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  • Working Android with Arduino

    - by kunjaan
    Has anyone tried to make Android and Arduino communicate with each other? I found a couple of projects online: Amarino Android-Arduino What do you guys suggest is the best way to make those two communicate?

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  • close android open home widget

    - by John
    Hi, I have android open home running on my google android phone. I'd like to close it but I can't see how to. I don't want to un-install it just close it. I've tried turning my phone off and on but it boots up with it loaded. Anyone have any ideas? Thanks

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  • Project Android Screen with DroidEx

    - by Samuh
    Hi ! I am using Mark Murphy's DroidEx tool to project my android device screen; is there a way to supply a skin(e.g. a HTC Hero skin that we use with Android emulator) to DroidEx? I have also asked this question on the google group for DroidEx project. Thanks!

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  • Downloading mp3 files in java on Android

    - by drozzy
    What is the best way to download an mp3 file in java (on Android sdk)? http://developer.android.com/reference/java/net/package-summary.html Should I be using sockets? If so - what kind of "Stream" reader should I use? I have also read something about "intents" - is this something that is applicable here? I am also curious as to what should one do if connection gets interrupted - can I resume the download somehow or restart it? Any tips?

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  • downgrade android OS 1.6 to 1.5

    - by dhaiwat
    Hi i have HTC dev phone with Firmware 1.6 now i want to downgrade to 1.5. i follow steps which are given in this link http://androidandme.com/2009/10/beginners/guides/how-to-manually-install-the-official-t-mobile-android-1-6-on-your-g1/ but not get any result any one have solution for it than share here to downgrade Android os version.

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  • Looping through values in NSDictionary throws fault

    - by jud
    I have a plist file that I am loading into an NSDictionary *setDictionary that contains a set of fields, pictureDesc1, pictureDesc2, etc. Once the NSDictionary is loaded, I can retrieve a value using [setDictionary objectForKey:@"pictureDesc1"]; But I cannot do a loop like this: for (int i=1; i<=numberOfPictures; i++) { NSString *keyName = [NSString stringWithFormat:@"pictureDesc%d",i]; NSString *description = [NSString stringWithFormat:@"%@", [setDictionary objectForKey:keyName]]; } Is there a different way to dynamically call keys from within an NSDictionary?

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  • Call trace in Android

    - by DenMark
    I want to know how to do method tracing for Android applications. I mean, a sequence of calls on each object, not a stack trace. It's very similar to this question (Call trace in java), but on different platforms (jvm-PC vs dvm-Android). I have no control over the start arguments of dalvik, thus I cannot specify a java agent (or am I wrong here?). Is there another way to do method tracing? Thanks!

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  • If array is thread safe, what the issue with this function?

    - by Ajay Sharma
    I am totally lost with the things that is happening with my code.It make me to think & get clear with Array's thread Safe concept. Is NSMutableArray OR NSMutableDictionary Thread Safe ? While my code is under execution, the values for the MainArray get's changes although, that has been added to Array. Please try to execute this code, onyour system its very much easy.I am not able to get out of this Trap. It is the function where it is returning Array. What I am Looking to do is : -(Array) (Main Array) --(Dictionary) with Key Value (Multiple Dictionary in Main Array) ----- Above dictionary has 9 Arrays in it. This is the structure I am developing for Array.But even before #define TILE_ROWS 3 #define TILE_COLUMNS 3 #define TILE_COUNT (TILE_ROWS * TILE_COLUMNS) -(NSArray *)FillDataInArray:(int)counter { NSMutableArray *temprecord = [[NSMutableArray alloc] init]; for(int i = 0; i <counter;i++) { if([temprecord count]<=TILE_COUNT) { NSMutableDictionary *d1 = [[NSMutableDictionary alloc]init]; [d1 setValue:[NSString stringWithFormat:@"%d/2011",i+1] forKey:@"serial_data"]; [d1 setValue:@"Friday 13 Sep 12:00 AM" forKey:@"date_data"]; [d1 setValue:@"Description Details " forKey:@"details_data"]; [d1 setValue:@"Subject Line" forKey:@"subject_data"]; [temprecord addObject:d1]; d1= nil; [d1 release]; if([temprecord count]==TILE_COUNT) { NSMutableDictionary *holderKey = [[NSMutableDictionary alloc]initWithObjectsAndKeys:temprecord,[NSString stringWithFormat:@"%d",[casesListArray count]+1],nil]; [self.casesListArray addObject:holderKey]; [holderKey release]; holderKey =nil; [temprecord removeAllObjects]; } } else { [temprecord removeAllObjects]; NSMutableDictionary *d1 = [[NSMutableDictionary alloc]init]; [d1 setValue:[NSString stringWithFormat:@"%d/2011",i+1] forKey:@"serial_data"]; [d1 setValue:@"Friday 13 Sep 12:00 AM" forKey:@"date_data"]; [d1 setValue:@"Description Details " forKey:@"details_data"]; [d1 setValue:@"Subject Line" forKey:@"subject_data"]; [temprecord addObject:d1]; d1= nil; [d1 release]; } } return temprecord; [temprecord release]; } What is the problem with this Code ? Every time there are 9 records in Array, it just replaces the whole Array value instead of just for specific key Value.

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  • grabbing layer contents in a class

    - by Mike
    I have a custom UIImageView class that creates thumbnails (UIImageView) and each thumbnail has a label. The label is created by another class. The label class creates a UIImageView and a UITextView on top of it. This is the init object class' init method: - (id)initWithFrame:(CGRect)frame { if ([super initWithFrame:frame] == nil) { return nil; } CGRect myFrame = CGRectMake(0, 0, 100, 100); myLabel = [[myLabelClass alloc] initWithFrame: myFrame]; //myLabelClass is a UIImageView based class [myLabel setCenter:CGPointMake(50, 50)]; [self addSubview: myLabel]; return self; } So, I have this MAIN VIEW CONTROLLER | |___ UIImageView WITH LABEL | |____ label background (UIView) |____ UITEXTVIEW (text) Now I want to write the contents of all these 3 components to a quartz context. I need to write using drawInRect, because I need to write the full object to a precise location. I expected object.layer.contents to be the image equivalent to these 3 "layers" flattened, in other words, the object's image, the label background and the label text, as it would if I created these 3 objects in Photoshop and flatten the composition. I also expect object.myLabel.layer.contents to contains the rendered contents of the UITextView over the label background. The problem is that when I use UIImage *myImage = [UIImage imageWithCGImage:objecto.myLabel.layer.contents]; [myImage drawInRect:CGRectMake(0, 0, 100, 100)]; I get nothing. How can I obtain a "flattened" image resultant to the full object (including its subviews)? thanks

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  • Android files manipulation

    - by klaus-vlad
    Hi, Through the housekeeping stuff my android application has to do is to read and write some files and sometimes to delete others and create new ones. The files in cause have all "sdcard/" as root. Is it safe if I perform all this task using Java style functions ? To me it is very handy to do it this way but I've read that not always the java functions can be applied when it comes to files in Android.

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  • ipad simulator - sandbox area

    - by Mike
    Every iPhone/iPad application has its sandbox area, where I can store files. When I use the simulator this area will be somewhere in the hard disk. Is it possible to see this directory and its contents for a given application? I am debugging an iPad app and it will be a lot easier if I can see the sandbox area contents in real time, as the app runs and creates files there. Where do I find it? thanks for any help.

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  • Storing a secret key on Android

    - by Casebash
    My Android application uses a secret key to generate a token for authentication purposes. Is there a more secure way to store this than just putting this in the data store? I think for the iPhone, we store it in the keychain. I am aware of android.accounts.AccountManager, but this seems to give other applications potentially the ability to access the password (if the user selects the wrong option) and so seems less secure.

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  • ipad simulator rotating

    - by Mike
    I am testing an application on iPad Simulator and I need it to start my app in the position the simulator is but every time I run the app, the simulator rotates the simulator to portrait. Is there a way to stop this behavior? thanks.

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  • Android HelloGoogleMaps to OSMdroid (Open Street Maps)

    - by birgit
    I am trying to reproduce a working HelloGoogleMaps app in Open Street Maps - but I have trouble including the itemized overlay in OSMdroid. I have looked at several resources but I cannot figure out how to fix the error on OsmItemizedOverlay - I guess I am constructing OsmItemizedOverlay wrongly or have a mixup with OsmItemizedOverlay and ItemizedOverlay? But everything I tried to change just raised more errors... "Implicit super constructor ItemizedOverlay() is undefined. Must explicitly invoke another constructor" "Cannot make a static reference to the non-static method setMarker(Drawable) from the type OverlayItem" - I hope someone can help me getting the class definition straight? Thanks so much! package com.example.osmdroiddemomap; import java.util.ArrayList; import android.app.AlertDialog; import android.content.Context; import android.graphics.Point; import android.graphics.drawable.Drawable; import org.osmdroid.api.IMapView; import org.osmdroid.views.*; import org.osmdroid.views.overlay.*; import org.osmdroid.views.overlay.OverlayItem.HotspotPlace; public class OsmItemizedOverlay extends ItemizedOverlay<OverlayItem> { Context mContext; private ArrayList<OverlayItem> mOverlays = new ArrayList<OverlayItem>(); //ERRORS are raised by the following 3 lines: public OsmItemizedOverlay(Drawable defaultMarker, Context context) { OverlayItem.setMarker(defaultMarker); OverlayItem.setMarkerHotspot(HotspotPlace.CENTER); mContext = context; } public void addOverlay(OverlayItem overlay) { mOverlays.add(overlay); populate(); } @Override protected OverlayItem createItem(int i) { return mOverlays.get(i); } @Override public int size() { return mOverlays.size(); } protected boolean onTap(int index) { OverlayItem item = mOverlays.get(index); AlertDialog.Builder dialog = new AlertDialog.Builder(mContext); dialog.setTitle(item.getTitle()); dialog.setMessage(item.getSnippet()); dialog.show(); return true; } @Override public boolean onSnapToItem(int arg0, int arg1, Point arg2, IMapView arg3) { // TODO Auto-generated method stub return false; } }

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  • Baby steps to get into Android application development

    - by Ra'ed Boshmaf
    I am in my semester vacation and i am looking to spend some time in learning how to develop Android application since this market is on fire these days, i have a background with programming and would like you to suggest ways or even sites that use baby steps tutorials to get an idea ( and hopefully ) create android application. Any suggestions would be great since i spend the last 2 days searching the web without finding what i am looking for thanks.

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  • change launch image(default.png)??

    - by hemant
    i am quite new to iphone development but i have been given a old application and told to change the launch image(default.png)..i tried to google it but couldn't get much help from it?? how can i change the default image in my old application?? any information regarding it will be really helpful??

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