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  • Avoid incompatible pointer warning when dealing with double-indirection

    - by fnawothnig
    Assuming this program: #include <stdio.h> #include <string.h> static void ring_pool_alloc(void **p, size_t n) { static unsigned char pool[256], i = 0; *p = &pool[i]; i += n; } int main(void) { char *str; ring_pool_alloc(&str, 7); strcpy(str, "foobar"); printf("%s\n", str); return 0; } ... is it possible to somehow avoid the GCC warning test.c:12: warning: passing argument 1 of ‘ring_pool_alloc’ from incompatible pointer type test.c:4: note: expected ‘void **’ but argument is of type ‘char **’ ... without casting to (void**) (or simply disabling the compatibility checks)? Because I would very much like to keep compatibility warnings regarding indirection-level...

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  • Using pointers, references, handles to generic datatypes, as generic and flexible as possible

    - by Patrick
    In my application I have lots of different data types, e.g. Car, Bicycle, Person, ... (they're actually other data types, but this is just for the example). Since I also have quite some 'generic' code in my application, and the application was originally written in C, pointers to Car, Bicycle, Person, ... are often passed as void-pointers to these generic modules, together with an identification of the type, like this: Car myCar; ShowNiceDialog ((void *)&myCar, DATATYPE_CAR); The 'ShowNiceDialog' method now uses meta-information (functions that map DATATYPE_CAR to interfaces to get the actual data out of Car) to get information of the car, based on the given data type. That way, the generic logic only has to be written once, and not every time again for every new data type. Of course, in C++ you could make this much easier by using a common root class, like this class RootClass { public: string getName() const = 0; }; class Car : public RootClass { ... }; void ShowNiceDialog (RootClass *root); The problem is that in some cases, we don't want to store the data type in a class, but in a totally different format to save memory. In some cases we have hundreds of millions of instances that we need to manage in the application, and we don't want to make a full class for every instance. Suppose we have a data type with 2 characteristics: A quantity (double, 8 bytes) A boolean (1 byte) Although we only need 9 bytes to store this information, putting it in a class means that we need at least 16 bytes (because of the padding), and with the v-pointer we possibly even need 24 bytes. For hundreds of millions of instances, every byte counts (I have a 64-bit variant of the application and in some cases it needs 6 GB of memory). The void-pointer approach has the advantage that we can almost encode anything in a void-pointer and decide how to use it if we want information from it (use it as a real pointer, as an index, ...), but at the cost of type-safety. Templated solutions don't help since the generic logic forms quite a big part of the application, and we don't want to templatize all this. Additionally, the data model can be extended at run time, which also means that templates won't help. Are there better (and type-safer) ways to handle this than a void-pointer? Any references to frameworks, whitepapers, research material regarding this?

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  • system crash after declaring global object of the class

    - by coming out of void
    hi, i am very new to c++. i am getting system crash (not compilation error) in doing following: i am declaring global pointer of class. BGiftConfigFile *bgiftConfig; class BGiftConfigFile : public EftBarclaysGiftConfig { } in this class i am reading tags from xml file. it is crashing system when this pointer is used to retrieve value. i am doing coding for verifone terminal. int referenceSetting = bgiftConfig->getreferencesetting(); //system error getreferencesetting() is member fuction of class EftBarclaysGiftConfig i am confused about behavior of pointer in this case. i know i am doing something wrong but couldn't rectify it. When i declare one object of class locally it retrieves the value properly. BGiftConfigFile bgiftConfig1; int referenceSetting = bgiftConfig1->getreferencesetting(); //working But if i declare this object global it also crashes the system. i need to fetch values at different location in my code so i forced to use someting global. please suggest me how to rectify this problem.

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  • C++ templates error: instantiated from 'void TestClass::testMethod(T, std::map) [with T = SomeClass]

    - by pureconsciousness
    Hello there, I've some problem in my code I cannot deal with: #ifndef TESTCLASS_H_ #define TESTCLASS_H_' #include <map> using namespace std; template <typename T> class TestClass { public: TestClass(){}; virtual ~TestClass(){}; void testMethod(T b,std::map<T,int> m); }; template <typename T> void TestClass`<T`>::testMethod(T b,std::map<T,int> m){ m[b]=0; } #endif /*TESTCLASS_H_*/ int main(int argc, char* argv[]) { SomeClass s; TestClass<SomeClass> t; map<SomeClass,int> m; t.testMethod(s,m); } Compiler gives me following error in line m[b]=0; : instantiated from 'void TestClass::testMethod(T, std::map) [with T = SomeClass] Could you help find the problem?? Thanks in advance

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  • Getting size of a specific byte array from an array of pointers to bytes

    - by Pat James
    In the following example c code, used in an Arduino project, I am looking for the ability to get the size of a specific byte array within an array of pointers to bytes, for example void setup() { Serial.begin(9600); // for debugging byte zero[] = {8, 169, 8, 128, 2,171,145,155,141,177,187,187,2,152,2,8,134,199}; byte one[] = {8, 179, 138, 138, 177 ,2,146, 8, 134, 8, 194,2,1,14,199,7, 145, 8,131, 8,158,8,187,187,191}; byte two[] = {29,7,1,8, 169, 8, 128, 2,171,145,155,141,177,187,187,2,152,2,8,134,199, 2, 2, 8, 179, 138, 138, 177 ,2,146, 8, 134, 8, 194,2,1,14,199,7, 145, 8,131, 8,158,8,187,187,191}; byte* numbers[3] = {zero, one, two }; function(numbers[1], sizeof(numbers[1])/sizeof(byte)); //doesn't work as desired, always passes 2 as the length function(numbers[1], 25); //this works } void loop() { } void function( byte arr[], int len ) { Serial.print("length: "); Serial.println(len); for (int i=0; i<len; i++){ Serial.print("array element "); Serial.print(i); Serial.print(" has value "); Serial.println((int)arr[i]); } } In this code, I understand that sizeof(numbers1)/sizeof(byte)) doesn't work because numbers1 is a pointer and not the byte array value. Is there a way in this example that I can, at runtime, get at the length of a specific (runtime-determined) byte array within an array of pointers to bytes? Understand that I am limited to developing in c (or assembly) for an Arduino environment. Also open to other suggestions rather than the array of pointers to bytes. The overall objective is to organize lists of bytes which can be retrieved, with length, at runtime.

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  • How to call functions inside a C dll which take pointers as arguments from C#

    - by AndrejaKo
    Hi people, this is my first post here! I'm trying to make a windows forms program using C# which will use a precompiled C library. It will access a smart card and provide output from it. For the library, I have a .dll, .lib and .h and no source. In the .h file there are several structs defined. Most interesting functions of the .dll expect pointers to allocated structs as arguments. I've been calling functions inside the .dll like this: For example function EID_API int WINAPI EidStartup(int nApiVersion); would be called like this [DllImport("CelikApi.dll")]//the name of the .dll public static extern int EidStartup(int nApiVersion); Now my problem is that I can't find equivalent of C's pointers which point to dynamically allocated structures in memory in C#, so I don't know what to pass as argument to functions which take C pointers. I don't have much experience in C#, but to me its use looked as the easiest way of making the program I need. I tried with C++, but Visual Studio 2010 doesn't have IntelliSense for C++/CLR. If you can point me to something better, feel free to do so.

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  • C++ Conceptual problem with (Pointer) Pointers

    - by Ptr
    I have a structure usually containing a pointer to an int. However, in some special cases, it is necessary that this int pointer points to another pointer which then points to an int. Wow: I mentioned the word pointer 5 times so far! Is this even possible? I thought about it that way: Instead of using a second int pointer, which is most likely not possible as my main int pointer can only point to an int and not to another int pointer, I could make it a reference like this: int intA = 1; int intB = 2; int& intC = intB; int* myPointers[ 123 ]; myPointers[ 0 ] = &intA; myPointers[ 1 ] = &intB; myPointers[ 3 ] = &intC; So the above would do what I want: The reference to intB (intC) behaves quite like I want it to (If it gets changed it also changes intB) The problem: I can't change references once they are set, right? Or is there a way? Everything in short: How do I get a value to work with * (pointers) and ** (pointers to pointers)?

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  • static void classes

    - by ivor
    Hello, I'm tidying up some of my code with the correct scope on some methods and attributes (I have two classes and at the moment I have a number which I just declared as public to get working, but I feel I should look into this and make private where possible, for better practice) When working in eclipse it's suggested on one method, when i change it private from public, that I can fix it by dropping off the scope so the method just says "static void" instead of public/private static void. Is this a better scenario to have nothing, rather than private or public - or is the default scope equivelant to public anyway ? Thanks

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  • How to make Spring accept non-void setters?

    - by Chris
    Hi, I have an API which I am turning into an internal DSL. As such, most methods in my PoJos return a reference to this so that I can chain methods together declaratively as such (syntactic sugar). myComponent .setID("MyId") .setProperty("One","1") .setProperty("Two","2") .setAssociation(anotherComponent) .execute(); My API does not depend on Spring but I wish to make it 'Spring-Friendly' by being PoJo friendly with zero argument constructors, getters and setters. The problem is that Spring seems to not detect my setter methods when I have a non-void return type. The return type of this is very convenient when chaining together my commands so I don't want to destroy my programmatic API just be to compatible with Spring injection. Is there a setting in Spring to allow me to use non-void setters? Chris

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  • [Objective-C] Primitive question, (void) init method.

    - by user354289
    Hi, I have a question in Objective-C. I'm using init method Apple recommended style. - (id)initMyClass: (int)a { if (self = [super init]) { // a... } return self; } Init method returns own object pointer. Then, if the object will not be refered from any objects, can empty return method(void) be better? - (void)initMyClass: (int)a { if ([super init] != nil) { // a... } } I want to know about that, if init method doesn't return self, what problem will occur?

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  • Can I void all JavaScript calls to $

    - by alex
    I need some scripts inside an existing site's scripts.js. This site has been online for ages, and I can not touch the scripts file. I am including it standardly in another page. There are numerous jQuery calls in the scripts file. The place I include it does not have jQuery. I want to void all $() type things. I tried this... $ = function() { }; before I included scripts.js and it didn't seem to work. I am still getting errors like $(document) is undefined Is there a way to void all these jQuery calls? Thanks

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  • Using (void)awakeFromNib

    - by MN
    I am trying to run an action when the application starts. The action checkAtStart is supposed to display an alert if there is no text in field1 and hide startView if there is text in field1. checkAtStart works fine if assigned to a button, but when I try to run it using (void)awakeFromNib, the alert will display no matter what and startView will never hide. Its probably something really simple that I'm forgetting. Any help is appreciated! Here is my code: - (void)awakeFromNib { [self checkAtStart:self]; } - (IBAction)checkAtStart:(id)sender { if (field1.text == nil || [field1.text isEqualToString:@""]) { NSString *msg = nil; msg = nil; UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Test Message" message:@"Test Message" delegate:self cancelButtonTitle:@"Close" otherButtonTitles: nil]; [alert show]; [alert release]; [msg release]; } else { startView.hidden = YES; } }

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  • handling pointer to member functions within hierachy in C++

    - by anatoli
    Hi, I'm trying to code the following situation: I have a base class providing a framework for handling events. I'm trying to use an array of pointer-to-member-functions for that. It goes as following: class EH { // EventHandler virtual void something(); // just to make sure we get RTTI public: typedef void (EH::*func_t)(); protected: func_t funcs_d[10]; protected: void register_handler(int event_num, func_t f) { funcs_d[event_num] = f; } public: void handle_event(int event_num) { (this->*(funcs_d[event_num]))(); } }; Then the users are supposed to derive other classes from this one and provide handlers: class DEH : public EH { public: typedef void (DEH::*func_t)(); void handle_event_5(); DEH() { func_t f5 = &DEH::handle_event_5; register_handler(5, f5); // doesn't compile ........ } }; This code wouldn't compile, since DEH::func_t cannot be converted to EH::func_t. It makes perfect sense to me. In my case the conversion is safe since the object under this is really DEH. So I'd like to have something like that: void EH::DEH_handle_event_5_wrapper() { DEH *p = dynamic_cast<DEH *>(this); assert(p != NULL); p->handle_event_5(); } and then instead of func_t f5 = &DEH::handle_event_5; register_handler(5, f5); // doesn't compile in DEH::DEH() put register_handler(5, &EH::DEH_handle_event_5_wrapper); So, finally the question (took me long enough...): Is there a way to create those wrappers (like EH::DEH_handle_event_5_wrapper) automatically? Or to do something similar? What other solutions to this situation are out there? Thanks.

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  • Why is Window.open()'s return type void ?

    - by Salvin Francis
    Doing something like this is perfectly permissible in javascript: var newWindow = window.open(...) However, this does not work in the senario of GWT (I am using 1.5 I dont know about later versions), Window window = Window.open("", "", ""); Throws me a compile time error that the open is a method with a return type as void. Why should it be void ? What if i want to close my popup from the main Window ? how do I get its handle ? I will have to resort to native javascript no doubt but i was just curious so as to why this is so...

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  • Find a base case for a recursive void method

    - by Evan S
    I am doing homework. I would like to build a base case for a recursion where ordering given numbers (list2) in ascending order. Purpose of writing this codes is that when all numbers are in ascending order then should stop calling a method called ascending(list2, list1); and all values in list2 should be shipped to list1. For instance, list2 = 6,5,4,3,2,1 then list2 becomes empty and list1 should be 1,2,3,4,5,6. I am trying to compare result with previous one and if matches then stop. But I can't find the base case to stop it. In addition, Both ascending() and fixedPoint() are void method. Anybody has idea? lol Took me 3 days... When I run my code then 6,5,4,3,2,1 5,6,4,3,2,1 4,5,6,3,2,1 3,4,5,6,2,1 2,3,4,5,6,1 1,2,3,4,5,6 1,2,3,4,5,6 1,2,3,4,5,6 1,2,3,4,5,6 1,2,3,4,5,6 infinite............. public class Flipper { public static void main(String[] args) { Flipper aFlipper = new Flipper(); List<Integer> content = Arrays.asList(6,5,4,3,2,1); ArrayList<Integer> l1 = new ArrayList<Integer>(content); ArrayList<Integer> l2 = new ArrayList<Integer>(); // empty list aFlipper.fixedPoint(l2,l1); System.out.println("fix l1 is "+l1); System.out.println("fix l2 is "+l2); } public void fixedPoint(ArrayList<Integer> list1, ArrayList<Integer> list2) { // data is in list2 ArrayList<Integer> temp1 = new ArrayList<Integer>(); // empty list if (temp1.equals(list2)) { System.out.println("found!!!"); } else { ascending(list2, list1); // data, null temp1 = list1; // store processed value System.out.println("st list1 is "+list1); System.out.println("st list2 is "+list2); } fixedPoint(list2, list1); // null, processed data }

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  • What's void *userData exactly?

    - by mystify
    In a C function declaration, I have seen this parameter definition: void *userData so, what exactly is that? My guess: the void says it can be anything arbitrary, or even nothing. Almost similar to id of objective-c. It just allows to pass in whatever data structure you like. The star in front of userData says, that the argument must be passed in by reference. So when using this stuff in the function body, typically it must be casted and dereferenced. So if I pass in an pointer to SomeClass instance, I would get that like this: SomeClass *myObj = (SomeClass*)userData; In the case I had nothing special to pass along, I would provide NULL as argument. Are my assumptions correct? Or did I get something wrong?

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  • Treat a void function as a value

    - by Brendan Long
    I'm writing some terrible, terrible code, and I need a way to put a free() in the middle of a statement. The actual code is: int main(){ return printf("%s", isPalindrome(fgets(malloc(1000), 1000, stdin))?"Yes!\n":"No!\n") >= 0; // leak 1000 bytes of memory } I was using alloca(), but I can't be sure that will actually work on my target computer. My problem is that free returns void, so my code has this error message: error: void value not ignored as it ought to be The obvious idea I had was: int myfree(char *p){ free(p); return 0; } Which is nice in that it makes the code even more unreadable, but I'd prefer not to add another function. I also briefly tried treating free() as a function pointer, but I don't know if that would work, and I don't know enough about C to do it properly. Note: I know this is a terrible idea. Don't try this at home kids.

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  • JUnit for Functions with Void Return Values

    - by RobotNerd
    I've been working on a Java application where I have to use JUnit for testing. I am learning it as I go. So far I find it to be useful, especially when used in conjunction with the Eclipse JUnit plugin. After playing around a bit, I developed a consistent method for building my unit tests for functions with no return values. I wanted to share it here and ask others to comment. Do you have any suggested improvements or alternative ways to accomplish the same goal? Common Return Values First, there's an enumeration which is used to store values representing test outcomes. public enum UnitTestReturnValues { noException, unexpectedException // etc... } Generalized Test Let's say a unit test is being written for: public class SomeClass { public void targetFunction (int x, int y) { // ... } } The JUnit test class would be created: import junit.framework.TestCase; public class TestSomeClass extends TestCase { // ... } Within this class, I create a function which is used for every call to the target function being tested. It catches all exceptions and returns a message based on the outcome. For example: public class TestSomeClass extends TestCase { private UnitTestReturnValues callTargetFunction (int x, int y) { UnitTestReturnValues outcome = UnitTestReturnValues.noException; SomeClass testObj = new SomeClass (); try { testObj.targetFunction (x, y); } catch (Exception e) { UnitTestReturnValues.unexpectedException; } return outcome; } } JUnit Tests Functions called by JUnit begin with a lowercase "test" in the function name, and they fail at the first failed assertion. To run multiple tests on the targetFunction above, it would be written as: public class TestSomeClass extends TestCase { public void testTargetFunctionNegatives () { assertEquals ( callTargetFunction (-1, -1), UnitTestReturnValues.noException); } public void testTargetFunctionZeros () { assertEquals ( callTargetFunction (0, 0), UnitTestReturnValues.noException); } // and so on... } Please let me know if you have any suggestions or improvements. Keep in mind that I am in the process of learning how to use JUnit, so I'm sure there are existing tools available that might make this process easier. Thanks!

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  • Is void *p = 0L valid?

    - by Artefacto
    In this answer, sassman initializes a pointer with: zend_class_entry* ce = 0L; My question is – is this valid? I would say it isn't, to initialize the variable with a null pointer either an unadorned (and possibly casted to void *) 0 constant, or some macro that evaluates to that such as NULL should be used. However, I can't find definitive language in the standard that supports this interpretation. All it says is: An integer constant expression with the value 0, or such an expression cast to type void *, is called a null pointer constant.

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  • Microsoft 2003 DNS sometimes cant query for some A pointers when their TTL expires

    - by Bq
    Warning Long question :) We have a win 2003 server with a DNS server, every now and then it cant provide us with some A pointers for a specific domain. I have a small script running which asks for SOA,NS and A records for the domain in question and sometimes when the TTL expires the DNS fails to get the A records again, a Clear Cache fixes the problem.. Have a look Here it worked when the TTL expired Thu Apr 29 15:24:20 METDST 2010 dig basefarm.net soa basefarm.net. 64908 IN SOA ns01.osl.basefarm.net. hostmaster.basefarm.net. 2010042613 86400 3600 2419200 600 ns01.osl.basefarm.net. 299 IN A 81.93.160.4 dig basefarm.net ns basefarm.net. 64908 IN NS ns01.sth.basefarm.net. basefarm.net. 64908 IN NS ns01.osl.basefarm.net. ns01.sth.basefarm.net. 299 IN A 80.76.149.76 ns01.osl.basefarm.net. 299 IN A 81.93.160.4 dig ns01.sth.basefarm.net a ns01.sth.basefarm.net. 299 IN A 80.76.149.76 The TTL expired for ns01.sth.basefarm.net and ns01.osl.basefarm.net but the DNS managed to get the new values (TTL 3600) Thu Apr 29 15:29:20 METDST 2010 dig basefarm.net soa basefarm.net. 64608 IN SOA ns01.osl.basefarm.net. hostmaster.basefarm.net. 2010042613 86400 3600 2419200 600 ns01.osl.basefarm.net. 3600 IN A 81.93.160.4 dig basefarm.net ns basefarm.net. 64608 IN NS ns01.sth.basefarm.net. basefarm.net. 64608 IN NS ns01.osl.basefarm.net. ns01.sth.basefarm.net. 3600 IN A 80.76.149.76 ns01.osl.basefarm.net. 3600 IN A 81.93.160.4 dig ns01.sth.basefarm.net a ns01.sth.basefarm.net. 3600 IN A 80.76.149.76 But then another time it fails, and we need to clear the dns cache for it to start working again... Thu Apr 29 17:24:23 METDST 2010 dig basefarm.net soa basefarm.net. 57705 IN SOA ns01.osl.basefarm.net. hostmaster.basefarm.net. 2010042613 86400 3600 2419200 600 ns01.osl.basefarm.net. 299 IN A 81.93.160.4 dig basefarm.net ns basefarm.net. 57705 IN NS ns01.sth.basefarm.net. basefarm.net. 57705 IN NS ns01.osl.basefarm.net. ns01.sth.basefarm.net. 299 IN A 80.76.149.76 ns01.osl.basefarm.net. 299 IN A 81.93.160.4 dig ns01.sth.basefarm.net a ns01.sth.basefarm.net. 299 IN A 80.76.149.76 The TTL expires but the DNS cant get the ip addresses for ns01.sth.basefarm.net and ns01.osl.basefarm.net Thu Apr 29 17:29:23 METDST 2010 dig basefarm.net soa basefarm.net. 57405 IN SOA ns01.osl.basefarm.net. hostmaster.basefarm.net. 2010042613 86400 3600 2419200 600 ns01.osl.basefarm.net. 3600 IN A 81.93.160.4 dig basefarm.net ns basefarm.net. 57405 IN NS ns01.sth.basefarm.net. basefarm.net. 57405 IN NS ns01.osl.basefarm.net. dig ns01.sth.basefarm.net a Lookup failed I'm really lost on this one and have tried asking Google but to no avail..

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  • "Warning reaching end of non-void fuction" with Multiple Sections that pull in multiple CustomCells

    - by Newbyman
    I'm getting "Reaching end of non-void function" warning, but don't have anything else to return for the compiler. How do I get around the warning?? I'm using customCells to display a table with 3 Sections. Each CustomCell is different, linked with another viewcontroller's tableview within the App, and is getting its data from its individual model. Everything works great in the Simulator and Devices, but I would like to get rid of the warning that I have. It is the only one I have, and it is pending me from uploading to App Store!! Within the - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {, I have used 3 separate If() statements-(i.e.==0,==1,==2) to control which customCells are displayed within each section throughout the tableview's cells. Each of the customCells were created in IB, pull there data from different models, and are used with other ViewController tableViews. At the end of the function, I don't have a "cell" or anything else to return, because I already specified which CustomCell to return within each of the If() statements. Because each of the CustomCells are referenced through the AppDelegate, I can not set up an empty cell at the start of the function and just set the empty cell equal to the desired CustomCell within each of the If() statements, as you can for text, labels, etc... My question is not a matter of fixing code within the If() statements, unless it is required. My Questions is in "How to remove the warning for reaching end of non-void function-(cellForRowAtIndexPath:) when I have already returned a value for every possible case: if(section == 0); if(section == 1); and if(section == 2). *Code-Reference: The actual file names were knocked down for simplicity, (section 0 refers to M's, section 1 refers to D's, and section 2 refers to B's). Here is a sample Layout of the code: //CELL FOR ROW AT INDEX PATH: -(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { //Reference to the AppDelegate: MyAppDelegate *appDelegate = (MyAppDelegate *)[[UIApplication sharedApplication] delegate]; //Section 0: if(indexPath.section == 0) { static NSString *CustomMCellIdentifier = @"CustomMCellIdentifier"; MCustomCell *mCell = (MCustomCell *)[tableView dequeueReusableCellWithIdentifier:CustomMCellIdentifier]; if (mCell == nil) { NSArray *nib = [[NSBundle mainBundle] loadNibNamed:@"MCustomCell" owner:tableView options:nil]; for (id oneObject in nib) if ([oneObject isKindOfClass:[MCustomCell class]]) mCell = (MCustomCell *)oneObject; } //Grab the Data for this item: M *mM = [appDelegate.mms objectAtIndex:indexPath.row]; //Set the Cell [mCell setM:mM]; mCell.selectionStyle =UITableViewCellSelectionStyleNone; mCell.root = tableView; return mCell; } //Section 1: if(indexPath.section == 1) { static NSString *CustomDCellIdentifier = @"CustomDCellIdentifier"; DCustomCell *dCell = (DCustomCell *)[tableView dequeueReusableCellWithIdentifier:CustomDaddyCellIdentifier]; if (dCell == nil) { NSArray *nib = [[NSBundle mainBundle] loadNibNamed:@"DCustomCell" owner:tableView options:nil]; for (id oneObject in nib) if ([oneObject isKindOfClass:[DCustomCell class]]) dCell = (DCustomCell *)oneObject; } //Grab the Data for this item: D *dD = [appDelegate.dds objectAtIndex:indexPath.row]; //Set the Cell [dCell setD:dD]; //Turns the Cell's SelectionStyle Blue Highlighting off, but still permits the code to run! dCell.selectionStyle =UITableViewCellSelectionStyleNone; dCell.root = tableView; return dCell; } //Section 2: if(indexPath.section == 2) { static NSString *CustomBCellIdentifier = @"CustomBCellIdentifier"; BCustomCell *bCell = (BCustomCell *)[tableView dequeueReusableCellWithIdentifier:CustomBCellIdentifier]; if (bCell == nil) { NSArray *nib = [[NSBundle mainBundle] loadNibNamed:@"BCustomCell" owner:tableView options:nil]; for (id oneObject in nib) if ([oneObject isKindOfClass:[BCustomCell class]]) bCell = (BCustomCell *)oneObject; } //Grab the Data for this item: B *bB = [appDelegate.bbs objectAtIndex:indexPath.row]; //Set the Cell [bCell setB:bB]; bCell.selectionStyle =UITableViewCellSelectionStyleNone; bCell.root = tableView; return bCell; } //** Getting Warning "Control reaches end of non-void function" //Not sure what else to "return ???" all CustomCells were specified within the If() statements above for their corresponding IndexPath.Sections. } Any Suggestions ??

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  • C#.Net Calling a C++ DLL

    - by hayer
    Hi I got a DLL(without the sourcecode) which exports like this: ?ReceiveCoreDataPtr@@YAXPAX@Z ?xenoAddRigidBodyAngularImpulse@@YAXHMMM@Z ?xenoAddRigidBodyForce@@YAXHMMM@Z ?xenoAddRigidBodyForce@@YAXHMMMMMM@Z ?xenoAddRigidBodyLinearImpulse@@YAXHMMM@Z ?xenoAddRigidBodyPointImpulse@@YAXHMMMMMM@Z ?xenoAddRigidBodyTorque@@YAXHMMM@Z ?xenoCharacterControllerCrouch@@YAXH@Z ?xenoCharacterControllerJump@@YAXH@Z ?xenoCharacterDisable@@YAXH@Z ?xenoCharacterEnable@@YAXH@Z ?xenoDeleteRigidBody@@YAXH@Z ?xenoEnd@@YAXXZ ?xenoGetCameraFOV@@YAKH@Z ?xenoGetCameraPointX@@YAKH@Z ?xenoGetCameraPointY@@YAKH@Z ?xenoGetCameraPointZ@@YAKH@Z ?xenoGetCameraPositionX@@YAKH@Z ?xenoGetCameraPositionY@@YAKH@Z ?xenoGetCameraPositionZ@@YAKH@Z ?xenoGetCharacterControllerHeadPosition@@YAKH@Z ?xenoGetCharacterControllerPositionX@@YAKH@Z ?xenoGetCharacterControllerPositionY@@YAKH@Z ?xenoGetCharacterControllerPositionZ@@YAKH@Z ?xenoGetCharacterControllerRotation@@YAKH@Z ?xenoGetRigidBodyAllowedPenetrationDepth@@YAKH@Z ?xenoGetRigidBodyAngularDamping@@YAKH@Z ?xenoGetRigidBodyAngularVelocityX@@YAKH@Z ?xenoGetRigidBodyAngularVelocityY@@YAKH@Z ?xenoGetRigidBodyAngularVelocityZ@@YAKH@Z ?xenoGetRigidBodyFriction@@YAKH@Z ?xenoGetRigidBodyGravityFactor@@YAKH@Z ?xenoGetRigidBodyLinearDamping@@YAKH@Z ?xenoGetRigidBodyLinearVelocityX@@YAKH@Z ?xenoGetRigidBodyLinearVelocityY@@YAKH@Z ?xenoGetRigidBodyLinearVelocityZ@@YAKH@Z ?xenoGetRigidBodyMass@@YAKH@Z ?xenoGetRigidBodyMaxAngularVelocity@@YAKH@Z ?xenoGetRigidBodyMaxLinearVelocity@@YAKH@Z ?xenoGetRigidBodyPointVelocityX@@YAKHMMM@Z ?xenoGetRigidBodyPointVelocityY@@YAKHMMM@Z ?xenoGetRigidBodyPointVelocityZ@@YAKHMMM@Z ?xenoGetRigidBodyRestitution@@YAKH@Z ?xenoIsRigidBodyALadder@@YAHH@Z ?xenoMakeCamera@@YAXHH@Z ?xenoMakeCharacterController@@YAXHMM@Z ?xenoMakeCharacterController@@YAXHMMM@Z ?xenoMakeCharacterController@@YAXHMMMM@Z ?xenoMakeCharacterController@@YAXHMMMMM@Z ?xenoMakeCharacterController@@YAXHMMMMMM@Z ?xenoMakeCharacterController@@YAXHMMMMMMM@Z ?xenoMakeRigidBodyDynamicBox@@YAXH@Z ?xenoMakeRigidBodyDynamicBox@@YAXHM@Z ?xenoMakeRigidBodyDynamicCapsule@@YAXH@Z ?xenoMakeRigidBodyDynamicCapsule@@YAXHM@Z ?xenoMakeRigidBodyDynamicCylinder@@YAXH@Z ?xenoMakeRigidBodyDynamicCylinder@@YAXHM@Z ?xenoMakeRigidBodyDynamicSphere@@YAXH@Z ?xenoMakeRigidBodyDynamicSphere@@YAXHM@Z ?xenoMakeRigidBodyStaticBox@@YAXH@Z ?xenoMakeRigidBodyStaticCapsule@@YAXH@Z ?xenoMakeRigidBodyStaticCylinder@@YAXH@Z ?xenoMakeRigidBodyStaticSphere@@YAXH@Z ?xenoMakeRigidBodyStaticTriangleMesh@@YAXH@Z ?xenoMakeVehicle@@YAXHH@Z ?xenoMoveCharacterControllerBackward@@YAXH@Z ?xenoMoveCharacterControllerForward@@YAXH@Z ?xenoMoveCharacterControllerLeft@@YAXH@Z ?xenoMoveCharacterControllerRight@@YAXH@Z ?xenoSetCharacterControllerPosition@@YAXHMMM@Z ?xenoSetCharacterControllerRotation@@YAXHM@Z ?xenoSetGravity@@YAXM@Z ?xenoSetGravity@@YAXMMM@Z ?xenoSetRigidBodyAllowedPenetrationDepth@@YAXHM@Z ?xenoSetRigidBodyAngularDamping@@YAXHM@Z ?xenoSetRigidBodyAngularVelocity@@YAXHMMM@Z ?xenoSetRigidBodyAsLadder@@YAXHH@Z ?xenoSetRigidBodyFriction@@YAXHM@Z ?xenoSetRigidBodyGravityFactor@@YAXHM@Z ?xenoSetRigidBodyLinearDamping@@YAXHM@Z ?xenoSetRigidBodyLinearVelocity@@YAXHMMM@Z ?xenoSetRigidBodyMass@@YAXHM@Z ?xenoSetRigidBodyMaxAngularVelocity@@YAXHM@Z ?xenoSetRigidBodyMaxLinearVelocity@@YAXHM@Z ?xenoSetRigidBodyPosition@@YAXHMMM@Z ?xenoSetRigidBodyRestitution@@YAXHM@Z ?xenoSetRigidBodyRotation@@YAXHMMM@Z ?xenoSetTimeStep@@YAXM@Z ?xenoStart@@YAXH@Z ?xenoStart@@YAXHM@Z ?xenoStart@@YAXHMH@Z ?xenoStart@@YAXXZ ?xenoUpdate@@YAXXZ ?xenoVehicleAccelerate@@YAXHM@Z ?xenoVehicleHandbrake@@YAXH@Z ?xenoVehicleReverse@@YAXH@Z ?xenoVehicleTurn@@YAXHM@Z When I try to use it in another C++ App like this #include <windows.h> class XenoPhysics { private: typedef void (*FunctionFunc)(void); typedef void (*FunctionFuncFloat)(float); typedef void (*FunctionFuncInt)(int); typedef void (*FunctionIntFloatFloatFloat)(int,float,float,float); HMODULE libInstance; public: void LoadLib() { this->libInstance = LoadLibrary(L"F:\\xenophysics.dll"); } void UnloadLib() { FreeLibrary(libInstance); } void xStart() { FunctionFunc curFunc; curFunc = (FunctionFunc)GetProcAddress(this->libInstance, "?xenoStart@@YAXXZ"); curFunc(); } void xEnd() { FunctionFunc curFunc; curFunc = (FunctionFunc)GetProcAddress(libInstance, "xenoEnd"); curFunc(); } void xUpdate() { FunctionFunc curFunc; curFunc = (FunctionFunc)GetProcAddress(libInstance, "xenoUpdate"); curFunc(); } void xMakeRigidBodyStaticBox(int objid) { FunctionFuncInt curFunc; curFunc = (FunctionFuncInt)GetProcAddress(libInstance, "xenoMakeRigidBodyStaticBox"); curFunc(objid); } void xMakeRigidBodyDynamicBox(int objid) { FunctionFuncInt curFunc; curFunc = (FunctionFuncInt)GetProcAddress(libInstance, "xenoMakeRigidBodyDynamicBox"); curFunc(objid); } void xSetRigidBodyPosition(int objid, float x, float y, float z) { FunctionIntFloatFloatFloat curFunc; curFunc = (FunctionIntFloatFloatFloat)GetProcAddress(libInstance, "xenoSetRigidBodyPosition"); curFunc(objid, x, y, z); } void xSetGravity(float grav) { FunctionFuncFloat curFunc; curFunc = (FunctionFuncFloat)GetProcAddress(libInstance, "xenoSetGravity"); curFunc(grav); } }; This is the "wrapper"(or whatever you would call it) class.. To call the functions I'm doing XenoPhysics * d = new XenoPhysics(); d->LoadLib(); d->xStart(); It then throws the following error at me(Note that it passes the LoadLib() without any errors) Unhandled exception at 0x50261bc9 in Xeno Test.exe: 0xC0000005: Access violation reading location 0x00000064. And yes; I've checked that the "curFunc" gets the address, not just a NULL pointer(atleast I think I've checked that).. Anyone who can help out? Edit: Forgot the C#.Net code, how stupid of me :3 Here is the C++ CLR DLL "wrapper" I tried to make: #include <windows.h> // The following ifdef block is the standard way of creating macros which make exporting // from a DLL simpler. All files within this DLL are compiled with the XENOWRAPPERWIN32_EXPORTS // symbol defined on the command line. this symbol should not be defined on any project // that uses this DLL. This way any other project whose source files include this file see // XENOWRAPPERWIN32_API functions as being imported from a DLL, whereas this DLL sees symbols // defined with this macro as being exported. #ifdef XENOWRAPPERWIN32_EXPORTS #define XENOWRAPPERWIN32_API __declspec(dllexport) #else #define XENOWRAPPERWIN32_API __declspec(dllimport) #endif typedef void (*FunctionFunc)(); typedef void (*FunctionFuncFloat)(float); typedef void (*FunctionFuncInt)(int); typedef void (*FunctionIntFloatFloatFloat)(int,float,float,float); // This class is exported from the xeno wrapper win32.dll class XENOWRAPPERWIN32_API Cxenowrapperwin32 { public: Cxenowrapperwin32(void); HINSTANCE libInstance; // FunctionFunc curFunc; // Library base functions void LoadLib() { libInstance = LoadLibrary(L"F:\\xenophysics.dll"); } void UnloadLib() { FreeLibrary(libInstance); } // Function calls to the xeno physics void xStart() { FunctionFunc curFunc; curFunc = (FunctionFunc)GetProcAddress(libInstance, "?xenoStart@@YAXXZ"); curFunc(); } void xEnd() { FunctionFunc curFunc; curFunc = (FunctionFunc)GetProcAddress(libInstance, "?xenoEnd@@YAXXZ"); curFunc(); } void xUpdate() { FunctionFunc curFunc; curFunc = (FunctionFunc)GetProcAddress(libInstance, "?xenoUpdate@@YAXXZ"); curFunc(); } void xMakeRigidBodyStaticBox(int objid) { FunctionFuncInt curFunc; curFunc = (FunctionFuncInt)GetProcAddress(libInstance, "?xenoMakeRigidBodyStaticBox@@YAXH@Z"); curFunc(objid); } void xMakeRigidBodyDynamicBox(int objid) { FunctionFuncInt curFunc; curFunc = (FunctionFuncInt)GetProcAddress(libInstance, "?xenoMakeRigidBodyDynamicBox@@YAXH@Z"); curFunc(objid); } void xSetRigidBodyPosition(int objid, float x, float y, float z) { FunctionIntFloatFloatFloat curFunc; curFunc = (FunctionIntFloatFloatFloat)GetProcAddress(libInstance, "?xenoSetRigidBodyPosition@@YAXHMMM@Z"); curFunc(objid, x, y, z); } void xSetGravity(float grav) { FunctionFuncFloat curFunc; curFunc = (FunctionFuncFloat)GetProcAddress(libInstance, "?xenoSetGravity@@YAXM@Z"); curFunc(grav); } }; extern XENOWRAPPERWIN32_API int nxenowrapperwin32; XENOWRAPPERWIN32_API int fnxenowrapperwin32(void); and here is how I use it in C#.Net class xeno { [DllImport("C:\\Users\\hayer\\Documents\\Visual Studio 2008\\Projects\\xeno wrapper win32\\Debug\\xeno wrapper win32.dll", EntryPoint = "?LoadLib@Cxenowrapperwin32@@QAEXXZ")] public static extern void xLoadLib(); public void LoadLib() { xLoadLib(); } [DllImport("C:\\Users\\hayer\\Documents\\Visual Studio 2008\\Projects\\xeno wrapper win32\\Debug\\xeno wrapper win32.dll", EntryPoint = "?UnloadLib@Cxenowrapperwin32@@QAEXXZ")] public static extern void xUnloadLib(); public void UnloadLib() { xUnloadLib(); } [DllImport("C:\\Users\\hayer\\Documents\\Visual Studio 2008\\Projects\\xeno wrapper win32\\Debug\\xeno wrapper win32.dll", EntryPoint = "?xStart@Cxenowrapperwin32@@QAEXXZ")] public static extern void xStart(); public void Start() { xStart(); } [DllImport("C:\\Users\\hayer\\Documents\\Visual Studio 2008\\Projects\\xeno wrapper win32\\Debug\\xeno wrapper win32.dll", EntryPoint = "?xUpdate@Cxenowrapperwin32@@QAEXXZ")] public static extern void xUpdate(); public void Update() { xUpdate(); } [DllImport("C:\\Users\\hayer\\Documents\\Visual Studio 2008\\Projects\\xeno wrapper win32\\Debug\\xeno wrapper win32.dll", EntryPoint = "?xEnd@Cxenowrapperwin32@@QAEXXZ")] public static extern void xEnd(); public void End() { xEnd(); } [DllImport("C:\\Users\\hayer\\Documents\\Visual Studio 2008\\Projects\\xeno wrapper win32\\Debug\\xeno wrapper win32.dll", EntryPoint = "?xMakeRigidBodyDynamicBox@Cxenowrapperwin32@@QAEXH@Z")] public static extern void xMakeRigidBodyDynamicBox(int objid); public void MakeRigidBodyDynamicBox(int id) { xMakeRigidBodyDynamicBox(id); } [DllImport("C:\\Users\\hayer\\Documents\\Visual Studio 2008\\Projects\\xeno wrapper win32\\Debug\\xeno wrapper win32.dll", EntryPoint = "?xMakeRigidBodyStaticBox@Cxenowrapperwin32@@QAEXH@Z")] public static extern void xMakeRigidBodyStaticBox(int objid); public void MakeRigidBodyStaticBox(int id) { xMakeRigidBodyStaticBox(id); } [DllImport("C:\\Users\\hayer\\Documents\\Visual Studio 2008\\Projects\\xeno wrapper win32\\Debug\\xeno wrapper win32.dll", EntryPoint = "?xSetGravity@Cxenowrapperwin32@@QAEXM@Z")] public static extern void xSetGravity(float grav); public void SetGravity(float g) { xSetGravity(g); } [DllImport("C:\\Users\\hayer\\Documents\\Visual Studio 2008\\Projects\\xeno wrapper win32\\Debug\\xeno wrapper win32.dll", EntryPoint = "?xSetRigidBodyPosition@Cxenowrapperwin32@@QAEXHMMM@Z")] public static extern void xSetRigidBodyPosition(int obj, float x, float y, float z); public void SetRigidBodyPosition(int id, float q, float w, float e) { xSetRigidBodyPosition(id, q, w, e); } } And in the main C#.Net program I do xeno tx = new xeno(); tx.Start(); tx.SetGravity(-1); tx.MakeRigidBodyStaticBox(ground.Id); tx.MakeRigidBodyDynamicBox(cube.Id); tx.SetRigidBodyPosition(cube.Id, 0, 50, 0);

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  • iPhone SDK - (void)viewDidLoad { } - Show Progress

    - by Hank Brekke
    I have a long - (void)viewDidLoad { } function that uses the internet to load a page, and whenever the application loads the URL, the screen is black. I have a UIActivityIndicator setup to show that the address is loading, but I don't know how to prevent it from seeming as if the application is not responding, and I don't want to show the network activity indicator [[UIApplication sharedApplication] setNetworkActivityIndicatorVisible:YES]; because the screen will still be black, just with a loader in the top corner. My code is below: - (void)viewDidLoad { NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; email.text = [defaults objectForKey:@"mom_email"]; pass.text = [defaults objectForKey:@"mom_pass"]; if (email.text != nil && pass.text != nil) { [self login:loginBtn]; } } - (IBAction)login:(id)sender { [email resignFirstResponder]; [pass resignFirstResponder]; [loader startAnimating]; // Does nothing though NSString *em = (NSString *)CFURLCreateStringByAddingPercentEscapes(NULL,(CFStringRef)email.text,NULL,(CFStringRef)@"!*'();:@&=+$,/?%#[]",kCFStringEncodingUTF8); NSString *ps = (NSString *)CFURLCreateStringByAddingPercentEscapes(NULL,(CFStringRef)pass.text,NULL,(CFStringRef)@"!*'();:@&=+$,/?%#[]",kCFStringEncodingUTF8); NSURL *url = [[NSURL alloc] initWithScheme:@"http" host:@"localhost" path:[[NSString alloc] initWithFormat:@"/app/login.php?email=%@&pass=%@", em, ps]]; NSURLRequest *request = [NSURLRequest requestWithURL:url]; NSData *data = [NSURLConnection sendSynchronousRequest:request returningResponse:nil error:nil]; NSString *loginResult = [[NSString alloc] initWithData:data encoding:NSASCIIStringEncoding]; [loader stopAnimating]; NSRange range = [loginResult rangeOfString:@"1"]; if (range.location != NSNotFound) { [self dismissModalViewControllerAnimated:YES]; // Doesn't do anything if function called from viewDidLoad } }

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  • - (void)keyboardWasShown not called when switching to another UITextField

    - by Shawn
    I'm having a strange problem that I don't understand. I have a UIScrollView with several UITextField objects. When I switch to the view, I set the first UITextField as firstresponder, and the keyboardWasShown method gets called due to the UIKeyboardDidShowNotification that the view is registered for. The weird thing is, when I touch the next UITextField, the keyboardWasShown method is not called. I don't understand this, since Apple's documentation says "If your interface has multiple text fields, the user can tap between them to edit the values in each one. When that happens, however, the keyboard does not disappear but the system does still generate UIKeyboardDidShowNotification notifications each time editing begins in a new text field." My code I've copied directly from Apple's documentation as well, and it works properly, but it only gets called the first time. What am I missing? - (void)registerForKeyboardNotifications { [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWasShown:) name:UIKeyboardDidShowNotification object:nil]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWasHidden:) name:UIKeyboardDidHideNotification object:nil]; } - (void)keyboardWasShown:(NSNotification *)aNotification { //if (keyboardShown) return; NSDictionary* info = [aNotification userInfo]; CGSize kbSize = [[info objectForKey:UIKeyboardBoundsUserInfoKey] CGRectValue].size; CGRect bkgndRect = activeField.superview.frame; bkgndRect.size.height += kbSize.height; [activeField.superview setFrame:bkgndRect]; [scrollView setContentOffset:CGPointMake(0.0, activeField.frame.origin.y) animated:YES]; keyboardShown = YES; UIBarButtonItem *doneButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone target:self action:@selector(done)]; self.navigationItem.rightBarButtonItem = doneButton; [doneButton release]; }

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  • Container of shared_ptr's but iterate with raw pointers

    - by Sean Lynch
    I have a class that holds a list containing boost::shared_ptrs to objects of another class. The class member functions that give access to the elemets in the list return raw pointers. For consistency I'd also like to be able to iterate with raw pointers instead of shared_ptrs. So when I dereference the list iterator, I'd like to get raw pointer, not a shared_ptr. I assume I need to write a custom iterator for this. Is this correct? If so can someone point me in the right direction - I've never done this before.

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