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  • How can I delete video stored in the photo library ?

    - by srikanth rongali
    I have saved video in to the photo library. -(void)exportVideo:(id)sender { NSString *path = [DOCUMENTS_FOLDER stringByAppendingString:@"/air.mp4"]; NSLog(@"Path:%@", path); NSLog(@"Export Button CLicked"); UISaveVideoAtPathToSavedPhotosAlbum(path, self, @selector(video:didFinishSavingWithError: contextInfo:), nil); } - (void)video:(NSString *)videoPath didFinishSavingWithError:(NSError *)error contextInfo:(void *)contextInfo { NSLog(@"Finished saving video with error: %@", error); } Now I need to delete the video i have stored programmatically. How can I delete the video ? Are there any functions for it? Thank You.

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  • DVB-T tune request parameters

    - by dkb
    I'm working in GraphEdit to capture video from a Pinnacle PCTV card, in preparation for writing a program that will do the same, among other things. What, precisely, is the meaning of the tune request parameters? How do I find the appropriate values to use, and is there a way to do so automatically? (ie, not to have to manually change params in the final program when trying to watch DVB in different countries.)

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  • HTML5 Playlist plays 2 videos, How about 4 or 5?

    - by amber
    I'm able to get two videos to play sequentially, (and without pause!) with this code from Apple, (see section 2-4)... http://developer.apple.com/safari/library/documentation/AudioVideo/Conceptual/Using_HTML5_Audio_Video/ControllingMediaWithJavaScript/ControllingMediaWithJavaScript.html ...Yet completely lost as to how to play a 3rd or 5th video. Trouble is I'm a Javascript noob :-(, so if you figure this out please share as much of your code as possible. Thanks much!

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  • does channel 9 have subtitle [closed]

    - by jciwolf
    hello everyone you know msdn channel 9 has a lot of excellent video about wcf ,silverlight and so on ,but what let me down is that I am not very good at english,and the show is speak quickly sometime so I can't understand what they say where I can find the subtitle

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  • tool to find out distance in terms of no. of hops in unix

    - by mawia
    Hi! all, I am writing an application for video streaming.In the application server is required to know the distance of the client from it self in terms of hop number.My question is,is there any tool/method other than traceroute available in unix environment to find it? I also need to find out the geographical location of the client.So is their any tool/method for this as well? Any help in this regard will be highly appreciated. Thanks in advance. Mawia

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  • html5media library doesn't work on FF 3.6.3

    - by Alex
    Hi. Am I the only one experiencing this issue? I'm using the html5media library and the test page they provide no longer plays in Firefox 3.6.3, though it plays on the latest Safari, Chrome, Opera, and IE. On FF 3.6.3, it shows the video and the audio with large X through them. I'm using this library on my site and noticed the issue as well. I'm not seeing any errors in the error console.

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  • Android: transparent videos

    - by Danail
    Hi guys, I was wondering if it is possible to run transparent video? (the background should be something else, like a picture, or view, shown from the camera, etc.)? Any idea if this is possible and how it's done? (should I use openGL, or smthn else)? 10x in advance, Danail

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  • Threads to make video out of images

    - by masood
    updates: I think/ suspect the imageIO is not thread safe. shared by all threads. the read() call might use resources that are also shared. Thus it will give the performance of a single thread no matter how many threads used. ? if its correct . what is the solution (in practical code) Single request and response model at one time do not utilizes full network/internet bandwidth, thus resulting in low performance. (benchmark is of half speed utilization or even lower) This is to make a video out of an IP cam that gives a new image on each request. http://149.5.43.10:8001/snapshot.jpg It makes a delay of 3 - 8 seconds no matter what I do. Changed thread no. and thread time intervals, debugged the code by System.out.println statements to see if threads work. All seems normal. Any help? Please show some practical code. You may modify mine. This code works (javascript) with much smoother frame rate and max bandwidth usage. but the later code (java) dont. same 3 to 8 seconds gap. <!DOCTYPE html> <html> <head> <script type="text/javascript"> (function(){ var img="/*url*/"; var interval=50; var pointer=0; function showImg(image,idx) { if(idx<=pointer) return; document.body.replaceChild(image,document.getElementsByTagName("img")[0]); pointer=idx; preload(); } function preload() { var cache=null,idx=0;; for(var i=0;i<5;i++) { idx=Date.now()+interval*(i+1); cache=new Image(); cache.onload=(function(ele,idx){return function(){showImg(ele,idx);};})(cache,idx); cache.src=img+"?"+idx; } } window.onload=function(){ document.getElementsByTagName("img")[0].onload=preload; document.getElementsByTagName("img")[0].src="/*initial url*/"; }; })(); </script> </head> <body> <img /> </body> </html> and of java (with problem) : package camba; import java.applet.Applet; import java.awt.Button; import java.awt.Graphics; import java.awt.Image; import java.awt.Label; import java.awt.Panel; import java.awt.TextField; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.net.URL; import java.security.Timestamp; import java.util.Date; import java.util.concurrent.TimeUnit; import java.util.concurrent.atomic.AtomicBoolean; import javax.imageio.ImageIO; public class Camba extends Applet implements ActionListener{ Image img; TextField textField; Label label; Button start,stop; boolean terminate = false; long viewTime; public void init(){ label = new Label("please enter camera URL "); add(label); textField = new TextField(30); add(textField); start = new Button("Start"); add(start); start.addActionListener(this); stop = new Button("Stop"); add(stop); stop.addActionListener(this); } public void actionPerformed(ActionEvent e){ Button source = (Button)e.getSource(); if(source.getLabel() == "Start"){ for (int i = 0; i < 7; i++) { myThread(50*i); } System.out.println("start..."); } if(source.getLabel() == "Stop"){ terminate = true; System.out.println("stop..."); } } public void paint(Graphics g) { update(g); } public void update(Graphics g){ try{ viewTime = System.currentTimeMillis(); g.drawImage(img, 100, 100, this); } catch(Exception e) { e.printStackTrace(); } } public void myThread(final int sleepTime){ new Thread(new Runnable() { public void run() { while(!terminate){ try { TimeUnit.MILLISECONDS.sleep(sleepTime); } catch (InterruptedException ex) { ex.printStackTrace(); } long requestTime= 0; Image tempImage = null; try { URL pic = null; requestTime= System.currentTimeMillis(); pic = new URL(getDocumentBase(), textField.getText()); tempImage = ImageIO.read(pic); } catch(Exception e) { e.printStackTrace(); } if(requestTime >= /*last view time*/viewTime){ img = tempImage; Camba.this.repaint(); } } }}).start(); System.out.println("thread started..."); } }

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  • Does LearnDevNow offers a useful subscription for .NET related training : with video and text reference material?

    - by user766926
    Does LearnDevNow offers a useful subscription for .NET video and text reference training material or to learn .NET? I could not find a review of www.learnnowonline.com/learndevnow I've been doing research about places that offer .NET / ASP.NET / C# / LINQ / SQL / JQuery video training that provide excellent material for developers. Kind of like a Lynda.com for back end development. However, I have not find one place that offers quality material that is easily accessible for the user, and that is priced competitive. This is what I'm looking for: Online Video tutorials with free future updates (videos that can be accessed on any device ie: android portable devices, mac / ipad, linux machines) Printable courseware (ie PDFs so that you can take notes, print if necessary, and read in a tablet in case you don;t have internet access) labs, and easy to access code Pre/Post Assessments/Exams for each training to keep track of your progress and what you have learned/skills. (Appdev used to offer this but it was way too expensive (thousands for each training ie 1k for each. I paid about five thousand at Appdev, and now I regret that purchase), and after a few years/months the training became obsolete - outdated) I looked at learnnowonline.com/learndevnow but it seems that their courseware / text reference material can only be accessed online, and don't know if their videos work in all mobile devices, and browsers (Safari, Chrome, IE, Opera, Firefox) Also, it seems Appdev not longer exist and now is called " AppDev is now LearnNowPlus : www.learnnowonline.com/appdev That site not longer offers prices. I tried to find reviews but could not find any. Does anyone know, or can share a review about some of these type of online training service providers? I would appreciate your feedback on this, and if you can share your past experiences with their service or similar/better services that would even be better. Thanks.

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  • Where can I find video resources of people programming?

    - by Corey
    This might be a strange question. I'm looking for videos of people actively coding something while explaining it. However, I don't want is a beginner video that delves into what variables and objects are. Nick Gravelyn's tile engine tutorial is a great example of what I'm looking for. (He actually used to host the full, unbroken video files in his site's archive, but I guess he took them down...) I tend to learn best by "action" examples; it's difficult for me to learn by reading through documentation and text tutorials, but if I see somebody actively doing a task, I can immediately register it and apply it myself. I'm hard-of-hearing, so I would really prefer that if the video has a lot of talking, it have captioning or subtitling of some sort, or at the very least, a transcript. The tile engine videos did not have captions, but the code he was writing was very self-documenting, so I understood it for the most part. I've gone through most of the relevant GoogleDevelopers and GoogleTechTalks videos on Youtube, so those need not apply. Are there any resources out there, or even websites dedicated to this kind of thing?

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  • [android] MediaRecorder prepare() causes segfault

    - by dwilde1
    Folks, I have a situation where my MediaRecorder instance causes a segfault. I'm working with a HTC Hero, Android 1.5+APIs. I've tried all variations, including 3gpp and H.263 and reducing the video resolution to 320x240. What am I missing? The state machine causes 4 MediaPlayer beeps and then turns on the video camera. Here's the pertinent source: UPDATE: ADDING SURFACE CREATE INFO I have rebooted the device based on previous answer to similar question. UPDATE 2: I seem to be following the MediaRecorder state machine perfectly, and if I trap out the MR code, the blank surface displays perfectly and everything else functions perfectly. I can record videos manually and play back via MediaPlayer in my code, so there should be nothing wrong with the underlying code. I've copied sample code on the surface and surfaceHolder code. I've looked at the MR instance in the Debug perspective in Eclipse and see that all (known) variables seem to be instantiated correctly. The setter calls are all now implemented in the exaxct order specced in the state diagram. // in activity class definition protected MediaPlayer mPlayer; protected MediaRecorder mRecorder; protected boolean inCapture = false; protected int phaseCapture = 0; protected int durCapturePhase = INF; protected SurfaceView surface; protected SurfaceHolder surfaceHolder; // in onCreate() // panelPreview is an empty LinearLayout surface = new SurfaceView(getApplicationContext()); surfaceHolder = surface.getHolder(); surfaceHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS); panelPreview.addView(surface); // in timer handler runnable if (mRecorder == null) mRecorder = new MediaRecorder(); mRecorder.setAudioSource(MediaRecorder.AudioSource.MIC); mRecorder.setVideoSource(MediaRecorder.VideoSource.CAMERA); mRecorder.setOutputFormat(MediaRecorder.OutputFormat.THREE_GPP); mRecorder.setAudioEncoder(MediaRecorder.AudioEncoder.AMR_NB); mRecorder.setOutputFile(path + "/" + vlip); mRecorder.setVideoSize(320, 240); mRecorder.setVideoFrameRate(15); mRecorder.setPreviewDisplay(surfaceHolder.getSurface()); panelPreview.setVisibility(LinearLayout.VISIBLE); mRecorder.prepare(); mRecorder.start(); Here is a complete log trace for the process run and crash: I/ActivityManager( 80): Start proc com.ejf.convince.jenplus for activity com.ejf.convince.jenplus/.JenPLUS: pid=17738 uid=10075 gids={1006, 3003} I/jdwp (17738): received file descriptor 10 from ADB W/System.err(17738): Can't dispatch DDM chunk 46454154: no handler defined W/System.err(17738): Can't dispatch DDM chunk 4d505251: no handler defined I/WindowManager( 80): Screen status=true, current orientation=-1, SensorEnabled=false I/WindowManager( 80): needSensorRunningLp, mCurrentAppOrientation =-1 I/WindowManager( 80): Enabling listeners W/ActivityThread(17738): Application com.ejf.convince.jenplus is waiting for the debugger on port 8100... I/System.out(17738): Sending WAIT chunk I/dalvikvm(17738): Debugger is active I/AlertDialog( 80): [onCreate] auto launch SIP. I/WindowManager( 80): onOrientationChanged, rotation changed to 0 I/System.out(17738): Debugger has connected I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): debugger has settled (1370) I/ActivityManager( 80): Displayed activity com.ejf.convince.jenplus/.JenPLUS: 5186 ms I/OpenCore( 2696): [Hank debug] LN 289 FN CreateNode I/AudioHardwareMSM72XX( 2696): AUDIO_START: start kernel pcm_out driver. W/AudioFlinger( 2696): write blocked for 96 msecs I/PlayerDriver( 2696): CIQ 1625 sendEvent state=5 I/OpenCore( 2696): [Hank debug] LN 289 FN CreateNode I/PlayerDriver( 2696): CIQ 1625 sendEvent state=5 I/OpenCore( 2696): [Hank debug] LN 289 FN CreateNode I/PlayerDriver( 2696): CIQ 1625 sendEvent state=5 I/OpenCore( 2696): [Hank debug] LN 289 FN CreateNode I/PlayerDriver( 2696): CIQ 1625 sendEvent state=5 W/AuthorDriver( 2696): Intended width(640) exceeds the max allowed width(352). Max width is used instead. W/AuthorDriver( 2696): Intended height(480) exceeds the max allowed height(288). Max height is used instead. I/AudioHardwareMSM72XX( 2696): AudioHardware pcm playback is going to standby. I/DEBUG (16094): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** I/DEBUG (16094): Build fingerprint: 'sprint/htc_heroc/heroc/heroc: 1.5/CUPCAKE/85027:user/release-keys' I/DEBUG (16094): pid: 17738, tid: 17738 com.ejf.convince.jenplus Thanks in advance! -- Don Wilde http://www.ConvinceProject.com

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  • Embed VLC player in GWT

    - by chrisnfoneur
    Hello, I want to embed a VLC player in my webapp build with Google's GWT. First I had a look at this page: http://wiki.videolan.org/GWT, which offers a nice solution but I add to implements all javascript functions calls (play, stop, fullscreen) with JSNI. Then I found gwt-player (hosted by Google code) which does all the job for me but the annoying part is that the project is not widely used (few posts each month on the project's group, not so many talks about it in blogs/forums...) Do you know another option to easly embed & control a VLC player in a GWT app ? My main goal is to play any video/audio file in a webapp and offer the user a fast/forward feature (set rate in VLC), is there any other player I could use ? I already had a look at Quicktime, Windows Media player & Flowplayer, none of them offers as much features as VLC. Thanks in advance & have a nice new year's eve. Chris

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  • MediaRecorder prepare() causes segfault

    - by dwilde1
    Folks, I have a situation where my MediaRecorder instance causes a segfault. I'm working with a HTC Hero, Android 1.5+APIs. I've tried all variations, including 3gpp and H.263 and reducing the video resolution to 320x240. What am I missing? The state machine causes 4 MediaPlayer beeps and then turns on the video camera. Here's the pertinent source: UPDATE: ADDING SURFACE CREATE INFO I have rebooted the device based on previous answer to similar question. UPDATE 2: I seem to be following the MediaRecorder state machine perfectly, and if I trap out the MR code, the blank surface displays perfectly and everything else functions perfectly. I can record videos manually and play back via MediaPlayer in my code, so there should be nothing wrong with the underlying code. I've copied sample code on the surface and surfaceHolder code. I've looked at the MR instance in the Debug perspective in Eclipse and see that all (known) variables seem to be instantiated correctly. The setter calls are all now implemented in the exaxct order specced in the state diagram. UPDATE 3: I've tried all permission combinations: CAMERA + RECORD_AUDIO+RECORD_VIDEO, CAMERA only, RECORD_AUDIO+RECORD_VIDEO This is driving me bats! :))) // in activity class definition protected MediaPlayer mPlayer; protected MediaRecorder mRecorder; protected boolean inCapture = false; protected int phaseCapture = 0; protected int durCapturePhase = INF; protected SurfaceView surface; protected SurfaceHolder surfaceHolder; // in onCreate() // panelPreview is an empty LinearLayout surface = new SurfaceView(getApplicationContext()); surfaceHolder = surface.getHolder(); surfaceHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS); panelPreview.addView(surface); // in timer handler runnable if (mRecorder == null) mRecorder = new MediaRecorder(); mRecorder.setAudioSource(MediaRecorder.AudioSource.MIC); mRecorder.setVideoSource(MediaRecorder.VideoSource.CAMERA); mRecorder.setOutputFormat(MediaRecorder.OutputFormat.THREE_GPP); mRecorder.setAudioEncoder(MediaRecorder.AudioEncoder.AMR_NB); mRecorder.setOutputFile(path + "/" + vlip); mRecorder.setVideoSize(320, 240); mRecorder.setVideoFrameRate(15); mRecorder.setPreviewDisplay(surfaceHolder.getSurface()); panelPreview.setVisibility(LinearLayout.VISIBLE); mRecorder.prepare(); mRecorder.start(); Here is a complete log trace for the process run and crash: I/ActivityManager( 80): Start proc com.ejf.convince.jenplus for activity com.ejf.convince.jenplus/.JenPLUS: pid=17738 uid=10075 gids={1006, 3003} I/jdwp (17738): received file descriptor 10 from ADB W/System.err(17738): Can't dispatch DDM chunk 46454154: no handler defined W/System.err(17738): Can't dispatch DDM chunk 4d505251: no handler defined I/WindowManager( 80): Screen status=true, current orientation=-1, SensorEnabled=false I/WindowManager( 80): needSensorRunningLp, mCurrentAppOrientation =-1 I/WindowManager( 80): Enabling listeners W/ActivityThread(17738): Application com.ejf.convince.jenplus is waiting for the debugger on port 8100... I/System.out(17738): Sending WAIT chunk I/dalvikvm(17738): Debugger is active I/AlertDialog( 80): [onCreate] auto launch SIP. I/WindowManager( 80): onOrientationChanged, rotation changed to 0 I/System.out(17738): Debugger has connected I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): waiting for debugger to settle... I/System.out(17738): debugger has settled (1370) I/ActivityManager( 80): Displayed activity com.ejf.convince.jenplus/.JenPLUS: 5186 ms I/OpenCore( 2696): [Hank debug] LN 289 FN CreateNode I/AudioHardwareMSM72XX( 2696): AUDIO_START: start kernel pcm_out driver. W/AudioFlinger( 2696): write blocked for 96 msecs I/PlayerDriver( 2696): CIQ 1625 sendEvent state=5 I/OpenCore( 2696): [Hank debug] LN 289 FN CreateNode I/PlayerDriver( 2696): CIQ 1625 sendEvent state=5 I/OpenCore( 2696): [Hank debug] LN 289 FN CreateNode I/PlayerDriver( 2696): CIQ 1625 sendEvent state=5 I/OpenCore( 2696): [Hank debug] LN 289 FN CreateNode I/PlayerDriver( 2696): CIQ 1625 sendEvent state=5 W/AuthorDriver( 2696): Intended width(640) exceeds the max allowed width(352). Max width is used instead. W/AuthorDriver( 2696): Intended height(480) exceeds the max allowed height(288). Max height is used instead. I/AudioHardwareMSM72XX( 2696): AudioHardware pcm playback is going to standby. I/DEBUG (16094): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** I/DEBUG (16094): Build fingerprint: 'sprint/htc_heroc/heroc/heroc: 1.5/CUPCAKE/85027:user/release-keys' I/DEBUG (16094): pid: 17738, tid: 17738 com.ejf.convince.jenplus Thanks in advance! -- Don Wilde http://www.ConvinceProject.com

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  • wowza vs Flash Media Server (FMS / FMIS) - ease of integration with ASP.Net

    - by alchemical
    We're creating a web site offering one to many video chat and trying to decide on which of these streaming servers to go with. Looking at around 256kbps live streams, hoping to achieve at least 1000 simultaneous streams on one 8-core server. Wowza is cheaper (1k vs 5k for FMS), and appears to be used successfully by many sites (StreamLive, Justin.TV, etc.). However, some people have expressed that it may be more difficult to work with. I.e. fine-tuning it, less documentation, integration with ASP.Net code, etc. Wondering if anyone with real-world experience with either of these servers can advise regarding how easy or difficult to use and integrate they are for a site like this. Also wondering if there is any performance difference (lag, etc.).

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  • batch file that detects keystrokes. how?

    - by daniel11
    im designing a collection of video games for the command line (such as deal or no deal, tic tac toe, racing, maze puzzle, connect four, wack a mole, etc.) however it would really make things easier for me if i could make it so that when the user makes a selection (such as what direction to move in the game) , that as soon as they press the arrow keys then it carries out the IF statements that follow. Instead of having to press enter after each selection. something like... :one1 set /p direction1= : IF %direction1%== {ARROW KEY LEFT} goto two2 IF %direction1%== {ARROW KEY RIGHT} goto three3 IF %direction1%== {ARROW KEY UP} goto four4 IF %direction1%== {ARROW KEY DOWN} goto five5 goto one1 Any Ideas?

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  • Streaming Media Server and Hosting

    - by Ryan Max
    My partner and I have a webcam site that basically runs the old-school method....Every 0.5 seconds the javascript reloads the image in the browser from the webcam. However we are wanting to upgrade to a streaming media server to get higher quality video, and possibly audio. We aren't tied to any one specific file format or server type, as of right now we are leaning towards slicehost (as scalability is important), and installing darwin streaming server or wowza. This is meant to be a live stream. Does anyone have any suggestions for hosts/server software?

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  • how to create thumbnail system for MP4 files

    - by Pete Herbert Penito
    Hi everyone! I know I know, why am I using MP4 still?? It's because I have like 100 files already in this format and I need to upload to a website, I have the mp4 file embeded in the site already and the file played changes according to php. but what I really need is a way to dynamically create a thumbnail or take a snapshot of the video file to display on the page. I've read a couple things online but they all require the file type to be in FLV, what would be the best way to accomplish this? Thank you Guys!

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  • Videoconference using Flash and SIP

    - by Júlio Santos
    The front-end will be Flash, to run in a browser and have access to the camera. I must use SIP to control the sessions. How could I do this? Will a Red5 server and a MjSip sever do the trick? As in i'd use MjSip to setup the session and warn users about calls, and Red5 to stream the video and audio? Any suggestions? Note: only 1-on-1 conference is required.

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  • High-Performance In-Browser Networking

    - by Jon Purdy
    (Similar in spirit to but different in practice from this question.) Is there any cross-browser-compatible, in-browser technology that allows a high-performance perstistent network connection between a server application and a client written in, say, Javascript? Think XmlHttpRequest on caffeine. I am working on a visualisation system that's restricted to at most a few users at once, and the server is pretty robust, so it can handle as much as it needs to. I would like to allow the client to have access to video streamed from the server at a minimum of about 20 frames per second, regardless of what their graphics hardware capabilities are. Simply put: is this doable without resorting to Flash or Java?

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  • Flash FLVPlayback states

    - by rob5408
    I'm writing my own class to manage a skin for an FLVPlayback component. It works 90% of the time, but sometimes the state get really messed up. Specifically, the video is playing, meaning I can see it play and the VideoEvent.PLAYHEAD_UPDATE event is firing, but when I poll the FLVPlayback component about its playing property, it returns false. I assume this may be because 'buffering' is kind of a subset of 'playing', but I cannot confirm this in the documentation. I guess another way to ask this question is, "Does the FLVPlayback component ever buffer while it is in a stopped state?"

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