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  • Adding complexity by generalising: how far should you go?

    - by marcog
    Reference question: http://stackoverflow.com/questions/4303813/help-with-interview-question The above question asked to solve a problem for an NxN matrix. While there was an easy solution, I gave a more general solution to solve the more general problem for an NxM matrix. A handful of people commented that this generalisation was bad because it made the solution more complex. One such comment is voted +8. Putting aside the hard-to-explain voting effects on SO, there are two types of complexity to be considered here: Runtime complexity, i.e. how fast does the code run Code complexity, i.e. how difficult is the code to read and understand The question of runtime complexity is something that requires a better understanding of the input data today and what it might look like in the future, taking the various growth factors into account where necessary. The question of code complexity is the one I'm interested in here. By generalising the solution, we avoid having to rewrite it in the event that the constraints change. However, at the same time it can often result in complicating the code. In the reference question, the code for NxN is easy to understand for any competent programmer, but the NxM case (unless documented well) could easily confuse someone coming across the code for the first time. So, my question is this: Where should you draw the line between generalising and keeping the code easy to understand?

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  • Sucking Less Every Year?

    - by AdityaGameProgrammer
    Sucking Less Every Year -Jeff Atwood I had come across this insightful article.Quoting directly from the post I've often thought that sucking less every year is how humble programmers improve. You should be unhappy with code you wrote a year ago. If you aren't, that means either A) you haven't learned anything in a year, B) your code can't be improved, or C) you never revisit old code. All of these are the kiss of death for software developers. How often does this happen or not happen to you? How long before you see an actual improvement in your coding ? month, year? Do you ever revisit Your old code? How often does your old code plague you? or how often do you have to deal with your technical debt. It is definitely very painful to fix old bugs n dirty code that we may have done to quickly meet a deadline and those quick fixes ,some cases we may have to rewrite most of the application/code. No arguments about that. Some of the developers i had come across argued that they were already at the evolved stage where their coding doesn't need improvement or cant get improved anymore. Does this happen? If so how many years into coding on a particular language does one expect this to happen? Related: Ever look back at some of your old code and grimace in pain? Star Wars Moment in Code "Luke! I am your code!" "No! Impossible! It can't be!"

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  • Php profiling on production server or other options

    - by absentx
    Alright I need some help here. I am commonly asked to speed up certain sections of some websites that I program for. I have yet to be able to figure out how to use a good php diagnosis/profiling tool. Some things to consider: The sites I am working on are already built, getting a testing server set up locally is just a huge pain..I have to rewrite include paths and just so many things. This is a results oriented deal and spending days to get a site fully working on a testing platform so I can debug one page probably isn't an option. I can write tons of php, but I have no clue how to interact or mess with servers. So every tutorial I read about setting up xdebug or xhprof all seem to involve getting something installed on a production server that I don't have access to or have no clue how to work with. So are there any solutions out there that will show me where my php is slow without having to do all sorts of server stuff that I just don't know how to do? Xhprof seems to be the closest to useable for me but from what I can tell it still has to be installed on a server. If anyone can just point me in the right direction on this I would be very grateful. Maybe getting these things put on the server isn't a big deal...but I have never interacted with server command lines or anything like that. I suppose I should start sometime but I really have no idea where to start. Plus I realize that profiling on a live platform is not the greatest idea either but I feel I am in a tough spot. I have speed issues to solve and setting up a local environment while a great idea, just doesn't seem real practical at the moment.

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  • How to dissuade a customer who just learned a technology and wants to use it everywhere?

    - by MainMa
    My customer recently discovered what is URL Rewriting, without completely understanding what it is, how it works and the pros and cons of it. Now, he asks for lots of strange changes in actual requirements of current projects and changes in old projects in order to implement what he believes is URL Rewriting. On one hand, I'm annoyed being asked to do things which doesn't make any sense instead of doing real work. On the other hand, I can't tell my customer that he doesn't understand anything in the subject despite his interest in it. I think many people have had situations when their manager or their customer just learned a new buzzword or a new technology, and he loved it so much than he wanted to use it in every project, everywhere, rewrite the whole codebase just to use this new thing, etc. Also, I've recently read something related on Programmers.SE where people told about their experiences when there was a huge buzz around XML, and some managers would ask to introduce XML in every project just to show to everyone that they have used it. So those who have been in similar situation, how have you managed it?

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  • What's the proper way to merge two projects in source control software

    - by Mallow
    I'm using Fossil-SCM to maintain my projects. Since I don't work in a team I usually have just a very linear branch of development: 1.0 - 1.1 - 1.2 I'm wondering what the procedure is when you have one project who's task is about to be given to a related project. And thereby rendering the first project obsolete. Although I tend to rewrite most of my code if I don't remember having already written it, I still would like to keep the code archived. And I'ld rather not have a fossil repo that just is dead. Can I merge it? Is that the proper way of handling this? For example the code was extracting data from an excel file in order to format an HTML page. Now, I've convinced my employer to move their excel spreadsheet into a database to decrease redundancy, increase efficiency and yaddy yadda. Since I can now make logical queries that don't have to jump hoops to preform using the database I won't need the extra vbs files that originally manipulated the excel file. Technically I would be porting part of the existing code into the current new project. Since it already has it's own trunk, would it be advisable to combine the trunk of a different project to this one, and how would I do that exactly?? SO I guess my tree would look like this, and I haven't seen examples of software branching that resemble this inverted tree before so I'm wondering what the norm for a situation like this?

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  • Adding complexity by generalising: how far should you go?

    - by marcog
    Reference question: http://stackoverflow.com/questions/4303813/help-with-interview-question The above question asked to solve a problem for an NxN matrix. While there was an easy solution, I gave a more general solution to solve the more general problem for an NxM matrix. A handful of people commented that this generalisation was bad because it made the solution more complex. One such comment is voted +8. Putting aside the hard-to-explain voting effects on SO, there are two types of complexity to be considered here: Runtime complexity, i.e. how fast does the code run Code complexity, i.e. how difficult is the code to read and understand The question of runtime complexity is something that requires a better understanding of the input data today and what it might look like in the future, taking the various growth factors into account where necessary. The question of code complexity is the one I'm interested in here. By generalising the solution, we avoid having to rewrite it in the event that the constraints change. However, at the same time it can often result in complicating the code. In the reference question, the code for NxN is easy to understand for any competent programmer, but the NxM case (unless documented well) could easily confuse someone coming across the code for the first time. So, my question is this: Where should you draw the line between generalising and keeping the code easy to understand?

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  • Dual Boot Installing Ubuntu 12.04 with Windows 7 (64) on a non UEFI system

    - by Randnum
    I cannot seem to install the correct boot loader for a non-UEFI firmware system. I'm trying to install Ubuntu 12.04 and Windows 7 (64) which are technically compatible with GPT but for windows only if the firmware is UEFI enabled. My system uses the old BIOS system and does not support UEFI. Therefore, whenever I finish my Ubuntu install and try to install Windows I get a "cannot install to GPT partition type" error. Even if I use Gparted to format a special NTFS file format for windows it can't handle the GPT partition style because it doesn't have UEFI. But my ubuntu install always forces GPT during installation and never asks if I want to install the old BIOS style MBR instead. How do I resolve this? Both OS's will install fine on their own the problem is when I try to install the second OS it doesn't recognize any of the other's partitions and tries to rewrite it's own on top of the other. I've tried both OS's first and always run into the same problem. Since there is no way to make Windows recognize GPT without upgrading my Motherboard how do I tell Ubuntu to use the old BIOS MBR on install? Do I have to download a special Ubuntu with a specific grub version? or should I manaually configure my partition somehow to force it not to use GPT? Thank you,

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  • We are moving an Access based corporate front-end into a Web-based App

    - by Max Vernon
    We have an enterprise application with a front end written in Microsoft Access 2003 that has evolved over the past 6 years. The back end data, and a fair amount of back-end logic is contained within several Microsoft SQL Server databases. This front end app consists of around 180 forms, and over 120,000 lines of code, and interacts with VB.Net DLLs that support various critical functions used by our sales force. The current system makes use of 3 monitors to display various information; the Access app uses COM+ to control Microsoft Outlook and Internet Explorer for various purposes. The Access front end sometimes occupies 2 screens, automatically resizing itself based on Windows API-reported screen dimensions. The app also uses a Google map to present data to our agents, and allows two-way interactivity with the map through COM+ connectivity to JavaScript contained in the Google map. At the urging of senior management, we are looking to completely rewrite this application using some web-based technology, such as ASP.Net or perhaps a LAMP stack (the thinking with the LAMP stack thing is "free" is pretty cheap). We want to move to a web-based app so we can eliminate the dependency on our physical location for hiring new sales force members. Currently, our main office is full to capacity, and we need to continue growing the company. Does anyone have any thoughts on what would be the best technology to use for a web-based app of this magnitude? Keeping in mind the app is dependent on back-end services on our existing infrastructure. The app handles financial data and personal customer data, among other things. [I've looked at Best practices for moving large MS Access application towards .Net? and read the answers, and most of the comments. Interesting reading, and has some valid points, but our C.O.O. and contracted Software Architect are pushing for a full web-based app, not a .Net Windows App]

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  • Software licensing template that gives room for restricting usage to certain industries/uses of software/source

    - by BSara
    *Why this question is not a duplicate of the questions specified as such: I did not ask if there was a license that restricted specific uses and I did not ask if I could rewrite every line of any open source project. I asked very specifically: "Does there exist X? If not, can I Y with Z?". As far as I can tell, the two questions that were specified as duplicates do not answer my specific question. Please remove the duplicate status placed on the question. I'm developing some software that I would like to be "semi" open source. I would like to allow for anyone to use my software/source unless they are using the software/source for certain purposes. For example, I don't want to allow usage of the software/source if it is being used to create, distribute, view or otherwise support pornography, illegal purposes, etc. I'm no lawyer and couldn't ever hope to write a license myself nor do I have to time to figure how to best do this. My question is this: Does there exist a freely available license or a template for a license that I can use to license my software under they conditions explained above just like one can use the Creative Commons licenses? If not, am I allowed to just alter one of Creative Commons licenses to meet my needs?

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  • Microsoft releases Visual Studio 2010 SP1

    - by brian_ritchie
    Microsoft has been beta testing SP1 since December of last year.  Today, it was released to MSDN subscribers and will be available for public download on March 10, 2011.The service pack includes a slew of fixes, and a number of new features: Silverlight 4 supportBasic Unit Testing support for the .NET Framework 3.5Performance Wizard for SilverlightIntelliTrace for 64-bit and SharePointIIS Express supportSQL CE 4 supportRazor supportHTML5 and CSS3 support (IntelliSense and validation)WCF RIA Services V1 SP1 includedVisual Basic Runtime embeddingALM Improvements Of all the improvements, IIS Express probably has the largest impact on web developer productivity.  According to Scott Gu, it provides the following:It’s lightweight and easy to install (less than 10Mb download and a super quick install)It does not require an administrator account to run/debug applications from Visual Studio It enables a full web-server feature set – including SSL, URL Rewrite, Media Support, and all other IIS 7.x modules It supports and enables the same extensibility model and web.config file settings that IIS 7.x support It can be installed side-by-side with the full IIS web server as well as the ASP.NET Development Server (they do not conflict at all) It works on Windows XP and higher operating systems – giving you a full IIS 7.x developer feature-set on all OS platforms IIS Express (like the ASP.NET Development Server) can be quickly launched to run a site from a directory on disk.  It does not require any registration/configuration steps. This makes it really easy to launch and run for development scenarios.Good stuff indeed.  This will make our lives much easier.  Thanks Microsoft...we're feeling the love!  

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  • Trying to compile from source newest apache with newest openssl

    - by AlexMA
    I need to install apache 2.4.10 using openssl 1.0.1i. I compiled openssl from source with: $ ./config \ --prefix=/opt/openssl-1.0.1i \ --openssldir=/opt/openssl-1.0.1i $ make $ sudo make install and Apache with: ./configure --prefix=/etc/apache2 \ --enable-access_compat=shared \ --enable-actions=shared \ --enable-alias=shared \ --enable-allowmethods=shared \ --enable-auth_basic=shared \ --enable-authn_core=shared \ --enable-authn_file=shared \ --enable-authz_core=shared \ --enable-authz_groupfile=shared \ --enable-authz_host=shared \ --enable-authz_user=shared \ --enable-autoindex=shared \ --enable-dir=shared \ --enable-env=shared \ --enable-headers=shared \ --enable-include=shared \ --enable-log_config=shared \ --enable-mime=shared \ --enable-negotiation=shared \ --enable-proxy=shared \ --enable-proxy_http=shared \ --enable-rewrite=shared \ --enable-setenvif=shared \ --enable-ssl=shared \ --enable-unixd=shared \ --enable-ssl \ --with-ssl=/opt/openssl-1.0.1i \ --enable-ssl-staticlib-deps \ --enable-mods-static=ssl make (would run sudo make install next but I get an error) I'm essentially following the guide here except with newer slightly newer versions. My problem is I get a linker error when I run make for apache: Making all in support make[1]: Entering directory `/home/developer/downloads/httpd-2.4.10/support' make[2]: Entering directory `/home/developer/downloads/httpd-2.4.10/support' /usr/share/apr-1.0/build/libtool --silent --mode=link x86_64-linux-gnu-gcc -std=gnu99 -pthread -L/opt/openssl-1.0.1i/lib -lssl -lcrypto \ -o ab ab.lo /usr/lib/x86_64-linux-gnu/libaprutil-1.la /usr/lib/x86_64-linux-gnu/libapr-1.la -lm /usr/bin/ld: /opt/openssl-1.0.1i/lib/libcrypto.a(dso_dlfcn.o): undefined reference to symbol 'dlclose@@GLIBC_2.2.5' I tried the answer here, but no luck. I would prefer to just use aptitude, but unfortunately the versions I need aren't available yet. If anyone knows how to fix the linker problem (or what I think is a linker problem), or knows of a better way to tell apache to use a newer openssl, it would be greatly appreciated; I've got apache 1.0.1i working otherwise.

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  • Writing Acceptance test cases

    - by HH_
    We are integrating a testing process in our SCRUM process. My new role is to write acceptance tests of our web applications in order to automate them later. I have read a lot about how tests cases should be written, but none gave me practical advices to write test cases for complex web applications, and instead they threw conflicting principles that I found hard to apply: Test cases should be short: Take the example of a CMS. Short test cases are easy to maintain and to identify the inputs and outputs. But what if I want to test a long series of operations (eg. adding a document, sending a notification to another user, the other user replies, the document changes state, the user gets a notice). It rather seems to me that test cases should represent complete scenarios. But I can see how this will produce overtly complex test documents. Tests should identify inputs and outputs:: What if I have a long form with many interacting fields, with different behaviors. Do I write one test for everything, or one for each? Test cases should be independent: But how can I apply that if testing the upload operation requires that the connect operation is successful? And how does it apply to writing test cases? Should I write a test for each operation, but each test declares its dependencies, or should I rewrite the whole scenario for each test? Test cases should be lightly-documented: This principles is specific to Agile projects. So do you have any advice on how to implement this principle? Although I thought that writing acceptance test cases was going to be simple, I found myself overwhelmed by every decision I had to make (FYI: I am a developer and not a professional tester). So my main question is: What steps or advices do you have in order to write maintainable acceptance test cases for complex applications. Thank you.

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  • Releasing software/Using Continuous Integration - What do most companies seem to use?

    - by Sagar
    I've set up our continuous integration system, and it has been working for about a year now. We have finally reached a point where we want to do releases using the same. Before our CI system, the process(es) that was used was: (Develop) -> Ready for release -> Create a branch -> (Build -> Fix bugs as QA finds them) Loop -> Final build -> Tag (Develop) -> Ready for release -> (build -> fix bugs) Loop -> Tag Our CI setup: 1 server for development (DEV) 1 server for qa/release (QA) The second one has integrated into CI perfectly. I create a branch when the software is ready for release, and the branch never changes thereafter, which means the build is reproduceable without having to change the CI job. Any future development takes place on HEAD, and even maintainence releases get a completely new branch and a completely new job, which remains on the CI system forever, and then some. The first method is harder to adapt. If the branch changes, the build is not reproduceable unless I use the tag to build [jobs on the CI server uses the branch for QA/RELEASE, and HEAD for development builds]. However, if I use the tag to build, I have to create a new CI job to build from the tag (lose changelog on server), or change the existing job (lose original job configuration). I know this sounds complicated, and if required, I will rewrite/edit to explain the situation better. However, my question: [If at all] what process does your company use to release software using continuous integration systems. Is it even done using the CI system, or manually?

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  • Sucking Less Every Year ?

    - by AdityaGameProgrammer
    Sucking Less Every Year A trail of thought that had been on my mind for a while Quoting directly from the post I've often thought that sucking less every year is how humble programmers improve. You should be unhappy with code you wrote a year ago. If you aren't, that means either A) you haven't learned anything in a year, B) your code can't be improved, or C) you never revisit old code. All of these are the kiss of death for software developers. How often does this happen or not happen to you? How long before you see an actual improvement in your coding ? month, year? Do you ever revisit Your old code? How often does your old code plague you? or how often do you have to deal with your technical debt. It is definitely very painful to fix old bugs n dirty code that we may have done to quickly meet a deadline and those quick fixes ,some cases we may have to rewrite most of the application/code. No arguments about that. Some of the developers i had come across argued that they were already at the evolved stage where their coding doesn't need improvement or cant get improved anymore. Does this happen? If so how many years into coding on a particular language does one expect this to happen?

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  • use subdomain on different host

    - by Roy
    I want to accomplish something that I thought was simple. My wish is as follows: I have a domainname with hosting, a WordPress multisite (with subfolder setup) installed and running: gangleri.nl. I have another domain at another host and without hosting: monas.nl I created a subdomain on gangleri.nl: monas.gangleri.nl and the domain redirects to that subdomain. Now what I want is to have monas.nl act like a website, not a website in a subdomain. I would like to have post urls as in monas.nl/posttitle. I first thought to do this with the DNS settings of Monas.nl. I now have an URL forward, CURL is not what I want and I did not manage to get A-records or CNAMEs to work. I tried using the htaccess file of the WP installation in monas.gangleri.nl. I tried 301, rewrite and whatnot, but also without success. Meanwhile, I have been reading so much that I no longer have a clue what to do. A-record doesn't sound probable, since I have no IP for the subdomain, so an A-record would point to gangleri.nl rather than using the subdomain. Also I have no idea if I should do something in the DNS settings of gangleri.nl or monas.nl, both, one of them and something somewhere else. I have the idea that I've tried everything, but the more I try and read about it, the less I can get my head around. People talking about A-records to subdomains while I can only use IPs, CNAME settings that my host doesn't support or something. Could somebody tell me if what I want is possible and if so, take me by the hand and guide me through it?

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  • How bad would be to focus on iOS/Android development for an indie developer?

    - by kender
    After some time developing games for others I'm thinking of moving towards my own productions. My background is 10+ years of software development, with last 2 years spent on the iOS development (Objective-C and CoronaSDK). With my current experience in Corona I can quickly develop for iOS and Android systems. And this is something that I'm probably gonna do with several of the game ideas I have, at least for the prototype part. But - I'm wondering if it's not a bad idea to focus on those 2 systems only. After all there are other mobile platforms, there are PCs, Macs and Linux boxes... All of them having gamers using them. I was wondering if it wasn't a good idea to try some other SDK, giving me more flexibility when it comes to platform-independance. There's Unity3D (I think I can develop a 2D game in it though), there's MoAI from what I checked. I see a few options, not sure which one is best as I have little experience in this field (publishing own games): Stick with CoronaSDK for the whole time, release for iOS and Android platforms, screw other mobile devices and PCs, Use Corona for prototyping, then when the idea goes more into the "production" phase rewrite it in MoAI or Unity3D for more platforms support, Start with one of those 2 SDKs right now (which means the prototype phase will be delayed a bit, but after that I can jump right into real coding). Any clues here, what to do?

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  • How to deal with a valuable person going in all directions?

    - by JVerstry
    I am working with someone producing user content to be included in a software application. He is not a coder, but rather an expert in his field, sharing the knowledge. His contribution, taken piece by piece is great, but he goes in all directions and has issues producing work sequentially. He works on 25 pieces of content at the same time, and as soon as he reads something 'interesting', he wants to rewrite some of his stuff to improve the quality of it. He does not converge naturally. He collects tons of informations, produces some valuable stuff, but in a completely unstructured way. We addressed this issue with him some time ago and in order to try to solve it, we created a document with the 100 items he had to fill. Problem is, it does not seem to work very well. How to deal with those people and collect information? I was thinking about a new technique: ask him to send his bits, out of order, little by little, as soon as they are ready, and keep a list of what remains to be done, and show him that list to give him direction. This situation is stressing the hell out of me. If his production was not good, I would not be trying so hard to make this work. If you have experience to share, it is welcome.

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  • OOP implementation of BUFFS and Stats. Suggestion

    - by Mattia Manzo Manzati
    I am developing an MMORPG server using NodeJS. I am not sure how to implement Buffs, i mean, equipped objects or used skills have effects on the Player() which has many Stats(), some of them have a max cap... Effects can change the Stat value, increasing or decreasing it by a value, a percentage or completly rewrite the value of the stat. After a while I have decided to create a base class for buffs, which can be hidden (if they are casted from an equipped object) or shown if they came from an ability (Spell). Anyway I need suggestion how to implement it, use an array for all active buffs for a stat and have a function calculate the value of the stat affected by buffs each time I need the value of the stat or...? Other more OOP's ways to do it? I have read this What's a way to implement a flexible buff/debuff system? but this implements only a percentage system, which buffs can only say "+10%, +20%, etc...", but I would love to have an hybrid system, which can have percentage values or static values (like WoW does), and using modifiers it's hard to implement, because modifiers refers to the current value of stat :/ Thanks for suggestions :)

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  • Reformatting and version control

    - by l0b0
    Code formatting matters. Even indentation matters. And consistency is more important than minor improvements. But projects usually don't have a clear, complete, verifiable and enforced style guide from day 1, and major improvements may arrive any day. Maybe you find that SELECT id, name, address FROM persons JOIN addresses ON persons.id = addresses.person_id; could be better written as / is better written than SELECT persons.id, persons.name, addresses.address FROM persons JOIN addresses ON persons.id = addresses.person_id; while working on adding more columns to the query. Maybe this is the most complex of all four queries in your code, or a trivial query among thousands. No matter how difficult the transition, you decide it's worth it. But how do you track code changes across major formatting changes? You could just give up and say "this is the point where we start again", or you could reformat all queries in the entire repository history. If you're using a distributed version control system like Git you can revert to the first commit ever, and reformat your way from there to the current state. But it's a lot of work, and everyone else would have to pause work (or be prepared for the mother of all merges) while it's going on. Is there a better way to change history which gives the best of all results: Same style in all commits Minimal merge work ? To clarify, this is not about best practices when starting the project, but rather what should be done when a large refactoring has been deemed a Good Thing™ but you still want a traceable history? Never rewriting history is great if it's the only way to ensure that your versions always work the same, but what about the developer benefits of a clean rewrite? Especially if you have ways (tests, syntax definitions or an identical binary after compilation) to ensure that the rewritten version works exactly the same way as the original?

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  • When can I publish a software tool written at work?

    - by AlexMA
    I'm working on a software problem at work that is fairly generic, but I can't find a library I like to solve it, so I'm considering writing one myself (at least a bare-bones version). I'll be writing some if not all of the 1.0 version at work, since I need it for the project. If turns out well I might want to bring the work home and polish it up just for fun, and maybe release it as an open-source project. However, I'm concerned that if I wrote the 1.0 version at work I may not be allowed to do this from a legal sense. Obviously I could ask my boss (who probably won't care), but I'm curious how other programmers have dealt with this issue and where the law stands here. My one sentence question is, When is it okay (legally/ethically) to open-source a software tool originally written by you for work at work? What if you have expanded the original source significantly during off-hours? Follow-up: Suppose I write the whole thing at home on my time then simply use it at work, does that change things drastically? Follow-up 2: Note that I'm not trying to rip off my employer (I understand that they're paying me to build products that they own)--I'm just wondering if there's a fair way of doing this for all involved... It would be nice if some nonprofit down the road could use my code and save them some time. Also, there's another issue at stake. If I write the library for a very simple, generic thing (like HTML tables in Javascript), does that mean I can never again do so on my own time without putting myself at legal risk (even if it was a whole new fresh rewrite or a segment of a larger project). Am I surrendering my right to write code for this sort of project for the rest of my life (without this company's permission), since the code at work might still be somewhere in my brain influencing me? This seems related to software patents, as a side-note.

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  • .htaccess causes 403 error

    - by erdomester
    I have a working website on a free shared server. I decided to hire a dedicated server and purchase a domain for my website. I started uploading the files but things aren't working the way they should. First of all .htaccess is not working, however I set AllowOverride from None to All in /etc/apache2/sites-available/default DocumentRoot /var/www <Directory /> Options FollowSymLinks AllowOverride None </Directory> <Directory /var/www/> Options Indexes FollowSymLinks MultiViews AllowOverride All Order allow,deny allow from all </Directory> I restarted the server of course. I enabled mod_rewrite: a2enmod rewrite and restarted the server. This change causes a 403 forbidden access error which I am unable to work out. If I change the All back to None then .htaccess is ignored so instead of loading the website the file hierarchy is loaded (the main page is index4.php which should be opened by .htaccess). If I rename index4.php to index.php the website loads, just fyi. The permissions on the file is 600. If I change it to 444 I get 500 Internal Server Error. I checked the logs and I see many errors of this: Permission denied: file permissions deny server access: /var/www/index.html

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  • Who should have full visibility of all (non-data) requirements information?

    - by ebyrob
    I work at a smallish mid-size company where requirements are sometimes nothing more than an email or brief meeting with a subject matter manager requiring some new feature. Should a programmer working on a feature reasonably expect to have access to such "request emails" and other requirements information? Is it more appropriate for a "program manager" (PGM) to rewrite all requirements before sharing with programmers? The company is not technology-centric and has between 50 and 250 employees. (fewer than 10 programmers in sum) Our project management "software" consists of a "TODO.txt" checked into source control in "/doc/". Note: This is nothing to do with "sensitive data access". Unless a particular subject matter manager's style of email correspondence is top secret. Given the suggested duplicate, perhaps this could be a turf war, as the PGM would like to specify HOW. Whereas WHY is absent and WHAT is muddled by the time it gets through to the programmer(s)... Basically. Should specification be transparent to programmers? Perhaps a history of requirements might exist. Shouldn't a programmer be able to see that history of reqs if/when they can tell something is hinky in the spec? This isn't a question about organizing requirements. It is a question about WHO should have full VISIBILITY of requirements. I'd propose it should be ALL STAKEHOLDERS. Please point out where I'm wrong here.

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  • Using C++ but not using the language's specific features, should switch to C?

    - by Petruza
    I'm developing a NES emulator as a hobby, in my free time. I use C++ because is the language I use mostly, know mostly and like mostly. But now that I made some advance into the project I realize I'm not using almost any specific features of C++, and could have done it in plain C and getting the same result. I don't use templates, operator overloading, polymorphism, inheritance. So what would you say? should I stay in C++ or rewrite it in C? I won't do this to gain in performance, it could come as a side effect, but the idea is why should I use C++ if I don't need it? The only features of C++ I'm using is classes to encapsulate data and methods, but that can be done as well with structs and functions, I'm using new and delete, but could as well use malloc and free, and I'm using inheritance just for callbacks, which could be achieved with pointers to functions. Remember, it's a hobby project, I have no deadlines, so the overhead time and work that would require a re-write are not a problem, might be fun as well. So, the question is C or C++?

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  • How to identify web development benchmarking questions? [closed]

    - by GenericJam
    I am in my final year of college and I have to put forward some sort of thesis for my final year project. The project is a web based attendance system that I am building for the college. I have it about 70% complete in Java. After completing it in Java, the plan is for me to rewrite the server bit in Erlang and then release the bitter rivals in a head to head cage match. The idea being that there is some sort of grounds for comparison. There are a few hurdles along the way, such as me learning Erlang. I understand that a performance comparison like this isn't strictly scientific as there are many factors such as the programmer (myself); the hardware it runs on; etc... but it is meant to be a reasonable comparison of the merits of using Java vs. Erlang for web development. I need help in identifying what the relevant questions are that my project could address. Even though the project scope is fixed, I am trying to shoehorn in some worthwhile scientific inquiries.

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  • Integrating Amazon EC2 in Java via NetBeans IDE

    - by Geertjan
    Next, having looked at Amazon Associates services and Amazon S3, let's take a look at Amazon EC2, the elastic compute cloud which provides remote computing services. I started by launching an instance of Ubuntu Server 14.04 on Amazon EC2, which looks a bit like this in the on-line AWS Management Console, though I whitened out most of the details: Now that I have at least one running instance available on Amazon EC2, it makes sense to use the services that are integrated into NetBeans IDE:  I created a new application with one class, named "AmazonEC2Demo". Then I dragged the "describeInstances" service that you see above, with the mouse, into the class. Then the IDE automatically created all the other files you see below, i.e., 4 Java classes and one properties file: In the properties file, register the access ID and secret keys. These are read by the other generated Java classes. Signing and authentication are done automatically by the code that is generated, i.e., there's nothing generic you need to do and you can immediately begin working on your domain-specific code. Finally, you're now able to rewrite the code in "AmazonEC2Demo" to connect to Amazon EC2 and obtain information about your running instance: public class AmazonEC2Demo { public static void main(String[] args) { String instanceId1 = "i-something"; RestResponse result; try { result = AmazonEC2Service.describeInstances(instanceId1); System.out.println(result.getDataAsString()); } catch (IOException ex) { Logger.getLogger(AmazonEC2Demo.class.getName()).log(Level.SEVERE, null, ex); } } } From the above, you'll receive a chunk of XML with data about the running instance, it's name, status, dates, etc. In other words, you're now ready to integrate Amazon EC2 features directly into the applications you're writing, without very much work to get started. Within about 5 minutes, you're working on your business logic, rather than on the generic code that anyone needs when integrating with Amazon EC2.

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