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  • How do I include a frameset under CGI.pm?

    - by neversaint
    I want to have a cgi-script that does two things. Take the input from a form. Generate results base on the input values on a frame. I also want the frame to exist only after the result is generated/printed. Below is the simplified code of what I want to do. But somehow it doesn't work. What's the right way to do it? #!/usr/local/bin/perl use CGI ':standard'; print header; print start_html('A Simple Example'), h1('A Simple Example'), start_form, "What's your name? ",textfield('name'), p, "What's the combination?", p, checkbox_group(-name=>'words', -values=>['eenie','meenie','minie','moe'], -defaults=>['eenie','minie']), p, "What's your favorite color? ", popup_menu(-name=>'color', -values=>['red','green','blue','chartreuse']), p, submit, end_form, hr; if (param()) { # begin create the frame print <<EOF; <html><head><title>$TITLE</title></head> <frameset rows="10,90"> <frame src="$script_name/query" name="query"> <frame src="$script_name/response" name="response"> </frameset> EOF # Finish creating frame print "Your name is: ",em(param('name')), p, "The keywords are: ",em(join(", ",param('words'))), p, "Your favorite color is: ",em(param('color')), hr; } print end_html;

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  • Will Learning C++ Help for Building Fast/No-Additional-Requirements Desktop Applications?

    - by vito
    Will learning C++ help me build native applications with good speed? Will it help me as a programmer, and what are the other benefits? The reason why I want to learn C++ is because I'm disappointed with the UI performances of applications built on top of JVM and .NET. They feel slow, and start slow too. Of course, a really bad programmer can create a slower and sluggish application using C++ too, but I'm not considering that case. One of my favorite Windows utility application is Launchy. And in the Readme.pdf file, the author of the program wrote this: 0.6 This is the first C++ release. As I became frustrated with C#’s large .NET framework requirements and users lack of desire to install it, I decided to switch back to the faster language. I totally agree with the author of Launchy about the .NET framework requirement or even a JRE requirement for desktop applications. Let alone the specific version of them. And some of the best and my favorite desktop applications don't need .NET or Java to run. They just run after installing. Are they mostly built using C++? Is C++ the only option for good and fast GUI based applications? And, I'm also very interested in hearing the other benefits of learning C++.

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  • about option buttons in User form

    - by Mars
    I have a question: I need to create a user form that contain that usual OK and Cancel Buttons. It also should contain two sets of Options buttons, each set placed inside a frame. The captions on the first set should be basketball, baseball, football, the captions on the second set should be watch on TV and Go to games. I need to write the event handlers and code in a module so that when the program runs, the user sees the form. If the user makes a couple of choices and clicks OK, he should see a message like "Your favorite sport is basketball, and you usually watch on TV." If the user clicks Cancel, the message "Sorry you don't want to play" should appear. I think I almost have it working, but I don't know why I cannot successfully execute the Macro. My Code is : Option Explicit Private Sub CommandButton2_Click() MsgBox ("sorry if you don't want to play") End Sub Private Sub commandbuttons_Click() Dim optbasket As String, optbaseball As String, optfootball As String Dim optwog As String, optgtg As String Select Case True Case optbasket optbasket = True Case optbaseball optbaseball = True Case optfootball optfootball = True End Select If optwog Then optwog = True Else optgtg = True End If btnok = MsgBox("you favorite sport is " & Frame1.Value & "you usually " & Frame2.Value & ",") End Sub Private Sub OptionButton1_Click() End Sub Private Sub btmcancel_Click() End Sub Private Sub btnok_Click() End Sub Private Sub Frame1_Click() End Sub Private Sub Frame2_Click() End Sub Private Sub optbaseball_Click() End Sub Private Sub optbasketball_Click() End Sub Private Sub optfootball_Click() End Sub Thank you very much!!!

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  • trouble setting up anonymous login in ejabberd

    - by sofia
    Hi, In ejabberd.cfg I have the following {host_config, "thisislove-MacBook-2.local", [{auth_method, [internal, anonymous]}, {allow_multiple_connections, false}, {anonymous_protocol, both}]}. but when using speeqe javascript client (speeqe.com) to connect, I see it sends <body rid='1366284187' xmlns='http://jabber.org/protocol/httpbind' to='thisislove-macbook-2.local' xml:lang='en' wait='60' hold='1' window='5' content='text/xml; charset=utf-8' ver='1.6' xmpp:version='1.0' xmlns:xmpp='urn:xmpp:xbosh'/> and the server responds with <body xmlns='http://jabber.org/protocol/httpbind' sid='f89bf034b02fa6b884bb0c55be3f1f69e45e3866' wait='60' requests='2' inactivity='30' maxpause='120' polling='2' ver='1.8' from='thisislove-macbook-2.local' secure='true' authid='353072658' xmlns:xmpp='urn:xmpp:xbosh' xmlns:stream='http://etherx.jabber.org/streams' xmpp:version='1.0'><stream:features xmlns:stream='http://etherx.jabber.org/streams'><mechanisms xmlns='urn:ietf:params:xml:ns:xmpp-sasl'><mechanism>DIGEST-MD5</mechanism><mechanism>PLAIN</mechanism></mechanisms><register xmlns='http://jabber.org/features/iq-register'/></stream:features></body> Notice the mechanisms, DIGEST-MD5 & PLAIN. If I'm not mistaken it should have ANONYMOUS as a mechanism as well. So what happens is that speeqe simply terminates the connection. As such I'm thinking i must be missing something in the anonymous configuration or the muc config. In the mod_muc configg, I have {mod_muc, [ %%{host, "conference.@HOST@"}, {access, muc}, {access_create, muc}, {access_persistent, muc}, {access_admin, muc_admin}, {max_room_name, 190}, {max_room_desc, 190}, {max_users, 500} ]} So what am I missing? Thanks

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  • Are application servers necessary? Advantages of using one? (And other JEE questions)

    - by Mike
    Apologies for the long question.. there seems to be other similar questions on here but none really clear up my confusion. I'd be really grateful if someone could confirm or correct my understanding: Java Enterprise Edition is a set of APIs for building enterprise applications, which take away the burden of developing parts of the system that aren't actually features of the application you are trying to build (i.e. messaging, transactions etc). To do this, you can use an application server, which implements these APIs. So you could use JBoss, Glassfish, WebSphere, WebLogic etc which would provide your application with these enterprise services. However, there are many other implementations of these individual services available such as ActiveMQ for messaging, Hibernate for persistence, OpenEJB etc. You can download these implementations as Java libraries and include them in your application, and use the services they provide in a similar way to using the services provided by an application server. So if my understanding is correct, my questions are: I've read a lot of places that application servers are necessary for JEE features like EJB, but can't you just use an implementation such as OpenEJB and not need an application server at all? Are there any features that an application server provides which you cannot get from another source? Why would/wouldn't I choose an application server over a custom stack such as Tomcat, OpenEJB, ActiveMQ, and Hibernate? Is Spring a complete alternative to JEE? Does it ever require an application server or always just a servlet container? Why would someone choose Spring over JEE? Any help would be much appreciated!

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  • Is there a table of OpenGL extensions, versions, and hardware support somewhere?

    - by Thomas
    I'm looking for some resource that can help me decide what OpenGL version my game needs at minimum, and what features to support through extensions. Ideally, a table of the following format: 1.0 1.1 1.2 1.2.1 1.3 ... multitexture - ARB ARB core core texture_float - EXT EXT ARB ARB ... (Not sure about the values I put in, but you get the idea.) The extension specs themselves, at opengl.org, list the minimum OpenGL version they need, so that part is easy. However, many extensions have been accepted and became core standard in subsequent OpenGL versions, but it is very hard to find when that happened. The only way I could find is to compare the full OpenGL standards document for each version. On a related note, I would also very much like to know which extensions/features are supported by which hardware, to help me decide what features I can safely use in my game, and which ones I need to make optional. For example, a big honkin' table like this: MAX_TEXTURE_IMAGE_UNITS MAX_VERTEX_TEXTURE_IMAGE_UNITS ... GeForce 6xxx 8 4 GeForce 7xxx 16 8 ATi x300 8 4 ... (Again, I'm making the values up.) The table could list hardware limitations from glGet but also support for particular extensions, and limitations of such extension support (e.g. what floating-point texture formats are supported in hardware). Any pointers to these or similar resources would be hugely appreciated!

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  • PHP - Parse XML subitems using foreach()

    - by Nate Shoffner
    I have an XML file that needs parsing in PHP. I am currenlty using simplexml_load_file to load the file like so: $xml = simplexml_load_file('Project.xml'); Inside that XML file lies a structure like this: <?xml version="1.0" encoding="ISO-8859-1"?> <project> <name>Project 1</name> <features> <feature>Feature 1</feature> <feature>Feature 2</feature> <feature>Feature 3</feature> <feature>Feature 4</feature> </features> </project> What I am trying to do is print the <name> contents along with EACH <feature> element within <features>. I'm not sure how to do this because there is more than 1 element called <feature>. Any help is greatly appreciated.

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  • Ruby 1.9: turn these 4 arrays into hash of key/value pairs

    - by randombits
    I have four arrays that are coming in from the client. Let's say that there is an array of names, birth dates, favorite color and location. The idea is I want a hash later where each name will have a hash with respective attributes: Example date coming from the client: [name0, name1, name2, name3] [loc0, loc1] [favcololor0, favcolor1] [bd0, bd1, bd2, bd3, bd4, bd5] Output I'd like to achieve: name0 => { location => loc0, favcolor => favcolor0, bd => bd0 } name1 => { location => loc1, favcolor => favcolor1, bd => bd1 } name2 => { location => nil, favcolor => nil, bd => bd2 } name3 => { location => nil, favcolor => nil, bd => bd3 } I want to have an array at the end of the day where I can iterate and work on each particular person hash. There need not be an equivalent number of values in each array. Meaning, names are required.. and I might receive 5 of them, but I only might receive 3 birth dates, 2 favorite colors and 1 location. Every missing value will result in a nil. How does one make that kind of data structure with Ruby 1.9?

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  • Implementation help... Subclass NSManagedObject?

    - by Canada Dev
    I'm working on an app where I have some products that I download in a list. The downloaded products are displayed in a table and each will is showing a detail view with more information. These same products can be saved as a favorite, and for this I am using Core Data. I'd like to be able to re-use a bunch of views for displaying the products, which means the stores object and the downloaded object would have to be the same kind. Now, how would I go about best implementing the objects? Can I make a class such as this: FavoriteProduct : NSManageObject // implementation and then subclass Product : FavoriteProduct // implementation ? The CD class just doesn't give me everything. What would be the best way to merge these two object classes so I have as little work ahead of me in terms of implementing the different views for each object? Basically, I just want to be able to call the same methods, etc. on the Product objects as I would on the ones that are FavoriteProduct objects, and re-use views for both kinds. There's only a bit of difference between the two (one is of course stored as a favorite and has some extra values such as notes, tags, while the Product one doesn't). Thanks in advance

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  • Plugin-like architecture in .NET

    - by devoured elysium
    I'm trying to implement a plug-in like application. I know there are already several solution out there but this is just going to be proof of the concept, nothing more. The idea would be to make the application main application almost featureless by default and then let the plugins know about each other, having them have implement all the needed features. A couple of issues arise: I want the plugins at runtime to know about each other through my application. That wouldn't mean that at code-time they couldn't reference other plugin's assemblies so they could use its interfaces, only that plugin-feature initialization should be always through my main app. For example: if I have both plugins X and Y loaded and Y wants to use X's features, it should "register" its interest though my application to use its features. I'd have to have a kind of "dictionary" in my application where I store all the loaded plugins. After registering for interest in my application, plugin Y would get a reference to X so it could use it. Is this a good approach? When coding plugin Y that uses X, I'd need to reference X's assembly, so I can program against its interface. That has the issue of versioning. What if I code my plugin Y against an outdated version of plugin X? Should I always use a "central" place where all assemblies are, having there always the up to date versions of the assemblies? Are there by chance any books out there that specifically deal with these kinds of designs for .NET? Thanks

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  • Replacing one image with another image through ajax makes it dissappear for a split second

    - by ooo
    I have the following code (asp.net-mvc, jquery) (i have simplified the example to show the issue) where i want to click on an image and have it replaced with another image. This works fine but the first time i click it, the original image disappears (for a split second) before the other image shows up. After that it works seamlessly. Is there any way to eliminate this quirk so there is not split second where no image is shown? Here is my controller code: public ActionResult UpdateFavoriteExercise(int id, string toggle) { if (toggle == "off") { return Content("<img toggle='off' src='/images/vote-favorite-off1.png' border=0'>"); } return Content("<img toggle='on' src='/images/vote-favorite-on1.png' border=0'>"); } Here is my jquery code: $('div.favoriteExercise').live('click', function() { var id = $(this).attr("id"); var toggle = $(this).attr("toggle"); if (toggle == 'off') { onOff = 'on'; } else { onOff = 'off'; } var url = '/Tracker/UpdateFavoriteExercise/' + id + '?toggle=' + onOff; $(this).load(url); $(this).attr("toggle", onOff); });

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  • What is the best (Windows) program launcher?

    - by AR
    One of the biggest general productivity boosters I've used is a good program launcher. I was a long-time user of SlickRun, and I've tried a few others. My current favorite is Executor - by far the best I've used. Other options: Executor: My current favorite Vista Start Menu: Pretty good, actually, but Executor is similar (binds to Win+Z) and much more flexible. Quicksilver: For Macs only, but it seems to be the gold standard against which most other launchers are measured. Google Desktop: Press Ctrl+Ctrl and it's a quick launcher! AutoHotKey: Much,much more than just a launcher - more than I need, really. SlickRun: simple and unobtrusive Launchy: Seems to be the launcher of choice for many StackOverflow users :) Colibri: "Type Ahead - Information at the tip of your wings". Quite a cool concept. Many, many others. Scott Hanselman outlines some more here. I realize that everyone will have their own preferences, but the question is: is there anything that really stands out in terms of speed, features, and especially productivity increase?

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  • Simple javascript/jquery append, remove question

    - by Scarface
    Hey guys, quick question. I have a div that on click will execute a jquery function onclick, and then replace the div with its opposite div which onclick will replace back to the first div just like the favorite function on this site. I am having a simple problem I hope someone can spot or explain to me it is not possible. The function works with the initial two divs that are served directly, but when I click on either of the original two divs, and the function executes and replaces the div with the corresponding div the replacement div does not execute the function. I have to refresh the page to get the original div, which is identical to execute the function. Is the div actually replaced on the page with append, or does it just visually show it? Any advice appreciated. original div <div class="unfavorite"><img id="unfavorite_img" src="images/favorite2.png" /></div> javascript div replacement $(".favorite").remove(); $(".favoriteholder").append('<div class="unfavorite"><img id="unfavorite_img" src="images/favorite2.png" /></div>');

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  • Looking for efficient scaling patterns for Silverlight application with distributed text-file data s

    - by Edward Tanguay
    I'm designing a Silverlight software solution for students and teachers to record flashcards, e.g. words and phrases that students find while reading and errors that teachers notice while teaching. Requirements are: each person publishes his own flashcards in a file on a web server, e.g. http://:www.mywebserver.com/flashcards.txt other people subscribe to that person's flashcards by using a Silverlight flashcard reader that I have developed and entering the URLs of flashcard files they want to subscribe to, URLs and imported flashcards being saved in IsolatedStorage the flashcards.txt file has the following simple format: title, then blocks of question/answers: Jim Smith's flashcards from English class 53-222, winter semester 2009 ==fla Das kann nicht sein. That can't be. ==fla Es sei denn, er kommt nicht. Unless he doesn't come. The user then makes public the URL to his flashcard file and other readers begin reading in his flashcards. In order to lower the bar for non-technical users to contribute, it will even be possible for them to save this text in a Google Document, which they publish and distribute the URL. The flashcard readers will then recognize it is a google document and perform the necessary screen scraping to get at the raw text. I have two technical questions about this approach: What is a best way to plan now for scalability issues: e.g. if your reader is subscribed to 10 flashcard files that are each 200K, it will have to download 2MB of text just to find out if any new flashcards are available. Or can I somehow accurately and consistently get at the last update date/time of text files on servers and published google docs? Each reader will have the ability to allow the person to test himself on imported flashcards and add meta information to them, e.g. categorize them, edit them, etc. This information will be stored in IsolatedStorage along with the important flashcards themselves. What is a good pattern to allow these readers to share and synchronize this meta data, e.g. so when you are looking at a flashcard you can see that 5 other people have made corrections to it. The best solution I can think of now is that the Silverlight readers will have to republish their data to a central database, but then there is the problem of uniquely identifying each flashcard, the best approach seems to be URL + position-in-file, or even better URL + original text of both question and answer fields, but both of these have their obvious drawbacks. The main requirement is that the bar for participation is kept as low as possible, i.e. type text in a google document, publish it, distribute the URL, and you're publishing within the flashcard community. So I want to come up with the most efficient technical solutions in order to compensate for the lack of database, lack of unique ids, etc. For those who have designed or developed similar non-traditional, distributed database projects like this, what advice, experience or best-practice tips you can share on the above two points?

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  • How can HTML5 "replace" Flash?

    - by Kassini
    A topic of debate that's seen a resurgence since the unveiling of the iPad is the issue of Flash versus HTML5. There are those that suggest that HTML5 will one day supplant/replace Adobe Flash. I do not develop software that runs in a browser, so my (limited) understanding is: HTML is a pure-text markup language that is delivered over HTTP to a client browser. The client browser interprets the markup and renders (with varying degrees of success) the page according to an standard specification. Adobe Flash is a propriety framework for working with audio, video, sound and raster/vector graphics. It requires special authoring tools (a compiler perhaps?) and a custom player that's available as a plug-in to most common browsers. Could someone please explain (to this C/C++ developer) how it is possible from a technical/coding point-of-view that a text-based markup language (HTML5) could be considered a replacement to a multimedia framework (Flash)? Please no opinionated arguments - just technical facts.

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  • Agile and code release

    - by ring bearer
    Do you know of any agile process that is created for code releases? One of the main theme of agile is frequent releases and each company/client would have their own test/approval processes that control code releases. Most of the time these slow down the pace of "frequent releases" Currently we have a proprietary tool based workflow. The team who needs a code promotion needs to create a promotion request to one of the final UAT servers. Once this is complete, and once tests are done, certain customers, technical/non-technical managers need to approve, then it goes in to production deploy stage. Meanwhile no sprint planning meeting or anything of that sort. What is the code release process (Which is agile) that has worked for you?

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  • Should economics be taught to geeks?

    - by asksuperuser
    When I interview developers for jobs I'm really astonished by their lack of economics consciousness. It seems they think they'll be recruited just for technological fun. When you ask them for technical solutions they would just follow hypes from software editors without consideration for the economics part. I have rejected 80% of candidates just for that kind of reason. I don't know if other recruiters ask economics questions, but as for me that is one of the main criterias. That is why I prefer to enquiry by myself on technical questions because I just don't trust the geeks choice. So did you learn economics at school ? At mine yes and that did serve me.

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  • Why is memory management so visible in Java VM?

    - by Emil
    I'm playing around with writing some simple Spring-based web apps and deploying them to Tomcat. Almost immediately, I run into the need to customize the Tomcat's JVM settings with -XX:MaxPermSize (and -Xmx and -Xms); without this, the server easily runs out of PermGen space. Why is this such an issue for Java VMs compared to other garbage collected languages? Comparing counts of "tune X memory usage" for X in Java, Ruby, Perl and Python, shows that Java has easily an order of magnitude more hits in Google than the other languages combined. I'd also be interested in references to technical papers/blog-posts/etc explaining design choices behind JVM GC implementations, across different JVMs or compared to other interpreted language VMs (e.g. comparing Sun or IBM JVM to Parrot). Are there technical reasons why JVM users still have to deal with non-auto-tuning heap/permgen sizes?

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  • Would you take a pay-cut to get a higher position?

    - by jonathanconway
    Say you're in a contracting developer role at a bank that pays well and will probably be extended. Then you get offered a permanent role at an IT solution provider as a Senior Developer/Technical Lead. Would you stick with the contracting, or go to the permanent role? The contract role: pays well will probably be extended provides finance industry experience is reasonably challenging, although I don't get much ownership over the projects The permanent role: pays less gives me technical lead/team lead experience- involves a range of websites for different clients, and I get to take ownership of projects much more challenging technically, as I have to "earn my stripes" within the team before I'll be given team lead responsibilities. If you were in this situation, would you take the pay-cut and go with the permanent role? Or would you continue contracting, and not feel like you might have missed out on something really good?

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  • What do you tell people your profession is? [closed]

    - by user110296
    My technical title is Member of the Technical Staff, and like you most of you, I design/write code for a living. I can never decide what to answer when someone asks what I do for a living? Software Developer? Software Engineer? [Kernel] Programmer? Computer Scientist? These all seem to have various bad connotations. I guess I like Software Engineer the best, but unfortunately this term has been coopted by people who don't actually code. I made the mistake of taking a 'Software Engineering' class, and realized that I definitely don't want to be associated with people who major in this. Probably this is too subjective, so feel free to community wiki it or whatever, but I think it is a valid question and I would like to hear what others have decided on and their reasoning.

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  • some examples for using specific searchalgorithm

    - by Robert
    I could understand the following search algorithms: Constraint Satisfaction with Arc Consistency, Uninformed search A* Search MinMax I would understand the definition and working principles of the above algorithm,but could you please give me some real world examples that the above algorithms will be suitable?My idea would be: For CSP with Arc Consistency,assign students to groups that each group must contain both technical and management students,and no 2 technical students in a same group. Uniformed Search: search for a file under UNIX directoy. A* Search: search a way (staring from home) to go to mulitple stores to buy things then get back home with minimum total travelling time. MinMax:Go or other Chess. Please correct me if I am wrong.

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  • How does the Amazon Recommendation feature work?

    - by Rachel
    What technology goes in behind the screens of Amazon recommendation technology? I believe that Amazon recommendation is currently the best in the market, but how do they provide us with such relevant recommendations? Recently, we have been involved with similar recommendation kind of project, but would surely like to know about the in and outs of the Amazon recommendation technology from a technical standpoint. Any inputs would be highly appreciated. Update: This patent explains how personalized recommendations are done but it is not very technical, and so it would be really nice if some insights could be provided. From the comments of Dave, Affinity Analysis forms the basis for such kind of Recommendation Engines. Also here are some good reads on the Topic Demystifying Market Basket Analysis Market Basket Analysis Affinity Analysis Suggested Reading: Data Mining: Concepts and Technique

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  • C++ HW - defining classes - objects that have objects of other class problem in header file (out of

    - by kitfuntastik
    This is my first time with much of this code. With this instancepool.h file below I get errors saying I can't use vector (line 14) or have instance& as a return type (line 20). It seems it can't use the instance objects despite the fact that I have included them. #ifndef _INSTANCEPOOL_H #define _INSTANCEPOOL_H #include "instance.h" #include <iostream> #include <string> #include <vector> #include <stdlib.h> using namespace std; class InstancePool { private: unsigned instances;//total number of instance objects vector<instance> ipp;//the collection of instance objects, held in a vector public: InstancePool();//Default constructor. Creates an InstancePool object that contains no Instance objects InstancePool(const InstancePool& original);//Copy constructor. After copying, changes to original should not affect the copy that was created. ~InstancePool();//Destructor unsigned getNumberOfInstances() const;//Returns the number of Instance objects the the InstancePool contains. const instance& operator[](unsigned index) const; InstancePool& operator=(const InstancePool& right);//Overloading the assignment operator for InstancePool. friend istream& operator>>(istream& in, InstancePool& ip);//Overloading of the >> operator. friend ostream& operator<<(ostream& out, const InstancePool& ip);//Overloading of the << operator. }; #endif Here is the instance.h : #ifndef _INSTANCE_H #define _INSTANCE_H ///////////////////////////////#include "instancepool.h" #include <iostream> #include <string> #include <stdlib.h> using namespace std; class Instance { private: string filenamee; bool categoryy; unsigned featuress; unsigned* featureIDD; unsigned* frequencyy; string* featuree; public: Instance (unsigned features = 0);//default constructor unsigned getNumberOfFeatures() const; //Returns the number of the keywords that the calling Instance object can store. Instance(const Instance& original);//Copy constructor. After copying, changes to the original should not affect the copy that was created. ~Instance() { delete []featureIDD; delete []frequencyy; delete []featuree;}//Destructor. void setCategory(bool category){categoryy = category;}//Sets the category of the message. Spam messages are represented with true and and legit messages with false.//easy bool getCategory() const;//Returns the category of the message. void setFileName(const string& filename){filenamee = filename;}//Stores the name of the file (i.e. “spam/spamsga1.txt”, like in 1st assignment) in which the message was initially stored.//const string& trick? string getFileName() const;//Returns the name of the file in which the message was initially stored. void setFeature(unsigned i, const string& feature, unsigned featureID,unsigned frequency) {//i for array positions featuree[i] = feature; featureIDD[i] = featureID; frequencyy[i] = frequency; } string getFeature(unsigned i) const;//Returns the keyword which is located in the ith position.//const string unsigned getFeatureID(unsigned i) const;//Returns the code of the keyword which is located in the ith position. unsigned getFrequency(unsigned i) const;//Returns the frequency Instance& operator=(const Instance& right);//Overloading of the assignment operator for Instance. friend ostream& operator<<(ostream& out, const Instance& inst);//Overloading of the << operator for Instance. friend istream& operator>>(istream& in, Instance& inst);//Overloading of the >> operator for Instance. }; #endif Also, if it is helpful here is instance.cpp: // Here we implement the functions of the class apart from the inline ones #include "instance.h" #include <iostream> #include <string> #include <stdlib.h> using namespace std; Instance::Instance(unsigned features) { //Constructor that can be used as the default constructor. featuress = features; if (features == 0) return; featuree = new string[featuress]; // Dynamic memory allocation. featureIDD = new unsigned[featuress]; frequencyy = new unsigned[featuress]; return; } unsigned Instance::getNumberOfFeatures() const {//Returns the number of the keywords that the calling Instance object can store. return featuress;} Instance::Instance(const Instance& original) {//Copy constructor. filenamee = original.filenamee; categoryy = original.categoryy; featuress = original.featuress; featuree = new string[featuress]; for(unsigned i = 0; i < featuress; i++) { featuree[i] = original.featuree[i]; } featureIDD = new unsigned[featuress]; for(unsigned i = 0; i < featuress; i++) { featureIDD[i] = original.featureIDD[i]; } frequencyy = new unsigned[featuress]; for(unsigned i = 0; i < featuress; i++) { frequencyy[i] = original.frequencyy[i];} } bool Instance::getCategory() const { //Returns the category of the message. return categoryy;} string Instance::getFileName() const { //Returns the name of the file in which the message was initially stored. return filenamee;} string Instance::getFeature(unsigned i) const { //Returns the keyword which is located in the ith position.//const string return featuree[i];} unsigned Instance::getFeatureID(unsigned i) const { //Returns the code of the keyword which is located in the ith position. return featureIDD[i];} unsigned Instance::getFrequency(unsigned i) const { //Returns the frequency return frequencyy[i];} Instance& Instance::operator=(const Instance& right) { //Overloading of the assignment operator for Instance. if(this == &right) return *this; delete []featureIDD; delete []frequencyy; delete []featuree; filenamee = right.filenamee; categoryy = right.categoryy; featuress = right.featuress; featureIDD = new unsigned[featuress]; frequencyy = new unsigned[featuress]; featuree = new string[featuress]; for(unsigned i = 0; i < featuress; i++) { featureIDD[i] = right.featureIDD[i]; } for(unsigned i = 0; i < featuress; i++) { frequencyy[i] = right.frequencyy[i]; } for(unsigned i = 0; i < featuress; i++) { featuree[i] = right.featuree[i]; } return *this; } ostream& operator<<(ostream& out, const Instance& inst) {//Overloading of the << operator for Instance. out << endl << "<message file=" << '"' << inst.filenamee << '"' << " category="; if (inst.categoryy == 0) out << '"' << "legit" << '"'; else out << '"' << "spam" << '"'; out << " features=" << '"' << inst.featuress << '"' << ">" <<endl; for (int i = 0; i < inst.featuress; i++) { out << "<feature id=" << '"' << inst.featureIDD[i] << '"' << " freq=" << '"' << inst.frequencyy[i] << '"' << "> " << inst.featuree[i] << " </feature>"<< endl; } out << "</message>" << endl; return out; } istream& operator>>(istream& in, Instance& inst) { //Overloading of the >> operator for Instance. string word; string numbers = ""; string filenamee2 = ""; bool categoryy2 = 0; unsigned featuress2; string featuree2; unsigned featureIDD2; unsigned frequencyy2; unsigned i; unsigned y; while(in >> word) { if (word == "<message") {//if at beginning of message in >> word;//grab filename word for (y=6; word[y]!='"'; y++) {//pull out filename from between quotes filenamee2 += word[y];} in >> word;//grab category word if (word[10] == 's') categoryy2 = 1; in >> word;//grab features word for (y=10; word[y]!='"'; y++) { numbers += word[y];} featuress2 = atoi(numbers.c_str());//convert string of numbers to integer Instance tempp2(featuress2);//make a temporary Instance object to hold values read in tempp2.setFileName(filenamee2);//set temp object to filename read in tempp2.setCategory(categoryy2); for (i=0; i<featuress2; i++) {//loop reading in feature reports for message in >> word >> word >> word;//skip two words numbers = "";//reset numbers string for (int y=4; word[y]!='"'; y++) {//grab feature ID numbers += word[y];} featureIDD2 = atoi(numbers.c_str()); in >> word;// numbers = ""; for (int y=6; word[y]!='"'; y++) {//grab frequency numbers += word[y];} frequencyy2 = atoi(numbers.c_str()); in >> word;//grab actual feature string featuree2 = word; tempp2.setFeature(i, featuree2, featureIDD2, frequencyy2); }//all done reading in and setting features in >> word;//read in last part of message : </message> inst = tempp2;//set inst (reference) to tempp2 (tempp2 will be destroyed at end of function call) return in; } } } and instancepool.cpp: // Here we implement the functions of the class apart from the inline ones #include "instancepool.h" #include "instance.h" #include <iostream> #include <string> #include <vector> #include <stdlib.h> using namespace std; InstancePool::InstancePool()//Default constructor. Creates an InstancePool object that contains no Instance objects { instances = 0; ipp.clear(); } InstancePool::~InstancePool() { ipp.clear();} InstancePool::InstancePool(const InstancePool& original) {//Copy constructor. instances = original.instances; for (int i = 0; i<instances; i++) { ipp.push_back(original.ipp[i]); } } unsigned InstancePool::getNumberOfInstances() const {//Returns the number of Instance objects the the InstancePool contains. return instances;} const Instance& InstancePool::operator[](unsigned index) const {//Overloading of the [] operator for InstancePool. return ipp[index];} InstancePool& InstancePool::operator=(const InstancePool& right) {//Overloading the assignment operator for InstancePool. if(this == &right) return *this; ipp.clear(); instances = right.instances; for(unsigned i = 0; i < instances; i++) { ipp.push_back(right.ipp[i]); } return *this; } istream& operator>>(istream& in, InstancePool& ip) {//Overloading of the >> operator. ip.ipp.clear(); string word; string numbers; int total;//int to hold total number of messages in collection while(in >> word) { if (word == "<messagecollection"){ in >> word;//reads in total number of all messages for (int y=10; word[y]!='"'; y++){ numbers = ""; numbers += word[y]; } total = atoi(numbers.c_str()); for (int x = 0; x<total; x++) {//do loop for each message in collection in >> ip.ipp[x];//use instance friend function and [] operator to fill in values and create Instance objects and read them intot he vector } } } } ostream& operator<<(ostream& out, const InstancePool& ip) {//Overloading of the << operator. out << "<messagecollection messages=" << '"' << '>' << ip.instances << '"'<< endl << endl; for (int z=0; z<ip.instances; z++) { out << ip[z];} out << endl<<"</messagecollection>\n"; } This code is currently not writing to files correctly either at least, I'm sure it has many problems. I hope my posting of so much is not too much, and any help would be very much appreciated. Thanks!

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  • Keeping Computer Science Writing Accessible and Eloquent

    - by Federer
    This question is particularly aimed at descriptions and explanations of what is happening in a computer program, as well as any general advice or approaches for undertaking technical reports in Computer Science at both undergraduate and graduate levels. You see, I am having particular difficulty in the best way to explain what is happening. As in, given any given program from a multi-agent system to a standard webservice, the best and most eloquent way to say exactly what is going on, the logic behind it and it's respective justifications. Should I avoid saying class names? Avoid specifying methods? Keep referring to class variables and any particular references? I'm banging my head against the wall at trying to keep a solid technical foundation and making it accessible to people of all backgrounds. Apologies for the rather vague question. Cheers.

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