Search Results

Search found 9610 results on 385 pages for 'common mistakes'.

Page 130/385 | < Previous Page | 126 127 128 129 130 131 132 133 134 135 136 137  | Next Page >

  • How to work with scenes in a 2D game

    - by Anearion
    I'm a java/android programmer, but I don't have any experience in game programming, I'm already reading proper books, like "Pro Android Games", but my concerns are more about the ideas behind game programming than the techniques themselves. I'm working on a 2D game, something like Cluedo to let you understand the genre. I would like to know how should I act with the "scenes", for example, a room with a desk, TV, windows and a lamp. I need to make some items tappable and others not. Is it common to use one image (invisible to the user) with every different item a different color, then call the getColor() method on the image? Or use one image as background, and separate images for all the items? If the latter, how can I set the positioning? and should I use imageView or imageButton? I'm sorry if those are really low quality questions, but as "outsider" ( I'm 23 and still finishing my university ) it's pretty hard learn alone.

    Read the article

  • "A", "an", and "the" in method and function names: What's your take?

    - by Mike Spross
    I'm sure many of us have seen method names like this at one point or another: UploadTheFileToTheServerPlease CreateATemporaryFile WriteTheRecordToTheDatabase ResetTheSystemClock That is, method names that are also grammatically-correct English sentences, and include extra words purely to make them read like prose. Personally, I'm not a huge fan of such "literal" method names, and prefer to be succint, while still being as clear as possible. To me, words like "a", "an", and "the" just look plain awkward in method names, and it makes method names needlessly long without really adding anything useful. I would prefer the following method names for the previous examples: UploadFileToServer CreateTemporaryFile WriteOutRecord ResetSystemClock In my experience, this is far more common than the other approach of writing out the lengthier names, but I have seen both styles and was curious to see what other people's thoughts were on these two approaches. So, are you in the "method names that read like prose" camp or the "method names that say what I mean but read out loud like a bad foreign-language-to-English translation" camp?

    Read the article

  • What does the kernel boot parameter "set acpi_osi=Linux" do?

    - by AIB
    I am facing an issue with brightness control in my laptop which has Intel HD graphics. So when I searched for a fix I found that a common suggestion is to edit the GRUB file line, GRUB_CMDLINE_LINUX_DEFAULT="quiet splash" to GRUB_CMDLINE_LINUX_DEFAULT="quiet splash acpi_osi=Linux acpi_backlight=vendor" So could anyone tell me what the kernel boot option acpi_osi=Linux do? My OS is Ubuntu 10.10 64-bit version update The boot parameter acpi_osi is used as follows, acpi_osi= [HW,ACPI] Modify list of supported OS interface strings acpi_osi="string1" # add string1 -- only one string acpi_osi="!string2" # remove built-in string2 acpi_osi= # disable all strings But still I don't find a reason why this should fix any laptop issue!!

    Read the article

  • using heightmap to simulate 3d in an isometric 2d game

    - by VaTTeRGeR
    I saw a video of an 2.5d engine that used heightmaps to do zbuffering. Is this hard to do? I have more or less no idea of Opengl(lwjgl) and that stuff. I could imagine, that you compare each pixel and its depthmap to the depthmap of the already drawn background to determine if it gets drawn or not. Are there any tutorials on how to do this, is this a common problem? It would already be awesome if somebody knows the names of the Opengl commands so that i can go through some general tutorials on that. greets! Great 2.5d engine with the needed effect, pls go to the last 30 seconds Edit, just realised, that my question wasn't quite clear expressed: How can i tell Opengl to compare the existing depthbuffer with an grayscale texure, to determine if a pixel should get drawn or not?

    Read the article

  • php.ini modifications has no effect on joomla

    - by user488736
    I have a netbook with a recently installed ubuntu server 12.04 64-bit. I have (only) installed Joomla on it (version 2.5) and now I am trying to tweak the php.ini settings so I can install jomsocial onto joomla. I have changed these settings: upload_max_filesize = 2M post_max_size = 8M to this: upload_max_filesize = 20M post_max_size = 20M in all php.ini-files in my system. Thats six files, found using 'locate': /etc/php5/apache2/php.ini /etc/php5/cli/php.ini /usr/share/doc/php5-common/examples/php.ini-development /usr/share/php5/php.ini-production /usr/share/php5/php.ini-production-dist /usr/share/php5/php.ini-production.cli I have double-checked that these files actually contain the new settings. Still, joomla does not recognize the new settings, stating that upload_max_filesize is still only 2M and post_max_size is still only 8M The same is true after a complete restart of the server. What am I doing wrong here?

    Read the article

  • OpenGL Vertex Attributes - Normalisation

    - by Daniel
    Alas, I have searched, and have found no definitive answer. When would you normalize the vertex data in OpenGL using the following command: glVertexAttribPointer(index, size, type, normalize, stride, pointer); I.e when would normalize == GL_TRUE; what situations, and why would you choose to let the GPU do the calculations instead of preprocessing it? All examples I have ever seen, have this set to GL_FALSE; and I cannot personally see a use for it. But Khronos aren't stupid, so it must be there for something useful (and probably common).

    Read the article

  • Use a GUI designer or write it yourself for the desktop?

    - by TheLQ
    Writing a GUI for a program has always been a daunting, depressing, and frustrating task. It doesn't matter which language, its extremely hard to get what I want. Especially in compiled languages like Java where a change takes a minute or two to build. The result is that I increasingly use GUI designers for some of my project. Sure their is some spagetti code, but as long as I leave the configuration and a note saying "This was designed with X" I have no qualms with doing this. Is this an okay way to design a GUI? More importantly, is this what most people do? Or is the common way to just sit down and write it out?

    Read the article

  • How to track many in-game statistics

    - by Alex Schearer
    I am looking to track many in-game events, e.g. the score of each move, how many moves are taken, what types of moves, etc. A lot of stats can simply be tracked with a counter. In some cases I need to aggregate data in order to calculate the value (e.g. most common move). How are you tracking in-game stats for your games? How do you avoid creating a class with tens or hundreds of fields? How do you avoid littering the code with tracking invocations? How do you abstract the aggregate data so as to avoid rewriting it for each scenario?

    Read the article

  • Caching strategies - LRU, MRU, Clock-Pro

    - by golgofa
    I am going to write a bachelor's science work on caching strategies and really, can't find any links to specifications or full descriptions of some of them. Only something like summaries from wikipedia. Please, help with some links on LRU, MRU caching and new-one - Clock Pro. Thanks a lot. All links are very useful for me. The purpose of work - is to compare different cache strategies to get more effiency. It based on WebApplication with ejb 2.0, so algorithm's will be implemented there, espesially in ejbLoad() and ejbFindByPrimarKey(). Also, one of aspects of this application - it will use not common scheme of tables in database - it based on metamodel. So, if you had any experience on this topic, i would be grateful to take some of your knowledge)

    Read the article

  • In which directory to write game save files/data?

    - by Klaim
    I need a definite list of directories, one or more per platform, where to put game save files and other game generated data. Either based no the OS developer specification, or because it is common usage if there is no recommandation. Please provide one answer per platform, with different directories. Also, example of how to get the directory location in C++ or C is best, as it's the language you'll have more hard time. Locations: Player's game data (saved games, config). Shared game data (like high-score or config for all computer users). Temporary game data (aka cache directory).

    Read the article

  • Display turns off when watching videos (then video starts to lag), how to fix it?

    - by Bad Learner
    Okay, here's the thing - - On my Ubuntu 11.10 64-bit installation, I have the display set to turn off automatically after 3 minutes of inactivity. There are two problems now: the display turns off even when I am watching videos. But I don't want to keep fiddling my mouse or keyboard when I am watching a movie. Okay, like I said above, the display turns off, then I move the mouse a bit each time, and the display turns back on. But now, the video doesn't play properly, it lags. A lot actually. Are these issues common? Can these be fixed?

    Read the article

  • How do I get "ruby" to do what "ruby1.9.1" does?

    - by Daniel
    I want to start off by saying... I really don't need to be using 1.9.2. I understand that you don't ever, ever use Python 3.2, so if the common advice is that I should use 1.8, I'll do that. But don't tell me to do that because it's easier. Whatever version I should be using, though, the question is still relevant: What's a good way to make one command do another command? (I suppose I could write a c program to launch ruby1.9.1, call the executable ruby, and put it in my bin, but this seems like less than a good idea)

    Read the article

  • When Your ASP.NET MVC Custom Error Doesn't Render...

    You've put [HandleError] on your controller and you've set <customErrors mode="On"> in the web.config file. So why do you still see the yellow screen of death? I've heard various wrong explanations for this phenomena, including "it only works under IIS" and "it only works in release mode". But the custom error view does work in debug mode and it does work with the Visual Studio WebDev web server. I think the most common reason for the error view not to display is because the error view throws...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • When Your ASP.NET MVC Custom Error Doesn't Render...

    You've put [HandleError] on your controller and you've set <customErrors mode="On"> in the web.config file. So why do you still see the yellow screen of death? I've heard various wrong explanations for this phenomena, including "it only works under IIS" and "it only works in release mode". But the custom error view does work in debug mode and it does work with the Visual Studio WebDev web server. I think the most common reason for the error view not to display is because the error view throws...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • Switching to HTTPS - redirect question

    - by seengee
    Following the recent Google announcements about improved ranking for sites running on https we have a number of clients asking about this. Is it safe to just 301 redirect all pages to their SSL equivalent, for example in a common PHP include file: if($_SERVER['HTTPS']!="on"){ $redirect= "https://".$_SERVER['HTTP_HOST'].$_SERVER['REQUEST_URI']; header("Location:$redirect",true,301); exit(); } Obviously I'm aware this is also possible within a .htaccess file but that cannot be modified in our case. Obviously all internal links would be switched to https:// links but obviously we need to sort out incoming links from Google and elsewhere. Is this a sound approach? Are there any other gotchas to be aware of?

    Read the article

  • Interview approaches and questions for a software developer intern

    - by maple_shaft
    What are some good ideas, common approaches and appropriate questions that you would bring when interviewing a software development intern to join your team? I really don't have expectations of any kind for this person, I understand that as an intern with no prior work experience that he won't have much to bring to the table. I am more or less looking for a good attitude and somebody willing to learn. What would be appropriate if you intend to put this intern 70/30 (QA Testing/Coding)? Would that be a good internship experience in your opinion?

    Read the article

  • Why appending to a list in Scala should have O(n) time complexity?

    - by Jubbat
    I am learning Scala at the moment and I just read that the execution time of the append operation for a list (:+) grows linearly with the size of the list. Appending to a list seems like a pretty common operation. Why should the idiomatic way to do this be prepending the components and then reversing the list? It can't also be a design failure as implementation could be changed at any point. From my point of view, both prepending and appending should be O(1). Is there any legitimate reason for this?

    Read the article

  • Backup a Single Table in SQL Server using SSMS

    - by Greg Low
    Our buddy Buck Woody made an interesting post about a common question: "How do I back up a single table in SQL Server?" That got me thinking about what a backup of a table really is. BCP is often used to get the data but you want the schema as well. For reasonable-sized tables, the easiest way to do this now is to create a script using SQL Server Management Studio. To do this, you: 1. Right-click the database (note not the table) 2. Choose Tasks > Generate Scripts 3. In the Choose Objects pane,...(read more)

    Read the article

  • Twitter's new approach of third party application? How would you see this move as developer.... especially you plan to build a twitter client.

    - by MobileDev123
    Just today morning I have read news that twitter has issued a warning to developers not to make any new third party client, the official announcement can be read here. As a programmer, how do you see this move of twitter? Does it seems that they want to standardize the behavior of third party client or they don't want any new client in favor of the default clients they have made? What if anybody wants to create a new client? Is there any guidelines that-if followed- ensure that we can create a new mobile client? Or we should stop thinking about it? What are the option for the developers who want to build some clients for twitter? I can realize that I have asked too many questions, but I still think that there can be one common answer.

    Read the article

  • Largest successful JavaScript project? [closed]

    - by 80x24 console
    A common theme in the GWT community is "I wouldn't want to build a project of THAT size using a pure JavaScript library!" What is the largest project that you have successfully delivered with frontend functionality written in JavaScript? (not Java or GWT) Please provide at least a hand-wavy SLOC estimate of the unique JS code (not including libraries, frameworks, toolkits, test code, generated code, server-side processing such as PHP, etc.) that was in the finished product. Note to GWT advocates: Please read the question carefully before answering. I've heard plenty of stories about JS failures and GWT successes, but I'd like to hear some quantified JS successes. Note to mods: This is primarily a business-of-software question, not a tools question. It factors into a real-world business decision.

    Read the article

  • Designing exceptions for conversion failures

    - by Mr.C64
    Suppose there are some methods to convert from "X" to "Y" and vice versa; the conversion may fail in some cases, and exceptions are used to signal conversion errors in those cases. Which would be the best option for defining exception classes in this context? A single XYConversionException class, with an attribute (e.g. an enum) specifying the direction of the conversion (e.g. ConversionFromXToY, ConversionFromYToX). A XYConversionException class, with two derived classes ConversionFromXToYException and ConversionFromYToXException. ConversionFromXToYException and ConversionFromYToXException classes without a common base class.

    Read the article

  • Anti Cloud Open Source License

    - by Steve
    I'm working on a browser based open source monitoring project that I want to be free to the community. What I'm worried about is someone taking the project, renaming it, deploying it in the cloud and start charging people who don't even know my project exists. I know I maybe shouldn't mind, but it just sticks in my throat a bit if someone took a free ride like that and contributed nothing back. Is there any common open source license that can prevent this. I know GPL or AGPL don't.

    Read the article

  • Teaching: How can you motivate students to comment?

    - by keflavich
    I remember when I was taught, "comments are the most important part of code." Or rather, when I was told that comments are the most important part of the code. I don't think I was convinced, and I still see common cases where programmers are not convinced of the necessity of good & thorough comments. I am certainly convinced myself at this point - trying to read, in particular, complex formulae that call functions that call other functions that I don't understand - but I don't know how to convey this to students.

    Read the article

  • Structure vs. programming

    - by ChristopherW
    Is it bad that I often find myself spending more time on program structure than actually writing code inside methods? Is this common? I feel I spend more time laying the foundation than actually building the house (metaphorically). While I understand that without a good foundation the house will cave in, but does it legitimately need to take half of the project to finalize code structure? I understand design patterns, and I know where to go if I need help on choosing one, but often I find myself doubting my own choices.

    Read the article

  • Ubuntu 11.10 Unity - all Windows decorations disappear after I maximize any window

    - by korda
    When I maximize some of the windows all decorations disappear (by all, I mean on all windows)... Is that common issue on Unity or I'm just unlucky to have some prone to that bug configuration? Anyone have idea how to fix this? EDIT: It won't fix after unmaximize. It seems like maximazing window simply crashes window decorator. Decoration isn't displayed for all existing windows and any new ones. Only way I found to fix this is to run compiz --replace (but this ruins current windows placement - all windows end up on same desktop). It happens almost every time I maximize window.

    Read the article

< Previous Page | 126 127 128 129 130 131 132 133 134 135 136 137  | Next Page >