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  • EXC_BAD_ACCESS with NSUserdefaults on iphone.

    - by Andreas Johannessen
    I have the following code in my ApplicationDelegate. My deployment target is 3.0 and upwards, however I get a EXC_BAD_ACCESS when I launch the app with the following code on my iPhone with 3.1.3, however on the simulator which has 4.2 it runs fine. I would really appriciate help on this one, thanks in advance. When I comment this block when I deploy to 3.1.3 device it runs without bad access. + (void)initialize { NSString *path = [[NSBundle mainBundle] bundlePath]; NSString *pListPath = [path stringByAppendingPathComponent:@"Settings.bundle/Root.plist"]; NSDictionary *pList = [NSDictionary dictionaryWithContentsOfFile:pListPath]; NSMutableArray *prefsArray = [pList objectForKey:@"PreferenceSpecifiers"]; NSMutableDictionary *regDictionary = [NSMutableDictionary dictionary]; for (NSDictionary *dict in prefsArray) { NSString *key = [dict objectForKey:@"Key"]; if(key) { id value = [dict objectForKey:@"DefaultValue"]; [regDictionary setObject:value forKey:key]; } } [[NSUserDefaults standardUserDefaults] registerDefaults:regDictionary]; } UPDATE: I traced the error to happen on this line: [[NSUserDefaults standardUserDefaults] registerDefaults:regDictionary]; So there is probaly another syntax on earlier iOS, or am I wrong?

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  • xcode project-/target-settings-syntax for linker flag force_load on iPhone

    - by Kaiserludi
    Hi all. I am confronted with the double bind, that on the one hand for one of the 3rd party static libraries, my iPhone application uses, the linker flag -all_load has to be set in the application project- or target settings, otherwise the app crashes at runtime not finding some symbols, called internally from the lib, on the other hand for another 3rd party static lib -all_load must not be set on application level, or the app won't build thanks to a "duplicate symbols"-linker error. To solve this issue I now want to use force_load instant of load_all, as it due to documentation it does the same like all_load, but only for the passed path or lib-file, instead of all libs. The problem with force_load is, I do not have a clue, how to pass a path or file as parameter with it, when passing it via xcode project- or target-settings. All syntax-possibilities coming to my mind either lead into xcode thinking its another linker flag instead of a parameter to the previous one, or the linker is throwing syntax related errors or the flag simply does nothing at all in comparison to not being set. I also opened the .pbxproj-file in a text-editor to edit it to the correct command line syntax manually, but when reloading the project with xcode, it auto changes the syntax into interpreting the parameter to force_load as a separate flag. Anyone having an idea on this issue? Thx, Kaiserludi.

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  • iPhone: Calling dealloc on parentViewController causes an exception

    - by arielcamus
    Hi, I'm dealing with viewDidUnload and dealloc methods and I've founded a problem when calling [super dealloc]; in parent view controller. I have a lot of view controllers with custom code which I have putted outside on a parent view controller. So, when defining my view controllers I set a reference to the super class: @interface LoginViewController : AbstractViewController Then, at the dealloc method I call the AbstractViewController dealloc method: //(Login View Controller code) - (void)dealloc { [user release]; [passwd release]; [super dealloc]; } [super dealloc] execute the following code: //(Abstract View Controller code) - (void)dealloc { [dbUtils release]; [loadingView release]; [super dealloc]; } If I simulate a memory warning on iPhone Simulator, the following exception is thrown: 2010-03-03 11:27:45.805 MyApp[71563:40b] Received simulated memory warning. 2010-03-03 11:27:45.808 MyApp[71563:40b] *** -[LoginViewController isViewLoaded]: message sent to deallocated instance 0x13b51b0 kill quit However, if I comment the [super dealloc] line in AbstractViewController the exception is not thrown and my app still running. Thank you for your help once again!

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  • How to install previously-archived apps from xcode organizer to my iphone

    - by Ben Clayton
    Hi all. Xcode keeps an archive of all the versions of my apps that I've submitted to the app store in the 'archived applications' section. I assumed using this I could install an old version of an app to my device, in order to reproduce any problems my client may have had with that particular version. However, when I try to do this I get an error: 'this executable was signed with invalid entitlements, the entitlements specified in your applications code signing entitlements do not match those specified in your provisioning profile' The original app was signed using our App Store distribution certificate, and I use the Organizer interface to re-sign it using our Developer profile. select the archived app select the version I want to test click 'share' select 'iphone developer' next to identity save to disk (saves the ipa file) then copy the ipa to the device using the little + button you see next to 'applications' on the screen you get when you select the connected device. Then I get the error, and the app isn't installed. Is there something obvious I'm doing wrong here? Or is there a different process to re-install an archived app to my device? Thanks,

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  • Objective C code to handle large amount of data processing in iPhone

    - by user167662
    I had the following code that takes in 14 mb or more of image data encoded in base4 string and converts them to jpeg before writing to a file in iphone. It crashes my program giving the following error : Program received signal: “0”. warning: check_safe_call: could not restore current frame I tweak my program and it can process a few more images before the error appear again. My coding is as follows: // parameters is an array where the fourth element contains a list of images in base64 >encoded string NSMutableArray *imageStrList = (NSMutableArray*) [parameters objectAtIndex:5]; while (imageStrList.count != 0) { NSString *imgString = [imageStrList objectAtIndex:0]; // Create a file name using my own Utility class NSString *fileName = [Utility generateFileNName]; NSData *restoredImg = [NSData decodeWebSafeBase64ForString:imgString]; UIImage *img = [UIImage imageWithData: restoredImg]; NSData *imgJPEG = UIImageJPEGRepresentation(img, 0.4f); [imgJPEG writeToFile:fileName atomically:YES]; [imageStrList removeObjectAtIndex:0]; } I tried playing around with UIImageJPEGRepresentation and found out that the lower the value, the more image it can processed but this should not be the way. I am wondering if there is anyway to free up memory of the imageStrList immediately after processing each image so that it can be used by the next one in the line.

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  • iPhone code forUIImageViewControllerPickerSourceTypeCamera

    - by aman-gupta
    - (IBAction)pickAndDecode:(id) sender { UIImagePickerControllerSourceType sourceType; int i = [sender tag]; switch (i) { case 0: sourceType = UIImagePickerControllerSourceTypeCamera; break; case 1: sourceType = UIImagePickerControllerSourceTypeSavedPhotosAlbum; break; case 2: sourceType = UIImagePickerControllerSourceTypePhotoLibrary; break; default: sourceType = UIImagePickerControllerSourceTypeSavedPhotosAlbum; } [self pickAndDecodeFromSource:sourceType]; } - (void) updateToolbar { self.cameraBarItem.enabled = [UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypeCamera]; self.savedPhotosBarItem.enabled = [UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypeSavedPhotosAlbum]; self.libraryBarItem.enabled = [UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypePhotoLibrary]; self.archiveBarItem.enabled = true; self.actionBarItem.enabled = (self.result != nil) && ([self.result actions] != nil) && ([self.result actions].count > 0); } - (void)pickAndDecodeFromSource:(UIImagePickerControllerSourceType) sourceType { [self reset]; // Create the Image Picker if ([UIImagePickerController isSourceTypeAvailable:sourceType]) { UIImagePickerController* picker = [[UIImagePickerController alloc] init]; picker.sourceType = sourceType; picker.delegate = self; picker.allowsImageEditing = YES; // [[NSUserDefaults standardUserDefaults] boolForKey:@"allowEditing"]; // Picker is displayed asynchronously. [self presentModalViewController:picker animated:YES]; } else { NSLog(@"Attempted to pick an image with illegal source type '%d'", sourceType); } } Where I Put this line in my above codes; [picker setShowsCameraControls:FALSE]; please help me so that i can change the real view of iPhone camera according to my view which i have designed

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  • iPhone weather forecast application

    - by Joy
    I am working with an iphone application in xcode that uses the google weather api. But when i connects to the api then its giving me the following output <3c3f786d 6c207665 7273696f 6e3d2231 2e30223f 3e3c786d 6c5f6170 695f7265 706c7920 76657273 696f6e3d 2231223e 3c776561 74686572 206d6f64 756c655f 69643d22 30222074 61625f69 643d2230 22206d6f 62696c65 5f726f77 3d223022 206d6f62 696c655f 7a697070 65643d22 31222072 6f773d22 30222073 65637469 6f6e3d22 3022203e 3c666f72 65636173 745f696e 666f726d 6174696f 6e3e3c63 69747920 64617461 3d224b6f 6c6b6174 612c2057 65737420 42656e67 616c222f 3e3c706f 7374616c 5f636f64 65206461 74613d22 4b6f6c6b 61746122 2f3e3c6c 61746974 7564655f 65362064 6174613d 22222f3e 3c6c6f6e 67697475 64655f65 36206461 74613d22 222f3e3c 666f7265 63617374 5f646174 65206461 74613d22 32303130 2d30342d 3238222f 3e3c6375 7272656e 745f6461 74655f74 696d6520 64617461 3d223230 31302d30 342d3238 2030363a 32303a30 30202b30 30303022 2f3e3c75 6e69745f 73797374 656d2064 6174613d 22555322 2f3e3c2f 666f7265 63617374 5f696e66 6f726d61 74696f6e 3e3c6375 7272656e 745f636f 6e646974 696f6e73 3e3c636f 6e646974 696f6e20 64617461 3d224861 7a65222f 3e3c7465 6d705f66 20646174 613d2239 37222f3e 3c74656d 705f6320 64617461 3d223336 222f3e3c 68756d69 64697479 20646174 613d2248 756d6964 6974793a 20363025 222f3e3c 69636f6e 20646174 613d222f 69672f69 6d616765 732f7765 61746865 722f6861 7a652e67 6966222f 3e3c7769 6e645f63 6f6e6469 74696f6e 20646174 613d2257 696e643a 20532061 74203133 206d7068 222f3e3c 2f637572 72656e74 5f636f6e 64697469 6f6e733e 3c666f72 65636173 745f636f 6e646974 696f6e73 3e3c6461 795f6f66 5f776565 6b206461 74613d22 57656422 2f3e3c6c 6f772064 6174613d 22383222 2f3e3c68 69676820 64617461 3d223931 222f3e3c 69636f6e 20646174 613d222f 69672f69 6d616765 732f7765 61746865 722f6368 616e6365 5f6f665f 7261696e 2e676966 222f3e3c 636f6e64 6974696f 6e206461 74613d22 4368616e 6365206f 66205261 696e222f 3e3c2f66 6f726563 6173745f 636f6e64 6974696f 6e733e3c 666f7265 63617374 5f636f6e 64697469 6f6e733e 3c646179 5f6f665f 7765656b 20646174 613d2254 6875222f 3e3c6c6f 77206461 74613d22 3832222f 3e3c6869 67682064 6174613d 22393622 2f3e3c69 636f6e20 64617461 3d222f69 672f696d 61676573 2f776561 74686572 2f726169 6e2e6769 66222f3e 3c636f6e 64697469 6f6e2064 6174613d 22526169 6e222f3e 3c2f666f 72656361 73745f63 6f6e6469 74696f6e 733e3c66 6f726563 6173745f 636f6e64 6974696f 6e733e3c 6461795f 6f665f77 65656b20 64617461 3d224672 69222f3e 3c6c6f77 20646174 613d2238 32222f3e 3c686967 68206461 74613d22 3936222f 3e3c6963 6f6e2064 6174613d 222f6967 2f696d61 6765732f 77656174 6865722f 73756e6e 792e6769 66222f3e 3c636f6e 64697469 6f6e2064 6174613d 22436c65 6172222f 3e3c2f66 6f726563 I can't figure it out how to read this data. Looking for your's valuable suggetion. I am using this url(http://www.google.com/ig/api?weather=kolkata) Thanks in advance

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  • PDFParsing & extracting the images only in iPhone application.

    - by sagar
    Hello - Every one. ** : My Query : ** I want to extract only images from entire pdf document. ( Using Objective C - for iPhone Application ) : My Efforts : I have gone through this link which has details regarding different operators of PDF Document. ( http://mail-archives.apache.org/mod_mbox/pdfbox-commits/200912.mbox/%[email protected]%3E ) I also studied this document - ( http://developer.apple.com/mac/library/documentation/GraphicsImaging/Conceptual/drawingwithquartz2d/dq_pdf_scan/dq_pdf_scan.html#//apple_ref/doc/uid/TP30001066-CH220-TPXREF101 ) I also have gone through entire document of PDFReference.pdf ( From original Adobe Site ) PDFReference.pdf (Adobe Document - says that - for image there are following operators ) q Q BI EI I have placed following table get the image myTable = CGPDFOperatorTableCreate(); CGPDFOperatorTableSetCallback(myTable, "q", arrayCallback2); CGPDFOperatorTableSetCallback(myTable, "TJ", arrayCallback); CGPDFOperatorTableSetCallback(myTable, "Tj", stringCallback); I have following arrayCallback2 method for getting image void arrayCallback2(CGPDFScannerRef inScanner, void *userInfo) { // how to extract image from this code // means I have tried too many different ways. following is incorrect way & not giving image // CGPDFStreamRef stream; // represents a sequence of bytes // if (CGPDFDictionaryGetStream (d, "BI", &stream)){ // CGPDFDataFormat t=CGPDFDataFormatJPEG2000; // CFDataRef data = CGPDFStreamCopyData (stream, &t); // } } above arrayCallback2 method is called for operator "q", But I don't know How to extract the image from it. In short. What should be the solution for extracting the images from the pdf documents? Thanks in advance for your kind help. Sagar kothari.

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  • Strange Bug in iPhone SDK

    - by Crazer
    Hi all, I found a strange bug in iphone sdk. I try to explain it: I have a number of uibuttons in a view. They are all just images. Every buttons has a title but that is not displayed so you just see the images (all 80x80). I made it all in IB. In my code I position those buttons. Here's a snippet of that code: for(NSString *iconObject in iconArray){ //retrieve UIButtons from dictionary iconButton = [allIconsDictionary objectForKey:iconObject]; iconButton.hidden = NO; //position and resize icon Buttons iconButton.frame = CGRectMake((79 * col) + 28, (70 * row) + 70, 80 ,80); col++; //five buttons in a row if(col%5 == 0){ row++; col = 0; } } That works like it should. But for all buttons that title starts with a 't' the title displays in the simulator (also on the device). The title of the other buttons are not shown just those where the title starts with a 't'. I have no clue what this could be?! I hope I could describe the problem.

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  • iPhone: Helpful Classes or extended Subclasses which should have been in the SDK

    - by disp
    This is more a community sharing post than a real question. In my iPhone OS projects I'm always importing a helper class with helpful methods which I can use for about every project. So I thought it might be a good idea, if everyone shares some of their favorite methods, which should have been in everyones toolcase. I'll start with an extension of the NSString class, so I can make strings with dates on the fly providing format and locale. Maybe someone can find some need in this. @implementation NSString (DateHelper) +(NSString *) stringWithDate:(NSDate*)date withFormat:(NSString *)format withLocaleIdent:(NSString*)localeString{ NSDateFormatter *dateFormatter = [[NSDateFormatter alloc] init]; //For example @"de-DE", or @"en-US" NSLocale *locale = [[NSLocale alloc] initWithLocaleIdentifier:localeString]; [dateFormatter setLocale:locale]; // For example @"HH:mm" [dateFormatter setDateFormat:format]; NSString *string = [dateFormatter stringFromDate:date]; [dateFormatter release]; [locale release]; return string; } @end I'd love to see some of your tools.

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  • iPhone toolbar shared by multiple views

    - by codemonkey
    Another iPhone noob question. The app I'm building needs to show a shared custom UIToolbar for multiple views (and their subviews) within a UITabBarController framework. The contents of the custom toolbar are the same across all the views. I'd like to be able to design the custom toolbar as a xib and handle UI events from its own controller class (I'm assuming I can subclass UIToolbar to do so?). That way I could define IBOutlet & IBAction items, etc. Then I could associate this custom toolbar with eachs of the UITabBarController views (and their subviews). But I'm having trouble finding out whether that's possible - and if so, how to do it. In particular, I want to be able to push new views onto UINavigationControllers that are each associated with parent UITabBarController tabs. So, to summarize, I want a: custom toolbar shared by multiple views which are managed by multiple navigation controllers and the navigation controllers are associated with different tabs of a parent tab bar controller The tab bar controller itself is launched modally, though I don't believe that's relevant. Anyway, the tab bar controller is working, as are its child navigation controllers. I'm just having a little trouble figuring out how to persist the shared toolbar to the various subviews. I'd settle for a good clean way of implementing programmatically... though I'd prefer the flexibility of keeping the toolbar's visual design in a xib. Anyone have any suggestions?

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  • iphone viewWillAppear not firing

    - by chzk
    I've read numerous posts about people having problems with viewWillAppear when you do not create your view heirarchy JUST right. My problem is I can't figure out what that means. If I create a RootViewController and call addSubView on that controller, I would expect the added view(s) to be wired up for viewWillAppear events. Does anyone have an example of a complex programmatic view heirarchy that successfully recieves viewWillAppear events at every level? Apple Docs state: Warning: If the view belonging to a view controller is added to a view hierarchy directly, the view controller will not receive this message. If you insert or add a view to the view hierarchy, and it has a view controller, you should send the associated view controller this message directly. Failing to send the view controller this message will prevent any associated animation from being displayed. The problem is that they don't describe how to do this. What the hell does "directly" mean. How do you "indirectly" add a view. I am fairly new to Cocoa and iPhone so it would be nice if there were useful examples from Apple besides the basic Hello World crap. Any help is greatly appreciated...

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  • Looking for the log file on iPhone

    - by zp26
    Hi, I have a problem. I have the code below for save a data on file. I build my app on the device, and run. The result variable is TRUE, but i don't find the file on the my iPhone device. Can you help me? Thank and sorry for my english XP -(void)saveXML:(NSString*)name:(float)x:(float)y:(float)z{ NSMutableData *data = [NSMutableData data]; NSKeyedArchiver *archiver = [[NSKeyedArchiver alloc] initForWritingWithMutableData:data]; [archiver setOutputFormat:NSPropertyListXMLFormat_v1_0]; [archiver encodeFloat:x forKey:@"x"]; [archiver encodeFloat:y forKey:@"y"]; [archiver encodeFloat:z forKey:@"z"]; [archiver encodeObject:name forKey:@"name"]; [archiver finishEncoding]; NSString* filePath = [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0] stringByAppendingPathComponent:@"XML Position"]; BOOL result = [data writeToFile:filePath atomically:YES]; if(result) [self updateTextView:@"success"]; [archiver release]; }

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  • iPhone: Low memory crash...

    - by MacTouch
    Once again I'm hunting memory leaks and other crazy mistakes in my code. :) I have a cache with frequently used files (images, data records etc. with a TTL of about one week and a size limited cache (100MB)). There are sometimes more then 15000 files in a directory. On application exit the cache writes an control file with the current cache size along with other useful information. If the applications crashes for some reason (sh.. happens sometimes) I have in such case to calculate the size of all files on application start to make sure I know the cache size. My app crashes at this point because of low memory and I have no clue why. Memory leak detector does not show any leaks at all. I do not see any too. What's wrong with the code below? Is there any other fast way to calculate the total size of all files within a directory on iPhone? Maybe without to enumerate the whole contents of the directory? The code is executed on the main thread. NSUInteger result = 0; NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; NSDirectoryEnumerator *dirEnum = [[[NSFileManager defaultManager] enumeratorAtPath:path] retain]; int i = 0; while ([dirEnum nextObject]) { NSDictionary *attributes = [dirEnum fileAttributes]; NSNumber* fileSize = [attributes objectForKey:NSFileSize]; result += [fileSize unsignedIntValue]; if (++i % 500 == 0) { // I tried lower values too [pool drain]; } } [dirEnum release]; dirEnum = nil; [pool release]; pool = nil; Thanks, MacTouch

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  • How do you use glFrustrum in OpenGL ES1 on iPhone

    - by Paul
    So I am using Xcode 3.2.1 and am trying to make an iPhone OpenGL ES1 project. The default template for an opengl project is ok, but I have been trying to split the code up so not everything is done per frame on the drawView() call. I have a seperate setupRC method that sets the lighting, turns on depth test, turns on culling and sets the clear color. This is called on the init of the EAGLView and this works just fine. I have took the glViewport() and glFrustrum() calls and put them at the end of the resizeFromLayer() method in the ES1Renderer.m file. This gets hit when the app starts and when the app gets resized as it should. Now the problem is the frustrum's far seems to be messed up, as in all my objects get cut / clipped off. I tried adjusting the camera position and angle and it still all objects are cut / clipped. I increased the far from 1000.0f to 30000.0f and still get the same result. What is crazy is that if i call both the glViewport() and glFrustrum() calls in the drawView() every frame everything looks right. Nothing is clipped and looks like i want it. From everything I've been reading the frustrum and viewport calls only need to be called when the window / gets made and resizes, but If I don't call it every frame in my project it doesn't work. Any ideas? Thanks In Advance

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  • How to stop body background displaying between two tables in Iphone Safari

    - by Jason
    The following markup when viewed in Safari on Iphone and Ipad displays the body background color for 1 pixel between the two tables. What is this and how do I stop it? <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>Title</title> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <style type="text/css"> body{ background:#000; } table{ background:#ffffff; width:50px; border:0; margin:0; padding:0; } </style> </head> <body> <table border="0" cellpadding="0" cellspacing="0"> <tr> <td>a</td> </tr> </table> <table border="0" cellpadding="0" cellspacing="0"> <tr> <td>b</td> </tr> </table> </body> </html>

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  • Upload file onto Server from the IPhone using ASIHTTPRequest

    - by Nick
    I've been trying to upload a file (login.zip) using the ASIHTTPRequest libraries from the IPhone onto the inbuilt Apache Server in Mac OS X Snow Leopard. My code is: NSString *urlAddress = [[[NSString alloc] initWithString:self.uploadField.text]autorelease]; NSURL *url = [NSURL URLWithString:urlAddress]; ASIFormDataRequest *request; NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory,NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSString *dataPath = [documentsDirectory stringByAppendingPathComponent:@"login.zip"]; NSData *data = [[[NSData alloc] initWithContentsOfFile:dataPath] autorelease]; request = [[[ASIFormDataRequest alloc] initWithURL:url] autorelease]; [request setPostValue:@"login.zip" forKey:@"file"]; [request setData:data forKey:@"file"]; [request setUploadProgressDelegate:uploadProgress]; [request setShowAccurateProgress:YES]; [request setDelegate:self]; [request startAsynchronous]; The php code is : <?php $target = "upload/"; $target = $target . basename( $_FILES['uploaded']['name']) ; $ok=1; if(move_uploaded_file($_FILES['uploaded']['tmp_name'], $target)) { echo "The file ". basename( $_FILES['uploadedfile']['name']). " has been uploaded"; } else { echo "Sorry, there was a problem uploading your file."; } ?> I don't quite understand why the file is not uploading. If anyone could help me. I've stuck on this for 5 days straight. Thanks in advance Nik

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  • How to check a bool setting in my iphone app

    - by dusk
    I have a setting in Root.plist with Key = 'latestNews' of type PSToggleSwitchSpecifier and DefaultValue as a boolean that is checked. If I understand that correctly, it should = YES when I pull it in to my code. I'm trying to check that value and set an int var to pass it to my php script. What is happening is that my boolean is either nil or NO and then my int var = 0. What am I doing wrong? int latestFlag; NSUserDefaults *prefs = [NSUserDefaults standardUserDefaults]; BOOL latestNews = [prefs boolForKey:@"latestNews"]; if (latestNews) latestFlag = 1; else latestFlag = 0; NSString *urlstr = [[NSString alloc] initWithFormat:@"http://www.mysite.com/folder/iphone-test.php?latest=%d", latestFlag]; NSURL *url = [[NSURL alloc] initWithString:urlstr]; //these are auto-released NSString *ans = [NSString stringWithContentsOfURL:url]; NSArray *listItems = [ans componentsSeparatedByString:@","]; self.listData = listItems; [urlstr release]; [url release];

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  • Acessing a wordpress database from an iPhone App.

    - by Code
    Hi guys, I've been asked to create an app that will get data back from a database where the CMS will be Wordpress. I've never used a CMS so I'm trying to get a (overview)picture in my head of how it could all work and what each of the components would be. And what a CMS actually brings to the party. Creating the app itself is pretty clear. I've done a few already. I've made a database before and shouldnt cause a problem. But what is going to be in the middle between the app and the database? Part A: I'm guessing iphone apps typically would call some php file that's hosted on the server? The php then would make a call to the database and return the data somehow, maybe as xml. But this is really basic and wouldnt require a CMS. Just a database and a phpfile, or am I wrong? Part B: If i wanted to run a check on the database every minute to see if any of the data in database was no longer valid and remove it if needed, that would require somekind of program running on the server. So that program would be Wordpress, since it is managing the content, so a content management system is actually needed and is for these kind of taskes. Am i understanding the role of CMS? Many Thanks, -Code

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  • Organising files and classes in XCode (iPhone application)

    - by pulegium
    It's a generic question and really a newbie one too, so bear with me... I'm playing with some iPhone development, and trying to create a simple "flip type" application. Nothing sophisticated, let's say on the flip side is a short application summary, bit like 'help' and on the main screen is a simple board game, let's say tic-tac-toe or similar. Now, XCode has generated me 'Main View', 'Flipside View' and 'Application Delegate' folders, with default template files in them. Now the question is where do I create appropriate 'MVC' classes? Let's say (V)iew classes are going to be the ones that have been automatically created. So the Flipside view class is responsible for generating text/images etc on the 'help' view. 'Main View' class is what draws the items on the table and updates the counters, etc. Where should I place the 'controller' class? And also, should it only be dealing with proxying only to the model? According to this the controller method is called from the view and manipulates the method classes. Similarly, the results from model are passed back to the view class by the controller issuing the calls to appropriate view methods. Similarly, where does the model class go? or should I just create a new folder for each, controller and model class files? What I'm after is the best practices, or just a short description how people normally structure their applications. I know it's very specific and also undefined... I came from Django background, so the way stuff is organised there is slightly different. Hope this makes sense, sorry if it's all bit vague, but I have to start somewhere :) And yes I've read quite few docs on the apple developer site, but trouble is that the documents are either going into too much detail about the language/framework/etc and the examples are way too simplistic. Actually, this leads me to the final question, has anyone know any good example of relatively complete application tutorial which I could use as a reference in organising my files?...

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  • iPhone - Using sql database - insert statement failing

    - by Satyam svv
    Hi, I'm using sqlite database in my iphone app. I've a table which has 3 integer columns. I'm using following code to write to that database table. -(BOOL)insertTestResult { NSArray* paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString* documentsDirectory = [paths objectAtIndex:0]; NSString* dataBasePath = [documentsDirectory stringByAppendingPathComponent:@"test21.sqlite3"]; BOOL success = NO; sqlite3* database = 0; if(sqlite3_open([dataBasePath UTF8String], &database) == SQLITE_OK) { BOOL res = (insertResultStatement == nil) ? createStatement(insertResult, &insertResultStatement, database) : YES; if(res) { int i = 1; sqlite3_bind_int(insertResultStatement, 0, i); sqlite3_bind_int(insertResultStatement, 1, i); sqlite3_bind_int(insertResultStatement, 2, i); int err = sqlite3_step(insertResultStatement); if(SQLITE_ERROR == err) { NSAssert1(0, @"Error while inserting Result. '%s'", sqlite3_errmsg(database)); success = NO; } else { success = YES; } sqlite3_finalize(insertResultStatement); insertResultStatement = nil; } } sqlite3_close(database); return success;} The command sqlite3_step is always giving err as 19. I'm not able to understand where's the issue. Tables are created using following queries: CREATE TABLE [Patient] (PID integer NOT NULL PRIMARY KEY AUTOINCREMENT UNIQUE,PFirstName text NOT NULL,PLastName text,PSex text NOT NULL,PDOB text NOT NULL,PEducation text NOT NULL,PHandedness text,PType text) CREATE TABLE PatientResult(PID INTEGER,PFreeScore INTEGER NOT NULL,PForcedScore INTEGER NOT NULL,FOREIGN KEY (PID) REFERENCES Patient(PID)) I've only one entry in Patient table with PID = 1 BOOL createStatement(const char* query, sqlite3_stmt** stmt, sqlite3* database){ BOOL res = (sqlite3_prepare_v2(database, query, -1, stmt, NULL) == SQLITE_OK); if(!res) NSLog( @"Error while creating %s => '%s'", query, sqlite3_errmsg(database)); return res;}

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  • xml parameter for soap webservice request in iphone

    - by Jayshree
    Hello everybody. I want to send a soap request to a webservice method. Now i want to send the parameter as an xml input for that request. so plz can anybody give me an idea of how to do it in iphone? Right now i am sending the request in following way : NSString *soapMessage = @"<?xml version=\"1.0\" encoding=\"utf-8\"?>\n" "<soap:Envelope xmlns:xsi=\"http://www.w3.org/2001/XMLSchema-instance\" xmlns:xsd=\"http://www.w3.org/2001/XMLSchema\" xmlns:soap=\"http://schemas.xmlsoap.org/soap/envelope\">\n" "<soap:Body>\n" "<GetCustomerInfoXML xmlns=\"http://qa2.alliancetek.com/phpwebservice\">\n" "<id><customer><id>1</id></customer></id>" "</GetCustomerInfoXML>" "</soap:Body>\n" "</soap:Envelope>"; NSLog(@"%@",soapMessage); NSURL *url = [NSURL URLWithString:@"http://qa2.alliancetek.com/phpwebservice/index.php"]; NSMutableURLRequest *theRequest = [NSMutableURLRequest requestWithURL:url]; NSString *msgLength = [NSString stringWithFormat:@"%d", [soapMessage length]]; [theRequest addValue: @"text/xml; charset=utf-8" forHTTPHeaderField:@"Content-Type"]; [theRequest addValue: @"http://qa2.alliancetek.com/phpwebservice/index.php//GetCustomerInfoXML" forHTTPHeaderField:@"SOAPAction"]; [theRequest addValue: msgLength forHTTPHeaderField:@"Content-Length"]; [theRequest setHTTPMethod:@"POST"]; [theRequest setHTTPBody: [soapMessage dataUsingEncoding:NSUTF8StringEncoding]]; But i want to send the parameters in xml format. so how do i do it????

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  • [iPhone] Play video not in full screen mode

    - by Kyo
    Hello, First, excuse my english :) I've read on apple developer website that video playback provides by the framework supports only full screen mode. I will need to develop an application where video can be played in reduce screen mode. I've see that Orange TV make something which looks like what i need to do. http://img218.imageshack.us/img218/1228/tvplayerorange.jpg The application is available on app store but you need to have a subscription to test this application. Whatever, to resume it, we can see video (tv stream video) in a reduce mode and if we click on the screen it switch to a full screen mode. So my question, what i want to do is possible (Orange TV made it) but i wonder the difficulty to make it. It seems that I have to make a video player. If it take a bunch of time, I tkink I will use Media Player Framework of iPhone even isn't the optimal solution for me. Feel free to ask me more details ;) Thank you for your answers.

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  • iPhone SDK Programming - Working with a variable across 2 views

    - by SD
    I have what I hope is a fairly simple question about using the value from a variable across 2 views. I’m new to the iPhone SDK platform and the Model/View/Controller methodology. I’ve got background in VB.Net, some Php, but mostly SQL, so this is new ground for me. I’m building an app that has 3 views. For simplicity’s sake, I’ll call them View1, View2, View3. On View1 I have an NSString variable that I’ve declared in View1.h, and synthesized in View1.m. I’ll call it String1. View1.m uses a UITextField to ask the user for their name and then sets the value of String1 to that name (i.e. "Bill"). I would now like to use the value of String1 in View2. I'm not doing anything other than displaying the value ("Bill"), in a UILabel object in View2. Can someone tell me what the easiest way to accomplish that is? Many thanks in advance….

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  • Iphone Core Data Internal Inconsistency

    - by kiyoshi
    This question has something to do with the question I posted here: http://stackoverflow.com/questions/1230858/iphone-core-data-crashing-on-save however the error is different so I am making a new question. Now I get this error when trying to insert new objects into my managedObjectContext: *** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: '"MailMessage" is not a subclass of NSManagedObject.' But clearly it is: @interface MailMessage : NSManagedObject { .... And when I run this code: NSManagedObjectModel *managedObjectModel = [[self.managedObjectContext persistentStoreCoordinator] managedObjectModel]; NSEntityDescription *entity =[[managedObjectModel entitiesByName] objectForKey:@"MailMessage"]; NSManagedObject *newObject = [[NSManagedObject alloc] initWithEntity:entity insertIntoManagedObjectContext:self.managedObjectContext]; It runs fine when I do not present an MFMailComposeViewController, but if I run this code in the - (void)mailComposeController:(MFMailComposeViewController*)controller didFinishWithResult:(MFMailComposeResult)result error:(NSError*)error { method, it throws the above error when creating the newObject variable. The entity object when I use print object produces the following: (<NSEntityDescription: 0x1202e0>) name MailMessage, managedObjectClassName MailMessage, renamingIdentifier MailMessage, isAbstract 0, superentity name (null), properties { in both cases, so I don't think the managedObjectContext is completely invalid. I have no idea why it would say MailMessage is not a subclass of NSManagedObject at that point, and not at the other. Any help would be appreciated, thanks in advance.

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