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  • C# program for finding how many numbers are devidable by 5 in give range

    - by user1639735
    My task is: Write a program that reads two positive integer numbers and prints how many numbers p exist between them such that the reminder of the division by 5 is 0 (inclusive). Example: p(17,25) = 2. Console.Write("Enter min: "); int min = int.Parse(Console.ReadLine()); Console.Write("Enter max: "); int max = int.Parse(Console.ReadLine()); Console.WriteLine("The numbers devidable by 5 without remainder from {0} to {1} are: ",min,max); for (int i = min; i <= max; i++) { if (i % 5 == 0) { Console.WriteLine(i); } } This prints out the numbers that are devidable by 5 in the range...How do I count how many are there and print the count in the console? Thanks.

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  • Create a date from Credit Card expire in MMYY format

    - by Sophtware
    I need to convert a credit card expire field from MMYY to a date field I can use in a MS SQL query so I can compute when credit cards are expiring in the future. Basically, I need to go from MMYY to MM/DD/YYYY, where the day part could just be '01' (the first of the month). I'm looking for credit cards that are expiring next month from a database. The problem I'm running into is when next month is the first month of the next year. Here's the code I have for determining expired card: (CAST(SUBSTRING(CCExpire,3,2) as int) + 2000 < YEAR(GETDATE())) or ( (CAST(SUBSTRING(CCExpire,3,2) as int) + 2000 = YEAR(GETDATE())) AND (CAST(SUBSTRING(CCExpire,1,2) as int) < MONTH(GETDATE())) ) And here's the code for cards expiring this month: (CAST(SUBSTRING(CCExpire,3,2) as int) + 2000 = YEAR(GETDATE())) AND (CAST(SUBSTRING(CCExpire,1,2) as int) = MONTH(GETDATE())) Now I need code for cards expiring next month...

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  • Need a cleaner way, which avoids too many 'if statements', to write this method for inputing data in

    - by indiehacker
    What is the best way to reference datastore model attributes without using the four 'if statements' I have in the below sample code, which seem messy and inefficient. For real-world code I may have a situation of 100 attributes such as self.var1, self.var2, ... self.varN that I want to some how reference with just an integer (or strings) as an argument to some method. class PixelObject(db.Model): zoom0 = db.ListProperty(int) zoom1 = db.ListProperty(int) zoom2 = db.ListProperty(int) zoom3 = db.ListProperty(int) zoom4 = db.ListProperty(int) def inputZoomData(self, zoomInteger, input_data): """input_data goes to specified attribute based on if 0,1,2,3,or 4 is argument""" if zoomInteger == 0: self.zoom0 = input_data if zoomInteger == 1: self.zoom1 = input_data if zoomInteger == 2: self.zoom2 = input_data if zoomInteger == 3: self.zoom3 = input_data if zoomInteger == 4: self.zoom4 = input_data

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  • C# / IronPython Interop and the "float" data type

    - by Adam Haile
    Working on a project that uses some IronPython scripts to as plug-ins, that utilize functionality coded in C#. In one of my C# classes, I have a property that is of type: Dictionary<int, float> I set the value of that property from the IronPython code, like this: mc = MyClass() mc.ValueDictionary = Dictionary[int, float]({1:0.0, 2:0.012, 3:0.024}) However, when this bit of code is run, it throws the following exception: Microsoft.Scripting.ArgumentTypeException was unhandled by user code Message=expected Dictionary[int, Single], got Dictionary[int, float] To make things weirder, originally the C# code used Dictionary<int, double> but I could not find a "double" type in IronPython, tried "float" on a whim and it worked fine, giving no errors. But now that it's using float on both ends (which it should have been using from the start) it errors, and thinks that the C# code is using the "Single" data type?! I've even checked in the object browser for the C# library and, sure enough, it shows as using a "float" type and not "Single"

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  • What is the explanation of this results in Java ?

    - by M.H
    I have the following code : public class Main { private int i = j; //1 private int j = 10; public static void main(String[] args) { System.out.println((new Main()).i); } } and there is a compiler error in line 1 because an illegal forward reference. But when I am trying the following code : public class Main { int i = getJ(); //1 int getJ(){ return j; } int j=10; public static void main(String[] args) { System.out.println(new Main().i); } } it works fine and the result is 0.Why there is no illegal forward reference in line 1 here?.The two codes look similar to me.

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  • Whats wrong with the following code, its not compiling

    - by Ganesh Kundapur
    #include <iostream> #include <vector> using namespace std; class Base { public: void Display( void ) { cout<<"Base display"<<endl; } int Display( int a ) { cout<<"Base int display"<<endl; return 0; } }; class Derived : public Base { public: void Display( void ) { cout<<"Derived display"<<endl; } }; void main() { Derived obj; obj.Display(); obj.Display( 10 ); } $test1.cpp: In function ‘int main()’: test1.cpp:35: error: no matching function for call to ‘Derived::Display(int)’ test1.cpp:24: note: candidates are: void Derived::Display() On commenting obj.Display(10), it works.

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  • C++ static classes & shared_ptr memory leaks

    - by HardCoder1986
    Hello! I can't understand why does the following code produce memory leaks (I am using boost::shared_ptr with static class instance). Could someone help me? #include <crtdbg.h> #include <boost/shared_ptr.hpp> using boost::shared_ptr; #define _CRTDBG_MAP_ALLOC #define NEW new(_NORMAL_BLOCK, __FILE__, __LINE__) static struct myclass { static shared_ptr<int> ptr; myclass() { ptr = shared_ptr<int>(NEW int); } } myclass_instance; shared_ptr<int> myclass::ptr; int main() { _CrtSetDbgFlag(_CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF | _CRTDBG_CHECK_ALWAYS_DF | _CrtSetDbgFlag(_CRTDBG_REPORT_FLAG)); return 0; }

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  • Constructing a function call in C

    - by 0x6adb015
    Given that I have a pointer to a function (provided by dlsym() for example) and a linked list of typed arguments, how can I construct a C function call with those arguments? Example: struct param { enum type { INT32, INT64, STRING, BOOL } type; union { int i32; long long i64; char *str; bool b; } value; struct param *next; }; int call_this(int (*function)(), struct param *args) { int result; /* magic here that calls function(), which has a prototype of f(int, long long, char *, bool); , when args consist of a linked list of INT32, INT64, STRING, BOOL types. */ return result; } The OS is Linux. I would like the solution to be portable across MIPS, PPC and x86 (all 32 bits) architecture, using GCC as the compiler. Thanks!

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  • How to move a rectangle properly?

    - by bodycountPP
    I recently started to learn OpenGL. Right now I finished the first chapter of the "OpenGL SuperBible". There were two examples. The first had the complete code and showed how to draw a simple triangle. The second example is supposed to show how to move a rectangle using SpecialKeys. The only code provided for this example was the SpecialKeys method. I still tried to implement it but I had two problems. In the previous example I declared and instaciated vVerts in the SetupRC() method. Now as it is also used in the SpecialKeys() method, I moved the declaration and instantiation to the top of the code. Is this proper c++ practice? I copied the part where vertex positions are recalculated from the book, but I had to pick the vertices for the rectangle on my own. So now every time I press a key for the first time the rectangle's upper left vertex is moved to (-0,5:-0.5). This ok because of GLfloat blockX = vVerts[0]; //Upper left X GLfloat blockY = vVerts[7]; // Upper left Y But I also think that this is the reason why my rectangle is shifted in the beginning. After the first time a key was pressed everything works just fine. Here is my complete code I hope you can help me on those two points. GLBatch squareBatch; GLShaderManager shaderManager; //Load up a triangle GLfloat vVerts[] = {-0.5f,0.5f,0.0f, 0.5f,0.5f,0.0f, 0.5f,-0.5f,0.0f, -0.5f,-0.5f,0.0f}; //Window has changed size, or has just been created. //We need to use the window dimensions to set the viewport and the projection matrix. void ChangeSize(int w, int h) { glViewport(0,0,w,h); } //Called to draw the scene. void RenderScene(void) { //Clear the window with the current clearing color glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT); GLfloat vRed[] = {1.0f,0.0f,0.0f,1.0f}; shaderManager.UseStockShader(GLT_SHADER_IDENTITY,vRed); squareBatch.Draw(); //perform the buffer swap to display the back buffer glutSwapBuffers(); } //This function does any needed initialization on the rendering context. //This is the first opportunity to do any OpenGL related Tasks. void SetupRC() { //Blue Background glClearColor(0.0f,0.0f,1.0f,1.0f); shaderManager.InitializeStockShaders(); squareBatch.Begin(GL_QUADS,4); squareBatch.CopyVertexData3f(vVerts); squareBatch.End(); } //Respond to arrow keys by moving the camera frame of reference void SpecialKeys(int key,int x,int y) { GLfloat stepSize = 0.025f; GLfloat blockSize = 0.5f; GLfloat blockX = vVerts[0]; //Upper left X GLfloat blockY = vVerts[7]; // Upper left Y if(key == GLUT_KEY_UP) { blockY += stepSize; } if(key == GLUT_KEY_DOWN){blockY -= stepSize;} if(key == GLUT_KEY_LEFT){blockX -= stepSize;} if(key == GLUT_KEY_RIGHT){blockX += stepSize;} //Recalculate vertex positions vVerts[0] = blockX; vVerts[1] = blockY - blockSize*2; vVerts[3] = blockX + blockSize * 2; vVerts[4] = blockY - blockSize *2; vVerts[6] = blockX+blockSize*2; vVerts[7] = blockY; vVerts[9] = blockX; vVerts[10] = blockY; squareBatch.CopyVertexData3f(vVerts); glutPostRedisplay(); } //Main entry point for GLUT based programs int main(int argc, char** argv) { //Sets the working directory. Not really needed gltSetWorkingDirectory(argv[0]); //Passes along the command-line parameters and initializes the GLUT library. glutInit(&argc,argv); //Tells the GLUT library what type of display mode to use, when creating the window. //Double buffered window, RGBA-Color mode,depth-buffer as part of our display, stencil buffer also available glutInitDisplayMode(GLUT_DOUBLE|GLUT_RGBA|GLUT_DEPTH|GLUT_STENCIL); //Window size glutInitWindowSize(800,600); glutCreateWindow("MoveRect"); glutReshapeFunc(ChangeSize); glutDisplayFunc(RenderScene); glutSpecialFunc(SpecialKeys); //initialize GLEW library GLenum err = glewInit(); //Check that nothing goes wrong with the driver initialization before we try and do any rendering. if(GLEW_OK != err) { fprintf(stderr,"Glew Error: %s\n",glewGetErrorString); return 1; } SetupRC(); glutMainLoop(); return 0; }

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  • Is there any way to pass an anonymous array as an argument in C++?

    - by Jeremy Friesner
    Hi all, I'd like to be able to declare an array as a function argument in C++, as shown in the example code below (which doesn't compile). Is there any way to do this (other than declaring the array separately beforehand)? #include <stdio.h> static void PrintArray(int arrayLen, const int * array) { for (int i=0; i<arrayLen; i++) printf("%i -> %i\n", i, array[i]); } int main(int, char **) { PrintArray(5, {5,6,7,8,9} ); // doesn't compile return 0; }

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  • Constructors for C++ objects

    - by sasquatch
    I have class Person as following : class Person { char* name; int age; }; Now I need to add two contructors. One taking no arguments, that inserts field values to dynamically allocated resources. Second taking (char*, int) arguments initialized by initialization list. Last part is to define a destructor showing information about destroying objects and deallocating dynamically allocated resources. How to perform this task ? That's what I already have : class Person { char* name; int age; public: Person(){ this->name = new *char; this->age = new int; } Person(char* c, int i){ } };

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  • Why are Win7 IE browers running in IE7 mode?

    - by Skurpi
    On our site we currently have approx. 50% of our IE7 users running Windows 7. However, Win7 was released with IE8 meaning that something is not right. Based on this, we made the assumption that the modern IE browsers enter IE7 compatibility mode on our site. So we placed the "X-UA-Compatible=edge" meta tag on our site in hope to kill off IE7 support. However, after a week, the percentage of IE7 (and IE8) users have gone up for the first time since the start of this year. When looking at the X-UA-Compatible documentation, it is meant to be used for putting your site into an older mode. Is there any other way to make sure that IE doesn't enter compatibility mode? Is there something else we need to look for? And yes, we have so many users on our site that we can't kill off IE7 until it goes down under 2% of unique visitors. EDIT: We use <!doctype html> EDIT2: We haven't been able to reproduce the compatibility mode in our environments either

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  • How I change a variable of a type to another one in C?

    - by drigoSkalWalker
    I want to do it: int main () { bla bla bla void *onetype; switch (USER_INPUT_TYPE) { CASE CONVERT_TO_CHAR: convert onetype VOID TO CHAR >>> HOW??? CASE CONVERT_TO_INT: convert onetype VOID TO INT >>> HOW??? LOT OF CASES... } } Yes, I know type casting, but type casting is a 'temporary' change. So, is there any way to accomplish it in C? EDIT : Stop stop stop! Please, see, what are you doing is type casting, I KNOW THIS, you are creating another variable of the desirable type like int i = (int) onetype, I don't want this, I want something else like onetype = (int) onetype, without recreate them, without allocate another variable. Thanks a lot guys!

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  • for loop vs while loop

    - by Atul
    We can use for loop and while loop for same purpose. in what means they effect our code if I use for instead of while? same question arises between if-else and switch-case? how to decide what to use? for example which one you would prefer? This code: int main() { int n; cin>>n; for(int i=0;i<n;i++) { do_something(); } return 0; } Or this code: int main() { int n,i=0; cin>>n; while(i<n) { do_something(); i++; } return 0; } if using for or while loop does not effect the code by any means then may I know What was the need to make 2 solution for same problem?

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  • C - Call a function

    - by Pedro
    Hello. I want to get a value from a function in other function i think i have to call a function in other function, then call it on main, but how? void funcA(PEOPLE people[], int *total){ FILE *fp; char line[100]; fp=fopen("example.txt","r"); if(fp==NULL){ exit(1); } else{ fgets(line, 100, fp);//get a number from the txt total=atoi(linha);//convert to int } } void funcB(PEOPLE people[], int *total){ int i; for(i=0;i<total;i++){ printf("%s\n",people[i].name); } funcA(people,&total); } void main(){ PERSON person[100]; int *total; funcB(people,&total); } What i'm doing wrong?

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  • Unexpected behaviour of Order by clause(SQL SERVER 2005)

    - by Newbie
    I have a table which looks like Col1 col2 col3 col4 col5 1 5 1 4 6 1 4 0 3 7 0 1 5 6 3 1 8 2 1 5 4 3 2 1 4 The script is declare @t table(col1 int, col2 int, col3 int,col4 int,col5 int) insert into @t select 1,5,1,4,6 union all select 1,4,0,3,7 union all select 0,1,5,6,3 union all select 1,8,2,1,5 union all select 4,3,2,1,4 If I do a sorting (ascending), the output is Col1 col2 col3 col4 col5 0 1 5 6 3 1 4 0 3 7 1 5 1 4 6 1 8 2 1 5 4 3 2 1 4 The query is Select * from @t order by col1,col2,col3,col4,col5 But as can be seen that the sorting output is wrong (col2 to col5). Why so and how to overcome this? Thanks in advance

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  • [C] How I change a variable of a type to another one?

    - by drigoSkalWalker
    I want to do it: int main () { bla bla bla void *onetype; switch (USER_INPUT_TYPE) { CASE CONVERT_TO_CHAR: convert onetype VOID TO CHAR HOW??? CASE CONVERT_TO_INT: convert onetype VOID TO INT HOW??? LOT OF CASES... } } Yes, I know type casting, but type casting is a 'temporary' change... So...Is there any way to accomplish it in C? EDIT : Stop stop stop! Please, see, what are you doing is type casting, I KNOW THIS, you are creating another variable of the desirable type like int i = (int) onetype, I don't want this, I want something else like onetype = (int) onetype, without recreate them, without allocate another variable. Thanks a lot guys!

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  • C++ Add this pointer to a container by calling it in base class constructor

    - by vivekeviv
    class Base { public: Base (int a, int b); private: int a,b; }; class Derived1 { public: Derived1():base(1,2){} }; similarly Derived2, Derived 3 which doesnt contain any data members on its own Now i need to contain these derived objects in a singleton, so i was thinking to call this in base constructor like Base::Base(int a, int b) { CBaseMgr::GetInstance()->AddtoVector(this); } so now if i construct Derived d1, d2, d3 etc. will the Singleton's container contain all derived objects? My doubt is can i do this adding of objects to container in base ctor or should i do in derived ctor.?

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  • Java: How to make this Serializable?

    - by Hasslarn
    I dont know that much about Serializable, but i need this class to be. How to achieve it? package helpers; public class XY implements Comparable<XY> { public int x; public int y; public XY (int x, int y) { this.x = x; this.y = y; } public int compareTo( XY other ) { String compare1 = this.x + "-" + this.y; String compare2 = other.x + "-" + other.y; return compare1.compareTo( compare2 ); } public String toString() { return this.x + "-" + this.y; } } As of now i cant send it as an object with outputstream..I´ve tried just to implement Serializable but it doesnt do the trick!

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  • SQL SELECT using in() but excluding others.

    - by Pickledegg
    I have a table called 'countries' linked to another table 'networks' with a many to many relationship: countries countries_networks networks +-------------+----------+ +-------------+----------+ +-------------+---------------+ | Field | Type | | Field | Type | | Field | Type | +-------------+----------+ +-------------+----------+ +-------------+---------------+ | id | int(11) | | id | int(11) | | id | int(11) | | countryName | char(35) | | country_id | int(11) | | name | varchar(100) | +-------------+----------+ | network_id | int(11) | | description | varchar(255) | To retrieve all countries that have a network_id of 6 & 7, I just do the following: ( I could go further to use the networks.name but I know the countries_networks.network_id so i just use those to reduce SQL.) SELECT DISTINCT countryName FROM countries AS Country INNER JOIN countries_networks AS n ON Country.id = n.country_id WHERE n.network_id IN (6,7) This is fine, but I then want to retrieve the countries with a network_id of JUST 8, and no others. I'ver tried the following but its still returning networks with 6 & 7 in. Is it something to do with my JOIN? SELECT DISTINCT countryName FROM countries AS Country INNER JOIN countries_networks AS n ON Country.id = n.country_id WHERE n.network_id IN (8) AND n.network_id not IN(6,7) Thanks.

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  • Is it bad practice to declare an array mid-function...

    - by Maximus
    In C, which would be more proper... void MyFunction() { int* array; int size; //do a bunch of stuff size = 10; array = (int*)(sizeof(int)*size); //do more stuff... //no longer need array... free(array); } Or is something like this okay? void MyFunction() { int size; //do a bunch of stuff size = 10; array[size]; //do more stuff... } The malloc uses the heap instead of the stack, so I suppose if you know size is going to be very large you'd want to malloc... but if you're quite certain size will be small enough, would the second method be reasonable?

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  • behavior of memset

    - by Vinicius Horta
    Does this function has the same behavior that 'memset'? (Oops! Your question couldn't be submitted because: Your post does not have much context to explain the code sections; please explain your scenario more clearly. ) inline void SetZeroArray( void *vArray[], unsigned int uArraySize ) { for(unsigned i=0; i<=uArraySize; i++ ) vArray[i] = NULL; } int main( int argc, char *argv[] ) { unsigned int uLevels[500]; SetZeroArray( (void**)uLevels, 500 ); unsigned int ulRLevels[500]; memset( &ulRLevels, 0, sizeof( ulRLevels ) ); system("pause>nul"); return EXIT_SUCCESS; }

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  • SQL-Join with NULL-columns

    - by tstenner
    I'm having the following tables: Table a +-------+------------------+------+-----+ | Field | Type | Null | Key | +-------+------------------+------+-----+ | bid | int(10) unsigned | YES | | | cid | int(10) unsigned | YES | | +-------+------------------+------+-----+ Table b +-------+------------------+------+ | Field | Type | Null | +-------+------------------+------+ | bid | int(10) unsigned | NO | | cid | int(10) unsigned | NO | | data | int(10) unsigned | NO | +-------+------------------+------+ When I want to select all rows from b where there's a corresponding bid/cid-pair in a, I simply use a natural join SELECT b.* FROM b NATURAL JOIN a; and everything is fine. When a.bid or a.cid is NULL, I want to get every row where the other column matches, e.g. if a.bid is NULL, I want every row where a.cid=b.cid, if both are NULL I want every column from b. My naive solution was this: SELECT DISTINCT b.* FROM b JOIN a ON ( ISNULL(a.bid) OR a.bid=b.bid ) AND (ISNULL(a.cid) OR a.cid=b.cid ) Is there any better way to to this?

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  • Visual Studio 2010 Compiling C code

    - by Corsen2000
    I have the following code snippet. This is a c file in visual studio 2010. If i try to compile this with the line: int hello = 10; commented out it will compile just fine. If I comment that line in it will not compile. Am I missing something or should I not be using Visual Studio 2010 to compile C code. If this is a Visual Studio problem can anyone recommend a easy to use IDE / Compiler that I can for C. Thank You int* x = (int*) calloc(1, sizeof(int)); *x = 5; //int hello = 10; printf("Hello World! %i", *x); getchar();

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  • Convert Decimal number into Fraction

    - by alankrita
    I am trying to convert decimal number into its fraction. Decimal numbers will be having a maximum 4 digits after the decimal place. example:- 12.34 = 1234/100 12.3456 = 123456/10000 my code :- #include <stdio.h> int main(void) { double a=12.34; int c=10000; double b=(a-floor(a))*c; int d=(int)floor(a)*c+(int)b; while(1) { if(d%10==0) { d=d/10; c=c/10; } else break; } printf("%d/%d",d,c); return 0; } but I am not getting correct output, Decimal numbers will be of double precision only.Please guide me what I should do.

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