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  • General input/output error on OpenOffice 3.2

    - by Scott
    I have been working on a research paper in OpenOffice 3.2 Word Processor and I had a slide show OpenOffice 3.2 Presentation. I saved both frequently and they were not very big (no more then 5 pages of text or a few slides). A few days after I last edited and saved them, I tried to open the slide show but I received window saying: General Error. General input/output error When I tried opening the paper, it asked for ASCII Filter Options (font, character, language, and paragraph break). When I set the normal settings, a single blank document opened with nothing on it. I looked at both of the file's properties and the size was 0 or 1.5 KB, and the volume was unknown. I recently installed some updates for Ubuntu 10.10 and everything else in my computer is working normally including other documents and slide shows. Is this a fixable crash?

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  • Friendly URLs: is there a max length for search engines?

    - by Olivier Pons
    People from stackoverflow have been working closely with google team to help them make the panda algorithm more efficient, so I guess they've learned a lot from the google team. Thus they may have done very clever friendly URLs to maximize the page rank. I've seen from time to time very long URLs (can't find where) in stackoverflow, but after a certain "amount" of character there were only numbers, kind of "ok passed this length, SEOs will ignore this so let's put only numbers". I've done a huge work on my framework to make very friendly URLs, and my website can come up with URLs like: http://www.mysite.fr/recherche/region/provence-alpes-cote-d-azur/departement/bouches-du-rhone/categorie-de-metiers/paramedical/ It's very long and I'm wondering if the previous URL won't be mixed with, say, this one: http://www.mysite.fr/recherche/region/provence-alpes-cote-d-azur/departement/bouches-du-rhone/categorie-de-metiers/art/

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  • Fighting Game and input buffering

    - by Pilispring
    In fighting game, there is an important thing called input buffering. When your character is doing an action, you can input the next action that will activate as soon as possible (the buffer is 5-10 frames). Is anyone had already done it or knows the most efficient way to do this? I thought of things like that: Enum list moves (a list of all my moves) if (moves = fireball) { if (Mycharacterisidle) { Do the fireball } else if (MycharacterisMoving) { if (lastspriteisnotfinished) { InputBuffer++; } else if(spriteisfinished && InputBuffer < 5) { Do the fireball } } } Any better ideas? Thx.

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  • Problem with the installation of VirtualBox

    - by Antonis Grigoriadis
    I am trying to install virtualbox and make it work but it doesn't seem I can. In the image you can seem the output. If I run VBoxManage --version I get: WARNING: The character device /dev/vboxdrv does not exist. Please install the virtualbox-dkms package and the appropriate headers, most likely linux-headers-generic. You will not be able to start VMs until this problem is fixed. 4.3.10_Ubuntur93012 But virtualbox-dkms is already installed and at the latest version. So I tried to reinstall it and i got this: Any help will be appreciated. EDIT: The output after reconfigure (@M.Tarun suggestion): EDIT 2: Also installed the sources as @Hmayag instructed, purged virtualbox and installed it again but I got the same problem.

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  • Repurpose a Wire Basket as a Game Controller Organizer

    - by Jason Fitzpatrick
    If you’re looking for an easy way to organize your console controllers, this simple repurposing hack turns an IKEA wire basket intended for managing cable clutter into a game controller stand. You won’t need a Dremel tool to install this hack; all you need to do to follow in the foot steps of IKEAHackers reader Leslie is to install a SIGNUM cable basket (or similar cable organizer) upside down so loom curves up instead of down. Instant wire cradle for your controllers (or possibly an open air charging station for your small electronics). Check out the link below for more details. Game Controller Management System [IKEAHackers] How To Make a Youtube Video Into an Animated GIFHTG Explains: What Are Character Encodings and How Do They Differ?How To Make Disposable Sleeves for Your In-Ear Monitors

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  • Swinging a sword in Xcode with Sprite Kit

    - by jking14
    I'm working on making an RPG in Xcode, and I'm having a major gameplay issue when it comes to having my character swing his sword in a way that is realistic and gameplay compatible. Right now, when the player taps the screen and the sword is in one of the player's hand, it rotates the upright sword 90 degrees. The sword which is a parent of the player floats in front of the player because of a collision issue I'm looking for any advice anyone can give on how to add a sword to the game and have it swing in a way that looks somewhat realistic and can damage enemies that are more than a single pixel away from the player

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  • A Six Step Plan for Introducing Kids to Tabletop RPGs

    - by Jason Fitzpatrick
    Introducing your kids, nieces and nephews, or other budding geeks to your geeky hobbies like role-playing games can be tricky. This handy plan lays out some simple steps to make RPGs fun for younger kids. Courtesy of Ryan Carlson over at Geek Dad, the six-step primer covers topics like simplifying the rules, varying task difficulty, fun character creation ideas, and ensuring there are adequate opportunities for in-game success. Hit up the link below for the full guide. Have a RPG-introduction success story or tip to share? Add to the conversation in the comments below. Running an Introductory Roleplaying Game for Kids [GeekDad] How To Use USB Drives With the Nexus 7 and Other Android Devices Why Does 64-Bit Windows Need a Separate “Program Files (x86)” Folder? Why Your Android Phone Isn’t Getting Operating System Updates and What You Can Do About It

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  • Level Design V.S. Modeler

    - by Ecurbed
    From what I understand being a level designer and a character/environment/object/etc Modeler are two different jobs, yet sometimes it feels like a Modeler can also do the job of the level designer. I know this also depends on the scale of the game. For small games maybe they are one and the same, but for bigger games they become two different jobs. I understand a background in some modeling could not hurt when it comes to level design, but the question I have is: Do jobs prefer people who can model for level designing? This way they can kill two birds with one stone and have someone to create the assets and design the level. What is your opinion of the training? Does level design contain skill sets that make them completely different from what a modeler can do, or is this an easy transition for a modeler to become a level designer? Can you be a bad level designer but a good modeler and vice versa?

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  • Collision Detection Game Design and Architecture

    - by Chompas
    I've reading some articles about collision detection. My question here is about ideas on the design for it. Baically I have a C++ game that has a main loop with entities with an update method. Based on keyboard input, these characters updates their positions. My question is not about how to detect collisions, it's about getting ideas in which is the best way to implement this. The game has a main character but also enemies that have to collide between them, so I'm not sure where to make all the iterations for checking collisions and if the right way is to check everything against everything. Thanks in advance.

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  • Collision Detection in Java for a game

    - by gordsmash
    Im making a game in Java with a few other people but we are stuck on one part of it, making the collision detection. The game is an RPG and I know how to do the collision detection with the characters using Rectangles, but what I dont know how to do is the collision detection for the maps. What I mean by that is like so the character cant walk over trees or water and that stuff but using rectangles doesnt seem like the best option here. Well to explain what the game maps are gonna look like, here is an example http://i980.photobucket.com/albums/ae287/gordsmash/7-8.jpg Now I could use rectangles to get bounds and stop the player from walking over the trees and water but that would take a lot of them. But is there another easier way to prevent the player from walking over the trees and obstacles besides using Rectangles?

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  • Graphics on boot split into three sections

    - by a sandwhich
    I just installed 13.04 onto a new laptop because of the ease of install with the uefi bios. When I boot the system though, the screen is split into three sections each about 640x200 at the top of the screen, with the active terminal mirrored across them. Although I can login, startx fails due to something about a file. I have tried booting with vga=711 and normal nomodeset with no success. Booting the live usb I originally installed from results in the same issue. The graphics driver in the xorg.conf.something from what I can make out is set to vesa, but it could be set to some other four character value that is similar to vesa, hard to tell. How can I fix this? One thing to note, the laptop has two dedicated GT 750m's, along with the intel 4000 built into the processor. This is what it looks like, the purple box is what the grub2 menu was in before boot.

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  • Disabling Password and Key Login

    - by Matthew Miller
    I want to disable the login prompt to access the Passwords and Keys. Right clicking the prompt does not bring up a change password dialogue. Under Applications System Tools Preferences there is "Passwords and Keys" but right clicking that does not allow me to change the password either. There is no Password and Keys selection under Accessories. I used to be able to change the password to a blank character, which allowed it to automatically login, but there doesn't seem to be an option for that now. Using Gnome 3 in 12.10 Thank you

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  • SSIS - The expression cannot be parsed because it contains invalid elements at the location specifie

    - by simonsabin
    If you get the following error when trying to write an expression there is an easy solution Attempt to parse the expression "@[User::FilePath] + "\" + @[User::FileName] + ".raw"" failed.  The token "." at line number "1", character number "<some position>" was not recognized. The expression cannot be parsed because it contains invalid elements at the location specified. The SSIS expression language is a C based language and the \ is a token, this means you have to escape it with another one. i.e "\" becomes "\\", unlike C# you can't prefix the string with a @, you have to use the escaping route. In summary when ever you want to use \ you need to use two \\

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  • How do I rebuild a corrupt dpkg status file?

    - by Ramón
    Whenever I type sudo apt-get remove and then press the Tab key for auto-completion I get the following message: grep-status: /var/lib/dpkg/status:15945: expected a colon. I don't see anything especially strange at line 15945 in the status file. It's a dot character in the description field of a mono library package and inserting a colon did not help. Removing the line containing the dot did not work either. Overwriting the file with status-old resulted in the same message. Is there some way to rebuild the status file?

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  • Design pattern for isomorphic trees

    - by Peregring-lk
    I want to create a data structure to work with isomorphic tree. I don't search for a "algorithms" or methods to check if two or more trees are isomorphic each other. Just to create various trees with the same structure. Example: 2 - - - - - - - 'a' - - - - - - - 3.5 / \ / \ / \ 3 3 'f' 'y' 1.0 3.1 / \ / \ / \ 4 7 'e' 'f' 2.3 7.7 The first "layer" or tree is the "natural tree" (a tree with natural numbers), the second layer is the "character tree" and the third one is the "float tree". The data structure has a method or iterator to traverse the tree and to make diferent operations with its values. These operations could change the value of nodes, but never its structure (first I create the structure and then I configure the tree with its diferent layers). In case of that I add a new node, this would be applied to each layer. Which known design pattern fits with this description or is related with it?

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  • Flash framerate reliability

    - by Tim Cooper
    I am working in Flash and a few things have been brought to my attention. Below is some code I have some questions on: addEventListener(Event.ENTER_FRAME, function(e:Event):void { if (KEY_RIGHT) { // Move character right } // Etc. }); stage.addEventListener(KeyboardEvent.KEY_DOWN, function(e:KeyboardEvent):void { // Report key which is down }); stage.addEventListener(KeyboardEvent.KEY_UP, function(e:KeyboardEvent):void { // Report key which is up }); I have the project configured so that it has a framerate of 60 FPS. The two questions I have on this are: What happens when it is unable to call that function every 1/60 of a second? Is this a way of processing events that need to be limited by time (ex: a ball which needs to travel to the right of the screen from the left in X seconds)? Or should it be done a different way?

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  • PHP security regarding login

    - by piers
    I have read a lot about PHP login security recently, but many questions on Stack Overflow regarding security are outdated. I understand bcrypt is one of the best ways of hashing passwords today. However, for my site, I believe sha512 will do very well, at least to begin with. (I mean bcrypt is for bigger sites, sites that require high security, right?) I´m also wonder about salting. Is it necessary for every password to have its own unique salt? Should I have one field for the salt and one for the password in my database table? What would be a decent salt today? Should I join the username together with the password and add a random word/letter/special character combination to it? Thanks for your help!

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  • How to better adjust more then 2 keyboard layouts

    - by zetah
    From time to time I have to use characters not present in my two layouts: Latin and Cyrillic and instead digging in Character map I thought to additionally add 2 more keyboard layouts. My issue with this approach is that most of the time I use just two layouts, and while changing to different layout (Alt-Shift) I now have to press couple of times to switch to previous layout. It's not just number of pressings, but I have to press two keys at once and track keyboard indicator which is distracting. I tried some options presented in keyboard settings, but I think there is no option that I would like - change just between first two layouts on Alt-Shift, and if I want to use additional layout I can choose it from keyboard indicator drop-down menu. Any ideas how this might be possible

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  • A good interpreted language for a small embedded project

    - by Earlz
    I have an mbed which has a small ARM Cortex M3 on it. Basically, my effective resources for the project are ~25Kb of RAM and ~400Kb of Flash. For I/O I'll have a PS/2 keyboard, a VGA framebuffer(with character output), and an SD card for saving/loading programs(up to a couple of Mb maybe) The reason I ask this here is because I'm trying to figure out what programming language to implement on the thing. I'm looking for an interpreted language that's easy for me to implement, and won't break the bank on my resources. I also intend for this to be at least possible to write on th device itself, though the editor can be interpreted(yay bootstrapping) Anyway, I've looked at a few simple languages. Some nice candidates: Forth BASIC Scheme? Has anyone done something like this or know of any languages that can fit this bill or have comments about my three candidates so far?

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  • Cool Cleaner for Android Makes Cache and History Wiping a Snap

    - by Jason Fitzpatrick
    Cool Cleaner for Android is a free application that consolidates the process of clearing the varies caches and histories on your Android dead-simple wiping. If you frequently clear the cache and history files for applications on your phone, Cool Cleaner will save you a ton of time. Rather than navigating to various applications and sub-menus to clear out the cache and the history, Cool Cleaner acts as a dashboard for all your apps. From the History and Cache tabs in the app you can wipe everything from your outgoing call log to your Market search history and more. If the app has a history file or cache you can wipe it from Cool Cleaner–including non-stock apps like Facebook, TweetDeck, game apps, etc. Cool Cleaner is a free ad-supported application. Hit up the link below to read more and grab a copy. Cool Cleaner [Android Market via Addictive Tips] How To Make a Youtube Video Into an Animated GIFHTG Explains: What Are Character Encodings and How Do They Differ?How To Make Disposable Sleeves for Your In-Ear Monitors

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  • Live Meeting error: malformed email address... or IS IT???

    - by PeterBrunone
    During a remote SharePoint training session this morning, Live Meeting presented one of our instructors with the following gem:  "An attendee email address is malformed".  This was particularly troubling since a wizard took care of adding all the entries, and they looked correct (even after being sifted through my character analysis tool).As it turns out, the addresses were indeed correct.  As sometimes happens, though, at the line breaks, it looked like there was no space between the semicolon and the following email address.  Since I'm a member in good standing of the "I wonder what this button does" school of thought, I added an extra space after each of these cramped little semicolons -- and the invitation executed flawlessly.Coincidence?  Maybe... but you can bet I'm going to keep trying dumb stuff like that when the error message doesn't make sense.  Think of it as the tech support equivalent of "Ask a silly question..."

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  • Pressing p in dash results in weird B

    - by ayckoster
    Today I tried to open Skype in my dash and discovered that my "p" key does not work properly. Instead of p I get B. In every other application the key works properly. When I copy the text "skyBe" from dash into another application it sais "skype". I tried every other character and they seem fine, it's only the "p" key. I think that the problem is dash. Anyone else has the same problem? Here is an image. I enter "skype" and get this: What causes this problem and how can I fix it? Environment: Lenovo W500 with German keyboard Ubuntu 12.10 Language settings: English Keyboard layout: German

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  • Box2D Platform body not moving player body along with it

    - by onedayitwillmake
    I am creating a game using Box2D (Javascript implementation) - and I added the ability to have a static platform, that is moved along an axis as a function of a sine. My problem is when the player lands on the platform, as the platform moves along the X axis - the player is not moved along with it, as you visually would expect. The player can land on the object, and if it hits the side of the object, it does colide with it and is pushed. This image might explain better than I did: After jumping on to the red platform the player character will fall off as the platform moves to the right UPDATE: Here is a live demo showing the problem: http://onedayitwillmake.com/ChuClone/slideexample.php

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  • Building Paths Fluently

    - by PSteele
    If you ever need to “build” a path (i.e. “C:\folder1\subfolder”), you really should be using Path.Combine.  It makes sure the trailing directory separator is in between the two paths (and it puts the appropriate character in – DirectorySeparatorChar).  I wanted an easier way to build a path than having to constantly call Path.Combine so I created a handy little extension method that lets me build paths “fluently”: public static string PathCombine(this string path1, string path2) { return Path.Combine(path1, path2); } Now I can write code like this: var dir = Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments) .PathCombine("Folder1") .PathCombine("Folder2"); Technorati Tags: .NET,Extension Methods,Fluent

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  • Using a subset of GetHashCode() to increase AzureTable performance through partitioning

    - by makerofthings7
    Generally speaking, Azure Table IO performance improves as more partitions are used (with some tradeoffs in continuation tokens and batch updates I won't go into). Since the partition key is always a string I am considering using a "natural" load balancing technique based on a subset of the GetHashCode() of the partition key, and appending this subset to the partition key itself. This will allow all direct PK/RK queries to be computed with little overhead and with ease. Batch updates may just need an intermediate to group similar PKs together prior to submission. Question: Should I use GetHashCode() to compute the partition key? Is a better function available? If I use GetHashCode() does it matter which character I use for my PK? Is there an abstraction for Azure Table and Blob storage that does this for me already?

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