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  • Question regarding the method local innerclasses accesing the local variables of the method

    - by flash
    Hi I was going through the SCJP book about the innerclasses, and found this statement, it goes something like this. "A method local class can only refer to the local variables which are marked final" and in the explanation the reason specified is about the scope and lifetime of the local class object and the local variables on the heap, But I am unable to understand that.am I missing anything here about 'final'??

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  • Using css "active tab" technique on single page

    - by flash
    I'm building a navigation system using jquery scrollto. I have my navigation menu in a separate file (( navigation.php )). It is included in 5 locations on the first page (( 5 different sections w/ text following each )). I'm trying to figure out a way to have the current "tab" highlight'd. I could hard code the navigation in each location to ensure it shows up the correct way, but I'd rather use the phpinclude() method. The other issue is that each "tab" has it's own unique color (( cmykd )). Here is the alpha version of what I'm doing (( when you click && the page slides, the "active tab" still stays grey -- I'd like it to be the corresponding color )). Hope this all makes sense && thanks in advance !!

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  • where can I get these kind of exercises to solve?

    - by flash
    Recently I did a Java programming exercise successfully which was sent by a recruiting firm, The problem statement goes like this 'There are two text files FI(records abt files and directory information) and FS(containing blocks of data) which represent a file Index and file System respectively and I was supposed to write a static read method in a class which will read the file from the FS depending upon the path string provided using FI' My question is where can I get these kind of exercises to solve, the complexity should be above average to tough.

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  • copy - paste in javascript

    - by Dumbledore of flash
    I have this code <input name="mpan[]" value="" maxlength="2" size="2"> <input name="mpan[]" value="" maxlength="2" size="3"> <input name="mpan[]" value="" maxlength="2" size="3"> <input name="mpan[]" value="" maxlength="2" size="12"> What I have to do is I am provided with a large key for example 0380112129021. When I do Ctrl+C on that key and select any box and press Ctrl+V, the number automatically get pasted in different box, for example: first input box gets 03, next gets 801, next gets 112 and rest gets pasted on last one 129021.how do i achive this from javascript

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  • Adobe jette l'éponge sur l'iPhone, «Puisqu'on ne veut pas de nous, on va voir ailleurs» déclare le r

    Mise à jour du 21.04.2009 par Katleen Adobe jette l'éponge sur l'iPhone, «Puisqu'on ne veut pas de nous, on va voir ailleurs» déclare le responsable de Flash Suite à la situation qui s'envenime entre Adobe et Apple, Mike Chambers, le responsable du produit Flash pour la firme a décidé de s'exprimre publiquement dans un long billet, publié sur son blog. Pour contrer la compagnie de Jobs, il expose ses projets avec sa rivale de Mountain View. «Heureusement, Apple n'est pas le seul acteur. Les téléphones sous Android connaissent un succès croissant et de nombreuses tablettes Android doivent sortir cette année. Nous travaillons main dans la main avec Google pour amener Flash Player et Adobe Air s...

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  • input tags with array

    - by Dumbledore of flash
    Hi , Recently i am doing a project in which i encountered a strange problem this is the program which previous programmer did MPAN <input name="mpan[]" id="mpan[]" value="" maxlength="2" size="2" > ///this one to read <input name="mpan[]" id="mpan[]" value="" maxlength="3" size="3"> <input name="mpan[]" id="mpan[]" value="" maxlength="3" size="3"> <input name="mpan[]" id="mpan[]" value="" maxlength="2" size="2"> ///this one to read <input name="mpan[]" id="mpan[]" value="" maxlength="11" size="12"> i have to read it from a javascript what i did 1) document.getElementById("mpan").value == not reading script does not work 2) document.getElementById("mpan[]").value == reading first one 3) document.getElementById("mpan[0]").value == script does not work 4) document.getElementById("mpan[3]").value == script does not work can any body tell me how to read this from a javascript program

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  • is this class thread safe?

    - by flash
    consider this class,with no instance variables and only methods which are non-synchronous can we infer from this info that this class in Thread-safe? public class test{ public void test1{ // do something } public void test2{ // do something } public void test3{ // do something } }

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  • singleton pattern in java- lazy Intialization

    - by flash
    public static MySingleton getInstance() { if (_instance==null) { synchronized (MySingleton.class) { _instance = new MySingleton(); } } return _instance; } 1.is there a flaw with the above implementation of the getInstance method? 2.What is the difference between the two implementations.? public static synchronized MySingleton getInstance() { if (_instance==null) { _instance = new MySingleton(); } return _instance; } I have seen a lot of answers on the singleton pattern in stackoverflow but the question I have posted is to know mainly difference of 'synchronize' at method and block level in this particular case.

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  • A debbugging test, suggestions needed.

    - by flash
    I am having a debugging test, as part of an interview.. I thought if any one can help with the approach, when I am faced with a large code base and have to find bugs inside that within an hour or two.This is going to be Core java based app (I guess) on Eclipse 3.2+

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  • iPod/iPhone OpenGL ES UIView flashes when updating

    - by Dave Viner
    I have a simple iPhone application which uses OpenGL ES (v1) to draw a line based on the touches of the user. In the XCode Simulator, the code works perfectly. However, when I install the app onto an iPod or iPhone, the OpenGL ES view "flashes" when drawing the line. If I disable the line drawing, the flash disappears. By "flash", I mean that the background image (which is an OpenGL texture) disappears momentarily, and then reappears. It appears as if the entire scene is completely erased and redrawn. The code which handles the line drawing is the following: renderLineFromPoint:(CGPoint)start toPoint:(CGPoint)end { static GLfloat* vertexBuffer = NULL; static NSUInteger vertexMax = 64; NSUInteger vertexCount = 0, count, i; //Allocate vertex array buffer if(vertexBuffer == NULL) vertexBuffer = malloc(vertexMax * 2 * sizeof(GLfloat)); //Add points to the buffer so there are drawing points every X pixels count = MAX(ceilf(sqrtf((end.x - start.x) * (end.x - start.x) + (end.y - start.y) * (end.y - start.y)) / kBrushPixelStep), 1); for(i = 0; i < count; ++i) { if(vertexCount == vertexMax) { vertexMax = 2 * vertexMax; vertexBuffer = realloc(vertexBuffer, vertexMax * 2 * sizeof(GLfloat)); } vertexBuffer[2 * vertexCount + 0] = start.x + (end.x - start.x) * ((GLfloat)i / (GLfloat)count); vertexBuffer[2 * vertexCount + 1] = start.y + (end.y - start.y) * ((GLfloat)i / (GLfloat)count); vertexCount += 1; } //Render the vertex array glVertexPointer(2, GL_FLOAT, 0, vertexBuffer); glDrawArrays(GL_POINTS, 0, vertexCount); //Display the buffer [context presentRenderbuffer:GL_RENDERBUFFER_OES]; } (This function is based on the function of the same name from the GLPaint sample application.) For the life of me, I can not figure out why this causes the screen to flash. The line is drawn properly (both in the Simulator and in the iPod). But, the flash makes it unusable. Anyone have ideas on how to prevent the "flash"?

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  • actionscript3: reflect-class applied on rotationY

    - by algro
    Hi, I'm using a class which applies a visual reflection-effect to defined movieclips. I use a reflection-class from here: link to source. It works like a charm except when I apply a rotation to the movieclip. In my case the reflection is still visible but only a part of it. What am I doing wrong? How could I pass/include the rotation to the Reflection-Class ? Thanks in advance! This is how you apply the Reflection Class to your movieclip: var ref_mc:MovieClip = new MoviClip(); addChild(ref_mc); var r1:Reflect = new Reflect({mc:ref_mc, alpha:50, ratio:50,distance:0, updateTime:0,reflectionDropoff:1}); Now I apply a rotation to my movieclip: ref_mc.rotationY = 30; And Here the Reflect-Class: package com.pixelfumes.reflect{ import flash.display.MovieClip; import flash.display.DisplayObject; import flash.display.BitmapData; import flash.display.Bitmap; import flash.geom.Matrix; import flash.display.GradientType; import flash.display.SpreadMethod; import flash.utils.setInterval; import flash.utils.clearInterval; public class Reflect extends MovieClip{ //Created By Ben Pritchard of Pixelfumes 2007 //Thanks to Mim, Jasper, Jason Merrill and all the others who //have contributed to the improvement of this class //static var for the version of this class private static var VERSION:String = "4.0"; //reference to the movie clip we are reflecting private var mc:MovieClip; //the BitmapData object that will hold a visual copy of the mc private var mcBMP:BitmapData; //the BitmapData object that will hold the reflected image private var reflectionBMP:Bitmap; //the clip that will act as out gradient mask private var gradientMask_mc:MovieClip; //how often the reflection should update (if it is video or animated) private var updateInt:Number; //the size the reflection is allowed to reflect within private var bounds:Object; //the distance the reflection is vertically from the mc private var distance:Number = 0; function Reflect(args:Object){ /*the args object passes in the following variables /we set the values of our internal vars to math the args*/ //the clip being reflected mc = args.mc; //the alpha level of the reflection clip var alpha:Number = args.alpha/100; //the ratio opaque color used in the gradient mask var ratio:Number = args.ratio; //update time interval var updateTime:Number = args.updateTime; //the distance at which the reflection visually drops off at var reflectionDropoff:Number = args.reflectionDropoff; //the distance the reflection starts from the bottom of the mc var distance:Number = args.distance; //store width and height of the clip var mcHeight = mc.height; var mcWidth = mc.width; //store the bounds of the reflection bounds = new Object(); bounds.width = mcWidth; bounds.height = mcHeight; //create the BitmapData that will hold a snapshot of the movie clip mcBMP = new BitmapData(bounds.width, bounds.height, true, 0xFFFFFF); mcBMP.draw(mc); //create the BitmapData the will hold the reflection reflectionBMP = new Bitmap(mcBMP); //flip the reflection upside down reflectionBMP.scaleY = -1; //move the reflection to the bottom of the movie clip reflectionBMP.y = (bounds.height*2) + distance; //add the reflection to the movie clip's Display Stack var reflectionBMPRef:DisplayObject = mc.addChild(reflectionBMP); reflectionBMPRef.name = "reflectionBMP"; //add a blank movie clip to hold our gradient mask var gradientMaskRef:DisplayObject = mc.addChild(new MovieClip()); gradientMaskRef.name = "gradientMask_mc"; //get a reference to the movie clip - cast the DisplayObject that is returned as a MovieClip gradientMask_mc = mc.getChildByName("gradientMask_mc") as MovieClip; //set the values for the gradient fill var fillType:String = GradientType.LINEAR; var colors:Array = [0xFFFFFF, 0xFFFFFF]; var alphas:Array = [alpha, 0]; var ratios:Array = [0, ratio]; var spreadMethod:String = SpreadMethod.PAD; //create the Matrix and create the gradient box var matr:Matrix = new Matrix(); //set the height of the Matrix used for the gradient mask var matrixHeight:Number; if (reflectionDropoff<=0) { matrixHeight = bounds.height; } else { matrixHeight = bounds.height/reflectionDropoff; } matr.createGradientBox(bounds.width, matrixHeight, (90/180)*Math.PI, 0, 0); //create the gradient fill gradientMask_mc.graphics.beginGradientFill(fillType, colors, alphas, ratios, matr, spreadMethod); gradientMask_mc.graphics.drawRect(0,0,bounds.width,bounds.height); //position the mask over the reflection clip gradientMask_mc.y = mc.getChildByName("reflectionBMP").y - mc.getChildByName("reflectionBMP").height; //cache clip as a bitmap so that the gradient mask will function gradientMask_mc.cacheAsBitmap = true; mc.getChildByName("reflectionBMP").cacheAsBitmap = true; //set the mask for the reflection as the gradient mask mc.getChildByName("reflectionBMP").mask = gradientMask_mc; //if we are updating the reflection for a video or animation do so here if(updateTime > -1){ updateInt = setInterval(update, updateTime, mc); } } public function setBounds(w:Number,h:Number):void{ //allows the user to set the area that the reflection is allowed //this is useful for clips that move within themselves bounds.width = w; bounds.height = h; gradientMask_mc.width = bounds.width; redrawBMP(mc); } public function redrawBMP(mc:MovieClip):void { // redraws the bitmap reflection - Mim Gamiet [2006] mcBMP.dispose(); mcBMP = new BitmapData(bounds.width, bounds.height, true, 0xFFFFFF); mcBMP.draw(mc); } private function update(mc):void { //updates the reflection to visually match the movie clip mcBMP = new BitmapData(bounds.width, bounds.height, true, 0xFFFFFF); mcBMP.draw(mc); reflectionBMP.bitmapData = mcBMP; } public function destroy():void{ //provides a method to remove the reflection mc.removeChild(mc.getChildByName("reflectionBMP")); reflectionBMP = null; mcBMP.dispose(); clearInterval(updateInt); mc.removeChild(mc.getChildByName("gradientMask_mc")); } } }

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  • Including configuration files while compiling a Flex application with MXMLC

    - by Daniel
    Hello there, I'm using: - Flex SDK 3.5.0 - Parsley 2.2.2. - Flash Builder 4 Down in my src folder (which is configured as part of the source path in the Flash Builder), I have a logging.xml which I configure via Parsley: FlexLoggingXmlSupport.initialize(); XmlContextBuilder.build("com/company/product/util/log/logging.xml"); When I run my application through Flash Builder, the XmlContentBuilder seems to locate the logging.xml (the implementation is a regular URLLoader one). When I compile my application using MXMLC (whether in Ant or command-line), and then run the swf, I get the following error: Cause(0): Error loading com/company/product/util/log/logging.xml: Error in URLLoader - cause: Error #2032: Stream Error. URL: file:///C|/workspace/folder01/product/target/com/company/product/util/log/logging.xml - cause: Error #2032: Stream Error. URL: file:///C|/workspace/folder01/product/target/com/company/product/util/log/logging.xml Here is the MXMLC tag in Ant: <mxmlc file="${product.src.dir}/com/company/product/view/Main.mxml" output="${product.target.dir}/${product.release.filename}" keep-generated-actionscript="false"> <load-config filename="${FLEX_HOME}/frameworks/flex-config.xml" /> <!-- source paths --> <source-path path-element="${FLEX_HOME}/frameworks" /> <compiler.source-path path-element="${product.src.dir}" /> <compiler.source-path path-element="${product.locale.dir}/{locale}" /> <compiler.library-path dir="${product.basedir}" append="true"> <include name="libs" /> </compiler.library-path> <warnings>false</warnings> <debug>false</debug> </mxmlc> And here is the command line: \mxmlc.exe -output "C:\temp\Rap.swf" -load-config "C:\Program Files\Adobe\Adobe Flash Builder 4 Plug-in\sdks\3.5.0\frameworks\flex-config.xml" -source-path "C:\Program Files\Adobe\Adobe Flash Builder 4 Plug-in\sdks\3.5.0\frameworks" C:\workspace\folder01\product\src C:\workspace\folder01\product\locale\en_US -library-path+=C:\workspace\folder01\product\libs -file-specs C:\workspace\folder01\product\src\com\company\product\view\main.mxml Now perhaps I don't get this correctly, but as far as I understand the SWF should be compiled with all of the resources in the paths I give MXMLC as source-paths. For some reason it seems that the XML file is not compiled into the SWF, hence the relative path of the XmlContentBuilder isn't located successfully. I could not find any argument to provide the MXMLC with that might solve this. I tried using the -dump-config option with the Flash Builder's compiler, then giving that configuration to MXMLC, but it didn't work either. I tried providing the XmlContentBuilder with an absolute path. That worked fine when I compiled with MXMLC via Ant, but still didn't work when I used MXMLC in the command-line... I'd be happy to be enlightened here, regarding all subjects - using MXMLC, accessing resources with relative paths, configuring logging in Parsley, etc. Many thanks in advance, Daniel

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  • Unable to load WSDL file error in flex while making a call to a web service.

    - by Angeline Aarthi
    I am trying to call a webservice from my Flex application and this is the code: <mx:WebService id="myWebService" wsdl="http://172.16.111.103:22222/cics/services/PRESENT1?wsdl"> <mx:operation name="PRESENT1Operation" result="resultHandler(event)" fault="faultHandler(event)"> </mx:operation> </mx:WebService> //Function to send customer id to the wsdl request private function searchDetails():void{ myWebService.PRESENT1Operation.send(cusNo.text); cusDetails.visible=true; } The webservice is up and running. I have a separate Java application to test the webservice, And I am able to execute it properly. I am able to request the webservice and get response. But If I try to call the webservice through the Flex application, I get the following error. [RPC Fault faultString="HTTP request error" faultCode="Server.Error.Request" faultDetail="Unable to load WSDL. If currently online, please verify the URI and/or format of the WSDL (http://172.16.111.103:22222/cics/services/PRESENT1?WSDL)"] at mx.rpc.wsdl::WSDLLoader/faultHandler()[C:\autobuild\3.2.0\frameworks\projects\rpc\src\mx\rpc\wsdl\WSDLLoader.as:98] at flash.events::EventDispatcher/dispatchEventFunction() at flash.events::EventDispatcher/dispatchEvent() at mx.rpc::AbstractInvoker/http://www.adobe.com/2006/flex/mx/internal::dispatchRpcEvent()[C:\autobuild\3.2.0\frameworks\projects\rpc\src\mx\rpc\AbstractInvoker.as:170] at mx.rpc::AbstractInvoker/http://www.adobe.com/2006/flex/mx/internal::faultHandler()[C:\autobuild\3.2.0\frameworks\projects\rpc\src\mx\rpc\AbstractInvoker.as:225] at mx.rpc::Responder/fault()[C:\autobuild\3.2.0\frameworks\projects\rpc\src\mx\rpc\Responder.as:53] at mx.rpc::AsyncRequest/fault()[C:\autobuild\3.2.0\frameworks\projects\rpc\src\mx\rpc\AsyncRequest.as:103] at DirectHTTPMessageResponder/errorHandler()[C:\autobuild\3.2.0\frameworks\projects\rpc\src\mx\messaging\channels\DirectHTTPChannel.as:362] at flash.events::EventDispatcher/dispatchEventFunction() at flash.events::EventDispatcher/dispatchEvent() at flash.net::URLLoader/redirectEvent() Please some one help me with this.

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  • I'm trying to use CSS to position my Flex app but it's not working

    - by ben
    I'm trying to position my Flex app so that its in the bottom 40% vertically, and the left 70% horizontally. This is how I define the flash section in CSS: #flashContent { display:none;position:absolute; top:60%;width:70%;height:40%;} Here is the HTML: <div id="flashContent"> <p> To view this page ensure that Adobe Flash Player version 10.0.0 or greater is installed. </p> <script type="text/javascript"> var pageHost = ((document.location.protocol == "https:") ? "https://" : "http://"); document.write("<a href='http://www.adobe.com/go/getflashplayer'><img src='" + pageHost + "www.adobe.com/images/shared/download_buttons/get_flash_player.gif' alt='Get Adobe Flash player' /></a>" ); </script> <noscript> <object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="434" height="100%" id=app name> <param name="movie" value=link_to_the_file /> <param name="quality" value="high" /> <param name="bgcolor" value="#ffffff" /> <param name="allowScriptAccess" value="sameDomain" /> <param name="allowFullScreen" value="true" /> <!--[if !IE]>--> <object type="application/x-shockwave-flash" data=link_to_the_file width="434" height="100%"> <param name="quality" value="high" /> <param name="bgcolor" value="#ffffff" /> <param name="allowScriptAccess" value="sameDomain" /> <param name="allowFullScreen" value="true" /> <!--<![endif]--> <!--[if gte IE 6]>--> <p> Either scripts and active content are not permitted to run or Adobe Flash Player version 10.0.0 or greater is not installed. </p> <!--<![endif]--> <a href="http://www.adobe.com/go/getflashplayer"> <img src="http://www.adobe.com/images/shared/download_buttons/get_flash_player.gif" alt="Get Adobe Flash Player" /> </a> <!--[if !IE]>--> </object> <!--<![endif]--> </object> </noscript> </div> But it's still just appearing in the top-left corner. What am I doing wrong? Thanks for reading.

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  • HELP! Any ideas? Im creating a new site using the below script embedded in my swf. But I keep getti

    - by Suzanne
    package com.flashden { import flash.display.MovieClip; import flash.text.*; import flash.events.MouseEvent; import flash.events.*; import flash.net.URLRequest; import flash.display.Loader; public class MenuItem extends MovieClip { private var scope; public var closedX; :Number public static const OPEN_MENU = "openMenu"; public function MenuItem(scope) { // set scope to talk back to -------------------------------// this.scope = scope; // disable all items not to be clickable -------------------// txt_label.mouseEnabled = false; menuItemShine.mouseEnabled = false; menuItemArrow.mouseEnabled = false; // make background clip the item to be clicked (button) ----// menuItemBG.buttonMode = true; // add click event listener to the header background -------// menuItemBG.addEventListener(MouseEvent.CLICK, clickHandler); } private function clickHandler (e:MouseEvent) { scope.openMenuItem(this); } public function loadContent (contentURL:String) { var loader:Loader = new Loader(); configureListeners(loader.contentLoaderInfo); var request:URLRequest = new URLRequest(contentURL); loader.load(request); // place x position of content at the bottom of the header so the top is not cut off ----// loader.x = 30; // we add the content at level 1, because the background clip is at level 0 ----// addChildAt(loader, 1); } private function configureListeners(dispatcher:IEventDispatcher):void { dispatcher.addEventListener(Event.COMPLETE, completeHandler); dispatcher.addEventListener(HTTPStatusEvent.HTTP_STATUS, httpStatusHandler); dispatcher.addEventListener(Event.INIT, initHandler); dispatcher.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler); dispatcher.addEventListener(Event.OPEN, openHandler); dispatcher.addEventListener(ProgressEvent.PROGRESS, progressHandler); dispatcher.addEventListener(Event.UNLOAD, unLoadHandler); } private function completeHandler(event:Event):void { //trace("completeHandler: " + event); // remove loader animation ----------------// removeChild(getChildByName("mc_preloader")); } private function httpStatusHandler(event:HTTPStatusEvent):void { // trace("httpStatusHandler: " + event); } private function initHandler(event:Event):void { //trace("initHandler: " + event); } private function ioErrorHandler(event:IOErrorEvent):void { //trace("ioErrorHandler: " + event); } private function openHandler(event:Event):void { //trace("openHandler: " + event); } private function progressHandler(event:ProgressEvent):void { //trace("progressHandler: bytesLoaded=" + event.bytesLoaded + " bytesTotal=" + event.bytesTotal); } private function unLoadHandler(event:Event):void { //trace("unLoadHandler: " + event); } } }

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  • Redirect to a specific url depending upon the base url using htaccess file

    - by Goysar
    I am using htaccess to redirect to url with page description. For example RewriteRule ^Flash$ /index.php?section=flash [L,NC] By using this code when i hot domain.com/Flash it redirects me to www.domain.com/index.php? section=flash. This works fine. But now what i want to have two more site with the same htaccess file. So can anyone help me in redirecting the url with same htaccess for multiple site. Can i find the base url and redirect depending on that??

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  • lost session after redirect_to

    - by PeterWong
    I encountered a strange performance in my current project, which is about session. The strange part is it was normal in Safari but failed in other browsers (includes chrome, firefox and opera). There is a registration form for input of part of the key information (email, password, etc) and is submitted to an action called "create" This is the basic code of create action: @account = Account.new(params[:account]) if @account.save ApplicationController.current_account = @account session[:current_account] = ApplicationController.current_account session[:account] = ApplicationController.current_account.id email = @account.email Mailer.deliver_account_confirmation(email) flash[:type] = "success" flash[:notice] = "Successfully Created Account" redirect_to :controller => "accounts", :action => "create_step_2" else flash[:type] = "error" flash[:title] = "Oops, something wasn't right." flash[:notice] = "Mistakes are marked below in red. Please fix them and resubmit the form. Thanks." render :action => "new" end Also I created a before_filter in the application controller, which has the following code: ApplicationController.current_account = Account.find_by_id(session[:current_account].id) unless session[:current_account].blank? For Safari, there is no any problem. But for the other browsers, the session[:current_account] does not exist and so produced the following error message: RuntimeError in AccountsController#create_step_2 Called id for nil, which would mistakenly be 4 -- if you really wanted the id of nil, use object_id Please could anyone help me?

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  • Problem with Delete Link?

    - by Kevin
    When I click on the delete link I created, it doesn't do anything (even the flash[:notice] part) in the controller. Am I not calling the .delete? part correctly? The POST part works as I can add tips. Link: <%= link_to "Delete", :controller => "/admin", :action => "tips", :id => t.id, :method => :delete, :confirm => "Are you sure?" %> Admin Controller def tips @tips = Tip.all if request.post? tip = Tip.new(params[:geek_tips]) if tip.save flash[:notice] = "Saved!" redirect_to :action => "tips" else flash[:notice] = "Error!" end elsif request.delete? tip = Tip.find_by_id(params[:id]) tip.delete! flash[:notice] = "Delete Message" redirect_to :action => "tips" end end

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  • How to stop htaccess rewrite rule carrying over query string

    - by geoffs3310
    I am setting up some redirects. I want to redirect the following URL: /cms/index.php?cat_id=2 to the following URL: /flash-chromatography The rule I currently have is as follows: RewriteCond %{QUERY_STRING} ^cat_id=2$ [NC] RewriteRule ^cms/index\.php$ /flash-chromatography [L,R=301] This rule is almost perfect apart from it redirect the URL to the following: /flash-chromatography?cat_id=2 So you see my problem is it has kept the ?cat_id=2 part when I don't want it to. How do I stop it keeping this bit?

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  • Error #1063: Argument count mismatch on com.flashden::MenuItem(). Expected 1, got 0.

    - by Suzanne
    I'm creating a new site using the below script embedded in my swf. But I keep getting this error on all the pages: Error #1063: Argument count mismatch on com.flashden::MenuItem(). Expected 1, got 0. package com.flashden { import flash.display.MovieClip; import flash.text.*; import flash.events.MouseEvent; import flash.events.*; import flash.net.URLRequest; import flash.display.Loader; public class MenuItem extends MovieClip { private var scope; public var closedX; :Number public static const OPEN_MENU = "openMenu"; public function MenuItem(scope) { // set scope to talk back to -------------------------------// this.scope = scope; // disable all items not to be clickable -------------------// txt_label.mouseEnabled = false; menuItemShine.mouseEnabled = false; menuItemArrow.mouseEnabled = false; // make background clip the item to be clicked (button) ----// menuItemBG.buttonMode = true; // add click event listener to the header background -------// menuItemBG.addEventListener(MouseEvent.CLICK, clickHandler); } private function clickHandler (e:MouseEvent) { scope.openMenuItem(this); } public function loadContent (contentURL:String) { var loader:Loader = new Loader(); configureListeners(loader.contentLoaderInfo); var request:URLRequest = new URLRequest(contentURL); loader.load(request); // place x position of content at the bottom of the header so the top is not cut off ----// loader.x = 30; // we add the content at level 1, because the background clip is at level 0 ----// addChildAt(loader, 1); } private function configureListeners(dispatcher:IEventDispatcher):void { dispatcher.addEventListener(Event.COMPLETE, completeHandler); dispatcher.addEventListener(HTTPStatusEvent.HTTP_STATUS, httpStatusHandler); dispatcher.addEventListener(Event.INIT, initHandler); dispatcher.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler); dispatcher.addEventListener(Event.OPEN, openHandler); dispatcher.addEventListener(ProgressEvent.PROGRESS, progressHandler); dispatcher.addEventListener(Event.UNLOAD, unLoadHandler); } private function completeHandler(event:Event):void { //trace("completeHandler: " + event); // remove loader animation ----------------// removeChild(getChildByName("mc_preloader")); } private function httpStatusHandler(event:HTTPStatusEvent):void { // trace("httpStatusHandler: " + event); } private function initHandler(event:Event):void { //trace("initHandler: " + event); } private function ioErrorHandler(event:IOErrorEvent):void { //trace("ioErrorHandler: " + event); } private function openHandler(event:Event):void { //trace("openHandler: " + event); } private function progressHandler(event:ProgressEvent):void { //trace("progressHandler: bytesLoaded=" + event.bytesLoaded + " bytesTotal=" + event.bytesTotal); } private function unLoadHandler(event:Event):void { //trace("unLoadHandler: " + event); } } }

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