Search Results

Search found 21331 results on 854 pages for 'require once'.

Page 134/854 | < Previous Page | 130 131 132 133 134 135 136 137 138 139 140 141  | Next Page >

  • KMenu & shell script

    - by allenskd
    I'm trying to make a very small shell script with a simple command and add it up to the KMenu. Well, thing is that once it launches the shell script, it closes it fast and I want to leave it open because the shell script attempts to create run a web application using a framework. I tried with this first #!/bin/bash play run /home/david/Projects/ZS then I tried with this #!/bin/bash konsole -e play run /home/david/Projects/ZSBlackboard In terminal, it runs perfectly, but in launcher.. not so much Any solution or suggestion is appreciated, thanks

    Read the article

  • Creating a podcast feed for iTunes & BlackBerry users using WCF Syndication

    - by brian_ritchie
     In my previous post, I showed how to create a RSS feed using WCF Syndication.  Next, I'll show how to add the additional tags needed to turn a RSS feed into an iTunes podcast.   A podcast is merely a RSS feed with some special characteristics: iTunes RSS tags.  These are additional tags beyond the standard RSS spec.  Apple has a good page on the requirements. Audio file enclosure.  This is a link to the audio file (such as mp3) hosted by your site.  Apple doesn't host the audio, they just read the meta-data from the RSS feed into their system. The SyndicationFeed class supports both AttributeExtensions & ElementExtensions to add custom tags to the RSS feeds. A couple of points of interest in the code below: The imageUrl below provides the album cover for iTunes (170px × 170px) Each SyndicationItem corresponds to an audio episode in your podcast So, here's the code: .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: Consolas, "Courier New", Courier, Monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } 1: XNamespace itunesNS = "http://www.itunes.com/dtds/podcast-1.0.dtd"; 2: string prefix = "itunes"; 3:   4: var feed = new SyndicationFeed(title, description, new Uri(link)); 5: feed.Categories.Add(new SyndicationCategory(category)); 6: feed.AttributeExtensions.Add(new XmlQualifiedName(prefix, 7: "http://www.w3.org/2000/xmlns/"), itunesNS.NamespaceName); 8: feed.Copyright = new TextSyndicationContent(copyright); 9: feed.Language = "en-us"; 10: feed.Copyright = new TextSyndicationContent(DateTime.Now.Year + " " + ownerName); 11: feed.ImageUrl = new Uri(imageUrl); 12: feed.LastUpdatedTime = DateTime.Now; 13: feed.Authors.Add(new SyndicationPerson() {Name=ownerName, Email=ownerEmail }); 14: var extensions = feed.ElementExtensions; 15: extensions.Add(new XElement(itunesNS + "subtitle", subTitle).CreateReader()); 16: extensions.Add(new XElement(itunesNS + "image", 17: new XAttribute("href", imageUrl)).CreateReader()); 18: extensions.Add(new XElement(itunesNS + "author", ownerName).CreateReader()); 19: extensions.Add(new XElement(itunesNS + "summary", description).CreateReader()); 20: extensions.Add(new XElement(itunesNS + "category", 21: new XAttribute("text", category), 22: new XElement(itunesNS + "category", 23: new XAttribute("text", subCategory))).CreateReader()); 24: extensions.Add(new XElement(itunesNS + "explicit", "no").CreateReader()); 25: extensions.Add(new XDocument( 26: new XElement(itunesNS + "owner", 27: new XElement(itunesNS + "name", ownerName), 28: new XElement(itunesNS + "email", ownerEmail))).CreateReader()); 29:   30: var feedItems = new List<SyndicationItem>(); 31: foreach (var i in Items) 32: { 33: var item = new SyndicationItem(i.title, null, new Uri(link)); 34: item.Summary = new TextSyndicationContent(i.summary); 35: item.Id = i.id; 36: if (i.publishedDate != null) 37: item.PublishDate = (DateTimeOffset)i.publishedDate; 38: item.Links.Add(new SyndicationLink() { 39: Title = i.title, Uri = new Uri(link), 40: Length = i.size, MediaType = i.mediaType }); 41: var itemExt = item.ElementExtensions; 42: itemExt.Add(new XElement(itunesNS + "subtitle", i.subTitle).CreateReader()); 43: itemExt.Add(new XElement(itunesNS + "summary", i.summary).CreateReader()); 44: itemExt.Add(new XElement(itunesNS + "duration", 45: string.Format("{0}:{1:00}:{2:00}", 46: i.duration.Hours, i.duration.Minutes, i.duration.Seconds) 47: ).CreateReader()); 48: itemExt.Add(new XElement(itunesNS + "keywords", i.keywords).CreateReader()); 49: itemExt.Add(new XElement(itunesNS + "explicit", "no").CreateReader()); 50: itemExt.Add(new XElement("enclosure", new XAttribute("url", i.url), 51: new XAttribute("length", i.size), new XAttribute("type", i.mediaType))); 52: feedItems.Add(item); 53: } 54:   55: feed.Items = feedItems; If you're hosting your podcast feed within a MVC project, you can use the code from my previous post to stream it. Once you have created your feed, you can use the Feed Validator tool to make sure it is up to spec.  Or you can use iTunes: Launch iTunes. In the Advanced menu, select Subscribe to Podcast. Enter your feed URL in the text box and click OK. After you've verified your feed is solid & good to go, you can submit it to iTunes.  Launch iTunes. In the left navigation column, click on iTunes Store to open the store. Once the store loads, click on Podcasts along the top navigation bar to go to the Podcasts page. In the right column of the Podcasts page, click on the Submit a Podcast link. Follow the instructions on the Submit a Podcast page. Here are the full instructions.  Once they have approved your podcast, it will be available within iTunes. RIM has also gotten into the podcasting business...which is great for BlackBerry users.  They accept the same enhanced-RSS feed that iTunes uses, so just create an account with them & submit the feed's URL.  It goes through a similar approval process to iTunes.  BlackBerry users must be on BlackBerry 6 OS or download the Podcast App from App World. In my next post, I'll show how to build the podcast feed dynamically from the ID3 tags within the MP3 files.

    Read the article

  • What are some examples of open source software that has turned into closed source software? [on hold]

    - by Verrier
    As the title says... can anyone think of any software that has made the transition from open source to closed source / proprietary? These could include software owned by the same company who decided to take a once open source offering and turn it into closed source... but I'm really looking for some examples of companies who developed a commercial closed source product off of an existing open source one (obviously with a permissive license).

    Read the article

  • ScrollyFox Provides Automated Page Scrolling in Firefox

    - by Asian Angel
    Do you read a high amount of content each day on the web but get tired of manually scrolling through everything? Now you can set up relaxed pace auto-scrolling in Firefox with the ScrollyFox extension. Note: You may occasionally encounter a website where the extension will not work. This may be due to the particular website’s coding. Using ScrollyFox Once you have the extension installed you may want to have a quick look at the preferences. The default scroll speed is set at “50” and the reverse scrolling setting is enabled. You can easily adjust the settings for speed to suit your needs. Note: For our examples we left the reverse scrolling setting enabled. By default the extension is disabled at first and the status bar button will have a faded coloration. You can see what the button looks like once activated…notice the small arrow type buttons on the right side. In our first example you can see the webpage auto-scrolling in a downward direction. Having reached the bottom it automatically started scrolling back towards the top. Visiting the How-To Geek website you can see that the extension was already working as the page was finishing loading. Going up! Conclusion While this extension may not be for everyone, it can be useful for those who have heavy reading and/or very long articles to read. Links Download the ScrollyFox extension (Mozilla Add-ons) Similar Articles Productive Geek Tips Fixing Firefox Scrolling Problems with Dell Synaptics TouchpadQuick Hits: 11 Firefox Tab How-TosDisable That Irritating AutoScroll Feature in FirefoxEnjoy Customizable Smooth Scrolling in Firefox with SmoothWheelQuick Tip: Disable Firefox Tab Scrolling TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Snagit 10 Video preview of new Windows Live Essentials 21 Cursor Packs for XP, Vista & 7 Map the Stars with Stellarium Use ILovePDF To Split and Merge PDF Files TimeToMeet is a Simple Online Meeting Planning Tool Easily Create More Bookmark Toolbars in Firefox

    Read the article

  • ANTS Memory Profiler 7.0 Review

    - by Michael B. McLaughlin
    (This is my first review as a part of the GeeksWithBlogs.net Influencers program. It’s a program in which I (and the others who have been selected for it) get the opportunity to check out new products and services and write reviews about them. We don’t get paid for this, but we do generally get to keep a copy of the software or retain an account for some period of time on the service that we review. In this case I received a copy of Red Gate Software’s ANTS Memory Profiler 7.0, which was released in January. I don’t have any upgrade rights nor is my review guided, restrained, influenced, or otherwise controlled by Red Gate or anyone else. But I do get to keep the software license. I will always be clear about what I received whenever I do a review – I leave it up to you to decide whether you believe I can be objective. I believe I can be. If I used something and really didn’t like it, keeping a copy of it wouldn’t be worth anything to me. In that case though, I would simply uninstall/deactivate/whatever the software or service and tell the company what I didn’t like about it so they could (hopefully) make it better in the future. I don’t think it’d be polite to write up a terrible review, nor do I think it would be a particularly good use of my time. There are people who get paid for a living to review things, so I leave it to them to tell you what they think is bad and why. I’ll only spend my time telling you about things I think are good.) Overview of Common .NET Memory Problems When coming to land of managed memory from the wilds of unmanaged code, it’s easy to say to one’s self, “Wow! Now I never have to worry about memory problems again!” But this simply isn’t true. Managed code environments, such as .NET, make many, many things easier. You will never have to worry about memory corruption due to a bad pointer, for example (unless you’re working with unsafe code, of course). But managed code has its own set of memory concerns. For example, failing to unsubscribe from events when you are done with them leaves the publisher of an event with a reference to the subscriber. If you eliminate all your own references to the subscriber, then that memory is effectively lost since the GC won’t delete it because of the publishing object’s reference. When the publishing object itself becomes subject to garbage collection then you’ll get that memory back finally, but that could take a very long time depending of the life of the publisher. Another common source of resource leaks is failing to properly release unmanaged resources. When writing a class that contains members that hold unmanaged resources (e.g. any of the Stream-derived classes, IsolatedStorageFile, most classes ending in “Reader” or “Writer”), you should always implement IDisposable, making sure to use a properly written Dispose method. And when you are using an instance of a class that implements IDisposable, you should always make sure to use a 'using' statement in order to ensure that the object’s unmanaged resources are disposed of properly. (A ‘using’ statement is a nicer, cleaner looking, and easier to use version of a try-finally block. The compiler actually translates it as though it were a try-finally block. Note that Code Analysis warning 2202 (CA2202) will often be triggered by nested using blocks. A properly written dispose method ensures that it only runs once such that calling dispose multiple times should not be a problem. Nonetheless, CA2202 exists and if you want to avoid triggering it then you should write your code such that only the innermost IDisposable object uses a ‘using’ statement, with any outer code making use of appropriate try-finally blocks instead). Then, of course, there are situations where you are operating in a memory-constrained environment or else you want to limit or even eliminate allocations within a certain part of your program (e.g. within the main game loop of an XNA game) in order to avoid having the GC run. On the Xbox 360 and Windows Phone 7, for example, for every 1 MB of heap allocations you make, the GC runs; the added time of a GC collection can cause a game to drop frames or run slowly thereby making it look bad. Eliminating allocations (or else minimizing them and calling an explicit Collect at an appropriate time) is a common way of avoiding this (the other way is to simplify your heap so that the GC’s latency is low enough not to cause performance issues). ANTS Memory Profiler 7.0 When the opportunity to review Red Gate’s recently released ANTS Memory Profiler 7.0 arose, I jumped at it. In order to review it, I was given a free copy (which does not include upgrade rights for future versions) which I am allowed to keep. For those of you who are familiar with ANTS Memory Profiler, you can find a list of new features and enhancements here. If you are an experienced .NET developer who is familiar with .NET memory management issues, ANTS Memory Profiler is great. More importantly still, if you are new to .NET development or you have no experience or limited experience with memory profiling, ANTS Memory Profiler is awesome. From the very beginning, it guides you through the process of memory profiling. If you’re experienced and just want dive in however, it doesn’t get in your way. The help items GAHSFLASHDAJLDJA are well designed and located right next to the UI controls so that they are easy to find without being intrusive. When you first launch it, it presents you with a “Getting Started” screen that contains links to “Memory profiling video tutorials”, “Strategies for memory profiling”, and the “ANTS Memory Profiler forum”. I’m normally the kind of person who looks at a screen like that only to find the “Don’t show this again” checkbox. Since I was doing a review, though, I decided I should examine them. I was pleasantly surprised. The overview video clocks in at three minutes and fifty seconds. It begins by showing you how to get started profiling an application. It explains that profiling is done by taking memory snapshots periodically while your program is running and then comparing them. ANTS Memory Profiler (I’m just going to call it “ANTS MP” from here) analyzes these snapshots in the background while your application is running. It briefly mentions a new feature in Version 7, a new API that give you the ability to trigger snapshots from within your application’s source code (more about this below). You can also, and this is the more common way you would do it, take a memory snapshot at any time from within the ANTS MP window by clicking the “Take Memory Snapshot” button in the upper right corner. The overview video goes on to demonstrate a basic profiling session on an application that pulls information from a database and displays it. It shows how to switch which snapshots you are comparing, explains the different sections of the Summary view and what they are showing, and proceeds to show you how to investigate memory problems using the “Instance Categorizer” to track the path from an object (or set of objects) to the GC’s root in order to find what things along the path are holding a reference to it/them. For a set of objects, you can then click on it and get the “Instance List” view. This displays all of the individual objects (including their individual sizes, values, etc.) of that type which share the same path to the GC root. You can then click on one of the objects to generate an “Instance Retention Graph” view. This lets you track directly up to see the reference chain for that individual object. In the overview video, it turned out that there was an event handler which was holding on to a reference, thereby keeping a large number of strings that should have been freed in memory. Lastly the video shows the “Class List” view, which lets you dig in deeply to find problems that might not have been clear when following the previous workflow. Once you have at least one memory snapshot you can begin analyzing. The main interface is in the “Analysis” tab. You can also switch to the “Session Overview” tab, which gives you several bar charts highlighting basic memory data about the snapshots you’ve taken. If you hover over the individual bars (and the individual colors in bars that have more than one), you will see a detailed text description of what the bar is representing visually. The Session Overview is good for a quick summary of memory usage and information about the different heaps. You are going to spend most of your time in the Analysis tab, but it’s good to remember that the Session Overview is there to give you some quick feedback on basic memory usage stats. As described above in the summary of the overview video, there is a certain natural workflow to the Analysis tab. You’ll spin up your application and take some snapshots at various times such as before and after clicking a button to open a window or before and after closing a window. Taking these snapshots lets you examine what is happening with memory. You would normally expect that a lot of memory would be freed up when closing a window or exiting a document. By taking snapshots before and after performing an action like that you can see whether or not the memory is really being freed. If you already know an area that’s giving you trouble, you can run your application just like normal until just before getting to that part and then you can take a few strategic snapshots that should help you pin down the problem. Something the overview didn’t go into is how to use the “Filters” section at the bottom of ANTS MP together with the Class List view in order to narrow things down. The video tutorials page has a nice 3 minute intro video called “How to use the filters”. It’s a nice introduction and covers some of the basics. I’m going to cover a bit more because I think they’re a really neat, really helpful feature. Large programs can bring up thousands of classes. Even simple programs can instantiate far more classes than you might realize. In a basic .NET 4 WPF application for example (and when I say basic, I mean just MainWindow.xaml with a button added to it), the unfiltered Class List view will have in excess of 1000 classes (my simple test app had anywhere from 1066 to 1148 classes depending on which snapshot I was using as the “Current” snapshot). This is amazing in some ways as it shows you how in stark detail just how immensely powerful the WPF framework is. But hunting through 1100 classes isn’t productive, no matter how cool it is that there are that many classes instantiated and doing all sorts of awesome things. Let’s say you wanted to examine just the classes your application contains source code for (in my simple example, that would be the MainWindow and App). Under “Basic Filters”, click on “Classes with source” under “Show only…”. Voilà. Down from 1070 classes in the snapshot I was using as “Current” to 2 classes. If you then click on a class’s name, it will show you (to the right of the class name) two little icon buttons. Hover over them and you will see that you can click one to view the Instance Categorizer for the class and another to view the Instance List for the class. You can also show classes based on which heap they live on. If you chose both a Baseline snapshot and a Current snapshot then you can use the “Comparing snapshots” filters to show only: “New objects”; “Surviving objects”; “Survivors in growing classes”; or “Zombie objects” (if you aren’t sure what one of these means, you can click the helpful “?” in a green circle icon to bring up a popup that explains them and provides context). Remember that your selection(s) under the “Show only…” heading will still apply, so you should update those selections to make sure you are seeing the view you want. There are also links under the “What is my memory problem?” heading that can help you diagnose the problems you are seeing including one for “I don’t know which kind I have” for situations where you know generally that your application has some problems but aren’t sure what the behavior you have been seeing (OutOfMemoryExceptions, continually growing memory usage, larger memory use than expected at certain points in the program). The Basic Filters are not the only filters there are. “Filter by Object Type” gives you the ability to filter by: “Objects that are disposable”; “Objects that are/are not disposed”; “Objects that are/are not GC roots” (GC roots are things like static variables); and “Objects that implement _______”. “Objects that implement” is particularly neat. Once you check the box, you can then add one or more classes and interfaces that an object must implement in order to survive the filtering. Lastly there is “Filter by Reference”, which gives you the option to pare down the list based on whether an object is “Kept in memory exclusively by” a particular item, a class/interface, or a namespace; whether an object is “Referenced by” one or more of those choices; and whether an object is “Never referenced by” one or more of those choices. Remember that filtering is cumulative, so anything you had set in one of the filter sections still remains in effect unless and until you go back and change it. There’s quite a bit more to ANTS MP – it’s a very full featured product – but I think I touched on all of the most significant pieces. You can use it to debug: a .NET executable; an ASP.NET web application (running on IIS); an ASP.NET web application (running on Visual Studio’s built-in web development server); a Silverlight 4 browser application; a Windows service; a COM+ server; and even something called an XBAP (local XAML browser application). You can also attach to a .NET 4 process to profile an application that’s already running. The startup screen also has a large number of “Charting Options” that let you adjust which statistics ANTS MP should collect. The default selection is a good, minimal set. It’s worth your time to browse through the charting options to examine other statistics that may also help you diagnose a particular problem. The more statistics ANTS MP collects, the longer it will take to collect statistics. So just turning everything on is probably a bad idea. But the option to selectively add in additional performance counters from the extensive list could be a very helpful thing for your memory profiling as it lets you see additional data that might provide clues about a particular problem that has been bothering you. ANTS MP integrates very nicely with all versions of Visual Studio that support plugins (i.e. all of the non-Express versions). Just note that if you choose “Profile Memory” from the “ANTS” menu that it will launch profiling for whichever project you have set as the Startup project. One quick tip from my experience so far using ANTS MP: if you want to properly understand your memory usage in an application you’ve written, first create an “empty” version of the type of project you are going to profile (a WPF application, an XNA game, etc.) and do a quick profiling session on that so that you know the baseline memory usage of the framework itself. By “empty” I mean just create a new project of that type in Visual Studio then compile it and run it with profiling – don’t do anything special or add in anything (except perhaps for any external libraries you’re planning to use). The first thing I tried ANTS MP out on was a demo XNA project of an editor that I’ve been working on for quite some time that involves a custom extension to XNA’s content pipeline. The first time I ran it and saw the unmanaged memory usage I was convinced I had some horrible bug that was creating extra copies of texture data (the demo project didn’t have a lot of texture data so when I saw a lot of unmanaged memory I instantly figured I was doing something wrong). Then I thought to run an empty project through and when I saw that the amount of unmanaged memory was virtually identical, it dawned on me that the CLR itself sits in unmanaged memory and that (thankfully) there was nothing wrong with my code! Quite a relief. Earlier, when discussing the overview video, I mentioned the API that lets you take snapshots from within your application. I gave it a quick trial and it’s very easy to integrate and make use of and is a really nice addition (especially for projects where you want to know what, if any, allocations there are in a specific, complicated section of code). The only concern I had was that if I hadn’t watched the overview video I might never have known it existed. Even then it took me five minutes of hunting around Red Gate’s website before I found the “Taking snapshots from your code" article that explains what DLL you need to add as a reference and what method of what class you should call in order to take an automatic snapshot (including the helpful warning to wrap it in a try-catch block since, under certain circumstances, it can raise an exception, such as trying to call it more than 5 times in 30 seconds. The difficulty in discovering and then finding information about the automatic snapshots API was one thing I thought could use improvement. Another thing I think would make it even better would be local copies of the webpages it links to. Although I’m generally always connected to the internet, I imagine there are more than a few developers who aren’t or who are behind very restrictive firewalls. For them (and for me, too, if my internet connection happens to be down), it would be nice to have those documents installed locally or to have the option to download an additional “documentation” package that would add local copies. Another thing that I wish could be easier to manage is the Filters area. Finding and setting individual filters is very easy as is understanding what those filter do. And breaking it up into three sections (basic, by object, and by reference) makes sense. But I could easily see myself running a long profiling session and forgetting that I had set some filter a long while earlier in a different filter section and then spending quite a bit of time trying to figure out why some problem that was clearly visible in the data wasn’t showing up in, e.g. the instance list before remembering to check all the filters for that one setting that was only culling a few things from view. Some sort of indicator icon next to the filter section names that appears you have at least one filter set in that area would be a nice visual clue to remind me that “oh yeah, I told it to only show objects on the Gen 2 heap! That’s why I’m not seeing those instances of the SuperMagic class!” Something that would be nice (but that Red Gate cannot really do anything about) would be if this could be used in Windows Phone 7 development. If Microsoft and Red Gate could work together to make this happen (even if just on the WP7 emulator), that would be amazing. Especially given the memory constraints that apps and games running on mobile devices need to work within, a good memory profiler would be a phenomenally helpful tool. If anyone at Microsoft reads this, it’d be really great if you could make something like that happen. Perhaps even a (subsidized) custom version just for WP7 development. (For XNA games, of course, you can create a Windows version of the game and use ANTS MP on the Windows version in order to get a better picture of your memory situation. For Silverlight on WP7, though, there’s quite a bit of educated guess work and WeakReference creation followed by forced collections in order to find the source of a memory problem.) The only other thing I found myself wanting was a “Back” button. Between my Windows Phone 7, Zune, and other things, I’ve grown very used to having a “back stack” that lets me just navigate back to where I came from. The ANTS MP interface is surprisingly easy to use given how much it lets you do, and once you start using it for any amount of time, you learn all of the different areas such that you know where to go. And it does remember the state of the areas you were previously in, of course. So if you go to, e.g., the Instance Retention Graph from the Class List and then return back to the Class List, it will remember which class you had selected and all that other state information. Still, a “Back” button would be a welcome addition to a future release. Bottom Line ANTS Memory Profiler is not an inexpensive tool. But my time is valuable. I can easily see ANTS MP saving me enough time tracking down memory problems to justify it on a cost basis. More importantly to me, knowing what is happening memory-wise in my programs and having the confidence that my code doesn’t have any hidden time bombs in it that will cause it to OOM if I leave it running for longer than I do when I spin it up real quickly for debugging or just to see how a new feature looks and feels is a good feeling. It’s a feeling that I like having and want to continue to have. I got the current version for free in order to review it. Having done so, I’ve now added it to my must-have tools and will gladly lay out the money for the next version when it comes out. It has a 14 day free trial, so if you aren’t sure if it’s right for you or if you think it seems interesting but aren’t really sure if it’s worth shelling out the money for it, give it a try.

    Read the article

  • SQLAuthority News MS Access Database is the Way to Go April 1st Humor

    First of all, today is April 1- April Fools Day, so I have written this post for some light entertainment. My friend has just sent me an email about why a person should go for Access Database. For a short background, I used to be an MS Access user once (I will not call myself [...]...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • Change default language settings in Visual Studio 2012

    - by sreejukg
    The first thing you need to do after the installation of Visual Studio 2012 is to choose the IDE preferences. Once you select your preferred collection of settings, the IDE will always choose dialogs and other options according to your selection. Nowadays developer’s needs to work with different programming environments and due to this, developers might need to reset the default settings. In this article, I am going to demonstrate how you can change the default settings in Visual Studio 2012. For the purpose of this demonstration, I have installed Visual Studio 2012 and selected C++ as my default environment settings. So now when I go to file -> new project, it will give me C++ templates by default as follows. If you want to select another language, you need to expand Other Languages section and select C# or VB. Now I am going to change these default settings. I am going to change the default language preference to C#. In Visual Studio 2012, go to tools menu and select Import and Export Settings. Here you have 3 options; one is to export the current settings so that the settings are saved for future use. Also you can import previously saved settings. The last option available is to reset it to default. It is a good Idea to export your settings and import it as you need in later stages. To reset the settings to default select the Reset option and click next. Now Visual Studio will ask you to whether you would like to save the settings, which can be used in future to restore. Select any one option and click next. For the purpose of this demo, I have selected not to save the settings. Click Next button to continue. Now Visual Studio will bring you the similar dialog that appears just after installation to select your IDE settings. Select the required settings from the available list and click Finish button. Click Finish once you are done. If everything OK, you will see the success message as below. Now go to file -> new Project, you will see the selected language appear by default. I selected C# in the previous step and the new project dialog appears as follows. Changing IDE settings in Visual Studio 2012 is very easy and straight forward.

    Read the article

  • HEALTH MONITORING IN ASP.NET 3.5

    - by kaleidoscope
    Health monitoring gives you the option of monitoring your application once you have developed and deployed your application. The Health Monitoring system works by recording event information to a specified log source. Health monitoring can be attained by doing adding a few configurations in web.config file. Health Monitoring is split into 5 categories: *EventMappings *BufferModes *Rules *Providers *Profiles. Find the below links for details: http://www.dotnetbips.com/articles/63431cdd-07a2-434f-9681-7ef5c2cf0548.aspx http://msdn.microsoft.com/en-us/library/ms178703(VS.80).aspx   Ranjit, M

    Read the article

  • SQL SERVER – Three Puzzling Questions – Need Your Answer

    - by pinaldave
    Last week I had asked three questions on my blog. I got very good response to the questions. I am planning to write summary post for each of three questions next week. Before I write summary post and give credit to all the valid answers. I was wondering if I can bring to notice of all of you this week. Why SELECT * throws an error but SELECT COUNT(*) does not This is indeed very interesting question as not quite many realize that this kind of behavior SQL Server demonstrates out of the box. Once you run both the code and read the explanation it totally makes sense why SQL Server is behaving how it is behaving. Also there is connect item is associated with it. Also read the very first comment by Rob Farley it also shares very interesting detail. Statistics are not Updated but are Created Once This puzzle has multiple right answer. I am glad to see many of the correct answer as a comment to this blog post. Statistics are very important and it really helps SQL Server Engine to come up with optimal execution plan. DBA quite often ignore statistics thinking it does not need to be updated, as they are automatically maintained if proper database setting is configured (auto update and auto create). Well, in this question, we have scenario even though auto create and auto update statistics are ON, statistics is not updated. There are multiple solutions but what will be your solution in this case? When to use Function and When to use Stored Procedure This question is rather open ended question – there is no right or wrong answer. Everybody developer has always used functions and stored procedures. Here is the chance to justify when to use Stored Procedure and when to use Functions. I want to acknowledge that they can be used interchangeably but there are few reasons when one should not do that. There are few reasons when one is better than other. Let us discuss this here. Your opinion matters. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, PostADay, Readers Contribution, Readers Question, SQL, SQL Authority, SQL Performance, SQL Puzzle, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, SQLAuthority News, SQLServer, T SQL, Technology

    Read the article

  • From the Tips Box: Kindle as Raspberry Pi Screen, iPod Control Boxes, and Easy Six Degrees of Kevin Bacon

    - by Jason Fitzpatrick
    Once a week we round up some of the great reader tips that come our way and share them with everyone. Today we’re looking at using the Kindle as a screen for the Raspberry Pi, custom iPod control modules, and an easy way to play the Six Degrees of Kevin Bacon. How to Get Pro Features in Windows Home Versions with Third Party Tools HTG Explains: Is ReadyBoost Worth Using? HTG Explains: What The Windows Event Viewer Is and How You Can Use It

    Read the article

  • How to Easily Put a Windows PC into Kiosk Mode With Assigned Access

    - by Chris Hoffman
    Windows 8.1′s Assigned Access feature allows you to easily lock a Windows PC to a single application, such as a web browser. This feature makes it easy for anyone to configure Windows 8.1 devices as point-of-sale or other kiosk systems. In the past, setting up a Windows PC in kiosk mode involved much more work, requiring the use of third-party software, group policy, or Linux distributions designed around kiosk mode. Assigned Access is available on Windows 8.1 RT, Windows 8.1 Professional, and Windows 8.1 Enterprise. The standard edition of Windows 8.1 doesn’t support Assigned Access. Create a User Account for Assigned Access Rather than turn your entire computer into a locked-down kiosk system, Assigned Access allows you to create a separate user account that can only launch a single app — such as a web browser. To set this up, you must be logged into Windows as a user with administrator permissions. First, open the PC settings app — swipe in from the right or press Windows Key + C to open the charms bar, tap Settings, and tap Change PC settings. In the PC settings app, select Accounts and select Other accounts. Use the Add an account button to create a new Windows account. Select  the “Sign in without a Microsoft account” option and select Local account to create a local user account. You could also create a Microsoft account, but you may not want to do this if you just want a locked-down account with only browser access. If you need to install apps from the Windows Store to use in Assigned Access mode, you’ll have to set up a Microsoft account instead of a local account. A local account will still allow you access to the preinstalled apps, such as Internet Explorer. You may want to create a user account with a blank password. This would make it simple for anyone to access kiosk mode, even if the system becomes locked or needs to be rebooted. The account will be created as a standard user account with limited permissions. Leave it as a standard user account — don’t make it an administrator account. Set Up Assigned Access Once you’ve created an account, you’ll first need to sign into it. If you don’t, you’ll see a “This account has no apps” message when trying to enable Assigned Access. Go back to the welcome screen, log in to the new account you created, and allow Windows to go through the first-time account setup process. If you want to use a non-default app in kiosk mode, install it while logged in as that user account. Once you’re done, log out of the other account, log back in as your administrator account, and go back to the Other accounts screen. Click the Set up an account for assigned access option to continue. Select the user account you created and select the app you want to limit the account to. For a web-based kiosk, this can be a web browser such as the Modern version of Internet Explorer. Businesses can also create their own Modern apps and set them to run in kiosk mode in this way. Note that Microsoft’s documentation says “web browsers are not good choices for assigned access” because they require more permissions than average Modern (or “Windows Store”) apps. However, if you want to provide a kiosk for web-browsing, using Assigned Access is a much better option than using Guest Mode and offering up a full Windows desktop. When you’re done, restart your PC and log in as the Assigned Access account. Windows will automatically open the app you chose and won’t allow a user to leave that app. Standard Windows 8 features like the charms bar, app switcher, and Start screen won’t appear. Pressing the Windows key once will do nothing. To sign out of Assigned Access mode, press the Windows key five times — quickly — while signed in. You’ll be sent back to the standard login screen. The account will actually still be logged in and the app will remain running — this method just “locks” the screen and allows another user to log in. Automatically Log Into Assigned Access Whenever your Windows device boots, you can log into the Assigned Access account and turn it into a kiosk system. While this isn’t ideal for all kiosk systems, you may want the device to automatically launch the specific app when it boots without requiring any login process. To do so, you’ll just need to have Windows automatically log into the Assigned Access account when it boots. This option is hidden and not available in the standard Control Panel. You’ll need to use the hidden netplwiz Control Panel tool to set up automatic login on boot. If you didn’t create a password for the user account, leave the Password field empty while configuring this. Security Considerations If you’re using this feature to turn a Windows 8.1 system into a kiosk and leaving it open to the public, remember to consider security. Anyone could come up to the system, press the Windows key five times, and try to log into your standard administrator user account. Ensure the administrator user account has a strong password so people won’t be able to get past the kiosk system’s limitations and tamper with the system. Even Windows 8′s detractors have to admit that it’s an ideal system for a touch-screen kiosk device, running either a browser or another specific application. Assigned Access finally makes this easy to set up on Windows systems in the real world — no IT experience, third-party software, or Linux distributions necessary.     

    Read the article

  • C#/.NET Little Wonders: The ConcurrentDictionary

    - by James Michael Hare
    Once again we consider some of the lesser known classes and keywords of C#.  In this series of posts, we will discuss how the concurrent collections have been developed to help alleviate these multi-threading concerns.  Last week’s post began with a general introduction and discussed the ConcurrentStack<T> and ConcurrentQueue<T>.  Today's post discusses the ConcurrentDictionary<T> (originally I had intended to discuss ConcurrentBag this week as well, but ConcurrentDictionary had enough information to create a very full post on its own!).  Finally next week, we shall close with a discussion of the ConcurrentBag<T> and BlockingCollection<T>. For more of the "Little Wonders" posts, see the index here. Recap As you'll recall from the previous post, the original collections were object-based containers that accomplished synchronization through a Synchronized member.  While these were convenient because you didn't have to worry about writing your own synchronization logic, they were a bit too finely grained and if you needed to perform multiple operations under one lock, the automatic synchronization didn't buy much. With the advent of .NET 2.0, the original collections were succeeded by the generic collections which are fully type-safe, but eschew automatic synchronization.  This cuts both ways in that you have a lot more control as a developer over when and how fine-grained you want to synchronize, but on the other hand if you just want simple synchronization it creates more work. With .NET 4.0, we get the best of both worlds in generic collections.  A new breed of collections was born called the concurrent collections in the System.Collections.Concurrent namespace.  These amazing collections are fine-tuned to have best overall performance for situations requiring concurrent access.  They are not meant to replace the generic collections, but to simply be an alternative to creating your own locking mechanisms. Among those concurrent collections were the ConcurrentStack<T> and ConcurrentQueue<T> which provide classic LIFO and FIFO collections with a concurrent twist.  As we saw, some of the traditional methods that required calls to be made in a certain order (like checking for not IsEmpty before calling Pop()) were replaced in favor of an umbrella operation that combined both under one lock (like TryPop()). Now, let's take a look at the next in our series of concurrent collections!For some excellent information on the performance of the concurrent collections and how they perform compared to a traditional brute-force locking strategy, see this wonderful whitepaper by the Microsoft Parallel Computing Platform team here. ConcurrentDictionary – the fully thread-safe dictionary The ConcurrentDictionary<TKey,TValue> is the thread-safe counterpart to the generic Dictionary<TKey, TValue> collection.  Obviously, both are designed for quick – O(1) – lookups of data based on a key.  If you think of algorithms where you need lightning fast lookups of data and don’t care whether the data is maintained in any particular ordering or not, the unsorted dictionaries are generally the best way to go. Note: as a side note, there are sorted implementations of IDictionary, namely SortedDictionary and SortedList which are stored as an ordered tree and a ordered list respectively.  While these are not as fast as the non-sorted dictionaries – they are O(log2 n) – they are a great combination of both speed and ordering -- and still greatly outperform a linear search. Now, once again keep in mind that if all you need to do is load a collection once and then allow multi-threaded reading you do not need any locking.  Examples of this tend to be situations where you load a lookup or translation table once at program start, then keep it in memory for read-only reference.  In such cases locking is completely non-productive. However, most of the time when we need a concurrent dictionary we are interleaving both reads and updates.  This is where the ConcurrentDictionary really shines!  It achieves its thread-safety with no common lock to improve efficiency.  It actually uses a series of locks to provide concurrent updates, and has lockless reads!  This means that the ConcurrentDictionary gets even more efficient the higher the ratio of reads-to-writes you have. ConcurrentDictionary and Dictionary differences For the most part, the ConcurrentDictionary<TKey,TValue> behaves like it’s Dictionary<TKey,TValue> counterpart with a few differences.  Some notable examples of which are: Add() does not exist in the concurrent dictionary. This means you must use TryAdd(), AddOrUpdate(), or GetOrAdd().  It also means that you can’t use a collection initializer with the concurrent dictionary. TryAdd() replaced Add() to attempt atomic, safe adds. Because Add() only succeeds if the item doesn’t already exist, we need an atomic operation to check if the item exists, and if not add it while still under an atomic lock. TryUpdate() was added to attempt atomic, safe updates. If we want to update an item, we must make sure it exists first and that the original value is what we expected it to be.  If all these are true, we can update the item under one atomic step. TryRemove() was added to attempt atomic, safe removes. To safely attempt to remove a value we need to see if the key exists first, this checks for existence and removes under an atomic lock. AddOrUpdate() was added to attempt an thread-safe “upsert”. There are many times where you want to insert into a dictionary if the key doesn’t exist, or update the value if it does.  This allows you to make a thread-safe add-or-update. GetOrAdd() was added to attempt an thread-safe query/insert. Sometimes, you want to query for whether an item exists in the cache, and if it doesn’t insert a starting value for it.  This allows you to get the value if it exists and insert if not. Count, Keys, Values properties take a snapshot of the dictionary. Accessing these properties may interfere with add and update performance and should be used with caution. ToArray() returns a static snapshot of the dictionary. That is, the dictionary is locked, and then copied to an array as a O(n) operation.  GetEnumerator() is thread-safe and efficient, but allows dirty reads. Because reads require no locking, you can safely iterate over the contents of the dictionary.  The only downside is that, depending on timing, you may get dirty reads. Dirty reads during iteration The last point on GetEnumerator() bears some explanation.  Picture a scenario in which you call GetEnumerator() (or iterate using a foreach, etc.) and then, during that iteration the dictionary gets updated.  This may not sound like a big deal, but it can lead to inconsistent results if used incorrectly.  The problem is that items you already iterated over that are updated a split second after don’t show the update, but items that you iterate over that were updated a split second before do show the update.  Thus you may get a combination of items that are “stale” because you iterated before the update, and “fresh” because they were updated after GetEnumerator() but before the iteration reached them. Let’s illustrate with an example, let’s say you load up a concurrent dictionary like this: 1: // load up a dictionary. 2: var dictionary = new ConcurrentDictionary<string, int>(); 3:  4: dictionary["A"] = 1; 5: dictionary["B"] = 2; 6: dictionary["C"] = 3; 7: dictionary["D"] = 4; 8: dictionary["E"] = 5; 9: dictionary["F"] = 6; Then you have one task (using the wonderful TPL!) to iterate using dirty reads: 1: // attempt iteration in a separate thread 2: var iterationTask = new Task(() => 3: { 4: // iterates using a dirty read 5: foreach (var pair in dictionary) 6: { 7: Console.WriteLine(pair.Key + ":" + pair.Value); 8: } 9: }); And one task to attempt updates in a separate thread (probably): 1: // attempt updates in a separate thread 2: var updateTask = new Task(() => 3: { 4: // iterates, and updates the value by one 5: foreach (var pair in dictionary) 6: { 7: dictionary[pair.Key] = pair.Value + 1; 8: } 9: }); Now that we’ve done this, we can fire up both tasks and wait for them to complete: 1: // start both tasks 2: updateTask.Start(); 3: iterationTask.Start(); 4:  5: // wait for both to complete. 6: Task.WaitAll(updateTask, iterationTask); Now, if I you didn’t know about the dirty reads, you may have expected to see the iteration before the updates (such as A:1, B:2, C:3, D:4, E:5, F:6).  However, because the reads are dirty, we will quite possibly get a combination of some updated, some original.  My own run netted this result: 1: F:6 2: E:6 3: D:5 4: C:4 5: B:3 6: A:2 Note that, of course, iteration is not in order because ConcurrentDictionary, like Dictionary, is unordered.  Also note that both E and F show the value 6.  This is because the output task reached F before the update, but the updates for the rest of the items occurred before their output (probably because console output is very slow, comparatively). If we want to always guarantee that we will get a consistent snapshot to iterate over (that is, at the point we ask for it we see precisely what is in the dictionary and no subsequent updates during iteration), we should iterate over a call to ToArray() instead: 1: // attempt iteration in a separate thread 2: var iterationTask = new Task(() => 3: { 4: // iterates using a dirty read 5: foreach (var pair in dictionary.ToArray()) 6: { 7: Console.WriteLine(pair.Key + ":" + pair.Value); 8: } 9: }); The atomic Try…() methods As you can imagine TryAdd() and TryRemove() have few surprises.  Both first check the existence of the item to determine if it can be added or removed based on whether or not the key currently exists in the dictionary: 1: // try add attempts an add and returns false if it already exists 2: if (dictionary.TryAdd("G", 7)) 3: Console.WriteLine("G did not exist, now inserted with 7"); 4: else 5: Console.WriteLine("G already existed, insert failed."); TryRemove() also has the virtue of returning the value portion of the removed entry matching the given key: 1: // attempt to remove the value, if it exists it is removed and the original is returned 2: int removedValue; 3: if (dictionary.TryRemove("C", out removedValue)) 4: Console.WriteLine("Removed C and its value was " + removedValue); 5: else 6: Console.WriteLine("C did not exist, remove failed."); Now TryUpdate() is an interesting creature.  You might think from it’s name that TryUpdate() first checks for an item’s existence, and then updates if the item exists, otherwise it returns false.  Well, note quite... It turns out when you call TryUpdate() on a concurrent dictionary, you pass it not only the new value you want it to have, but also the value you expected it to have before the update.  If the item exists in the dictionary, and it has the value you expected, it will update it to the new value atomically and return true.  If the item is not in the dictionary or does not have the value you expected, it is not modified and false is returned. 1: // attempt to update the value, if it exists and if it has the expected original value 2: if (dictionary.TryUpdate("G", 42, 7)) 3: Console.WriteLine("G existed and was 7, now it's 42."); 4: else 5: Console.WriteLine("G either didn't exist, or wasn't 7."); The composite Add methods The ConcurrentDictionary also has composite add methods that can be used to perform updates and gets, with an add if the item is not existing at the time of the update or get. The first of these, AddOrUpdate(), allows you to add a new item to the dictionary if it doesn’t exist, or update the existing item if it does.  For example, let’s say you are creating a dictionary of counts of stock ticker symbols you’ve subscribed to from a market data feed: 1: public sealed class SubscriptionManager 2: { 3: private readonly ConcurrentDictionary<string, int> _subscriptions = new ConcurrentDictionary<string, int>(); 4:  5: // adds a new subscription, or increments the count of the existing one. 6: public void AddSubscription(string tickerKey) 7: { 8: // add a new subscription with count of 1, or update existing count by 1 if exists 9: var resultCount = _subscriptions.AddOrUpdate(tickerKey, 1, (symbol, count) => count + 1); 10:  11: // now check the result to see if we just incremented the count, or inserted first count 12: if (resultCount == 1) 13: { 14: // subscribe to symbol... 15: } 16: } 17: } Notice the update value factory Func delegate.  If the key does not exist in the dictionary, the add value is used (in this case 1 representing the first subscription for this symbol), but if the key already exists, it passes the key and current value to the update delegate which computes the new value to be stored in the dictionary.  The return result of this operation is the value used (in our case: 1 if added, existing value + 1 if updated). Likewise, the GetOrAdd() allows you to attempt to retrieve a value from the dictionary, and if the value does not currently exist in the dictionary it will insert a value.  This can be handy in cases where perhaps you wish to cache data, and thus you would query the cache to see if the item exists, and if it doesn’t you would put the item into the cache for the first time: 1: public sealed class PriceCache 2: { 3: private readonly ConcurrentDictionary<string, double> _cache = new ConcurrentDictionary<string, double>(); 4:  5: // adds a new subscription, or increments the count of the existing one. 6: public double QueryPrice(string tickerKey) 7: { 8: // check for the price in the cache, if it doesn't exist it will call the delegate to create value. 9: return _cache.GetOrAdd(tickerKey, symbol => GetCurrentPrice(symbol)); 10: } 11:  12: private double GetCurrentPrice(string tickerKey) 13: { 14: // do code to calculate actual true price. 15: } 16: } There are other variations of these two methods which vary whether a value is provided or a factory delegate, but otherwise they work much the same. Oddities with the composite Add methods The AddOrUpdate() and GetOrAdd() methods are totally thread-safe, on this you may rely, but they are not atomic.  It is important to note that the methods that use delegates execute those delegates outside of the lock.  This was done intentionally so that a user delegate (of which the ConcurrentDictionary has no control of course) does not take too long and lock out other threads. This is not necessarily an issue, per se, but it is something you must consider in your design.  The main thing to consider is that your delegate may get called to generate an item, but that item may not be the one returned!  Consider this scenario: A calls GetOrAdd and sees that the key does not currently exist, so it calls the delegate.  Now thread B also calls GetOrAdd and also sees that the key does not currently exist, and for whatever reason in this race condition it’s delegate completes first and it adds its new value to the dictionary.  Now A is done and goes to get the lock, and now sees that the item now exists.  In this case even though it called the delegate to create the item, it will pitch it because an item arrived between the time it attempted to create one and it attempted to add it. Let’s illustrate, assume this totally contrived example program which has a dictionary of char to int.  And in this dictionary we want to store a char and it’s ordinal (that is, A = 1, B = 2, etc).  So for our value generator, we will simply increment the previous value in a thread-safe way (perhaps using Interlocked): 1: public static class Program 2: { 3: private static int _nextNumber = 0; 4:  5: // the holder of the char to ordinal 6: private static ConcurrentDictionary<char, int> _dictionary 7: = new ConcurrentDictionary<char, int>(); 8:  9: // get the next id value 10: public static int NextId 11: { 12: get { return Interlocked.Increment(ref _nextNumber); } 13: } Then, we add a method that will perform our insert: 1: public static void Inserter() 2: { 3: for (int i = 0; i < 26; i++) 4: { 5: _dictionary.GetOrAdd((char)('A' + i), key => NextId); 6: } 7: } Finally, we run our test by starting two tasks to do this work and get the results… 1: public static void Main() 2: { 3: // 3 tasks attempting to get/insert 4: var tasks = new List<Task> 5: { 6: new Task(Inserter), 7: new Task(Inserter) 8: }; 9:  10: tasks.ForEach(t => t.Start()); 11: Task.WaitAll(tasks.ToArray()); 12:  13: foreach (var pair in _dictionary.OrderBy(p => p.Key)) 14: { 15: Console.WriteLine(pair.Key + ":" + pair.Value); 16: } 17: } If you run this with only one task, you get the expected A:1, B:2, ..., Z:26.  But running this in parallel you will get something a bit more complex.  My run netted these results: 1: A:1 2: B:3 3: C:4 4: D:5 5: E:6 6: F:7 7: G:8 8: H:9 9: I:10 10: J:11 11: K:12 12: L:13 13: M:14 14: N:15 15: O:16 16: P:17 17: Q:18 18: R:19 19: S:20 20: T:21 21: U:22 22: V:23 23: W:24 24: X:25 25: Y:26 26: Z:27 Notice that B is 3?  This is most likely because both threads attempted to call GetOrAdd() at roughly the same time and both saw that B did not exist, thus they both called the generator and one thread got back 2 and the other got back 3.  However, only one of those threads can get the lock at a time for the actual insert, and thus the one that generated the 3 won and the 3 was inserted and the 2 got discarded.  This is why on these methods your factory delegates should be careful not to have any logic that would be unsafe if the value they generate will be pitched in favor of another item generated at roughly the same time.  As such, it is probably a good idea to keep those generators as stateless as possible. Summary The ConcurrentDictionary is a very efficient and thread-safe version of the Dictionary generic collection.  It has all the benefits of type-safety that it’s generic collection counterpart does, and in addition is extremely efficient especially when there are more reads than writes concurrently. Tweet Technorati Tags: C#, .NET, Concurrent Collections, Collections, Little Wonders, Black Rabbit Coder,James Michael Hare

    Read the article

  • Updating Nvidia drivers 11.10 (nvidia 290.xxx.xxx)

    - by Jesse
    Hi I installed NVIDIA drivers using terminal. I added the newest repositories, to ensure getting the newest driver, once that was complete, I ran the following command: sudo apt-get install nvidia-current This started the download and successfully installed the (290.xx.xxx) version. The issue I have is when opening X-server application it still shows NVIDIA driver version 173.14.30. Can someone walk me through correcting this so it corresponds to the driver installed? Thanks

    Read the article

  • C#/.NET Little Wonders: Using &lsquo;default&rsquo; to Get Default Values

    - by James Michael Hare
    Once again, in this series of posts I look at the parts of the .NET Framework that may seem trivial, but can help improve your code by making it easier to write and maintain. The index of all my past little wonders posts can be found here. Today’s little wonder is another of those small items that can help a lot in certain situations, especially when writing generics.  In particular, it is useful in determining what the default value of a given type would be. The Problem: what’s the default value for a generic type? There comes a time when you’re writing generic code where you may want to set an item of a given generic type.  Seems simple enough, right?  We’ll let’s see! Let’s say we want to query a Dictionary<TKey, TValue> for a given key and get back the value, but if the key doesn’t exist, we’d like a default value instead of throwing an exception. So, for example, we might have a the following dictionary defined: 1: var lookup = new Dictionary<int, string> 2: { 3: { 1, "Apple" }, 4: { 2, "Orange" }, 5: { 3, "Banana" }, 6: { 4, "Pear" }, 7: { 9, "Peach" } 8: }; And using those definitions, perhaps we want to do something like this: 1: // assume a default 2: string value = "Unknown"; 3:  4: // if the item exists in dictionary, get its value 5: if (lookup.ContainsKey(5)) 6: { 7: value = lookup[5]; 8: } But that’s inefficient, because then we’re double-hashing (once for ContainsKey() and once for the indexer).  Well, to avoid the double-hashing, we could use TryGetValue() instead: 1: string value; 2:  3: // if key exists, value will be put in value, if not default it 4: if (!lookup.TryGetValue(5, out value)) 5: { 6: value = "Unknown"; 7: } But the “flow” of using of TryGetValue() can get clunky at times when you just want to assign either the value or a default to a variable.  Essentially it’s 3-ish lines (depending on formatting) for 1 assignment.  So perhaps instead we’d like to write an extension method to support a cleaner interface that will return a default if the item isn’t found: 1: public static class DictionaryExtensions 2: { 3: public static TValue GetValueOrDefault<TKey, TValue>(this Dictionary<TKey, TValue> dict, 4: TKey key, TValue defaultIfNotFound) 5: { 6: TValue value; 7:  8: // value will be the result or the default for TValue 9: if (!dict.TryGetValue(key, out value)) 10: { 11: value = defaultIfNotFound; 12: } 13:  14: return value; 15: } 16: } 17:  So this creates an extension method on Dictionary<TKey, TValue> that will attempt to get a value using the given key, and will return the defaultIfNotFound as a stand-in if the key does not exist. This code compiles, fine, but what if we would like to go one step further and allow them to specify a default if not found, or accept the default for the type?  Obviously, we could overload the method to take the default or not, but that would be duplicated code and a bit heavy for just specifying a default.  It seems reasonable that we could set the not found value to be either the default for the type, or the specified value. So what if we defaulted the type to null? 1: public static TValue GetValueOrDefault<TKey, TValue>(this Dictionary<TKey, TValue> dict, 2: TKey key, TValue defaultIfNotFound = null) // ... No, this won’t work, because only reference types (and Nullable<T> wrapped types due to syntactical sugar) can be assigned to null.  So what about a calling parameterless constructor? 1: public static TValue GetValueOrDefault<TKey, TValue>(this Dictionary<TKey, TValue> dict, 2: TKey key, TValue defaultIfNotFound = new TValue()) // ... No, this won’t work either for several reasons.  First, we’d expect a reference type to return null, not an “empty” instance.  Secondly, not all reference types have a parameter-less constructor (string for example does not).  And finally, a constructor cannot be determined at compile-time, while default values can. The Solution: default(T) – returns the default value for type T Many of us know the default keyword for its uses in switch statements as the default case.  But it has another use as well: it can return us the default value for a given type.  And since it generates the same defaults that default field initialization uses, it can be determined at compile-time as well. For example: 1: var x = default(int); // x is 0 2:  3: var y = default(bool); // y is false 4:  5: var z = default(string); // z is null 6:  7: var t = default(TimeSpan); // t is a TimeSpan with Ticks == 0 8:  9: var n = default(int?); // n is a Nullable<int> with HasValue == false Notice that for numeric types the default is 0, and for reference types the default is null.  In addition, for struct types, the value is a default-constructed struct – which simply means a struct where every field has their default value (hence 0 Ticks for TimeSpan, etc.). So using this, we could modify our code to this: 1: public static class DictionaryExtensions 2: { 3: public static TValue GetValueOrDefault<TKey, TValue>(this Dictionary<TKey, TValue> dict, 4: TKey key, TValue defaultIfNotFound = default(TValue)) 5: { 6: TValue value; 7:  8: // value will be the result or the default for TValue 9: if (!dict.TryGetValue(key, out value)) 10: { 11: value = defaultIfNotFound; 12: } 13:  14: return value; 15: } 16: } Now, if defaultIfNotFound is unspecified, it will use default(TValue) which will be the default value for whatever value type the dictionary holds.  So let’s consider how we could use this: 1: lookup.GetValueOrDefault(1); // returns “Apple” 2:  3: lookup.GetValueOrDefault(5); // returns null 4:  5: lookup.GetValueOrDefault(5, “Unknown”); // returns “Unknown” 6:  Again, do not confuse a parameter-less constructor with the default value for a type.  Remember that the default value for any type is the compile-time default for any instance of that type (0 for numeric, false for bool, null for reference types, and struct will all default fields for struct).  Consider the difference: 1: // both zero 2: int i1 = default(int); 3: int i2 = new int(); 4:  5: // both “zeroed” structs 6: var dt1 = default(DateTime); 7: var dt2 = new DateTime(); 8:  9: // sb1 is null, sb2 is an “empty” string builder 10: var sb1 = default(StringBuilder()); 11: var sb2 = new StringBuilder(); So in the above code, notice that the value types all resolve the same whether using default or parameter-less construction.  This is because a value type is never null (even Nullable<T> wrapped types are never “null” in a reference sense), they will just by default contain fields with all default values. However, for reference types, the default is null and not a constructed instance.  Also it should be noted that not all classes have parameter-less constructors (string, for instance, doesn’t have one – and doesn’t need one). Summary Whenever you need to get the default value for a type, especially a generic type, consider using the default keyword.  This handy word will give you the default value for the given type at compile-time, which can then be used for initialization, optional parameters, etc. Technorati Tags: C#,CSharp,.NET,Little Wonders,default

    Read the article

  • SQL SERVER – Saturday Fun Puzzle with SQL Server DATETIME2 and CAST

    - by pinaldave
    Note: I have used SQL Server 2012 for this small fun experiment. Here is what we are going to do. We will run the script one at time instead of running them all together and try to guess the answer. I am confident that many will get it correct but if you do not get correct, you learn something new. Let us create database and sample table. CREATE DATABASE DB2012 GO USE DB2012 GO CREATE TABLE TableDT (DT1 VARCHAR(100), DT2 DATETIME2, DT1C AS DT1, DT2C AS DT2); INSERT INTO TableDT (DT1, DT2) SELECT GETDATE(), GETDATE() GO There are four columns in the table. The first column DT1 is regular VARCHAR and second DT2 is DATETIME2. Both of the column are been populated with the same data as I have used the function GETDATE(). Now let us do the SELECT statement and get the result from both the columns. Before running the query please guess the answer and write it down on the paper or notepad. Question 1: Guess the resultset SELECT DT1, DT2 FROM TableDT GO Now once again run the select statement on the same table but this time retrieve the computed columns only. Once again I suggest you write down the result on the notepad. Question 2: Guess the resultset SELECT DT1C, DT2C FROM TableDT GO Now here is the best part. Let us use the CAST function over the computed columns. Here I do want you to stop and guess the answer for sure. If you have not done it so far, stop do it, believe me you will like it. Question 3: Guess the resultset SELECT CAST(DT1C AS DATETIME2) CDT1C, CAST(DT2C AS DATETIME2) CDT1C FROM TableDT GO Now let us inspect all the answers together and see how many of you got it correct. Answer 1: Answer 2: Answer 3:  If you have not tried to run the script so far, you can execute all the three of the above script together over here and see the result together. SELECT CAST(DT1C AS DATETIME2) CDT1C, CAST(DT2C AS DATETIME2) CDT1C FROM TableDT GO Here is the Saturday Fun question to you – why do we get same result from both of the expressions in Question 3, where as in question 2 both the expression have different answer. I will publish the valid answer with explanation in future blog posts. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL DateTime, SQL Puzzle, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

    Read the article

  • SharePoint, HTTP Modules, and Page Validation

    - by Damon Armstrong
    Sometimes I really believe that SharePoint actively thwarts my attempts to get it to do what I want.  First you look at something and say, wow, that should work.  Then you realize it doesn’t.  Then you have an epiphany and see a workaround.  And when you almost have that work around working… well then SharePoint says no again.  Then it’s off on another whirl-wind adventure to find a work around for the workaround.  I had one of those issues today, but I think I finally got past the last roadblock. So, I was writing an HTTP module as a workaround for another problem.  Everything looked like it was working great because I had been slowly adding code into the HTTP module bit by bit in a prototyping effort.  Finally I put in the last bit of code in place… and I started to get an error: “The security validation for this page is invalid. Click Back in your Web browser, refresh the page, and try your operation again.” This is not an uncommon error – it normally occurs when you are updating an item on a GET request and you have not marked the web containing the item with AllowUnsafeUpdates.  One issue, however, is that I wasn’t updating anything in my code.  I was, however, getting an SPWeb object so I decided to set the AllowUnsafeUpdates property on it to true for good measure. Once that was in place, I ran it again… “The security validation for this page is invalid. Click Back in your Web browser, refresh the page, and try your operation again.” WTF?!?!  I really expected that setting the AllowUnsafeUpdates property on the SPWeb would fix the issue, but clearly that was not the case.  I have had occasion to disassemble some SharePoint code with .NET Reflector in the past, and one of the things SharePoint abuses a bit more than it should is the HttpContext.  One way to avoid this abuse is to clear out the HttpContext while your code runs and then set it back once you are done.  I tried this next, and everything worked out just like I had expected.  So, if you are building an HTTP Module for SharePoint and some code that you are running ends up giving you a security validation error, remember to try running that code with AllowUnsafeUpdates turned on and try running the code with the HttpContext nulled out (just remember to set it back after your code runs or else you’ll really jack things up).

    Read the article

  • How to Make More Space Available on the Windows 7 Taskbar

    - by Lori Kaufman
    Do you pin a lot of programs to your Windows 7 Taskbar and run a lot of programs at once? Between pinned programs and other programs running, your Taskbar can get crowded. There are a few ways you can reclaim the space on your Taskbar. How to Get Pro Features in Windows Home Versions with Third Party Tools HTG Explains: Is ReadyBoost Worth Using? HTG Explains: What The Windows Event Viewer Is and How You Can Use It

    Read the article

  • TechEd 2012: Day 3 &ndash; Morning TFS

    - by Tim Murphy
    My morning sessions for day three were dominated by Team Foundation Server.  This has been a hot topic for our clients lately, so this topic really stuck a chord. The speaker for the first session was from Boeing.  It was nice to hear how how a company mixes both agile and waterfall project management.   The approaches that he presented were very pragmatic.  For their needs reporting is the crucial part of their decision to use TFS.  This was interesting since this is probably the last aspect that most shops would think about. The challenge of getting users to adopt TFS was brought up by the audience.  As with the other discussion point he took a very level headed stance.  The approach he was prescribing was to eat the elephant a bite at a time instead of all at once.  If you try to convert you entire shop at once the culture shock will most likely kill the effort. Another key point he reminded us of is that you need to make sure that standards and compliance are taken into account when you setup TFS.  If you don’t implement a tool and processes around it that comply with the standards bodies that govern your business you are in for a world of hurt. Ultimately the reason they chose TFS was because it was the first tool that incorporated all the ALM features that they needed. Reduced licensing cost because of all the different tools they would need to buy to complete the same tasks.  They got to this point by doing an industry evaluation.  Although TFS came out on top he said that it still has a big gap is in the Java area.  Of course in this market there are vendors helping to close that gap. The second session was on how continuous feedback in agile is a new focus in VS2012.  The problems they intended to address included cycle time and average time to repair, root cause analysis. The speakers fired features at us as if they were firing a machine gun.  I will just say that I am looking forward to digging into the product after seeing this presentation.  Beyond that I will simply list some of the key features that caught my attention. Feature – Ability to link documents into tasks as artifacts Web access portal PowerPoint storyboards Exploratory testing Request feedback (allows users to record notes, screen shots and video/audio) See you after the second half. del.icio.us Tags: TechEd,TechEd 2012,TFS,Team Foundation Server

    Read the article

  • Shortcomings of using dynamic types in C#

    - by Karthik Sreenivasan
    I have been recently studying more on the dynamic types in C#. With some examples I understood once the code is compiled, it does not need to be recompiled again but can be executed directly. I feel the flexibility provided by the keyword to actually be able to change data type at will is a great advantage. Question, Are there any specific shortcomings apart from wrong dynamic method calls which throw run time exceptions which developers must know before starting the implementation.

    Read the article

  • SQL Server SELECT INTO

    - by Derek Dieter
    The most efficient method of copying a result set into a new table is to use the SELECT INTO method. This method also follows a very simple syntax. [/sql] SELECT * INTO dbo.NewTableName FROM dbo.ExistingTable [sql] Once the query above is executed, all the columns and data in the table ExistingTable (along with their datatypes) will be copied into a [...]

    Read the article

  • How to Export Multiple Contacts in Outlook 2013 to Multiple vCards or a Single vCard

    - by Lori Kaufman
    We’ve shown you how to export a contact to and import a contact from a vCard (.vcf) file. However, what if you want to export multiple contacts at the same time to multiple vCard files or even a single vCard file? Outlook doesn’t allow you to directly export all your contacts as vCard files or as a single vCard file, but there is a way to accomplish both tasks. Export Multiple Contacts to Multiple vCard Files Outlook allows you to forward contact information as a vCard. You can also select multiple contacts and forward them all at once. This feature allows you to indirectly export multiple contacts at once to multiple vCard files. Click the People tab to access your contacts. Select all the contacts you want to export using the Shift and Ctrl keys as needed. Select Contacts the same way you would select files in Windows Explorer. Click Forward Contact in the Share section on the Home tab and select As a Business Card from the drop-down menu. The selected contacts attached to a new email message as .vcf files. To select all the attached .vcf files, right-click in the Attached box and select Select All from the popup menu. Make sure the folder to which you want to export the contacts is open in Windows Explorer. Drag the selected attached .vcf files from the new email message to the open folder in Windows Explorer. A .vcf file is created for each contact you selected and dragged to the folder. You can close the Message window by clicking on the X in the upper, right corner of the window. NOTE: You can also close the Message window by clicking the File tab. Then, click the Close option on the left. Because you already have your .vcf files, you don’t need to save or send the message, so click No when asked if you want to save your changes. If it turns out that a draft of your message was saved, the following message displays. Click No to delete the draft. Export Multiple Contacts to a Single vCard (.vcf) File If you would rather export your contacts to a single vCard (.vcf) File, there is a way to do this using Gmail. We’ll export the contacts from Outlook as a .csv file and then use Gmail to convert the .csv file to a .vcf file. Select the contacts you want to export on the People page and click the File tab. On the Account Information screen, click Open & Export in the list on the left. On the Open screen, click Import/Export. The Import and Export Wizard displays. Select Export to a file from the Choose an action to perform list and click Next. In the Create a file of type box, select Comma Separated Values. Click Next. Contacts should be already selected in the Select folder to export from box. If not, select it. Click Next. Click Browse to the right of the Save exported file as box. Navigate to the folder to which you want to export the .csv file. Enter a name for the file in the File name edit box, keeping the .csv extension. The path you selected is entered into the Save exported file as edit box. Click Next. The final screen of the Export to a File dialog box displays listing the action to be performed. Click Finish to begin the export process. Once the export process is finished, you will see the .csv file in the folder in Windows Explorer. Now, we will import the .csv file into Gmail. Go to Gmail and sign in to your account. Click Gmal in the upper, left corner of the main page and select Contacts from the drop-down menu. On the Contacts page, click More above your list of contacts and select Import from the drop-down menu. Click Browse on the Import contacts dialog box that displays. Navigate to the folder in which you saved the .csv file and select the file. Click Open. Click Import on the Import contacts dialog box. A screen displays listing the contacts you imported, but not yet merged into your main Gmail contacts list. Select the contacts you imported. NOTE: The contacts you imported may be the only contacts in this list. If that’s the case, they all should be automatically selected. Click More and select Export from the drop-down menu. On the Export contacts dialog box, select Selected contacts to indicate which contacts you want to export. NOTE: We could have selected The group Imported 10/10/13 because that contains the same two contacts as the Selected contacts. Select vCard format for the export format. Click Export. Gmail creates a contacts.vcf file containing the selected contacts and asks you whether you want to open the file with Outlook or save the file. To save the file, select the Save File option and click OK. Navigate to the folder in which you want to save the contacts.vcf file, change the name of the file in the File name edit box, if desired, and click Save. The .vcf file is saved to the selected directory and contains all the contacts you exported from Outlook. This could be used as a way to backup your contacts in one file. You could also backup the .csv file. However, if you have a lot of contacts you will probably find that the .vcf file is smaller. We only exported two contacts, and our .csv file was 2 KB, while the .vcf file was 1 KB. We will be showing you how to import multiple contacts from a single .vcf file into Outlook soon.     

    Read the article

  • C# Extension Methods - To Extend or Not To Extend...

    - by James Michael Hare
    I've been thinking a lot about extension methods lately, and I must admit I both love them and hate them. They are a lot like sugar, they taste so nice and sweet, but they'll rot your teeth if you eat them too much.   I can't deny that they aren't useful and very handy. One of the major components of the Shared Component library where I work is a set of useful extension methods. But, I also can't deny that they tend to be overused and abused to willy-nilly extend every living type.   So what constitutes a good extension method? Obviously, you can write an extension method for nearly anything whether it is a good idea or not. Many times, in fact, an idea seems like a good extension method but in retrospect really doesn't fit.   So what's the litmus test? To me, an extension method should be like in the movies when a person runs into their twin, separated at birth. You just know you're related. Obviously, that's hard to quantify, so let's try to put a few rules-of-thumb around them.   A good extension method should:     Apply to any possible instance of the type it extends.     Simplify logic and improve readability/maintainability.     Apply to the most specific type or interface applicable.     Be isolated in a namespace so that it does not pollute IntelliSense.     So let's look at a few examples in relation to these rules.   The first rule, to me, is the most important of all. Once again, it bears repeating, a good extension method should apply to all possible instances of the type it extends. It should feel like the long lost relative that should have been included in the original class but somehow was missing from the family tree.    Take this nifty little int extension, I saw this once in a blog and at first I really thought it was pretty cool, but then I started noticing a code smell I couldn't quite put my finger on. So let's look:       public static class IntExtensinos     {         public static int Seconds(int num)         {             return num * 1000;         }           public static int Minutes(int num)         {             return num * 60000;         }     }     This is so you could do things like:       ...     Thread.Sleep(5.Seconds());     ...     proxy.Timeout = 1.Minutes();     ...     Awww, you say, that's cute! Well, that's the problem, it's kitschy and it doesn't always apply (and incidentally you could achieve the same thing with TimeStamp.FromSeconds(5)). It's syntactical candy that looks cool, but tends to rot and pollute the code. It would allow things like:       total += numberOfTodaysOrders.Seconds();     which makes no sense and should never be allowed. The problem is you're applying an extension method to a logical domain, not a type domain. That is, the extension method Seconds() doesn't really apply to ALL ints, it applies to ints that are representative of time that you want to convert to milliseconds.    Do you see what I mean? The two problems, in a nutshell, are that a) Seconds() called off a non-time value makes no sense and b) calling Seconds() off something to pass to something that does not take milliseconds will be off by a factor of 1000 or worse.   Thus, in my mind, you should only ever have an extension method that applies to the whole domain of that type.   For example, this is one of my personal favorites:       public static bool IsBetween<T>(this T value, T low, T high)         where T : IComparable<T>     {         return value.CompareTo(low) >= 0 && value.CompareTo(high) <= 0;     }   This allows you to check if any IComparable<T> is within an upper and lower bound. Think of how many times you type something like:       if (response.Employee.Address.YearsAt >= 2         && response.Employee.Address.YearsAt <= 10)     {     ...     }     Now, you can instead type:       if(response.Employee.Address.YearsAt.IsBetween(2, 10))     {     ...     }     Note that this applies to all IComparable<T> -- that's ints, chars, strings, DateTime, etc -- and does not depend on any logical domain. In addition, it satisfies the second point and actually makes the code more readable and maintainable.   Let's look at the third point. In it we said that an extension method should fit the most specific interface or type possible. Now, I'm not saying if you have something that applies to enumerables, you create an extension for List, Array, Dictionary, etc (though you may have reasons for doing so), but that you should beware of making things TOO general.   For example, let's say we had an extension method like this:       public static T ConvertTo<T>(this object value)     {         return (T)Convert.ChangeType(value, typeof(T));     }         This lets you do more fluent conversions like:       double d = "5.0".ConvertTo<double>();     However, if you dig into Reflector (LOVE that tool) you will see that if the type you are calling on does not implement IConvertible, what you convert to MUST be the exact type or it will throw an InvalidCastException. Now this may or may not be what you want in this situation, and I leave that up to you. Things like this would fail:       object value = new Employee();     ...     // class cast exception because typeof(IEmployee) != typeof(Employee)     IEmployee emp = value.ConvertTo<IEmployee>();       Yes, that's a downfall of working with Convertible in general, but if you wanted your fluent interface to be more type-safe so that ConvertTo were only callable on IConvertibles (and let casting be a manual task), you could easily make it:         public static T ConvertTo<T>(this IConvertible value)     {         return (T)Convert.ChangeType(value, typeof(T));     }         This is what I mean by choosing the best type to extend. Consider that if we used the previous (object) version, every time we typed a dot ('.') on an instance we'd pull up ConvertTo() whether it was applicable or not. By filtering our extension method down to only valid types (those that implement IConvertible) we greatly reduce our IntelliSense pollution and apply a good level of compile-time correctness.   Now my fourth rule is just my general rule-of-thumb. Obviously, you can make extension methods as in-your-face as you want. I included all mine in my work libraries in its own sub-namespace, something akin to:       namespace Shared.Core.Extensions { ... }     This is in a library called Shared.Core, so just referencing the Core library doesn't pollute your IntelliSense, you have to actually do a using on Shared.Core.Extensions to bring the methods in. This is very similar to the way Microsoft puts its extension methods in System.Linq. This way, if you want 'em, you use the appropriate namespace. If you don't want 'em, they won't pollute your namespace.   To really make this work, however, that namespace should only include extension methods and subordinate types those extensions themselves may use. If you plant other useful classes in those namespaces, once a user includes it, they get all the extensions too.   Also, just as a personal preference, extension methods that aren't simply syntactical shortcuts, I like to put in a static utility class and then have extension methods for syntactical candy. For instance, I think it imaginable that any object could be converted to XML:       namespace Shared.Core     {         // A collection of XML Utility classes         public static class XmlUtility         {             ...             // Serialize an object into an xml string             public static string ToXml(object input)             {                 var xs = new XmlSerializer(input.GetType());                   // use new UTF8Encoding here, not Encoding.UTF8. The later includes                 // the BOM which screws up subsequent reads, the former does not.                 using (var memoryStream = new MemoryStream())                 using (var xmlTextWriter = new XmlTextWriter(memoryStream, new UTF8Encoding()))                 {                     xs.Serialize(xmlTextWriter, input);                     return Encoding.UTF8.GetString(memoryStream.ToArray());                 }             }             ...         }     }   I also wanted to be able to call this from an object like:       value.ToXml();     But here's the problem, if i made this an extension method from the start with that one little keyword "this", it would pop into IntelliSense for all objects which could be very polluting. Instead, I put the logic into a utility class so that users have the choice of whether or not they want to use it as just a class and not pollute IntelliSense, then in my extensions namespace, I add the syntactical candy:       namespace Shared.Core.Extensions     {         public static class XmlExtensions         {             public static string ToXml(this object value)             {                 return XmlUtility.ToXml(value);             }         }     }   So now it's the best of both worlds. On one hand, they can use the utility class if they don't want to pollute IntelliSense, and on the other hand they can include the Extensions namespace and use as an extension if they want. The neat thing is it also adheres to the Single Responsibility Principle. The XmlUtility is responsible for converting objects to XML, and the XmlExtensions is responsible for extending object's interface for ToXml().

    Read the article

  • Subscribe to RSS Feeds in Chrome with a Single Click

    - by Asian Angel
    Do you have a Google Reader account and need a quick simple way to subscribe to new RSS feeds while you browse? Then you will definitely want to have a look at the Chrome Reader extension for Chrome. Before If you want to add a new feed to your Google Reader account in Chrome then you have to do it manually. A single feed now and then is not a problem but if you are wanting to build a serious set of RSS feeds quickly then not so good. Chrome Reader in Action Once the extension is installed you are ready to go. Any time that you visit a webpage with an RSS feed available you will see the familiar orange feed icon appear in your “Address Bar”. To add the feed to your Google Reader account just click on the orange feed icon. Note: You will need to be logged into your Google Reader account in your browser. When you click on the orange feed icon a small drop-down window will appear where you can modify the feed name and/or add it to a “custom folder” if desired. Notice that the orange feed icon has changed to the familiar Google Reader icon indicating that the feed has been added to the account. Now you are ready to continue browsing…no other actions are required. And now to subscribe to the Microsoft feed at Ars Technica. Once again a single click and all done. Refreshing our Google Reader page shows both of our new RSS feeds ready to enjoy. Conclusion The Chrome Reader extension makes it as simple as can be to add new RSS feeds to your Google Reader account while browsing with Chrome. Links Download the Chrome Reader extension (Google Chrome Extensions) Similar Articles Productive Geek Tips Access Your favorite RSS Feeds in Windows Media CenterChange Default Feed Reader in FirefoxUse Outlook 2007 as an RSS ReaderInstall Extensions in Google ChromeMake Outlook Stop Using Internet Explorer’s RSS Feeds TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Out of band Security Update for Internet Explorer 7 Cool Looking Screensavers for Windows SyncToy syncs Files and Folders across Computers on a Network (or partitions on the same drive) If it were only this easy Classic Cinema Online offers 100’s of OnDemand Movies OutSync will Sync Photos of your Friends on Facebook and Outlook

    Read the article

  • OSU Marching Band Delivers Impressive Half-Time Tribute to Video Games

    - by Jason Fitzpatrick
    This Saturday, during the Ohio State-Nebraska game halftime, the Ohio State University marching band paid tribute to decades of popular video games in an impressively choreographed 10 minute show. The video starts off a little shaky, but once the crowd settles down to watch the show things get significantly smoother. How many of the games do you recognize? [via Reddit] 7 Ways To Free Up Hard Disk Space On Windows HTG Explains: How System Restore Works in Windows HTG Explains: How Antivirus Software Works

    Read the article

  • Graphics card fan is loud (additional graphics card drivers cause problems)

    - by tk4muffin
    Okay this explanation is a bit longer ... but I start at the beginning: I've been using Windows 7 for a very long time, shortly after the release of v12.10 I installed Ubuntu via Windows installer. Everything worked fine but the fan of the graphics card. After a bit of research I found out, that I just had to select a different driver (nvidia-current (proprietary, tested) worked pretty well). This also fixed some graphical bugs when I just logged into my account. Due to my university I got a MSDNAA-Account (allows me to download every Windows OS for free). I downloaded and installed Windows 8. After configuration I installed ubuntu via the Windows installer once again and the first couple launches of ubuntu went well. Suddenly ubuntu didn't launched anymore...caused by some hard-disk errors and had no clue what to do. So I kept working on Windows 8 - unfortunately. After playing around with the new Windows, I put my PC to sleep-mode. I couldn't wake my PC up and it wasn't responding to anything (neither mouse-movement, -clicks or keyboard strokes, nor the power-button and the reset-button worked), so I pulled the plug. Turns out, this was a huge mistake. Somehow the BIOS broke and after restarting a couple of times, the BIOS repaired itself. Neither Windows 8, nor ubuntu where bootable. Now I had to install ubuntu several times, because after rebooting unity was hidden and I didn't know what the problem was and how to fix it. I finally realized that this problem was caused by the graphics card driver, which I've changed to the nvidia-current (This dirver worked fine before my PC "crashed"). So I installed Windows 8 again and after a bit of usage I installed ubuntu once again (via DVD). The booting of ubuntu and windows works fine - so far. But I'm still not able to change the graphics card driver without unity hiding away after restarting the OS. The noisy fan is really disturbing my work... PC Specs: Processor: Intel Core 2 Duo COU E8400 @ 3GHz x2 Memory: 7.8 GB OS type: 64-bit Graphics Card: GeForce 9600 GT Motherboard: Asus P5Q I hope the information given are enough.

    Read the article

< Previous Page | 130 131 132 133 134 135 136 137 138 139 140 141  | Next Page >