Search Results

Search found 6435 results on 258 pages for 'flash exprt'.

Page 135/258 | < Previous Page | 131 132 133 134 135 136 137 138 139 140 141 142  | Next Page >

  • How to Browse Without a Trace with an Ubuntu Live CD

    - by Trevor Bekolay
    No matter how diligently you clear your cache and erase your history, web browsing leaves traces on your computer. If you need keep your browsing private, then an Ubuntu Live CD is the answer. The key to this trick is that the Live CD environment runs completely in RAM, so things like your cache, cookies, and history don’t get saved to a persistent storage location. On a hard drive, even deleted files can be recovered, but once a computer is turned off the data stored in RAM is unrecoverable. In addition, since the Ubuntu Live CD environment is the same no matter what computer you use it on, there’s very little identifying information that a website can use to track you! The first step is to either burn an Ubuntu Live CD, or prepare a non-persistent Ubuntu USB flash drive. Ubuntu treats non-persistent flash drives like CDs, so files will not be written to it, but if you’re paranoid, then using a physical CD ensures that nothing gets written to a storage device. Boot up from the CD or flash drive, and choose to Run Ubuntu from the CD or flash drive if prompted (for more detailed instructions on booting from a CD or USB drive, see this article, or our guide on booting from a flash drive even if your BIOS won’t let you). Once the graphical Ubuntu environment comes up, you can click on the Firefox icon at the top of the screen to start browsing. If your browsing requires Flash, then you can install it by clicking on System at the top-left of the screen, then Administration > Synaptic Package Manager. Click on Settings at the top of the Synaptic window, and then select Repositories. Add a check in the checkbox with the label ending in “multiverse”. Click Close. Click the Reload button in the main Synaptic window. The list of available packages will reload. When they’ve reloaded, type “restricted” in the Quick search box. Right-click on ubuntu-restricted-extras and select Mark for Installation. It will note a number of other packages that will be installed. This list includes audio and video codecs, so after installing these, you should be able to play downloaded movies and songs. Click Mark to accept the installation of these other packages. Once you return to the main Synaptic window, click the Apply button and go through the dialogs to finish the installation of Flash and the other useful packages. If you open up Firefox now, you’ll have no problems using websites that use Flash. When you’re done browsing and shut down or restart your computer, all traces of your web browsing will be gone. It’s a bit of work compared to just using a privacy-centric browser, but if it’s very important that your browsing leave no traces on your hard drive, an Ubuntu Live CD is your best bet. Download Ubuntu Similar Articles Productive Geek Tips Reset Your Ubuntu Password Easily from the Live CDAdding extra Repositories on UbuntuHow to Add a Program to the Ubuntu Startup List (After Login)How to install Spotify in Ubuntu 9.10 using WineInstalling PHP4 and Apache on Ubuntu TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Snagit 10 2010 World Cup Schedule Boot Snooze – Reboot and then Standby or Hibernate Customize Everything Related to Dates, Times, Currency and Measurement in Windows 7 Google Earth replacement Icon (Icons we like) Build Great Charts in Excel with Chart Advisor tinysong gives a shortened URL for you to post on Twitter (or anywhere)

    Read the article

  • ERP in a Flash! Latest News on JD Edwards and Oracle VM Templates

    - by Kem Butller-Oracle
    Oracle Announces the Availability of Oracle VM Templates for JD Edwards EnterpriseOne 9.1 Update 2 and Tools 9.1 Update 4.4 Continuing the commitment to rapid and predictable deployments of JD Edwards EnterpriseOne, Oracle announces the general availability of Oracle VM templates for JD Edwards EnterpriseOne Application release 9.1 Update 2 and Tools release 9.1 Update 4.4. These templates can be used with Oracle VM for x86, on the Oracle Exalogic Elastic Cloud, and on the Oracle Database Machine. Oracle VM Templates for JD Edwards EnterpriseOne accelerate the process of setting up a working environment compared to the traditional installation process. The templates can be a key component to a well-managed cloud infrastructure, allowing system administrators to quickly provision fully functional JD Edwards EnterpriseOne environments for evaluation, development, or production use. The templates contain preconfigured images of the major JD Edwards EnterpriseOne server components, including: • Enterprise server • HTML server • Database server • BI Publisher (for use with One View Reporting) • Business Services Server and ADF Runtime (for use with Mobile Smartphone Applications) • Application Interface Services (new with this release, for use with Mobile Enterprise Applications) • Server Manager (new with this release) The virtual server images are built on a complete Oracle technology stack, including Oracle VM for x86, Oracle Linux, Oracle WebLogic Server, Oracle Database, and Oracle Business Intelligence Publisher. The templates can be installed into an Oracle VM for x86 system running on standard x86 servers, the Oracle Exalogic Elastic Cloud, and the Oracle Database Appliance as a composite “all-in-one” system. The database can be deployed as a fully preconfigured VM template, or it can be deployed to a preexisting database server, for example, the Oracle Exadata Database Machine or the Oracle Database Appliance. This latest set of templates includes the following applications and technology components: • JD Edwards EnterpriseOne Applications Release 9.1 Update 2 with ESUs as of April 8, 2014 • JD Edwards EnterpriseOne Tools 9.1 Update 4, maintenance pack 4 (9.1.4.4) • Oracle Database 12c (12.1.0.1) • Oracle WebLogic Server 12c (12.1.2) • Oracle Linux 5 Update 8, 64-bit • Oracle Business Intelligence Publisher 11.1.1.7.1, for use with JD Edwards EnterpriseOne One View Reporting • JD Edwards EnterpriseOne Business Services Server and Oracle Application Development Framework (ADF) 11.1.1.5, for use with the JD Edwards EnterpriseOne Mobile Applications. The delivery also includes a JD Edwards EnterpriseOne deployment server preconfigured to match the content of the templates. This edition of the templates also includes enhanced configuration utilities that greatly simplify the process of configuring the templates for deployment into a running system. The templates are immediately available for download from the Oracle Software Delivery Cloud. For more information see: • My Oracle Support article 884592.1 • Oracle Technology Network

    Read the article

  • News Flash: Hong Kong Housing Society Improves Governance Control, Reduces Costs by 25%, Speeds up Approval by 30%

    - by Ruma Sanyal
    “We selected Oracle Fusion Middleware for its superior local support, higher performance, availability, reliability, and flexible enterprise architecture to cost-effectively integrate with existing Oracle applications", said Mr. C.W. Miao, Head of Information Technology, Hong Kong Housing Society in a press release today. To address the challenge of frequent downtime during peak periods and increasing cost in maintaining its legacy systems, Hong Kong Housing Society replaced its legacy systems with Oracle's WebLogic Suite, BPM Suite, and the ADF Framework. The Fusion Middleware solutions provide Hong Kong Housing Society with a flexible, reliable and cost-effective enterprise architecture that enables integration with existing Oracle applications including JD Edwards EnterpriseOne and PeopleSoft. The cost savings and performance results clearly demonstrate significant benefits. Read the PR for complete details.

    Read the article

  • How do I use a 4GB USB flash drive to install Ubuntu 12.10?

    - by Logan
    I've downloaded "ubuntu-12.10-desktop-amd64" and used Pen Drive Linux to get it onto my USB. I then restarted my computer (a Windows 7 Home Premium edition) and entered the boot menu to have it boot from the Sandisk USB (it called it Sandisk Cruzer Cruzer). Linux came up and asked if I wanted to try or install. I picked install, connected to my Wi-Fi, and installed it. After my laptop restarted, Windows booted immediately. I have tried several times and cannot get a choice between the two. P.S. I have used the Windows Installer, Wubi, but at the last second it gave me some kind of error.

    Read the article

  • Why won't Ubuntu copy large files to FAT32 flash Drives?

    - by yurividal
    Since I installed 11.10 I am unable to copy large files (say 1gb or more) to ANY usb drive that is formated as FAT. The file starts copying, but soon an error appears, saying "Unable to Copy" . "Error splicing file: Input/output error". I am able to do it via terminal, using the cp command. I use Gnome3, but the same error has happened in Unity as well. Apparently it works if I format the USB drive as NTFS or EXT3, EXT4. But, for many appliances, FAT is necessary. The problem is also not with the USB port, because it works under Windows. It did not happen before, when I had 10.04 installed.

    Read the article

  • Which Large File System Format to use for USB Flash drive compatible with Ubuntu/Mac/Windows?

    - by wajiw
    I've had this problem for a long time and can't find a solution. I switch between the 3 OSes all the time and use a 1TB USB Drive to do so. I can't seem to find a format that is compatible across all systems that handles large files (at least 8-9 GB). Does anyone have a solution for this? Recently I've tried exFat but that messes up the filesystem when trying to read on windows after adding files from Ubuntu (using the fuse driver). The OSes currently I'm using are Windows Vista/7, Mac OS X (10.6.5) and Ubuntu 10.10

    Read the article

  • After some wired flash out, I can't login to wmii any more, how to fix it?

    - by Zen
    I've been using wmii on Ubuntu14.04(virtual machine on win7) for months. During which, I got pop out to login interface servaral times due to some wired mouse click action. But today, after I met such wired pop out, I can't login to wmii any more. I'll be stuck at the interface like The bottom yellow bar is the command area for wmii. but it has no response when I press Mod + p I restart my machine, and even reinstalled wmii, but everytime when I tried to login wmii, I stuck at that interface. By the way, I login to wmii from the login interface, where I can choose between Gnome and wmii. How to fix this? I'm crying for help! ps: I can login to gnome normally

    Read the article

  • can unbuntu 13.03 be loaded with flash drive? USB

    - by Steve Shaw
    I am wanting to do a split pc, half win xp, half unbuntu 13.04, want to use the linux for internet surfing, youtube, crackle, hulu videos viewing. My pc is a older DELL C521, 1.87ghz, 1.5 gb ram, 32bit, 80gb hd...will this be better than present slow slow slow win xp? need it for internet mostly. Would consider dumping win xp later on if I get the hang of the linux distro...any help appreciated. thanks

    Read the article

  • Firefox pour Android : première version finale plus rapide et plus ergonomique, et avec le support du Flash

    Firefox pour Android : première beta pour la nouvelle version Avec des performances très intéressantes et un « Awesome Screen » Le nouveau projet de Firefox sur Android avance à grands pas. La beta vient en effet d'arriver sur Google Play (ex-Android Market). Pour l'instant, le navigateur n'est disponible que sur smartphone et uniquement en anglais mais le début reste prometteur. « Cette beta est très spéciale parce que nous avons beaucoup travaillé dessus pour lui ajouter des fonctionnalités, améliorer ses performances et résoudre les problèmes pour que la navigation soit plus rapide et plus simple », explique Mozilla en marge de ce lancement. Le travail sur...

    Read the article

  • Passing an ActionScript JPG Byte Array to Javscript (and eventually to PHP)

    - by Gus
    Our web application has a feature which uses Flash (AS3) to take photos using the user's web cam, then passes the resulting byte array to PHP where it is reconstructed and saved on the server. However, we need to be able to take this web application offline, and we have chosen Gears to do so. The user takes the app offline, performs his tasks, then when he's reconnected to the server, we "sync" the data back with our central database. We don't have PHP to interact with Flash anymore, but we still need to allow users to take and save photos. We don't know how to save a JPG that Flash creates in a local database. Our hope was that we could save the byte array, a serialized string, or somehow actually persist the object itself, then pass it back to either PHP or Flash (and then PHP) to recreate the JPG. We have tried: - passing the byte array to Javascript instead of PHP, but javascript doesn't seem to be able to do anything with it (the object seems to be stripped of its methods) - stringifying the byte array in Flash, and then passing it to Javascript, but we always get the same string: ÿØÿà Now we are thinking of serializing the string in Flash, passing it to Javascript, then on the return route, passing that string back to Flash which will then pass it to PHP to be reconstructed as a JPG. (whew). Since no one on our team has extensive Flash background, we're a bit lost. Is serialization the way to go? Is there a more realistic way to do this? Does anyone have any experience with this sort of thing? Perhaps we can build a javascript class that is the same as the byte array class in AS?

    Read the article

  • Flex/Actionscript image display problem.

    - by IanH
    I'm trying to extend the Image class but hit a problem that I can't get past. I have a private image (img) that loads an image and a function that takes that image and copies it onto the parent. The debug function "copyit2" displays the image fine (so I know it's loaded OK). But the function "copyit" doesn't work - it just displays a white rectangle. I can't see how to make copyit work so that the original image is copied to the BitmapData and then subsequenty copied onto the parent? (The idea is to do some processing on the Bitmap data before it is displayed, although this isn't shown here to keep the example simple.) I suspect it is something to do with the security of loading images, but I'm loading it from the same server as the application is run from - so this shouldn't be a problem? Thanks for any help anyone can provide. Ian package zoomapackage { import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.Sprite; import flash.events.MouseEvent; import flash.geom.Matrix; import flash.geom.Point; import flash.geom.Rectangle; import flash.net.*; import mx.controls.Image; import mx.events.FlexEvent; public dynamic class Zooma extends Image { private var img:Image; public function copyit():void { var imgObj:BitmapData = new BitmapData(img.content.width, img.content.height, false); imgObj.draw(img); var matrix:Matrix = new Matrix(); this.graphics.beginBitmapFill(imgObj, matrix, false,true); this.graphics.drawRect(0, 0, this.width , this.height); this.graphics.endFill(); } public function copyit2():void { this.source = img.source; } public function Zooma() { super(); img = new Image(); img.load("http://localhost/Koala.jpg"); } } }

    Read the article

  • How do I debug this FS error on a flash device?

    - by abc
    I have console access to an embedded linux device. This device has flash memory part of which is partitioned as a FAT filesystem. Its running linux-2.6.31. However I am seeing these errors on the console these days and the FAT file system becomes read only. 111109:154925 FAT: Filesystem error (dev loop0) 111109:154925 fat_get_cluster: invalid cluster chain (i_pos 0) 111109:154925 FAT: Filesystem error (dev loop0) 111109:154925 fat_get_cluster: invalid cluster chain (i_pos 0) I cannot understand why this happened? What is the root cause? And what is the fix? I would appreciate answers that can point me how to investigate the possible root cause of this issue on the device.

    Read the article

  • What lasts longer: Data stored on non-volatile flash RAM, optical media, or magnetic disk?

    - by Chris W. Rea
    What lasts longer: Data stored on non-volatile flash RAM (USB stick or SD cards?), optical media (CD, DVD, or Blu-Ray?), or magnetic disk (floppies, hard drives?) My gut tells me optical media, but I'm not sure. Furthermore, which of those digital media would be most suitable for long-term data storage where environmental issues are unknown, such as low/high temperature or humidity? For example, what digital media could be stored in a basement, attic, or time capsule, and be expected to survive a reasonably long time? e.g. a lifetime, and then some. Update: Looks like optical media and magnetic tape each have one vote below. Does anybody else have an opinion or know of a study comparing the two?

    Read the article

  • DD-WRT: What firmware and what webserver will fit on my 8MB of flash?

    - by Jeshii
    Attempting to make a portable WiFi webserver with php support on an old WRT54GS (v1.0) with DD-WRT. I have 8MB of flash on there. I know, it's a tall order. I tried the combination of dd-wrt.v24-13064_VINT_openvpn_jffs_small.bin, optware, and lighttpd. Didn't have enough space. Now I'm going to try dd-wrt.v24-13064_VINT_mini.bin, but I'm only saving 300KB, and I don't think that is going to make the difference. Any other small http servers with php support? Heck, I didn't even got to the point where I could add php! Maybe a way to calculate the size and dependencies of packages from optware BEFORE trying to install is more what I'm looking for. Any ideas?

    Read the article

  • Is it possible to live-boot VirtualBox from a USB flash drive?

    - by bw.
    To clarify, I'm not asking if you can boot from USB from within VirtualBox. I would like to make a portable version of Windows 7 that I can run from a USB drive on any machine. I'm putting a distro of Linux on my laptop, but I manage a Windows domain at work so I'd like an easier management solution than trying to use Linux tools to interface with a Windows DC(as RDP to a DC is not always an option). The reason I'm inquiring about VirtualBox... I plan on carrying this portable installation with me and using it on multiple machines, so I would like to avoid driver conflicts (which I imagine would happen if I only installed Windows on a flash drive). Basically, I need a way to boot an installation of Windows 7 from USB that still allows me to install/remove/update programs as if it were installed on a standard hard drive, and not freak out over different hardware configurations. Please help, superusers!

    Read the article

  • How can I re-program/flash a backup of the bios?

    - by user285705
    I have some computers that have a particular bios setting that keeps everything running smoothly. The setting is not the default setting for the motherboard. So, when the CMOS battery dies, the setting is erased and causes the user problems. How can I backup the bios and settings I have now, and flash that file onto my entire stock of computers? I have attempted to use awdflash to backup my bios and then attempt to write that backup to the ROM chip, but I keep getting an error. It tells me that my file number doesn't match the system, or something like that. Basically, the file is incompatible with the chip. But I just backed it up from that chip. If anyone can shed some light on this for me it would be helpful.

    Read the article

  • Does a dedicated video card improve HTML5 websites, Skype or Flash games performance?

    - by Kiewic
    I have read that having a dedicated video card (GPU) improves performance if you use your computer to play video games. I guess to make this happen, video games or apps must be using especial libraries designed to share the workload with the GPU, maybe Direct X or OpenGL, I don't know. Am I wrong? So, can HTML5 websites, Adobe Illustrator, Flash games (Zynga games), Skype or Netflix benefit from a dedicated video card? I usually do the previous activities simultaneously. Should I consider changing from an integrated video card to a dedicated card if I want to improve performance? Thanks.

    Read the article

  • Ubuntu USB flash boot drive gets spontaneous "Unhandled sense code" error and causes drive to switch to Write protected

    - by Steve
    What happens is that the system runs fine for several days or even a week and then suddenly the root file-system / goes read-only. Looking at the syslog it shows that there was an 'Unhandled sense code'. This is under Ubuntu 10.04 but I saw the same thing with Ubuntu 9 with different flash media. /dev/sdg1 on / type ext4 (rw,errors=remount-ro) Jun 26 08:50:04 host1 kernel: [926247.565090] sd 5:0:0:0: [sda] Unhandled sense code Jun 26 08:50:04 host1 kernel: [926247.565094] sd 5:0:0:0: [sda] Result: hostbyte=DID_OK driverbyte=DRIVER_SENSE Jun 26 08:50:04 host1 kernel: [926247.565098] sd 5:0:0:0: [sda] Sense Key : Data Protect [current] Jun 26 08:50:04 host1 kernel: [926247.565103] sd 5:0:0:0: [sda] Add. Sense: Write protected Jun 26 08:50:04 host1 kernel: [926247.565108] sd 5:0:0:0: [sda] CDB: Write(10): 2a 00 00 46 29 18 00 00 08 00 Jun 26 08:50:04 host1 kernel: [926247.565117] end_request: I/O error, dev sda, sector 4598040 Jun 26 08:50:04 host1 kernel: [926247.569788] Buffer I/O error on device sda1, logical block 574499 Jun 26 08:50:04 host1 kernel: [926247.574677] lost page write due to I/O error on sda1

    Read the article

  • How do I add "Press any key to boot from usb" when installing Windows from a flash drive? (Grub4dos question / how to remove a bootloader)

    - by Vincent
    Hi there! I've been struggling with this problem for a while now and finially decided to ask for help. Let me first explain what the main purpose of the app is: to provide the a very easy to use way of backing up files, after which I format the drive and start Windows 7 setup. I do this by booting WinPE, which runs a script to detect Windows installations and then opens a file browser. After the file browser is closed, the script continues and formats the drive that contains the Windows installation, and starts an unattended Windows 7 install. Now here is the problem: When you start Windows setup or WinPE from a dvd, you get a nice option to "Press any key to boot from DVD". This is to prevent the computer from booting the DVD when the first phase of the installation is complete and the computer reboots. However, when booting from a flash drive, Windows does not provide this option: it simply boots the flash drive every reboot. To replicate the "press any key" function, I installed Grub4Dos, which works great. It provides a small menu, the first standard item being "Continue installation", the second being "start installation". After quite a lot of tweaking, I got everything working: Start installation starts WinPE, which in turn starts the Windows installation. At first reboot, the Grub4Dos menu comes up, counts 5 seconds and boots the second stage of the installation. Here, I am greeted with the error: "Windows setup could not configure windows to run on this computer's hardware." When I boot into WinPE the normal way (put the bootmgr on the stick root) and change my bios to boot from the primary hdd after first reboot, I don't get this error. I've been looking around, and the only thing I could find was that the BIOS automatically names the boot device hd0, and that Windows can only be run / installed to hd 0. I'm not sure if this is the problem. I read about remapping to solve this problem, but to do that you have to know the phisical location of the hard drive and partition, like hd(0,1). I want this flash drive to work on any PC, regardless of where the OS is installed, so that's not really a possibility. A possible fix I thought of is removing the bootloader from the flash drive when I'm in WinPE. That way, when the pc reboots the BIOS will not see the flash drive as a boot drive and instead boot the primary hdd. I have yet to find a way to do this. Thank you for reading my question, and if you have any suggestion, please do.

    Read the article

  • how to use 3D map Actionscript class in mxml file for display map.

    - by nemade-vipin
    hello friends, I have created the application in which I have to use 3D map Action Script class in mxml file to display a map in form. that is in tab navigator last tab. My ActionScript 3D map class is(FlyingDirections):- package src.SBTSCoreObject { import src.SBTSCoreObject.JSONDecoder; import com.google.maps.InfoWindowOptions; import com.google.maps.LatLng; import com.google.maps.LatLngBounds; import com.google.maps.Map3D; import com.google.maps.MapEvent; import com.google.maps.MapOptions; import com.google.maps.MapType; import com.google.maps.MapUtil; import com.google.maps.View; import com.google.maps.controls.NavigationControl; import com.google.maps.geom.Attitude; import com.google.maps.interfaces.IPolyline; import com.google.maps.overlays.Marker; import com.google.maps.overlays.MarkerOptions; import com.google.maps.services.Directions; import com.google.maps.services.DirectionsEvent; import com.google.maps.services.Route; import flash.display.Bitmap; import flash.display.DisplayObject; import flash.display.DisplayObjectContainer; import flash.display.Loader; import flash.display.LoaderInfo; import flash.display.Sprite; import flash.events.Event; import flash.events.IOErrorEvent; import flash.events.MouseEvent; import flash.events.TimerEvent; import flash.filters.DropShadowFilter; import flash.geom.Point; import flash.net.URLLoader; import flash.net.URLRequest; import flash.net.navigateToURL; import flash.text.TextField; import flash.text.TextFieldAutoSize; import flash.text.TextFormat; import flash.utils.Timer; import flash.utils.getTimer; public class FlyingDirections extends Map3D { /** * Panoramio home page. */ private static const PANORAMIO_HOME:String = "http://www.panoramio.com/"; /** * The icon for the car. */ [Embed("assets/car-icon-24px.png")] private static const Car:Class; /** * The Panoramio icon. */ [Embed("assets/iw_panoramio.png")] private static const PanoramioIcon:Class; /** * We animate a zoom in to the start the route before the car starts * to move. This constant sets the time in seconds over which this * zoom occurs. */ private static const LEAD_IN_DURATION:Number = 3; /** * Duration of the trip in seconds. */ private static const TRIP_DURATION:Number = 40; /** * Constants that define the geometry of the Panoramio image markers. */ private static const BORDER_T:Number = 3; private static const BORDER_L:Number = 10; private static const BORDER_R:Number = 10; private static const BORDER_B:Number = 3; private static const GAP_T:Number = 2; private static const GAP_B:Number = 1; private static const IMAGE_SCALE:Number = 1; /** * Trajectory that the camera follows over time. Each element is an object * containing properties used to generate parameter values for flyTo(..). * fraction = 0 corresponds to the start of the trip; fraction = 1 * correspondsto the end of the trip. */ private var FLY_TRAJECTORY:Array = [ { fraction: 0, zoom: 6, attitude: new Attitude(0, 0, 0) }, { fraction: 0.2, zoom: 8.5, attitude: new Attitude(30, 30, 0) }, { fraction: 0.5, zoom: 9, attitude: new Attitude(30, 40, 0) }, { fraction: 1, zoom: 8, attitude: new Attitude(50, 50, 0) }, { fraction: 1.1, zoom: 8, attitude: new Attitude(130, 50, 0) }, { fraction: 1.2, zoom: 8, attitude: new Attitude(220, 50, 0) }, ]; /** * Number of panaramio photos for which we load data. We&apos;ll select a * subset of these approximately evenly spaced along the route. */ private static const NUM_GEOTAGGED_PHOTOS:int = 50; /** * Number of panaramio photos that we actually show. */ private static const NUM_SHOWN_PHOTOS:int = 7; /** * Scaling between real trip time and animation time. */ private static const SCALE_TIME:Number = 0.001; /** * getTimer() value at the instant that we start the trip. If this is 0 then * we have not yet started the car moving. */ private var startTimer:int = 0; /** * The current route. */ private var route:Route; /** * The polyline for the route. */ private var polyline:IPolyline; /** * The car marker. */ private var marker:Marker; /** * The cumulative duration in seconds over each step in the route. * cumulativeStepDuration[0] is 0; cumulativeStepDuration[1] adds the * duration of step 0; cumulativeStepDuration[2] adds the duration * of step 1; etc. */ private var cumulativeStepDuration:/*Number*/Array = []; /** * The cumulative distance in metres over each vertex in the route polyline. * cumulativeVertexDistance[0] is 0; cumulativeVertexDistance[1] adds the * distance to vertex 1; cumulativeVertexDistance[2] adds the distance to * vertex 2; etc. */ private var cumulativeVertexDistance:Array; /** * Array of photos loaded from Panoramio. This array has the same format as * the &apos;photos&apos; property within the JSON returned by the Panoramio API * (see http://www.panoramio.com/api/), with additional properties added to * individual photo elements to hold the loader structures that fetch * the actual images. */ private var photos:Array = []; /** * Array of polyline vertices, where each element is in world coordinates. * Several computations can be faster if we can use world coordinates * instead of LatLng coordinates. */ private var worldPoly:/*Point*/Array; /** * Whether the start button has been pressed. */ private var startButtonPressed:Boolean = false; /** * Saved event from onDirectionsSuccess call. */ private var directionsSuccessEvent:DirectionsEvent = null; /** * Start button. */ private var startButton:Sprite; /** * Alpha value used for the Panoramio image markers. */ private var markerAlpha:Number = 0; /** * Index of the current driving direction step. Used to update the * info window content each time we progress to a new step. */ private var currentStepIndex:int = -1; /** * The fly directions map constructor. * * @constructor */ public function FlyingDirections() { key="ABQIAAAA7QUChpcnvnmXxsjC7s1fCxQGj0PqsCtxKvarsoS-iqLdqZSKfxTd7Xf-2rEc_PC9o8IsJde80Wnj4g"; super(); addEventListener(MapEvent.MAP_PREINITIALIZE, onMapPreinitialize); addEventListener(MapEvent.MAP_READY, onMapReady); } /** * Handles map preintialize. Initializes the map center and zoom level. * * @param event The map event. */ private function onMapPreinitialize(event:MapEvent):void { setInitOptions(new MapOptions({ center: new LatLng(-26.1, 135.1), zoom: 4, viewMode: View.VIEWMODE_PERSPECTIVE, mapType:MapType.PHYSICAL_MAP_TYPE })); } /** * Handles map ready and looks up directions. * * @param event The map event. */ private function onMapReady(event:MapEvent):void { enableScrollWheelZoom(); enableContinuousZoom(); addControl(new NavigationControl()); // The driving animation will be updated on every frame. addEventListener(Event.ENTER_FRAME, enterFrame); addStartButton(); // We start the directions loading now, so that we&apos;re ready to go when // the user hits the start button. var directions:Directions = new Directions(); directions.addEventListener( DirectionsEvent.DIRECTIONS_SUCCESS, onDirectionsSuccess); directions.addEventListener( DirectionsEvent.DIRECTIONS_FAILURE, onDirectionsFailure); directions.load("48 Pirrama Rd, Pyrmont, NSW to Byron Bay, NSW"); } /** * Adds a big blue start button. */ private function addStartButton():void { startButton = new Sprite(); startButton.buttonMode = true; startButton.addEventListener(MouseEvent.CLICK, onStartClick); startButton.graphics.beginFill(0x1871ce); startButton.graphics.drawRoundRect(0, 0, 150, 100, 10, 10); startButton.graphics.endFill(); var startField:TextField = new TextField(); startField.autoSize = TextFieldAutoSize.LEFT; startField.defaultTextFormat = new TextFormat("_sans", 20, 0xffffff, true); startField.text = "Start!"; startButton.addChild(startField); startField.x = 0.5 * (startButton.width - startField.width); startField.y = 0.5 * (startButton.height - startField.height); startButton.filters = [ new DropShadowFilter() ]; var container:DisplayObjectContainer = getDisplayObject() as DisplayObjectContainer; container.addChild(startButton); startButton.x = 0.5 * (container.width - startButton.width); startButton.y = 0.5 * (container.height - startButton.height); var panoField:TextField = new TextField(); panoField.autoSize = TextFieldAutoSize.LEFT; panoField.defaultTextFormat = new TextFormat("_sans", 11, 0x000000, true); panoField.text = "Photos provided by Panoramio are under the copyright of their owners."; container.addChild(panoField); panoField.x = container.width - panoField.width - 5; panoField.y = 5; } /** * Handles directions success. Starts flying the route if everything * is ready. * * @param event The directions event. */ private function onDirectionsSuccess(event:DirectionsEvent):void { directionsSuccessEvent = event; flyRouteIfReady(); } /** * Handles click on the start button. Starts flying the route if everything * is ready. */ private function onStartClick(event:MouseEvent):void { startButton.removeEventListener(MouseEvent.CLICK, onStartClick); var container:DisplayObjectContainer = getDisplayObject() as DisplayObjectContainer; container.removeChild(startButton); startButtonPressed = true; flyRouteIfReady(); } /** * If we have loaded the directions and the start button has been pressed * start flying the directions route. */ private function flyRouteIfReady():void { if (!directionsSuccessEvent || !startButtonPressed) { return; } var directions:Directions = directionsSuccessEvent.directions; // Extract the route. route = directions.getRoute(0); // Draws the polyline showing the route. polyline = directions.createPolyline(); addOverlay(directions.createPolyline()); // Creates a car marker that is moved along the route. var car:DisplayObject = new Car(); marker = new Marker(route.startGeocode.point, new MarkerOptions({ icon: car, iconOffset: new Point(-car.width / 2, -car.height) })); addOverlay(marker); transformPolyToWorld(); createCumulativeArrays(); // Load Panoramio data for the region covered by the route. loadPanoramioData(directions.bounds); var duration:Number = route.duration; // Start a timer that will trigger the car moving after the lead in time. var leadInTimer:Timer = new Timer(LEAD_IN_DURATION * 1000, 1); leadInTimer.addEventListener(TimerEvent.TIMER, onLeadInDone); leadInTimer.start(); var flyTime:Number = -LEAD_IN_DURATION; // Set up the camera flight trajectory. for each (var flyStep:Object in FLY_TRAJECTORY) { var time:Number = flyStep.fraction * duration; var center:LatLng = latLngAt(time); var scaledTime:Number = time * SCALE_TIME; var zoom:Number = flyStep.zoom; var attitude:Attitude = flyStep.attitude; var elapsed:Number = scaledTime - flyTime; flyTime = scaledTime; flyTo(center, zoom, attitude, elapsed); } } /** * Loads Panoramio data for the route bounds. We load data about more photos * than we need, then select a subset lying along the route. * @param bounds Bounds within which to fetch images. */ private function loadPanoramioData(bounds:LatLngBounds):void { var params:Object = { order: "popularity", set: "full", from: "0", to: NUM_GEOTAGGED_PHOTOS.toString(10), size: "small", minx: bounds.getWest(), miny: bounds.getSouth(), maxx: bounds.getEast(), maxy: bounds.getNorth() }; var loader:URLLoader = new URLLoader(); var request:URLRequest = new URLRequest( "http://www.panoramio.com/map/get_panoramas.php?" + paramsToString(params)); loader.addEventListener(Event.COMPLETE, onPanoramioDataLoaded); loader.addEventListener(IOErrorEvent.IO_ERROR, onPanoramioDataFailed); loader.load(request); } /** * Transforms the route polyline to world coordinates. */ private function transformPolyToWorld():void { var numVertices:int = polyline.getVertexCount(); worldPoly = new Array(numVertices); for (var i:int = 0; i < numVertices; ++i) { var vertex:LatLng = polyline.getVertex(i); worldPoly[i] = fromLatLngToPoint(vertex, 0); } } /** * Returns the time at which the route approaches closest to the * given point. * @param world Point in world coordinates. * @return Route time at which the closest approach occurs. */ private function getTimeOfClosestApproach(world:Point):Number { var minDistSqr:Number = Number.MAX_VALUE; var numVertices:int = worldPoly.length; var x:Number = world.x; var y:Number = world.y; var minVertex:int = 0; for (var i:int = 0; i < numVertices; ++i) { var dx:Number = worldPoly[i].x - x; var dy:Number = worldPoly[i].y - y; var distSqr:Number = dx * dx + dy * dy; if (distSqr < minDistSqr) { minDistSqr = distSqr; minVertex = i; } } return cumulativeVertexDistance[minVertex]; } /** * Returns the array index of the first element that compares greater than * the given value. * @param ordered Ordered array of elements. * @param value Value to use for comparison. * @return Array index of the first element that compares greater than * the given value. */ private function upperBound(ordered:Array, value:Number, first:int=0, last:int=-1):int { if (last < 0) { last = ordered.length; } var count:int = last - first; var index:int; while (count > 0) { var step:int = count >> 1; index = first + step; if (value >= ordered[index]) { first = index + 1; count -= step - 1; } else { count = step; } } return first; } /** * Selects up to a given number of photos approximately evenly spaced along * the route. * @param ordered Array of photos, each of which is an object with * a property &apos;closestTime&apos;. * @param number Number of photos to select. */ private function selectEvenlySpacedPhotos(ordered:Array, number:int):Array { var start:Number = cumulativeVertexDistance[0]; var end:Number = cumulativeVertexDistance[cumulativeVertexDistance.length - 2]; var closestTimes:Array = []; for each (var photo:Object in ordered) { closestTimes.push(photo.closestTime); } var selectedPhotos:Array = []; for (var i:int = 0; i < number; ++i) { var idealTime:Number = start + ((end - start) * (i + 0.5) / number); var index:int = upperBound(closestTimes, idealTime); if (index < 1) { index = 0; } else if (index >= ordered.length) { index = ordered.length - 1; } else { var errorToPrev:Number = Math.abs(idealTime - closestTimes[index - 1]); var errorToNext:Number = Math.abs(idealTime - closestTimes[index]); if (errorToPrev < errorToNext) { --index; } } selectedPhotos.push(ordered[index]); } return selectedPhotos; } /** * Handles completion of loading the Panoramio index data. Selects from the * returned photo indices a subset of those that lie along the route and * initiates load of each of these. * @param event Load completion event. */ private function onPanoramioDataLoaded(event:Event):void { var loader:URLLoader = event.target as URLLoader; var decoder:JSONDecoder = new JSONDecoder(loader.data as String); var allPhotos:Array = decoder.getValue().photos; for each (var photo:Object in allPhotos) { var latLng:LatLng = new LatLng(photo.latitude, photo.longitude); photo.closestTime = getTimeOfClosestApproach(fromLatLngToPoint(latLng, 0)); } allPhotos.sortOn("closestTime", Array.NUMERIC); photos = selectEvenlySpacedPhotos(allPhotos, NUM_SHOWN_PHOTOS); for each (photo in photos) { var photoLoader:Loader = new Loader(); // The images aren&apos;t on panoramio.com: we can&apos;t acquire pixel access // using "new LoaderContext(true)". photoLoader.load( new URLRequest(photo.photo_file_url)); photo.loader = photoLoader; // Save the loader info: we use this to find the original element when // the load completes. photo.loaderInfo = photoLoader.contentLoaderInfo; photoLoader.contentLoaderInfo.addEventListener( Event.COMPLETE, onPhotoLoaded); } } /** * Creates a MouseEvent listener function that will navigate to the given * URL in a new window. * @param url URL to which to navigate. */ private function createOnClickUrlOpener(url:String):Function { return function(event:MouseEvent):void { navigateToURL(new URLRequest(url)); }; } /** * Handles completion of loading an individual Panoramio image. * Adds a custom marker that displays the image. Initially this is made * invisible so that it can be faded in as needed. * @param event Load completion event. */ private function onPhotoLoaded(event:Event):void { var loaderInfo:LoaderInfo = event.target as LoaderInfo; // We need to find which photo element this image corresponds to. for each (var photo:Object in photos) { if (loaderInfo == photo.loaderInfo) { var imageMarker:Sprite = createImageMarker(photo.loader, photo.owner_name, photo.owner_url); var options:MarkerOptions = new MarkerOptions({ icon: imageMarker, hasShadow: true, iconAlignment: MarkerOptions.ALIGN_BOTTOM | MarkerOptions.ALIGN_LEFT }); var latLng:LatLng = new LatLng(photo.latitude, photo.longitude); var marker:Marker = new Marker(latLng, options); photo.marker = marker; addOverlay(marker); // A hack: we add the actual image after the overlay has been added, // which creates the shadow, so that the shadow is valid even if we // don&apos;t have security privileges to generate the shadow from the // image. marker.foreground.visible = false; marker.shadow.alpha = 0; var imageHolder:Sprite = new Sprite(); imageHolder.addChild(photo.loader); imageHolder.buttonMode = true; imageHolder.addEventListener( MouseEvent.CLICK, createOnClickUrlOpener(photo.photo_url)); imageMarker.addChild(imageHolder); return; } } trace("An image was loaded which could not be found in the photo array."); } /** * Creates a custom marker showing an image. */ private function createImageMarker(child:DisplayObject, ownerName:String, ownerUrl:String):Sprite { var content:Sprite = new Sprite(); var panoramioIcon:Bitmap = new PanoramioIcon(); var iconHolder:Sprite = new Sprite(); iconHolder.addChild(panoramioIcon); iconHolder.buttonMode = true; iconHolder.addEventListener(MouseEvent.CLICK, onPanoramioIconClick); panoramioIcon.x = BORDER_L; panoramioIcon.y = BORDER_T; content.addChild(iconHolder); // NOTE: we add the image as a child only after we&apos;ve added the marker // to the map. Currently the API requires this if it&apos;s to generate the // shadow for unprivileged content. // Shrink the image, so that it doesn&apos;t obcure too much screen space. // Ideally, we&apos;d subsample, but we don&apos;t have pixel level access. child.scaleX = IMAGE_SCALE; child.scaleY = IMAGE_SCALE; var imageW:Number = child.width; var imageH:Number = child.height; child.x = BORDER_L + 30; child.y = BORDER_T + iconHolder.height + GAP_T; var authorField:TextField = new TextField(); authorField.autoSize = TextFieldAutoSize.LEFT; authorField.defaultTextFormat = new TextFormat("_sans", 12); authorField.text = "author:"; content.addChild(authorField); authorField.x = BORDER_L; authorField.y = BORDER_T + iconHolder.height + GAP_T + imageH + GAP_B; var ownerField:TextField = new TextField(); ownerField.autoSize = TextFieldAutoSize.LEFT; var textFormat:TextFormat = new TextFormat("_sans", 14, 0x0e5f9a); ownerField.defaultTextFormat = textFormat; ownerField.htmlText = "<a href=\"" + ownerUrl + "\" target=\"_blank\">" + ownerName + "</a>"; content.addChild(ownerField); ownerField.x = BORDER_L + authorField.width; ownerField.y = BORDER_T + iconHolder.height + GAP_T + imageH + GAP_B; var totalW:Number = BORDER_L + Math.max(imageW, ownerField.width + authorField.width) + BORDER_R; var totalH:Number = BORDER_T + iconHolder.height + GAP_T + imageH + GAP_B + ownerField.height + BORDER_B; content.graphics.beginFill(0xffffff); content.graphics.drawRoundRect(0, 0, totalW, totalH, 10, 10); content.graphics.endFill(); var marker:Sprite = new Sprite(); marker.addChild(content); content.x = 30; content.y = 0; marker.graphics.lineStyle(); marker.graphics.beginFill(0xff0000); marker.graphics.drawCircle(0, totalH + 30, 3); marker.graphics.endFill(); marker.graphics.lineStyle(2, 0xffffff); marker.graphics.moveTo(30 + 10, totalH - 10); marker.graphics.lineTo(0, totalH + 30); return marker; } /** * Handles click on the Panoramio icon. */ private function onPanoramioIconClick(event:MouseEvent):void { navigateToURL(new URLRequest(PANORAMIO_HOME)); } /** * Handles failure of a Panoramio image load. */ private function onPanoramioDataFailed(event:IOErrorEvent):void { trace("Load of image failed: " + event); } /** * Returns a string containing cgi query parameters. * @param Associative array mapping query parameter key to value. * @return String containing cgi query parameters. */ private static function paramsToString(params:Object):String { var result:String = ""; var separator:String = ""; for (var key:String in params) { result += separator + encodeURIComponent(key) + "=" + encodeURIComponent(params[key]); separator = "&"; } return result; } /** * Called once the lead-in flight is done. Starts the car driving along * the route and starts a timer to begin fade in of the Panoramio * images in 1.5 seconds. */ private function onLeadInDone(event:Event):void { // Set startTimer non-zero so that the car starts to move. startTimer = getTimer(); // Start a timer that will fade in the Panoramio images. var fadeInTimer:Timer = new Timer(1500, 1); fadeInTimer.addEventListener(TimerEvent.TIMER, onFadeInTimer); fadeInTimer.start(); } /** * Handles the fade in timer&apos;s TIMER event. Sets markerAlpha above zero * which causes the frame enter handler to fade in the markers. */ private function onFadeInTimer(event:Event):void { markerAlpha = 0.01; } /** * The end time of the flight. */ private function get endTime():Number { if (!cumulativeStepDuration || cumulativeStepDuration.length == 0) { return startTimer; } return startTimer + cumulativeStepDuration[cumulativeStepDuration.length - 1]; } /** * Creates the cumulative arrays, cumulativeStepDuration and * cumulativeVertexDistance. */ private function createCumulativeArrays():void { cumulativeStepDuration = new Array(route.numSteps + 1); cumulativeVertexDistance = new Array(polyline.getVertexCount() + 1); var polylineTotal:Number = 0; var total:Number = 0; var numVertices:int = polyline.getVertexCount(); for (var stepIndex:int = 0; stepIndex < route.numSteps; ++stepIndex) { cumulativeStepDuration[stepIndex] = total; total += route.getStep(stepIndex).duration; var startVertex:int = stepIndex >= 0 ? route.getStep(stepIndex).polylineIndex : 0; var endVertex:int = stepIndex < (route.numSteps - 1) ? route.getStep(stepIndex + 1).polylineIndex : numVertices; var duration:Number = route.getStep(stepIndex).duration; var stepVertices:int = endVertex - startVertex; var latLng:LatLng = polyline.getVertex(startVertex); for (var vertex:int = startVertex; vertex < endVertex; ++vertex) { cumulativeVertexDistance[vertex] = polylineTotal; if (vertex < numVertices - 1) { var nextLatLng:LatLng = polyline.getVertex(vertex + 1); polylineTotal += nextLatLng.distanceFrom(latLng); } latLng = nextLatLng; } } cumulativeStepDuration[stepIndex] = total; } /** * Opens the info window above the car icon that details the given * step of the driving directions. * @param stepIndex Index of the current step. */ private function openInfoForStep(stepIndex:int):void { // Sets the content of the info window. var content:String; if (stepIndex >= route.numSteps) { content = "<b>" + route.endGeocode.address + "</b>" + "<br /><br />" + route.summaryHtml; } else { content = "<b>" + stepIndex + ".</b> " + route.getStep(stepIndex).descriptionHtml; } marker.openInfoWindow(new InfoWindowOptions({ contentHTML: content })); } /** * Displays the driving directions step appropriate for the given time. * Opens the info window showing the step instructions each time we * progress to a new step. * @param time Time for which to display the step. */ private function displayStepAt(time:Number):void { var stepIndex:int = upperBound(cumulativeStepDuration, time) - 1; var minStepIndex:int = 0; var maxStepIndex:int = route.numSteps - 1; if (stepIndex >= 0 && stepIndex <= maxStepIndex && currentStepIndex != stepIndex) { openInfoForStep(stepIndex); currentStepIndex = stepIndex; } } /** * Returns the LatLng at which the car should be positioned at the given * time. * @param time Time for which LatLng should be found. * @return LatLng. */ private function latLngAt(time:Number):LatLng { var stepIndex:int = upperBound(cumulativeStepDuration, time) - 1; var minStepIndex:int = 0; var maxStepIndex:int = route.numSteps - 1; if (stepIndex < minStepIndex) { return route.startGeocode.point; } else if (stepIndex > maxStepIndex) { return route.endGeocode.point; } var stepStart:Number = cumulativeStepDuration[stepIndex]; var stepEnd:Number = cumulativeStepDuration[stepIndex + 1]; var stepFraction:Number = (time - stepStart) / (stepEnd - stepStart); var startVertex:int = route.getStep(stepIndex).polylineIndex; var endVertex:int = (stepIndex + 1) < route.numSteps ? route.getStep(stepIndex + 1).polylineIndex : polyline.getVertexCount(); var stepVertices:int = endVertex - startVertex; var stepLeng

    Read the article

< Previous Page | 131 132 133 134 135 136 137 138 139 140 141 142  | Next Page >