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  • 20+ Best Music WordPress Themes

    - by Edward
    Music is the most enchanting way of entertainment. With new technology coming daily, it also has changed a lot. Here is a list of some of the best wordpress music themes to help you to choose the best one for you. Starlight It offers speedy support with many cool features. User manual is very detailed. [...] Related posts:14+ WordPress Portfolio Themes Best WordPress Video Themes for a Video Blog Professional WordPress Business Themes

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  • How To Remove Vocals From Music Tracks Using Audacity

    - by YatriTrivedi
    Ever get a sudden, inexplicably irresistible desire for karaoke? Maybe you like the music of a song but can’t stand the lead singer? Here’s how to use remove the vocals from most music tracks in a few simple steps.HTG Explains: What’s the Difference Between the Windows 7 HomeGroups and XP-style Networking?Internet Explorer 9 Released: Here’s What You Need To KnowHTG Explains: How Does Email Work?

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  • Sites with free game music loops? [duplicate]

    - by Bnhjhvbq7
    This question already has an answer here: Where can I find free music for my game? [closed] 13 answers I'm searching for free game loops background music for my game, seams like google is full of those websites but all of them per pay. Where can I download free game loops?

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  • Streaming Flash Video Problem - Clipping

    - by Stanley
    I have a simple flash video player that streams the video from a streaming media server. The stream plays fine and I have no problems with playing the video and doing simple functions. However, my problem is that on a mouse over of the video, I have the controls come up and when I do a seek or scrub on the video, I get little weird boxes that show over the video - like little pockets - of the video playing super fast (you can basically see it seeking) until it gets to the point it needs to be at and then these little boxes disappear. Is anybody else having these problems and if so, how do I fix this? I thought it might be some kind of masking problem, but I haven't been able to figure it out. Please Help!!!

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  • Hadoop or Hadoop Streaming for MapReduce on AWS

    - by aeolist
    I'm about to start a mapreduce project which will run on AWS and I am presented with a choice, to either use Java or C++. I understand that writing the project in Java would make more functionality available to me, however C++ could pull it off too, through Hadoop Streaming. Mind you, I have little background in either language. A similar project has been done in C++ and the code is available to me. So my question: is this extra functionality available through AWS or is it only relevant if you have more control over the cloud? Is there anything else I should bear in mind in order to make a decision, like availability of plugins for hadoop that work better with one language or the other? Thanks in advance

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  • Live video streaming using progressive download (and not RTMP) in Flash

    - by bartekb
    Hi, Is it possible to use progressive download for near real-time playback of a live video stream recorded with a webcam? What I need is that a video stream is recorded on one end, uploaded in real-time to a server and downloaded with a short delay, but in real-time, using progressive download (i.e., HTTP streaming) on another end for playback. Is it possible or does it require the use of RTMP? If it's possible, then does it require that Flash Media Server runs on a server? Thanks!

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  • streaming XML serialization in .net

    - by Luca Martinetti
    Hello, I'm trying to serialize a very large IEnumerable<MyObject> using an XmlSerializer without keeping all the objects in memory. The IEnumerable<MyObject> is actually lazy.. I'm looking for a streaming solution that will: Take an object from the IEnumerable<MyObject> Serialize it to the underlying stream using the standard serialization (I don't want to handcraft the XML here!) Discard the in memory data and move to the next I'm trying with this code: using (var writer = new StreamWriter(filePath)) { var xmlSerializer = new XmlSerializer(typeof(MyObject)); foreach (var myObject in myObjectsIEnumerable) { xmlSerializer.Serialize(writer, myObject); } } but I'm getting multiple XML headers and I cannot specify a root tag <MyObjects> so my XML is invalid. Any idea? Thanks

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  • What are my options for streaming for silverlight?

    - by Will I Am
    I would like to implement limited scope streaming (LAN, multicast, even broadcast) where the client is implemented in silverlight. More importantly, I would like to stream from a desktop OS, not a server OS. As a result, I can't use the MS media server, which I believe requires WS2003 or WS2008. Ideally the solution would have some sort of API so I can plug in or provide a custom frame source. If I need to encode my own video, how can I encode using H.264 or another Silverlight supported codec? if I need to implement my own server, where can I find information about how a client starts to receive a stream? thank you! I know, it's a lot of questions, but it basically boils down to "how do I stream from a non-server OS?"

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  • video streaming

    - by mawia
    Hi! all I am designing an application for streaming video.I have developed a model in which a server wait for incoming request.The server it self is serving to a good number of clients and it can't afford to serve any more clients.Now when the new connection comes,the server chooses from among it's clients a candidate client who will serve the request of the incoming client.Now the thing is that this choice should be very intelligent.Now I am using various heuristic like bandwidth of the selected client,it's location,distance from the requesting client to come at a decision.Now my question is,IS THERE AVAILABLE ANY TOOL TO FIND OUT BANDWIDTH,LOCATION of a host,and DISTANCE(my be in hop number)?for hop number I can use traceroute but that will be too expensive as it take long time sending reply from every intermediate router. Any help will be appreciated. Thanks!

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  • what is the best mid/high-end class audio/music creation audio sound card?

    - by Chris
    Hello, I have a computershop myself, and I repair computers. But one of the things I really don't know (yet) is the performace od audio cards for music creation with midi. I have searched and searched and came up with some good reviews, but after browsing for a couple of hours I could't see the trees trough the forrest :-D (it's a dutch expression) At one moment I thought the M-Audio - Delta 1010LT would be a good PCIe card, later on I read that this card was released years ago. (but that could be false information) Also any personal expierence would be great, but not necessairy. I have searched a few cards, and I hope someone can help me make a choice for a friend of mine. He's buget is between $100 and $350 I know there are audio cards from $ 500 - $1850,- this is just too expensive. The following specs are crucial: ASIO Midi Mic in minimal 5.1, 7.1 recommended it's not for airplay, but just to compose music at home. using Ableton and midi keyboard. 1. M-Audio - Delta 1010LT: 8 x 8 analog I/O 2 mic preamps or line inputs S/PDIF digital I/O (coaxial) with 2-channel PCM SCMS copy protection control digital I/O supports surround-encoded AC-3 and DTS pass-through 1 x 1 MIDI I/O directly drive up to 7.1 surround (bass management software included) software controlled 36-bit internal DSP digital mixing/routing +4dbu/-10dBV operation individually switched in software word clock I/O for sample accurate device synchronization 2. RME HDSP 9632: * Stereo Analog Ein- und Ausgang, symmetrisch*, 24-Bit/192kHz, > 110 dB SNR * Optionale Erweiterungsboards mit je 4 symmetrischen Ein- und Ausgängen * Alle analogen I/Os voll 192 kHz-fähig, also keine Reduzierung der Kanalzahl * 1 x ADAT Digital In/Out, 96 kHz-fähig (S/MUX) * 1 x SPDIF Digital In/Out, 192 kHz-fähig * 1 x Breakout Kabel für koaxialen SPDIF-Betrieb* * Also bis zu 16 Ein-und Ausgänge gleichzeitig nutzbar! * 1 x Stereo Kopfhörerausgang, parallel zum analogen Ausgang, aber eigene Pegelanpassung * 1 x MIDI I/O für 16 Kanäle Hi-Speed MIDI über Breakout Kabel * DIGICheck, RMEs einzigartiges Meter- und Analysetool mit Spectral Analyser, Professionelle Level Meter 2/8/16-Kanalig, Vector Audio Scope und diversen weiteren Analysefunktionen * HDSP Meter Bridge: Frei skalierbare Levelmeter mit Peak- und RMS Berechnung in Hardware * TotalMix: 512-Kanal Mischer mit 40 Bit interner Auflösung 3. EMU 1212M (1212 M) PCIe: * Top kwaliteit convertors 24-bit/192kHz convertors. * Hardware gestuurde effecten. * DSP zero-latency hardware mixen en monitoring. * Analoge en digitale I/O plus MIDI. * EMU Production Tools Software Bundle - Cakewalk SONAR , Steinberg Cubase LE, Ableton Live E-MU Edition **EMU 1212M PCI-e inputs/outputs:** * 2 balanced jack inputs. * 2 balanced jack outputs. * 24-bit/192kHz ADAT I/O. * 24-bit/192kHz Coaxiale S/PDif I/O switchable to AES/EBU. * MIDI I/O. 4. M-Audio Audiophile 192: - Up to 24-bit/192kHz audio - 2 balanced analog inputs (1/4” TRS) - 2 balanced analog outputs (1/4” TRS) - S/PDIF digital I/O (coaxial RCA connectors) with 2-channel PCM - SCMS copy protection control - Digital I/O supports surround-encoded AC-3 and DTS pass-through - Direct hardware input monitoring via separate balanced 1/4” TRS monitor outputs - Software routing of inputs and outputs - Digital I/O can be routed to/from external effects - 16-channel MIDI I/O - ASIO, WDM, GSIF 2 and Core Audio driver support for compatibility with most applications - 64-bit driver support for Windows - PCI 2.2 compatibility - Apple G5 compatible - Incompatible exceptions - Includes Ableton Live Lite music production software, so you can make music right away - Works with other Delta cards Technical Specifcations: - Compatibility - ASIO - WDM - GSIF 2 - Core Audio

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  • WCF Streaming not working at server

    - by Radhi
    hi, i have used WCF service to transfer large files in chunks to the server for that i have reference this article http://kjellsj.blogspot.com/2007/02/wcf-streaming-upload-files-over-http.html i have configured my application on IIS on my machine. its work fine here. it allows upto 64mb file upload but when we have published the site. it allows only maximum 30Mb file if i try to upload more than that i got error 404 - resource not found. here is the binding config i have used. <basicHttpBinding> <!-- buffer: 64KB; max size: 64MB --> <binding name="FileTransferServicesBinding" closeTimeout="00:01:00" openTimeout="00:01:00" receiveTimeout="00:10:00" sendTimeout="00:01:00" transferMode="Streamed" messageEncoding="Mtom" maxBufferSize="65536" maxReceivedMessageSize="67108864"> <security mode="None"> <transport clientCredentialType="None"/> </security> </binding> </basicHttpBinding> please suggest me where i am missing anything. and if required more code please let me know -thanks in advance

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  • video streaming infrastructure

    - by alchemical
    We would like to set-up a live video-chat web site and are looking for basic architectural advice and/or a recomendation for a particular framework to use. Here are the basic features of the site: Most streams will be broadcast live from a single person with a web cam, etc., and viewed by typically 1-10 people, although there could be up to 100+ viewers on the high side. Audio and video do not have to be super-high quality, but do need to be "good enough". The main point is to convey the basic info in the video (and audio). If occasionally the frame-rate drops low and then goes back to normal fairly soon, we could live with that. Budget is an issue, so we are in general looking for a lower cost solution that will give us most of what we need in temers of performance and quality. We are looking at Peer1 for co-lo. The rest of our web site will be .Net / Windows platform. We are open to looking at any platform for the best streaming solution, although our technical expertise is currently more on the Windows side.

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  • VLC desktop streaming

    - by StackedCrooked
    Edit I stopped using VLC and switched to GMax FLV Encoder. It does a much better job IMO. Original post I am sending my desktop (screen) as an H264 video stream to another machine that saves it to a file using the follwoing command lines: Sender of the stream: vlc -I dummy --sout='#transcode{vcodec=h264,vb=512,scale=0.5} :rtp{mux=ts,dst=192.168.0.1,port=4444}' Receiver of the stream: vlc -I rc rtp://@:4444 --sout='#std{access=file,mux=ps,dst=/home/user/output.mp4}' --ipv4 This works, but there are a few issues: The file is not playable with most players. VLC is able to playback the file but with some weirdness: = it takes about 10 seconds before the playback actually begins. = seeking doesn't work. Can someone point me in the right direction on how to fix these issues? EDIT: I made a little progress. The initial delay in playback is because the player is waiting for a keyframe. By forcing the sender of the stream to create a new key-frame every 4 seconds I could decrease the delay: :screen-fps=10 --sout='#transcode{vcodec=h264,venc=x264{keyint=40},vb=512,scale=0.5} :rtp{mux=ts,dst=192.168.0.1,port=4444}' The seeking problem is not solved however, but I understand it a little better. The RTP stream is saved as a file in its original streaming format, which is normally not playable as a regular video file. VLC manages to play this file, but most other players don't. So I need to convert it to a regular video file. I am currently investigating whether I can do this with ffmpeg if I provide it with an SDP file for the recorded stream. All help is welcome!

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  • Streaming Youtube Videos

    - by Vinay
    Hi All, I am writing an application to play the youtube videos using streaming. First method: I am getting the RTSP URL to the video using GData APIs. Here is the code to play the RTSP url. VideoView mVideoView = new VideoView(this); setContentView(mVideoView); mVideoView.setVideoURI(Uri.parse("rtsp://rtsp2.youtube.com/CiILENy73wIaGQkDwpjrUxOWQBMYESARFEgGUgZ2aWRlb3MM/0/0/0/video.3gp")); mVideoView.start(); But it throws error on both G1 device and emulator (Emulator has some firewall problem as per mailing list) Here is the error message ERROR/PlayerDriver(35): Command PLAYER_INIT completed with an error or info PVMFFailure Second method: A hack way to get the path of 3gp file from http://www.youtube.com/get_video?v=&t=<&<.. After getting the file path and I can call setVideoURI and it plays fine. But it is a hack way to achieve the requirement. I have checked the Youtube App also, it also does the hack way to play the youtube url.(Checked with logcat) I have tried changing from VideoView to MediaPlayer but no change in the error. Is there a "Clean" way to do this? Please let me know your thoughts.

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  • Streaming audio not working in Android

    - by user320293
    Hi, I'm sure that this question has been asked before but I've been unable to find a solid answer. I'm trying to load a streaming audio from a server. Its a audio/aac file http://3363.live.streamtheworld.com:80/CHUMFMAACCMP3 The code that I'm using is private void playAudio(String str) { try { final String path = str; if (path == null || path.length() == 0) { Toast.makeText(RadioPlayer.this, "File URL/path is empty", Toast.LENGTH_LONG).show(); } else { // If the path has not changed, just start the media player MediaPlayer mp = new MediaPlayer(); mp.setAudioStreamType(AudioManager.STREAM_MUSIC); try{ mp.setDataSource(getDataSource(path)); mp.prepareAsync(); mp.start(); }catch(IOException e){ Log.i("ONCREATE IOEXCEPTION", e.getMessage()); }catch(Exception e){ Log.i("ONCREATE EXCEPTION", e.getMessage()); } } } catch (Exception e) { Log.e("RPLAYER EXCEPTION", "error: " + e.getMessage(), e); } } private String getDataSource(String path) throws IOException { if (!URLUtil.isNetworkUrl(path)) { return path; } else { URL url = new URL(path); URLConnection cn = url.openConnection(); cn.connect(); InputStream stream = cn.getInputStream(); if (stream == null) throw new RuntimeException("stream is null"); File temp = File.createTempFile("mediaplayertmp", ".dat"); temp.deleteOnExit(); String tempPath = temp.getAbsolutePath(); FileOutputStream out = new FileOutputStream(temp); byte buf[] = new byte[128]; do { int numread = stream.read(buf); if (numread <= 0) break; out.write(buf, 0, numread); } while (true); try { stream.close(); } catch (IOException ex) { Log.e("RPLAYER IOEXCEPTION", "error: " + ex.getMessage(), ex); } return tempPath; } } Is this the correct implementation? I'm not sure where I'm going wrong. Can someone please please help me on this.

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  • 2010 FIFA World Cup Silverlight Smooth Streaming Player with Live Messenger

    - by FernandoCortes
    Finally after weeks of hard work the World Cup Silverlight player is ready to watch the spanish team in action. This Silverlight Player use Smooth Streaming technology, enables adaptive streaming of media to Silverlight and other clients over HTTP. Smooth Streaming provides a high-quality viewing experience that scales massively on content distribution networks, making true HD 1080p media experiences a reality. The player integrate leading social networks such as Microsoft Live Messenger, Twitter and Facebook to chat in a public chat and with your Windows Live Messenger contacts list completely private. All supported on Microsoft Azure in one of the biggest deployments in this platform (350 instances). We integrate Windows Live Messenger with Siverlight using the javascript messenger library, version 3.5. Check out this video, in spanish, where Antón and me explain how to integrate Silverlight and Live Messenger: http://www.channels.com/episodes/show/8900143/-Codecamp-es-2009-Messenger-Cortes-Molleda   Player Uri http://mundial2010.telecinco.es/ (Spanish Television)   Developer & Design Team Antón Molleda (Developer) Luis Guerrero (Developer) Raúl Varela (Designer) Ricardo Acosta (Designer) Fernando Cortés Hierro (myself)

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  • What You Said: How You Organize a Messy Music Collection

    - by Jason Fitzpatrick
    Earlier this week we asked you to share your tips, tricks, and tools, for managing a messy music collection. Now we’re back to share so great reader tips; read on to find ways to tame your mountain of music. Several readers were, despite having tried various techniques over the years, fans of doing things largely the manual way. Aurora900 explains: I spent a weekend sorting everything myself once. Took a while, but now I have folders sorted by artist, and within the artist folders are folders for their albums. With my collection at about 260gb, it can be a daunting task, but it’s well worth it in the end. I don’t have the tagging issue as I make sure anything I have is properly tagged to begin with… If I’m ripping a CD I use Easy CD-DA Extractor, which automatically searches a database on the internet for the tags. If I’m downloading something, if its from a reputable source its going to be properly tagged already. Bilbo Baggins would love to automate, but eclectic music tastes make it hard: How to Own Your Own Website (Even If You Can’t Build One) Pt 3 How to Sync Your Media Across Your Entire House with XBMC How to Own Your Own Website (Even If You Can’t Build One) Pt 2

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  • Linux DLNA Server

    - by kzh
    I have just recently set up a DLNA server on my GNU/Linux desktop at home. I am using PS3 Media Server to do the job. I like it a lot so far, but I was curious about whether or not it is the best solution. To you, what is the best DLNA server for Linux?

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  • ustream and justin.tv don't work, UTube and bitgravity are fine

    - by scottstonehouse
    Can anyone explain this? On this laptop, ustream and justin.tv don't work - just get a blank screen. But UTube and bitgravoty work fine (also flash based). 64-bit windows 7 - but I have 64-bit windows 7 on my desktop machine and everything works fine there. Good place to test is here http://live.twit.tv/ where the bitgravity feeds work fine, but ustream and justin.tv don't.

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  • DTS to AC3 conversion for LG TV using mediatomb DLNA server

    - by prion crawler
    I want to convert a MKV video file containing DTS audio to a stream with AC3 audio. I want to pass this resulting stream to mediatomb's transcoding feature. Mediatomb will transfer the stream via DLNA to a LG TV, which does not support DTS audio. I have tried the VLC command below but the TV does not recognize the stream, and playing the destination stream on PC does not produce sound. vlc -vvv -I dummy INPUT.file --sout \ '#transcode{acodec=ac3,ab=256k,channels=2,threads=4} \ :std{mux=ts,access=file,dst=DEST.file}' The following ffmpeg command give a stream that plays on the TV with sound, but the ffmpeg process gets killed (with signal 15) within 10-15 seconds, and then the TV restarts the playback from the beginning. This goes on in loops. ffmpeg -i INPUT.file -acodec ac3 -ab 384k -vcodec copy \ -vbsf h264_mp4toannexb -f mpegts -y DEST.file I want to have a working DLNA server which transcodes DTS to AC3, any help is appreciated.

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  • Can't play stream from TorrentFlux server

    - by thegreyspot
    I am trying to stream a video from my TorrentFlux-b4rt server. I tried multiple media players, none work. Only VLC was able to produce an error message: input can't be opened: VLC is unable to open the MRL 'mms://..*.*:8080/'. Check the log for details. I have tried multiple computers on different networks and all have the same issue. I am using Windows 7 to play the videos, and the server is Torrentflux-b4rt 1.0-beta2 with ubuntu 9.10.

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  • Stream computer screen to TV via network instead of a USB wireless link

    - by user24559
    I want to stream my computer screen (not just video or a limited amount of content) to my TV via the network. I know there are wireless devices that use USB to tranfer the screen to the TV. However, these are limited to a short distance. What I want to do is stream the data via the network so I can be anywhere within the network and have the data shown on the tv. I am looking for video and sound to transfer. I want the entire computer screen to transfer just like when you connect the computer to the tv via VGA or HDMI and the sound out using the 3.5mm plug. I have been unable to find a unit that allows for the entire computer screen to transfer via the network. I just find the ability to stream video. I am using Windows 7 Ultimate with a quad processor and 16 GB of memory so I have the power to handle the transfer. My tv is hdtv.

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