, lightweight iTunes replacement for Windows?

    - by elsni
    Related: Is there an alternative to iTunes? (for Windows or Mac) thats free? I'm looking for a free, lightweight iTunes replacement for my Windows XP Netbook. iTunes itself is slow and bloated. The software should be able to read the iTunes library, espeacially the ratings of the songs and the intelligent playlists. I don't need the sync to an iPod because I don't own one, I used iTunes only as a jukebox. I also don't need the store, the podcasts and all the other things iTunes provides. Does someone know a good alternative?

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  • What is the process to fix track listing error on Spotify that is also wrong on the CD?

    - by dumbledad
    I've just been listening to The Complete John Cage Edition Volume 18: The Choral Works 1 but the track listing is wrong. (N.B. I'm not a Cage genius, but a new twitter friend is and pointed this out to me). The CD comes from a label called Mode and the track listing is also wrong on the CD so it's not just a Spotify DB thing. What database do Spotify use for their track listings and what is the correct process for getting it corrected when there is an error?

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  • How do I get a listing of music files on a specific drive

    - by Kevin34
    I'm helping someone setup thier IPOD, but they are using Windows 7, and I know XP. I don't see the music in the directory lising on his computer that I see on the IPOD. So I'm trying to search for all music files on e: In Windows XP, this is easy. Windows 7 has changed everything. I googled this, and I found to type "music" in the Windows search bar. This result in music "Libraries." Great. There's still not a listing of the files. I can search for *.wma, but that doesn't list all the music on the IPOD. There are many types of music files, how do I get a list of ALL music files on JUST drive e:? Again, on XP this was VERY easy.

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  • WCF: Using Streaming and Username/Password authentication at the same time

    - by Kay
    Hi, I have a WCF Service with the following requirements: a) The client requests a file from the server which is transferred as a Stream. Files may be 100MB or larger. I need streaming or chucking or whatever to make sure that IIS is not loading the whole package into memory before starting to send it. b) The client will transfer an ID to identify the file to be downloaded. The user should be authenticated by providing username/password. c) While the username/password part of the communication needs to be encrypted, encryption of the downloaded file is optional for our use case. My other services, where I am returning smaller files, I am using the following binding: <ws2007HttpBinding> <binding name="ws2007HttpExtern" maxReceivedMessageSize="65536000"> <security mode="Message"> <message clientCredentialType="UserName" /> </security> </binding> </ws2007HttpBinding> But, as I said, that is no good for streaming (Message encryption needs the complete message to encrypt and that is not the case when streaming). So, I asked Microsoft support and I got more or less the following proposal: <bindings> <basicHttpBinding> <binding name="basicStreaming" messageEncoding="Mtom" transferMode="StreamedResponse"> <security mode="Transport"> <transport clientCredentialType="Basic" /> </security> </binding> </bindings> <services> <service behaviorConfiguration="MyProject.WCFInterface.DownloadBehavior" name="MyProject.WCFInterface.DownloadFile"> <endpoint address="" binding="basicHttpBinding" bindingConfiguration="basicStreaming" contract="MyProject.WCFInterface.IDownloadFile" /> <endpoint address="mex" binding="mexHttpBinding" contract="IMetadataExchange" /> </service> </services> <behaviors> <serviceBehaviors> <behavior name="MyProject.WCFInterface.DownloadBehavior"> <serviceMetadata httpGetEnabled="false" httpsGetEnabled="true" /> <serviceDebug includeExceptionDetailInFaults="true" /> </behavior> </serviceBehaviors> </behaviors> When I use this, I get the following error message: Could not find a base address that matches scheme https for the endpoint with binding BasicHttpBinding. Registered base address schemes are [http]. I am using the Web Development Server so far (for production IIS7). I have two questions. a) How would you configure WCF to achieve the goal? b) If the MS proposal is good: What I am doing wrong, the error message does not really help me. Thanks.

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  • Streaming input to System.Speech.Recognition.SpeechRecognitionEngine

    - by spurserh
    I am trying to do "streaming" speech recognition in C# from a TCP socket. The problem I am having is that SpeechRecognitionEngine.SetInputToAudioStream() seems to require a Stream of a defined length which can seek. Right now the only way I can think to make this work is to repeatedly run the recognizer on a MemoryStream as more input comes in. Here's some code to illustrate: SpeechRecognitionEngine appRecognizer = new SpeechRecognitionEngine(); System.Speech.AudioFormat.SpeechAudioFormatInfo formatInfo = new System.Speech.AudioFormat.SpeechAudioFormatInfo(8000, System.Speech.AudioFormat.AudioBitsPerSample.Sixteen, System.Speech.AudioFormat.AudioChannel.Mono); NetworkStream stream = new NetworkStream(socket,true); appRecognizer.SetInputToAudioStream(stream, formatInfo); // At the line above a "NotSupportedException" complaining that "This stream does not support seek operations." Does anyone know how to get around this? It must support streaming input of some sort, since it works fine with the microphone using SetInputToDefaultAudioDevice(). Thanks, Sean

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  • Streaming server required with JW Player?

    - by Aaron
    Currently, a site I developed plays mp3 files directly in JW Player using the file attribute and public URLs to the mp3 file. This is now an issue with the client for legal reasons, and they now need to stream the audio files so that the users can't open up their cache and nab the files directly after downloading. The JW player site has a bunch of examples for streaming video, but nothing for audio. Is it possible to stream audio files with JW player, and do we have to pay a lot of money for a streaming provider? Is it possible to do on the local php server?

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  • Streaming video using realnetwork helix

    - by aspdotnetjunkie
    Hi all and thanks in advance. I'm new to streaming media. I've just signed up for streaming services from gate.com for my website. They provided me with the following info. It says it's provided by realnetwork Helix This is all they gave me, with no instructions of how to do it. UN:media.mydomain.com Password:xxxxxx Hostname: rtsp://media.mydomain.com:554/media.mydomain.com/FileName.rm Questions: How do I upload videos to my new account? Can I play them using flash player? Thank you,

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  • iTunes not recognizing music from NAS

    - by Gareth
    At the current moment I have a SONOS system running through my house. The SONOS takes music directly from a NAS. I want to be able to get iTunes to be able to play music from the NAS without copying them to my local drive. At the moment, the iTunes has been able to recognise the NAS, but it is reading the music from a file within the NAS called Qmultimedia. All of my music is inside a "music" folder that SONOS is using.

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  • Flash Media Server Streaming: Content Protection

    - by dbemerlin
    Hi, i have to implement flash streaming for the relaunch of our video-on-demand system but either because i haven't worked with flash-related systems before or because i'm too stupid i cannot get the system to work as it has to. We need: Per file & user access control with checks on a WebService every minute if the lease time ran out mid-stream: cancelling the stream rtmp streaming dynamic bandwidth checking Video Playback with Flowplayer (existing license) I've got the streaming and bandwidth check working, i just can't seem to get the access control working. I have no idea how i know which file is played back or how i can play back a file depending on a key the user has entered. Server-Side Code (main.asc): application.onAppStart = function() { trace("Starting application"); this.payload = new Array(); for (var i=0; i < 1200; i++) { this.payload[i] = Math.random(); //16K approx } } application.onConnect = function( p_client, p_autoSenseBW ) { p_client.writeAccess = ""; trace("client at : " + p_client.uri); trace("client from : " + p_client.referrer); trace("client page: " + p_client.pageUrl); // try to get something from the query string: works var i = 0; for (i = 0; i < p_client.uri.length; ++i) { if (p_client.uri[i] == '?') { ++i; break; } } var loadVars = new LoadVars(); loadVars.decode(p_client.uri.substr(i)); trace(loadVars.toString()); trace(loadVars['foo']); // And accept the connection this.acceptConnection(p_client); trace("accepted!"); //this.rejectConnection(p_client); // A connection from Flash 8 & 9 FLV Playback component based client // requires the following code. if (p_autoSenseBW) { p_client.checkBandwidth(); } else { p_client.call("onBWDone"); } trace("Done connecting"); } application.onDisconnect = function(client) { trace("client disconnecting!"); } Client.prototype.getStreamLength = function(p_streamName) { trace("getStreamLength:" + p_streamName); return Stream.length(p_streamName); } Client.prototype.checkBandwidth = function() { application.calculateClientBw(this); } application.calculateClientBw = function(p_client) { /* lots of lines copied from an adobe sample, appear to work */ } Client-Side Code: <head> <script type="text/javascript" src="flowplayer-3.1.4.min.js"></script> </head> <body> <a class="rtmp" href="rtmp://xx.xx.xx.xx/vod_project/test_flv.flv" style="display: block; width: 520px; height: 330px" id="player"> </a> <script> $f( "player", "flowplayer-3.1.5.swf", { clip: { provider: 'rtmp', autoPlay: false, url: 'test_flv' }, plugins: { rtmp: { url: 'flowplayer.rtmp-3.1.3.swf', netConnectionUrl: 'rtmp://xx.xx.xx.xx/vod_project?foo=bar' } } } ); </script> </body> My first Idea was to get a key from the Query String, ask the web service about which file and user that key is for and play the file but i can't seem to find out how to play a file from server side. My second idea was to let flowplayer play a file, pass the key as query string and if the filename and key don't match then reject the connection but i can't seem to find out which file it's currently playing. The only remaining idea i have is: create a list of all files the user is allowed to open and set allowReadAccess or however it was called to allow those files, but that would be clumsy due to the current infrastructure. Any hints? Thanks.

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  • NST-475LX-BK NAS Enclosure Is It Any Good?

    - by peter
    Hi All, Has anyone got one of these NST-475LX-BK? It is this, Vantec NexStar LX Ultra Gigabit NAS Hard Drive Enclosure. http://www.vantecusa.com/front/product/view_detail/403#rev What are your experiences with it? What type of file system does it format the drive to? It has an eSata cable so it must support NTFS right? Or does it use ext3? How good is the media streaming? What type of files can it stream? MPEG 2? Thanks.

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  • Linux: set up media server to stream video via the Internet?

    - by Hassan
    How do I set up a media server in Linux which streams video over the internet? Is it easy to do this? I want a server that will actually encode video in real time to allow it to stream over sometimes slow or unreliable networks. Basically, I want a server that works on the internet. I have a directory with a bunch of video files, and want to make this accessible to myself remotely. For other situations, I found great and useful software (such as the PS3 media server). I'd like to find something equally as useful for streaming video over the internet.

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  • Problem with WCF Streaming

    - by H4mm3rHead
    Hi, I was looking at this thread: http://stackoverflow.com/questions/1935040/how-to-handle-large-file-uploads-via-wcf I need to have a web service hosted at my provider where i need to upload and download files to. We are talking videos from 1Mb to 100Mb hence the streaming approach. I cant get it to work, i declared an Interface: [ServiceContract] public interface IFileTransferService { [OperationContract] void UploadFile(Stream stream); } and all is fine, i implement it like this: public string FileName = "test"; public void UploadFile(Stream stream) { try { FileStream outStream = File.Open(FileName, FileMode.Create, FileAccess.Write); const int bufferLength = 4096; byte[] buffer = new byte[bufferLength]; int count = 0; while((count = stream.Read(buffer, 0, bufferLength)) > 0) { //progress outStream.Write(buffer, 0, count); } outStream.Close(); stream.Close(); //saved } catch(Exception ex) { throw new Exception("error: "+ex.Message); } } Still no problem, its published to my webserver out on the interweb. So far so good. Now i make a reference to it and will pass it a FileStream, but the argument is now a byte[] - why is that and how do i get it the proper way for streaming? Edit My binding look like this: <bindings> <basicHttpBinding> <binding name="StreamingFileTransferServicesBinding" transferMode="StreamedRequest" maxBufferSize="65536" maxReceivedMessageSize="204003200" /> </basicHttpBinding> </bindings> I can consume it without problems, and get no errors - other than my input parameter has changed from a stream to a byte[]

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  • XML streaming with XProc.

    - by Pierre
    Hi all, I'm playing with xproc, the XML pipeline language and http://xmlcalabash.com/. I'd like to find an example for streaming large xml documents. for example, given the following huge xml document: <Books> <Book> <title>Book-1</title> </Book> <Book> <title>Book-2</title> </Book> <Book> <title>Book-3</title> </Book> <!-- many many.... --> <Book> <title>Book-N</title> </Book> </Books> How should I proceed to loop (streaming) over x-N documents like <Books> <Book> <title>Book-x</title> </Book> </Books> and treat each document with a xslt ? is it possible with xproc ?

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  • WCF and streaming requests and responses

    - by Cheeso
    Is it correct that in WCF, I cannot have a service write to a stream that is received by the client? My understanding is that streaming is supported in WCF for requests, responses, or both. Is it true that in all cases, the receiver of the stream must invoke Read ? I would like to support a scenario where the receiver of the stream can Write on it. Is this supported? Let me show it this way. The simplest example of Streaming in WCF is the service returning a FileStream to a client. This is a streamed response. The server code is like this: [ServiceContract] public interface IStreamService { [OperationContract] Stream GetData(string fileName); } public class StreamService : IStreamService { public Stream GetData(string filename) { FileStream fs = new FileStream(filename, FileMode.Open) return fs; } } And the client code is like this: StreamDemo.StreamServiceClient client = new WcfStreamDemoClient.StreamDemo.StreamServiceClient(); Stream str = client.GetData(@"c:\path\to\myfile.dat"); do { b = str.ReadByte(); //read next byte from stream ... } while (b != -1); (example taken from http://blog.joachim.at/?p=33) Clear, right? The server returns the Stream to the client, and the client invokes Read on it. Is it possible for the client to provide a Stream, and the server to invoke Write on it? In other words, rather than a pull model - where the client pulls data from the server - it is a push model, where the client provides the "sink" stream and the server writes into it. Is this possible in WCF, and if so, how? What are the config settings required for the binding, interface, etc? The analogy is the Response.OutputStream from an ASP.NET request. In ASPNET, any page can invoke Write on the output stream, and the content is received by the client. Can I do something similar in WCF? Thanks.

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  • Spring Integration 1.0 RC2: Streaming file content?

    - by gdm
    I've been trying to find information on this, but due to the immaturity of the Spring Integration framework I haven't had much luck. Here is my desired work flow: New files are placed in an 'Incoming' directory Files are picked up using a file:inbound-channel-adapter The file content is streamed, N lines at a time, to a 'Stage 1' channel, which parses the line into an intermediary (shared) representation. This parsed line is routed to multiple 'Stage 2' channels. Each 'Stage 2' channel does its own processing on the N available lines to convert them to a final representation. This channel must have a queue which ensures no Stage 2 channel is overwhelmed in the event that one channel processes significantly slower than the others. The final representation of the N lines is written to a file. There will be as many output files as there were routing destinations in step 4. *'N' above stands for any reasonable number of lines to read at a time, from [1, whatever I can fit into memory reasonably], but is guaranteed to always be less than the number of lines in the full file. How can I accomplish streaming (steps 3, 4, 5) in Spring Integration? It's fairly easy to do without streaming the files, but my files are large enough that I cannot read the entire file into memory. As a side note, I have a working implementation of this work flow without Spring Integration, but since we're using Spring Integration in other places in our project, I'd like to try it here to see how it performs and how the resulting code compares for length and clarity.

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  • Stream Music and Video Over the Internet with Windows Media Player 12

    - by DigitalGeekery
    A new feature in Windows Media Player 12, which is included with Windows 7, is being able to stream media over the web to other Windows 7 computers.  Today we will take a look at how to set it up and what you need to begin. Note: You will need to perform this process on each computer that you want to use. What You’ll Need Two computers running Windows 7 Home Premium, Professional, or Ultimate. The host, or home computer that you will be streaming the media from, cannot be on a public network or part of domain. Windows Live ID UPnP or Port Forwarding enabled on your home router Media files added to your Windows Media Player library Windows Live ID Sign up online for a Windows Live ID if you do not already have one. See the link below for a link to Windows Live.   Configuring the Windows 7 Computers Open Windows Media Player and go to the library section. Click on Stream and then “Allow Internet access to home media.”   The Internet Home Media Access pop up window will prompt you to link your Windows Live ID to a user account. Click “Link an online ID.” If you haven’t already installed the Windows Live ID Sign-In Assistant, you will be taken to Microsoft’s website and prompted to download it. Once you have completed the Windows Live download assistant install, you will see Windows Live ID online provider appear in the “Link Online IDs” window. Click on “Link Online ID.” Next, you’ll be prompted for a Windows Live ID and password. Enter your Windows Live ID and password and click “Sign In.” A pop up window will notify you that you have successfully allowed Internet access to home media. Now, you will have to repeat the exact same configuration on the 2nd Windows 7 computer. Once you have completed the same configuration on your 2nd computer, you might also need to configure your home router for port forwarding. If your router supports UPnP, you may not need to manually forward any ports on your router. So, this would be a good time to test your connection. Go to a nearby hotspot, or perhaps a neighbor’s house, and test to see if you can stream your media. If not, you’ll need to manually forward the ports. You can always choose to forward the ports anyway, just in case. Note: We tested on a Linksys WRT54GL router, which supports UPnP, and found we still needed to manually forward the ports. Finding the ports to forward on the router Open Windows Media Player and make sure you are in Library view. Click on “Stream” on the top menu, and select “Allow Internet access to home media.”   On the “Internet Home Media Access” window, click on “Diagnose connections.” The “Internet Streaming Diagnostic Tool” will pop up. Click on “Port forwarding information” near the bottom.   On the “Port Forwarding Information” window you will find both the Internal and External Port numbers you will need to forward on your router. The Internal port number should always be 10245. The external number will be different depending on your computer. Microsoft also recommends forwarding port 443. Configuring the Router Next, you’ll need to configure Port Forwarding on your home router. We will show you the steps for a Linksys WRT54GL router, however, the steps for port forwarding will vary from router to router. On the Linksys configuration page, click on the Administration Tab along the top, click the “Applications & Gaming Tab, and then the “Port Range Forward” tab below it. Under “Application,” type in a name. It can be any name you choose. In both the “Start” and “End” boxes, type the port number. Enter the IP address of your home computer in the IP address column. Click the check box under “Enable.” Do this for both the internal and external port numbers and port 443. When finished, click the “Save Settings” button. Note: It’s highly recommended that you configure your home computer with a static IP address When you’re ready to play your media over the Internet, open up Windows Media Player and look for your host computer and username listed under “Other Libraries.” Click on it expand the list to see your media libraries. Choose a library and a file to play. Now you can enjoy your streaming media over the Internet. Conclusion We found media streaming over the Internet to work fairly well. However, we did see a loss of quality with streaming video. Also, Recorded TV .wtv and dvr-ms files did not play at all. Check out our previous article to see how to stream media share and stream media between Windows 7 computers on your home network. Similar Articles Productive Geek Tips Enable Media Streaming in Windows Home Server to Windows Media PlayerFixing When Windows Media Player Library Won’t Let You Add FilesShare Digital Media With Other Computers on a Home Network with Windows 7Share and Stream Digital Media Between Windows 7 Machines On Your Home NetworkLearning Windows 7: Manage Your Music with Windows Media Player TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Stormpulse provides slick, real time weather data Geek Parents – Did you try Parental Controls in Windows 7? 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  • GNOME lock screen (screensaver) is missing music controls

    - by oleg
    I have a custom Ubuntu 12.10 configuration (started out as a minimal installation of Ubuntu 12.04 with a number of other packages such as Gnome Shell selectively installed via apt-get and then upgraded to 12.10). (Almost) everything works just fine. However, the lock screen (Gnome screensaver) does not expose a UI to control music playback. Whenever I have Rhythmbox running in the background I cannot pause music playback without unlocking the screen. Obviously some package(s) or configuration bits are not present but I am not able to figure out what needs to be added or done in order to enable playback control in the lock screen. Any idea what I might be missing? Ideally I would not like to install Ubuntu desktop only to get music controls in the Gnome lock screen.

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  • Dynamic audio score/music

    - by Joel Martinez
    I'm interested in developing a game who's background music changes with the mood and scenario of the game's action. Of course many existing games do this (halo for example), but I was interested in any resources/papers/articles talking about the techniques to develop a system like this. I have some ideas, and I understand that this will be equally challenging to implement at the code level as it will be to come up or acquire music that fits this model. Any links or, answers with ideas in them would he appreciated. Edit: this is the kind of info I'm looking for :) http://halo.bungie.org/misc/gdc.2002.music/

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