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  • writing 3d game [closed]

    - by user1432980
    I want to write a game as my final year diploma project.(I'm a 4th-year-student now so I've got a year and several months). But I don't know what to choose: either write my own game engine using DirectX9(10)(I don't like OpenGL) or use OGRE + PhysX(Don't like Unity) I'm more interested in writing my own game engine(but I wonder if I'll create engine on the same level as even Unreal 1.0 hah) but on the other side with PhysX I'll have advanced physics in my game and with OGRE I'll have good grahics. For 3d models I want to use Maya. What do you advise me to choose? As for me I've got a little DirectX experience,not bad C++ programming skills(but not expert's) and a little knowledge of Maya. My English isn't perfect either hah...

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  • Stuck in screen saver during upgrade

    - by vinni_f
    I'm upgrading from 10.04 to 12.04. The screen saver is now on and I can't exit it. If I type my password or move the mouse the screen flickers. Regardless of what I do the screen saver stays and the login prompt never shows. If I type my password and then enter it, it does nothing. Last time I checked the packages were all downloaded and I was in the install process. I really want this upgrade to work. It would be really bad to have to restart from a fresh install. Cheers.

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  • Multithreaded game fails on SwapBuffers in render thread at exit

    - by user782220
    The render loop and windows message loop run on separate threads. The way the program exits is that after PostQuitMessage is called in WM_DESTROY the message loop thread signals the render loop thread to exit. As far as I can tell before the render loop thread can even process the signal it tries SwapBuffers and that fails. My question, is there something about how Windows processes WM_DESTROY and WM_QUIT, in maybe DefWindowProc that causes various objects associated with rendering to go away even though I haven't explicitly deleted anything? And that would explain why the rendering thread is making bad calls at exit?

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  • Hide from google while developing

    - by user210757
    I will be building a (wordpress) web site. While I am developing, other team members will be pushing content. I'd like to have it hidden from google while under development. It will be hosted on godaddy. I have thought of not pointing the domain name to it until live and using "preview dns", or buying a static IP during development. Or hosting dev site in a sub-directory ("/dev/") until ready and then moving it up a level. If in the dev directory I'd add htaccess or robots.txt to not crawl. Is any of this a bad idea? Will google penalize for any of this - like search by IP and then associate that with the domain later on? Any better ideas?

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  • Name for this antipattern? Fields as local variables

    - by JSB????
    In some code I'm reviewing, I'm seeing stuff that's the moral equivalent of the following: public class Foo { private Bar bar; public MethodA() { bar = new Bar(); bar.A(); bar = null; } public MethodB() { bar = new Bar(); bar.B(); bar = null; } } The field bar here is logically a local variable, as its value is never intended to persist across method calls. However, since many of the methods in Foo need an object of type Bar, the original code author has just made a field of type Bar. This is obviously bad, right? Is there a name for this antipattern?

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  • How to share my usb modem's internet connection in ubuntu12.04?

    - by Nandlal
    I am using ubuntu 12.04 on my notebook and my primary internet connection is reliance netconnect. I want to share it on my android smartphone, but have no idea about sharing usb modem on linux. I was able to share the same on wondows 7 using the software provided by the notebook manufacturer. Again it's my bad luck that the manufacturer(Samsung) does not provides any driver or software for notebook for linux os they only provide it for windows os, but still some of the features work same as on windows without any driver or software. Please help me.

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  • How to Use Text in Unity3d

    - by ZiG-ZaG
    How Can i Create Text in Unity3D? I Use "3D Text" But Its Always on Top Of Everything! Can You Suggest Anything? I creating a 2D Game So its not Necessarily a 3D Text.. Edit: Because I Building a 2D Game My Scene is Full of Planes in Front of Camera And I want My Text to be Over One of the Planes and when plane is moving My Text appears behind it. But When I Use "3D Text" Its Always In Front of Everything. Sorry for My Bad English...

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  • San Disk Cruzer Glide 32 GB and 8Gb can't be copied to.

    - by chrisfs
    I have Ubuntu 12.04 with a kernal of 3.0.0-17-generic (#30-Ubuntu SMP Thu Mar 8 17:34:21 UT When I tried to copy files to a San Disk Cruzer 8gb usb drive, the copy process went a short way and then completely stopped. Although I have copied items to the USB drive from my PC before, this time the files would start quickly enough but always stop shortly after starting. I figure the 8 gb was bad, so I went and got a brand new 32 gb usb drive from a store, unpackaged it and plugged it in, still unable to copy to the usb drive. So is there some kind of incompatibility or issue where San Disk Cruzer Glides are no longer supporting it. Is there an obscure setting that I am missing? Any help would be appreciated

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  • Good way of handling class instances in game development?

    - by Bugster
    I'm a new indie game developer, and I've made a few games, but often times when coding I wonder "Is this the way most people do it? Am I doing it wrong?" because I'd like to become a game developer some day, and I really want to get rid of bad practices in time. The way I'm doing it right now is like this: #include <some libraries> #include "Some classes" int main() { Class1 a; Class2 b; Class3 c; a.init(); b.init(); c.init(); // game logic; } Now as I see the game grow, I have more and more classes to initialize and create instances of. This is clean but I'm not sure if this is standard practice. Is this a regular way of creating instances of your game classes or is there a cleaner and more efficient way to do it?

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  • Ubuntu 12.04 - what is it with the keyboard layout resets?

    - by pjskyboy
    so, on each reboot my keyboard always resets to US (!?) sudo dpkg-reconfigure keyboard-configuration gives temporary relief. Is there a way to make it permanent? I tried: sudo dpkg-reconfigure console-setup This did not work, and on reboot gnome3 was no longer responsive so I am back to gnome classic.... My other grumbles are here: https://plus.google.com/113037534656133512306/posts/iWjU4zzvVdW Please stop breaking Ubuntu, it used to be great now its as bad as Windows used to be..... which now only costs £70 and is no where near as high maintenance.

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  • Windows Phone App with 4SQ

    - by Nuttanon Pornpipak
    I'm want to create a my own Coffee shop app for semester's project. It's Windows Phone App. The App can i.e. view who is check-in here now , view menu , view photo by using 4SQ Endpoint APIs. And my problem is I don't know how to start it...which book i should read about C# and I don't know which knowledge (keyword) should i google it i.e. GET POST METHOD , JSON I ever used 4SQ Endpoint APIs once with javascript (jquery) $.ajax{(.....)} to get data from 4SQ Endpoint APIs So I googled and found JSON.NET Class but I don't know how to use it because i never programming in C# I'm just begin programming. I can programming in C only. Thank you Sorry for my bad grammar

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  • What is the point to namespaces in branches in git?

    - by dukeofgaming
    So I mainly use Mercurial for my projects and I decided to sit down and learn all Git's shenanigans to discover if I'm in the right side (at least for me). I'm learning that git uses namespaces for branches and I would like to know (in your experience) what is the point of namespaces?. In Mercurial I could just set the convention of naming branches like so: <branch name> //for "origin" branches <username>/<branch name> //for user branches I imagine that there is more to it than just the name (aside from avoiding naming conflicts), but what do I get out of this seemingly more complicated (not necessarily bad) model?

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  • Very original V&V explanation (Bohm) - I cannot understand its point

    - by user970696
    Hopefully my last thread about V&V as I found the B.Boehm is text which I just do not understand well (likely my technical English is not that good). http://csse.usc.edu/csse/TECHRPTS/1979/usccse79-501/usccse79-501.pdf Basically he says that verification is about checking that products derived from requirments baseline must correspond to it and that deviation leads only to changes in these derived products (design, code). But he says it begins with design and ends with acceptance tests (you can check the V model inside). The thing is, I have accepted ISO12207 in terms of all testing is validation, yet it does not make any sense here. In order to be sure the product complies with requirements (acceptance test) I need to test it. Also it says that validation problems means that requirements are bad and needs to be changed - which does not happen with testing that testers do, who just checks correspondence with requirements.

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  • Matrix camera, movement concept

    - by NoFace
    I was talking to some guy. He said that my movement concept in game is bad. When left or right arrow is pressed I'm scrolling background what makes you feel that player is moving (player's X remains same). So... he told me something about matrix view. I should create all walls and platforms static and scroll only the camera and move player's rectangle. I did a little research in Google, but nothing found. Can you tell me anything about it? How to start? Maybe links, books and resources? My programming language is Java (2d). Thank you!

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  • Get Compiz working on x1300 ati

    - by wdkrnls
    Hi, I have Ubuntu 10.10 installed on a thinkpad T60 with an ati mobile x1300. Ubuntu isn't loading any proprietary drivers and compiz doesn't work. A google search turned up nothing. Sure, some people reported "bad performance", but I'm not getting any "performance" with compiz and these post were all for previous editions. I'm new to messing with ati drivers. Is there a way to make sure xorg-video-ati is loaded? Do I have to add any voodoo lines somewhere in /etc/X11/? Did anyone else have this problem? Thanks for your help!

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  • How do I overcome my silence, Patience and be talkative? [closed]

    - by Pallavi
    Hi Everyone, I am a professional working in a industry for 6 years worked in 3 differnt companies. In previous current company and previous company I had bad bosses. As a result I could not talk with them properly and being a honest person I didnt have rapo with them. I am nt able to open up and communicate my views clearly to anyone. I guess I live in my shell if I dont like the comments or surrounding. I want to be talkative and expressive. Can anybody help me to do so?

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  • Wireless mouse temporarily freezes when resume from standby

    - by R Pennese
    I have been getting a very annoying problem since recently in Ubuntu 12.04, probably due to another update that did more bad than good... When I resume from sleep on my Lenovo Thinkpad T420, my wireless laser mouse (Logitech M705) freezes at regular intervals (15.20 seconds) for 5 seconds then works again. This happens regardless if the computer is on battery or on AC power. How do I debug this? I am getting tired of the fact that my system gets more and more unstable over time while it should be the opposite...

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  • C++ game programming

    - by UnTraDe
    Until now I have been using C# with XNA for 2d and a little bit of 3d games, althought I dont remember that I finished any of them I want to start working with C++. I have a very very little exprience with C++ and my question is where to start? I plated a little bit with SFML and I encountered some problems with performance when I started to build a tile based game. I'm pretty sure that the problem is my code and not the library itself. Is there anything similiar to XNA for C++? I should keep try and work with SFML? Sorry for my bad english! Thanks in advance!

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  • fault tolerant uploading tool

    - by andersonbd1
    I'm setting up a wordpress site for a friend who has some somewhat large audio files (150M)... He's on a bad connection and I'd guess it'll take him a while to upload those files with the normal wordpress way. I'm looking for a tool that I can install on the server that allows uploads and is also fault tolerant... for example if you loses his connection, or power, or whatever it'll pick up where it left off. I realize web technologies probably don't do that, but perhaps flash or something? Any ideas?

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  • How should i learn to make a game in c++ [on hold]

    - by Foo
    I been having a lot of trouble making a game by myself in c++. I know c++, I know how to implement anything I just don't know how to make all the classes work into a game it just turn into a lot of useless coding and the game never get off the basic drawing, input etc. I read sfml game developemt and the choice the author make are working and I say to myself "I would have never thought of making a scene node class and doing x that way" I just think I can't put my thoughts into working classes and make them communite the right way and make it work. Any help. Sorry I got bad English and I am not a native English speaker. And a grammar edits are welcome and tag fixing.

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  • Is it a good practice by commenting with owner name? [closed]

    - by fifth
    Possible Duplicate: How do you keep track of the authors of code? Here's several scenarios which may comment with owner name: bug fixing, i.e. // fixed bug 123 by xxx, solution is ... ... fixme/todo tags, i.e. // TODO: .... by xxx. hacks, i.e. // HACK! ... by xxx For case #2, please refer to Comment Tags The obvious advantage is that we can ease tracking by names. The downside is the risk of abuse. Actually my previous company allowed this way of commenting style, but current employer completely disallows names appearing in code. In my opinion, I would vote for discreetly commenting with author names. I'm open to hear from you if this commenting style is good or bad. Thanks.

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  • PASS Nomination Committee

    - by drsql
    Starting today you can vote for your choice for who should be on the Nomination Committee for SQL PASS (or perhaps some previous day if you aren't reading this on the 13, and if it is after noon on the 23, well, tough). There are 12 people who are up for vote with 3 slots available so this should be fun. There are a few people I know quite well on the list, and a few I don't really know at all. Looking at their qualifications I think one thing stands out. You probably can't make a bad choice. One...(read more)

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  • How many LOC/day "top" (google, MS, FB) engeneers produce? [closed]

    - by NoSenseEtAl
    I know that 25 lines of lock free code is harder to do than 1000 lines of On_Click()... code but I wonder does anybody know in general what is the productivity of the average programmer in top tech companies. Motivation: I often go ??? mode when I see how low LoC/ day i produce(Im new to the my current language and Im part of the big project, but still..) and I would like to know how bad I am. :) If you are gonna warn me that LoC is a terrible measure I agree, but it is most exact one in a sense that I cant go and write 0.01% of Chrome or IE and say it took me this long so....

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  • In addition to Google's First Click Free, should you whitelist search engine bots past a paywall?

    - by tobek
    Our site has subscription-only pages - non-subscribed visitors see a snippet preview. As per Google's FCF requirements, your first 5 hits to a subscriber-only pages with .google. as the referrer, you see the full page. In addition to this, should we whitelist search engine bots so that they can index the full content? I assume this is not required for Google, which can use FCF to index our content, but what about other search engines? Is this considered cloaking? My gut says that whitelisting bots past the paywall is bad practice., but I wanted to confirm - any evidence or references would be amazing.

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  • Q&A platform like StackExchange's sites? [closed]

    - by Sirko
    Possible Duplicate: Is there a free, open-source question and answer (Q&A) application similar to StackExchange? I need a Q&A platform like StackExchange's sites for lawyers and for free legal questions/answers. So, it must be simple, fast, convenient, with an attractive look. Regular forum's platforms don't suit these characteristics. I found, that bbPress (http://bbpress.org/forums/) isn't bad for this purpose. Is there anything else good for my task? I would be very thankful for helping!

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