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  • How to collaborate on features using github

    - by Robert Dailey
    github encourages 1 fork per user, so that that user can work independently on a feature and then request that feature to be accepted into the main repository via pull request. However, what if 2 developers need to collaborate on that feature? What is the ideal workflow for this? I could see a number of options: Both developers fork the original repository. Each developer pulls/pushes changes between each other's repository. This seems like a lot of work (tiny micro operations) and also creates a delay between changes, so increases the window for conflicts. Developer 1 forks from the main repository, developer 2 forks from developer 1. Same as #1 mainly but hopefully simplifies Developer 2's life a little? Developer 1 gives Developer 2 permissions to his own fork, so they both work out of the same central repository. Not sure if this is ideal. I'm also curious where branches come into this. Obviously there would be a branch for the feature itself but that branch can't exist in a single place, it would have to exist on multiple forks and be synchronized. Basically just really confused about this workflow, would like an approach for how this can be best accomplished.

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  • How to play two or more videos side by side in a syncronized fashion in Linux?

    - by Grumbel
    I have two (or more) video files that I want to play side by side. I could do that simply by opening them in two seperate windows, but that would also seperate all the controls (play/pause/forward/...). I want to play them in a synchronized fashion so that pause/forwarding/... works on both videos simultaneously so that they always stay at the same timecode and they don't go out of sync. How would I accomplish that in Linux? This is needed for viewing only, so compositing them into a new video file first should be avoided if possible, but if there isn't an easy way to do that, I welcome answers doing it with composition as well.

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  • Need an alerting system if my cloning script fails

    - by rahum
    I've configured a nightly rsync to mirror one server to a standby offsite backup server. The total datastore on the primary is 1.5TB. In the course of getting this working, I ran into numerous instabilities with the environment, which I seem to have sorted out, but even though it's now working, I am still nervous. This is intended to be a disaster-scenario standby server, and if disaster strikes and the standby does not have all the proper data synchronized, I'm out of a job. Thus, I want to script a system that will confirm, after each nightly sync, that the destination data matches the source. I realize that rsync does this, but if rsync doesn't complete fully (which was happening during the setup troubleshooting), I need to know. Any suggestions? I'm best with Ruby, if that is relevant for the solution.

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  • bootstraping a SparkleShare project

    - by WoJ
    I just tried SparkleShare as a possible replacement for dropbox/insynch. It looks quite promising, being based on open standards. I was wondering if someone has gone though the process of "bootstraping" a SparkleShare project. I have the initial files I would like to keep synchronized on two clients and the server (as plain files). I was wondering if there would be a way to set a project up so that I would not need to download/upload all the files back and forth (as they are readily available on all three systems). I guess this would involve some git kung-fu I am far from mastering. Thanks!

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  • How exactly to implement multiple threads in a game

    - by xerwin
    So I recently started learning Java, and having a interest in playing games as well as developing them, naturally I want to create game in Java. I have experience with games in C# and C++ but all of them were single-threaded simple games. But now, I learned how easy it is to make threads in Java, I want to take things to the next level. I started thinking about how would I actually implement threading in a game. I read couple of articles that say the same thing "Usually you have thread for rendering, for updating game logic, for AI, ..." but I haven't (or didn't look hard enough) found example of implementation. My idea how to make implementation is something like this (example for AI) public class AIThread implements Runnable{ private List<AI> ai; private Player player; /*...*/ public void run() { for (int i = 0; i < ai.size(); i++){ ai.get(i).update(player); } Thread.sleep(/* sleep until the next game "tick" */); } } I think this could work. If I also had a rendering and updating thread list of AI in both those threads, since I need to draw the AI and I need to calculate the logic between player and AI(But that could be moved to AIThread, but as an example) . Coming from C++ I'm used to do thing elegantly and efficiently, and this seems like neither of those. So what would be the correct way to handle this? Should I just keep multiple copies of resources in each thread or should I have the resources on one spot, declared with synchronized keyword? I'm afraid that could cause deadlocks, but I'm not yet qualified enough to know when a code will produce deadlock.

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  • Are these advanced/unfair interview questions regarding Java concurrency?

    - by sparc_spread
    Here are some questions I've recently asked interviewees who say they know Java concurrency: Explain the hazard of "memory visibility" - the way the JVM can reorder certain operations on variables that are unprotected by a monitor and not declared volatile, such that one thread may not see the changes made by another thread. Usually I ask this one by showing code where this hazard is present (e.g. the NoVisibility example in Listing 3.1 from "Java Concurrency in Practice" by Goetz et al) and asking what is wrong. Explain how volatile affects not just the actual variable declared volatile, but also any changes to variables made by a thread before it changes the volatile variable. Why might you use volatile instead of synchronized? Implement a condition variable with wait() and notifyAll(). Explain why you should use notifyAll(). Explain why the condition variable should be tested with a while loop. My question is - are these appropriate or too advanced to ask someone who says they know Java concurrency? And while we're at it, do you think that someone working in Java concurrency should be expected to have an above-average knowledge of Java garbage collection?

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  • Adding delay between damage

    - by iQue
    I have a bunch of enemies chasing my main-character, and if they intersect I want them to damage him and that's all good. The problem is that right now they damage him as long as they stand around him, every frame! and since it gets called every frame my character's HP reaches 0 almost instantly. I've tried adding delay and I've tried a timertask, but can't get it to work. This is the code I use to check for intersection: private void checkCollision(Canvas canvas) { synchronized (getHolder()) { Rect h1 = happy.getBounds(); for (int i = 0; i < enemies.size(); i++) { for (int j = 0; j < bullets.size(); j++) { Rect b1 = bullets.get(j).getBounds(); Rect e1 = enemies.get(i).getBounds(); if (b1.intersect(e1)) { enemies.get(i).damageHP(5); bullets.remove(j); } if(e1.intersect(h1)){ happy.damageHP(5); // this is the statement that needs some sort of delay, I want them to damage him every 2 seconds they intersect him. } if(enemies.get(i).getHP() <= 0){ enemies.get(i).death(canvas, enemies); score.incScore(5); break; } if(happy.getHP() <= 0){ score.incScore(-50); //end-screen } } } } } If anyone knows the logic to do this please do tell.

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  • Powershell and DfsrConfigurationFromAD - how to check all servers are updated?

    - by user57792
    I have two Win2012R2 servers (SERVER1 and SERVER2) that uses DFS Replication for keeping a couple of folders synchronized. Using the following Powershell-script that i run on SERVER1 I disconnect it from the group: Set-DfsrConnection -GroupName "Group1" -SourceComputerName "SERVER1" -DestinationComputerName "SERVER2" -DisableConnection $True; And to update both the servers with the configuration I run the command: Update-DfsrConfigurationFromAD -ComputerName "SERVER1","SERVER2" Now the question is, how can check on SERVER1 that SERVER2 has gotten the updated information from the AD so that I can be sure that the connection has been disabled? Usually it takes around 10-30 seconds after the Update-DfsrConfigurationFromAD command has been run before the DFS Management on SERVER2 gets updated but I need some kind of a "check and sleep loop" in my code. I've tried checking event logs and using Invoke-Command {Get-DfsrConnection} from PM-SERVER01 but nothing seems to work.

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  • The latest version of the EJB 3.2 spec available on java.net project

    - by Marina Vatkina
    If you are not following us on the users alias, here is a quick update. Just before JavaOne, I uploaded the latest version of the EJB 3.2 Core document to the ejb-spec.java.net downloads. If you want to see the detailed changes, download it If you are interested in the high-level list, or would like to know what to look for, this is the list of changes since the previous version (found on the same download page): Specified that the SessionContext object in a the singleton session bean is thread-safe Clarified that the EJB timers distribution and failover rules apply only to persistent timers Clarified that non-persistent timers returned by getTimers and getAllTimers methods are from the same JVM as the caller Fixed section numbering (left over after moving it to its own chapter) in Ch 17 Noted that only 3.0 and 3.1 deployment descriptors are required to be supported in EJB 3.2 Lite for prior versions of the applications Fixes for EJB_SPEC-61 (Ambiguity in EJB lite local view support) and EJB_SPEC-59 (Improve references to the component-defining annotations) JMS/MDB changes: added new standard activation properties and the unique identifier, and rearranged sections for easier navigation Fixed unresolved cross-refs Updated the rule: only local asynchronous session bean invocations are supported in EJB 3.2 Lite Synchronized permissions in the Table with the permissions listed for the EJB Components in the Java EE Platform Specification Table EE.6-2 Specified that during processing of the close() method, the embeddable container cancels all pending asynchronous invocations and non-persistent timers Updated most of the referenced documents to their latest versions Happy reading!

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  • MVC pattern synchronisation

    - by Hariprasad
    I am facing a problem in synchronizing my model and view threads I have a view which is table. In it, user can select a few rows. I update the view as soon as the user clicks on any row since I don't want the UI to be slow. This updating is done by a logic which runs in the controller thread below. At the same time, the controller will update the model data too, which takes place in a different thread. i.e., controller puts the query in a queue, which is then executed by the model thread - which is a single-threaded interface. As soon as the query executes, controller will get a signal. Now, In order to keep the view and model synchronized, I will update the view again based on the return value of the query (the data returned by model) - even though I updated the view already for that user action. But, I am facing issues because, its taking a lot of time for the model to return the result, by that time user would have performed multiple clicks. So, as a result of updating the view again based on the information from model, the view sometimes goes back to the state in which the previous clicks were made (Suppose user clicks thrice on different rows. I update the view as soon as the click happens. Also, I update the view when I get data back from the model - which is supposed to be same as the already updated state of the view. Now, when the user clicks third time, I get data for the first click from model. As a result, view goes back to a state which is generated by the first click) Is there any way to handle such a synchronization issue?

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  • rsync to ONLY keep files in destination that have been removed from source

    - by David Corley
    We use rsync to copy filesystem contents from one machine to another as a backup. We first run MACHINE-X-MACHINE-Y rsync for a straight backup with the --delete and --delete-excluded switches We also run an internal Rsync between the MACHINE-Y destination, and another folder on MACHINE-Y with either of the delete flags. This maintains a non-destructive copy in the event someone inadvertently deletes a file on MACHINE-X. However, it also has the overhead of being a complete copy of what has already been synchronized. Ideally I want to be able to run the non-destructive rsync in such a way that the destination ONLY receives the deleted files and so avoids unnecessary duplication . Is there any way to do this?

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  • Which is the best way to sync and share contacts and calender between Thunderbird, iPhone and Android?

    - by bensch
    I would like to keep my contacts and a calendar synchronized between several desktops and cellphones. Is there a way to achieve this without using Google or similar organisations? I want to keep my data protected and safe, so an encrypted transfer would be useful. Do i need to install a service on my own rootserver? or are there any services available, that are safe? I read this post, but there is not mentioned not to use Google: Thunderbird contacts sync so no solutions with SoGo or LDAP. maybe Zimbra is a solution? or Funambol? I tried kolab, but had some unsolveable problems.

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  • Could SQL Server 2008 replication be used with NLB to allow unlimited scaling of reporting servers?

    - by John Keranos
    We are currently using transactional replication in SQL Server 2008 to keep a secondary reporting server synchronized with a primary database server. This has been working weel and keeps some of the load off the primary server. Would it be possible to scale this solution to multiple reporting servers? We're expecting an increased load of read-only queries and it would be nice to be able to add reporting servers as needed. The general idea was the following: Each reporting server would use a "pull" subscription to get the data from the primary database publication. These reporting databases could be a couple of minutes behind the primary server without it being an issue. The reporting servers would be NLB'd together. All read-only queries would be directed to the NLB which should spread the load across the servers.

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  • How do I stop video tearing? (Nvidia prop driver, non-compositing window manager)

    - by Chan-Ho Suh
    I have that problem which seemingly afflicts many using the proprietary Nvidia driver: Video tearing: fine horizontal lines (usually near the top of my display) when there is a lot of panning or action in the video. (Note: switching back to the default nouveau driver is not an option, as its seemingly nonexistent power-management drains my battery several times faster) I've tried Totem, Parole, and VLC, and tearing occurs with all of them. The best result has been to use X11 output in VLC, but there is still tearing with relatively moderate action. Hardware: MacBook Air 3,2 -- which has an Nvidia GeForce 320M. There are two common fixes for tearing with Nvidia prop drivers: Turn off compositing, since Nvidia proprietary drivers don't usually play nice with compositing window managers on Linux (Compiz is an exception I'm aware of). But I use an extremely lightweight window manager (Awesome window manager) which is not even capable of compositing (or any cool effects). I also have this problem in Xfce, where I have compositing disabled. Enabling sync to VBlank. To enable this, I set the option in nvidia-settings and then autostart it as nvidia-settings -l with my other autostart programs. This seems to work, because when I run glxgears, I get: $ glxgears Running synchronized to the vertical refresh. The framerate should be approximately the same as the monitor refresh rate. 303 frames in 5.0 seconds = 60.500 FPS 300 frames in 5.0 seconds = 59.992 FPS And when I check the refresh rate using nvidia-settings: $ nvidia-settings -q RefreshRate Attribute 'RefreshRate' (wampum:0.0; display device: DFP-2): 60.00 Hz. All this suggests sync to VBlank is enabled. As I understand it, this is precisely designed to stop tearing, and a lot of people's problem is even getting something like glxgears to output the correct info. I don't understand why it's not working for me. xorg.conf: http://paste.ubuntu.com/992056/ Example of observed tearing::

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  • Synchronizing 3 servers over IP

    - by user93078
    I'm setting up a medical server for a hospital that has doctors located in 3 different locations, meaning there would be 3 servers (1 in each location). All 3 servers would just have the following software: Ubuntu Server 12.04 minimal MySQL, PHP 5, Apache The medical software which would read/write to the MySQL database Remote admin apps like Nagios & Webmin Rsync for backup (rsync-over-ssh) as a cron job and the doctors at each location would access patient & billing data from their respective servers. What I'd like is, that each of these servers all have synchronized info (especially the mySQL database's) - let's say on an hourly basis each of these servers synchronize data to a common remote server and the data is then brought down to each of the servers. I know an easier way would be to have the medical app running on a remote web server, but since this is medical that we're talking about and knowing how common it is in our area for the net to go gown, I wouldn't like a web based scenatio. Is such a setup possible? Would this be the right way to do things or is there a better way to this? Would really appreciate views and comments (or how to set this up) on this.

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  • How to move mail accounts when migrating webhosting

    - by pkswatch
    I am migrating my website abc.com from one webhosting company to another in a shared hosting environment. Both have cpanel. And the second hosting account i am preparing to move is my multi-domain hosting account with 3 domains already in it. The problem is, i have many email accounts associated with my website abc.com, which are accessed using webmail. So if i move it to the other host, will i lose all those accounts and their emails? If yes, then how should i synchronise the email accounts so that all the accounts and the contained emails remain intact? I saw some several sync tools like IMAP Sync, etc. But these require two hosts while synchronizing, and as you see, i have just one domain name to be synchronized over 2 servers. PS, i do not have any ssh access on either of them, and i have made complete backup of all files using backup wizard in cpanel.

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  • Duplication of Windows 7 Backup

    - by Steven Pickles
    I use the built in backup utility for Windows 7 because it's automated and flexible enough to allow me to schedule a daily shadow copy backup of particular files and folders directly to a separate internal RAID 0 array (2 x 1TB). It's also lightweight and stays out of the way. For off-site backup purposes, each week I copy the contents of the internal backup from the RAID 0 array to an external 1 TB drive. I then store move this drive to a different building. The copy from the internal backup to the external backup typically works like this: mount and erase contents of external drive highlight "file" on internal drive, hit CTRL+C CTRL+V on root directory of external drive Is there a better way to synchronize? Microsoft's SyncToy application does a pitiful job, and often leaves the folders not truly synchronized... which completely defeats the ability to use the backup's restore feature.

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  • How to make NFS mounts available while offline?

    - by lpanebr
    Problem: I work on a notebook and while at work I have access to many NFS mounted drives. When I get home they are obviously not available. Windows 7 solution: My business partner uses Windows 7 and maps the folders via samba. Windows 7 has a very nice feature that let's he make these folders available offline. So when when he connects to the work network the changes get synchronized! Question: Is there a way to mimic that in ubuntu? What I have now: Server to local sync: I have added rsync entries on my crontab to copy server folders => local folders every five minutes. When at work I used the NFS mapped folders and while outside work I use the local copies. When I get at work I manually run a script that syncs local folders => server folders. Problems with my setup: slow startup when not at work (I guess do to the fstab trying to map the server folders) no conflict checking/managing I have to remember to sync manually and be careful because of the different file locations recent files do not work between work and home

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  • Using Queries with Coherence Read-Through Caches

    - by jpurdy
    Applications that rely on partial caches of databases, and use read-through to maintain those caches, have some trade-offs if queries are required. Coherence does not support push-down queries, so queries will apply only to data that currently exists in the cache. This is technically consistent with "read committed" semantics, but the potential absence of data may make the results so unintuitive as to be useless for most use cases (depending on how much of the database is held in cache). Alternatively, the application itself may manually "push down" queries to the database, either retrieving results equivalent to querying the cache directly, or may query the database for a key set and read the values from the cache (relying on read-through to handle any missing values). Obviously, if the result set is too large, reading through the cache may cause significant thrashing. It's also worth pointing out that if the cache is asynchronously synchronized with the database (perhaps via database change listener), that an application may commit a transaction to the database, then generate a key set from the database via a query, then read cache entries through the cache, possibly resulting in a race condition where the application sees older data than it had previously committed. In theory this is not problematic but in practice it is very unintuitive. For this reason it often makes sense to invalidate the cache when updating the database, forcing the next read-through to update the cache.

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  • Gathering application architecture

    - by userbb
    Suppose there is system for gathering info about system activities. There is a client part with an interface and there are agent parts that are installed on each machine. I estimate that there could be max 20 computers now. Later could be more like 50. My solutions: Agent stores data into local database e.g. sqlite. There is also a service which can be used by a client to query data. So if a client wants to display data for 50 computers, he sends a query to 50 computers. I'am on that solution now but maybe it's totally wrong. Agent stores data into local database (I don't known good one for that). There is also server (main database) and local databases are synchronized with the server. In this case, a client connects to the main database to display data. Agent sends data in realtime to main database. So same as point 2, but there is no sync. Like in point 3, but agent buffers data in local database and sends it in small chunks to main database. What is the best approach?

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  • Mirrored servers in data centers nationwide -- how?

    - by Sysadmin Evstar
    I flubbed my IT interview with Google by getting this question wrong. I thought that in the various metropolitan areas, an "http://google.com" request went to a local DNS server in a geographically nearby datacenter, which then returned an IP address for just one of several nearby http servers, which then rollover'd to the next local server, and I could not explain how or where the nationwide DNS kept its table of the available local servers cached, or how such a rollover happened. Or how they could manually take some server out of rotation, from anywhere. Fail. So, which Wikipedia page should I be looking at now so I can ace this question next time? And, what daemons run on these machines 24/7 to keep the mirrored database disks synchronized?

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  • Mirrored servers in data centers nationwide -- how?

    - by Sysadmin Evstar
    Mirrored servers in data centers nationwide -- how? I flunked my IT interview by getting this question wrong. I thought that in the various metropolitan areas, an "http://google.com" request goes to the ISP's DNS server, which somehow returns an IP address for one of several geographically-nearby http servers, and then something internally rolls over to the next available local Google server. But then, I could not explain where the table of available local Google servers is actually cached, or the details of the IP address rollover. Or how they could manually take some server out of the rotation, from anywhere. So, what should I be reading now so I can ace this question next time? Also, what daemons run on these machines 24/7 to keep all those mirrored database disks synchronized?

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  • Configure (Apple) Mail to delete email from IMAP server after specified time

    - by ttarchala
    I am using a corporate mail account which is synchronized via IMAP to both my desktop client and my iPhone, which is exactly the way I like it. However, the account has a limited quota. With POP3 access, this was not a problem, as POP3 clients could be configured to remove messages from server after specified time. This option is missing from my Apple Mail IMAP account configuration pane. Is there a way to replicate this feature with an IMAP account, either on the client, or on the server side? If not, I will probably have to move old messages manually to some local folder on my Mac. Is there a method to retain a single-click searchability of both archived and current mail folders together?

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  • How do synchronize two folders in Windows 7 in real-time?

    - by acme
    I want Windows 7 to synchronize two folders in real time (maybe running a service that monitors a folder)? Basically I want to monitor a folder and synchronize each change (new files, changed files, deleted files) to another drive. It has to be in real time, so it gets synchronized instantly when a change happens. A one-direction synchronisation is enough. I tried Microsofts SyncToy, but it does only syncing by hand or scheduled. Can this be achieved with Windows 7 itself or does anyone know a freeware application for this?

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  • How should I implement multiple threads in a game? [duplicate]

    - by xerwin
    This question already has an answer here: Multi-threaded games best practices. One thread for 'logic', one for rendering, or more? 6 answers So I recently started learning Java, and having a interest in playing games as well as developing them, naturally I want to create game in Java. I have experience with games in C# and C++ but all of them were single-threaded simple games. But now, I learned how easy it is to make threads in Java, I want to take things to the next level. I started thinking about how would I actually implement threading in a game. I read couple of articles that say the same thing "Usually you have thread for rendering, for updating game logic, for AI, ..." but I haven't (or didn't look hard enough) found example of implementation. My idea how to make implementation is something like this (example for AI) public class AIThread implements Runnable{ private List<AI> ai; private Player player; /*...*/ public void run() { for (int i = 0; i < ai.size(); i++){ ai.get(i).update(player); } Thread.sleep(/* sleep until the next game "tick" */); } } I think this could work. If I also had a rendering and updating thread list of AI in both those threads, since I need to draw the AI and I need to calculate the logic between player and AI(But that could be moved to AIThread, but as an example) . Coming from C++ I'm used to do thing elegantly and efficiently, and this seems like neither of those. So what would be the correct way to handle this? Should I just keep multiple copies of resources in each thread or should I have the resources on one spot, declared with synchronized keyword? I'm afraid that could cause deadlocks, but I'm not yet qualified enough to know when a code will produce deadlock.

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