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  • Parsing RSS2.0 feeds using Pull Parser on Android

    - by Samuh
    I am trying to parse a RSS2.0 feed, obtained from a remote server, on my Android device using XML Pull Parser. // get a parser instance and set input,encoding XmlPullParser parser = Xml.newPullParser(); parser.setInput(getInputStream(), null); I am getting invalid token exceptions: Error parsing document. (position:line -1, column -1) caused by: org.apache.harmony.xml.ExpatParser$ParseException: At line 158, column 25: not well-formed (invalid token) Strangely, when I download the feed XML on the device, bundle it inside the raw folder and then run the same code. Everything works fine. What could be the problem here? How do I validate the XML before I parse it on device? Thanks.

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  • Excel 2007 PageSetup.FitToPagesWide problem

    - by adopilot
    For while I am trying to set Page Scaling of Excel page in Microsoft Visual Studio project for Excel2007 using C# Code looks like private void Sheet1_Startup(object sender, System.EventArgs e) { PageSetup.FitToPagesWide = 1; PageSetup.FitToPagesTall = 1; PageSetup.Orientation = Microsoft.Office.Interop.Excel.XlPageOrientation.xlLandscape; PageSetup.PaperSize = Microsoft.Office.Interop.Excel.XlPaperSize.xlPaperA4; } Lines for PaperSise and Orientation are working well but, I can't make Excel to fit data to one page. Am I doing something wrong ? MSDN did not helped me much because they do not yet have a code sample for this language.

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  • WPD MTP data stream hanging on Release

    - by Jonathan Potter
    I've come across a weird problem when reading data from a MTP-compatible mobile device using the WPD (Windows Portable Devices) API, under Windows 8 (not tried any other Windows versions yet). The symptom is, when calling Release on an IStream interface obtained via the IPortableDeviceResources::GetStream function, occasionally the Release call will hang and not return until the device is disconnected from the PC. After some experimentation I've discovered that this never happens as long as the entire contents of the stream have been read. But if the stream has only been partially read (say, the first 256Kb of the file), it can happen seemingly at random (although quite frequently). This has been reproduced with an iPhone and a Windows Phone 8 mobile, so it does not seem to be device-specific. Has anyone come across this sort of issue before? And more importantly, does anyone know of a way to solve it other than by always reading the entire contents of the stream? Thanks!

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  • Unexpected resume of "package name" while already resumed in ''package name" Error in Android

    - by Janusz
    If changing the orientation of my phone or the emulator I get the following output in LogCat: 04-09 11:55:26.290: INFO/WindowManager(52): Setting rotation to 1, animFlags=0 04-09 11:55:26.300: INFO/ActivityManager(52): Config changed: { scale=1.0 imsi=310/260 loc=en_US touch=3 keys=2/1/1 nav=3/1 orien=2 layout=18} 04-09 11:55:26.460: INFO/UsageStats(52): Unexpected resume of client while already resumed in client 04-09 11:55:26.579: INFO/SearchPosition(807): Activity is paused 04-09 11:55:26.689: INFO/SearchPosition(807): Activity is resuming SearchPosition is the activity that is displayed. Activity is paused is written in the onPause Method and Activity is resuming in the onResume method of the activity. I googled a little bit for the error message but I don't fully understand the meaning of it. I think it could mean that the old Activity is not properly destroyed after changing the screen orientation. Is this correct? If yes what causes the error? If this is not correct? What is the meaning of this output?

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  • Android TableRow RelativeLayout Issue

    - by phogel
    I have the following <TableRow xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/admin_row" android:layout_width="fill_parent" android:layout_height="wrap_content" android:gravity="center_horizontal"> <RelativeLayout android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="horizontal" android:background="@color/silver"> I dynamically populate the table but with the relative layout colored silver it only spans about 3/4 of the table row. If I put a LinearLayout with horizontal orientation it spans completely but if I change it to vertical the same problem occurs. I need a relative layout in the table row because I need to something like this: Value Detail MoreDetail. Any ideas on getting the relative layout to span the table row?

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  • Serial Port Data Structure

    - by Seth Archer
    I need to send data to a hardware device over serial port. I'm using a program called serial port tool for os x. After I connect to the device there is a form box where I can type data to send. I have no idea how to format the data. Here is an excerpt from the manual for the device. "The Net Manager Command structure consists of one start byte, one command byte, five bytes of data, and a one byte checksum. Each message packet is formatted as follows:" an example command is: Byte0=30 Byte1=7 Byte2=5 Byte3=1 Byte4=2 Byte5=0 Byte6=245 How do I type that into the form box in serial port tool? Thanks, Seth

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  • BlackBerry Simulator & BIS Push Service

    - by Submerged
    I am hoping that someone knows if you can use RIMM's push service with BIS WITHOUT a hand held device. I have registered for the push evaluation and I want to program a push server that will send out notifications to BB clients. I got my email this morning containing: Server: Application: XXXXXXXXXXXXXXXXXXX Pwd: xxxXXXXX CPID (Content Provider ID):xxx Start Date (MM/DD/YYYY): X/X/XXXX Expiry Date (MM/DD/YYYY):X/X/XXXX First Name:XXXXXXX Last Name:XXXXX Email:[email protected] Account Type:Plus Source IP:xxx.xxx.xxx.xxx Usage:BIS AND Client: Application Credentials (for use in your client application): Application ID:XXX-xxxxxxxxxxxxxxx Push Port:xxxxx I am hoping someone can tell me where to get started - as an iPhone developer, I have to say, there is much more information. Lastly, if I DO need a device, does that device have to have a dataplan? I wanted to be able to serve my clients from WiFi as well, does the BB push system work only on Cell networks? Thank you

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  • Blackberry support for Forms Authentication - ASP.NET MVC app

    - by Derek Mitchell
    I'm writing an ASP.NET MVC application that uses Forms Authentication. The target clients are a variety of mobile web browsers. When I use the BlackBerry 8530 simulator my MVC app authenticates as expected. I can visit pages whose controller methods are decorated with the [Authorize] attribute - no problem - they display and therefore I assume my Forms Authentication is working correctly. Using a physical Windows Mobile device to browse my site, I have the same experience as the BB simulator, the forms authentication works as I would expect. BUT when I try to visit the site using a Blackberry 8900 physical device the Login page keeps on looping back when I click the Login page. The device is not retaining it's "authenticated" status. I added code to verify this and I can see that: Request.IsAuthenticated: False User.Identity.IsAuthenticated: False So my question is what next steps can I take to try and find out why the Blackberry 8900 is losing it's authentication status. Is this cookie related? Anyone have any ideas? Cheers Derek

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  • Remote access to apache2 server

    - by embedded
    Hi all, I'm trying to test my iPhone application on the device. I have a mac computer which stores my development environment. Right now I can only access PHP files using the http://localhost/PHPFileLocation which does not work when I try to test my app on real device. How do I configure apache2 to be accessible from outside? Is it possible to configure it to a specific IP address? I want to reach some php scripts located on my development machine running apache2 from my iPhone device. Thanks

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  • Core Location - fallback, location caching and alternatives...

    - by Moshe
    I have a few questions about Core Location. 1) Should the user refuse permission for my app to use core location, or core location is unavailable for some reason, is there a fallback? (Device Locale, for example?) 2)Can I cache a device's location for next time? Does Core Location do this itself? 3)I really need the sunset time in the user's area during the mid-spring season and I have a function to do that, once I have the Latitude and Longitude of the device. Perhaps I can just make an assumption about the time based on Locale? (Example: In the US, assume approximately 7:00pm.)

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  • iPhone Feedback Service with PHP

    - by Anish
    HI All, Has anybody been able to extract the device tokens from the binary data that iPhone APNS feedback service returns using PHP? I am looking for something similar to what is been implementented using python here http://www.google.com/codesearch/p?hl=en&sa=N&cd=2&ct=rc#m5eOMDWiKUs/APNSWrapper/%5F%5Finit%5F%5F.py&q=feedback.push.apple.com As per the Apple documentation, I know that the first 4 bytes are timestamp, next 2 bytes is the length of the token and rest of the bytes are the actual token in binary format. (http://developer.apple.com/IPhone/library/documentation/NetworkingInternet/Conceptual/RemoteNotificationsPG/CommunicatingWIthAPS/CommunicatingWIthAPS.html#//apple%5Fref/doc/uid/TP40008194-CH101-SW3) I am successfully able to extract the timestamp from the data feedback service returns, but the device token that I get after i convert to hexadecimal using the PHP's built in method bin2hex() is actually different than original device token. I am doing something silly in the conversion. Can anybody help me out if they have already implemented APNS feedback service using PHP? TIA, -Anish

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  • How to set viewport meta for iPhone that handles rotation properly?

    - by Caffeine Coma
    So I've been using: <meta name="viewport" content="width=device-width; initial-scale=1.0; maximum-scale=1.0;"/> to get my HTML content to display nicely on the iPhone. It works great until the user rotates the device into landscape mode, where the display remains constrained to 320px. Is there a simple way to specify a viewport that changes in response to the user changing the device orientation? Or must I resort to Javascript to handle that?

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  • iPhone hitTest broken after rotation

    - by Adam
    Hi all, I have a UIView that contains a number of CALayer subclasses. I am using the following code to detect which layer a touch event corresponds to: - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; CGPoint touchPoint = [touch locationInView:self]; NSLog(@"%@,%@",NSStringFromCGPoint(point),[self.layer hitTest:point].name); } This works fine until the device is rotated. When the device is rotated all current layers are removed from the superlayer, and new CALayers are created to fit the new orientation. The new layers are correctly inserted and viewable in the correct orientation. After the rotation the hitTest method consistently returns nil when clearly clicking on the newly created layers and registers for locations of layers which are incorrect. The coordinates of the hit test are correct, but no layers are found. Am I missing a function call or something after handling the rotation? Cheers, Adam

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  • Can't cast treeviewitem as treeviewitem in wpf

    - by phenevo
    Hi, I've got webservice asmx, and there are classes: Country public string Name {get;set;} public string Code {get;set;} public List<Area> Areas {get;set;} Area public string Name {get;set;} public string Code {get;set;} public List<Regions> Provinces {get;set;} Provinces public string Name {get;set;} public string Code {get;set;} I bind it to mz TreeView WPF: Country[] items = new MyService().GetListOfCountries(); structureTree.ItemsSource = items; Code of myTree: <UserControl x:Class="ObjectsAndZonesSimpleTree" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" <Grid> <StackPanel Name="stackPanel1"> <GroupBox Header="Choose" Height="354" Name="groupBox1" Width="Auto"> <TreeView Name="structureTree" SelectedItemChanged="structureTree_SelectedItemChanged" Grid.Row="0" Grid.Column="0" ItemsSource="{Binding}" Height="334" ScrollViewer.VerticalScrollBarVisibility="Visible" ScrollViewer.HorizontalScrollBarVisibility="Visible" Width="Auto" PreviewMouseRightButtonUp="structureTree_PreviewMouseRightButtonUp" FontFamily="Verdana" FontSize="12" BorderThickness="1" MinHeight="0" Padding="1" Cursor="Hand" Margin="-1"> <TreeView.Resources> <HierarchicalDataTemplate DataType="{x:Type MyService:Country}" ItemsSource="{Binding Path=ListOfRegions}"> <StackPanel Orientation="Horizontal"> <TextBlock TextAlignment="Justify" VerticalAlignment="Center" Text="{Binding Path=Name}"/> </StackPanel> </HierarchicalDataTemplate> <HierarchicalDataTemplate DataType="{x:Type MyService:Region}" ItemsSource="{Binding Path=Provinces}"> <StackPanel Orientation="Horizontal"> <TextBlock TextAlignment="Justify" VerticalAlignment="Center" Text="{Binding Path=Name}"/> </StackPanel> </HierarchicalDataTemplate> <DataTemplate DataType="{x:Type MyService:Province}" ItemsSource="{Binding Path=ListOfCities}"> <StackPanel Orientation="Horizontal"> <TextBlock TextAlignment="Justify" VerticalAlignment="Center" Text="{Binding Path=Name}"/> </StackPanel> </DataTemplate> </TreeView.Resources> </TreeView> </GroupBox> </StackPanel> </Grid> </UserControl> This gives me null: private void structureTree_SelectedItemChanged(object sender, RoutedPropertyChangedEventArgs<object> e) { TreeViewItem treeViewItem = structureTree.SelectedItem as TreeViewItem; }

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  • running VisualStudio CF3.5 apps on WINCE

    - by marc
    Hi, I am trying to write a program for a chinese PNA device with wince 5.0. But everytime I write a simple program in VS8 with C# and 'deploy' it to my device it just doesn't run. First it complains about disposing an object call menu, although I don't want an menu but VS8 just creates one for me. If I delete the menu from the form the program gives an exception. I installed a program call MIOPocket on the PNA with has powertoys some games and MS media player. It also creates a directory .net framework 3.5 so I known 3.5 is installed and must be working. But I think I am missing something. I am also not sure what to choice as target device ; windows mobile or WINCE. If I click the .exe file under win7 it works but under wince its a no go. Maybe someone has a clue what is going wrong ?

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  • WCF Service worker thread communicate with ServiceHost thread

    - by Brent
    I have a windows NT Service that opens a ServiceHost object. The service host context is per-session so for each client a new worker thread is created. What I am trying to do is have each worker thread make calls to the thread that started the service host. The NT Service needs to open a VPN connection and poll information from a device on the remote network. The information is stored in a SQL database for the worker threads to read. I only want to poll the device if there is a client connected, which will reduce network trafic. I would like the worker threads to tell the service host thread that they are requesting information and start the polling and updating the database. Everything is working if the device is alway being polled and the database being updated.

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  • Android AsyncTask context problem, help!

    - by dnkoutso
    I've been working with AsyncTasks in Android and I am dealing with a strange issue. Take a simple example, an Activity with one AsyncTask. The task on the background does not do anything spectacular, it just sleeps for 8 seconds. At the end of the AsyncTask in the onPostExecute() method I am just setting a button visibility status to View.VISIBLE, only to verify my results. Now, this works great until the user decides to change his phones orientation while the AsyncTask is working (within the 8 second sleep window). I understand the Android activity life cycle and I know the activity gets destroyed and recreated. This is where the problem comes in. The AsyncTask is referring to a button and apparently holds a reference to the context that started the AsyncTask in the first place. I would expect, that this old context (since the user caused an orientation change) to either become null and the AsyncTask to throw an NPE for the reference to the button it is trying to make visible. Instead, no NPE is thrown, the asynctask thinks that the button reference is not null, sets it to visible. The result? Nothing is happening on the screen! I have tackled this by keeping and updating the context reference into the AsyncTask. This is cumbersome and prone to leaks. Here's the code: public class Main extends Activity { private Button mButton = null; private Button mTestButton = null; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); mButton = (Button) findViewById(R.id.btnStart); mButton.setOnClickListener(new OnClickListener () { @Override public void onClick(View v) { new taskDoSomething().execute(0l); } }); mTestButton = (Button) findViewById(R.id.btnTest); } private class taskDoSomething extends AsyncTask<Long, Integer, Integer> { @Override protected Integer doInBackground(Long... params) { Log.i("LOGGER", "Starting..."); try { Thread.sleep(8000); } catch (InterruptedException e) { e.printStackTrace(); } return 0; } @Override protected void onPostExecute(Integer result) { Log.i("LOGGER", "...Done"); mTestButton.setVisibility(View.VISIBLE); } } } Try executing and while the AsyncTask is working change your phones orientation.

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  • WPF: HierarchicalDataTemplate ItemsPanel

    - by Echilon
    I have a TreeView which uses a custom ItemsPanel to show the first level of items in a StackPanel, but I need to show subitems in a StackPanel too. The problem is, the second level of items are shown in a WrapPanel, and as HierarchicalDataTemplate doesn't have an itemsPanel property I'm not sure how to do this. This is my xaml: <TreeView x:Name="treGlobalCards"> <TreeView.ItemsPanel> <ItemsPanelTemplate> <StackPanel IsItemsHost="True" Orientation="{Binding Orientation,RelativeSource={x:Static RelativeSource.TemplatedParent}}" MaxWidth="{Binding ActualWidth,RelativeSource={RelativeSource AncestorType={x:Type ScrollContentPresenter}}}"/> </ItemsPanelTemplate> </TreeView.ItemsPanel> <TreeView.ItemTemplate> <HierarchicalDataTemplate x:Key="CardTypeTemplate" ItemsSource="{Binding Cards}"> <TextBlock Text="{Binding Path=CardType}"/> </HierarchicalDataTemplate> </TreeView.ItemTemplate> </TreeView>

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  • iPad: Tables in Popover Views do not Scroll to Show Selected Row

    - by mahboudz
    I am having two problems with viewcontrollerss in landscape orientation on the iPad. (1) I have two popups which hold tables. The tables should scroll to a specific row to reflect a selection in the main view. Instead, the tables do scroll down some but the actual selected row remains off screen. (2) All my action sheets come up with a width of 320. In Interface Builder, all my views are created in landscape orientation. Only the main Window is not, but I don't see a way to change that. My Configuration: Upon launch, I get the following coordinates for my main window and the main viewcontroller view: Window frame {{0, 0}, {768, 1024}} mainView frame {{0, 0}, {748, 1024}} All other views after that show these coordinates when summoned (when loaded but before being presented): frame of keysig {{0, 0}, {1024, 768}} frame of instrumentSelect {{20, 0}, {1024, 768}} frame of settings {{0, 0}, {467, 300}} In all my viewControllers, i respond to shouldAutorotateToInterfaceOrientation with: return ((interfaceOrientation == UIInterfaceOrientationLandscapeLeft) || (interfaceOrientation == UIInterfaceOrientationLandscapeRight)); Everything (almost) functions as expected. The app launches into one of the two landscape modes. The views (and viewcontrollers) display everything where it belongs and taps work all across the screen as expected. However, I still have the two problems. Problem 1: I have two popups containing tables long enough to run off screen. The tables should scroll to a selected row. They do scroll i.e. they don't start visually at row 1 but they don't scroll enough to actually show the selected row. It almost seems like a UITable internal rect gets created with the wrong number and stays that way but I've checked both of the UITableView's scrollView content coordinates and they seemed reasonable. Problem 2: I think this is related to problem 1 because my actionsheets come up with a width of 320. I can only assume that the iPad allows actionSheets in only 320 or 480 widths and since it somehow thinks that the screen is oriented in portrait mode, it uses the narrower width. There you have it. I can't believe I am still getting hung up on orientation issues. I swear Apple doesn't make it easy to have a landscape app. Any ideas?

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  • Linear layout and custom dialog

    - by DixieFlatline
    The button doesn't show in this layout(code below),image and textview are shown. I tried using relative layout but that doesn't help either. I'm testing it on 1.5 emulator. <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/layout_root" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" android:padding="10dp" > <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/neki" android:orientation="horizontal" android:layout_width="fill_parent" android:layout_height="fill_parent" > <ImageView android:id="@+id/image" android:layout_width="wrap_content" android:layout_height="fill_parent" android:layout_marginRight="10dp" /> <TextView android:id="@+id/text" android:layout_width="wrap_content" android:layout_height="fill_parent" android:textColor="#FFF" android:text="Some text " /> </LinearLayout> <Button android:id="@+id/gumbek" android:text="V redu" android:typeface="serif" android:textStyle="bold" android:layout_width="fill_parent" android:layout_height="wrap_content" /> </LinearLayout>

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  • Android programming - How to acces [to draw on] XML view in main.xml layout, using code

    - by user556248
    Ok I'm a newbie at Android programming, have a hard time with the graphics part. Understand the beauty of creating layout in XML file, but lost how to access various elements, especially a View element to draw on it. See example of my layout main.xml here; <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/root" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="wrap_content"> <TextView xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/Title" android:text="App title" android:layout_width="fill_parent" android:layout_height="wrap_content" android:textColor="#000000" android:background="#A0A0FF"/> </LinearLayout> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/PaperLayout" android:layout_width="fill_parent" android:layout_height="0dp" android:layout_weight="1" android:orientation="horizontal" android:focusable="true"> <View android:id="@+id/Paper" android:layout_width="fill_parent" android:layout_height="fill_parent" /> </LinearLayout> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="wrap_content"> <Button android:id="@+id/File" android:layout_width="fill_parent" android:layout_weight="1" android:layout_height="34dp" android:layout_alignParentTop="true" android:layout_centerInParent="true" android:clickable="true" android:textSize="10sp" android:text="File" /> <Button android:id="@+id/Edit" android:layout_width="fill_parent" android:layout_weight="1" android:layout_height="34dp" android:clickable="true" android:textSize="10sp" android:text="Edit" /> </LinearLayout> </LinearLayout> As you can see I have a custom app title bar, then a View filling middle, and finally two buttons in bottom. Catching button events and responding to, for example changing title bar text and changing View background color works fine, but how the heck do I access and more importantly draw on the view defined in main.xml UPDATE: That for your suggestion, however besides that I need a View, not ImageView and you are missing a parameter on canvas.drawText and an ending bracket, it does not work. Now this is most likely because you missed the fact that I am a newbie and assuming I can fill in any blanks. Now first of all I do NOT understand why in my main.xml layout file I can create a View or even a SurfaceView element, which is what I need, but according to your solution I don't even specify the View like Anyways I edited my main.xml according to your solution, and slimmed it down a bit for simplicity; <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/root" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="wrap_content"> <TextView xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/Title" android:text="App title" android:layout_width="fill_parent" android:layout_height="wrap_content" android:textColor="#000000" android:background="#A0A0FF"/> </LinearLayout> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/PaperLayout" android:layout_width="fill_parent" android:layout_height="0dp" android:layout_weight="1" android:orientation="horizontal" android:focusable="true"> <com.example.MyApp.CustomView android:id="@+id/Paper" android:layout_width="fill_parent" android:layout_height="fill_parent" /> <com.example.colorbook.CustomView/> </LinearLayout> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="wrap_content"> <Button android:id="@+id/File" android:layout_width="fill_parent" android:layout_weight="1" android:layout_height="34dp" android:layout_alignParentTop="true" android:layout_centerInParent="true" android:clickable="true" android:textSize="10sp" android:text="File" /> </LinearLayout> </LinearLayout> In my main java file, MyApp.java, I added this after OnCreate; public class CustomView extends ImageView { @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); canvas.drawText("Your Text", 1, 1, null); } } But I get error on the "CustomView" part; "Implicit super constructor ImageView() is undefined for default constructor.Must define an explicit constructor" Eclipse suggests 3 quick fixes about adding constructor, but none helps, well it removes error but gives error on app when running. I hope somebody can break this down for me and provide a solution, and perhaps explain why I can't just create a View element in my main.xml layotu file and draw on it in code.

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  • Rotation of a single UIViewController in a UITabBarController

    - by burki
    Hi! I have a UITabBarController with four UINavigationControllers. Well, I want to enable the rotation just for one of the four UIViewControllers. According to Apple's doc you shouldn't subclass UITabBarController, so I don't wanna do that. All UIViewControllers should support the same orientations that it works, but that's not what I want. How can the single UIViewController, which should support the rotation, detect that the device has changed its orientation? Because unless all the UIViewControllers added to the UITabBarControllers support the same orientation, the methods of the UIViewController for managing the rotation aren't called. I've been searching now for a while, but I haven't already found a pleasant answer. I guess a lot of developers wonder how to manage that. I already thank you for your answer.

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  • C#: Dynamically instantiate different classes in the same statement?

    - by C. Griffin
    Here is a simplified version of what I'm trying to do: Without having multiple if..else clauses and switch blocks, can I mimic the behavior of Javascript's eval() shudder to instantiate a class in C#? // Determine report orientation -- Portrait or Landscape // There are 2 differently styled reports (beyond paper orientation) string reportType = "Portrait"; GenericReport report; report = new eval(reportType + "Report()"); // Resolves to PortraitReport() The need stems from the fact that I have 6 types of Crystal Reports (that do the same thing, but look drastically different) for 50 states. There are 3 styles each, rather than entertain the notion of a giant switch block with nested if..else statements determining which of 900 reports to use, I was hoping for an eval-like solution.

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  • How to list all attached USB devices in Visual C++

    - by vinzenzweber
    In Short: I need to detect hotplug events of my USB CDC device by PID/VID and get the corresponding virtual COM port which was created by Windows in Visual C++ and in the end create a dll. I have a USB CDC device which I need to be notified of when connected/disconnected on Windows. My approach is to use RegisterDeviceNotification and an "invisible" Window to receive WM_DEVICECHANGE notifications. This part is working so far. Now as far as I found out I need to get the list of USB devices that is plugged, iterate over it and filter out the devices with my PID/VID? I assume that I am then able to get more informations about the device including the COM port? Is the only way to achieve my goal to use SetupDi calls in setupapi.h? Is using WDK / DDK the only way to achieve my goal? As soon as that is working I open-source it on http://github.com/vinzenzweber/USBEventHandler. The Mac version is available already!

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  • iPhone OpenGL ES freezes for no reason

    - by KJ
    Hi, I'm quite new to iPhone OpenGL ES, and I'm really stuck. I was trying to implement shadow mapping on iPhone, and I allocated two 512*1024*32bit textures for the shadow map and the diffuse map respectively. The problem is that my application started to freeze and reboot the device after I added the shadow map allocation part to the code (so I guess the shadow map allocation is causing all this mess). It happens randomly, but mostly within 10 minutes. (sometimes within a few secs) And it only happens on the real iPhone device, not on the virtual device. I backtracked the problem by removing irrelevant code lines by lines and now my code is really simple, but it's still crashing (I mean, freezing). Could anybody please download my xcode project linked below and see what on earth is wrong? The code is really simple: http://www.tempfiles.net/download/201004/95922/CrashTest.html I would really appreciate if someone can help me. My iPhone is a 3GS and running on the OS version 3.1. Again, run the code and it'll take about 5 mins in average for the device to freeze and reboot. (Don't worry, it does no harm) It'll just display cyan screen before it freezes, but you'll be able to notice when it happens because the device will reboot soon, so please be patient. Just in case you can't reproduce the problem, please let me know. (That could possibly mean it's specifically my device that something's wrong with) Observation: The problem goes away when I change the size of the shadow map to 512*512. (but with the diffuse map still 512*1024) I'm desperate for help, thanks in advance! Just for the people's information who can't download the link, here is the OpenGL code: #import "GLView.h" #import <OpenGLES/ES2/glext.h> #import <QuartzCore/QuartzCore.h> @implementation GLView + (Class)layerClass { return [CAEAGLLayer class]; } - (id)initWithCoder: (NSCoder*)coder { if ((self = [super initWithCoder:coder])) { CAEAGLLayer* layer = (CAEAGLLayer*)self.layer; layer.opaque = YES; layer.drawableProperties = [NSDictionary dictionaryWithObjectsAndKeys: [NSNumber numberWithBool: NO], kEAGLDrawablePropertyRetainedBacking, kEAGLColorFormatRGBA8, kEAGLDrawablePropertyColorFormat, nil]; displayLink_ = nil; context_ = [[EAGLContext alloc] initWithAPI: kEAGLRenderingAPIOpenGLES2]; if (!context_ || ![EAGLContext setCurrentContext: context_]) { [self release]; return nil; } glGenFramebuffers(1, &framebuffer_); glBindFramebuffer(GL_FRAMEBUFFER, framebuffer_); glViewport(0, 0, self.bounds.size.width, self.bounds.size.height); glGenRenderbuffers(1, &defaultColorBuffer_); glBindRenderbuffer(GL_RENDERBUFFER, defaultColorBuffer_); [context_ renderbufferStorage: GL_RENDERBUFFER fromDrawable: layer]; glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, defaultColorBuffer_); glGenTextures(1, &shadowColorBuffer_); glActiveTexture(GL_TEXTURE1); glBindTexture(GL_TEXTURE_2D, shadowColorBuffer_); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 512, 1024, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); glGenTextures(1, &texture_); glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_2D, texture_); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 512, 1024, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); } return self; } - (void)startAnimation { displayLink_ = [CADisplayLink displayLinkWithTarget: self selector: @selector(drawView:)]; [displayLink_ setFrameInterval: 1]; [displayLink_ addToRunLoop: [NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode]; } - (void)useDefaultBuffers { glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, defaultColorBuffer_); glClearColor(0.0, 0.8, 0.8, 1); glClear(GL_COLOR_BUFFER_BIT); } - (void)useShadowBuffers { glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, shadowColorBuffer_, 0); glClearColor(0, 0, 0, 0); glClear(GL_COLOR_BUFFER_BIT); } - (void)drawView: (id)sender { NSTimeInterval startTime = [NSDate timeIntervalSinceReferenceDate]; [EAGLContext setCurrentContext: context_]; [self useShadowBuffers]; [self useDefaultBuffers]; glBindRenderbuffer(GL_RENDERBUFFER, defaultColorBuffer_); [context_ presentRenderbuffer: GL_RENDERBUFFER]; NSTimeInterval endTime = [NSDate timeIntervalSinceReferenceDate]; NSLog(@"FPS : %.1f", 1 / (endTime - startTime)); } - (void)stopAnimation { [displayLink_ invalidate]; displayLink_ = nil; } - (void)dealloc { if (framebuffer_) glDeleteFramebuffers(1, &framebuffer_); if (defaultColorBuffer_) glDeleteRenderbuffers(1, &defaultColorBuffer_); if (shadowColorBuffer_) glDeleteTextures(1, &shadowColorBuffer_); glDeleteTextures(1, &texture_); if ([EAGLContext currentContext] == context_) [EAGLContext setCurrentContext: nil]; [context_ release]; context_ = nil; [super dealloc]; } @end

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