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  • Manipulating collections & the ViewModel pattern

    - by Kragen
    I'm relatively new to WPF, and I'm having trouble with what I'm fairly certain is a relatively simple problem. I have my underlying data object, a Person: class Person { public string Surname {get; set; } public string Firstname {get; set; } public List<Address> Addresses {get; } } And I wish to display and edit this object in my WPF app. To this end I've created a ViewModel that I bind to in my xaml: class PersonViewModel { public string Fullname {get; } public ObservableCollection<AddressViewModel> Addresses {get; } } This is fine, except when it comes to manipulating my Address collection, where I can't work out what I should be doing: Should I add methods AddAddress, RemoveAddress etc... to my PersonViewModel class for manipulating my collection with instances of AddressViewModel Should I just add instances of AddressViewModel to my Addresses observable collection Both of the above seem a bit messy - is there a better way of dealing with collections?

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  • Programmatically creating a clickable area on an image.

    - by Thomas Stock
    Hi, I'm trying to create "imagemaps" on an image in wpf using codebehind. See the following XML: <Button Type="Area"> <Point X="100" Y="100"></Point> <Point X="100" Y="200"></Point> <Point X="200" Y="200"></Point> <Point X="200" Y="100"></Point> <Point X="150" Y="150"></Point> </Button> I'm trying to translate this to a button on a certain image in my WPF app. I've already did a part of this, but I'm stuck at setting the Polygon as the button's "template": private Button GetAreaButton(XElement buttonNode) { // get points PointCollection buttonPointCollection = new PointCollection(); foreach (var pointNode in buttonNode.Elements("Point")) { buttonPointCollection.Add(new Point((int)pointNode.Attribute("X"), (int)pointNode.Attribute("Y"))); } // create polygon Polygon myPolygon = new Polygon(); myPolygon.Points = buttonPointCollection; myPolygon.Stroke = Brushes.Yellow; myPolygon.StrokeThickness = 2; // create button based on polygon Button button = new Button(); ????? } I'm also unsure on how to add/remove this button to/from my image, but I'm looking into that. Any help is appreciated.

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  • XBAP Browser Control - Invoking Click event of the html Input type button

    - by maharaj
    Hi, Here is what I have. 1.XBAP application with WPF Browser control, hosted on Page1.xaml 2.XBAP in Full Trust, certificate installed in client browser 3.Once the XBAP loaded, the browser control is navigated to some third party site. 4.We are using MVVM for XAML stuff So, when a certain page is loaded, I attach click event handler to the input button with id="submit" on the html page displayed in the browser control (used the code similar to whats in this URL http://social.msdn.microsoft.com/Forums/en-US/wpf/thread/a4f0e4d0-78bf-44c5-a3fe-8faf2e7a0568/). It works just fine as long as I dont make a wcf web service call in my ViewModel, before or after I attach this event hander. Idea is to invoke the click event for the html button and grab the data from the html page before calling the webservice to save data from the page. Here is the issue: When I make the wcf webservice call (sync or async, it doesnt matter) the click event doesnt happen but if I comment out the the code for wcf service call the click event of the html input of type button gets invoked. Any help would be appreciated. Thanks, Salil

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  • How to know why an animation stutters?

    - by Patrick Klug
    I have a few fairly simple animations (moving text around, moving ellipses etc.) and running in full screen (1920x1080 minus the task bar) the WPF Performance Suite reports a good framerate around 50 FPS throughout the animation. Dirty Rect Addition is somewhere around 300 rect/s, the SW frames are between 0 and 4 and the HW frames are between 3 and 5. Video memory usage is around 80 MB. Problem is that the animations stutters every other half second. My machine is a new Dell laptop XPS 15 with the GeForce GT 435 with 2GB memory. - The drivers are up to date. (The same behavior occurs on my netbook (in full screen) as well so I don't think it is hardware related.) If I make the window smaller the stutter goes away. The stutter occurs with the simplest of animations - even with just a couple of elements but adding more elements certainly makes it more noticeable. How can I find out what causes this stutter? When I think of it, I have not actually seen any WPF animations which run smoothly in full screen. Is this even possible?

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  • Why doesn't keyboard input work for a ScrollViewer when the child control has input focus?

    - by Ashley Davis
    Why doesn't keyboard input work for a ScrollViewer when the child control has input focus? This is the scenario. A WPF window opens. It sets the focus to a control that is embedded in a ScrollViewer. I hit the up and down and left and right keys. The ScrollViewer doesn't seem to handle the key events, anyone know why? This is the simplest possible example: <Window x:Class="WpfApplication1.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Window1" Height="300" Width="300" FocusManager.FocusedElement="{Binding ElementName=control}" > <Grid> <ScrollViewer HorizontalScrollBarVisibility="Auto" > <ItemsControl x:Name="control" Width="1000" Height="1000" /> </ScrollViewer> </Grid> </Window> When you start the app that contains this window, "control" appears to have the focus as I intended. Pressing the key seems to result in bubbling key events reaching the ScrollViewer (I checked for this using WPF Snoop). I can't work out why it doesn't respond to the input.

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  • Does the managed main UI thread stay on the same (unmanaged) Operation System thread?

    - by Daniel Rose
    I am creating a managed WPF UI front-end to a legacy Win32-application. The WPF front-end is the executable; as part of its startup routines I start the legacy app as a DLL in a second thread. Any UI-operation (including CreateWindowsEx, etc.) by the legacy app is invoked back on the main UI-thread. As part of the shutdown process of the app I want to clean up properly. Among other things, I want to call DestroyWindow on all unmanaged windows, so they can properly clean themselves up. Thus, during shutdown I use EnumWindows to try to find all my unmanaged windows. Then I call DestroyWindow one the list I generate. These run on the main UI-thread. After this background knowledge, on to my actual question: In the enumeration procedure of EnumWindows, I have to check if one of the returned top-level windows is one of my unmanaged windows. I do this by calling GetWindowThreadProcessId to get the process id and thread id of the window's creator. I can compare the process id with Process.GetCurrentProcess().Id to check if my app created it. For additional security, I also want to see if my main UI-thread created the window. However, the returned thread id is the OS's ThreadId (which is different than the managed thread id). As explained in this question, the CLR reserves the right to re-schedule the managed thread to different OS threads. Can I rely on the CLR to be "smart enough" to never do this for the main UI thread (due to thread-affinity of the UI)? Then I could call GetCurrentThreadId to get the main UI-thread's unmanaged thread id for comparison.

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  • Multiple "ObjectChangeTracker" getting created, can it be avoided?

    - by user555937
    Hi, We are working on a POC where we have following architecture (MVVM), WPF(Client) + WCF + Model(DataAccess)+ ADO.Net Entity Framework 4.0 (with SQL Server 2008 R2 as DB) All are different projects. In the DataAccess layer we have created different Entity Models(edmx) based on the functionality. The tables under perticular flow are grouped and created different entity models. We are using self tracking entities to and fro to communicate with the WPF client through wcf service. For Single model everything works fine. But when we created a Multiple models then few issues started coming. Mutliple models have few duplicate tables/entities. Two probels are, 1) When we try to access entities from different models mutiple objects "ObjectChangeTracker" are getting created. E.g. CompanyModel(edmx) - Company(Entity) - ObjectChangeTracker, ObjectState ProductModel(edmx) - Customer(Entity) - ObjectChangeTracker1, ObjectState1 OrderModel(edmx) - Oder(Entity) - ObjectChangeTracker2, ObjectState2 Is there any way to avoid this? 2) There are few tables which shared across the Models, E.g. Company(Entity) is used in All above mdoels. During compile time it does not thow any error. But run time It gives error saying "Schema specified is not valid. Errors: The mapping of CLR type to EDM type is ambiguous because multiple CLR types match the EDM type "Company"".. To resolve this, we renamed the entities with some prefix to make them Unique. Is there any other way we can resolve this without changing the name of the entity in the same assembly? Thanks in advance and appreciate if anyone has approach for these issues. Thanks, Kiran

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  • Why is textbox.focus throwing the lostfocus event?

    - by cost
    I've seen a few similar questions on SO but nothing that seems to actually address the issue. Here's a simplified version of the function. Private Sub Check_Quantity(sender As System.Object, e As System.Windows.RoutedEventArgs) _ Handles textbox_quantity.LostFocus Dim worked As Boolean = Integer.TryParse(textbox_quantity.Text, quantity) If Not worked Then MsgBox("Enter a valid number for the quantity") textbox_quantity.Focus() textbox_quantity.SelectAll() quantity = 0 End If End Sub It's important to note that this is WPF. What I want to do is very simple. When someone finishes with the textbox the program checks that what they entered is a number. If it does it sticks this in an integer. If not, it tells them to fix it and keeps the focus on the textbox. The issue is a few things, but what it comes down to is this function runs in an infinite loop. This same function works fine in WinForms, but not in WPF. On some other questions people have said that the messagebox appearing causes focus to be lost, but in testing this isn't true. It still loops regardless of if the messagebox is called or not. The problem is the call to textbox_quantity.Focus(). Without that it works fine. Regardless of whether it's there or not though, focus is not set to the textbox, though textbox_quantity.Focus() still returns a value of true. Any thought of what's going on and maybe how I could fix it?

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  • Projecting an object into a scene based on world coordinates only

    - by user354862
    I want to place a 3D image into a scene base on world/global coordinates. I have an image of a scene. The image was captures at some global coordinate (x1, y1, z1). I am given an object that needs to be placed into this scene based on its global coordinate (x2, y2, y3). This object needs to be projected into the scene accurately similarly to perspective projection. An example may help to make this clear. Imagine there is a parking lot with some set of global coordinates. A picture is taken of a portion of the parking lot. The coordinates from the spot where the image was taken is recorded. The goal is to place a virtual vehicle into this image using the global coordinates for that vehicle. Because the global cooridnates for the vehicle may not be in the fov of the global coordinates for the image I am assuming that I will need the image coordinates, angle and possibly fov. 3D graphics is not my area so I have been looking at http://en.wikipedia.org/wiki/Perspective_projection#Perspective_projection. I have also been looking at Matrix3DProjection which seems to possibly be what I am looking for but it only works in Silverlight and I am trying to do this in WPF. In my mind it appears I need to determine the (X,Y,Z) coordinates that are in the fov of the image, determine the world coordinate to pixel conversion and then accurately project the vehicle into the image giving it the correct perspective such that is looks 3D i.e smaller the further away bigger closer Is there a function within WPF that can help with this or will I need to re-learn matrices and do this by hand?

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  • How to change the border on a listboxitem while using a predefined template

    - by djerry
    Hey, I'm using one of the defined wpf themes for my application, so all my controls automatically are pimped according to that theme. Now i am filling a listbox with items (usercontrols), but not all of them should be visible at all time. But when i'm setting height to 0 (of usercontrol) or setting to invisible, i get a thick grey border of the listboxitems. Can someone help me override the border of the listboxitem or show me where in the template i need to change the border, cause i just can't find it. This is the part of the template for the listboxitem: <Style d:IsControlPart="True" TargetType="{x:Type ListBoxItem}"> <Setter Property="SnapsToDevicePixels" Value="true"/> <Setter Property="OverridesDefaultStyle" Value="false"/> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type ListBoxItem}"> <ControlTemplate.Resources> <Storyboard x:Key="HoverOn"> <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Storyboard.TargetName="HoverRectangle" Storyboard.TargetProperty="(UIElement.Opacity)"> <SplineDoubleKeyFrame KeyTime="00:00:00.2000000" Value="1"/> </DoubleAnimationUsingKeyFrames> </Storyboard> <Storyboard x:Key="HoverOff"> <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Storyboard.TargetName="HoverRectangle" Storyboard.TargetProperty="(UIElement.Opacity)"> <SplineDoubleKeyFrame KeyTime="00:00:00.3000000" Value="0" /> </DoubleAnimationUsingKeyFrames> </Storyboard> <Storyboard x:Key="SelectedOn"> <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Storyboard.TargetName="SelectedRectangle" Storyboard.TargetProperty="(UIElement.Opacity)"> <SplineDoubleKeyFrame KeyTime="00:00:00.2000000" Value="1"/> </DoubleAnimationUsingKeyFrames> </Storyboard> <Storyboard x:Key="SelectedOff"> <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Storyboard.TargetName="SelectedRectangle" Storyboard.TargetProperty="(UIElement.Opacity)"> <SplineDoubleKeyFrame KeyTime="00:00:00.3000000" Value="0" /> </DoubleAnimationUsingKeyFrames> </Storyboard> </ControlTemplate.Resources> <Grid Background="{TemplateBinding Background}" Margin="1,1,1,1" SnapsToDevicePixels="true" x:Name="grid"> <Rectangle x:Name="Background" IsHitTestVisible="False" Fill="{StaticResource SelectedBackgroundBrush}" RadiusX="0"/> <Rectangle x:Name="SelectedRectangle" IsHitTestVisible="False" Opacity="0" Fill="{StaticResource NormalBrush}" RadiusX="0"/> <Rectangle x:Name="HoverRectangle" IsHitTestVisible="False" Fill="{StaticResource HoverBrush}" RadiusX="0" Opacity="0"/> <ContentPresenter Margin="5,3,3,3" HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}" VerticalAlignment="{TemplateBinding VerticalContentAlignment}" x:Name="contentPresenter"/> </Grid> <ControlTemplate.Triggers> <Trigger Property="IsMouseOver" Value="true"> <Trigger.EnterActions> <BeginStoryboard Storyboard="{StaticResource HoverOn}"/> </Trigger.EnterActions> <Trigger.ExitActions> <BeginStoryboard Storyboard="{StaticResource HoverOff}"/> </Trigger.ExitActions> </Trigger> <Trigger Property="IsSelected" Value="true"> <Trigger.EnterActions> <BeginStoryboard Storyboard="{StaticResource SelectedOn}"/> </Trigger.EnterActions> <Trigger.ExitActions> <BeginStoryboard Storyboard="{StaticResource SelectedOff}"/> </Trigger.ExitActions> </Trigger> <Trigger Property="IsEnabled" Value="false"> <Setter Property="Foreground" Value="{DynamicResource DisabledForegroundBrush}"/> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Setter.Value> </Setter> <Setter Property="Foreground" Value="{DynamicResource TextBrush}"/> </Style>

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  • Multibinding File-Paths into a Button ControlTemplate

    - by Bill
    I am trying to develop an application that uses a number of images that are stored in a seperate remote file location. The file-paths to the UI elements are stored within the Application Settings. Although I understand how to access the images from Applications Settings using a MultiBinding and a value converter, I'm not sure how to integrate the Multibinding into the ImageButton ControlTemplate below. Can anyone steer me in the right direction? <Image.Source> <MultiBinding Converter="{StaticResource MyConverter}"> <Binding Source="{StaticResource Properties.Settings}" Path="Default.pathToInterfaceImages" /> <Binding Source="ScreenSaver.png"></Binding> </MultiBinding> </Image.Source> <Button Click="btn_ScreenSaver_Click" Style="{DynamicResource ThreeImageButton}" local:ThreeImageButton.Image="C:\Skins\ScreenSaver_UP.png" local:ThreeImageButton.MouseOverImage="C:\Skins\ScreenSaver_OVER.png" local:ThreeImageButton.PressedImage="C:\Skins\ScreenSaver_DOWN.png"/> <Style x:Key="ThreeImageButton" TargetType="{x:Type Button}"> <Setter Property="FontSize" Value="10"/> <Setter Property="Height" Value="34"/> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type Button}"> <StackPanel Orientation="Horizontal" > <Image Name="PART_Image" Source= "{Binding Path=(local:ThreeImageButton.Image), RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type Button}}}" /> </StackPanel> <ControlTemplate.Triggers> <Trigger Property="IsMouseOver" Value="True"> <Setter Property="Source" Value="{Binding Path=(local:ThreeImageButton.MouseOverImage), RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type Button}}}" TargetName="PART_Image"/> </Trigger> <Trigger Property="IsPressed" Value="True"> <Setter Property="Source" Value="{Binding Path=(local:ThreeImageButton.PressedImage), RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type Button}}}" TargetName="PART_Image"/> </Trigger> <Trigger Property="IsEnabled" Value="False"> <Setter Property="Source" Value="{Binding Path=(local:ThreeImageButton.Image), RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type Button}}}" TargetName="PART_Image"/> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Setter.Value> </Setter> </Style> public class ThreeImageButton : DependencyObject { // Add three new Dependency Properties to the Button Class to hold the // path to each of the images that are bound to the control, displayed // during normal, mouse-over and pressed states. public static readonly DependencyProperty ImageProperty; public static readonly DependencyProperty MouseOverImageProperty; public static readonly DependencyProperty PressedImageProperty; public static ImageSource GetImage(DependencyObject obj) { return (ImageSource)obj.GetValue(ImageProperty); } public static ImageSource GetMouseOverImage(DependencyObject obj) { return (ImageSource)obj.GetValue(MouseOverImageProperty); } public static ImageSource GetPressedImage(DependencyObject obj) { return (ImageSource)obj.GetValue(PressedImageProperty); } public static void SetImage(DependencyObject obj, ImageSource value) { obj.SetValue(ImageProperty, value); } public static void SetMouseOverImage(DependencyObject obj, ImageSource value) { obj.SetValue(MouseOverImageProperty, value); } public static void SetPressedImage(DependencyObject obj, ImageSource value) { obj.SetValue(PressedImageProperty, value); } // Register each property with the control. static ThreeImageButton() { var metadata = new FrameworkPropertyMetadata((ImageSource)null); ImageProperty = DependencyProperty.RegisterAttached("Image", typeof(ImageSource), typeof(ThreeImageButton), metadata); var metadata1 = new FrameworkPropertyMetadata((ImageSource)null); MouseOverImageProperty = DependencyProperty.RegisterAttached("MouseOverImage", typeof(ImageSource), typeof(ThreeImageButton), metadata1); var metadata2 = new FrameworkPropertyMetadata((ImageSource)null); PressedImageProperty = DependencyProperty.RegisterAttached("PressedImage", typeof(ImageSource), typeof(ThreeImageButton), metadata2); } }

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  • Custom ProgressBarBrushConverter Not Filling In ProgressBar

    - by Wonko the Sane
    Hello All, I am attempting to create a custom ProgressBarBrushConverter, based on information from here and here. However, when it runs, the progress is not being shown. If I use the code found in the links, it appears to work correctly. Here is the converter in question: public object Convert(object[] values, Type targetType, object parameter, CultureInfo culture) { ProgressBar progressBar = null; foreach (object value in values) { if (value is ProgressBar) { progressBar = value as ProgressBar; break; } } if (progressBar == null) return DependencyProperty.UnsetValue; FrameworkElement indicator = progressBar.Template.FindName("PART_Indicator", progressBar) as FrameworkElement; DrawingBrush drawingBrush = new DrawingBrush(); drawingBrush.Viewport = drawingBrush.Viewbox = new Rect(0.0, 0.0, indicator.ActualWidth, indicator.ActualHeight); drawingBrush.ViewportUnits = BrushMappingMode.Absolute; drawingBrush.TileMode = TileMode.None; drawingBrush.Stretch = Stretch.None; DrawingGroup group = new DrawingGroup(); DrawingContext context = group.Open(); context.DrawRectangle(progressBar.Foreground, null, new Rect(0.0, 0.0, indicator.ActualWidth, indicator.ActualHeight)); context.Close(); drawingBrush.Drawing = group; return drawingBrush; } Here is the ControlTemplate (the MultiBinding is to make sure that the converter is called whenever the Value or IsIndeterminate properties are changed): <ControlTemplate x:Key="customProgressBarTemplate" TargetType="{x:Type ProgressBar}"> <Grid> <Path x:Name="PART_Track" HorizontalAlignment="Left" VerticalAlignment="Top" Stretch="Fill" StrokeLineJoin="Round" Stroke="#DDCBCBCB" StrokeThickness="4" Data="M 20,100 L 80,10 C 100,120 160,140 190,180 S 160,220 130,180 T 120,150 20,100 Z "> <Path.Fill> <MultiBinding> <MultiBinding.Converter> <local:ProgressBarBrushConverter /> </MultiBinding.Converter> <Binding RelativeSource="{RelativeSource FindAncestor, AncestorType={x:Type ProgressBar}}" /> <Binding Path="IsIndeterminate" RelativeSource="{RelativeSource TemplatedParent}"/> <Binding Path="Value" RelativeSource="{RelativeSource TemplatedParent}"/> </MultiBinding> </Path.Fill> <!--<Path.LayoutTransform> <RotateTransform Angle="180" CenterX="190" CenterY="110" /> </Path.LayoutTransform>--> </Path> <Rectangle x:Name="PART_Indicator" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Margin="1" /> </Grid> </ControlTemplate> Finally, the Window code (fairly straightforward - it just animates progress from 0 to 100 and back again): <ProgressBar x:Name="progress" Template="{StaticResource customProgressBarTemplate}" Foreground="Red"> <ProgressBar.Triggers> <EventTrigger RoutedEvent="ProgressBar.Loaded"> <BeginStoryboard x:Name="storyAnimate"> <Storyboard> <DoubleAnimationUsingKeyFrames Duration="0:0:12" AutoReverse="True" FillBehavior="Stop" RepeatBehavior="Forever" Storyboard.TargetName="progress" Storyboard.TargetProperty="(ProgressBar.Value)"> <LinearDoubleKeyFrame Value="0" KeyTime="0:0:0" /> <LinearDoubleKeyFrame Value="100" KeyTime="0:0:5" /> <LinearDoubleKeyFrame Value="100" KeyTime="0:0:6" /> <LinearDoubleKeyFrame Value="0" KeyTime="0:0:11" /> <LinearDoubleKeyFrame Value="0" KeyTime="0:0:12" /> </DoubleAnimationUsingKeyFrames> </Storyboard> </BeginStoryboard> </EventTrigger> </ProgressBar.Triggers> </ProgressBar> I am thinking that the problem is in the DrawRectangle call in the Convert method, but setting a TracePoint on it shows what appear to be valid values for the Rect. What am I missing here? Thanks, wTs

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  • How to validate and entry on a datagrid that is bound to an adapter

    - by Ziv
    Hi, I've been using C# for a while and began a program now to learn WPF-which means I know almost nothing of it. I used this tutorial as a guide to do what I wanted to do (which is binding a database to a datagrid), after a hard struggle to add the adapter as the source of the datagrid I now want to enable editing with validation on some of the cells. My problem is that the data is sent straight from the adapter and not through an object collection (I had a hard time getting to this situation, see the first half of the tutorial on how to bind the adapter and dataset through the resources) but the tutorial doesn't show a way to validate the datagrid if the data is sent through an adapter-only through a collection. To make it clear-how do I validate input in a datagrid that is bound to an adapter through a resource? The relevant code: (XAML) <Window.Resources> <ObjectDataProvider x:Key="DiscsDataProvider" ObjectType="{x:Type local:DiscsDataProvider}" /> <ObjectDataProvider x:Key="Discs" ObjectInstance="{StaticResource ResourceKey=DiscsDataProvider}" MethodName="GetDiscs" /> <Style x:Key="CellEditStyle" TargetType="{x:Type TextBox}"> <Setter Property="BorderThickness" Value="0"/> <Setter Property="Padding" Value="0"/> <Setter Property="Background" Value="Yellow"/> <Style.Triggers> <Trigger Property="Validation.HasError" Value="true"> <Setter Property="ToolTip" Value="{Binding RelativeSource={RelativeSource Self}, Path=(Validation.Errors)[0].ErrorContent}"/> </Trigger> </Style.Triggers> </Style> </Window.Resources> For the datagrid: <Grid Width="auto" Height="auto"> <DockPanel DataContext="{Binding Source={StaticResource ResourceKey=Discs}}"> <DataGrid Margin="12,0,0,12" Name="View_dg" HorizontalAlignment="Left" Width="533" Height="262" VerticalAlignment="Bottom" ItemsSource="{Binding}" AutoGenerateColumns="False" CanUserAddRows="False" CanUserDeleteRows="False" CanUserResizeColumns="True"> <DataGrid.Columns> <DataGridTextColumn Binding="{Binding Path=ContainerID}" CanUserReorder="False" CanUserResize="True" CanUserSort="True" EditingElementStyle="{StaticResource CellEditStyle}" IsReadOnly="False" Header="Container" /> <DataGridTextColumn Binding="{Binding Path=ID}" CanUserReorder="False" CanUserResize="True" CanUserSort="True" EditingElementStyle="{StaticResource CellEditStyle}" IsReadOnly="True" Header="ID" /> <DataGridTextColumn Binding="{Binding Path=Title}" CanUserReorder="False" CanUserResize="True" CanUserSort="True" EditingElementStyle="{StaticResource CellEditStyle}" IsReadOnly="False" Header="Title" /> <DataGridTextColumn Binding="{Binding Path=SubTitle}" CanUserReorder="False" CanUserResize="True" CanUserSort="False" EditingElementStyle="{StaticResource CellEditStyle}" IsReadOnly="False" Header="Sub Title" /> <DataGridTextColumn Binding="{Binding Path=Type}" CanUserReorder="False" CanUserResize="True" CanUserSort="True" EditingElementStyle="{StaticResource CellEditStyle}" IsReadOnly="False" Header="Type" /> <DataGridTextColumn Binding="{Binding Path=Volume}" CanUserReorder="False" CanUserResize="True" CanUserSort="False" EditingElementStyle="{StaticResource CellEditStyle}" IsReadOnly="False" Header="Volume" /> <DataGridTextColumn Binding="{Binding Path=TotalDiscs}" CanUserReorder="False" CanUserResize="True" CanUserSort="False" EditingElementStyle="{StaticResource CellEditStyle}" IsReadOnly="False" Header="Total Discs" /> </DataGrid.Columns> </DataGrid> </DockPanel> and C#: public class DiscsDataProvider { private DiscsTableAdapter adapter; private DB dataset; public DiscsDataProvider() { dataset = new DB(); adapter = new DiscsTableAdapter(); adapter.Fill(dataset.Discs); } public DataView GetDiscs() { return dataset.Discs.DefaultView; } }

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  • Changing color of HighlighBrushKey in XAML

    - by phil
    Hi, I have the following problem. The background color in a ListView is set LightGreen or White, whether a boolflag is true or false. Example Screen Window1.xaml: <Window.Resources> <Style TargetType="{x:Type ListViewItem}"> <Style.Triggers> <DataTrigger Binding="{Binding Path=BoolFlag}" Value="True"> <Setter Property="Background" Value="LightGreen" /> </DataTrigger> </Style.Triggers> </Style> </Window.Resources> <StackPanel> <ListView ItemsSource="{Binding Path=Personen}" SelectionMode="Single" SelectionChanged="ListViewSelectionChanged"> <ListView.View> <GridView> <GridViewColumn DisplayMemberBinding="{Binding Path=Vorname}" Header="Vorname" /> <GridViewColumn DisplayMemberBinding="{Binding Path=Nachname}" Header="Nachname" /> <GridViewColumn DisplayMemberBinding="{Binding Path=Alter}" Header="Alter" /> <GridViewColumn DisplayMemberBinding="{Binding Path=BoolFlag}" Header="BoolFlag" /> </GridView> </ListView.View> </ListView> </StackPanel> Window1.xaml.cs: public partial class Window1 : Window { private IList<Person> _personen = new List<Person>(); public Window1() { _personen.Add(new Person { Vorname = "Max", Nachname = "Mustermann", Alter = 18, BoolFlag = false, }); _personen.Add(new Person { Vorname = "Karl", Nachname = "Mayer", Alter = 27, BoolFlag = true, }); _personen.Add(new Person { Vorname = "Josef", Nachname = "Huber", Alter = 38, BoolFlag = false, }); DataContext = this; InitializeComponent(); } public IList<Person> Personen { get { return _personen; } } private void ListViewSelectionChanged(object sender, SelectionChangedEventArgs e) { Person person = e.AddedItems[0] as Person; if (person != null) { if (person.BoolFlag) { this.Resources[SystemColors.HighlightBrushKey] = Brushes.Green; } else { this.Resources[SystemColors.HighlightBrushKey] = Brushes.RoyalBlue; } } } } Person.cs: public class Person { public string Vorname { get; set; } public string Nachname { get; set; } public int Alter { get; set; } public bool BoolFlag { get; set; } } Now I want to set the highlight color of the selected item, depending on the boolflag. In Code-Behind I do this with: private void ListViewSelectionChanged(object sender, SelectionChangedEventArgs e) { Person person = e.AddedItems[0] as Person; if (person != null) { if (person.BoolFlag) { this.Resources[SystemColors.HighlightBrushKey] = Brushes.Green; } else { this.Resources[SystemColors.HighlightBrushKey] = Brushes.RoyalBlue; } } } } This works fine, but now I want to define the code above in the XAML-file. With <SolidColorBrush x:Key="{x:Static SystemColors.HighlightBrushKey}" Color="Green" /> I can overwrite the default-value. However, it works, but the color is set to Green for all selected items. I have tried different ways to switch the color of HighlightBrushKey between Green and Blue in XAML, depending on the boolflag, but I didn't succeed. May you can help me and give me some examples?

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  • Open File Dialog MVVM

    - by Jose
    Ok I really would like to know how expert MVVM developers handle an openfile dialog in WPF. I don't really want to do this in my ViewModel(where 'Browse' is referenced via a DelegateCommand) void Browse(object param) { //Add code here OpenFileDialog d = new OpenFileDialog(); if (d.ShowDialog() == true) { //Do stuff } } Because I believe that goes against MVVM methodology. What do I do?

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  • Disabling text selection in DocumentViewer

    - by bjutus
    Hello! Simple question. How do you disable the text selection of DocumentViewer in WPF? This is the feature where an XPS document is displayed by the viewer and then text can be highlighted via mouse. The highlighted text can also be copied but I have already disabled this. I just don't know how to disable the highlighting. Thanks!

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  • CollectionViewSource.GetDefaultView is not in Silverlight 3! What's the work-around?

    - by rasx
    The CollectionViewSource.GetDefaultView() method is not in Silverlight 3. In WPF I have this extension method: public static void SetActiveViewModel<ViewModelType>(this ViewModelBase viewModel, ViewModelType collectionItem, ObservableCollection<ViewModelType> collection) where ViewModelType : ViewModelBase { Debug.Assert(collection.Contains(collectionItem)); ICollectionView collectionView = CollectionViewSource.GetDefaultView(collection); if(collectionView != null) collectionView.MoveCurrentTo(collectionItem); } How can this be written in Silverlight 3?

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  • 'System.OutOfMemoryException' was thrown

    - by Asim Sajjad
    While Compiling the WPF Application for many times in a day it give following error 'Exception of type 'System.OutOfMemoryException' was thrown.' Can anyone know why this error occured and how to remove that error. But if visual studion is restarted then there is no such problem. thanks in advance

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  • can ServiceLocator.Current.GetInstance return null?

    - by mauricio076
    I have this piece of code (or similar) in many of our views: private IEventAggregator eventAggregator; Constructor() { eventAggregator = ServiceLocator.Current.GetInstance<IEventAggregator>(); ... } I read from this post that ServiceLocator.Current can throw NullReferenceException (bad thing on a constructor) but I was wondering if the GetInstance<() method can return null (or some other inconsistent object) making eventAggregator dangerous to use later in other methods. NOTE: I'm quite new to MVVM and WPF

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  • Progress bar in data grid view

    - by Pat
    Is there a way to have a progress bar in a cell in a DataGridView? At design time, you can add a TextBox, Button, Image, Link, ComboBox, or CheckBox, but not a ProgessBar. Is there a better control in WPF that will allow this?

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  • Manually parse string as XAML Attribute

    - by bitbonk
    How does the XAML Parser convert the string "Red" in Foreground="Red" to a SolidColorBrush? Allthough I know the Types have System.ComponentModel.TypeConverter defined, I doupt that the WPF XAML parser acutally always uses those to convert the string to the brush. Are there any XAML APIs apart from XamlReader.Load (wich wants a valid xml string) that I could use to parse a single string as if it where an attibute for a certain property?

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  • What framework for MVVM should I use?

    - by Rangel
    I am developing an application with the MVVM model, but I have reached a point where I need to choose which framework to use. Among the possible options are: MVVM Toolkit MVVM Foundation WPF Application Framework (WAF) Light MVVM Caliburn Cinch Prism In your experience, which is better?

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