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  • wordpress is truncating and replacing category name and description in version 2.7.1 [migrated]

    - by Jayapal Chandran
    version: WordPress 2.7.1 I recently created a new category in a blog by wordpress. I created a long category name like win32 api programming and the description as windows api programming and win23api programming. But after saving it the name and the description changes to name: win32 api instead of win32 api programming and desc: Win32 api snippets I don't want to upgrade my wordpress because i dont like some new features in the new releases. what should i do to get my actual strings(names) intact?

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  • PHP introduit une nouvelle API de gestion des mots de passe, fondée sur l'algorithme de hashage sécurisé Bcrypt

    La RFC "password_hash" vient d'être acceptée et sera ajoutée à PHP 5.5 Pourquoi cette nouvelle API ? Généralement lorsque l'on parle de hash de mot de passe les utilisateurs se tournent vers md5 ou sha, deux algorithmes qui ne devrait plus être utilisés (nombreuses rainbow tables, failles dans l'algorithme ...) Une solution efficace pour hasher ses mots de passe est l'utilisation de bcrypt mais malheureusement peu de développeur l'utilisent notamment à cause de la fonction crypt() de php qui n'est pas des plus facile...

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  • What payment gateways do real customers really use when given the choice?

    - by ??????
    I would like to give customers the option of paying however they can whether that be through a proper gateway (e.g. SagePay) or through something else such as PayPal, Amazon Checkout or Google Checkout. Personally I have not bought anything through the Amazon Checkout except for on Amazon.co.uk and my PayPal buys have been limited. As for Google Checkout I have no idea what that is or how it works from a consumer perspective. I understand that people buying from smaller sites are happier to pay by PayPal as they have an account already and trust PayPal. As for Amazon Payments and Google Checkout, do people actually use them if given the choice? There are a lot of people on Kindles these days, happy to buy stuff via Amazon on their Kindle. Would Amazon Payments make sense to this growing crowd? With too many payment gateways on offer it might be confusing at the checkout. Does anyone know if this is a problem for genuine customers? I also have not seen many 'pay by Amazon Payments' icons on websites (you see PayPal all the time). Does advertising the fact that you can pay by Amazon Payments increase sales, e.g. to Kindle owners that have a nebulous book-buying account that 'their other half doesn't know about'?

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  • JetBrains rend disponible son outil de bug tracking YouTrack en version 2.0 avec notamment une API R

    Bonjour, JetBrains vient d'annoncer la version 2.0 de YouTrack avec comme évolutions majeures :La notion de custom attribute (enrichissement des méta données) Une bookmarklet pour créer un ticket Une API REST Une gestion des accréditations pour l'accès aux tickets La prévisualisation des pièces jointes Enrichissement du profil utilisateur (marqueur utilisateur connecté, avatar, etc.) Au rayon des améliorations :Extension du langage de requêtage Amélioration de l'interprétation de la création d'un ticket (ex. navigation vers le code source concerné à partir d'une stacktrace) Inst...

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  • Is there a way to take credit cards on my website without needing a merchant account/payment gateway?

    - by Erik
    I've been looking for a service like this but can't find one -- it boggles my mind that such a thing doesn't exist. The ideal thing I'm looking for would be something like this: User fills out a form on my website I submit data to the service (cc #, payment amount) I get paid perhaps monthly by the service the amounts that were charged (less a fee) This is more or less how accepting paypal for payments works, except it takes my users to paypal's site and forces them to create a paypal account etc, which I'd like to avoid. Does such a service exist?

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  • In what oreder does the Asset-Pipeline in Ruby on Rails load JavaScript Files?

    - by psycatham
    Hello, So, when I decided to remove the tags <script></script> and benefit from the asset-pipeline instead, complications took place. I am working with Google Maps' API V3, and to benefit from their functions and objects that their code provides, you have load the link first <script src="https://maps.googleapis.com/maps/api/js?v=3.exp&libraries=places"></script> Basically, If I put this line before their code, and put their code in script tags, things work out pretty perfecty, but when I use javascript_include_tag instead of script tag in html and copy my code to the file I pointed at -Like This - <script src="https://maps.googleapis.com/maps/api/js?v=3.exp&libraries=places"></script> <%=javascript_include_tag "map_new_marker_drag"%> , the asset-pipeline seems to load That file before loading the link of Google Maps API, thus I get the error : - Uncaught ReferenceError : google is undefined I tried putting the link in javascript_include_tag too -Like this- <%=javascript_include_tag "https://maps.googleapis.com/maps/api/js?v=3.exp&libraries=places" %> <%=javascript_include_tag "map_new_marker_drag"%> , and it generated this <script src="https://maps.googleapis.com/maps/api/js?v=3.exp&amp;libraries=places"></script> <script src="https://maps.gstatic.com/cat_js/intl/en_us/mapfiles/api-3/17/2/%7Bmain,places%7D.js" type="text/javascript"></script> <script src="/assets/map_new_marker_drag.js?body=1"></script> and the same error Uncaught ReferenceError : google is undefined. Do I have to put it in another order? what am I missing about the asset-pipeline mechanisms ? What should I do to make the link load before the code so to benefit from their objects and get rid of the error? PS : I tried using jquery functions and so , but I seem not to make it happen. If you still think this is a proper solution, please provide me some code I can use this is the jquery function I used jQuery(function($) { // Asynchronously Load the map API var script = document.createElement('script'); script.src = "http://maps.googleapis.com/maps/api/js?sensor=false&callback=initialize"; document.body.appendChild(script); var scriptTwo = document.createElement('script'); scriptTwo.src = "https://maps.googleapis.com/maps/api/js?v=3.exp&libraries=places"; document.body.appendChild(scripTwo); });

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  • Android : les API ne peuvent être soumises au Copyright, décide le juge chargé de l'affaire, Oracle compte faire appel

    Android : les API ne peuvent être soumises au Copyright Décide le juge chargé de l'affaire, Oracle compte faire appel Mise à jour du 04 juin 2012 par Idelways Encore un dur revers pour Oracle qui revient bredouille, ou presque, de la rude bataille juridique qu'il a déclarée à Google et à son Android. Le juge William Alsup (développeur lui aussi à ses heures perdues) vient de prononcer le verdict de l'affaire dans un document de 41 pages. Il y explique qu'en dépit de la nature « ingénieuse » des éléments qui con...

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  • What are the recommended minimum payment options on an e-commerce site?

    - by Mantorok
    I've recently released a site that presently integrates with PayPal for taking payments, this doesn't require you to hold a PayPal account as you can submit credit cards through the PayPal checkout without having to sign-up etc. But what other options would you say were recommended or perhaps even required to ensure you capture as many potential customers as possible? EDIT: We accept payments worldwide by the way.

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  • Is libunity planning on including functions for Unity Places?

    - by SaidKLE
    I am unclear on this, because I have heard mention of a proposed API for Unity Places, and such an API would be extremely useful for projects involving home automation. I am interested in developing in that direction, but I haven't been able to find the API for Unity Places. It would make the most sense of libunity was to include Unity Places because it would put all the functionality of the Unity launcher into one place. If libunity is not the API for UPs, does such an API exist, and how would I find it?

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  • In what order does the Asset-Pipeline in Ruby on Rails load JavaScript Files? [on hold]

    - by psycatham
    So, when I decided to remove the tags <script></script> and benefit from the asset-pipeline instead, complications took place. I am working with Google Maps' API V3, and to benefit from their functions and objects that their code provides, you have load the link first <script src="https://maps.googleapis.com/maps/api/js?v=3.exp&libraries=places"></script> Basically, If I put this line before their code, and put their code in script tags, things work out pretty perfecty, but when I use javascript_include_tag instead of script tag in html and copy my code to the file I pointed at -Like This - <script src="https://maps.googleapis.com/maps/api/js?v=3.exp&libraries=places"></script> <%=javascript_include_tag "map_new_marker_drag"%> , the asset-pipeline seems to load That file before loading the link of Google Maps API, thus I get the error : - Uncaught ReferenceError : google is undefined I tried putting the link in javascript_include_tag too -Like this- <%=javascript_include_tag "https://maps.googleapis.com/maps/api/js?v=3.exp&libraries=places" %> <%=javascript_include_tag "map_new_marker_drag"%> , and it generated this <script src="https://maps.googleapis.com/maps/api/js?v=3.exp&amp;libraries=places"></script> <script src="https://maps.gstatic.com/cat_js/intl/en_us/mapfiles/api-3/17/2/%7Bmain,places%7D.js" type="text/javascript"></script> <script src="/assets/map_new_marker_drag.js?body=1"></script> and the same error Uncaught ReferenceError : google is undefined. Do I have to put it in another order? what am I missing about the asset-pipeline mechanisms? What should I do to make the link load before the code so to benefit from their objects and get rid of the error? PS : I tried using jquery functions and so , but I seem not to make it happen. If you still think this is a proper solution, please provide me some code I can use this is the jquery function I used jQuery(function($) { // Asynchronously Load the map API var script = document.createElement('script'); script.src = "http://maps.googleapis.com/maps/api/js?sensor=false&callback=initialize"; document.body.appendChild(script); var scriptTwo = document.createElement('script'); scriptTwo.src = "https://maps.googleapis.com/maps/api/js?v=3.exp&libraries=places"; document.body.appendChild(scripTwo); });

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  • Google publie le code source d'Android 4, le kit de développement natif de l'OS supporte désormais les API de cette version

    Google publie le code source d'Android 4 Le kit de développement natif de l'OS supporte désormais les API de cette version Sur la mailing-list d'Android, un ingénieur de Google annonce la publication progressive du code source d'Ice Cream Sandwish sur son serveur Git public, d'où il peut être librement téléchargé. Cette ouverture constitue un pas significatif pour Android, car il s'agit de la première fois qu'une base de code de l'OS, adaptée aux tablettes, soit accessible. Android 4 représente un environnement unifié pour les s...

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  • WWDC : Apple dévoile iOS 8 avec son SDK qui introduit plus de 4 000 nouvelles API, la version bêta disponible pour les développeurs

    WWDC : Apple dévoile iOS 8 avec son SDK qui introduit plus de 4 000 nouvelles API la version bêta disponible pour les développeursLe WWDC bat son plein. Apple a présenté lors de son événement dédié aux développeurs la prochaine version majeure de son système d'exploitation pour mobile iOS.iOS 8 introduit un nombre important de nouvelles fonctionnalités et améliorations pour séduire encore plus les fans des iDevices qui reposent sous le système d'exploitation.Son centre de notifications a été revu...

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  • Firefox 31 Beta débarque avec de nombreux outils pour développeurs, l'API Firefox Hub signe son arrivée sur Android

    Firefox 31 Beta débarque avec de nombreux outils pour développeurs, l'API Firefox Hub signe son arrivée sur Android Deux jours seulement après avoir publié la version stable de Firefox 30, Mozilla propose déjà la bêta de la mouture suivante, Firefox 31, pour ordinateur de bureau sur les plateformes Windows, Mac et Linux mais également pour mobile sur Android. Les nouveautés apportées sont principalement axées développeurs afin de leur permettre de bâtir plus facilement qu'avant du contenu web,...

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  • Delphi Pascal - Using SetFilePointerEx and GetFileSizeEx, Getting Physical Media exact size when reading as a file

    - by SuicideClutchX2
    I am having trouble understanding how to delcare GetFileSizeEx and SetFilePointerEx in Delphi 2009 so that I can use them since they are not in the RTL or Windows.pas. I was able to compile with the following: function GetFileSizeEx(hFile: THandle; lpFileSizeHigh: Pointer): DWORD; external 'kernel32'; Then using GetFileSizeEx(PD, Pointer(DriveSize)); to get the size. But could not get it to work, the disk handle I am using is valid and I have had no problem reading the data or working under the 2gb mark with the older API's. GetFileSize of course returns 4294967295. I have had greater trouble trying to use SetFilePointerEx with the data types it uses. The overall project needs to read the data from a flash card, which is not a problem at all I can do this. My problem is that I can not find the length or size of the media I will be reading. I have code I have used in the past to do this with media under 2GB. But now that I need to read media over 2GB it is a problem. If you still dont understand I am dumping a card with all data including the boot record, etc. This is the code I would normally use to read from the physical disk to grab say the boot record and dump it to file: SetFilePointer(PD,0,nil,FILE_BEGIN); SetLength(Buffer,512); ReadFile(PD,Buffer[0],512,BytesReturned,nil); I just need to figure out how to find the end of an 8gb card and so on as well as being able to set a file pointer beyond the 2gb barrier. I guess any help in the external declarations as well as understand the values that SetFilePointerEx uses (I do not understand the whole High Low thing) would be of great help. var Form1: TForm1; function GetFileSizeEx(hFile: THandle; var FileSize: Int64): DWORD; stdcall; external 'kernel32'; implementation {$R *.dfm} function GetLD(Drive: Char): Cardinal; var Buffer : String; begin Buffer := Format('\\.\%s:',[Drive]); Result := CreateFile(PChar(Buffer),GENERIC_READ Or GENERIC_WRITE,FILE_SHARE_READ,nil,OPEN_EXISTING,0,0); If Result = INVALID_HANDLE_VALUE Then begin Result := CreateFile(PChar(Buffer),GENERIC_READ,FILE_SHARE_READ,nil,OPEN_EXISTING,0,0); end; end; function GetPD(Drive: Byte): Cardinal; var Buffer : String; begin If Drive = 0 Then begin Result := INVALID_HANDLE_VALUE; Exit; end; Buffer := Format('\\.\PHYSICALDRIVE%d',[Drive]); Result := CreateFile(PChar(Buffer),GENERIC_READ Or GENERIC_WRITE,FILE_SHARE_READ,nil,OPEN_EXISTING,0,0); If Result = INVALID_HANDLE_VALUE Then begin Result := CreateFile(PChar(Buffer),GENERIC_READ,FILE_SHARE_READ,nil,OPEN_EXISTING,0,0); end; end; function GetPhysicalDiskNumber(Drive: Char): Byte; var LD : DWORD; DiskExtents : PVolumeDiskExtents; DiskExtent : TDiskExtent; BytesReturned : Cardinal; begin Result := 0; LD := GetLD(Drive); If LD = INVALID_HANDLE_VALUE Then Exit; Try DiskExtents := AllocMem(Max_Path); DeviceIOControl(LD,IOCTL_VOLUME_GET_VOLUME_DISK_EXTENTS,nil,0,DiskExtents,Max_Path,BytesReturned,nil); If DiskExtents^.NumberOfDiskExtents > 0 Then begin DiskExtent := DiskExtents^.Extents[0]; Result := DiskExtent.DiskNumber; end; Finally CloseHandle(LD); end; end; procedure TForm1.Button1Click(Sender: TObject); var PD : DWORD; BytesReturned : Cardinal; Buffer : Array Of Byte; myFile: File; DriveSize: Int64; begin PD := GetPD(GetPhysicalDiskNumber(Edit1.Text[1])); If PD = INVALID_HANDLE_VALUE Then Exit; Try GetFileSizeEx(PD, DriveSize); //SetFilePointer(PD,0,nil,FILE_BEGIN); //etLength(Buffer,512); //ZeroMemory(@Buffer,SizeOf(Buffer)); //ReadFile(PD,Buffer[0],512,BytesReturned,nil); //AssignFile(myFile, 'StickDump.bin'); //ReWrite(myFile, 512); //BlockWrite(myFile, Buffer[0], 1); //CloseFile(myFile); Finally CloseHandle(PD); End; end;

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  • c++ to vb.net , problem with callback function

    - by johan
    I'm having a hard time here trying to find a solution for my problem. I'm trying to convert a client API funktion from C++ to VB.NET, and i think have some problems with the callback function. parts of the C++ code: typedef struct{ BYTE m_bRemoteChannel; BYTE m_bSendMode; BYTE m_nImgFormat; // =0 cif ; = 1 qcif char *m_sIPAddress; char *m_sUserName; char *m_sUserPassword; BOOL m_bUserCheck; HWND m_hShowVideo; }CLIENT_VIDEOINFO, *PCLIENT_VIDEOINFO; CPLAYER_API LONG __stdcall MP4_ClientStart(PCLIENT_VIDEOINFO pClientinfo,void(CALLBACK *ReadDataCallBack)(DWORD nPort,UCHAR *pPacketBuffer,DWORD nPacketSize)); void CALLBACK ReadDataCallBack(DWORD nPort,UCHAR *pPacketBuffer,DWORD nPacketSize) { TRACE("%d\n",nPacketSize); } ..... aa5.m_sUserName = "123"; aa5.m_sUserPassword="w"; aa5.m_bUserCheck = TRUE; MP4_ClientSetTTL(64); nn1 = MP4_ClientStart(&aa5,ReadDataCallBack); if (nn1 == -1) { MessageBox("error"); return; } SDK description: MP4_ClientStart This function starts a connection. The format of the call is: LONG __stdcall MP4_ClientStart(PCLIENT_VIDEOINFO pClientinfo, void(*ReadDataCallBack)(DWORD nChannel,UCHAR *pPacketBuffer,DWORD nPacketSize)) Parameters pClientinfo holds the information. of this connection. nChannel holds the channel of card. pPacketBuffer holds the pointer to the receive buffer. nPacketSize holds the length of the receive buffer. Return Values If the function succeeds the return value is the context of this connection. If the function fails the return value is -1. Remarks typedef struct{ BYTE m_bRemoteChannel; BYTE m_bSendMode; BYTE m_bImgFormat; char *m_sIPAddress; char *m_sUserName; char *m_sUserPassword; BOOL m_bUserCheck; HWND m_hShowVideo; } CLIENT_VIDEOINFO, * PCLIENT_VIDEOINFO; m_bRemoteChannel holds the channel which the client wants to connect to. m_bSendMode holds the network mode of the connection. m_bImgFormat : Image format, 0 is main channel video, 1 is sub channel video m_sIPAddress holds the IP address of the server. m_sUserName holds the user’s name. m_sUserPassword holds the user’s password. m_bUserCheck holds the value whether sends the user’s name and password or not. m_hShowVideo holds Handle for this video window. If m_hShowVideo holds NULL, the client can be record only without decoder. If m_bUserCheck is FALSE, we will send m_sUserName and m_sUserPassword as NULL, else we will send each 50 bytes. The length of m_sIPAddress and m_sUserName must be more than 50 bytes. ReadDataCallBack: When the library receives a packet from a server, this callback is called. My VB.Net code: Imports System.Runtime.InteropServices Public Class Form1 Const WM_USER = &H400 Public Structure CLIENT_VIDEOINFO Public m_bRemoteChannel As Byte Public m_bSendMode As Byte Public m_bImgFormat As Byte Public m_sIPAddress As String Public m_sUserName As String Public m_sUserPassword As String Public m_bUserCheck As Boolean Public m_hShowVideo As Long 'hWnd End Structure Public Declare Function MP4_ClientSetNetPort Lib "hikclient.dll" (ByVal dServerPort As Integer, ByVal dClientPort As Integer) As Boolean Public Declare Function MP4_ClientStartup Lib "hikclient.dll" (ByVal nMessage As UInteger, ByVal hWnd As System.IntPtr) As Boolean <DllImport("hikclient.dll")> Public Shared Function MP4_ClientStart(ByVal Clientinfo As CLIENT_VIDEOINFO, ByRef ReadDataCallBack As CALLBACKdel) As Long End Function Public Delegate Sub CALLBACKdel(ByVal nPort As Long, <MarshalAs(UnmanagedType.LPArray)> ByRef pPacketBuffer As Byte(), ByVal nPacketSize As Long) Public Sub CALLBACK(ByVal nPort As Long, <MarshalAs(UnmanagedType.LPArray)> ByRef pPacketBuffer As Byte(), ByVal nPacketSize As Long) End Sub Public mydel As New CALLBACKdel(AddressOf CALLBACK) Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load Dim Clientinfo As New CLIENT_VIDEOINFO() Clientinfo.m_bRemoteChannel = 0 Clientinfo.m_bSendMode = 0 Clientinfo.m_bImgFormat = 0 Clientinfo.m_sIPAddress = "193.168.1.100" Clientinfo.m_sUserName = "1" Clientinfo.m_sUserPassword = "a" Clientinfo.m_bUserCheck = False Clientinfo.m_hShowVideo = Me.Handle 'Nothing MP4_ClientSetNetPort(850, 850) MP4_ClientStartup(WM_USER + 1, Me.Handle) MP4_ClientStart(Clientinfo, mydel) End Sub End Class here is some other examples of the code in: C# http://blog.csdn.net/nenith1981/archive/2007/09/17/1787692.aspx VB ://read.pudn.com/downloads70/sourcecode/graph/250633/MD%E5%AE%A2%E6%88%B7%E7%AB%AF%28VB%29/hikclient.bas__.htm ://read.pudn.com/downloads70/sourcecode/graph/250633/MD%E5%AE%A2%E6%88%B7%E7%AB%AF%28VB%29/Form1.frm__.htm Delphi ://read.pudn.com/downloads91/sourcecode/multimedia/streaming/349759/Delphi_client/Unit1.pas__.htm

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  • How can I effectively test against the Windows API?

    - by Billy ONeal
    I'm still having issues justifying TDD to myself. As I have mentioned in other questions, 90% of the code I write does absolutely nothing but Call some Windows API functions and Print out the data returned from said functions. The time spent coming up with the fake data that the code needs to process under TDD is incredible -- I literally spend 5 times as much time coming up with the example data as I would spend just writing application code. Part of this problem is that often I'm programming against APIs with which I have little experience, which forces me to write small applications that show me how the real API behaves so that I can write effective fakes/mocks on top of that API. Writing implementation first is the opposite of TDD, but in this case it is unavoidable: I do not know how the real API behaves, so how on earth am I going to be able to create a fake implementation of the API without playing with it? I have read several books on the subject, including Kent Beck's Test Driven Development, By Example, and Michael Feathers' Working Effectively with Legacy Code, which seem to be gospel for TDD fanatics. Feathers' book comes close in the way it describes breaking out dependencies, but even then, the examples provided have one thing in common: The program under test obtains input from other parts of the program under test. My programs do not follow that pattern. Instead, the only input to the program itself is the system upon which it runs. How can one effectively employ TDD on such a project?

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  • How do I use Perl's WWW::Facebook::API to publish to a user's newsfeed?

    - by Russell C.
    We use Facebook Connect on our site in conjunction with the WWW::Facebook::API CPAN module to publish to our users newsfeed when requested by the user. So far we've been able to successfully update the user's status using the following code: use WWW::Facebook::API; my $facebook = WWW::Facebook::API->new( desktop => 0, api_key => $fb_api_key, secret => $fb_secret, session_key => $query->cookie($fb_api_key.'_session_key'), session_expires => $query->cookie($fb_api_key.'_expires'), session_uid => $query->cookie($fb_api_key.'_user') ); my $response = $facebook->stream->publish( message => qq|Test status message|, ); However, when we try to update the code above so we can publish newsfeed stories that include attachments and action links as specified in the Facebook API documentation for Stream.Publish, we have tried about 100 different ways without any success. According to the CPAN documentation all we should have to do is update our code to something like the following and pass the attachments & action links appropriately which doesn't seem to work: my $response = $facebook->stream->publish( message => qq|Test status message|, attachment => $json, action_links => [@links], ); For example, we are passing the above arguments as follows: $json = qq|{ 'name': 'i\'m bursting with joy', 'href': ' http://bit.ly/187gO1', 'caption': '{*actor*} rated the lolcat 5 stars', 'description': 'a funny looking cat', 'properties': { 'category': { 'text': 'humor', 'href': 'http://bit.ly/KYbaN'}, 'ratings': '5 stars' }, 'media': [{ 'type': 'image', 'src': 'http://icanhascheezburger.files.wordpress.com/2009/03/funny-pictures-your-cat-is-bursting-with-joy1.jpg', 'href': 'http://bit.ly/187gO1'}] }|; @links = ["{'text':'Link 1', 'href':'http://www.link1.com'}","{'text':'Link 2', 'href':'http://www.link2.com'}"]; The above, nor any of the other representations we tried seem to work. I'm hoping some other perl developer out there has this working and can explain how to create the attachment and action_links variables appropriately in Perl for posting to the Facebook news feed through WWW::Facebook::API. Thanks in advance for your help!

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  • Customized listfield with image displaying from a url

    - by arunabha
    I am displaying a customized list field with text on the right side and image on the left side.The image comes from a URL dynamically.Initially i am placing a blank image on the left of the list field,then call URLBitmapField class's setURL method,which actually does the processing and places the processed image on top of the blank image.The image gets displayed on the list field,but to see that processed image i need to press any key or click on the list field items.I want the processed image to be displayed automatically in the list field after the processing.Can anyone tell me where i am getting wrong? import java.util.Vector; import net.rim.device.api.system.Bitmap; import net.rim.device.api.system.Display; import net.rim.device.api.ui.ContextMenu; import net.rim.device.api.ui.DrawStyle; import net.rim.device.api.ui.Field; import net.rim.device.api.ui.Font; import net.rim.device.api.ui.Graphics; import net.rim.device.api.ui.Manager; import net.rim.device.api.ui.MenuItem; import net.rim.device.api.ui.UiApplication; import net.rim.device.api.ui.component.BitmapField; import net.rim.device.api.ui.component.Dialog; import net.rim.device.api.ui.component.LabelField; import net.rim.device.api.ui.component.ListField; import net.rim.device.api.ui.component.ListFieldCallback; import net.rim.device.api.ui.component.NullField; import net.rim.device.api.ui.container.FullScreen; import net.rim.device.api.ui.container.MainScreen; import net.rim.device.api.ui.container.VerticalFieldManager; import net.rim.device.api.util.Arrays; import net.rim.device.api.ui.component.ListField; public class TaskListField extends UiApplication { // statics // ------------------------------------------------------------------ public static void main(String[] args) { TaskListField theApp = new TaskListField(); theApp.enterEventDispatcher(); } public TaskListField() { pushScreen(new TaskList()); } } class TaskList extends MainScreen implements ListFieldCallback { private Vector rows; private Bitmap p1; private Bitmap p2; private Bitmap p3; String Task; ListField listnew = new ListField(); private VerticalFieldManager metadataVFM; TableRowManager row; public TaskList() { super(); URLBitmapField artistImgField; listnew.setRowHeight(80); listnew.setCallback(this); rows = new Vector(); for (int x = 0; x <3; x++) { row = new TableRowManager(); artistImgField = new URLBitmapField(Bitmap .getBitmapResource("res/images/bg.jpg")); row.add(artistImgField); String photoURL = "someimagefrmurl.jpg"; Log.info(photoURL); // strip white spaces in the url, which is causing the // images to not display properly for (int i = 0; i < photoURL.length(); i++) { if (photoURL.charAt(i) == ' ') { photoURL = photoURL.substring(0, i) + "%20" + photoURL.substring(i + 1, photoURL.length()); } } Log.info("Processed URL: " + photoURL); artistImgField.setURL(photoURL); LabelField task = new LabelField("Display"); row.add(task); LabelField task1 = new LabelField( "Now Playing" + String.valueOf(x)); Font myFont = Font.getDefault().derive(Font.PLAIN, 12); task1.setFont(myFont); row.add(task1); rows.addElement(row); } listnew.setSize(rows.size()); this.add(listnew); //listnew.invalidate(); } // ListFieldCallback Implementation public void drawListRow(ListField listField, Graphics g, int index, int y, int width) { TableRowManager rowManager = (TableRowManager) rows.elementAt(index); rowManager.drawRow(g, 0, y, width, listnew.getRowHeight()); } protected void drawFocus(Graphics graphics, boolean on) { } private class TableRowManager extends Manager { public TableRowManager() { super(0); } // Causes the fields within this row manager to be layed out then // painted. public void drawRow(Graphics g, int x, int y, int width, int height) { // Arrange the cell fields within this row manager. layout(width, height); // Place this row manager within its enclosing list. setPosition(x, y); // Apply a translating/clipping transformation to the graphics // context so that this row paints in the right area. g.pushRegion(getExtent()); // Paint this manager's controlled fields. subpaint(g); g.setColor(0x00CACACA); g.drawLine(0, 0, getPreferredWidth(), 0); // Restore the graphics context. g.popContext(); } // Arrages this manager's controlled fields from left to right within // the enclosing table's columns. protected void sublayout(int width, int height) { // set the size and position of each field. int fontHeight = Font.getDefault().getHeight(); int preferredWidth = getPreferredWidth(); // start with the Bitmap Field of the priority icon Field field = getField(0); layoutChild(field, 146,80); setPositionChild(field, 0, 0); // set the task name label field field = getField(1); layoutChild(field, preferredWidth - 16, fontHeight + 1); setPositionChild(field, 149, 3); // set the list name label field field = getField(2); layoutChild(field, 150, fontHeight + 1); setPositionChild(field, 149, fontHeight + 6); setExtent(360, 480); } // The preferred width of a row is defined by the list renderer. public int getPreferredWidth() { return listnew.getWidth(); } // The preferred height of a row is the "row height" as defined in the // enclosing list. public int getPreferredHeight() { return listnew.getRowHeight(); } } public Object get(ListField listField, int index) { // TODO Auto-generated method stub return null; } public int getPreferredWidth(ListField listField) { return 0; } public int indexOfList(ListField listField, String prefix, int start) { // TODO Auto-generated method stub return 0; } }

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  • In Magento, is it possible to populate your product models from an external API instead of the Magento DB?

    - by James Pelton
    I currently have Magento 1.7 CE installed. I want to use the Magento Product Models, except I want to get the price for the product from an external API (our pricing exists outside of Magento). I know what I could use the Magento API to import all the prices from our existing database, but our pricing changes very often, and we would then need to maintain two databases. Basically I'm wondering if there is something in Magento I can overwrite to call our API instead of the DB?

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  • What RESTful API would you use for a turn-based game server?

    - by Ross
    How would you model a turn-based game server as a RESTful API? For example, a chess server, where you could play a game of chess against another client of the same API. You would need some way of requesting and negotiating a game with the other client, and some way of playing the individual moves of the game. Is this a good candidate for a REST (RESTful) API? Or should this be modelled a different way?

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  • Is there a way to create a step chart using the Google Charts API?

    - by Nathan
    I'd like to use the google charts API to create a step chart for my Rails application. Preferably using the annotated timeline Google has (since it has a nice wrapper plugin for rails): http://code.google.com/apis/visualization/documentation/gallery/annotatedtimeline.html However, there doesn't seem to be a way to create a step chart using the annotated timeline or any other chart in the Google API. I'm looking to make a plot like this: If there is no way to do this with the google API, is there an alternative graphing library that can handle such a task?

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  • How can I check if PHP was compiled with the UNICODE version of the Win32 API?

    - by Wesley Murch
    This is related to this Stack Overflow post: glob() can't find file names with multibyte characters on Windows? I'm having issues with PHP and files that have multibyte characters on Windows. Here's my test case: print_r(scandir('./uploads/')); print_r(glob('./uploads/*')); Correct Output on remote UNIX server: Array ( [0] => . [1] => .. [2] => filename-äöü.jpg [3] => filename.jpg [4] => test?test.jpg [5] => ??? ?????.jpg [6] => ?????????.jpg [7] => ???.jpg ) Array ( [0] => ./uploads/filename-äöü.jpg [1] => ./uploads/filename.jpg [2] => ./uploads/test?test.jpg [3] => ./uploads/??? ?????.jpg [4] => ./uploads/?????????.jpg [5] => ./uploads/???.jpg ) Incorrect Output locally on Windows: Array ( [0] => . [1] => .. [2] => ??? ?????.jpg [3] => ???.jpg [4] => ?????????.jpg [5] => filename-äöü.jpg [6] => filename.jpg [7] => test?test.jpg ) Array ( [0] => ./uploads/filename-äöü.jpg [1] => ./uploads/filename.jpg ) Here's a relevant excerpt from the answer I chose to accept (which actually is a quote from an article that was posted online over 2 years ago): From the comments on this article: http://www.rooftopsolutions.nl/blog/filesystem-encoding-and-php The output from your PHP installation on Windows is easy to explain : you installed the wrong version of PHP, and used a version not compiled to use the Unicode version of the Win32 API. For this reason, the filesystem calls used by PHP will use the legacy "ANSI" API and so the C/C++ libraries linked with this version of PHP will first try to convert yout UTF-8-encoded PHP string into the local "ANSI" codepage selected in the running environment (see the CHCP command before starting PHP from a command line window) Your version of Windows is MOST PROBABLY NOT responsible of this weird thing. Actually, this is YOUR version of PHP which is not compiled correctly, and that uses the legacy ANSI version of the Win32 API (for compatibility with the legacy 16-bit versions of Windows 95/98 whose filesystem support in the kernel actually had no direct support for Unicode, but used an internal conversion layer to convert Unicode to the local ANSI codepage before using the actual ANSI version of the API). Recompile PHP using the compiler option to use the UNICODE version of the Win32 API (which should be the default today, and anyway always the default for PHP installed on a server that will NEVER be Windows 95 or Windows 98...) I can't confirm whether this is my problem or not. I used phpinfo() and did not find anything interesting, but I wasn't sure what to look for. I've been using XAMPP for easy installations, so I'm really not sure exactly how it was installed. I'm using Windows 7, 64 bit - so forgive my ignorance, but I'm not even sure if "Win32" is relevant here. How can I check if my current version of PHP was compiled with the configuration mentioned above? PHP Version: 5.3.8 System: Windows NT WES-PC 6.1 build 7601 (Windows 7 Home Premium Edition Service Pack 1) i586 Build Date: Aug 23 2011 11:47:20 Compiler: MSVC9 (Visual C++ 2008) Architecture: x86 Configure Command: cscript /nologo configure.js "--enable-snapshot-build" "--disable-isapi" "--enable-debug-pack" "--disable-isapi" "--without-mssql" "--without-pdo-mssql" "--without-pi3web" "--with-pdo-oci=D:\php-sdk\oracle\instantclient10\sdk,shared" "--with-oci8=D:\php-sdk\oracle\instantclient10\sdk,shared" "--with-oci8-11g=D:\php-sdk\oracle\instantclient11\sdk,shared" "--enable-object-out-dir=../obj/" "--enable-com-dotnet" "--with-mcrypt=static" "--disable-static-analyze"

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  • OS X Dock API? Retrieve OS X active application's icon with badges and other modifications.

    - by pokstad
    Is there an API for retrieving the icons of the currently open apps on Mac OS X? I am trying to retrieve all the icons of the active applications along with any badges on top of the application (i.e. number of new messages in mail, or current download rate in Transmission). Is there some sort of Dock API? The only mention of an OSX API for retrieving information about currently active applications I have been able to find is the Process Manager API, which does not mention the ability to poll the dock or retrieve icon data.

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