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  • How can you build a C++ library to produce a .lib file for use in another project?

    - by Codereview
    I tried to use Cmake for the first time, I tried adding a library to my project (Specifically, PhysFS) but then I understood that the library had no .lib file or .a file at all, so I have to build those somehow. I have no clue where to even start around going this, what should I do? Someone suggested I'd go to the project folder and type "Cmake ..." then "Make ..." but I was clueless as to how I'd do that. How would I build the library headers and source files in a .lib file that I can link in C::B? I'm using Windows XP SP3

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  • Is it possible to wrap calls to statically linked 3rd party library?

    - by robusta
    Hi, I would like to trace calls to some 3rd party library which are made from another 3rd party library. Example: I want to trace calls to library A. My application statically links library B, which in turn is statically linked to library A. In case of dynamic linking I could write library A2 with wrappers for functions which I want to trace of library A and use LD_PRELOAD=A2.so. Then, my wrappers will be called instead, and I will see the trace. In my case I cannot use dynamic linking. Is it possible to achieve the same using static linking? Thanks, Robusta

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  • Python bindings for a vala library

    - by celil
    I am trying to create python bindings to a vala library using the following IBM tutorial as a reference. My initial directory has the following two files: test.vala using GLib; namespace Test { public class Test : Object { public int sum(int x, int y) { return x + y; } } } test.override %% headers #include <Python.h> #include "pygobject.h" #include "test.h" %% modulename test %% import gobject.GObject as PyGObject_Type %% ignore-glob *_get_type %% and try to build the python module source test_wrap.c using the following code build.sh #/usr/bin/env bash valac test.vala -CH test.h python /usr/share/pygobject/2.0/codegen/h2def.py test.h > test.defs pygobject-codegen-2.0 -o test.override -p test test.defs > test_wrap.c However, the last command fails with an error $ ./build.sh Traceback (most recent call last): File "/usr/share/pygobject/2.0/codegen/codegen.py", line 1720, in <module> sys.exit(main(sys.argv)) File "/usr/share/pygobject/2.0/codegen/codegen.py", line 1672, in main o = override.Overrides(arg) File "/usr/share/pygobject/2.0/codegen/override.py", line 52, in __init__ self.handle_file(filename) File "/usr/share/pygobject/2.0/codegen/override.py", line 84, in handle_file self.__parse_override(buf, startline, filename) File "/usr/share/pygobject/2.0/codegen/override.py", line 96, in __parse_override command = words[0] IndexError: list index out of range Is this a bug in pygobject, or is something wrong with my setup? What is the best way to call code written in vala from python? EDIT: Removing the extra line fixed the current problem, but now as I proceed to build the python module, I am facing another problem. Adding the following C file to the existing two in the directory: test_module.c #include <Python.h> void test_register_classes (PyObject *d); extern PyMethodDef test_functions[]; DL_EXPORT(void) inittest(void) { PyObject *m, *d; init_pygobject(); m = Py_InitModule("test", test_functions); d = PyModule_GetDict(m); test_register_classes(d); if (PyErr_Occurred ()) { Py_FatalError ("can't initialise module test"); } } and building with the following script build.sh #/usr/bin/env bash valac test.vala -CH test.h python /usr/share/pygobject/2.0/codegen/h2def.py test.h > test.defs pygobject-codegen-2.0 -o test.override -p test test.defs > test_wrap.c CFLAGS="`pkg-config --cflags pygobject-2.0` -I/usr/include/python2.6/ -I." LDFLAGS="`pkg-config --libs pygobject-2.0`" gcc $CFLAGS -fPIC -c test.c gcc $CFLAGS -fPIC -c test_wrap.c gcc $CFLAGS -fPIC -c test_module.c gcc $LDFLAGS -shared test.o test_wrap.o test_module.o -o test.so python -c 'import test; exit()' results in an error: $ ./build.sh ***INFO*** The coverage of global functions is 100.00% (1/1) ***INFO*** The coverage of methods is 100.00% (1/1) ***INFO*** There are no declared virtual proxies. ***INFO*** There are no declared virtual accessors. ***INFO*** There are no declared interface proxies. Traceback (most recent call last): File "<string>", line 1, in <module> ImportError: ./test.so: undefined symbol: init_pygobject Where is the init_pygobject symbol defined? What have I missed linking to?

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  • JavaScript String Library - Hitting a Minor Roadblock

    - by OneNerd
    Ok - am trying to create a string library that contains a handful of useful things missing from JavaScript. Here is what I have so far: ;function $__STRING__$(in_string) { /* internal functions */ this.s = in_string; this.toString = function(){return this.s;}; /******* these functions CAN be chained (they return the $__STRING__$ object) ******/ this.uppercase = function(){this.s = this.s.toUpperCase(); return this;}; this.lowercase = function(){this.s = this.s.toLowerCase(); return this;}; this.trim = function(){this.s = this.s.replace(/^\s+|\s+$/g,""); return this;}; this.ltrim = function(){this.s = this.s.replace(/^\s+/,""); return this;}; this.rtrim = function(){this.s = this.s.replace(/\s+$/,""); return this;}; this.striptags = function(){this.s = this.s.replace(/<\/?[^>]+(>|$)/g, ""); return this;}; this.escapetags = function(){this.s = this.s.replace(/</g,"<").replace(/>/g,">"); return this;}; this.unescapetags = function(){this.s = this.s.replace(/</g,"<").replace(/>/g,">"); return this;}; this.underscorize = function(){this.s = this.s.replace(/ /g,"_"); return this;}; this.dasherize = function(){this.s = this.s.replace(/ /g,"-"); return this;}; this.spacify = function(){this.s = this.s.replace(/_/g," "); return this;}; this.left = function(length){this.s = this.s.substring(length,0); return this;}; this.right = function(length){this.s = this.s.substring(this.s.length,this.s.length-length); return this;}; this.shorten = function(length){if(this.s.length<=length){return this.s;}else{this.left(this.s,length)+"..."; return this;}}; this.mid = function(start,length){return this.s.substring(start,(length+start));}; this._down = function(){return this.s;}; // breaks chain, but lets you run core js string functions /******* these functions CANNOT be chained (they do not return the $__STRING__$ object) ******/ this.contains = function(needle){if(this.s.indexOf(needle)!==-1){return true;}else{return false;}}; this.startswith = function(needle){if(this.left(this.s,needle.length)==needle){return true;}else{return false;}}; this.endswith = function(needle){if(this.right(this.s,needle.length)==needle){return true;}else{return false;};}; } function $E(in_string){return new $__STRING__$(in_string);} String.prototype._enhance = function(){return new $__STRING__$(this);}; String.prototype._up = function(){return new $__STRING__$(this);}; It works fairly well, and I can chain commands etc. I set it up so I can cast a string as an enhanced string these 2 ways: $E('some string'); 'some string'._enhance(); However, each time I want to use a built-in string method, I need to convert it back to a string first. So for now, I put in _down() and _up() methods like so: alert( $E("hello man").uppercase()._down().replace("N", "Y")._up().dasherize() ); alert( "hello man"._enhance().uppercase()._down().replace("N", "Y")._up().dasherize() ); It works fine, but what I really want to do it be able to use all of the built-in functions a string can use. I realize I can just replicate each function inside my object, but I was hoping there was a simpler way. So question is, is there an easy way to do that? Thanks -

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  • Segmentation fault, shared library

    - by user1306184
    I get Segmentation Fault when I try to run my program. Can someone please help me find out what Im doing wrong? Compiling with this: g++ sms_out.cpp -o sms_out g++ -c -fPIC SMSDispatch.cpp g++ -shared SMSDispatch.o -o libSMSDispatch.so It should be a shared library and dynamic linking. I get Segmentation Fault when I try to run sms_out. //sms_out.cpp #include <iostream> #include<cstdlib> #include<fstream> #include<sstream> #include<string> #include "SMSDispatch.h" using namespace std; string sms = ""; void sendSMS(string sms) { SMSDispatch* sPtr=0; sPtr->sendSMS(sms); } int main(int argc, char *argv[]) { if(argv[1]) { string input = argv[1]; string test = "--author"; if(input == test) { cout << "s149113" << endl; return 0; } } string line = ""; string file = "sms_out.txt"; ifstream myfile(file.c_str()); while(getline(myfile, line)) { string idnr, landcode, number, error; istringstream linestream(line); unsigned short errorcode; //Split the sentence getline(linestream, idnr, '\t'); getline(linestream, landcode, ':'); getline(linestream, number, '\t'); getline(linestream, error); if(idnr == "") break; //Make string to int try { errorcode = atoi(error.c_str() ); } catch (exception &) { } //Put together landcode and tlfnumber string nr = landcode + number; string txt = "Thank you for your vote!"; if(errorcode == 100) txt = "Invalid question, please try again"; else if(errorcode == 110) txt = "Sorry, only one vote pr. number"; else if(errorcode == 200) txt = "Invalid alternative, please try again"; else if(errorcode == 300) txt = "Missing a statement after other, please try again"; else if(errorcode == 999) txt = "An error occurred, please try again"; sms += "{\"ID\":" + idnr + ",\"nr\":" + nr + ",\"txt\":" + "\"" + txt + "\"" + "}\n"; } cout << sms << endl; sendSMS(sms); } //SMSDispatch.h #include <string> #ifndef SMSDISPATCH_H #define SMSDISPATCH_H using namespace std; class SMSDispatch{ public: virtual void sendSMS(string json); }; #endif //SMSDispatch.cpp #include <iostream> #include <fstream> #include "SMSDispatch.h" using namespace std; /*virtual*/void SMSDispatch::sendSMS(string json) { ofstream myfile; myfile.open ("sms_out.log"); myfile << json; myfile.close(); } int main() { }

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  • Deploying a PHP Library project with Maven

    - by Marco
    Hi, I've created a PHP Library project using Maven, and I'm now ready for its deployment. Following the instructions at http://www.php-maven.org/deploy.html, something went wrong. The configuration is set to: <descriptorRef>php-lib</descriptorRef> During the execution of mvn deploy I get a list of errors for unfound dependencies in the repository: [INFO] [jar:jar {execution: default-jar}] [INFO] Building jar: /home/marco/projects/php/my-app/target/my-app-1.0-SNAPSHOT.jar [INFO] [plugin:addPluginArtifactMetadata {execution: default-addPluginArtifactMetadata}] Downloading: http://repo1.php-maven.org/release/org/phpmaven/maven-php-plugin/2.2-beta-2/maven-php-plugin-2.2-beta-2.pom [INFO] Unable to find resource 'org.phpmaven:maven-php-plugin:pom:2.2-beta-2' in repository release-repo1.php-maven.org (http://repo1.php-maven.org/release) Downloading: http://repo1.maven.org/maven2/org/phpmaven/maven-php-plugin/2.2-beta-2/maven-php-plugin-2.2-beta-2.pom [INFO] Unable to find resource 'org.phpmaven:maven-php-plugin:pom:2.2-beta-2' in repository central (http://repo1.maven.org/maven2) Downloading: http://repo1.php-maven.org/release/org/phpmaven/maven-php-plugin/2.2-beta-2/maven-php-plugin-2.2-beta-2.pom [INFO] Unable to find resource 'org.phpmaven:maven-php-plugin:pom:2.2-beta-2' in repository release-repo1.php-maven.org (http://repo1.php-maven.org/release) Downloading: http://repo1.maven.org/maven2/org/phpmaven/maven-php-plugin/2.2-beta-2/maven-php-plugin-2.2-beta-2.pom [INFO] Unable to find resource 'org.phpmaven:maven-php-plugin:pom:2.2-beta-2' in repository central (http://repo1.maven.org/maven2) Downloading: http://repo1.php-maven.org/release/org/apache/maven/wagon/wagon-http-shared/1.0-beta-6/wagon-http-shared-1.0-beta-6.pom [INFO] Unable to find resource 'org.apache.maven.wagon:wagon-http-shared:pom:1.0-beta-6' in repository release-repo1.php-maven.org (http://repo1.php-maven.org/release) Downloading: http://repo1.php-maven.org/release/org/apache/maven/wagon/wagon-http-shared/1.0-beta-6/wagon-http-shared-1.0-beta-6.pom [INFO] Unable to find resource 'org.apache.maven.wagon:wagon-http-shared:pom:1.0-beta-6' in repository release-repo1.php-maven.org (http://repo1.php-maven.org/release) Downloading: http://repo1.maven.org/maven2/org/apache/maven/wagon/wagon-http-shared/1.0-beta-6/wagon-http-shared-1.0-beta-6.pom Downloading: http://repo1.php-maven.org/release/nekohtml/xercesMinimal/1.9.6.2/xercesMinimal-1.9.6.2.pom [INFO] Unable to find resource 'nekohtml:xercesMinimal:pom:1.9.6.2' in repository release-repo1.php-maven.org (http://repo1.php-maven.org/release) Downloading: http://repo1.php-maven.org/release/nekohtml/xercesMinimal/1.9.6.2/xercesMinimal-1.9.6.2.pom [INFO] Unable to find resource 'nekohtml:xercesMinimal:pom:1.9.6.2' in repository release-repo1.php-maven.org (http://repo1.php-maven.org/release) Downloading: http://repo1.maven.org/maven2/nekohtml/xercesMinimal/1.9.6.2/xercesMinimal-1.9.6.2.pom And this is my settings.xml file: <settings> <profiles> <profile> <id>profile-php-maven</id> <pluginRepositories> <pluginRepository> <id>release-repo1.php-maven.org</id> <name>PHP-Maven 2 Release Repository</name> <url>http://repo1.php-maven.org/release</url> <releases> <enabled>true</enabled> </releases> </pluginRepository> <pluginRepository> <id>snapshot-repo1.php-maven.org</id> <name>PHP-Maven 2 Snapshot Repository</name> <url>http://repo1.php-maven.org/snapshot</url> <releases> <enabled>false</enabled> </releases> <snapshots> <enabled>true</enabled> </snapshots> </pluginRepository> </pluginRepositories> <repositories> <repository> <id>release-repo1.php-maven.org</id> <name>PHP-Maven 2 Release Repository</name> <url>http://repo1.php-maven.org/release</url> <releases> <enabled>true</enabled> </releases> </repository> <repository> <id>snapshot-repo1.php-maven.org</id> <name>PHP-Maven 2 Snapshot Repository</name> <url>http://repo1.php-maven.org/snapshot</url> <releases> <enabled>false</enabled> </releases> <snapshots> <enabled>true</enabled> </snapshots> </repository> </repositories> </profile> </profiles> <activeProfiles> <activeProfile>profile-php-maven</activeProfile> </activeProfiles> </settings> For every step I've followed the documentation (which is poor, though). Any tips? Thanks

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  • Any ccTalk libraries available?

    - by fretje
    I want to integrate a coin acceptor into one of our applications. This specific coin acceptor uses the ccTalk protocol (specs here). I've been looking for a ccTalk library which I can use from C#, but until this point I've only found this open source project which seems not quite ready, and abandoned. Any of you guys know of any ccTalk libraries out there? I can't believe this hasn't been done before. It doesn't necessarily has to be free.

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  • Convert Bitmap Files into JPEG using the GD library in PHP

    - by Daniel P
    I have been trying to figure out a way to convert bitmap files into a JPEG using the GD library in PHP. I have tried numerous implementations but nothing seems to work. I have tried to tell my client that they should not use Bitmap files but he insists and quite frankly does not comprehend enough about computers to convert them to JPG on his own. I can not use ImageMagick on this server and I need a pure GD solution. Thank you in advance for any and all help. EDIT: The bitmap images that are being used are 16-bit and that is where the problem is occurring. I have this function that I have working .... kinda: function ImageCreateFromBMP($filename) { if (! $f1 = fopen($filename,"rb")) return FALSE; $FILE = unpack("vfile_type/Vfile_size/Vreserved/Vbitmap_offset", fread($f1,14)); if ($FILE['file_type'] != 19778) return FALSE; $BMP = unpack('Vheader_size/Vwidth/Vheight/vplanes/vbits_per_pixel'. '/Vcompression/Vsize_bitmap/Vhoriz_resolution'. '/Vvert_resolution/Vcolors_used/Vcolors_important', fread($f1,40)); $BMP['colors'] = pow(2,$BMP['bits_per_pixel']); if ($BMP['size_bitmap'] == 0) $BMP['size_bitmap'] = $FILE['file_size'] - $FILE['bitmap_offset']; $BMP['bytes_per_pixel'] = $BMP['bits_per_pixel']/8; $BMP['bytes_per_pixel2'] = ceil($BMP['bytes_per_pixel']); $BMP['decal'] = ($BMP['width']*$BMP['bytes_per_pixel']/4); $BMP['decal'] -= floor($BMP['width']*$BMP['bytes_per_pixel']/4); $BMP['decal'] = 4-(4*$BMP['decal']); if ($BMP['decal'] == 4) $BMP['decal'] = 0; $PALETTE = array(); if ($BMP['colors'] < 16777216 && $BMP['colors'] != 65536) { $PALETTE = unpack('V'.$BMP['colors'], fread($f1,$BMP['colors']*4)); } $IMG = fread($f1,$BMP['size_bitmap']); $VIDE = chr(0); $res = imagecreatetruecolor($BMP['width'],$BMP['height']); $P = 0; $Y = $BMP['height']-1; while ($Y >= 0) { $X=0; while ($X < $BMP['width']) { if ($BMP['bits_per_pixel'] == 24) $COLOR = unpack("V",substr($IMG,$P,3).$VIDE); elseif ($BMP['bits_per_pixel'] == 16) { $COLOR = unpack("v",substr($IMG,$P,2)); $blue = ($COLOR[1] & 0x001f) << 3; $green = ($COLOR[1] & 0x07e0) >> 3; $red = ($COLOR[1] & 0xf800) >> 8; $COLOR[1] = $red * 65536 + $green * 256 + $blue; } elseif ($BMP['bits_per_pixel'] == 8) { $COLOR = unpack("n",$VIDE.substr($IMG,$P,1)); $COLOR[1] = $PALETTE[$COLOR[1]+1]; } elseif ($BMP['bits_per_pixel'] == 4) { $COLOR = unpack("n",$VIDE.substr($IMG,floor($P),1)); if (($P*2)%2 == 0) $COLOR[1] = ($COLOR[1] >> 4) ; else $COLOR[1] = ($COLOR[1] & 0x0F); $COLOR[1] = $PALETTE[$COLOR[1]+1]; } elseif ($BMP['bits_per_pixel'] == 1) { $COLOR = unpack("n",$VIDE.substr($IMG,floor($P),1)); if (($P*8)%8 == 0) $COLOR[1] = $COLOR[1] >>7; elseif (($P*8)%8 == 1) $COLOR[1] = ($COLOR[1] & 0x40)>>6; elseif (($P*8)%8 == 2) $COLOR[1] = ($COLOR[1] & 0x20)>>5; elseif (($P*8)%8 == 3) $COLOR[1] = ($COLOR[1] & 0x10)>>4; elseif (($P*8)%8 == 4) $COLOR[1] = ($COLOR[1] & 0x8)>>3; elseif (($P*8)%8 == 5) $COLOR[1] = ($COLOR[1] & 0x4)>>2; elseif (($P*8)%8 == 6) $COLOR[1] = ($COLOR[1] & 0x2)>>1; elseif (($P*8)%8 == 7) $COLOR[1] = ($COLOR[1] & 0x1); $COLOR[1] = $PALETTE[$COLOR[1]+1]; } else return FALSE; imagesetpixel($res,$X,$Y,$COLOR[1]); $X++; $P += $BMP['bytes_per_pixel']; } $Y--; $P+=$BMP['decal']; } fclose($f1); return $res; } The resulting image is this: If you look at the image on the left hand side you can see that the resulting image is not correctly lined up. The little sliver belongs on the right hand side. Where is the code going wrong? The problem is occurring in the 16-bit else-if. Thank you again for all the help.

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  • trying to build Boost MPI, but the lib files are not created. What's going on?

    - by unknownthreat
    I am trying to run a program with Boost MPI, but the thing is I don't have the .lib. So I try to create one by following the instruction at http://www.boost.org/doc/libs/1_43_0/doc/html/mpi/getting_started.html#mpi.config The instruction says "For many users using LAM/MPI, MPICH, or OpenMPI, configuration is almost automatic", I got myself OpenMPI in C:\, but I didn't do anything more with it. Do we need to do anything with it? Beside that, another statement from the instruction: "If you don't already have a file user-config.jam in your home directory, copy tools/build/v2/user-config.jam there." Well, I simply do what it says. I got myself "user-config.jam" in C:\boost_1_43_0 along with "using mpi ;" into the file. Next, this is what I've done: bjam --with-mpi C:\boost_1_43_0>bjam --with-mpi WARNING: No python installation configured and autoconfiguration failed. See http://www.boost.org/libs/python/doc/building.html for configuration instructions or pass --without-python to suppress this message and silently skip all Boost.Python targets Building the Boost C++ Libraries. warning: skipping optional Message Passing Interface (MPI) library. note: to enable MPI support, add "using mpi ;" to user-config.jam. note: to suppress this message, pass "--without-mpi" to bjam. note: otherwise, you can safely ignore this message. warning: Unable to construct ./stage-unversioned warning: Unable to construct ./stage-unversioned Component configuration: - date_time : not building - filesystem : not building - graph : not building - graph_parallel : not building - iostreams : not building - math : not building - mpi : building - program_options : not building - python : not building - random : not building - regex : not building - serialization : not building - signals : not building - system : not building - test : not building - thread : not building - wave : not building ...found 1 target... The Boost C++ Libraries were successfully built! The following directory should be added to compiler include paths: C:\boost_1_43_0 The following directory should be added to linker library paths: C:\boost_1_43_0\stage\lib C:\boost_1_43_0> I see that there are many libs in C:\boost_1_43_0\stage\lib, but I see no trace of libboost_mpi-vc100-mt-1_43.lib or libboost_mpi-vc100-mt-gd-1_43.lib at all. These are the libraries required for linking in mpi applications. What could possibly gone wrong when libraries are not being built?

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  • What's "Disassembly" page when i trace my ASP.NET WebApp ?

    - by Mostafa
    Hi I have a ClassLibrary in my ASP.NET Web Application solution , Recently when i do some changes in that ClassLibrary and rebuilt that , That doesn't affect the solution . While debuging and tracing instead of going into method of that ClassLibrary , i face "Disassembly" page . I delete Temporary ASP.NET File's folder and Removed the class library from the solution and i added again several times ,But No difference could you help me at this please ?

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  • UIImagePickerController does not deliver geo tag data

    - by Gregory Mace
    When I use UIImagePickerController to select a photo, either from the Camera Roll or the Photo Library, the image that gets returned to me in the method 'didFinishPickingImage' does not contain the exif data for latitude and longitude. I know that the headers are there, because they show up when imported into iPhoto, also if I upload images from the Camera Roll, they also contain the exif headers for location. Is there a way to get UIImagePickerController to deliver that information as well?

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  • Ruby generic filesystem libraries

    - by webdestroya
    I am looking for a "Virtual File System" type library for ruby. I want to be able to have a completely generic file system that I can easily switch between using Local files and using S3 or using FTP or something like that. (Identical to VFS for Java) Has anybody used any type of generic file system for ruby (I just need it to support local files and Amazon S3) Any pointers would be much appreciated.

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  • 32 bit unsigned int php

    - by Zeta Two
    Hello! Does anyone know of a class/library/etc. that can simulate 32 bit unsigned integers on a 32 bit platform in PHP? I'm porting a C lib into PHP and it uses a lot of integers that are greater than the maximum for 32 bit signed int.

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  • What does binding mean exactly?

    - by Lily
    I always see people mention that "Python binding" and "C Sharp binding" etc. when I am actually using their C++ libraries. What does binding mean? If the library is written in C, and does Python binding means that they use SWIG kind of tool to mock a Python interface? Newbie in this field, and any suggestion will be welcomed.

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  • Storing third-party libraries in source control

    - by graham.reeds
    Should libraries that the application relies on be stored in source control? One part of me says it should and another part say's no. It feels wrong to add a 20mb library that dwarfs the entire app just because you rely on a couple of functions from it (albeit rather heavily). Should you just store the jar/dll or maybe even the distributed zip/tar of the project? What do other people do?

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  • link nasm program for mac os x

    - by Fry Constantine
    i have some problems with linking nasm program for macos: GLOBAL _start SEGMENT .text _start: mov ax, 5 mov bx, ax mov [a], ebx SEGMENT .data a DW 0 t2 DW 0 fry$ nasm -f elf test.asm fry$ ld -o test test.o -arch i386 ld: warning: in test.o, file was built for unsupported file format which is not the architecture being linked (i386) ld: could not find entry point "start" (perhaps missing crt1. fry$ nasm -f macho test.asm fry$ ld -o test test.o -arch i386 ld: could not find entry point "start" (perhaps missing crt1.o) can anyone help me?

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  • Image viewport with zoom in Javascript

    - by pakore
    I want to display a huge image inside a viewport in a html page. I would like to be able to drag and drop the image to move it inside the viewport, like in Google Maps. Any library where I can find such component? Thanks in advance

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  • prefuse.render.TextItemRenderer can not be resolved

    - by Rojet
    Hi, I want to use the samples available in prefuse gallery , I used "GraphView" and "RadialGraphView" code in java but the "import prefuse.render.TextItemRenderer;" could not be resolved in both sample. Would you please let me know how can I add the related library into my program? Thank you in advance Rojet

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