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  • How do I reference my MainViewController from another class?

    - by todd412
    Hi, I am building an iPhone Utility app that uses UIImageView to display an animation. Within the MainViewController's viewDidLoad() method, I am creating an instance of a CustomClass, and then setting up the animations: - (void)viewDidLoad { [super viewDidLoad]; cc = [CustomClass new]; NSArray * imageArray = [[NSArray alloc] initWithObjects: [UIImage imageNamed:@"image-1-off.jpg"], [UIImage imageNamed:@"image-2-off.jpg"], [UIImage imageNamed:@"image-3-off.jpg"], [UIImage imageNamed:@"image-4-off.jpg"], nil]; offSequence = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, 320, 480)]; offSequence.animationImages = imageArray; offSequence.animationDuration = .8; offSequence.contentMode = UIViewContentModeBottomLeft; [self.view addSubview:offSequence]; [offSequence startAnimating]; } That works fine. However, I would like to be able to move all the above code that sets up the UIImageView into my CustomClass. The problem is in the second to last line: [self.view addSubview:offSequence]; I basically need to replace 'self' with a reference to the MainControllerView, so I can call addSubview from within my CustomClass. I tried creating an instance var of CustomClass called mvc and a setter method that takes a reference to the MainViewController as an argument as such: - (void) setMainViewController: (MainViewController *) the_mvc { mvc = the_mvc; } And then I called it within MainViewController like so: [cc setMainController:MainViewController:self]; But this yields all sorts of errors which I can post here, but it strikes me that I may be overcomplicating this. Is there an easier way to reference the MainViewController that instanatiated my CustomClass?

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  • displaying a saved buffer in OpenGL ES

    - by Adam
    Hi everyone, So basically I have a screenshot that I've saved that I want to later display on the screen. I've saved it with: glReadPixels(0, 0, self.bounds.size.width, self.bounds.size.height, GL_RGBA, GL_UNSIGNED_BYTE, savedBuffer); And later I'm trying to write it to the screen with: GLuint RenderedTex; glGenTextures(1, &RenderedTex); glEnable(GL_TEXTURE_2D); glBindTexture(GL_TEXTURE_2D, RenderedTex); glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, self.bounds.size.width, self.bounds.size.height, 0, GL_RGBA, GL_UNSIGNED_BYTE, savedBuffer); glDisable(GL_TEXTURE_2D); I'm pretty new to OpenGL so I don't know if I'm doing things right... actually I know I'm not, because nothing shows up. Also not sure how to dispose of the texture when I'm done with it. Anyone know the correct way to do this? Edit: I think I might be having a problem loading the texture because it's not a power of 2, it's 320x480... also, I think this code is just loading the texture, but not drawing it, I'd need a call to glDrawArrays(GL_TRIANGLE_STRIP, 0, 4) in there somewhere...

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  • Django choking oddly on some static media

    - by Edan Maor
    My situation: I'm serving static media via Django on my dev machine. On some files that I try and load, I get back this error: Traceback: File "c:\Program Files\Python26\Lib\site-packages\django\core\handlers\base.py" in get_response 92. response = callback(request, *callback_args, **callback_kwargs) File "E:\Stack2Blog\src.hg\stack2blog\..\stack2blog\stack2blogapp\views.py" in userpage 71. so_user = site.user(userid) File "E:\Stack2Blog\src.hg\stack2blog\..\stack2blog\stack2blogapp\stackexchange.py" in user 476. u, = self.users((nid,), **kw) File "E:\Stack2Blog\src.hg\stack2blog\..\stack2blog\stack2blogapp\stackexchange.py" in users 481. return self._get(User, ids, 'users', kw) File "E:\Stack2Blog\src.hg\stack2blog\..\stack2blog\stack2blogapp\stackexchange.py" in _get 471. return self.build(root, typ, coll, kw) File "E:\Stack2Blog\src.hg\stack2blog\..\stack2blog\stack2blogapp\stackexchange.py" in build 448. json = self._request(url, kw) File "E:\Stack2Blog\src.hg\stack2blog\..\stack2blog\stack2blogapp\stackexchange.py" in _request 422. dump = json.load(data) File "c:\Program Files\Python26\lib\json\__init__.py" in load 264. return loads(fp.read(), Exception Type: AttributeError at /userpage/362498 Exception Value: 'str' object has no attribute 'read' I've traced it to specific files which don't work (by going to their specific urls). Here's the odd part: changing the filename of the files makes them suddenly work. For example, I had a file called 'post.jpg', which gave this error. I renamed it to 'pos.jpg' and it worked. Back to 'post.jpg' and it gives the same error.

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  • Django: Filtering datetime field by *only* the year value?

    - by unclaimedbaggage
    Hi folks, I'm trying to spit out a django page which lists all entries by the year they were created. So, for example: 2010: Note 4 Note 5 Note 6 2009: Note 1 Note 2 Note 3 It's proving more difficult than I would have expected. The model from which the data comes is below: class Note(models.Model): business = models.ForeignKey(Business) note = models.TextField() created = models.DateTimeField(auto_now_add=True) updated = models.DateTimeField(auto_now=True) class Meta: db_table = 'client_note' @property def note_year(self): return self.created.strftime('%Y') def __unicode__(self): return '%s' % self.note I've tried a few different ways, but seem to run into hurdles down every path. I'm guessing an effective 'group by' method would do the trick (PostGres DB Backend), but I can't seem to find any Django functionality that supports it. I tried getting individual years from the database but I struggled to find a way of filtering datetime fields by just the year value. Finally, I tried adding the note_year @property but because it's derived, I can't filter those values. Any suggestions for an elegant way to do this? I figure it should be pretty straightforward, but I'm having a heckuva time with it. Any ideas much appreciated.

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  • NSTableView selection & highlights

    - by Christian
    I have a NSTableView as a very central part of my Application and want it to integrate more with the rest of it. It has only one column (it's a list) and I draw all Cells (normal NSTextFieldCells) myself. The first problem is the highlighting. I draw the highlight myself and want to get rid of the blue background. I now fill the whole cell with the original background color to hide the blue background, but this looks bad when dragging the cell around. I tried overriding highlight:withFrame:inView: and highlightColorWithFrame:inView: of NSCell but nothing happened. How can I disable automatic highlighting? I also want all rows/cells to be deselected when I click somewhere outside my NSTableView. Since the background / highlight of the selected cell turns gray there must be an event for this, but I can't find it. I let my cells expand on a double click and may need to undo this. So getting rid of the gray highlight is not enough. EDIT: I add a subview to the NSTableView when a cell gets double clicked and then resignFirstResponder of the NSTableView gets called. I tried this: - (BOOL)resignFirstResponder { if (![[self subviews] containsObject:[[self window] firstResponder]]) { [self deselectAll:self]; ... } return YES; } Besides that it's not working I would need to implement this method for all objects in the view hierarchy. Is there an other solution to find out when the first responder leaves a certain view hierarchy?

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  • Render multiple Form instances

    - by vorpyg
    I have a simple application where users are supposed to bet on outcome of a match. A match consists of two teams, a result and a stake. Matches with teams are created in the Django admin, and participants are to fill in result and stake. The form must be generated dynamically, based on the matches in the database. My idea is to have one (Django) Form instance for each match and pass these instances to the template. It works fine when I do it from django shell, but the instances aren't rendered when I load my view. The form looks like this: class SuggestionForm(forms.Form): def __init__(self, *args, **kwargs): try: match = kwargs.pop('match') except KeyError: pass super(SuggestionForm, self).__init__(*args, **kwargs) label = match self.fields['result'] = forms.ChoiceField(label=label, required=True, choices=CHOICES, widget=forms.RadioSelect()) self.fields['stake'] = forms.IntegerField(label='', required=True, max_value=50, min_value=10, initial=10) My (preliminary) view looks like this: def suggestion_form(request): matches = Match.objects.all() form_collection = {} for match in matches: f = SuggestionForm(request.POST or None, match=match) form_collection['match_%s' % match.id] = f return render_to_response('app/suggestion_form.html', { 'forms': form_collection, }, context_instance = RequestContext(request) ) My initial thought was that I could pass the form_collection to the template and the loop throught the collection like this, but id does not work: {% for form in forms %} {% for field in form %} {{ field }} {% endfor %} {% endfor %} (The output is actually the dict keys with added spaces in between each letter - I've no idea why…) It works if I only pass one Form instance to the template and only runs the inner loop. Suggestions are greatly appreciated.

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  • Why am I getting "Message sent to deallocated instance" in Objective-C?

    - by Dave C
    I have several buttons on my app that are being created dynamically. They are all pointed at the button click event when pressed. When the button pressed method is called, the sender's tag (int value) is parsed into the controller's house ID. It works with one of the buttons — the first one created, to be specific — but the others throw the following error: -[CFNumber intValue]: message sent to deallocated instance 0xc4bb0ff0 I am not releasing these buttons anywhere in my code. I haven't set them to autorelease or anything like that. I'm just wondering why they are doing this on the click. The button click event: - (IBAction) ButtonClick: (id) sender { HouseholdViewController *controller = [[HouseholdViewController alloc] initWithNibName:@"HouseholdViewController" bundle:nil]; controller.delegate = self; controller.HouseID = [(NSInteger)[(UIButton *)sender tag] intValue]; //this line throws an error controller.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; [self presentModalViewController:controller animated:YES]; [controller release]; } Where I am creating the buttons: UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom]; button.frame = CGRectMake(MyLongInScreenCoords, MyLatInScreenCoords, 50, 50); UIImage *buttonImageNormal = [UIImage imageNamed:@"blue_pin.png"]; UIImage *strechableButtonImageNormal = [buttonImageNormal stretchableImageWithLeftCapWidth:50 topCapHeight:50]; [button setBackgroundImage:strechableButtonImageNormal forState:UIControlStateNormal]; [self.view addSubview:button]; button.tag = [NSNumber numberWithInt:[[words objectAtIndex: i] intValue]]; ButtonPoints[CurrentHouseCount][0] = button; ButtonPoints[CurrentHouseCount][1] = [NSValue valueWithCGPoint:CGPointMake(MyActualLat, MyActualLong)]; [button addTarget:self action:@selector(ButtonClick:) forControlEvents:UIControlEventTouchUpInside]; CurrentHouseCount++;

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  • What could cause xmlrpclib.ResponseError: ResponseError() ?

    - by Tom
    Hi, I am experimenting with XML-RPC. I have the following server script (python): from SimpleXMLRPCServer import SimpleXMLRPCServer server = SimpleXMLRPCServer(('localhost', 9000)) def return_input(someinput): return someinput server.register_function(return_input) try: print 'ctrl-c to stop server' server.serve_forever() except KeyboardInterrupt: print 'stopping' and the following client script: import xmlrpclib server = xmlrpclib.ServerProxy('http://www.example.com/pathto/xmlrpcTester2.py') print server.return_input('some input') I have tested this locally and it works fine. All it does it spit out the input fron the client script, which is right. However, when I try to do it on a remote server I get the following error: Traceback (most recent call last): File "client.py", line 4, in <module> print server.return_input('some input') File "/System/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/xmlrpclib.py", line 1199, in __call__ return self.__send(self.__name, args) File "/System/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/xmlrpclib.py", line 1489, in __request verbose=self.__verbose File "/System/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/xmlrpclib.py", line 1253, in request return self._parse_response(h.getfile(), sock) File "/System/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/xmlrpclib.py", line 1392, in _parse_response return u.close() File "/System/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/xmlrpclib.py", line 836, in close raise ResponseError() xmlrpclib.ResponseError: ResponseError() Any ideas what could cause this? Thanks in advance for your help.

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  • PHP Overloading, singleton instance

    - by jamalali81
    I've sort of created my own MVC framework and am curious as to how other frameworks can send properties from the "controller" to the "view". Zend does something along the lines of $this->view->name = 'value'; My code is: file: services_hosting.php class services_hosting extends controller { function __construct($sMvcName) { parent::__construct($sMvcName); $this->setViewSettings(); } public function setViewSettings() { $p = new property; $p->banner = '/path/to/banners/home.jpg'; } } file: controller.php class controller { public $sMvcName = "home"; function __construct($sMvcName) { if ($sMvcName) { $this->sMvcName = $sMvcName; } include('path/to/views/view.phtml'); } public function renderContent() { include('path/to/views/'.$this->sMvcName.'.phtml'); } } file: property.php class property { private $data = array(); protected static $_instance = null; public static function getInstance() { if (null === self::$_instance) { self::$_instance = new self(); } return self::$_instance; } public function __set($name, $value) { $this->data[$name] = $value; } public function __get($name) { if (array_key_exists($name, $this->data)) { return $this->data[$name]; } } public function __isset($name) { return isset($this->data[$name]); } public function __unset($name) { unset($this->data[$name]); } } In my services_hosting.phtml "view" file I have: <img src="<?php echo $this->p->banner ?>" /> This just does not work. Am I doing something fundamentally wrong or is my logic incorrect? I seem to be going round in circles at the moment. Any help would be very much appreciated.

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  • wxPython: How to handle event binding and Show() properly.

    - by Gopal
    Hi all, I'm just starting out with wxPython and this is what I would like to do: a) Show a Frame (with Panel inside it) and a button on that panel. b) When I press the button, a dialog box pops up (where I can select from a choice). c) When I press ok on dialog box, the dialog box should disappear (destroyed), but the original Frame+Panel+button are still there. d) If I press that button again, the dialog box will reappear. My code is given below. Unfortunately, I get the reverse effect. That is, a) The Selection-Dialog box shows up first (i.e., without clicking on any button since the TopLevelframe+button is never shown). b) When I click ok on dialog box, then the frame with button appears. c) Clicking on button again has no effect (i.e., dialog box does not show up again). What am I doing wrong ? It seems that as soon as the frame is initialized (even before the .Show() is called), the dialog box is initialized and shown automatically. I am doing this using Eclipse+Pydev on WindowsXP with Python 2.6 ============File:MainFile.py=============== import wx import MyDialog #This is implemented in another file: MyDialog.py class TopLevelFrame(wx.Frame): def __init__(self,parent,id): wx.Frame.__init__(self,parent,id,"Test",size=(300,200)) panel=wx.Panel(self) button=wx.Button(panel, label='Show Dialog', pos=(130,20), size=(60,20)) # Bind EVENTS --> HANDLERS. button.Bind(wx.EVT_BUTTON, MyDialog.start(self)) # Run the main loop to start program. if __name__=='__main__': app=wx.PySimpleApp() TopLevelFrame(parent=None, id=-1).Show() app.MainLoop() ============File:MyDialog.py=============== import wx def start(parent): inputbox = wx.SingleChoiceDialog(None,'Choose Fruit', 'Selection Title', ['apple','banana','orange','papaya']) if inputbox.ShowModal()==wx.ID_OK: answer = inputbox.GetStringSelection() inputbox.Destroy()

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  • Django filters - Using an AllValuesFilter (with a LinkWidget) on a ManyToManyField

    - by magnetix
    This is my first Stack Overflow question, so please let me know if I do anything wrong. I wish to create an AllValues filter on a ManyToMany field using the wonderful django-filters application. Basically, I want to create a filter that looks like it does in the Admin, so I also want to use the LinkWidget too. Unfortunately, I get an error (Invalid field name: 'operator') if I try this the standard way: # Models class Organisation(models.Model): name = models.CharField() ... class Sign(models.Model): name = models.CharField() operator = models.ManyToManyField('Organisation', blank=True) ... # Filter class SignFilter(LinkOrderFilterSet): operator = django_filters.AllValuesFilter(widget=django_filters.widgets.LinkWidget) class Meta: model = Sign fields = ['operator'] I got around this by creating my own filter with the many to many relationship hard coded: # Models class Organisation(models.Model): name = models.CharField() ... class Sign(models.Model): name = models.CharField() operator = models.ManyToManyField('Organisation', blank=True) ... # Filter class MyFilter(django_filters.ChoiceFilter): @property def field(self): cd = {} for row in self.model.objects.all(): orgs = row.operator.select_related().values() for org in orgs: cd[org['id']] = org['name'] choices = zip(cd.keys(), cd.values()) list.sort(choices, key=lambda x:(x[1], x[0])) self.extra['choices'] = choices return super(AllValuesFilter, self).field class SignFilter(LinkOrderFilterSet): operator = MyFilter(widget=django_filters.widgets.LinkWidget) I am new to Python and Django. Can someone think of a more generic/elegant way of doing this?

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  • varargs in lambda functions in Python

    - by brain_damage
    Is it possible a lambda function to have variable number of arguments? For example, I want to write a metaclass, which creates a method for every method of some other class and this newly created method returns the opposite value of the original method and has the same number of arguments. And I want to do this with lambda function. How to pass the arguments? Is it possible? class Negate(type): def __new__(mcs, name, bases, _dict): extended_dict = _dict.copy() for (k, v) in _dict.items(): if hasattr(v, '__call__'): extended_dict["not_" + k] = lambda s, *args, **kw: not v(s, *args, **kw) return type.__new__(mcs, name, bases, extended_dict) class P(metaclass=Negate): def __init__(self, a): self.a = a def yes(self): return True def maybe(self, you_can_chose): return you_can_chose But the result is totally wrong: >>>p = P(0) >>>p.yes() True >>>p.not_yes() # should be False Traceback (most recent call last): File "<pyshell#150>", line 1, in <module> p.not_yes() File "C:\Users\Nona\Desktop\p10.py", line 51, in <lambda> extended_dict["not_" + k] = lambda s, *args, **kw: not v(s, *args, **kw) TypeError: __init__() takes exactly 2 positional arguments (1 given) >>>p.maybe(True) True >>>p.not_maybe(True) #should be False True

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  • Python: two loops at once

    - by Stephan Meijer
    I've got a problem: I am new to Python and I want to do multiple loops. I want to run a WebSocket client (Autobahn) and I want to run a loop which shows the filed which are edited in a specific folder (pyinotify or else Watchdog). Both are running forever, Great. Is there a way to run them at once and send a message via the WebSocket connection while I'm running the FileSystemWatcher, like with callbacks, multithreading, multiprocessing or just separate files? factory = WebSocketClientFactory("ws://localhost:8888/ws", debug=False) factory.protocol = self.webSocket connectWS(factory) reactor.run() If we run this, it will have success. But if we run this: factory = WebSocketClientFactory("ws://localhost:8888/ws", debug=False) factory.protocol = self.webSocket connectWS(factory) reactor.run() # Websocket client running now,running the filewatcher wm = pyinotify.WatchManager() mask = pyinotify.IN_DELETE | pyinotify.IN_CREATE # watched events class EventHandler(pyinotify.ProcessEvent): def process_IN_CREATE(self, event): print "Creating:", event.pathname def process_IN_DELETE(self, event): print "Removing:", event.pathname handler = EventHandler() notifier = pyinotify.Notifier(wm, handler) wdd = wm.add_watch('/tmp', mask, rec=True) notifier.loop() This will create 2 loops, but since we already have a loop, the code after 'reactor.run()' will not run at all.. For your information: this project is going to be a sync client. Thanks a lot!

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  • Xcode: Display Login View in applicationDidBecomeActive

    - by Patrick
    In my app I would like to show a login screen - which will be displayed when the app starts and when the app becomes active. For reference, I am using storyboards, ARC and it is a tabbed bar application. First off, I have this method which returns the topViewController. - (UIViewController *)topViewController:(UIViewController *)rootViewController { if (rootViewController.presentedViewController == nil) { return rootViewController; } if ([rootViewController.presentedViewController isMemberOfClass:[UINavigationController class]]) { UINavigationController *navigationController = (UINavigationController *)rootViewController.presentedViewController; UIViewController *lastViewController = [[navigationController viewControllers] lastObject]; return [self topViewController:lastViewController]; } UIViewController *presentedViewController = (UIViewController *)rootViewController.presentedViewController; return [self topViewController:presentedViewController]; } And I call this method here: - (void)applicationDidBecomeActive:(UIApplication *)application { if ( ... ) { // if the user needs to login PasswordViewController *passwordView = [[PasswordViewController alloc] init]; UIViewController *myView = [self topViewController:self.window.rootViewController]; [myView presentModalViewController:passwordView animated:NO]; } } To an extent this does work - I can call a method in viewDidAppear which shows an alert view to allow the user to log in. However, this is undesirable and I would like to have a login text box and other ui elements. If I do not call my login method, nothing happens and the screen stays black, even though I have put a label and other elements on the view. Does anyone know a way to resolve this? My passcode view is embedded in a Navigation Controller, but is detached from the main storyboard.

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  • Ruby and public_method_defined? : strange behaviour

    - by aXon
    Hi there Whilst reading through the book "The well grounded Rubyist", I came across some strange behaviour. The idea behind the code is using one's own method_missing method. The only thing I am not able to grasp is, why this code gets executed, as I do not have any Person.all_with_* class methods defined, which in turn means that the self.public_method_defined?(attr) returns true (attr is friends and then hobbies). #!/usr/bin/env ruby1.9 class Person PEOPLE = [] attr_reader :name, :hobbies, :friends def initialize(mame) @name = name @hobbies = [] @friends = [] PEOPLE << self end def has_hobby(hobby) @hobbies << hobby end def has_friend(friend) @friends << friend end def self.method_missing(m,*args) method = m.to_s if method.start_with?("all_with_") attr = method[9..-1] if self.public_method_defined?(attr) PEOPLE.find_all do |person| person.send(attr).include?(args[0]) end else raise ArgumentError, "Can't find #{attr}" end else super end end end j = Person.new("John") p = Person.new("Paul") g = Person.new("George") r = Person.new("Ringo") j.has_friend(p) j.has_friend(g) g.has_friend(p) r.has_hobby("rings") Person.all_with_friends(p).each do |person| puts "#{person.name} is friends with #{p.name}" end Person.all_with_hobbies("rings").each do |person| puts "#{person.name} is into rings" end The output is is friends with is friends with is into rings which is really understandable, as there is nothing to be executed.

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  • Django 1.1 template question

    - by Bovril
    Hi All, I'm a little stuck trying to get my head around a django template. I have 2 objects, a cluster and a node I would like a simple page that lists... [Cluster 1] [associated node 1] [associated node 2] [associated node 3] [Cluster 2] [associated node 4] [associated node 5] [associated node 6] I've been using Django for about 2 days so if i've missed the point, please be gentle :) Models - class Node(models.Model): name = models.CharField(max_length=30) description = models.TextField() cluster = models.ForeignKey(Cluster) def __unicode__(self): return self.name class Cluster(models.Model): name = models.CharField(max_length=30) description = models.TextField() def __unicode__(self): return self.name Views - def DSAList(request): clusterlist = Cluster.objects.all() nodelist = Node.objects.all() t = loader.get_template('dsalist.html') v = Context({ 'CLUSTERLIST' : clusterlist, 'NODELIST' : nodelist, }) return HttpResponse(t.render(v)) Template - <body> <TABLE> {% for cluster in CLUSTERLIST %} <tr> <TD>{{ cluster.name }}</TD> {% for node in NODELIST %} {% if node.cluster.id == cluster.id %} <tr> <TD>{{ node.name }}</TD> </tr> {% endif %} {% endfor %} </tr> {% endfor %} </TABLE> </body> Any ideas ?

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  • Operating on rows and then on columns of a matrix produces code duplication

    - by Chetan
    I have the following (Python) code to check if there are any rows or columns that contain the same value: # Test rows -> # Check each row for a win for i in range(self.height): # For each row ... firstValue = None # Initialize first value placeholder for j in range(self.width): # For each value in the row if (j == 0): # If it's the first value ... firstValue = b[i][j] # Remember it else: # Otherwise ... if b[i][j] != firstValue: # If this is not the same as the first value ... firstValue = None # Reset first value break # Stop checking this row, there's no win here if (firstValue != None): # If first value has been set # First value placeholder now holds the winning player's code return firstValue # Return it # Test columns -> # Check each column for a win for i in range(self.width): # For each column ... firstValue = None # Initialize first value placeholder for j in range(self.height): # For each value in the column if (j == 0): # If it's the first value ... firstValue = b[j][i] # Remember it else: # Otherwise ... if b[j][i] != firstValue: # If this is not the same as the first value ... firstValue = None # Reset first value break # Stop checking this column, there's no win here if (firstValue != None): # If first value has been set # First value placeholder now holds the winning player's code return firstValue # Return it Clearly, there is a lot of code duplication here. How do I refactor this code? Thanks!

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  • Create static instances of a class inside said class in Python

    - by Samir Talwar
    Apologies if I've got the terminology wrong here—I can't think what this particular idiom would be called. I've been trying to create a Python 3 class that statically declares instances of itself inside itself—sort of like an enum would work. Here's a simplified version of the code I wrote: class Test: A = Test("A") B = Test("B") def __init__(self, value): self.value = value def __str__(self): return "Test: " + self.value print(str(Test.A)) print(str(Test.B)) Writing this, I got an exception on line 2 (A = Test("A")). I assume line 3 would also error if it had made it that far. Using __class__ instead of Test gives the same error. File "<stdin>", line 1, in <module> File "<stdin>", line 2, in Test NameError: name 'Test' is not defined Is there any way to refer to the current class in a static context in Python? I could declare these particular variables outside the class or in a separate class, but for clarity's sake, I'd rather not if I can help it. To better demonstrate what I'm trying to do, here's the same example in Java: public class Test { private static final Test A = new Test("A"); private static final Test B = new Test("B"); private final String value; public Test(String value) { this.value = value; } public String toString() { return "Test: " + value; } public static void main(String[] args) { System.out.println(A); System.out.println(B); } } This works as you would expect: it prints: Test: A Test: B How can I do the same thing in Python?

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  • How can I check if a TTTabItem gets selected?

    - by schoash
    I have several TTTabGrids in my view and now I am stuck with the problem, that I can't figure out, how to detect, when a TTTabItem gets touched. If someone selects an item in one of the TTTabGrids I should upadate some labels. Can someone tell me a way how to detect, when the selection in a TTTabGrid gets changed? My code looks like this: @interface MyTTTabGrid : TTTabGrid @end @implementation MyTTTabGrid - (id)initWithFrame:(CGRect)frame columns:(NSInteger)columns{ if (self = [super initWithFrame:frame]) { self.style = TTSTYLE(tabGrid); _columnCount = columns; } return self; } @end - (void)viewDidLoad { [super viewDidLoad]; _tabBarHours = [[MyTTTabGrid alloc] initWithFrame:CGRectMake(10, _tabBarZone.bottom+10, 300, 0) columns:7]; _tabBarHours.backgroundColor = [UIColor clearColor]; NSMutableArray *tmpHours = [[NSMutableArray alloc] init]; int i=6; while (i<20) { [tmpHours addObject:[[[TTTabItem alloc] initWithTitle:[NSString stringWithFormat:@"%d", i]] autorelease]]; i++; } _tabBarHours.tabItems = tmpHours; [_tabBarHours sizeToFit]; [self.view addSubview:_tabBarHours]; [tmpHours release]; }

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  • MAAttachedWindow hide

    - by Montecorte
    I had the same problem that The-Kenny at this post but I fixed it adding the windowDidResignKey: method on the MAAttachedWindow.m, but now my problem is that when I click outside the StatusBar item keeps blue background and when I click another time on the status item it goes normally and I have to click a second time on it to show the window. I tried to add a method in the CustomView (the view of the status item) that do the same thing that te mouseDown method: - (void)mouseDown:(NSEvent *)event { NSRect frame = [[self window] frame]; NSPoint pt = NSMakePoint(NSMidX(frame), NSMidY(frame)); NSLog(@"%g,%g",pt.x,pt.y); clicked = !clicked; [controller toggleAttachedWindowAtPoint:pt]; [self setNeedsDisplay:YES];} my method is: - (void)windowDidResignKey { NSLog(@"Resigned"); NSRect frame = [[self window] frame]; NSPoint pt = NSMakePoint(NSMidX(frame), NSMidY(frame)); NSLog(@"%g,%g",pt.x,pt.y); clicked = !clicked; [controller toggleAttachedWindowAtPoint:pt]; [self setNeedsDisplay:YES];} I call this method in the windowDidResignKey that I have defined on MAAttachedWindow.m, but this method dont call correctly the toggleAttachedWindowAtPoint method, I dont know exactly why, it's only called when I click another time over the status item If anybody knows how to do that any help would be fine. Thank you so much :)

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  • Creating Actions from UIActionSheets help

    - by user337174
    I am using two UIAction sheets within my current project. I can get one to work perfectly fine but when i insert a second action sheet it runs the same arguements as the first. How do i define the actionsheets seperatly? -(IBAction) phoneButtonClicked:(id)sender { // open a dialog with just an OK button UIActionSheet *actionSheet = [[UIActionSheet alloc] initWithTitle:nil delegate:self cancelButtonTitle:@"Cancel" destructiveButtonTitle:nil otherButtonTitles:[NSString stringWithFormat:@"Phone: %@",phone],nil]; actionSheet.actionSheetStyle = UIActionSheetStyleDefault; [actionSheet showInView:self.view]; // show from our table view (pops up in the middle of the table) [actionSheet release]; } -(IBAction) mapButtonClicked:(id)sender { // open a dialog with just an OK button UIActionSheet *mapActionSheet = [[UIActionSheet alloc] initWithTitle:nil delegate:self cancelButtonTitle:@"Cancel" destructiveButtonTitle:nil otherButtonTitles:[NSString stringWithFormat:@"Map"],nil]; mapActionSheet.actionSheetStyle = UIActionSheetStyleDefault; [mapActionSheet showInView:self.view]; // show from our table view (pops up in the middle of the table) [mapActionSheet release]; } -(void)actionSheet:(UIActionSheet *)actionSheet clickedButtonAtIndex:(NSInteger)buttonIndex { if(buttonIndex == 0){ NSString *callPhone = [NSString stringWithFormat:@"tel:%@",phone]; NSLog(@"Calling: %@", callPhone); [[UIApplication sharedApplication] openURL:[NSURL URLWithString:callPhone]]; } }

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  • core data saving in textboxes in table view controller

    - by user1489709
    I have created a five column (text boxes) cell (row) in table view controller with an option of add button. When a user clicks on add button, a new row (cell) with five column (text boxe) is added in a table view controller with null values. I want that when user fills the text boxes the data should get saved in database or if he changes any data in previous text boxes also it get saved. this is my save btn coding.. -(void)textFieldDidEndEditing:(UITextField *)textField { row1=textField.tag; NSLog(@"Row is %d",row1); path = [NSIndexPath indexPathForRow:row1 inSection:0]; Input_Details *inputDetailsObject1=[self.fetchedResultsController objectAtIndexPath:path]; /* Update the Input Values from the values in the text fields. */ EditingTableViewCell *cell; cell = (EditingTableViewCell *)[self.tableView cellForRowAtIndexPath:[NSIndexPath indexPathForRow:row1 inSection:0]]; inputDetailsObject1.mh_Up= cell.cell_MH_up.text; inputDetailsObject1.mh_down=cell.cell_MH_dn.text; inputDetailsObject1.sewer_No=[NSNumber numberWithInt:[cell.cell_Sewer_No.text intValue]]; inputDetailsObject1.mhup_gl=[NSNumber numberWithFloat:[cell.cell_gl_MHUP.text floatValue]]; inputDetailsObject1.mhdn_gl=[NSNumber numberWithFloat:[cell.cell_gl_MHDN.text floatValue]]; inputDetailsObject1.pop_Ln=[NSNumber numberWithInt:[cell.cell_Line_pop.text intValue]]; inputDetailsObject1.sew_len=[NSNumber numberWithFloat:[cell.cell_Sewer_len.text floatValue]]; [self saveContext]; NSLog(@"Saving the MH_up value %@ is saved in save at index path %d",inputDetailsObject1.mh_Up,row1); [self.tableView reloadData]; }

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  • How do I use an index in an array reference as a method reference in Perl?

    - by Robert P
    Similar to this question about iterating over subroutine references, and as a result of answering this question about a OO dispatch table, I was wondering how to call a method reference inside a reference, without removing it first, or if it was even possible. For example: package Class::Foo; use 5.012; #Yay autostrict! use warnings; # a basic constructor for illustration purposes.... sub new { my $class = shift; return bless {}, $class; } # some subroutines for flavor... sub sub1 { say 'in sub 1' } sub sub2 { say 'in sub 2' } sub sub3 { say 'in sub 3' } # and a way to dynamically load the tests we're running... sub sublist { my $self = shift; return [ $self->can('sub1'); $self->can('sub3'}; $self->can('sub2'); ]; } package main; my $instance = Class::Foo->new(a => 1, b => 2, c => 3); my $tests = $instance->sublist(); my $index = int(rand($#{$tests})); # <-- HERE So, at HERE, we could do: my $ref = $tests->{$index}; $instance->$ref(); but how would we do this, without removing the reference first?

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  • release object of a return method object c

    - by Piero
    in run the app with the analyze build, and Xcode found me a lot of memory leak and there is one in particular that i don't know how solve here it is: - (UIView *) tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)section { UIImageView *sectionImage = [[UIImageView alloc] init]; if (section == 0)sectionImage.image = [UIImage imageNamed:@"myImage.png"]; return sectionImage; } so my question is, how i can release this sectionImage? if is the return of the method? EDIT: i have another question, analyze give me another memory leak, i have this: .h @property (nonatomic, retain) NSIndexPath *directCellPath; .m @synthesize directCellPath = _directCellPath; - (id)init{ if ((self = [super initWithNibName:@"MyViewController" bundle:nil])) { self.directCellPath = [[NSIndexPath alloc] init]; } return self; } then in the code i use it and finally in the dealloc i do this: - (void)dealloc { [_directCellPath release]; [super dealloc]; } and give me a memory leak on this line: self.directCellPath = [[NSIndexPath alloc] init]; why if i have deallocated it in the dealloc?

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  • NSFetchedResultsController didn't return data

    - by Dmitry Kochkin
    Hello! I get stuck in some problem and after 2 days of seeking I've found solution but didn't get idea why does it work. First, I'm initialized NSFetchedResultsController using following code (it look like a lot of automatically generated): - (NSFetchedResultsController *)fetchedResultsController { if (fetchedResultsController != nil) return fetchedResultsController; NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Profile" inManagedObjectContext:self.managedObjectContext]; [fetchRequest setEntity:entity]; [fetchRequest setFetchBatchSize:20]; NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"lastName" ascending:YES]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [fetchRequest setSortDescriptors:sortDescriptors]; NSFetchedResultsController *aFetchedResultsController = [[NSFetchedResultsController alloc] initWithFetchRequest:fetchRequest managedObjectContext:self.managedObjectContext sectionNameKeyPath:nil cacheName:@"Root"]; aFetchedResultsController.delegate = self; self.fetchedResultsController = aFetchedResultsController; NSError *error = nil; //[aFetchedResultsController performFetch:&error]; [aFetchedResultsController release]; [fetchRequest release]; [sortDescriptor release]; [sortDescriptors release]; return fetchedResultsController; } Have a look at commented string - there wasn't any of these strings and when I asked for data - I didn't get any (and it was there!). When I've uncommented that line, it starts work. Seems evident, but all examples I saw before hadn't that line. And they work. How can it be? I just want to know what am I doing wrong.

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