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  • Problems pulling data from NSMutableArray for MapKit?

    - by Graeme
    Hi, I have a class (DataImporter) which has the code to download an RSS feed. I also have a view and separate class (TableView) which displays the data in a UITableView and starts the parsing process, storing parsed information in an NSMutableArray (items). Now I wish to add a UIMapView which displays the items in the items NSMutableArray. I'm struggling to transfer the data into the new class (mapView) to show it in the map - and I preferably don't want to have to create a new class to download the data again for the map. Is there a way I can transfer the information from the NSMutableArray (items) to the mapView? Thanks. Code for viewDidLoad MapKit: Data *data = nil; NSString *ilocation = [data locations]; NSString *ilocation2 = @"New Zealand"; NSString *inewlString; inewlString = [ilocation stringByAppendingString:ilocation2]; NSLog(@"inewlString=%@",inewlString); if(forwardGeocoder == nil) { forwardGeocoder = [[BSForwardGeocoder alloc] initWithDelegate:self]; } // Forward geocode! [forwardGeocoder findLocation: inewlString]; Code for parsing data into NSMutable Array: - (void)beginParsing { NSLog(@"Parsing has begun"); //self.navigationItem.rightBarButtonItem.enabled = NO; // Allocate the array for song storage, or empty the results of previous parses if (incidents == nil) { NSLog(@"Grabbing array"); self.datas = [NSMutableArray array]; } else { [datas removeAllObjects]; [self.tableView reloadData]; } // Create the parser, set its delegate, and start it. self.parser = [[DataImporter alloc] init]; parser.delegate = self; [parser start]; }

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  • [UIView didCreateWorkout:Type:Distance:Time:Message:]: unrecognized selector sent to instance.

    - by Stephen
    Hello, I'm getting the above error and have been looking at it all day, I'm getting no where fast. Anyone any ideas ? I'm new to IPhone Development. Code Below: #import "WorkoutViewController.h" #import "Workout.h" @implementation WorkoutViewController @synthesize workoutDelegate; //@synthesize Speed; //@synthesize Calories; @synthesize route; @synthesize type; @synthesize distance; @synthesize time; @synthesize message; @synthesize DBContents; @synthesize workoutArray; @synthesize managedObjectContext; //@synthesize saveWorkout; //@synthesize cancelWorkout; -(IBAction)hideKeyboard { } -(IBAction)saveWorkout { [workoutDelegate didCreateWorkout: route.text Type: type.text Distance: distance.text Time: time.text Message: message.text]; } -(IBAction)cancelWorkout { [self.workoutDelegate didCancelWorkout]; } // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. -(void)viewDidLoad { //Set images for Save & Cancel buttons. UIImage *normalImage = [[UIImage imageNamed:@"whiteButton.png"] stretchableImageWithLeftCapWidth:12.0 topCapHeight:0.0]; [saveWorkout setBackgroundImage:normalImage forState:UIControlStateNormal]; [cancelWorkout setBackgroundImage:normalImage forState:UIControlStateNormal]; UIImage *pressedImage = [[UIImage imageNamed:@"blueButton.png"] stretchableImageWithLeftCapWidth:12.0 topCapHeight:0.0]; [saveWorkout setBackgroundImage:pressedImage forState:UIControlStateHighlighted]; [cancelWorkout setBackgroundImage:pressedImage forState:UIControlStateHighlighted]; //Fetch details from the database. NSFetchRequest *request = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Workout" inManagedObjectContext:managedObjectContext]; [request setEntity:entity]; NSError *error; self.workoutArray = [[managedObjectContext executeFetchRequest:request error:&error] mutableCopy]; [request release]; //self.workoutArray = [[NSMutableArray alloc] init]; //self.DBContents.text = [self.workoutArray objectAtIndex:0]; [super viewDidLoad]; } -(void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } -(void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } -(void) didCreateWorkout:(NSString *)thisRoute Type:(NSString *)thisType Distance:(NSString *)thisDistance Time:(NSString *)thisTime Message:(NSString *)thisMessage { // Add the new workout. Workout *newWorkout = [NSEntityDescription insertNewObjectForEntityForName:@"Workout" inManagedObjectContext:self.managedObjectContext]; newWorkout.route = thisRoute; newWorkout.type = thisType; newWorkout.distance = thisDistance; newWorkout.time = thisTime; newWorkout.message = thisMessage; [self.workoutArray addObject:newWorkout]; //[self dismissModalViewControllerAnimated:YES]; } -(void)didCancelWorkout { [self dismissModalViewControllerAnimated:YES]; } -(void)dealloc { // [Speed release]; // [Calories release]; [route release]; [type release]; [distance release]; [time release]; [message release]; // [saveWorkout release]; // [cancelWorkout release]; [workoutArray release]; [managedObjectContext release]; [super dealloc]; } @end I'm trying to save details that I key on the screen (WorkoutViewController.xib) and I click the save button and get the above error. Thanks Stephen

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  • Quartz 2D's drawing text and NSTimer in custom method

    - by coure06
    i want to show text using quartz 2d. Text will be drawing randomly on different position after each 1 seconds. I am not sure how i can use NSTimer with quartz 2D text. I can draw text in drawRect method where graphics context is already available. How i will draw text using my custom method myDraw which will be called after 1 second using NSTimer? If i create my custom Method the graphics context is not available in that method.

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  • Can only "agents" build and submit Applications to Apple?

    - by Martin
    I'm afraid I know the answer to this but I'll ask on the longshot chance that I'm wrong: I've been doing some freelance work creating an iPhone application for a company. They've created their own developer account and added me as an team member with "admin" rights. That seems to be the highest assignable rights (with the only higher level being "agent" and belonging only to whoever signed up for the account). Yet, I don't have an option under the provisioning portal to create a distribution certificate or profile. Is there any way to create these myself without having to ask my client for their primary login? They're not particulary tech savy so it would be difficult to walk them through the process to create the necessary certificates (and would require me giving them a certificate request from my computer, etc. etc.). But it seems like there should be some way to create a distribution build without "agent" rights, right? Could Apple seriously expect only one person from a company to do all the building and uploading of apps to the store?

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  • Custom Alert view

    - by Viral
    hi, I want to create a custom alert view, i.e. i want to put some images and my choice color on alert view, i know how to create normal alert view, but can any one help me out in this one??? so that the application will look pretty good. regard viral.

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  • Detecting UITableView scrolling

    - by Xeph
    Hi I've subclassed UITableView (as KRTableView) and implemented the four touch-based methods (touchesBegan, touchesEnded, touchesMoved, and touchesCancelled) so that I can detect when a touch-based event is being handled on a UITableView. Essentially what I need to detect is when the UITableView is scrolling up or down. However, subclassing UITableView and creating the above methods only detects when scrolling or finger movement is occuring within a UITableViewCell, not on the entire UITableView. As soon as my finger is moved onto the next cell, the touch events don't do anything. This is how I'm subclassing UITableView: #import "KRTableView.h" @implementation KRTableView - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesBegan:touches withEvent:event]; NSLog(@"touches began..."); } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesMoved:touches withEvent:event]; NSLog(@"touchesMoved occured"); } - (void)touchesCancelled:(NSSet*)touches withEvent:(UIEvent *)event { [super touchesCancelled:touches withEvent:event]; NSLog(@"touchesCancelled occured"); } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesEnded:touches withEvent:event]; NSLog(@"A tap was detected on KRTableView"); } @end How can I detect when the UITableView is scrolling up or down?

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  • Adding a dynamic-height UITableView into a scrolling view?

    - by Greg
    Hello all – I'm getting into iPhone development and have hit my first confusing UI point. Here's the situation: My app is tab-based, and the view that I'm confused about has a static featured content image at the top, then a dynamic list below into which X headlines are loaded. My goal is to have the height of the headline table grow as elements are added to it, and then to have the whole view scroll (both featured image on top and headline list below). So, I guess my question comes in two parts: 1) First, how do you set up a dynamic-height table view that will grow as cells are added to it. So far I've only been able to have my tables handle their own scrolling. 2) Then, what is the root NIB view that the featured image and the table should live in to enabled scrolling? I've dropped oversized content into a UIScrollView now, although did seem to have any success with having it automatically scroll. Thanks in advance for any help on this subject!

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  • Setting Priorities on Buttons

    - by JONY
    Hello Android Developers, I am trying to figure out how to set priorities on imagebutton. I want to have a layout with a bunch of Icon or buttons that can be selected either by touch, radio, or checked box. As these images are selected they are set on queue to be displayed in order of Precedence. (that is to be pre-determined). The images are displayed once the main action button is touched. Any help will be greatly appreciated. Thank you,

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  • insertNewObjectForEntityForName: inManagedObjectContext: returning NSNumber bug?

    - by beinstein
    I'm relatively well versed in CoreData and have been using it for several years with little or no difficulty. All of a sudden I'm now dumbfounded by an error. For the life of me, I can't figure out why insertNewObjectForEntityForName:inManagedObjectContext: is all of a sudden returning some sort of strange instance of NSNumber. GDB says the returned object is of the correct custom subclass of NSManagedObject, but when I go to print a description of the NSManagedObject itself, I get the following error: *** -[NSCFNumber objectID]: unrecognized selector sent to instance 0x3f26f50 What's even stranger, is that I'm able to set some relationships and attributes using setValue:forKey: and all is good. But when I try to set once specific relationship, I get this error: *** -[NSCFNumber entity]: unrecognized selector sent to instance 0x3f26f50 Has anyone ever encountered anything like this before? I've tried clean all targets, restarting everything, even changing the model to the relationship in question is a to-one instead of a to-many. Nothing makes any difference.

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  • iphone - using NSInvocation: constant value

    - by Mike
    I am dealing with an old iPhone OS 2.x project and I want to keep compatibility, while designing for 3.x. I am using NSInvocation, is a code like this NSInvocation* invoc = [NSInvocation invocationWithMethodSignature: [cell methodSignatureForSelector: @selector(initWithStyle:reuseIdentifier:)]]; [invoc setTarget:cell]; [invoc setSelector:@selector(initWithStyle:reuseIdentifier:)]; int arg2 = UITableViewCellStyleDefault; //???? [invoc setArgument:&arg2 atIndex:2]; [invoc setArgument:&identificadorNormal atIndex:3]; [invoc invoke]; to call 3.0 APIs on 2.0. I am having a problem on the line I marked with question marks. The problem there is that I am trying to assing to arg2, a constant that has not been defined in OS 2.0. As everything with NSInvocation is to do stuff indirectly to avoid compiler errors, how do I set this constant to a variable in an indirect way? Some sort of performSelector "assign value to variable"... is that possible? thanks for any help.

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  • Strange error inserting new relationship data in core-data

    - by michael
    My app will allow users to create a personalised list of events from a large list of events. I have a table view which simply displays these events, tapping on one of them takes the user to the event details view, which has a button "add to my events". In this detailed view I own the original event object, retrieved via an NSFetchedResultsController and passed to the detailed view (via a table cell, the same as the core data recipes sample). I have no trouble retrieving/displaying information from this "event". I am then trying to add it to the list of MyEvents represented by a one to many (inverse) relationship: This code: NSManagedObjectContext *context = [event managedObjectContext]; MyEvents *myEvents = (MyEvents *)[NSEntityDescription insertNewObjectForEntityForName:@"MyEvents" inManagedObjectContext:context]; [myEvents addEventObject:event];//ERROR And this code (suggested below): //would this add to or overwrite the "list" i am attempting to maintain NSManagedObjectContext *context = [event managedObjectContext]; MyEvents *myEvents = (MyEvents *)[NSEntityDescription insertNewObjectForEntityForName:@"MyEvents" inManagedObjectContext:context]; NSMutableSet *myEvent = [myEvents mutableSetValueForKey:@"event"]; [myEvent addObject:event]; //ERROR Bot produce (at the line indicated by //ERROR): *** -[NSComparisonPredicate evaluateWithObject:]: message sent to deallocated instance Seems I may have missed something fundamental. I cant glean any more information through the use of debugging tools, with my knowledge of them. 1) Is this a valid way to compile and store an editable list like this? 2) Is there a better way? 3) What could possibly be the deallocated instance in error? -- I have now modified the Event entity to have a to-many relationship called "myEvents" which referrers to itself. I can add Events to this fine, and logging the object shows the correct memory addresses appearing for the relationship after a [event addMyEventObject:event];. The same failure happens right after this however. I am still at a loss to understand what is going wrong. This is the backtrace #0 0x01f753a7 in ___forwarding___ () #1 0x01f516c2 in __forwarding_prep_0___ () #2 0x01c5aa8f in -[NSFetchedResultsController(PrivateMethods) _preprocessUpdatedObjects:insertsInfo:deletesInfo:updatesInfo:sectionsWithDeletes:newSectionNames:treatAsRefreshes:] () #3 0x01c5d63b in -[NSFetchedResultsController(PrivateMethods) _managedObjectContextDidChange:] () #4 0x0002e63a in _nsnote_callback () #5 0x01f40005 in _CFXNotificationPostNotification () #6 0x0002bef0 in -[NSNotificationCenter postNotificationName:object:userInfo:] () #7 0x01bbe17d in -[NSManagedObjectContext(_NSInternalNotificationHandling) _postObjectsDidChangeNotificationWithUserInfo:] () #8 0x01c1d763 in -[NSManagedObjectContext(_NSInternalChangeProcessing) _createAndPostChangeNotification:withDeletions:withUpdates:withRefreshes:] () #9 0x01ba25ea in -[NSManagedObjectContext(_NSInternalChangeProcessing) _processRecentChanges:] () #10 0x01bdfb3a in -[NSManagedObjectContext processPendingChanges] () #11 0x01bd0957 in _performRunLoopAction () #12 0x01f4d252 in __CFRunLoopDoObservers () #13 0x01f4c65f in CFRunLoopRunSpecific () #14 0x01f4bc48 in CFRunLoopRunInMode () #15 0x0273878d in GSEventRunModal () #16 0x02738852 in GSEventRun () #17 0x002ba003 in UIApplicationMain () Cheers.

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  • Settings.bundle Not Appearing on Application Updates

    - by coneybeare
    I have an app that does not currently use a Setting.bundle to display setting in the iPhone Settings app. I am releasing an update that does. On a fresh install, the settings are added to the Setting App as expected, but upon updating from the old install, the bundle is not added. Is there some sort of trick to get the Settings App to show my Settings.bundle?

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  • How to detect a Triangle gesture with kinect?

    - by Akhilesh Mishra
    I am trying to implement a gesture recognition system which interprets the geometric gestures user makes and draws it on screen, I have some idea of how circle can be recognized, however i have no clue how to get started with triangle recognition. the data I have is X and Y coordinates of all points the gesture passed through. I get this data by tracking right hand. I found something online called Hough Transform , which is used for detecting lines but i am not sure whether it will work for discrete collection of points, Any ideas folks?

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  • The key must be an application-specific resource id.

    - by Pentium10
    Why do I get this Exception? 05-18 20:29:38.044: ERROR/AndroidRuntime(5453): java.lang.IllegalArgumentException: The key must be an application-specific resource id. 05-18 20:29:38.044: ERROR/AndroidRuntime(5453): at android.view.View.setTag(View.java:7704) 05-18 20:29:38.044: ERROR/AndroidRuntime(5453): at com.mypkg.viewP.inflateRow(viewP.java:518) the line in question is: ((Button) row.findViewById(R.id.btnPickContact)).setTag(TAG_ONLINE_ID,objContact.onlineid); and I have it defined as: private static final int TAG_ONLINE_ID = 1;

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  • xcode provision error

    - by eda
    i installed and setup all the certificates, provisions , etc. and selected the did what was needed in the project edit page. i have the device in the usb and once i build i get this error. The iPhone “myname” doesn’t have the provisioning profile with which the application was signed. i have tried everything, read tutorials and what i can to get this to work. what are some things i can try that you have? tahnks

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  • iPhone: Push Navigation Controller (w/ TableViewController) onto stack. Is this possible?

    - by Nic Hubbard
    I have a view which contains a UIButton. When this is clicked, it calls a method that loads another NIB. Now, normally, that nib would load a view onto the stack, and everything would be fine. But, I am trying to load a Navigation Controller (so that I can have table views that are multiple levels deep), and all I get it errors. What is the proper method for loading a Navigation Controller and putting it on the top of the stack?

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  • How to add star rating to UITableView cell?

    - by RaYell
    I need to display a bunch of UITableViewCell in my iPhone application. Sample look below. I know how I can enable accessory view and image to UITableView cell but the problem is that I need to add a star rating as visible on the screen. There's no fancy logic behind it, it will just be few images that will be either enabled or disabled. I though that I could create a custom UITableViewCell in NIB but how would I use it in cellForRowAtIndexPath method. If it was just one custom cell I'd just provide an outlet for it and hook it with a property and use it there. But since it would be used multiple times I think I'll need to clone it or copy somehow. What is the simpliest way of adding such stuff to UITableViewCell?

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  • UIAlertView with subview animating to new view crashes app

    - by William
    UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Congratulations" message:message delegate:self cancelButtonTitle:@"Cancel" otherButtonTitles:@"View", nil]; UIImageView *imageView = [[UIImageView alloc] initWithFrame:CGRectMake(110, 100, 80, 80)]; NSString *imagePath = [NSString stringWithFormat:@"%@", [Array objectAtIndex:x]]; UIImage *bkgImg = [UIImage imageWithContentsOfFile: [[NSBundle mainBundle] pathForResource:imagePath ofType:@"png"]]; imageView.image = bkgImg; [bkgImg release]; [alert addSubview:imageView]; [imageView release]; [alert show]; [alert release]; That is the code that I am using to create the alert view. Currently, I have it set up so if the user presses one of the buttons, it will load up a new viewcontroller. It worked fine until I added a subview to the UIAlertView. Now, whenever it animates to the new screen, it just crashes the program. I am fairly new to iPhone development and any help would be appreciated.

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