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  • iPhone: Core Data save Class object

    - by Nic Hubbard
    I have an entity in core data called Location. Inside this I have a few fields, such as date. But, I would also like to save a class object in it that I created called Annotation. What type of attribute would I use for this, since it is a custom class object that I created? Location (object) |__ Date |__ Annotation (MKAnnotation protocol)

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  • Core Animation performance on iphone

    - by nico
    I'm trying to do some animations using Core Animation on the iphone. I'm using CABasicAnimation on CALayer. It's a straight forward animation from a random place at the top of the screen to the bottom of the screen at random speed, I have 30 elements that doing the same animation continuously until another action happens. But the performance on the iPhone 3G is very sluggish when the animations start. The image is only 8k. Is this the right approach? How should I change so it performs better. // image cached somewhere else. CGImageRef imageRef = [[UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:name ofType:@"png"]] CGImage]; - (void)animate:(NSTimer *)timer { int startX = round(radom() % 320); float speed = 1 / round(random() % 100 + 2); CALayer *layer = [CALayer layer]; layer.name = @"layer"; layer.contents = imageRef; // cached image layer.frame = CGRectMake(0, 0, CGImageGetWidth(imageRef), CGImageGetHeight(imageRef)); int width = layer.frame.size.width; int height = layer.frame.size.height; layer.frame = CGRectMake(startX, self.view.frame.origin.y, width, height); [effectLayer addSublayer:layer]; CGPoint start = CGPointMake(startX, 0); CGPoint end = CGPointMake(startX, self.view.frame.size.height); float repeatCount = 1e100; CABasicAnimation *animation = [CABasicAnimation animationWithKeyPath:@"position"]; animation.delegate = self; animation.fromValue = [NSValue valueWithCGPoint:start]; animation.toValue = [NSValue valueWithCGPoint:end]; animation.duration = speed; animation.repeatCount = repeatCount; animation.autoreverses = NO; animation.removedOnCompletion = YES; animation.fillMode = kCAFillModeForwards; [layer addAnimation:animation forKey:@"position"]; } The animations are fired off using a NSTimer. animationTimer = [NSTimer timerWithTimeInterval:0.2 target:self selector:@selector(animate:) userInfo:nil repeats:YES]; [[NSRunLoop currentRunLoop] addTimer:animationTimer forMode:NSDefaultRunLoopMode];

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  • send keystrokes from iphone to PC

    - by Matt Facer
    hi guys. I'm looking to create a simple app which will send keystrokes from an iphone to a PC. I understand that I will need to have a program on my PC "listening"... I've been looking in to AsyncSocket and NSStream, but there are no tutorials which really make it clear to understand. Does anyone know if this is right? I basically want to interact with a program on my PC which listens for keystrokes to control it. Does anyone know of a tutorial or place where I could start to learn this? (I've written iphone apps before, but I am new to networking)

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  • Youtube video embed in WebView and MoviePlayer control

    - by Tronic
    hi, i embed a youtube video into a webview. the problem is: when i pop the current view (which includes the webview) from navigation controller, the the movie itself stops, but the audio is continues running. when i push the view controller on the navigation controller again, i can play the movie newly, but the old audio is still there. my webview code ids_ = [NSArray arrayWithObjects:@"2b84g38Z_60",@"3URx0tM-rMc",@"HZpi-2HVhq0",@"Hhns0DRPI44",@"hRuoxRQ4Q3k",@"lkMXwNBGRA8",@"tXGc6wWIFJo",@"uzGdEn8aW-Q",@"ZAoEBdt8C5M",@"vn8EJqt2BvQ",@"7Z_qRbjG6Ck",@"JspRcxGUijs"@"lM2lcVOh5YU",@"2b84g38Z_60",nil]; int numIds_ = [ids_ count]; NSLog(@"%d", arc4random()%numIds_); NSString *youTubeVideoHTML = [[NSString alloc] initWithFormat:@"<html><head></head><body style=\"margin:0;background-color:#000;\"><iframe class=\"youtube-player\" type=\"text/html\" width=\"640\" height=\"365\" src=\"http://www.youtube.com/embed/%@\" frameborder=\"0\"></iframe></body></html>", [ids_ objectAtIndex:arc4random()%numIds_]]; NSLog(youTubeVideoHTML); [youtubeView loadHTMLString:youTubeVideoHTML baseURL:nil]; thanks in advance

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  • How to Key-Value-Observe the rotation of a CALayer?

    - by HelloMoon
    I can access the value like this: NSNumber* rotationZ = [myLayer valueForKeyPath:@"transform.rotation.z"]; But for some reason, if I try to KV-observe that key path, I get a compiler error. First, this is how I try to do it: [myLayer addObserver:self forKeyPath:@"transform.rotation.z" options:0 context:nil]; The compiler tells me: *** Terminating app due to uncaught exception 'NSUnknownKeyException', reason: '[ addObserver: forKeyPath:@"rotation.z" options:0x0 context:0x528890] was sent to an object that is not KVC-compliant for the "rotation" property.' what I don't get is, why I can access that z value by KVC key path, but not add an observer to it. Does this make sense? How else could I observe the z value of that matrix? I don't care about the other values of the matrix. Only the z rotation. Any other way to access and observe it?

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  • How to Open quicktime player on iPad

    - by Saurabh
    Hello All, I am programming an iPad app. In this app I want to open a movie URL in default Quicktime player. When I tried to open the URL in the browser the movie starts playing in the browser. How can I open the movie in the default player (so i can get play pause controls..) Any help would be much appreciated. Thanks Saurabh

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  • Making element draggable with Android WebView (ideally, just with Javascript) ?

    - by GJTorikian
    I'm building an app with a build target of 1.5 . I have a variable, WebView browser, that is calling loadUrl to load a static HTML page from my assets folder. In that HTML page, the following JavaScript is defined: var supportsTouch = ('createTouch' in document); ... var w = $('wrapper'); w[supportsTouch ? 'touchmove' : 'onmousemove'] = move; w[supportsTouch ? 'touchend' : 'onmouseup'] = function(event){ dragging = false; }; where move is another function that handles the dragging. Unfortunately, this doesn't seem to work. I cannot figure out a concise list of which touch events are available to Android--is it ontouchmove, or touchmove? Am I supposed to set up an onTouchEvent call back in my Java code, which then launches the JavaScript function?

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  • UITableView don't react on a tap

    - by aspcartman
    I have a fully working grouped tableview. But when i just tap on a cell - nothing happens. willSelectRowAtIndexPath is not even being called. All outlets are set correctly, userInteractions are enabled, tableView is the only view on a page. Googling for hours made no success. Everyone has a selection feature from the begining and someone even tries to ged rid of it. Help, please. Cell creation: UITableViewCell *cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:@"FriendCell"];

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  • Android: How to find the position clicked from the context menu

    - by Josemalive
    Hi, I have a list view filled with data. I set up a context menu for the listview using the following code: list.setOnCreateContextMenuListener ( new View.OnCreateContextMenuListener() { public void onCreateContextMenu(ContextMenu menu, View view, ContextMenu.ContextMenuInfo menuInfo) { AdapterContextMenuInfo mi =(AdapterContextMenuInfo) menuInfo; menu.add(0, 0, 0, "Delete item"); } } ); I have the following method override to control de contextmenu menuitem selected: @Override public boolean onContextItemSelected(MenuItem item) { switch(item.getItemId()) { case 0: ShowAlert("hello from delete item"); break; default: return super.onContextItemSelected(item); } return true; } In this overrided method, how could i find the item of the list view that was clicked? Thanks in advance. Best Regards. Jose

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  • UIViewController prevent view from unloading

    - by Ican Zilb
    When my iPhone app receives a Memory warning the views of UIViewControllers that are not currently visible get unloaded. In one particular controller unloading the view and the outlets is rather fatal. I'm looking for a way to prevent this view from being unloaded. I find this behavior rather stupid - I have a cache mechanism, so when a memory warning comes - I unload myself tons of data and I free enough memory, but I definitely need this view untouched. I see UIViewController has a method 'unloadViewIfReloadable', which gets called when the Memory Warning comes. Does anybody know how to tell Cocoa Touch that my view is not reloadable? Any other suggestions how to prevent my view from being unloaded on Memory Warning? Thanks in advance

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  • Didn't load images when I test version on Iphone

    - by Igor
    I use images from resources like that: UIImage *image = [ UIImage imageNamed:@"example.jpg" ]; UIImageView *imageView = [ [UIImageView alloc] initWithImage:image ]; When I test it on semulator it's works. But on Iphone no. Also image with size about 10Kb loaded, with size about 100Kb no. Whats wrong?

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  • UIToolbar on top of navigation bar - black opaque doesn't blend

    - by z s
    I am trying to put a UIToolbar on the right side of a UINavigationBar, to add multiple buttons on that side. When I leave the tint of both to Default, they blend fine. But when I set both of them to BlackOpaque, they don't blend very well. I can see the edge of where the toolbar starts very clearly. I've tried this through IB and code. Same result in both cases. Anyone run into this before, or can offer some suggestions?

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  • Annoying white border when rotating a view in iPad

    - by Horace Ho
    When rotating a View from UIInterfaceOrientationPortrait to UIInterfaceOrientationPortraitUpsideDown on the iPad simulator, there is a white border along one side of the view (see diagram, lower left of the image). The white border shows only on one side, but not the opposite side. How can I prevent (hide) it? Thanks!

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  • how to detect touch on UIView with UIimage ontop of it?

    - by Silent
    hello all, i want to use a UIview and a UIImage ontop of it with a text box and button i want the user to drag it when the UIview or anything in the view is touched, what would be the best way to implement this method? the UIView is on a single View Controller and using Interface Builder to make my UIviews and UIimages.

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  • Profile Image Update Twitter API

    - by jshollax
    I am trying to upload a profile image to twitter using their API. I found some good examples on the web on how to format the URLRequest, however I just can't seem to get this to work. Any help would be appreciated. The URL that I am using from Twitter API is http://twitter.com/account/update_profile_image.json -(void)uploadImageForAccount:(NSURL *)theURL intUserName:(NSString *)_userName initPassWord:(NSString *)_passWord image:(NSData *)image{ userName = [_userName retain]; passWord = [_passWord retain]; UIApplication *app = [UIApplication sharedApplication]; app.networkActivityIndicatorVisible = YES; requestedData = [[NSMutableData alloc] initWithLength:0]; NSMutableURLRequest *theRequest = [NSMutableURLRequest requestWithURL:theURL cachePolicy:NSURLRequestReloadIgnoringLocalCacheData timeoutInterval:60]; [theRequest setHTTPMethod:@"POST"]; NSString *stringBoundary = [NSString stringWithString:@"0xKhTmLbOuNdArY"]; NSString *contentType = [NSString stringWithFormat:@"multipart/form-data; boundary=%@", stringBoundary]; [theRequest addValue:contentType forHTTPHeaderField:@"Content-Type"]; // Credentials NSString *creds = [NSString stringWithFormat:@"%@:%@", userName, passWord]; [theRequest addValue:[NSString stringWithFormat:@"Basic %@",[self base64encode:creds]] forHTTPHeaderField:@"Authorization"]; NSMutableData *postBody = [NSMutableData data]; [postBody appendData:[[NSString stringWithFormat:@"\r\n\r\n--%@\r\n", stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:@"Content-Disposition: form-data; name=\"source\"\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:@"canary"] dataUsingEncoding:NSUTF8StringEncoding]]; NSString *mimeType = mimeType = @"image/jpeg"; [postBody appendData:[[NSString stringWithFormat:@"\r\n--%@\r\n",stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithFormat:@"Content-Disposition: form-data; name=\"media\"; filename=\"%@\"\r\n", @"TNImage.jpeg"] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithFormat:@"Content-Type: %@\r\n", mimeType] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:@"Content-Transfer-Encoding: binary\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:image]; [postBody appendData:[[NSString stringWithFormat:@"\r\n--%@\r\n",stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; [theRequest setHTTPBody:postBody]; NSURLConnection *connection = [[NSURLConnection alloc] initWithRequest:theRequest delegate:self startImmediately:YES]; if(DEBUG) NSLog(@"Connection = %@",[connection description]); if (connection == nil) { if(DEBUG) NSLog(@"Connection was Nil"); } }

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  • How can I add settings in the settings application for the iPhone

    - by Eytan
    I have my user preferences set to display in the system-settings application BUT I want to give them the option of adding additional settings. Specifically, the user has a group 'favorites' in the settings bundle and they then can put in the details of their three favorite contacts. However, I want to give the user the option of adding more. I know how to do this with inapp but can this be done through the settings application?

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  • Interface Builder Does Not Recognize Toolbar Buttons

    - by Sheehan Alam
    I created 4 UIButton's that are Custom and Plain in IB. I added a background image to them and then placed them onto my UIToolbar. I created IBActions and hooked up all of the buttons I did not create @property for the buttons, but 3/4 of them appear on my toolbar and they work. Why isnt my 4th button appearing? If I need to declare an @property for them, will it be a UIToolbarButtonItem or a UIButton?

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  • NSTimer calculate hours

    - by Nic Hubbard
    I am using an NSTimer which I have working to show minutes and seconds. But I am confused about the math needed to calculate hours. I am using: - (void)updateCounter:(NSTimer *)theTimer { static int count = 0; count += 1; int seconds = count % 60; int minutes = (count - seconds) / 60; // Not sure how to calculate hours int hours = (count - minutes) / 60; self.timer.text = [NSString stringWithFormat:@"%.2d:%.2d:%.2d", hours, minutes, seconds]; } What calculation should I use for hours?

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  • Help creating custom iPhone Classes

    - by seanny94
    This should be a simple question, but I just can't seem to figure it out. I'm trying to create my own class which will provide a simpler way of playing short sounds using the AudioToolbox framework as provided by Apple. When I import these files into my project and attempt to utilize them, they just don't seem to work. I was hoping someone would shed some light on what I may be doing wrong here. simplesound.h #import <Foundation/Foundation.h> @interface simplesound : NSObject { IBOutlet UILabel *statusLabel; } @property(nonatomic, retain) UILabel *statusLabel; - (void)playSimple:(NSString *)url; @end simplesound.m #import "simplesound.h" @implementation simplesound @synthesize statusLabel; - (void)playSimple:(NSString *)url { if (url = @"vibrate") { AudioServicesPlaySystemSound(kSystemSoundID_Vibrate); statusLabel.text = @"VIBRATED!"; } else { NSString *paths = [[NSBundle mainBundle] resourcePath]; NSString *audioF1ile = [paths stringByAppendingPathComponent:url]; NSURL *audioURL = [NSURL fileURLWithPath:audioFile isDirectory:NO]; SystemSoundID mySSID; OSStatus error = AudioServicesCreateSystemSoundID ((CFURLRef)audioURL,&mySSID); AudioServicesAddSystemSoundCompletion(mySSID,NULL,NULL,simpleSoundDone,NULL); if (error) { statusLabel.text = [NSString stringWithFormat:@"Error: %d",error]; } else { AudioServicesPlaySystemSound(mySSID); } } static void simpleSoundDone (SystemSoundID mySSID, void *args) { AudioServicesDisposeSystemSoundID (mySSID); } } - (void)dealloc { [url release]; } @end Does anyone see what I'm trying to accomplish here? Does anyone know how to remedy this code that is supposedly wrong?

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  • Why are the contents of my UITableViewCell disappearing?

    - by barfoon
    Hey everyone, I am learning about using the checkmark cell accessory and am wondering why the contents of my cell is disappearing when toggling it. Here is my code: + (void) toggleCheckmarkedCell:(UITableViewCell *)cell { if (cell.accessoryType == UITableViewCellAccessoryNone) cell.accessoryType = UITableViewCellAccessoryCheckmark; else cell.accessoryType = UITableViewCellAccessoryNone; } And here is didSelectRowAtIndexPath: UITableViewCell *cell = [tableView cellForRowAtIndexPath:indexPath]; [cell setSelectionStyle:UITableViewCellSelectionStyleNone]; [RootViewController toggleCheckmarkedCell:cell]; The checkmark is toggling on/off and is visible but the main contents of the cell disappears. Can anyone explain why this is happening? Thank you,

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