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  • JOGL Double Buffering

    - by Bar
    What is eligible way to implement double buffering in JOGL (Java OpenGL)? I am trying to do that by the following code: ... /** Creating canvas. */ GLCapabilities capabilities = new GLCapabilities(); capabilities.setDoubleBuffered(true); GLCanvas canvas = new GLCanvas(capabilities); ... /** Function display(…), which draws a white Rectangle on a black background. */ public void display(GLAutoDrawable drawable) { drawable.swapBuffers(); gl = drawable.getGL(); gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT); gl.glClearColor(0.0f, 0.0f, 0.0f, 0.0f); gl.glColor3f(1.0f, 1.0f, 1.0f); gl.glBegin(GL.GL_POLYGON); gl.glVertex2f(-0.5f, -0.5f); gl.glVertex2f(-0.5f, 0.5f); gl.glVertex2f(0.5f, 0.5f); gl.glVertex2f(0.5f, -0.5f); gl.glEnd(); } ... /** Other functions are empty. */ Questions: — When I'm resizing the window, I usually get flickering. As I see it, I have a mistake in my double buffering implementation. — I have doubt, where I must place function swapBuffers — before or after (as many sources says) the drawing? As you noticed, I use function swapBuffers (drawable.swapBuffers()) before drawing a rectangle. Otherwise, I'm getting a noise after resize. So what is an appropriate way to do that? Including or omitting the line capabilities.setDoubleBuffered(true) does not make any effect.

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  • Question regarding the iPhone In App Purchase capabilities

    - by Wesley
    Hi everyone. I am working on releasing an app that will greatly benefit from using the in app purchase model. The app is a sort of book viewer, and the content I would like to make available for purchase will be more books in various languages. Each book is stored in sqlite format, in separate .db files. Now, the way that my developer has set it all up is that he added a line onto the bottom of the info.plist file called databases. Inside that database section, I can type in 'es' as the key, and for the value the name of the spanish database, and it populates in a uitableview in spanish, using NSLocale. So it is very easy to setup and implement different databases, which is great, but now I am confused about how I can implement my in app purchase model. Sorry about the long winded intro, here is my question: Is it possible to have an in app purchase add a line to my info.plist file? Or if not, is it possible to have the purchase reveal a new and updated plist file altogether that I would have already setup correctly? Any help here would be appreciated. Thanks

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  • Zend_Translate scan translation files

    - by nute
    I've trying to use Zend_Translate from Zend Framework I am using "POEdit" to generate "gettext" translation files. My files are under /www/mysite.com/webapps/includes/locale (this path is in my include path). I have: pictures.en.mo pictures.en.po (I plan on having pictures.es.mo soon) It all works fine if I manually do addTranslation() for each file. However I want to use the automatic file scanning method. I tried both of those: <?php /*Localization*/ require_once 'Zend/Translate.php'; require_once 'Zend/Locale.php'; define('LOCALE','/www/mysite.com/webapps/includes/locale'); if(!empty($_GET['locale'])){ $locale = new Zend_Locale($_GET['locale']); } else{ $locale = new Zend_Locale(); } $translate = new Zend_Translate('gettext', LOCALE, null, array('scan' => Zend_Translate::LOCALE_FILENAME)); if ( $translate->isAvailable( $locale->getLanguage() ) ){ $translate->setLocale($locale); } else{ $translate->setLocale('en'); } And this: <?php /*Localization*/ require_once 'Zend/Translate.php'; require_once 'Zend/Locale.php'; define('LOCALE','/www/mysite.com/webapps/includes/locale'); if(!empty($_GET['locale'])){ $locale = new Zend_Locale($_GET['locale']); } else{ $locale = new Zend_Locale(); } $translate = new Zend_Translate('gettext', LOCALE); if ( $translate->isAvailable( $locale->getLanguage() ) ){ $translate->setLocale($locale); } else{ $translate->setLocale('en'); } In both cases, I get a Notice: No translation for the language 'en' available. in /www/mysite.com/webapps/includes/Zend/Translate/Adapter.php on line 411 It also worked if I tried to do directory scanning.

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  • error of integer overflow

    - by user308565
    This the part of my OpenGL code, I am getting an error for : struct Ball { float x; float y; float rot; float dir; bool rmv; Ball* next; }; Ball* curBall; void addBall() { if (balls==NULL) { balls=new Ball; balls->next=NULL; curBall=balls; } else { curBall->next=new Ball; curBall=curBall->next; curBall->next=NULL; } curBall->x=((float)rand()/(float)(RAND_MAX+1))*(ww-1) +1; curBall->y=((float)rand()/(float)(RAND_MAX+1))*(wh-1) +1; curBall->dir=((float)rand()/(float)(RAND_MAX+1))*(2*PI-1) +1; curBall->rot=((float)rand()/(float)(RAND_MAX+1))*(359) +1; curBall->rmv=false; } error : In function ‘void addBall()’: file.cpp:120: warning: integer overflow in expression file.cpp:121: warning: integer overflow in expression file.cpp:122: warning: integer overflow in expression file.cpp:123: warning: integer overflow in expression

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  • How to deploy a report on a report server installed on a Windows7 machine?

    - by Sergio
    I need to deploy a report using Reporting services but i'm getting this error, using visual studio to deploy the report The permissions granted to user 'Domain\user' are insufficient for performing this operation Right now i'm the administrator of the machine, so why i'm getting i don't hace enough permissions? Note: The scenario is the following: Developing and deploying on a windows7 The report server is in the same machine. In conclusion, running all local. In spanish: Necesito hacer un deploy de un reporte en Reporting Services. Cuando corro el visual studio obtengo el siguiente error. Los permisos otorgados al usuario son insuficientes para realizar esta operación Actualmente soy el administrador de la máquina, entonces no entiendo porque aparece el error que no tengo suficientes permisos. Notas: Este es el escenario Desarrollando y haciendo el deploy en una máquina con windows7. El Report Server y el Visual Studio están en la misma máquina. En conclusión, todo lo corro localmente. Actualmente soy el administrador de la máquina, entonces no entiendo porque aparece el error que no tengo suficientes permisos.

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  • error C2504: 'BASECLASS' : base class undefined

    - by numerical25
    I checked out a post similar to this but the linkage was different the issue was never resolved. The problem with mine is that for some reason the linker is expecting there to be a definition for the base class, but the base class is just a interface. Below is the error in it's entirety c:\users\numerical25\desktop\intro todirectx\godfiles\gxrendermanager\gxrendermanager\gxrendermanager\gxdx.h(2) : error C2504: 'GXRenderer' : base class undefined Below is the code that shows how the headers link with one another GXRenderManager.h #ifndef GXRM #define GXRM #include <windows.h> #include "GXRenderer.h" #include "GXDX.h" #include "GXGL.h" enum GXDEVICE { DIRECTX, OPENGL }; class GXRenderManager { public: static int Ignite(GXDEVICE); private: static GXRenderer *renderDevice; }; #endif at the top of GxRenderManager, there is GXRenderer , windows, GXDX, GXGL headers. I am assuming by including them all in this document. they all link to one another as if they were all in the same document. correct me if I am wrong cause that's how a view headers. Moving on... GXRenderer.h class GXRenderer { public: virtual void Render() = 0; virtual void StartUp() = 0; }; GXGL.h class GXGL: public GXRenderer { public: void Render(); void StartUp(); }; GXDX.h class GXDX: public GXRenderer { public: void Render(); void StartUp(); }; GXGL.cpp and GXDX.cpp respectively #include "GXGL.h" void GXGL::Render() { } void GXGL::StartUp() { } //...Next document #include "GXDX.h" void GXDX::Render() { } void GXDX::StartUp() { } Not sure whats going on. I think its how I am linking the documents, I am not sure.

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  • Need some help for the issues that caused because of secret key in rails application

    - by sam
    I have a weird problem. I have a rails application. When I am trying to run the ruby script/about command, it is displaying the details when the secret key in config/initializers/session_store.rb was removed or commented. When I place the secret key in the file and if i runs the ruby script/about command it is throwing error as c:/ruby/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/dependenc es.rb:443:in `load_missing_constant': uninitialized constant ActionController ( ameError) from c:/ruby/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_supp rt/dependencies.rb:80:in `const_missing' from c:/ruby/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_supp rt/dependencies.rb:92:in `const_missing' from D:/chat/config/initializers/session_store.rb:13 from c:/ruby/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:in `g m_original_require' from c:/ruby/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:in `r quire' from c:/ruby/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_supp rt/dependencies.rb:156:in `require' from c:/ruby/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_supp rt/dependencies.rb:521:in `new_constants_in' from c:/ruby/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_supp rt/dependencies.rb:156:in `require' ... 7 levels... from c:/ruby/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/commands/about.rb:1 from c:/ruby/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:in `g m_original_require' from c:/ruby/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:in `r quire' from script/about:3 In config/initializers/session_store.rb file the error is shown for the below code. ActionController::Base.session = { :key => '_chat_session', :secret => '0fb230c7ae72f9a0cb2417b0ad75db3b48cabf327eeedb0557ae07ecf894f34f55e2dfb9ce6c49f05959ceac9812a7193de04690a931fcf757973195a84cd2d2' } Could anyone please help me. Thanks in-advance, sam

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  • Copy Selective Data from Database to Invoice, Based on Certain Criteria

    - by Scott
    For starters, here is an example of a microsoft excel database I am working with: Month/Address/Name/Description/Amount January/123 Street/Fred/Painting/100 January/456 Avenue/Scott/Flooring/400 January/789 Road/Scott/Plumbing/100 February/123 Street/Fred/Flooring/600 February/246 Lane/Fred/Electrical/300 March/789 Road/Scott/Drywall/150 What I want to be able to do is selectively copy info from this databse to invoices (also excel). The invoice has three columns: Address/Description/Amount. I want to be able to automatically fill the invoices in as the database is filled in (either automatically, or if I have to actually manually run the macro to do it, that might be fine). Each name (Scott, Fred, etc.) will have their own set of 12 invoices for the year. So, e.g., I want to be able to produce a January invoice for all work done for Scott in January, showing the address, the description and the amount, line by line. So every time work on Scott's address(es) is done, the database is filled in, and i want it to "send" that information to the invoice on the next available line, filling in only the Address/Description/Amount columns from the database. Fred's invoice should fill in as any work is done on Fred's addresses. And once the month changes, the next invoice should start filling in. So first I need to filter the data by the month and the name (and there is actually one more column to filter by, but let's keep this example simpler). Then I need to list the remaining data on the invoice, but only certain cells from the rows that are now left. Help anyone?

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  • Using PHP Gettext Extension vs PHP Arrays in Multilingual Websites?

    - by janoChen
    So far the only 2 good things that I've seen about using gettext instead of arrays is that I don't have to create the "greeting" "sub-array" (or whatever its called). And I don't have to create a folder for the "default language". Are there other pros and cos of using gettext and php arrays for multilingual websites? USING GETTEXT: spanish/messages.po: #: test.php:3 msgid "Hello World!" msgstr "Hola Mundo" index.php: <?php echo _("Hello World!"); ?> index.php?lang=spanish: <?php echo _("Hello World!"); ?> turns to Hola Mundo USING PHP ARRAYS: lang.en.php <?php $lang = array( "greeting" => "Hello World", ); ?> lang.es.php <?php $lang = array( "greeting" => "Hola Mundo", ); ?> index.php: <?php echo $lang['greeting']; ?> greeting turns to Hello World index.php?lang=spanish <?php echo $lang['greeting']; ?> greeting turns to Hola Mundo (I first started with gettext, but it wasn't supported in my shared free hosting Zymic. I didn't want to use Zend_translate, I found it too complicated to my simple task, so I finally ended up using php define, but later on someone told me I should use arrays)

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  • A process serving application pool 'X' reported a failure. The process id was 'Y'. The data field c

    - by born to hula
    I have a WCF Web Service which is kept under an Application Pool on IIS. Lately I've been getting "Service Unavaiable" when I'm trying to make calls to this Web Service. The first thing I tried to do was restarting the Application Pool. I did it and after a couple of seconds, it crashed and stopped. Looking at the Event Viewer, I found these messages, which by the moment couldn't help me to find where the problem is. A process serving application pool 'X' reported a failure. The process id was '11616'. The data field contains the error number. For more information, see Help and Support Center at http://go.microsoft.com/fwlink/events.asp. After getting a couple of these, I got this one: Application pool 'X' is being automatically disabled due to a series of failures in the process(es) serving that application pool. For more information, see Help and Support Center at http://go.microsoft.com/fwlink/events.asp. I've already checked permissions and Application Pool configurations but everything seems to be OK. Have anyone been through this? Thanks in advance.

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  • Statically Compiling QWebKit 4.6.2

    - by geeko
    I tried to compile Qt+Webkit statically with MS VS 2008 and this worked. C:\Qt\4.6.2configure -release -static -opensource -no-fast -no-exceptions -no-accessibility -no-rtti -no-stl -no-opengl -no-openvg -no-incredibuild-xge -no-style-plastique -no-style-cleanlooks -no-style-motif -no-style-cde -no-style-windowsce -no-style-windowsmobile -no-style-s60 -no-gif -no-libpng -no-libtiff -no-libjpeg -no-libmng -no-qt3support -no-mmx -no-3dnow -no-sse -no-sse2 -no-iwmmxt -no-openssl -no-dbus -platform win32-msvc2008 -arch windows -no-phonon -no-phonon-backend -no-multimedia -no-audio-backend -no-script -no-scripttools -webkit -no-declarative However, I get these errors whenever building a project that links statically to QWebKit: 1 Creating library C:\Users\Geeko\Desktop\Qt\TestQ\Release\TestQ.lib and object C:\Users\Geeko\Desktop\Qt\TestQ\Release\TestQ.exp 1QtWebKit.lib(PluginPackageWin.obj) : error LNK2019: unresolved external symbol _VerQueryValueW@16 referenced in function "class WebCore::String __cdecl WebCore::getVersionInfo(void * const,class WebCore::String const &)" (?getVersionInfo@WebCore@@YA?AVString@1@QAXABV21@@Z) 1QtWebKit.lib(PluginPackageWin.obj) : error LNK2019: unresolved external symbol _GetFileVersionInfoW@16 referenced in function "private: bool __thiscall WebCore::PluginPackage::fetchInfo(void)" (?fetchInfo@PluginPackage@WebCore@@AAE_NXZ) 1QtWebKit.lib(PluginPackageWin.obj) : error LNK2019: unresolved external symbol _GetFileVersionInfoSizeW@8 referenced in function "private: bool __thiscall WebCore::PluginPackage::fetchInfo(void)" (?fetchInfo@PluginPackage@WebCore@@AAE_NXZ) 1QtWebKit.lib(PluginDatabaseWin.obj) : error LNK2019: unresolved external symbol _imp_PathRemoveFileSpecW@4 referenced in function "class WebCore::String __cdecl WebCore::safariPluginsDirectory(void)" (?safariPluginsDirectory@WebCore@@YA?AVString@1@XZ) 1QtWebKit.lib(PluginDatabaseWin.obj) : error LNK2019: unresolved external symbol _imp_SHGetValueW@24 referenced in function "void __cdecl WebCore::addWindowsMediaPlayerPluginDirectory(class WTF::Vector &)" (?addWindowsMediaPlayerPluginDirectory@WebCore@@YAXAAV?$Vector@VString@WebCore@@$0A@@WTF@@@Z) 1QtWebKit.lib(PluginDatabaseWin.obj) : error LNK2019: unresolved external symbol _imp_PathCombineW@12 referenced in function "void __cdecl WebCore::addMacromediaPluginDirectories(class WTF::Vector &)" (?addMacromediaPluginDirectories@WebCore@@YAXAAV?$Vector@VString@WebCore@@$0A@@WTF@@@Z) 1C:\Users\Geeko\Desktop\Qt\TestQ\Release\TestQ.exe : fatal error LNK1120: 6 unresolved externals Do I need to check something in the Qt project options ? I have QtCore, QtGui, Network and WebKit checked.

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  • Getting a job in the games industry as a developer, just knowing a game engine

    - by numerical25
    I recently enrolled in a community college for games developement. But I am skeptical about the curriculum. I have no experience in the gaming industry so I wouldn't be able to tell whether it's a good investment or not. So I am asking you. I don't want to get too much into the details of all the classes I am taking so I will try to be brief. By the time I graduate, I should have a understanding of how a game engine works. I will be working with the Unreal Engine to develop a Multiplayer game from scratch. So in the process of my final project, I will learn how to work within the Unreal Engine, learn Python and learn how to use its API to connect to a remote server and build game mechanics. Overall I will also recieve an associates degree in game development. I learn C++ but not C. The director said he was trying to implement C in the program as well. What I notice is I will not learn how to build a 3D game engine from scratch. They do not teach any artificial intelligence (AI). I will not learn how to work with the graphics card using a graphics API such as DirectX or OpenGL. I know building a game engine from scratch is a little complex, but at the same time the track is requiring me to take some advanced mathematics courses such as calculus and geometry 1 and 2. I also got to take a physics class. I just think that's a little much for just learning how to use the Unreal Engine but not actually build one or try to learn the anatomy of a games engine. Is this good enough to possibly land my a job in the industry? If I left anything out or was not detail, please feel free to ask more questions. Edit: I do learn data structures and algorithms.

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  • GTK implementation of MessageBox

    - by Bernard
    I have been trying to implement Win32's MessageBox using GTK. The app using SDL/OpenGL, so this isn't a GTK app. I handle the initialisation (gtk_init) sort of stuff inside the MessageBox function as follows: int MessageBox(HWND hwnd, const char* text, const char* caption, UINT type){ GtkWidget *window = NULL; GtkWidget *dialog = NULL; gtk_init(&gtkArgc, &gtkArgv); window = gtk_window_new(GTK_WINDOW_TOPLEVEL); g_signal_connect(G_OBJECT(window), "delete_event", G_CALLBACK(delete_event), NULL); g_signal_connect(G_OBJECT(window), "destroy", G_CALLBACK(destroy), NULL); // gcallback calls gtk_main_quit() gtk_init_add((GtkFunction)gcallback, NULL); if (type & MB_YESNO) { dialog = gtk_message_dialog_new(GTK_WINDOW(window), GTK_DIALOG_DESTROY_WITH_PARENT, GTK_MESSAGE_QUESTION, GTK_BUTTONS_YES_NO, text); } else { dialog = gtk_message_dialog_new(GTK_WINDOW(window), GTK_DIALOG_DESTROY_WITH_PARENT, GTK_MESSAGE_INFO, GTK_BUTTONS_OK, text); } gtk_window_set_title(GTK_WINDOW(dialog), caption); gint result = gtk_dialog_run(GTK_DIALOG(dialog)); gtk_main(); gtk_widget_destroy(dialog); if (type & MB_YESNO) { switch (result) { default: case GTK_RESPONSE_DELETE_EVENT: case GTK_RESPONSE_NO: return IDNO; break; case GTK_RESPONSE_YES: return IDYES; break; } } return IDOK;} Now, I am by no means an experienced GTK programmer, and I realise that I'm probably doing something(s) horribly wrong. However, my problem is that the last dialog popped up with this function stays around until the process exits. Any ideas?

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  • question about joGL (glTexImage2D)

    - by Nour
    Hi everybody I was trying to load a texture using joGL library but it seems that something is missing when using this method glTexImage2D at : IOStream wdis = new IOStream(fileName); wdis.skipBytes(18); int width = wdis.readIntW(); // dis.skipBytes(2); int height = wdis.readIntW(); // dis.skipBytes(2); wdis.skipBytes(28); byte buf[] = new byte[wdis.available()]; wdis.read(buf); wdis.close(); gl.glBindTexture(GL.GL_TEXTURE_2D, BMPtextures[index]); gl.glTexImage2D(GL.GL_TEXTURE_2D, 0, 3, width, height, 0, GL.GL_BGR, GL.GL_UNSIGNED_BYTE, buf); gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MAG_FILTER, GL.GL_LINEAR); gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MIN_FILTER, GL.GL_LINEAR); as IOStream is a class that extends DataInputStream it shows a message that glTexImage2D(int,int,int,int,int,int,int,int,byte[]) is not found at javax.media.opengl.GL I couldn't figure the problem her because it's an open source code and it seems to work perfectly with my friends but unfortunately not with me even though we are using the same library and the same JDK version what shall I do ??

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  • Statically Compiling Qt 4.6.2

    - by geeko
    This what I did but it results in errors: 1: In win32-msvc2008\qmake.conf I set QMAKE_CFLAGS_RELEASE = -O1 -Og -GL -MD 2: From MSVC2008 CMD I run vcvarsall.bat x86 and vcvars32.bat "C:\Program Files\Microsoft Visual Studio 9.0\VC\bin 3: From Qt 4.6.2 CMD I run the following C:\Qt\4.6.2configure -release -nomake examples -nomake demos -no-exceptions -n o-stl -no-rtti -no-qt3support -no-scripttools -no-openssl -no-opengl -no-webkit -no-phonon -no-style-motif -no-style-cde -no-style-cleanlooks -no-style-plastique -no-sql-sqlite -platform win32-msvc2008 -static -qt-libjpeg -qt-zlib -qt-libpng and then nmake However, I ended up every time with these errors: link /LIBPATH:"c:\Qt\4.6.2\lib" /LIBPATH:"c:\Qt\4.6.2\lib" /NOLOGO /INCR EMENTAL:NO /MANIFEST /MANIFESTFILE:"tmp\obj\release_static\assistant_adp.interme diate.manifest" /SUBSYSTEM:WINDOWS "/MANIFESTDEPENDENCY:type='win32' name='Micro soft.Windows.Common-Controls' version='6.0.0.0' publicKeyToken='6595b64144ccf1df ' language='' processorArchitecture=''" /OUT:......\bin\assistant_adp.exe @C :\DOCUME~1\Geeko\LOCALS~1\Temp\nm3F8.tmp fontpanel.obj : MSIL .netmodule or module compiled with /GL found; restarting li nk with /LTCG; add /LTCG to the link command line to improve linker performance main.obj : error LNK2001: unresolved external symbol "class QObject * __cdecl qt _plugin_instance_qjpeg(void)" (?qt_plugin_instance_qjpeg@@YAPAVQObject@@XZ) ......\bin\assistant_adp.exe : fatal error LNK1120: 1 unresolved externals NMAKE : fatal error U1077: '"C:\Program Files\Microsoft Visual Studio 9.0\VC\BIN \link.EXE"' : return code '0x460' Stop. NMAKE : fatal error U1077: '"C:\Program Files\Microsoft Visual Studio 9.0\VC\BIN \nmake.exe"' : return code '0x2' Stop. NMAKE : fatal error U1077: 'cd' : return code '0x2' Stop. NMAKE : fatal error U1077: 'cd' : return code '0x2' Stop. NMAKE : fatal error U1077: 'cd' : return code '0x2' Stop. Thank you in deed.

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  • rails i18n - translating text with links inside.

    - by egarcia
    Hi there! I'd like to i18n a text that looks like this: Already signed up? Log in! Note that there is a link on the text. On this example it points to google - in reality it will point to my app's log_in_path. I've found two ways of doing this, but none of them looks "right". The first way I know involves having this my en.yml: log_in_message: "Already signed up? <a href='{{url}}'>Log in!</a>" And in my view: <p> <%= t('log_in_message', :url => login_path) %> </p> This works, but having the <a href=...</a> part on the en.yml doesn't look very clean to me. The other option I know is using localized views - login.en.html.erb, and login.es.html.erb. This also doesn't feel right since the only different line would be the aforementioned one; the rest of the view (~30 lines) would be repeated for all views. It would not be very DRY. I guess I could use "localized partials" but that seems too cumberstone; I think I prefer the first option to having so many tiny view files. So my question is: is there a "proper" way to implement this?

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  • C file read leaves garbage characters

    - by KJ
    Hi. I'm trying to read the contents of a file into my program but I keep occasionally getting garbage characters at the end of the buffers. I haven't been using C a lot (rather I've been using C++) but I assume it has something to do with streams. I don't really know what to do though. I'm using MinGW. Here is the code (this gives me garbage at the end of the second read): include include char* filetobuf(char *file) { FILE *fptr; long length; char *buf; fptr = fopen(file, "r"); /* Open file for reading */ if (!fptr) /* Return NULL on failure */ return NULL; fseek(fptr, 0, SEEK_END); /* Seek to the end of the file */ length = ftell(fptr); /* Find out how many bytes into the file we are */ buf = (char*)malloc(length+1); /* Allocate a buffer for the entire length of the file and a null terminator */ fseek(fptr, 0, SEEK_SET); /* Go back to the beginning of the file */ fread(buf, length, 1, fptr); /* Read the contents of the file in to the buffer */ fclose(fptr); /* Close the file */ buf[length] = 0; /* Null terminator */ return buf; /* Return the buffer */ } int main() { char* vs; char* fs; vs = filetobuf("testshader.vs"); fs = filetobuf("testshader.fs"); printf("%s\n\n\n%s", vs, fs); free(vs); free(fs); return 0; } The filetobuf function is from this example http://www.opengl.org/wiki/Tutorial2:_VAOs,_VBOs,_Vertex_and_Fragment_Shaders_%28C_/_SDL%29. It seems right to me though. So anyway, what's up with that?

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  • Delphi 2009: How do I prevent network application from leaking critical section?

    - by eed3si9n
    As part of Vista certification, Microsoft wants to make sure that an application exits without holding on to a lock (critical section): TEST CASE 31. Verify application does not break into a debugger with the specified AppVerifier checks (Req:3.2) As it turns out, network applications built using Delphi 2009 does break into the debugger, which displays unhelpful message as follows: (1214.1f10): Break instruction exception - code 80000003 (first chance) eax=00000001 ebx=07b64ff8 ecx=a6450000 edx=0007e578 esi=0017f7e0 edi=80000003 eip=77280004 esp=0017f780 ebp=0017f7ac iopl=0 nv up ei pl zr na pe nc cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00000246 *** ERROR: Symbol file could not be found. Defaulted to export symbols for C:\Windows\SysWOW64\ntdll.dll - ntdll!DbgBreakPoint: 77280004 cc int 3 After hitting Go button several times, you come across the actual error: ======================================= VERIFIER STOP 00000212: pid 0x18A4: Freeing virtual memory containing an active critical section. 076CC5DC : Critical section address. 01D0191C : Critical section initialization stack trace. 075D0000 : Memory block address. 00140000 : Memory block size. ======================================= This verifier stop is continuable. After debugging it use `go' to continue. ======================================= Given that my code does not leak TCriticalSection, how do I prevent Delphi from doing so.

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  • iPhone programming - problem with CoreFoundation forking, PLEASE for the love of god help! lol

    - by Tom
    Hello all, I've been working on an iPhone for several months. It's a 2d shooting game akin to the old Smash TV type games. I'm doing everything alone and it has come out well so far, but now I am getting unpredictable crashes which seem to be related to CoreFoundation forking and not exec()ing, as the message THE_PROCESS_HAS_FORKED_AND_YOU_CANNOT_USE_THIS_COREFOUNDATION_FUNCTIONA LITY_YOU_MUST_EXEC__ always shows up somewhere in the debugger. Usually it shows up around a CFRunLoopRunSpecific and is related to either a timer firing or _InitializeTouchTapCount. I cannot figure out exactly what is causing the fork to occur. My main game loop is running on a timer, first updating all the logic and then drawing everything with openGL. There is nothing highly complex or unusual. I understand you cannot make CF calls on the childside of a fork, or access shared memory and things like that. I am not explicitly trying to fork anything. My question is: can anyone tell me what type of activity might cause CoreFoundation to randomly fork like this? I'd really like to finish this game and I don't know how to solve this problem. Thanks for any help.

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  • How can I make this Matlab program possible?

    - by lebland-matlab
    I do not know how to combine the indices with the characters, Could you help me to make this program possible: clc; clear all; set1={F,G,FF,GG,X,Y,XX,L,BH,JK}; %set of name vectors set2={J,K,HG,UY,TR,BC,XW,IOP,ES,QA}; %set of name vectors set3={AJ,RK,DS,TU,WS,ZZE,ZXW,TYP,ZAA,QWW}; %set of name vectors for i=1:1:9 load('C:\Users\Documents\MATLAB\myFile\matrice_'set1(i)'.mat'); load('C:\Users\Documents\MATLAB\myFile\matrice_'set1(i+1)'.mat'); 'set1(i)' = m_'set1(i)'; 'set1(i+1)' = m_'set1(i+1)'; for j=1:1:9 load('C:\Users\Documents\MATLAB\myFile\matrice_'set2(j)'.mat'); load('C:\Users\Documents\MATLAB\myFile\matrice_'set2(j+1)'.mat'); 'set2(j)' = m_'set2(j)'; 'set2(j+1)' = m_'set2(j+1)'; for k=1:1:8 load('C:\Users\Documents\MATLAB\myFile\matrice_'set3(k)'.mat'); load('C:\Users\Documents\MATLAB\myFile\matrice_'set3(k+1)'.mat'); load('C:\Users\Documents\MATLAB\myFile\matrice_'set3(k+2)'.mat'); 'set3(k)' = m_'set3(k)' ; 'set3(k+1)' = m_'set3(k+1)'; 'set3(k+2)' = m_'set3(k+2)'; [Result1'index',Result2'index',Result3'index',Result4'index',Result5'index'] = myFun('set1(i)','set1(i+1)','set2(j)','set2(j+1)','set3(k)','set3(k+1)','set3(k+2)'); %% 9x9x8=648 index=1,2,...,648 file_name = 'matrice_final'index'.mat'; save(file_name,'Result1'index'','Result2'index'','Result3'index'','Result4'index'','Result5'index''); clear 'set3(k)' 'set3(k+1)' 'set3(k+2)' end clear 'set2(j)' 'set2(j+1)' end clear 'set1(i)' 'set1(i+1)' end

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  • AjaxControlToolkit Resource Files Not Copied To Output in MSBuild Script

    - by Dario Solera
    I'm new to MSBuild, but I managed to setup the following simple script: <Project ToolsVersion="3.5" DefaultTargets="Compile" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <PropertyGroup> <Configuration Condition="'$(Configuration)' == ''">Debug</Configuration> </PropertyGroup> <ItemGroup> <SolutionRoot Include=".." /> <BuildArtifacts Include=".\Artifacts\" /> <SolutionFile Include="..\SolutionName.sln" /> </ItemGroup> <Target Name="Clean"> <RemoveDir Directories="@(BuildArtifacts)" /> </Target> <Target Name="Init" DependsOnTargets="Clean"> <MakeDir Directories="@(BuildArtifacts)" /> </Target> <Target Name="Compile" DependsOnTargets="Init"> <MSBuild Projects="@(SolutionFile)" Properties="OutDir=%(BuildArtifacts.FullPath);Configuration=$(Configuration)" /> <MakeDir Directories="%(BuildArtifacts.FullPath)\_PublishedWebsites\RDE.XAP.UnifiedGui.Web\Temp" /> </Target> </Project> The solution has 23 projects, 4 of which are WebApps. Now, the script works fine and the output is generated correctly. The only problem I counter is with two WebApp projects in the solution that use the AJAX Control Toolkit. The toolkit has a set of folders (e.g. ar, it, es, fr) that contain localized resources. These folders are not copied in the bin directory of the WebApps when the solution is built in MSBuild, but they are copied when it is built in Visual Studio. How can I solve this in a clean manner? I know I could write a (quite convoluted) task that copies the directories after the compile, but it does not seem the right solution to me. Also, neither Google, SO and MSDN could provide more details on this kind of issue.

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  • Differences between iPhone/iPod Simulator and Devices

    - by Allisone
    Hi, since I started iPhone/iPod Development I have come across some differences between how the simulator and how real device react. Maybe I will come across some other differences I will have to figure out as well, maybe other people haven't met these problems here (YET) and can profit from the knowledge, and maybe you know some problems/differences that you would have been happy to know about earlier before you spent several hours or days figuring out what the heck is going on. So here is what I came across. Simulator is not case sensitive, Devices are case sensitive. This means a default.png or Icon.png will work in simulator, but not on a device where they must be named Default.png and icon.png (if it's still not working read this answer) Simulator has different codecs to play audio and video If you use f.e. MPMoviePlayerController you might play certain video on the simulator while on the device it won't work (use Handbrake-presets-iPhone & iPod Touch to create playable videos for Simulator and Device). If you play audio with AudioServicesPlaySystemSound(&soundID) you might here the sound on simulator but not an a device. (use Audacity to open your soundfile, export as wav and run afconvert -f caff -d LEI16@44100 -c 1 audacity.wav output.caf in terminal) Also there is this flickering on second run problem which can be resolved with an playerViewCtrl.initialPlaybackTime = -1.0; either on the end of playing or before each beginning. Simulator is mostly much faster cause it doesn't simulate the hardware but uses Mac resources, therefore f.e. sio2 Apps (OpenGL,OpenAL,etc. framework) run much better on simulator, well everything that uses more resources will run visibly better in simulator than on device. I hope we can add some more to this.

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  • iPhone programming - problem with CoreFoundation forking

    - by Tom
    Hello all, I've been working on an iPhone for several months. It's a 2d shooting game akin to the old Smash TV type games. I'm doing everything alone and it has come out well so far, but now I am getting unpredictable crashes which seem to be related to CoreFoundation forking and not exec()ing, as the message __THE_PROCESS_HAS_FORKED_AND_YOU_CANNOT_USE_THIS_COREFOUNDATION_FUNCTIONA LITY___YOU_MUST_EXEC__ always shows up somewhere in the debugger. Usually it shows up around a CFRunLoopRunSpecific and is related to either a timer firing or _InitializeTouchTapCount. I cannot figure out exactly what is causing the fork to occur. My main game loop is running on a timer, first updating all the logic and then drawing everything with openGL. There is nothing highly complex or unusual. I understand you cannot make CF calls on the childside of a fork, or access shared memory and things like that. I am not explicitly trying to fork anything. My question is: can anyone tell me what type of activity might cause CoreFoundation to randomly fork like this? I'd really like to finish this game and I don't know how to solve this problem. Thanks for any help.

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  • #indent "off" in F#

    - by anta40
    I just started learning F#, and tried a code from the wiki: I prefer tabs to spaces, so I change the code a bit into this: #indent "off" open System open System.Windows.Forms let form = new Form(Visible=true, TopMost=true, Text="Welcome to F#") let label = let temp = new Label() let x = 3 + (4 * 5) temp.Text <- sprintf "x = %d" x temp form.Controls.Add(label) [<STAThread>] Application.Run(form) The output is: Microsoft (R) F# 2.0 Compiler build 4.0.30319.1 Copyright (c) Microsoft Corporation. All Rights Reserved. fstest2.fs(1,1): warning FS0062: This construct is for ML compatibility. Conside r using a file with extension '.ml' or '.mli' instead. You can disable this warn ing by using '--mlcompatibility' or '--nowarn:62'. fstest2.fs(9,2): error FS0010: Unexpected keyword 'let' or 'use' in expression. Expected 'in' or other token. fstest2.fs(13,1): error FS0597: Successive arguments should be separated by spac es or tupled, and arguments involving function or method applications should be parenthesized fstest2.fs(9,14): error FS0374: Invalid expression on left of assignment fstest2.fs(16,1): error FS0010: Unexpected identifier in definition Guess the error is somewhere in the let label block, but couldn't figure it out.

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  • In Ruby, what is good way to filter all the methods of an object that contain the word "time" in it?

    - by Jian Lin
    I tried the following and it was partly working: >> s.methods.map {|n| n if n =~ /time/} => [nil, nil, nil, nil, nil, nil, nil, nil, "skip_time_zone_conversion_for_attri butes", nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, ni l, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, ni l, "timestamped_migrations", nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, n il, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, n il, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, n il, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, n il, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, "time_zone_aware _attributes", nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, n il, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, "default_timezone", nil, n il, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, n il, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, n il, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, n il, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, "recor d_timestamps", nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil] >> s.methods.each {|n| p n if n =~ /time/} "skip_time_zone_conversion_for_attributes" "timestamped_migrations" "time_zone_aware_attributes" "default_timezone" "record_timestamps" => ["extended_by", "before_create", "vote_ids=", "save_without_dirty", "_delete" , "touch", "daemonize", "after_destroy", "skip_time_zone_conversion_for_attribut es", "methods", "send", "to_query", "becomes", "after_validation", "store_full_s ti_class?", "save_with_transactions!", "autosave_associated_records_for_votes", "require_library_or_gem", "enum_for", "taint", "instance_variable_defined?", "ac [...] and the rest of the whole array >> s.methods.filter {|n| n =~ /time/} NoMethodError: undefined method `filter' for #<Array:0x4de6b00> from (irb):93

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