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  • Symfony 2 - UrlGenerator::doGenerate is called before listener

    - by guyaloni
    I want to add to the context a parameter, so when login is called I can use it in the route (similar to _locale). I can add this piece of code in HttpUtils.php (as resetLocale), but i don't find it very clean. The reason I need it is the firewall redirection to the login controller, which I would like to have in its route a customized parameter. My problem is that my listener is called after UrlGenerator::doGenerate is called, so I get a MissingMandatoryParametersException. Here is my config.yml relevant code: services: mycompany.demobundle.listener.request: class: MyCompany\DemoBundle\RequestListener arguments: [@router, @security.context] tags: - { name: kernel.event_listener, event: kernel.request, method: onKernelRequest } Any idea???

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  • Entity update from ASP.NET MVC page with post to Edit action

    - by mare
    I have a form that posts back to /Edit/ and my action in controller looks like this: // // POST: /Client/Edit [AcceptVerbs(HttpVerbs.Post)] public ActionResult Edit(Client client) My form includes a subset of Client entity properties and I also include a hidden field that holds an ID of the client. The client entity itself is provided via the GET Edit action. Now I want to do entity update but so far I've only been trying without first loading the entity from the DB. Because the client object that comes in POST Edit has everything it needs. I want to update just those properties on the entity in datastore. So far I've tried with Context.Refresh() and AttachTo() but with no success - I'm getting all sorts of exceptions. I inspected the entity object as it comes from the web form and it looks fine (it does have an ID and entered data) mapped just fine. If I do it with Context.SaveChanges() then it just inserts new row..

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  • how to create popup panel in mozilla firefox?

    - by user495688
    hello all.. i want to ask something about popup .. how to create popup panel in my addons to show text when users click context menu? the popup panel will execute javascript function inlinetrans.process() to show the result of inlinetrans process. this is my code to show context menu : <popup id="contentAreaContextMenu"> <menuseparator /> <menuitem id="inlinetransContextMenuPage" label="Terjemahkan dengan inlinetrans" image="chrome://inlinetrans/skin/imagesOn.png" class="menuitem-iconic" hidden="false" onclick="inlinetrans.process();"/> </popup> i want to create pop up like this http://abcdefu.wordpress.com/2008/07/25/writing-beautiful-ui-with-xul/ i don't need text box but i need to display my result of translation, what should i do? thank you for helping me..:)

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  • slow startup of event viewer on windows 7 but fast on server 2008

    - by Tim
    Hi, Since switching to Windows 7 for my desktop I've started to get really p***ed off at the length of time it takes to start the event viewer to display the application event log (typically 20-30 secs or disk griding - presumably to load and cache all the events) I've just noticed that on server 2008 R2 it seems instantaneous. Is my experience typical? Is there any setting I can tweak to make it fast on Windows 7 as well? Tim

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  • How do I use different audio devices for different apps in Windows 8?

    - by Eclipse
    Besides switching the default audio device, how can I send the audio from one app (say x-box music) to one audio device, and another (say the video app) to another audio device? Edit: Looking further, I found this: http://channel9.msdn.com/Events/BUILD/BUILD2011/APP-408T At 16:16, he demonstrates exactly what I'm wanting to do, but when I go to the devices charm, I get a message: "You don't have any devices that can receive content from Music".

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  • Rename X11 input devices with hotplugging?

    - by buergi
    Is it possible to change the X11 input device identifiers, as they are for example listed by xinput? Preferably without switching to a static xorg.conf configuration, I'm using xorg-server 1.12.4 (archlinux). I need to do that since, as it seems Blender identifies the Pen and Eraser of a graphics tablet using the hardcoded names "stylus" and "eraser" but by default the names of my tablet are prefixed with the type e.g. "Wacom Bamboo 16FG 4x5 Pen stylus".

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  • How can I write a file on an sftp-server with PHP?

    - by Daniel
    Hi, I hope someone here could help me, because I couldn't find any solution with Google. What I have to do is to generate a XML-string (that works) an save that directly into a file on an sftp-server. So far, so good... I used the following code with ftp and it works to, but not with ftps. So I either need another options-configuration for the stream or a different way to solve that task. Here my current code: $host = 'ftp.example.com'; $port = 22; $user = 'xxxxxx'; $pass = 'xxxxxx'; $file = 'test_' . time() . '.txt'; $ftpPath = sprintf('ftp://%s:%s@%s:%d/%s', $user, $pass, $host, $port, $file); $context = stream_context_create(array('ftp' = array('overwrite' = true))); file_put_contents($ftpPath, 'test', 0, $context);

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  • delete data using entity framework

    - by user3474542
    The objective of the method below is to delete the data from the database using entity framework. I am populating the subscriptions entity by passing two parameters and then calling the atttach and remove method of the context class. Bureau entities is the context class. using (BUREAUEntities bureauEntities = new BUREAUEntities()) { var subscription = new SubcriptionRepository().GetSusbcriptionBySubscriptionTypeId(subscriptionTypeId, companyId); bureauEntities.Subscriptions.Attach((DataAccessLayer.DatabaseModel.Subscription)subscription); bureauEntities.Subscriptions.Remove(subscription); bureauEntities.SaveChanges(); } I am getting the following error message at An entity object cannot be referenced by multiple instances of IEntityChangeTracker at line bureauEntities.Subscriptions.Attach((DataAccessLayer.DatabaseModel.Subscription)subscription); Could somebody tell me where am I going wrong ?

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  • UILabels text disappears when animating

    - by Wilhelm Michaelsen
    I have this code: - (void)my_button_tapped { if (my_button.tag == 0) { [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:0.5]; my_label.frame = CGRectMake(450, 455, 200, 20); [UIView commitAnimations]; [my_button setBackgroundImage:[UIImage imageNamed:@"check.png"] forState:UIControlStateNormal]; my_button.tag = 1; } else { [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:0.5]; my_label.frame = CGRectMake(450, 455, 0, 20); [UIView commitAnimations]; [my_button setBackgroundImage:nil forState:UIControlStateNormal]; my_button.tag = 0; } } When I tap my_button first time the label is expanded into 200px width, when I press the button again the label decreases to 0px width but immediately at button press the text disappears. What's wrong?

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  • iphone app store rss failed to open

    - by suvendu
    I write this, $opts = array( 'http' = array( 'user_agent' = 'PHP libxml agent', ) ); $context = stream_context_create($opts); libxml_set_streams_context($context); $doc = new DOMDocument(); $doc-load("http://ax.itunes.apple.com/WebObjects/MZStoreServices.woa/ws/RSS/toppaidapplications/limit=25/xml"); foreach ($doc-getElementsByTagName('item') as $node) { $title = $node-getElementsByTagName('title')-item(0)-nodeValue; $desc = $node-getElementsByTagName('description')-item(0)-nodeValue; $link = $node-getElementsByTagName('link')-item(0)-nodeValue; $date = $node-getElementsByTagName('pubDate')-item(0)-nodeValue; echo $title; echo '<br>'; echo $desc; } ?

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  • What's wrong with this addProximity code?

    - by Pentium10
    I have this code: private void setupProximity() { Intent intent = new Intent(this, viewContacts.class); PendingIntent sender = PendingIntent.getBroadcast(this, 0, intent, 0); LocationUtils.addProximity(this, -37.40, 144.55, 1000, 1000000, sender); } public static void addProximity(Context ctx,double lat, double lon, float rad,long exp, PendingIntent pintent) { LocationManager lm = (LocationManager) ctx.getSystemService(Context.LOCATION_SERVICE); lm.addProximityAlert(lat, lon, rad, exp, pintent); } Why I don't get the class to fire up? I am in the range of the zone.

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  • No view for id for fragment

    - by guillaume
    I'm trying to use le lib SlidingMenu in my app but i'm having some problems. I'm getting this error: 11-04 15:50:46.225: E/FragmentManager(21112): No view found for id 0x7f040009 (com.myapp:id/menu_frame) for fragment SampleListFragment{413805f0 #0 id=0x7f040009} BaseActivity.java package com.myapp; import android.support.v4.app.FragmentTransaction; import android.os.Bundle; import android.support.v4.app.ListFragment; import android.view.Menu; import android.view.MenuItem; import com.jeremyfeinstein.slidingmenu.lib.SlidingMenu; import com.jeremyfeinstein.slidingmenu.lib.app.SlidingFragmentActivity; public class BaseActivity extends SlidingFragmentActivity { private int mTitleRes; protected ListFragment mFrag; public BaseActivity(int titleRes) { mTitleRes = titleRes; } @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setTitle(mTitleRes); // set the Behind View setBehindContentView(R.layout.menu_frame); if (savedInstanceState == null) { FragmentTransaction t = this.getSupportFragmentManager().beginTransaction(); mFrag = new SampleListFragment(); t.replace(R.id.menu_frame, mFrag); t.commit(); } else { mFrag = (ListFragment) this.getSupportFragmentManager().findFragmentById(R.id.menu_frame); } // customize the SlidingMenu SlidingMenu slidingMenu = getSlidingMenu(); slidingMenu.setMode(SlidingMenu.LEFT); slidingMenu.setTouchModeAbove(SlidingMenu.TOUCHMODE_FULLSCREEN); slidingMenu.setShadowWidthRes(R.dimen.slidingmenu_shadow_width); slidingMenu.setShadowDrawable(R.drawable.slidingmenu_shadow); slidingMenu.setBehindOffsetRes(R.dimen.slidingmenu_offset); slidingMenu.setFadeDegree(0.35f); slidingMenu.setMenu(R.layout.slidingmenu); getActionBar().setDisplayHomeAsUpEnabled(true); } @Override public boolean onOptionsItemSelected(MenuItem item) { switch (item.getItemId()) { case android.R.id.home: toggle(); return true; } return super.onOptionsItemSelected(item); } @Override public boolean onCreateOptionsMenu(Menu menu) { getMenuInflater().inflate(R.menu.main, menu); return true; } } menu.xml <?xml version="1.0" encoding="utf-8"?> <fragment xmlns:android="http://schemas.android.com/apk/res/android" android:name="com.myapp.SampleListFragment" android:layout_width="match_parent" android:layout_height="match_parent" > </fragment> menu_frame.xml <?xml version="1.0" encoding="utf-8"?> <FrameLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/menu_frame" android:layout_width="match_parent" android:layout_height="match_parent" /> SampleListFragment.java package com.myapp; import android.content.Context; import android.os.Bundle; import android.support.v4.app.ListFragment; import android.view.LayoutInflater; import android.view.View; import android.view.ViewGroup; import android.widget.ArrayAdapter; import android.widget.ImageView; import android.widget.TextView; public class SampleListFragment extends ListFragment { public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { return inflater.inflate(R.layout.list, null); } public void onActivityCreated(Bundle savedInstanceState) { super.onActivityCreated(savedInstanceState); SampleAdapter adapter = new SampleAdapter(getActivity()); for (int i = 0; i < 20; i++) { adapter.add(new SampleItem("Sample List", android.R.drawable.ic_menu_search)); } setListAdapter(adapter); } private class SampleItem { public String tag; public int iconRes; public SampleItem(String tag, int iconRes) { this.tag = tag; this.iconRes = iconRes; } } public class SampleAdapter extends ArrayAdapter<SampleItem> { public SampleAdapter(Context context) { super(context, 0); } public View getView(int position, View convertView, ViewGroup parent) { if (convertView == null) { convertView = LayoutInflater.from(getContext()).inflate(R.layout.row, null); } ImageView icon = (ImageView) convertView.findViewById(R.id.row_icon); icon.setImageResource(getItem(position).iconRes); TextView title = (TextView) convertView.findViewById(R.id.row_title); title.setText(getItem(position).tag); return convertView; } } } MainActivity.java package com.myapp; import java.util.ArrayList; import beans.Tweet; import database.DatabaseHelper; import adapters.TweetListViewAdapter; import android.os.Bundle; import android.widget.ListView; public class MainActivity extends BaseActivity { public MainActivity(){ super(R.string.app_name); } @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); final ListView listview = (ListView) findViewById(R.id.listview_tweets); DatabaseHelper db = new DatabaseHelper(this); ArrayList<Tweet> tweets = db.getAllTweets(); TweetListViewAdapter adapter = new TweetListViewAdapter(this, R.layout.listview_item_row, tweets); listview.setAdapter(adapter); setSlidingActionBarEnabled(false); } } I don't understand why the view menu_frame is not found because I have a view with the id menu_frame and this view is a child of the layout menu_frame.

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  • Which application server should i choose for my project ?

    - by Dimitri
    Hi folks, I am currently developing an application for some researchers in my university.It's a small java program that you can use by command line. The next step is to package that program and deploy it to an application server. Some clients program will submit requests to the server who will call the tool that I wrote. Lately, we will add more tools to the server and he has to dispatch the requests to the right tool. Which application server fits my needs ? I have looked for Tomcat, Jetty and Glassfish but it seems that they are only used for web application. Is it possible to use those servers in some context different from web context? Which package archive should i use (jar, war) ? Any advice?

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  • Loop and ListView

    - by monomi
    I find a match with Regexp. How to correctly organize a loop, if more than one match and write it in the ListView? listAlbums = (ListView)findViewById(R.id.listAlbums); ... Pattern patternNameToId = Pattern.compile(kRegexp); String nameTo = "" Matcher matcherName = patternNameToId.matcher(response); if (matcherName.find()) { nameTo = matcherTopicTitle.group(2); albumsList = new ArrayList<String>(); albumsList.add(nameTo); ArrayAdapter<String> adapter = new ArrayAdapter<String>(context, android.R.layout.simple_list_item_1, albumsList); listAlbums.setAdapter(adapter); } else Toast.makeText(context, "?? ???????", Toast.LENGTH_LONG).show();

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  • make programmer notepad default files as .txt?

    - by acidzombie24
    I am using http://www.pnotepad.org/ (i wouldnt mind switching to something else if it lightweight and has most/all features i like which i'll check on a app by app basis) When i create a new tab/file and save it unless i write .txt i get a file with no extention. Which makes it hard to open since i cant double click it (i dont think i can tell win7 to set a default app for files with no extension) How do i make pnotepad save with a .txt when non are specified?

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  • Entity framework using Data Repository pattern

    - by JamesStuddart
    Hi all, I have been implementing a new project which I have decided to use the repository pattern and Entity Framework. I have sucessfuly implemented basic CRUD methods and I have no moved onto my DeepLoads. From all the examples and documentation I can find to do this I need to call something like this: public Foo DeepLoadFoo() { return (from foobah in Context.Items.Include("bah").Include("foo").Include("foofoo") select foo).Single(); } This doesnt work for me, maybe I am trying to be too lazy but what I would like to achieve would be something along the lines of this: public Foo DeepLoadFoo(Foo entity, Type[] childTypes) { return (from foobah in Context.Items.Include(childTypes).Single(); } Is anything like this possible, or am I stuck with include.include.include.include? Thanks

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  • [Android] Show default selection color for custom listview

    - by Diego
    Hello, I have a listview with a custom BaseAdapter. Each row of the listview has a TextView and a CheckBox. The problem is when I click (or touch) any row, the textview foreground becomes gray, instead of the default behavior (background - green, textview foreground - white). Here is the code: row.xml: <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" style="@style/layout"> <TextView android:id="@+id/main_lv_item_textView" style="@style/textViewBig" android:layout_alignParentLeft="true"/> <CheckBox android:id="@+id/main_lv_item_checkBox" style="@style/checkBox" android:layout_width="wrap_content" android:layout_alignParentRight="true"/> </RelativeLayout> Custom Adapter: public class CustomAdapter extends BaseAdapter { private List<Profile> profiles; private LayoutInflater inflater; private TextView tvName; private CheckBox cbEnabled; public CustomAdapter(List<Profile> profiles) { this.profiles = profiles; inflater = (LayoutInflater) context.getSystemService(Context.LAYOUT_INFLATER_SERVICE); } public int getCount() { return profiles.size(); } public Object getItem(int position) { return profiles.get(position); } public long getItemId(int position) { return position; } public View getView(final int position, View convertView, ViewGroup parent) { View row = inflater.inflate(R.layout.main_lv_item, null); final Profile profile = profiles.get(position); tvName = (TextView) row.findViewById(R.id.main_lv_item_textView); registerForContextMenu(tvName); cbEnabled = (CheckBox) row.findViewById(R.id.main_lv_item_checkBox); tvName.setText(profile.getName()); if (profile.isEnabled()) { cbEnabled.setChecked(true); } tvName.setOnClickListener(new OnClickListener() { public void onClick(View v) { Bundle bundle = new Bundle(); bundle.putString(PROFILE_NAME_KEY, profile.getName()); Intent intent = new Intent(context, GuiProfile.class); intent.putExtras(bundle); startActivity(intent); } }); tvName.setOnLongClickListener(new OnLongClickListener() { public boolean onLongClick(View v) { selectedProfileName = ((TextView) v).getText().toString(); return false; } }); cbEnabled.setOnCheckedChangeListener(new CompoundButton.OnCheckedChangeListener() { public void onCheckedChanged(CompoundButton buttonView, boolean isChecked) { if (!profile.isEnabled()) { for (Profile profile : profiles) { if (profile.isEnabled()) { profile.setEnabled(false); Database.getInstance().storeProfile(profile); } } } profile.setEnabled(isChecked); Database.getInstance().storeProfile(profile); updateListView(); } }); return row; } } Any help would be appreciated.

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  • How can I use EF in windows forms to insert new data ?

    - by Al0NE
    Hi Maybe it's simple question, but it's my first time with EF + win app so ... I'm building win app with EF by adding edmx as data source then drag and drop the tables to get navigator and binding source .. when I press the add button in the navigator it allows me to enter new data but when I save the context I get NULL data for all fields except the auto increment field ( the ID field ).... What should I do to save many entries ...? DO I have to loop over all the entities in the binding source and add them to the context ?? Thanx in advance Update: I forgot to say that when i use data grid view it adds the items correctly but with "Details" it didn't ..

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  • Making Django ignore string literals

    - by James
    UPDATE: It turns out this is a deeper question than I thought at first glance - the issue is that python is replacing the string literals before they ever get to django. I will do more investigating and update this if I find a solution. I'm using django to work with LaTeX templates for report generation, and am running into a lot of problems with the way Django replaces parts of strings. Specficially, I've run into two problems where I try to insert a variable containing latex code. The first was that it would replace HTML characters, such as the less than symbol, with their HTML codes, which are of course gibberish to a LaTeX interpreter. I fixed this by setting the context to never autoescape, like so: c = Context(inputs) c.autoescape = False However, I still have my second issue, which is that Django replaces string literals with their corresponding characers, so a double backslash becomes \, and \b becomes a backspace. How can I force Django to leave these characters in place, so inputs['variable'] = '{\bf this is code} \\' won't get mangled when I use {{variable}} to reference it in the django template?

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  • How to manage different form contexts of same form element in single DOM tree

    - by nimp
    Hi, As my question title could be bit unclear to you (I tried best), following is what I'm exactly trying to do. I'm having a form element (say a user_info form), where such form elements will be generated for different users by java script and displayed in different js tabs (example: dojo tabs). once form elements are generated, later I need to react on user actions performed on different html elements defined inside user_info form. In this case I need to identify what is the context (in which user_info form element) in which user is working on. The simplest example would be how to retrieve form id of the form in which user actions are being performed. According to my understanding, I can not simply retrieve from by form id, because now DOM tree contains duplicate form instances of the same from element. So, IS there anyway, I could identify form context based on the user actions on its input elements. Thank You.

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  • Trying to draw textured triangles on device fails, but the emulator works. Why?

    - by Dinedal
    I have a series of OpenGL-ES calls that properly render a triangle and texture it with alpha blending on the emulator (2.0.1). When I fire up the same code on an actual device (Droid 2.0.1), all I get are white squares. This suggests to me that the textures aren't loading, but I can't figure out why they aren't loading. All of my textures are 32-bit PNGs with alpha channels, under res/raw so they aren't optimized per the sdk docs. Here's how I am loading my textures: private void loadGLTexture(GL10 gl, Context context, int reasource_id, int texture_id) { //Get the texture from the Android resource directory Bitmap bitmap = BitmapFactory.decodeResource(context.getResources(), reasource_id, sBitmapOptions); //Generate one texture pointer... gl.glGenTextures(1, textures, texture_id); //...and bind it to our array gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[texture_id]); //Create Nearest Filtered Texture gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); //Different possible texture parameters, e.g. GL10.GL_CLAMP_TO_EDGE gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_REPEAT); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_REPEAT); //Use the Android GLUtils to specify a two-dimensional texture image from our bitmap GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); //Clean up bitmap.recycle(); } Here's how I am rendering the texture: //Clear gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); //Enable vertex buffer gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer); gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, textureBuffer); //Push transformation matrix gl.glPushMatrix(); //Transformation matrices gl.glTranslatef(x, y, 0.0f); gl.glScalef(scalefactor, scalefactor, 0.0f); gl.glColor4f(1.0f,1.0f,1.0f,1.0f); //Bind the texture gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[textureid]); //Draw the vertices as triangles gl.glDrawElements(GL10.GL_TRIANGLES, indices.length, GL10.GL_UNSIGNED_BYTE, indexBuffer); //Pop the matrix back to where we left it gl.glPopMatrix(); //Disable the client state before leaving gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); And here are the options I have enabled: gl.glShadeModel(GL10.GL_SMOOTH); //Enable Smooth Shading gl.glEnable(GL10.GL_DEPTH_TEST); //Enables Depth Testing gl.glDepthFunc(GL10.GL_LEQUAL); //The Type Of Depth Testing To Do gl.glEnable(GL10.GL_TEXTURE_2D); gl.glEnable(GL10.GL_BLEND); gl.glBlendFunc(GL10.GL_SRC_ALPHA,GL10.GL_ONE_MINUS_SRC_ALPHA); Edit: I just tried supplying a BitmapOptions to the BitmapFactory.decodeResource() call, but this doesn't seem to fix the issue, despite manually setting the same preferredconfig, density, and targetdensity. Edit2: As requested, here is a screenshot of the emulator working. The underlaying triangles are shown with a circle texture rendered onto it, the transparency is working because you can see the black background. Here is a shot of what the droid does with the exact same code on it: Edit3: Here are my BitmapOptions, updated the call above with how I am now calling the BitmapFactory, still the same results as below: sBitmapOptions.inPreferredConfig = Bitmap.Config.RGB_565; sBitmapOptions.inDensity = 160; sBitmapOptions.inTargetDensity = 160; sBitmapOptions.inScreenDensity = 160; sBitmapOptions.inDither = false; sBitmapOptions.inSampleSize = 1; sBitmapOptions.inScaled = false; Here are my vertices, texture coords, and indices: /** The initial vertex definition */ private static final float vertices[] = { -1.0f, -1.0f, 0.0f, 1.0f, -1.0f, 0.0f, -1.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f }; /** The initial texture coordinates (u, v) */ private static final float texture[] = { //Mapping coordinates for the vertices 0.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f }; /** The initial indices definition */ private static final byte indices[] = { //Faces definition 0,1,3, 0,3,2 }; Is there anyway to dump the contents of the texture once it's been loaded into OpenGL ES? Maybe I can compare the emulator's loaded texture with the actual device's loaded texture? I did try with a different texture (the default android icon) and again, it works fine for the emulator but fails to render on the actual phone. Edit4: Tried switching around when I do texture loading. No luck. Tried using a constant offset of 0 to glGenTextures, no change. Is there something that I'm using that the emulator supports that the actual phone does not? Edit5: Per Ryan below, I resized my texture from 200x200 to 256x256, and the issue was NOT resolved. Edit: As requested, added the calls to glVertexPointer and glTexCoordPointer above. Also, here is the initialization of vertexBuffer, textureBuffer, and indexBuffer: ByteBuffer byteBuf = ByteBuffer.allocateDirect(vertices.length * 4); byteBuf.order(ByteOrder.nativeOrder()); vertexBuffer = byteBuf.asFloatBuffer(); vertexBuffer.put(vertices); vertexBuffer.position(0); byteBuf = ByteBuffer.allocateDirect(texture.length * 4); byteBuf.order(ByteOrder.nativeOrder()); textureBuffer = byteBuf.asFloatBuffer(); textureBuffer.put(texture); textureBuffer.position(0); indexBuffer = ByteBuffer.allocateDirect(indices.length); indexBuffer.put(indices); indexBuffer.position(0); loadGLTextures(gl, this.context);

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  • How do I find the screen size in a fragment class

    - by thomas.cloud
    I was looking at this posting: Android: How to get screen dimensions when I was trying to determine the size of the device's screen while in a fragment class. One answer was close to what I needed but the only code that ended up working for me was: WindowManager wm = (WindowManager) getView().getContext().getSystemService(Context.WINDOW_SERVICE); Display screen = wm.getDefaultDisplay(); whereupon I could then use getHeight(); or another non-deprecated term. I realize this is exactly the same as the other site except this way you don't have define your context on a separate line.

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  • A Surface view and a canvas to move Bitmap

    - by John Apple Sim
    I have a SurfaceView and I want the Bitmap Logo inside it in the canvas to be movable What I'm doing wrong ? static float x, y; Bitmap logo; SurfaceView ss = (SurfaceView) findViewById(R.id.svSS); logo = BitmapFactory.decodeResource(getResources(), R.drawable.logo); x = 40; y = 415; ss.setOnTouchListener(new View.OnTouchListener() { @Override public boolean onTouch(View v, MotionEvent me) { try { Thread.sleep(50); } catch (InterruptedException e) { e.printStackTrace(); } switch(me.getAction()) { case MotionEvent.ACTION_DOWN: x = me.getX(); y = me.getY(); break; case MotionEvent.ACTION_UP: x = me.getX(); y = me.getY(); break; case MotionEvent.ACTION_MOVE: x = me.getX(); y = me.getY(); break; } return true; } }); public class OurView extends SurfaceView implements Runnable{ Thread t = null; SurfaceHolder holder; boolean isItOK = false; public OurView(Context context) { super(context); holder = getHolder(); } public void run (){ while (isItOK == true){ //canvas DRAWING if (!holder.getSurface().isValid()){ continue; } Canvas c = holder.lockCanvas(); c.drawARGB(255, 200, 100, 100); c.drawBitmap(logo, x,y,null); holder.unlockCanvasAndPost(c); } } public void pause(){ isItOK = false; while(true){ try { t.join(); } catch (InterruptedException e) { e.printStackTrace(); } break; } t = null; } public void resume(){ isItOK = true; t = new Thread(this); t.start(); } } Now the surface view is just black .. nothing happens also its not colored 200, 100, 100

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