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  • Optimized OCR black/white pixel algorithm

    - by eagle
    I am writing a simple OCR solution for a finite set of characters. That is, I know the exact way all 26 letters in the alphabet will look like. I am using C# and am able to easily determine if a given pixel should be treated as black or white. I am generating a matrix of black/white pixels for every single character. So for example, the letter I (capital i), might look like the following: 01110 00100 00100 00100 01110 Note: all points, which I use later in this post, assume that the top left pixel is (0, 0), bottom right pixel is (4, 4). 1's represent black pixels, and 0's represent white pixels. I would create a corresponding matrix in C# like this: CreateLetter("I", new List<List<bool>>() { new List<bool>() { false, true, true, true, false }, new List<bool>() { false, false, true, false, false }, new List<bool>() { false, false, true, false, false }, new List<bool>() { false, false, true, false, false }, new List<bool>() { false, true, true, true, false } }); I know I could probably optimize this part by using a multi-dimensional array instead, but let's ignore that for now, this is for illustrative purposes. Every letter is exactly the same dimensions, 10px by 11px (10px by 11px is the actual dimensions of a character in my real program. I simplified this to 5px by 5px in this posting since it is much easier to "draw" the letters using 0's and 1's on a smaller image). Now when I give it a 10px by 11px part of an image to analyze with OCR, it would need to run on every single letter (26) on every single pixel (10 * 11 = 110) which would mean 2,860 (26 * 110) iterations (in the worst case) for every single character. I was thinking this could be optimized by defining the unique characteristics of every character. So, for example, let's assume that the set of characters only consists of 5 distinct letters: I, A, O, B, and L. These might look like the following: 01110 00100 00100 01100 01000 00100 01010 01010 01010 01000 00100 01110 01010 01100 01000 00100 01010 01010 01010 01000 01110 01010 00100 01100 01110 After analyzing the unique characteristics of every character, I can significantly reduce the number of tests that need to be performed to test for a character. For example, for the "I" character, I could define it's unique characteristics as having a black pixel in the coordinate (3, 0) since no other characters have that pixel as black. So instead of testing 110 pixels for a match on the "I" character, I reduced it to a 1 pixel test. This is what it might look like for all these characters: var LetterI = new OcrLetter() { Name = "I", BlackPixels = new List<Point>() { new Point (3, 0) } } var LetterA = new OcrLetter() { Name = "A", WhitePixels = new List<Point>() { new Point(2, 4) } } var LetterO = new OcrLetter() { Name = "O", BlackPixels = new List<Point>() { new Point(3, 2) }, WhitePixels = new List<Point>() { new Point(2, 2) } } var LetterB = new OcrLetter() { Name = "B", BlackPixels = new List<Point>() { new Point(3, 1) }, WhitePixels = new List<Point>() { new Point(3, 2) } } var LetterL = new OcrLetter() { Name = "L", BlackPixels = new List<Point>() { new Point(1, 1), new Point(3, 4) }, WhitePixels = new List<Point>() { new Point(2, 2) } } This is challenging to do manually for 5 characters and gets much harder the greater the amount of letters that are added. You also want to guarantee that you have the minimum set of unique characteristics of a letter since you want it to be optimized as much as possible. I want to create an algorithm that will identify the unique characteristics of all the letters and would generate similar code to that above. I would then use this optimized black/white matrix to identify characters. How do I take the 26 letters that have all their black/white pixels filled in (e.g. the CreateLetter code block) and convert them to an optimized set of unique characteristics that define a letter (e.g. the new OcrLetter() code block)? And how would I guarantee that it is the most efficient definition set of unique characteristics (e.g. instead of defining 6 points as the unique characteristics, there might be a way to do it with 1 or 2 points, as the letter "I" in my example was able to). An alternative solution I've come up with is using a hash table, which will reduce it from 2,860 iterations to 110 iterations, a 26 time reduction. This is how it might work: I would populate it with data similar to the following: Letters["01110 00100 00100 00100 01110"] = "I"; Letters["00100 01010 01110 01010 01010"] = "A"; Letters["00100 01010 01010 01010 00100"] = "O"; Letters["01100 01010 01100 01010 01100"] = "B"; Now when I reach a location in the image to process, I convert it to a string such as: "01110 00100 00100 00100 01110" and simply find it in the hash table. This solution seems very simple, however, this still requires 110 iterations to generate this string for each letter. In big O notation, the algorithm is the same since O(110N) = O(2860N) = O(N) for N letters to process on the page. However, it is still improved by a constant factor of 26, a significant improvement (e.g. instead of it taking 26 minutes, it would take 1 minute). Update: Most of the solutions provided so far have not addressed the issue of identifying the unique characteristics of a character and rather provide alternative solutions. I am still looking for this solution which, as far as I can tell, is the only way to achieve the fastest OCR processing. I just came up with a partial solution: For each pixel, in the grid, store the letters that have it as a black pixel. Using these letters: I A O B L 01110 00100 00100 01100 01000 00100 01010 01010 01010 01000 00100 01110 01010 01100 01000 00100 01010 01010 01010 01000 01110 01010 00100 01100 01110 You would have something like this: CreatePixel(new Point(0, 0), new List<Char>() { }); CreatePixel(new Point(1, 0), new List<Char>() { 'I', 'B', 'L' }); CreatePixel(new Point(2, 0), new List<Char>() { 'I', 'A', 'O', 'B' }); CreatePixel(new Point(3, 0), new List<Char>() { 'I' }); CreatePixel(new Point(4, 0), new List<Char>() { }); CreatePixel(new Point(0, 1), new List<Char>() { }); CreatePixel(new Point(1, 1), new List<Char>() { 'A', 'B', 'L' }); CreatePixel(new Point(2, 1), new List<Char>() { 'I' }); CreatePixel(new Point(3, 1), new List<Char>() { 'A', 'O', 'B' }); // ... CreatePixel(new Point(2, 2), new List<Char>() { 'I', 'A', 'B' }); CreatePixel(new Point(3, 2), new List<Char>() { 'A', 'O' }); // ... CreatePixel(new Point(2, 4), new List<Char>() { 'I', 'O', 'B', 'L' }); CreatePixel(new Point(3, 4), new List<Char>() { 'I', 'A', 'L' }); CreatePixel(new Point(4, 4), new List<Char>() { }); Now for every letter, in order to find the unique characteristics, you need to look at which buckets it belongs to, as well as the amount of other characters in the bucket. So let's take the example of "I". We go to all the buckets it belongs to (1,0; 2,0; 3,0; ...; 3,4) and see that the one with the least amount of other characters is (3,0). In fact, it only has 1 character, meaning it must be an "I" in this case, and we found our unique characteristic. You can also do the same for pixels that would be white. Notice that bucket (2,0) contains all the letters except for "L", this means that it could be used as a white pixel test. Similarly, (2,4) doesn't contain an 'A'. Buckets that either contain all the letters or none of the letters can be discarded immediately, since these pixels can't help define a unique characteristic (e.g. 1,1; 4,0; 0,1; 4,4). It gets trickier when you don't have a 1 pixel test for a letter, for example in the case of 'O' and 'B'. Let's walk through the test for 'O'... It's contained in the following buckets: // Bucket Count Letters // 2,0 4 I, A, O, B // 3,1 3 A, O, B // 3,2 2 A, O // 2,4 4 I, O, B, L Additionally, we also have a few white pixel tests that can help: (I only listed those that are missing at most 2). The Missing Count was calculated as (5 - Bucket.Count). // Bucket Missing Count Missing Letters // 1,0 2 A, O // 1,1 2 I, O // 2,2 2 O, L // 3,4 2 O, B So now we can take the shortest black pixel bucket (3,2) and see that when we test for (3,2) we know it is either an 'A' or an 'O'. So we need an easy way to tell the difference between an 'A' and an 'O'. We could either look for a black pixel bucket that contains 'O' but not 'A' (e.g. 2,4) or a white pixel bucket that contains an 'O' but not an 'A' (e.g. 1,1). Either of these could be used in combination with the (3,2) pixel to uniquely identify the letter 'O' with only 2 tests. This seems like a simple algorithm when there are 5 characters, but how would I do this when there are 26 letters and a lot more pixels overlapping? For example, let's say that after the (3,2) pixel test, it found 10 different characters that contain the pixel (and this was the least from all the buckets). Now I need to find differences from 9 other characters instead of only 1 other character. How would I achieve my goal of getting the least amount of checks as possible, and ensure that I am not running extraneous tests?

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  • How to deploy the advanced search page using Module in SharePoint 2013

    - by ybbest
    Today, I’d like to show you how to deploy your custom advanced search page using module in Visual Studio 2012.Using a module is the way how SharePoint deploy all the publishing pages to the search centre. Browse to the template under 15 hive of SharePoint2013, then go to the SearchCenterFiles under Features(as shown below).Then open the Files.xml it shows how SharePoint using module to deploy advanced search.You can download the solution here. Now I am going to show you how to deploy your custom advanced search page.The feature is located  in the C:\Program Files\Common Files\Microsoft Shared\Web Server Extensions\15\TEMPLATE\FEATURES\SearchCenterFiles . To deploy SharePoint advanced Search pages, you need to do the following: 1. Create SharePoint2013 project and then create a module item. 2. Find how Out of box SharePoint deploy the Advanced Search Page from Files.xml and copy and paste it into the elements.xml <File Url="advanced.aspx" Type="GhostableInLibrary"> <Property Name="PublishingPageLayout" Value="~SiteCollection/_catalogs/masterpage/AdvancedSearchLayout.aspx, $Resources:Microsoft.Office.Server.Search,SearchCenterAdvancedSearchTitle;" /> <Property Name="Title" Value="$Resources:Microsoft.Office.Server.Search,Search_Advanced_Page_Title;" /> <Property Name="ContentType" Value="$Resources:Microsoft.Office.Server.Search,contenttype_welcomepage_name;" /> <AllUsersWebPart WebPartZoneID="MainZone" WebPartOrder="1"> <![CDATA[ <WebPart xmlns="http://schemas.microsoft.com/WebPart/v2"> <Assembly>Microsoft.Office.Server.Search, Version=15.0.0.0, Culture=neutral, PublicKeyToken=71e9bce111e9429c</Assembly> <TypeName>Microsoft.Office.Server.Search.WebControls.AdvancedSearchBox</TypeName> <Title>$Resources:Microsoft.Office.Server.Search,AdvancedSearch_Webpart_Title;</Title> <Description>$Resources:Microsoft.Office.Server.Search,AdvancedSearch_Webpart_Description;</Description> <FrameType>None</FrameType> <AllowMinimize>true</AllowMinimize> <AllowRemove>true</AllowRemove> <IsVisible>true</IsVisible> <SearchResultPageURL xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">results.aspx</SearchResultPageURL> <TextQuerySectionLabelText xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">$Resources:Microsoft.Office.Server.Search,AdvancedSearch_FindDocsWith_Title;</TextQuerySectionLabelText> <ShowAndQueryTextBox xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">true</ShowAndQueryTextBox> <ShowPhraseQueryTextBox xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">true</ShowPhraseQueryTextBox> <ShowOrQueryTextBox xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">true</ShowOrQueryTextBox> <ShowNotQueryTextBox xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">true</ShowNotQueryTextBox> <ScopeSectionLabelText xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">$Resources:Microsoft.Office.Server.Search,AdvancedSearch_NarrowSearch_Title;</ScopeSectionLabelText> <ShowLanguageOptions xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">true</ShowLanguageOptions> <ShowResultTypePicker xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">true</ShowResultTypePicker> <ShowPropertiesSection xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">true</ShowPropertiesSection> <PropertiesSectionLabelText xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">$Resources:Microsoft.Office.Server.Search,AdvancedSearch_AddPropRestrictions_Title;</PropertiesSectionLabelText> </WebPart> ]]> </AllUsersWebPart> </File> 3. Customize your SharePoint advanced Search Page by modifying the Advanced Search Box and Export the webpart and copy the webpart file to the elements under module. 4. Export the web part and copy the content of the web part file to the elements.xml in the module. <File Path="AdvancedSearchPage\advanced.aspx" Url="employeeAdvanced.aspx" Type="GhostableInLibrary"> <Property Name="PublishingPageLayout" Value="~SiteCollection/_catalogs/masterpage/AdvancedSearchLayout.aspx, $Resources:Microsoft.Office.Server.Search,SearchCenterAdvancedSearchTitle;" /> <Property Name="Title" Value="$Resources:Microsoft.Office.Server.Search,Search_Advanced_Page_Title;" /> <Property Name="ContentType" Value="$Resources:Microsoft.Office.Server.Search,contenttype_welcomepage_name;" /> <AllUsersWebPart WebPartZoneID="MainZone" WebPartOrder="1"> <![CDATA[ <WebPart xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="http://schemas.microsoft.com/WebPart/v2"> <Title>Advanced Search Box</Title> <FrameType>None</FrameType> <Description>Displays parameterized search options based on properties and combinations of words.</Description> <IsIncluded>true</IsIncluded> <ZoneID>MainZone</ZoneID> <PartOrder>1</PartOrder> <FrameState>Normal</FrameState> <Height /> <Width /> <AllowRemove>true</AllowRemove> <AllowZoneChange>true</AllowZoneChange> <AllowMinimize>true</AllowMinimize> <AllowConnect>true</AllowConnect> <AllowEdit>true</AllowEdit> <AllowHide>true</AllowHide> <IsVisible>true</IsVisible> <DetailLink /> <HelpLink /> <HelpMode>Modeless</HelpMode> <Dir>Default</Dir> <PartImageSmall /> <MissingAssembly>Cannot import this Web Part.</MissingAssembly> <PartImageLarge /> <IsIncludedFilter /> <Assembly>Microsoft.Office.Server.Search, Version=15.0.0.0, Culture=neutral, PublicKeyToken=71e9bce111e9429c</Assembly> <TypeName>Microsoft.Office.Server.Search.WebControls.AdvancedSearchBox</TypeName> <SearchResultPageURL xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">results.aspx</SearchResultPageURL> <TextQuerySectionLabelText xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">Find documents that have...</TextQuerySectionLabelText> <ShowAndQueryTextBox xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">true</ShowAndQueryTextBox> <AndQueryTextBoxLabelText xmlns="urn:schemas-microsoft-com:AdvancedSearchBox" /> <ShowPhraseQueryTextBox xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">true</ShowPhraseQueryTextBox> <PhraseQueryTextBoxLabelText xmlns="urn:schemas-microsoft-com:AdvancedSearchBox" /> <ShowOrQueryTextBox xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">true</ShowOrQueryTextBox> <OrQueryTextBoxLabelText xmlns="urn:schemas-microsoft-com:AdvancedSearchBox" /> <ShowNotQueryTextBox xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">true</ShowNotQueryTextBox> <NotQueryTextBoxLabelText xmlns="urn:schemas-microsoft-com:AdvancedSearchBox" /> <ScopeSectionLabelText xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">Narrow the search...</ScopeSectionLabelText> <ShowScopes xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">false</ShowScopes> <ScopeLabelText xmlns="urn:schemas-microsoft-com:AdvancedSearchBox" /> <DisplayGroup xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">Advanced Search</DisplayGroup> <ShowLanguageOptions xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">false</ShowLanguageOptions> <LanguagesLabelText xmlns="urn:schemas-microsoft-com:AdvancedSearchBox" /> <ShowResultTypePicker xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">true</ShowResultTypePicker> <ResultTypeLabelText xmlns="urn:schemas-microsoft-com:AdvancedSearchBox" /> <ShowPropertiesSection xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">true</ShowPropertiesSection> <PropertiesSectionLabelText xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">Add property restrictions...</PropertiesSectionLabelText> <Properties xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">&lt;root xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"&gt;  &lt;LangDefs&gt;    &lt;LangDef DisplayName="Arabic" LangID="ar"/&gt;    &lt;LangDef DisplayName="Bengali" LangID="bn"/&gt;    &lt;LangDef DisplayName="Bulgarian" LangID="bg"/&gt;    &lt;LangDef DisplayName="Catalan" LangID="ca"/&gt;    &lt;LangDef DisplayName="Simplified Chinese" LangID="zh-cn"/&gt;    &lt;LangDef DisplayName="Traditional Chinese" LangID="zh-tw"/&gt;    &lt;LangDef DisplayName="Croatian" LangID="hr"/&gt;    &lt;LangDef DisplayName="Czech" LangID="cs"/&gt;    &lt;LangDef DisplayName="Danish" LangID="da"/&gt;    &lt;LangDef DisplayName="Dutch" LangID="nl"/&gt;    &lt;LangDef DisplayName="English" LangID="en"/&gt;    &lt;LangDef DisplayName="Finnish" LangID="fi"/&gt;    &lt;LangDef DisplayName="French" LangID="fr"/&gt;    &lt;LangDef DisplayName="German" LangID="de"/&gt;    &lt;LangDef DisplayName="Greek" LangID="el"/&gt;    &lt;LangDef DisplayName="Gujarati" LangID="gu"/&gt;    &lt;LangDef DisplayName="Hebrew" LangID="he"/&gt;    &lt;LangDef DisplayName="Hindi" LangID="hi"/&gt;    &lt;LangDef DisplayName="Hungarian" LangID="hu"/&gt;    &lt;LangDef DisplayName="Icelandic" LangID="is"/&gt;    &lt;LangDef DisplayName="Indonesian" LangID="id"/&gt;    &lt;LangDef DisplayName="Italian" LangID="it"/&gt;    &lt;LangDef DisplayName="Japanese" LangID="ja"/&gt;    &lt;LangDef DisplayName="Kannada" LangID="kn"/&gt;    &lt;LangDef DisplayName="Korean" LangID="ko"/&gt;    &lt;LangDef DisplayName="Latvian" LangID="lv"/&gt;    &lt;LangDef DisplayName="Lithuanian" LangID="lt"/&gt;    &lt;LangDef DisplayName="Malay" LangID="ms"/&gt;    &lt;LangDef DisplayName="Malayalam" LangID="ml"/&gt;    &lt;LangDef DisplayName="Marathi" LangID="mr"/&gt;    &lt;LangDef DisplayName="Norwegian" LangID="no"/&gt;    &lt;LangDef DisplayName="Polish" LangID="pl"/&gt;    &lt;LangDef DisplayName="Portuguese" LangID="pt"/&gt;    &lt;LangDef DisplayName="Punjabi" LangID="pa"/&gt;    &lt;LangDef DisplayName="Romanian" LangID="ro"/&gt;    &lt;LangDef DisplayName="Russian" LangID="ru"/&gt;    &lt;LangDef DisplayName="Slovak" LangID="sk"/&gt;    &lt;LangDef DisplayName="Slovenian" LangID="sl"/&gt;    &lt;LangDef DisplayName="Spanish" LangID="es"/&gt;    &lt;LangDef DisplayName="Swedish" LangID="sv"/&gt;    &lt;LangDef DisplayName="Tamil" LangID="ta"/&gt;    &lt;LangDef DisplayName="Telugu" LangID="te"/&gt;    &lt;LangDef DisplayName="Thai" LangID="th"/&gt;    &lt;LangDef DisplayName="Turkish" LangID="tr"/&gt;    &lt;LangDef DisplayName="Ukrainian" LangID="uk"/&gt;    &lt;LangDef DisplayName="Urdu" LangID="ur"/&gt;    &lt;LangDef DisplayName="Vietnamese" LangID="vi"/&gt;  &lt;/LangDefs&gt;  &lt;Languages&gt;    &lt;Language LangRef="en"/&gt;    &lt;Language LangRef="fr"/&gt;    &lt;Language LangRef="de"/&gt;    &lt;Language LangRef="ja"/&gt;    &lt;Language LangRef="zh-cn"/&gt;    &lt;Language LangRef="es"/&gt;    &lt;Language LangRef="zh-tw"/&gt;  &lt;/Languages&gt;  &lt;PropertyDefs&gt;    &lt;PropertyDef Name="Path" DataType="url" DisplayName="URL"/&gt;    &lt;PropertyDef Name="Size" DataType="integer" DisplayName="Size (bytes)"/&gt;    &lt;PropertyDef Name="Write" DataType="datetime" DisplayName="Last Modified Date"/&gt;    &lt;PropertyDef Name="FileName" DataType="text" DisplayName="Name"/&gt;    &lt;PropertyDef Name="Description" DataType="text" DisplayName="Description"/&gt;    &lt;PropertyDef Name="Title" DataType="text" DisplayName="Title"/&gt;    &lt;PropertyDef Name="Author" DataType="text" DisplayName="Author"/&gt;    &lt;PropertyDef Name="DocSubject" DataType="text" DisplayName="Subject"/&gt;    &lt;PropertyDef Name="DocKeywords" DataType="text" DisplayName="Keywords"/&gt;    &lt;PropertyDef Name="DocComments" DataType="text" DisplayName="Comments"/&gt;    &lt;PropertyDef Name="CreatedBy" DataType="text" DisplayName="Created By"/&gt;    &lt;PropertyDef Name="ModifiedBy" DataType="text" DisplayName="Last Modified By"/&gt;    &lt;PropertyDef Name="EmployeeNumber" DataType="text" DisplayName="EmployeeNumber"/&gt;    &lt;PropertyDef Name="EmployeeId" DataType="text" DisplayName="EmployeeId"/&gt;    &lt;PropertyDef Name="EmployeeFirstName" DataType="text" DisplayName="EmployeeFirstName"/&gt;    &lt;PropertyDef Name="EmployeeLastName" DataType="text" DisplayName="EmployeeLastName"/&gt;  &lt;/PropertyDefs&gt;  &lt;ResultTypes&gt;    &lt;ResultType DisplayName="Employee Document" Name="default"&gt;      &lt;KeywordQuery/&gt;      &lt;PropertyRef Name="EmployeeNumber" /&gt;      &lt;PropertyRef Name="EmployeeId" /&gt;      &lt;PropertyRef Name="EmployeeFirstName" /&gt;      &lt;PropertyRef Name="EmployeeLastName" /&gt;    &lt;/ResultType&gt;    &lt;ResultType DisplayName="All Results"&gt;      &lt;KeywordQuery/&gt;      &lt;PropertyRef Name="Author" /&gt;      &lt;PropertyRef Name="Description" /&gt;      &lt;PropertyRef Name="FileName" /&gt;      &lt;PropertyRef Name="Size" /&gt;      &lt;PropertyRef Name="Path" /&gt;      &lt;PropertyRef Name="Write" /&gt;      &lt;PropertyRef Name="CreatedBy" /&gt;      &lt;PropertyRef Name="ModifiedBy" /&gt;    &lt;/ResultType&gt;    &lt;ResultType DisplayName="Documents" Name="documents"&gt;      &lt;KeywordQuery&gt;IsDocument="True"&lt;/KeywordQuery&gt;      &lt;PropertyRef Name="Author" /&gt;      &lt;PropertyRef Name="DocComments"/&gt;      &lt;PropertyRef Name="Description" /&gt;      &lt;PropertyRef Name="DocKeywords"/&gt;      &lt;PropertyRef Name="FileName" /&gt;      &lt;PropertyRef Name="Size" /&gt;      &lt;PropertyRef Name="DocSubject"/&gt;      &lt;PropertyRef Name="Path" /&gt;      &lt;PropertyRef Name="Write" /&gt;      &lt;PropertyRef Name="CreatedBy" /&gt;      &lt;PropertyRef Name="ModifiedBy" /&gt;      &lt;PropertyRef Name="Title"/&gt;    &lt;/ResultType&gt;    &lt;ResultType DisplayName="Word Documents" Name="worddocuments"&gt;      &lt;KeywordQuery&gt;FileExtension="doc" OR FileExtension="docx" OR FileExtension="dot" OR FileExtension="docm" OR FileExtension="odt"&lt;/KeywordQuery&gt;      &lt;PropertyRef Name="Author" /&gt;      &lt;PropertyRef Name="DocComments"/&gt;      &lt;PropertyRef Name="Description" /&gt;      &lt;PropertyRef Name="DocKeywords"/&gt;      &lt;PropertyRef Name="FileName" /&gt;      &lt;PropertyRef Name="Size" /&gt;      &lt;PropertyRef Name="DocSubject"/&gt;      &lt;PropertyRef Name="Path" /&gt;      &lt;PropertyRef Name="Write" /&gt;      &lt;PropertyRef Name="CreatedBy" /&gt;      &lt;PropertyRef Name="ModifiedBy" /&gt;      &lt;PropertyRef Name="Title"/&gt;    &lt;/ResultType&gt;    &lt;ResultType DisplayName="Excel Documents" Name="exceldocuments"&gt;      &lt;KeywordQuery&gt;FileExtension="xls" OR FileExtension="xlsx" OR FileExtension="xlsm" OR FileExtension="xlsb" OR FileExtension="ods"&lt;/KeywordQuery&gt;      &lt;PropertyRef Name="Author" /&gt;      &lt;PropertyRef Name="DocComments"/&gt;      &lt;PropertyRef Name="Description" /&gt;      &lt;PropertyRef Name="DocKeywords"/&gt;      &lt;PropertyRef Name="FileName" /&gt;      &lt;PropertyRef Name="Size" /&gt;      &lt;PropertyRef Name="DocSubject"/&gt;      &lt;PropertyRef Name="Path" /&gt;      &lt;PropertyRef Name="Write" /&gt;      &lt;PropertyRef Name="CreatedBy" /&gt;      &lt;PropertyRef Name="ModifiedBy" /&gt;      &lt;PropertyRef Name="Title"/&gt;    &lt;/ResultType&gt;    &lt;ResultType DisplayName="PowerPoint Presentations" Name="presentations"&gt;      &lt;KeywordQuery&gt;FileExtension="ppt" OR FileExtension="pptx" OR FileExtension="pptm" OR FileExtension="odp"&lt;/KeywordQuery&gt;      &lt;PropertyRef Name="Author" /&gt;      &lt;PropertyRef Name="DocComments"/&gt;      &lt;PropertyRef Name="Description" /&gt;      &lt;PropertyRef Name="DocKeywords"/&gt;      &lt;PropertyRef Name="FileName" /&gt;      &lt;PropertyRef Name="Size" /&gt;      &lt;PropertyRef Name="DocSubject"/&gt;      &lt;PropertyRef Name="Path" /&gt;      &lt;PropertyRef Name="Write" /&gt;      &lt;PropertyRef Name="CreatedBy" /&gt;      &lt;PropertyRef Name="ModifiedBy" /&gt;      &lt;PropertyRef Name="Title"/&gt;    &lt;/ResultType&gt;  &lt;/ResultTypes&gt;&lt;/root&gt;</Properties> </WebPart> ]]> </AllUsersWebPart> </File> 5.Deploy your custom solution and you will have a custom advanced search page.

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  • How to deploy the advanced search page using Module in SharePoint 2013

    - by ybbest
    Today, I’d like to show you how to deploy your custom advanced search page using module in Visual Studio 2012.Using a module is the way how SharePoint deploy all the publishing pages to the search centre. Browse to the template under 15 hive of SharePoint2013, then go to the SearchCenterFiles under Features(as shown below).Then open the Files.xml it shows how SharePoint using module to deploy advanced search.You can download the solution here. Now I am going to show you how to deploy your custom advanced search page.The feature is located  in the C:\Program Files\Common Files\Microsoft Shared\Web Server Extensions\15\TEMPLATE\FEATURES\SearchCenterFiles . To deploy SharePoint advanced Search pages, you need to do the following: 1. Create SharePoint2013 project and then create a module item. 2. Find how Out of box SharePoint deploy the Advanced Search Page from Files.xml and copy and paste it into the elements.xml <File Url="advanced.aspx" Type="GhostableInLibrary"> <Property Name="PublishingPageLayout" Value="~SiteCollection/_catalogs/masterpage/AdvancedSearchLayout.aspx, $Resources:Microsoft.Office.Server.Search,SearchCenterAdvancedSearchTitle;" /> <Property Name="Title" Value="$Resources:Microsoft.Office.Server.Search,Search_Advanced_Page_Title;" /> <Property Name="ContentType" Value="$Resources:Microsoft.Office.Server.Search,contenttype_welcomepage_name;" /> <AllUsersWebPart WebPartZoneID="MainZone" WebPartOrder="1"> <![CDATA[ <WebPart xmlns="http://schemas.microsoft.com/WebPart/v2"> <Assembly>Microsoft.Office.Server.Search, Version=15.0.0.0, Culture=neutral, PublicKeyToken=71e9bce111e9429c</Assembly> <TypeName>Microsoft.Office.Server.Search.WebControls.AdvancedSearchBox</TypeName> <Title>$Resources:Microsoft.Office.Server.Search,AdvancedSearch_Webpart_Title;</Title> <Description>$Resources:Microsoft.Office.Server.Search,AdvancedSearch_Webpart_Description;</Description> <FrameType>None</FrameType> <AllowMinimize>true</AllowMinimize> <AllowRemove>true</AllowRemove> <IsVisible>true</IsVisible> <SearchResultPageURL xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">results.aspx</SearchResultPageURL> <TextQuerySectionLabelText xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">$Resources:Microsoft.Office.Server.Search,AdvancedSearch_FindDocsWith_Title;</TextQuerySectionLabelText> <ShowAndQueryTextBox xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">true</ShowAndQueryTextBox> <ShowPhraseQueryTextBox xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">true</ShowPhraseQueryTextBox> <ShowOrQueryTextBox xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">true</ShowOrQueryTextBox> <ShowNotQueryTextBox xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">true</ShowNotQueryTextBox> <ScopeSectionLabelText xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">$Resources:Microsoft.Office.Server.Search,AdvancedSearch_NarrowSearch_Title;</ScopeSectionLabelText> <ShowLanguageOptions xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">true</ShowLanguageOptions> <ShowResultTypePicker xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">true</ShowResultTypePicker> <ShowPropertiesSection xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">true</ShowPropertiesSection> <PropertiesSectionLabelText xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">$Resources:Microsoft.Office.Server.Search,AdvancedSearch_AddPropRestrictions_Title;</PropertiesSectionLabelText> </WebPart> ]]> </AllUsersWebPart> </File> 3. Customize your SharePoint advanced Search Page by modifying the Advanced Search Box and Export the webpart and copy the webpart file to the elements under module. 4. Export the web part and copy the content of the web part file to the elements.xml in the module. <File Path="AdvancedSearchPage\advanced.aspx" Url="employeeAdvanced.aspx" Type="GhostableInLibrary"> <Property Name="PublishingPageLayout" Value="~SiteCollection/_catalogs/masterpage/AdvancedSearchLayout.aspx, $Resources:Microsoft.Office.Server.Search,SearchCenterAdvancedSearchTitle;" /> <Property Name="Title" Value="$Resources:Microsoft.Office.Server.Search,Search_Advanced_Page_Title;" /> <Property Name="ContentType" Value="$Resources:Microsoft.Office.Server.Search,contenttype_welcomepage_name;" /> <AllUsersWebPart WebPartZoneID="MainZone" WebPartOrder="1"> <![CDATA[ <WebPart xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="http://schemas.microsoft.com/WebPart/v2"> <Title>Advanced Search Box</Title> <FrameType>None</FrameType> <Description>Displays parameterized search options based on properties and combinations of words.</Description> <IsIncluded>true</IsIncluded> <ZoneID>MainZone</ZoneID> <PartOrder>1</PartOrder> <FrameState>Normal</FrameState> <Height /> <Width /> <AllowRemove>true</AllowRemove> <AllowZoneChange>true</AllowZoneChange> <AllowMinimize>true</AllowMinimize> <AllowConnect>true</AllowConnect> <AllowEdit>true</AllowEdit> <AllowHide>true</AllowHide> <IsVisible>true</IsVisible> <DetailLink /> <HelpLink /> <HelpMode>Modeless</HelpMode> <Dir>Default</Dir> <PartImageSmall /> <MissingAssembly>Cannot import this Web Part.</MissingAssembly> <PartImageLarge /> <IsIncludedFilter /> <Assembly>Microsoft.Office.Server.Search, Version=15.0.0.0, Culture=neutral, PublicKeyToken=71e9bce111e9429c</Assembly> <TypeName>Microsoft.Office.Server.Search.WebControls.AdvancedSearchBox</TypeName> <SearchResultPageURL xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">results.aspx</SearchResultPageURL> <TextQuerySectionLabelText xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">Find documents that have...</TextQuerySectionLabelText> <ShowAndQueryTextBox xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">true</ShowAndQueryTextBox> <AndQueryTextBoxLabelText xmlns="urn:schemas-microsoft-com:AdvancedSearchBox" /> <ShowPhraseQueryTextBox xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">true</ShowPhraseQueryTextBox> <PhraseQueryTextBoxLabelText xmlns="urn:schemas-microsoft-com:AdvancedSearchBox" /> <ShowOrQueryTextBox xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">true</ShowOrQueryTextBox> <OrQueryTextBoxLabelText xmlns="urn:schemas-microsoft-com:AdvancedSearchBox" /> <ShowNotQueryTextBox xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">true</ShowNotQueryTextBox> <NotQueryTextBoxLabelText xmlns="urn:schemas-microsoft-com:AdvancedSearchBox" /> <ScopeSectionLabelText xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">Narrow the search...</ScopeSectionLabelText> <ShowScopes xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">false</ShowScopes> <ScopeLabelText xmlns="urn:schemas-microsoft-com:AdvancedSearchBox" /> <DisplayGroup xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">Advanced Search</DisplayGroup> <ShowLanguageOptions xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">false</ShowLanguageOptions> <LanguagesLabelText xmlns="urn:schemas-microsoft-com:AdvancedSearchBox" /> <ShowResultTypePicker xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">true</ShowResultTypePicker> <ResultTypeLabelText xmlns="urn:schemas-microsoft-com:AdvancedSearchBox" /> <ShowPropertiesSection xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">true</ShowPropertiesSection> <PropertiesSectionLabelText xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">Add property restrictions...</PropertiesSectionLabelText> <Properties xmlns="urn:schemas-microsoft-com:AdvancedSearchBox">&lt;root xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"&gt;  &lt;LangDefs&gt;    &lt;LangDef DisplayName="Arabic" LangID="ar"/&gt;    &lt;LangDef DisplayName="Bengali" LangID="bn"/&gt;    &lt;LangDef DisplayName="Bulgarian" LangID="bg"/&gt;    &lt;LangDef DisplayName="Catalan" LangID="ca"/&gt;    &lt;LangDef DisplayName="Simplified Chinese" LangID="zh-cn"/&gt;    &lt;LangDef DisplayName="Traditional Chinese" LangID="zh-tw"/&gt;    &lt;LangDef DisplayName="Croatian" LangID="hr"/&gt;    &lt;LangDef DisplayName="Czech" LangID="cs"/&gt;    &lt;LangDef DisplayName="Danish" LangID="da"/&gt;    &lt;LangDef DisplayName="Dutch" LangID="nl"/&gt;    &lt;LangDef DisplayName="English" LangID="en"/&gt;    &lt;LangDef DisplayName="Finnish" LangID="fi"/&gt;    &lt;LangDef DisplayName="French" LangID="fr"/&gt;    &lt;LangDef DisplayName="German" LangID="de"/&gt;    &lt;LangDef DisplayName="Greek" LangID="el"/&gt;    &lt;LangDef DisplayName="Gujarati" LangID="gu"/&gt;    &lt;LangDef DisplayName="Hebrew" LangID="he"/&gt;    &lt;LangDef DisplayName="Hindi" LangID="hi"/&gt;    &lt;LangDef DisplayName="Hungarian" LangID="hu"/&gt;    &lt;LangDef DisplayName="Icelandic" LangID="is"/&gt;    &lt;LangDef DisplayName="Indonesian" LangID="id"/&gt;    &lt;LangDef DisplayName="Italian" LangID="it"/&gt;    &lt;LangDef DisplayName="Japanese" LangID="ja"/&gt;    &lt;LangDef DisplayName="Kannada" LangID="kn"/&gt;    &lt;LangDef DisplayName="Korean" LangID="ko"/&gt;    &lt;LangDef DisplayName="Latvian" LangID="lv"/&gt;    &lt;LangDef DisplayName="Lithuanian" LangID="lt"/&gt;    &lt;LangDef DisplayName="Malay" LangID="ms"/&gt;    &lt;LangDef DisplayName="Malayalam" LangID="ml"/&gt;    &lt;LangDef DisplayName="Marathi" LangID="mr"/&gt;    &lt;LangDef DisplayName="Norwegian" LangID="no"/&gt;    &lt;LangDef DisplayName="Polish" LangID="pl"/&gt;    &lt;LangDef DisplayName="Portuguese" LangID="pt"/&gt;    &lt;LangDef DisplayName="Punjabi" LangID="pa"/&gt;    &lt;LangDef DisplayName="Romanian" LangID="ro"/&gt;    &lt;LangDef DisplayName="Russian" LangID="ru"/&gt;    &lt;LangDef DisplayName="Slovak" LangID="sk"/&gt;    &lt;LangDef DisplayName="Slovenian" LangID="sl"/&gt;    &lt;LangDef DisplayName="Spanish" LangID="es"/&gt;    &lt;LangDef DisplayName="Swedish" LangID="sv"/&gt;    &lt;LangDef DisplayName="Tamil" LangID="ta"/&gt;    &lt;LangDef DisplayName="Telugu" LangID="te"/&gt;    &lt;LangDef DisplayName="Thai" LangID="th"/&gt;    &lt;LangDef DisplayName="Turkish" LangID="tr"/&gt;    &lt;LangDef DisplayName="Ukrainian" LangID="uk"/&gt;    &lt;LangDef DisplayName="Urdu" LangID="ur"/&gt;    &lt;LangDef DisplayName="Vietnamese" LangID="vi"/&gt;  &lt;/LangDefs&gt;  &lt;Languages&gt;    &lt;Language LangRef="en"/&gt;    &lt;Language LangRef="fr"/&gt;    &lt;Language LangRef="de"/&gt;    &lt;Language LangRef="ja"/&gt;    &lt;Language LangRef="zh-cn"/&gt;    &lt;Language LangRef="es"/&gt;    &lt;Language LangRef="zh-tw"/&gt;  &lt;/Languages&gt;  &lt;PropertyDefs&gt;    &lt;PropertyDef Name="Path" DataType="url" DisplayName="URL"/&gt;    &lt;PropertyDef Name="Size" DataType="integer" DisplayName="Size (bytes)"/&gt;    &lt;PropertyDef Name="Write" DataType="datetime" DisplayName="Last Modified Date"/&gt;    &lt;PropertyDef Name="FileName" DataType="text" DisplayName="Name"/&gt;    &lt;PropertyDef Name="Description" DataType="text" DisplayName="Description"/&gt;    &lt;PropertyDef Name="Title" DataType="text" DisplayName="Title"/&gt;    &lt;PropertyDef Name="Author" DataType="text" DisplayName="Author"/&gt;    &lt;PropertyDef Name="DocSubject" DataType="text" DisplayName="Subject"/&gt;    &lt;PropertyDef Name="DocKeywords" DataType="text" DisplayName="Keywords"/&gt;    &lt;PropertyDef Name="DocComments" DataType="text" DisplayName="Comments"/&gt;    &lt;PropertyDef Name="CreatedBy" DataType="text" DisplayName="Created By"/&gt;    &lt;PropertyDef Name="ModifiedBy" DataType="text" DisplayName="Last Modified By"/&gt;    &lt;PropertyDef Name="EmployeeNumber" DataType="text" DisplayName="EmployeeNumber"/&gt;    &lt;PropertyDef Name="EmployeeId" DataType="text" DisplayName="EmployeeId"/&gt;    &lt;PropertyDef Name="EmployeeFirstName" DataType="text" DisplayName="EmployeeFirstName"/&gt;    &lt;PropertyDef Name="EmployeeLastName" DataType="text" DisplayName="EmployeeLastName"/&gt;  &lt;/PropertyDefs&gt;  &lt;ResultTypes&gt;    &lt;ResultType DisplayName="Employee Document" Name="default"&gt;      &lt;KeywordQuery/&gt;      &lt;PropertyRef Name="EmployeeNumber" /&gt;      &lt;PropertyRef Name="EmployeeId" /&gt;      &lt;PropertyRef Name="EmployeeFirstName" /&gt;      &lt;PropertyRef Name="EmployeeLastName" /&gt;    &lt;/ResultType&gt;    &lt;ResultType DisplayName="All Results"&gt;      &lt;KeywordQuery/&gt;      &lt;PropertyRef Name="Author" /&gt;      &lt;PropertyRef Name="Description" /&gt;      &lt;PropertyRef Name="FileName" /&gt;      &lt;PropertyRef Name="Size" /&gt;      &lt;PropertyRef Name="Path" /&gt;      &lt;PropertyRef Name="Write" /&gt;      &lt;PropertyRef Name="CreatedBy" /&gt;      &lt;PropertyRef Name="ModifiedBy" /&gt;    &lt;/ResultType&gt;    &lt;ResultType DisplayName="Documents" Name="documents"&gt;      &lt;KeywordQuery&gt;IsDocument="True"&lt;/KeywordQuery&gt;      &lt;PropertyRef Name="Author" /&gt;      &lt;PropertyRef Name="DocComments"/&gt;      &lt;PropertyRef Name="Description" /&gt;      &lt;PropertyRef Name="DocKeywords"/&gt;      &lt;PropertyRef Name="FileName" /&gt;      &lt;PropertyRef Name="Size" /&gt;      &lt;PropertyRef Name="DocSubject"/&gt;      &lt;PropertyRef Name="Path" /&gt;      &lt;PropertyRef Name="Write" /&gt;      &lt;PropertyRef Name="CreatedBy" /&gt;      &lt;PropertyRef Name="ModifiedBy" /&gt;      &lt;PropertyRef Name="Title"/&gt;    &lt;/ResultType&gt;    &lt;ResultType DisplayName="Word Documents" Name="worddocuments"&gt;      &lt;KeywordQuery&gt;FileExtension="doc" OR FileExtension="docx" OR FileExtension="dot" OR FileExtension="docm" OR FileExtension="odt"&lt;/KeywordQuery&gt;      &lt;PropertyRef Name="Author" /&gt;      &lt;PropertyRef Name="DocComments"/&gt;      &lt;PropertyRef Name="Description" /&gt;      &lt;PropertyRef Name="DocKeywords"/&gt;      &lt;PropertyRef Name="FileName" /&gt;      &lt;PropertyRef Name="Size" /&gt;      &lt;PropertyRef Name="DocSubject"/&gt;      &lt;PropertyRef Name="Path" /&gt;      &lt;PropertyRef Name="Write" /&gt;      &lt;PropertyRef Name="CreatedBy" /&gt;      &lt;PropertyRef Name="ModifiedBy" /&gt;      &lt;PropertyRef Name="Title"/&gt;    &lt;/ResultType&gt;    &lt;ResultType DisplayName="Excel Documents" Name="exceldocuments"&gt;      &lt;KeywordQuery&gt;FileExtension="xls" OR FileExtension="xlsx" OR FileExtension="xlsm" OR FileExtension="xlsb" OR FileExtension="ods"&lt;/KeywordQuery&gt;      &lt;PropertyRef Name="Author" /&gt;      &lt;PropertyRef Name="DocComments"/&gt;      &lt;PropertyRef Name="Description" /&gt;      &lt;PropertyRef Name="DocKeywords"/&gt;      &lt;PropertyRef Name="FileName" /&gt;      &lt;PropertyRef Name="Size" /&gt;      &lt;PropertyRef Name="DocSubject"/&gt;      &lt;PropertyRef Name="Path" /&gt;      &lt;PropertyRef Name="Write" /&gt;      &lt;PropertyRef Name="CreatedBy" /&gt;      &lt;PropertyRef Name="ModifiedBy" /&gt;      &lt;PropertyRef Name="Title"/&gt;    &lt;/ResultType&gt;    &lt;ResultType DisplayName="PowerPoint Presentations" Name="presentations"&gt;      &lt;KeywordQuery&gt;FileExtension="ppt" OR FileExtension="pptx" OR FileExtension="pptm" OR FileExtension="odp"&lt;/KeywordQuery&gt;      &lt;PropertyRef Name="Author" /&gt;      &lt;PropertyRef Name="DocComments"/&gt;      &lt;PropertyRef Name="Description" /&gt;      &lt;PropertyRef Name="DocKeywords"/&gt;      &lt;PropertyRef Name="FileName" /&gt;      &lt;PropertyRef Name="Size" /&gt;      &lt;PropertyRef Name="DocSubject"/&gt;      &lt;PropertyRef Name="Path" /&gt;      &lt;PropertyRef Name="Write" /&gt;      &lt;PropertyRef Name="CreatedBy" /&gt;      &lt;PropertyRef Name="ModifiedBy" /&gt;      &lt;PropertyRef Name="Title"/&gt;    &lt;/ResultType&gt;  &lt;/ResultTypes&gt;&lt;/root&gt;</Properties> </WebPart> ]]> </AllUsersWebPart> </File> 5.Deploy your custom solution and you will have a custom advanced search page.

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  • Using R to Analyze G1GC Log Files

    - by user12620111
    Using R to Analyze G1GC Log Files body, td { font-family: sans-serif; background-color: white; font-size: 12px; margin: 8px; } tt, code, pre { font-family: 'DejaVu Sans Mono', 'Droid Sans Mono', 'Lucida Console', Consolas, Monaco, monospace; } h1 { font-size:2.2em; } h2 { font-size:1.8em; } h3 { font-size:1.4em; } h4 { font-size:1.0em; } h5 { font-size:0.9em; } h6 { font-size:0.8em; } a:visited { color: rgb(50%, 0%, 50%); } pre { margin-top: 0; max-width: 95%; border: 1px solid #ccc; white-space: pre-wrap; } pre code { display: block; padding: 0.5em; } code.r, code.cpp { background-color: #F8F8F8; } table, td, th { border: none; } blockquote { color:#666666; margin:0; padding-left: 1em; border-left: 0.5em #EEE solid; } hr { height: 0px; border-bottom: none; border-top-width: thin; border-top-style: dotted; border-top-color: #999999; } @media print { * { background: transparent !important; color: black !important; filter:none !important; -ms-filter: none !important; } body { 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  Using R to Analyze G1GC Log Files   Using R to Analyze G1GC Log Files Introduction Working in Oracle Platform Integration gives an engineer opportunities to work on a wide array of technologies. My team’s goal is to make Oracle applications run best on the Solaris/SPARC platform. When looking for bottlenecks in a modern applications, one needs to be aware of not only how the CPUs and operating system are executing, but also network, storage, and in some cases, the Java Virtual Machine. I was recently presented with about 1.5 GB of Java Garbage First Garbage Collector log file data. If you’re not familiar with the subject, you might want to review Garbage First Garbage Collector Tuning by Monica Beckwith. The customer had been running Java HotSpot 1.6.0_31 to host a web application server. I was told that the Solaris/SPARC server was running a Java process launched using a commmand line that included the following flags: -d64 -Xms9g -Xmx9g -XX:+UseG1GC -XX:MaxGCPauseMillis=200 -XX:InitiatingHeapOccupancyPercent=80 -XX:PermSize=256m -XX:MaxPermSize=256m -XX:+PrintGC -XX:+PrintGCTimeStamps -XX:+PrintHeapAtGC -XX:+PrintGCDateStamps -XX:+PrintFlagsFinal -XX:+DisableExplicitGC -XX:+UnlockExperimentalVMOptions -XX:ParallelGCThreads=8 Several sources on the internet indicate that if I were to print out the 1.5 GB of log files, it would require enough paper to fill the bed of a pick up truck. Of course, it would be fruitless to try to scan the log files by hand. Tools will be required to summarize the contents of the log files. Others have encountered large Java garbage collection log files. There are existing tools to analyze the log files: IBM’s GC toolkit The chewiebug GCViewer gchisto HPjmeter Instead of using one of the other tools listed, I decide to parse the log files with standard Unix tools, and analyze the data with R. Data Cleansing The log files arrived in two different formats. I guess that the difference is that one set of log files was generated using a more verbose option, maybe -XX:+PrintHeapAtGC, and the other set of log files was generated without that option. Format 1 In some of the log files, the log files with the less verbose format, a single trace, i.e. the report of a singe garbage collection event, looks like this: {Heap before GC invocations=12280 (full 61): garbage-first heap total 9437184K, used 7499918K [0xfffffffd00000000, 0xffffffff40000000, 0xffffffff40000000) region size 4096K, 1 young (4096K), 0 survivors (0K) compacting perm gen total 262144K, used 144077K [0xffffffff40000000, 0xffffffff50000000, 0xffffffff50000000) the space 262144K, 54% used [0xffffffff40000000, 0xffffffff48cb3758, 0xffffffff48cb3800, 0xffffffff50000000) No shared spaces configured. 2014-05-14T07:24:00.988-0700: 60586.353: [GC pause (young) 7324M->7320M(9216M), 0.1567265 secs] Heap after GC invocations=12281 (full 61): garbage-first heap total 9437184K, used 7496533K [0xfffffffd00000000, 0xffffffff40000000, 0xffffffff40000000) region size 4096K, 0 young (0K), 0 survivors (0K) compacting perm gen total 262144K, used 144077K [0xffffffff40000000, 0xffffffff50000000, 0xffffffff50000000) the space 262144K, 54% used [0xffffffff40000000, 0xffffffff48cb3758, 0xffffffff48cb3800, 0xffffffff50000000) No shared spaces configured. } A simple grep can be used to extract a summary: $ grep "\[ GC pause (young" g1gc.log 2014-05-13T13:24:35.091-0700: 3.109: [GC pause (young) 20M->5029K(9216M), 0.0146328 secs] 2014-05-13T13:24:35.440-0700: 3.459: [GC pause (young) 9125K->6077K(9216M), 0.0086723 secs] 2014-05-13T13:24:37.581-0700: 5.599: [GC pause (young) 25M->8470K(9216M), 0.0203820 secs] 2014-05-13T13:24:42.686-0700: 10.704: [GC pause (young) 44M->15M(9216M), 0.0288848 secs] 2014-05-13T13:24:48.941-0700: 16.958: [GC pause (young) 51M->20M(9216M), 0.0491244 secs] 2014-05-13T13:24:56.049-0700: 24.066: [GC pause (young) 92M->26M(9216M), 0.0525368 secs] 2014-05-13T13:25:34.368-0700: 62.383: [GC pause (young) 602M->68M(9216M), 0.1721173 secs] But that format wasn't easily read into R, so I needed to be a bit more tricky. I used the following Unix command to create a summary file that was easy for R to read. $ echo "SecondsSinceLaunch BeforeSize AfterSize TotalSize RealTime" $ grep "\[GC pause (young" g1gc.log | grep -v mark | sed -e 's/[A-SU-z\(\),]/ /g' -e 's/->/ /' -e 's/: / /g' | more SecondsSinceLaunch BeforeSize AfterSize TotalSize RealTime 2014-05-13T13:24:35.091-0700 3.109 20 5029 9216 0.0146328 2014-05-13T13:24:35.440-0700 3.459 9125 6077 9216 0.0086723 2014-05-13T13:24:37.581-0700 5.599 25 8470 9216 0.0203820 2014-05-13T13:24:42.686-0700 10.704 44 15 9216 0.0288848 2014-05-13T13:24:48.941-0700 16.958 51 20 9216 0.0491244 2014-05-13T13:24:56.049-0700 24.066 92 26 9216 0.0525368 2014-05-13T13:25:34.368-0700 62.383 602 68 9216 0.1721173 Format 2 In some of the log files, the log files with the more verbose format, a single trace, i.e. the report of a singe garbage collection event, was more complicated than Format 1. Here is a text file with an example of a single G1GC trace in the second format. As you can see, it is quite complicated. It is nice that there is so much information available, but the level of detail can be overwhelming. I wrote this awk script (download) to summarize each trace on a single line. #!/usr/bin/env awk -f BEGIN { printf("SecondsSinceLaunch IncrementalCount FullCount UserTime SysTime RealTime BeforeSize AfterSize TotalSize\n") } ###################### # Save count data from lines that are at the start of each G1GC trace. # Each trace starts out like this: # {Heap before GC invocations=14 (full 0): # garbage-first heap total 9437184K, used 325496K [0xfffffffd00000000, 0xffffffff40000000, 0xffffffff40000000) ###################### /{Heap.*full/{ gsub ( "\\)" , "" ); nf=split($0,a,"="); split(a[2],b," "); getline; if ( match($0, "first") ) { G1GC=1; IncrementalCount=b[1]; FullCount=substr( b[3], 1, length(b[3])-1 ); } else { G1GC=0; } } ###################### # Pull out time stamps that are in lines with this format: # 2014-05-12T14:02:06.025-0700: 94.312: [GC pause (young), 0.08870154 secs] ###################### /GC pause/ { DateTime=$1; SecondsSinceLaunch=substr($2, 1, length($2)-1); } ###################### # Heap sizes are in lines that look like this: # [ 4842M->4838M(9216M)] ###################### /\[ .*]$/ { gsub ( "\\[" , "" ); gsub ( "\ \]" , "" ); gsub ( "->" , " " ); gsub ( "\\( " , " " ); gsub ( "\ \)" , " " ); split($0,a," "); if ( split(a[1],b,"M") > 1 ) {BeforeSize=b[1]*1024;} if ( split(a[1],b,"K") > 1 ) {BeforeSize=b[1];} if ( split(a[2],b,"M") > 1 ) {AfterSize=b[1]*1024;} if ( split(a[2],b,"K") > 1 ) {AfterSize=b[1];} if ( split(a[3],b,"M") > 1 ) {TotalSize=b[1]*1024;} if ( split(a[3],b,"K") > 1 ) {TotalSize=b[1];} } ###################### # Emit an output line when you find input that looks like this: # [Times: user=1.41 sys=0.08, real=0.24 secs] ###################### /\[Times/ { if (G1GC==1) { gsub ( "," , "" ); split($2,a,"="); UserTime=a[2]; split($3,a,"="); SysTime=a[2]; split($4,a,"="); RealTime=a[2]; print DateTime,SecondsSinceLaunch,IncrementalCount,FullCount,UserTime,SysTime,RealTime,BeforeSize,AfterSize,TotalSize; G1GC=0; } } The resulting summary is about 25X smaller that the original file, but still difficult for a human to digest. SecondsSinceLaunch IncrementalCount FullCount UserTime SysTime RealTime BeforeSize AfterSize TotalSize ... 2014-05-12T18:36:34.669-0700: 3985.744 561 0 0.57 0.06 0.16 1724416 1720320 9437184 2014-05-12T18:36:34.839-0700: 3985.914 562 0 0.51 0.06 0.19 1724416 1720320 9437184 2014-05-12T18:36:35.069-0700: 3986.144 563 0 0.60 0.04 0.27 1724416 1721344 9437184 2014-05-12T18:36:35.354-0700: 3986.429 564 0 0.33 0.04 0.09 1725440 1722368 9437184 2014-05-12T18:36:35.545-0700: 3986.620 565 0 0.58 0.04 0.17 1726464 1722368 9437184 2014-05-12T18:36:35.726-0700: 3986.801 566 0 0.43 0.05 0.12 1726464 1722368 9437184 2014-05-12T18:36:35.856-0700: 3986.930 567 0 0.30 0.04 0.07 1726464 1723392 9437184 2014-05-12T18:36:35.947-0700: 3987.023 568 0 0.61 0.04 0.26 1727488 1723392 9437184 2014-05-12T18:36:36.228-0700: 3987.302 569 0 0.46 0.04 0.16 1731584 1724416 9437184 Reading the Data into R Once the GC log data had been cleansed, either by processing the first format with the shell script, or by processing the second format with the awk script, it was easy to read the data into R. g1gc.df = read.csv("summary.txt", row.names = NULL, stringsAsFactors=FALSE,sep="") str(g1gc.df) ## 'data.frame': 8307 obs. of 10 variables: ## $ row.names : chr "2014-05-12T14:00:32.868-0700:" "2014-05-12T14:00:33.179-0700:" "2014-05-12T14:00:33.677-0700:" "2014-05-12T14:00:35.538-0700:" ... ## $ SecondsSinceLaunch: num 1.16 1.47 1.97 3.83 6.1 ... ## $ IncrementalCount : int 0 1 2 3 4 5 6 7 8 9 ... ## $ FullCount : int 0 0 0 0 0 0 0 0 0 0 ... ## $ UserTime : num 0.11 0.05 0.04 0.21 0.08 0.26 0.31 0.33 0.34 0.56 ... ## $ SysTime : num 0.04 0.01 0.01 0.05 0.01 0.06 0.07 0.06 0.07 0.09 ... ## $ RealTime : num 0.02 0.02 0.01 0.04 0.02 0.04 0.05 0.04 0.04 0.06 ... ## $ BeforeSize : int 8192 5496 5768 22528 24576 43008 34816 53248 55296 93184 ... ## $ AfterSize : int 1400 1672 2557 4907 7072 14336 16384 18432 19456 21504 ... ## $ TotalSize : int 9437184 9437184 9437184 9437184 9437184 9437184 9437184 9437184 9437184 9437184 ... head(g1gc.df) ## row.names SecondsSinceLaunch IncrementalCount ## 1 2014-05-12T14:00:32.868-0700: 1.161 0 ## 2 2014-05-12T14:00:33.179-0700: 1.472 1 ## 3 2014-05-12T14:00:33.677-0700: 1.969 2 ## 4 2014-05-12T14:00:35.538-0700: 3.830 3 ## 5 2014-05-12T14:00:37.811-0700: 6.103 4 ## 6 2014-05-12T14:00:41.428-0700: 9.720 5 ## FullCount UserTime SysTime RealTime BeforeSize AfterSize TotalSize ## 1 0 0.11 0.04 0.02 8192 1400 9437184 ## 2 0 0.05 0.01 0.02 5496 1672 9437184 ## 3 0 0.04 0.01 0.01 5768 2557 9437184 ## 4 0 0.21 0.05 0.04 22528 4907 9437184 ## 5 0 0.08 0.01 0.02 24576 7072 9437184 ## 6 0 0.26 0.06 0.04 43008 14336 9437184 Basic Statistics Once the data has been read into R, simple statistics are very easy to generate. All of the numbers from high school statistics are available via simple commands. For example, generate a summary of every column: summary(g1gc.df) ## row.names SecondsSinceLaunch IncrementalCount FullCount ## Length:8307 Min. : 1 Min. : 0 Min. : 0.0 ## Class :character 1st Qu.: 9977 1st Qu.:2048 1st Qu.: 0.0 ## Mode :character Median :12855 Median :4136 Median : 12.0 ## Mean :12527 Mean :4156 Mean : 31.6 ## 3rd Qu.:15758 3rd Qu.:6262 3rd Qu.: 61.0 ## Max. :55484 Max. :8391 Max. :113.0 ## UserTime SysTime RealTime BeforeSize ## Min. :0.040 Min. :0.0000 Min. : 0.0 Min. : 5476 ## 1st Qu.:0.470 1st Qu.:0.0300 1st Qu.: 0.1 1st Qu.:5137920 ## Median :0.620 Median :0.0300 Median : 0.1 Median :6574080 ## Mean :0.751 Mean :0.0355 Mean : 0.3 Mean :5841855 ## 3rd Qu.:0.920 3rd Qu.:0.0400 3rd Qu.: 0.2 3rd Qu.:7084032 ## Max. :3.370 Max. :1.5600 Max. :488.1 Max. :8696832 ## AfterSize TotalSize ## Min. : 1380 Min. :9437184 ## 1st Qu.:5002752 1st Qu.:9437184 ## Median :6559744 Median :9437184 ## Mean :5785454 Mean :9437184 ## 3rd Qu.:7054336 3rd Qu.:9437184 ## Max. :8482816 Max. :9437184 Q: What is the total amount of User CPU time spent in garbage collection? sum(g1gc.df$UserTime) ## [1] 6236 As you can see, less than two hours of CPU time was spent in garbage collection. Is that too much? To find the percentage of time spent in garbage collection, divide the number above by total_elapsed_time*CPU_count. In this case, there are a lot of CPU’s and it turns out the the overall amount of CPU time spent in garbage collection isn’t a problem when viewed in isolation. When calculating rates, i.e. events per unit time, you need to ask yourself if the rate is homogenous across the time period in the log file. Does the log file include spikes of high activity that should be separately analyzed? Averaging in data from nights and weekends with data from business hours may alias problems. If you have a reason to suspect that the garbage collection rates include peaks and valleys that need independent analysis, see the “Time Series” section, below. Q: How much garbage is collected on each pass? The amount of heap space that is recovered per GC pass is surprisingly low: At least one collection didn’t recover any data. (“Min.=0”) 25% of the passes recovered 3MB or less. (“1st Qu.=3072”) Half of the GC passes recovered 4MB or less. (“Median=4096”) The average amount recovered was 56MB. (“Mean=56390”) 75% of the passes recovered 36MB or less. (“3rd Qu.=36860”) At least one pass recovered 2GB. (“Max.=2121000”) g1gc.df$Delta = g1gc.df$BeforeSize - g1gc.df$AfterSize summary(g1gc.df$Delta) ## Min. 1st Qu. Median Mean 3rd Qu. Max. ## 0 3070 4100 56400 36900 2120000 Q: What is the maximum User CPU time for a single collection? The worst garbage collection (“Max.”) is many standard deviations away from the mean. The data appears to be right skewed. summary(g1gc.df$UserTime) ## Min. 1st Qu. Median Mean 3rd Qu. Max. ## 0.040 0.470 0.620 0.751 0.920 3.370 sd(g1gc.df$UserTime) ## [1] 0.3966 Basic Graphics Once the data is in R, it is trivial to plot the data with formats including dot plots, line charts, bar charts (simple, stacked, grouped), pie charts, boxplots, scatter plots histograms, and kernel density plots. Histogram of User CPU Time per Collection I don't think that this graph requires any explanation. hist(g1gc.df$UserTime, main="User CPU Time per Collection", xlab="Seconds", ylab="Frequency") Box plot to identify outliers When the initial data is viewed with a box plot, you can see the one crazy outlier in the real time per GC. Save this data point for future analysis and drop the outlier so that it’s not throwing off our statistics. Now the box plot shows many outliers, which will be examined later, using times series analysis. Notice that the scale of the x-axis changes drastically once the crazy outlier is removed. par(mfrow=c(2,1)) boxplot(g1gc.df$UserTime,g1gc.df$SysTime,g1gc.df$RealTime, main="Box Plot of Time per GC\n(dominated by a crazy outlier)", names=c("usr","sys","elapsed"), xlab="Seconds per GC", ylab="Time (Seconds)", horizontal = TRUE, outcol="red") crazy.outlier.df=g1gc.df[g1gc.df$RealTime > 400,] g1gc.df=g1gc.df[g1gc.df$RealTime < 400,] boxplot(g1gc.df$UserTime,g1gc.df$SysTime,g1gc.df$RealTime, main="Box Plot of Time per GC\n(crazy outlier excluded)", names=c("usr","sys","elapsed"), xlab="Seconds per GC", ylab="Time (Seconds)", horizontal = TRUE, outcol="red") box(which = "outer", lty = "solid") Here is the crazy outlier for future analysis: crazy.outlier.df ## row.names SecondsSinceLaunch IncrementalCount ## 8233 2014-05-12T23:15:43.903-0700: 20741 8316 ## FullCount UserTime SysTime RealTime BeforeSize AfterSize TotalSize ## 8233 112 0.55 0.42 488.1 8381440 8235008 9437184 ## Delta ## 8233 146432 R Time Series Data To analyze the garbage collection as a time series, I’ll use Z’s Ordered Observations (zoo). “zoo is the creator for an S3 class of indexed totally ordered observations which includes irregular time series.” require(zoo) ## Loading required package: zoo ## ## Attaching package: 'zoo' ## ## The following objects are masked from 'package:base': ## ## as.Date, as.Date.numeric head(g1gc.df[,1]) ## [1] "2014-05-12T14:00:32.868-0700:" "2014-05-12T14:00:33.179-0700:" ## [3] "2014-05-12T14:00:33.677-0700:" "2014-05-12T14:00:35.538-0700:" ## [5] "2014-05-12T14:00:37.811-0700:" "2014-05-12T14:00:41.428-0700:" options("digits.secs"=3) times=as.POSIXct( g1gc.df[,1], format="%Y-%m-%dT%H:%M:%OS%z:") g1gc.z = zoo(g1gc.df[,-c(1)], order.by=times) head(g1gc.z) ## SecondsSinceLaunch IncrementalCount FullCount ## 2014-05-12 17:00:32.868 1.161 0 0 ## 2014-05-12 17:00:33.178 1.472 1 0 ## 2014-05-12 17:00:33.677 1.969 2 0 ## 2014-05-12 17:00:35.538 3.830 3 0 ## 2014-05-12 17:00:37.811 6.103 4 0 ## 2014-05-12 17:00:41.427 9.720 5 0 ## UserTime SysTime RealTime BeforeSize AfterSize ## 2014-05-12 17:00:32.868 0.11 0.04 0.02 8192 1400 ## 2014-05-12 17:00:33.178 0.05 0.01 0.02 5496 1672 ## 2014-05-12 17:00:33.677 0.04 0.01 0.01 5768 2557 ## 2014-05-12 17:00:35.538 0.21 0.05 0.04 22528 4907 ## 2014-05-12 17:00:37.811 0.08 0.01 0.02 24576 7072 ## 2014-05-12 17:00:41.427 0.26 0.06 0.04 43008 14336 ## TotalSize Delta ## 2014-05-12 17:00:32.868 9437184 6792 ## 2014-05-12 17:00:33.178 9437184 3824 ## 2014-05-12 17:00:33.677 9437184 3211 ## 2014-05-12 17:00:35.538 9437184 17621 ## 2014-05-12 17:00:37.811 9437184 17504 ## 2014-05-12 17:00:41.427 9437184 28672 Example of Two Benchmark Runs in One Log File The data in the following graph is from a different log file, not the one of primary interest to this article. I’m including this image because it is an example of idle periods followed by busy periods. It would be uninteresting to average the rate of garbage collection over the entire log file period. More interesting would be the rate of garbage collect in the two busy periods. Are they the same or different? Your production data may be similar, for example, bursts when employees return from lunch and idle times on weekend evenings, etc. Once the data is in an R Time Series, you can analyze isolated time windows. Clipping the Time Series data Flashing back to our test case… Viewing the data as a time series is interesting. You can see that the work intensive time period is between 9:00 PM and 3:00 AM. Lets clip the data to the interesting period:     par(mfrow=c(2,1)) plot(g1gc.z$UserTime, type="h", main="User Time per GC\nTime: Complete Log File", xlab="Time of Day", ylab="CPU Seconds per GC", col="#1b9e77") clipped.g1gc.z=window(g1gc.z, start=as.POSIXct("2014-05-12 21:00:00"), end=as.POSIXct("2014-05-13 03:00:00")) plot(clipped.g1gc.z$UserTime, type="h", main="User Time per GC\nTime: Limited to Benchmark Execution", xlab="Time of Day", ylab="CPU Seconds per GC", col="#1b9e77") box(which = "outer", lty = "solid") Cumulative Incremental and Full GC count Here is the cumulative incremental and full GC count. When the line is very steep, it indicates that the GCs are repeating very quickly. Notice that the scale on the Y axis is different for full vs. incremental. plot(clipped.g1gc.z[,c(2:3)], main="Cumulative Incremental and Full GC count", xlab="Time of Day", col="#1b9e77") GC Analysis of Benchmark Execution using Time Series data In the following series of 3 graphs: The “After Size” show the amount of heap space in use after each garbage collection. Many Java objects are still referenced, i.e. alive, during each garbage collection. This may indicate that the application has a memory leak, or may indicate that the application has a very large memory footprint. Typically, an application's memory footprint plateau's in the early stage of execution. One would expect this graph to have a flat top. The steep decline in the heap space may indicate that the application crashed after 2:00. The second graph shows that the outliers in real execution time, discussed above, occur near 2:00. when the Java heap seems to be quite full. The third graph shows that Full GCs are infrequent during the first few hours of execution. The rate of Full GC's, (the slope of the cummulative Full GC line), changes near midnight.   plot(clipped.g1gc.z[,c("AfterSize","RealTime","FullCount")], xlab="Time of Day", col=c("#1b9e77","red","#1b9e77")) GC Analysis of heap recovered Each GC trace includes the amount of heap space in use before and after the individual GC event. During garbage coolection, unreferenced objects are identified, the space holding the unreferenced objects is freed, and thus, the difference in before and after usage indicates how much space has been freed. The following box plot and bar chart both demonstrate the same point - the amount of heap space freed per garbage colloection is surprisingly low. par(mfrow=c(2,1)) boxplot(as.vector(clipped.g1gc.z$Delta), main="Amount of Heap Recovered per GC Pass", xlab="Size in KB", horizontal = TRUE, col="red") hist(as.vector(clipped.g1gc.z$Delta), main="Amount of Heap Recovered per GC Pass", xlab="Size in KB", breaks=100, col="red") box(which = "outer", lty = "solid") This graph is the most interesting. The dark blue area shows how much heap is occupied by referenced Java objects. This represents memory that holds live data. The red fringe at the top shows how much data was recovered after each garbage collection. barplot(clipped.g1gc.z[,c("AfterSize","Delta")], col=c("#7570b3","#e7298a"), xlab="Time of Day", border=NA) legend("topleft", c("Live Objects","Heap Recovered on GC"), fill=c("#7570b3","#e7298a")) box(which = "outer", lty = "solid") When I discuss the data in the log files with the customer, I will ask for an explaination for the large amount of referenced data resident in the Java heap. There are two are posibilities: There is a memory leak and the amount of space required to hold referenced objects will continue to grow, limited only by the maximum heap size. After the maximum heap size is reached, the JVM will throw an “Out of Memory” exception every time that the application tries to allocate a new object. If this is the case, the aplication needs to be debugged to identify why old objects are referenced when they are no longer needed. The application has a legitimate requirement to keep a large amount of data in memory. The customer may want to further increase the maximum heap size. Another possible solution would be to partition the application across multiple cluster nodes, where each node has responsibility for managing a unique subset of the data. Conclusion In conclusion, R is a very powerful tool for the analysis of Java garbage collection log files. The primary difficulty is data cleansing so that information can be read into an R data frame. Once the data has been read into R, a rich set of tools may be used for thorough evaluation.

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  • Decompiling a *.DLL to assembly for .net in delphi 4

    - by Lex Dean
    I love my Delphi 4 but at the same time I see the need to talk to windows .net This is a recompiled dll that I found on sourceforge.net/projects/delphinet/ (DelphiNet03.zip) by some nice people that fund the dll from some were. The real answer is to make this dll so that fits into Delphi as true Delphi code, and not a dll clip on. So we can make objects that use dot net in Delphi. Because I’m not an assembly freak, I’m freaking out a little with a wee sweek for help! 1/ How do I link the asm code with the data info at the bottom of this code. Can some one show me which calls to look for to make this link to data. 2/ I need to find the beginning of all the procedures and functions, but I cannot find a ‘RET’ statement. And what line is the beginning statement in this code. 3/ How do I identify were the jump statements go to, put them into Delphi format In this code it looks I can do:- jle 402890h \1000:00402854 7e3a add [eax], al \1000:00402856 0000 …………………………………………….. or ch, [edi+3eh] \1000:0040288d 0a6f3e xrefs first: 1000:00402854 number : 1 \; add [eax], al \1000:00402890 0000 //******************************* jle @@21 \\1000:00402854 7e3a add [eax], al \\1000:00402856 0000 …………………………………………….. or ch, [edi+3eh] \1000:0040288d 0a6f3e xrefs first: 1000:00402854 number : 1 \; @@21 add [eax], al \1000:00402890 0000 Is that a correct conversion. I think a xrefs first: 1000:004021d1 number : 1 is the best to follow 4/ I need a good reference on 8086 up assembly code that I can print out and get to learn properly. I found this asm decomplier of http://www.cronos.cc/ that is so similar to Delphi that it only needs a little more convertion to get it into Delphi asm I think. It’s only taken me 3 hours to get the file into TMemo and to write a few lines to chop the line over in a stream and reload the memo. Help please Email: [email protected] xrefs first: 1000:004041ae number : 1 \\; dd 4190h \\1000:00402000 90410000 dd 00h \\1000:00402004 00000000 dec eax \\1000:00402008 48 add [eax], al \\1000:00402009 0000 add [edx], al \\1000:0040200b 0002 add [eax], al \\1000:0040200d 0000 add [eax-2bffffd2h], al \\1000:0040200f 00802e0000d4 adc al, [eax] \\1000:00402015 1200 add [ecx], al \\1000:00402017 0001 add [eax], al \\1000:00402019 0000 add [eax], al \\1000:0040201b 0000 add [eax], al \\1000:0040201d 0000 add [eax], al \\1000:0040201f 0000 add [eax], al \\1000:00402021 0000 add [eax], al \\1000:00402023 0000 add [eax], al \\1000:00402025 0000 add [eax], al \\1000:00402027 0000 add [eax], al \\1000:00402029 0000 add [eax], al \\1000:0040202b 0000 add [eax], al \\1000:0040202d 0000 add [eax], al \\1000:0040202f 0000 add [eax], al \\1000:00402031 0000 add [eax], al \\1000:00402033 0000 add [eax], al \\1000:00402035 0000 add [eax], al \\1000:00402037 0000 add [eax], al \\1000:00402039 0000 add [eax], al \\1000:0040203b 0000 add [eax], al \\1000:0040203d 0000 add [eax], al \\1000:0040203f 0000 add [eax], al \\1000:00402041 0000 add [eax], al \\1000:00402043 0000 add [eax], al \\1000:00402045 0000 add [eax], al \\1000:00402047 0000 add [eax], al \\1000:00402049 0000 add [eax], al \\1000:0040204b 0000 add [eax], al \\1000:0040204d 0000 add [ebx], dl \\1000:0040204f 0013 xor [eax+eax], al \\1000:00402051 300400 or al, [ecx] \\1000:00402054 0a01 add [eax], al \\1000:00402056 0000 add [eax], eax \\1000:00402058 0100 add [ecx], dl \\1000:0040205a 0011 push cs \\1000:0040205c 0e add al, 50h \\1000:0040205d 0450 mov gs, [ecx+05h] \\1000:0040205f 8e6905 push eax \\1000:00402062 50 mov gs, [ecx+2eh] \\1000:00402063 8e692e add eax, f938h \\1000:00402066 0538f90000 add [ebx], al \\1000:0040206b 0003 jc 402070h \\1000:0040206d 7201 add [eax], al \\1000:0040206f 0000 jo 40209bh \\1000:00402071 7028 add al, [eax] \\1000:00402073 0200 add [edx], cl \\1000:00402075 000a sub eax, 36f0408h \\1000:00402077 2d08046f03 add [eax], al \\1000:0040207c 0000 or ch, [ebx] \\1000:0040207e 0a2b push es \\1000:00402080 06 add al, 6fh \\1000:00402081 046f add al, 00h \\1000:00402083 0400 add [edx], cl \\1000:00402085 000a adc eax, [edi] \\1000:00402087 1307 push ss \\1000:00402089 16 adc ecx, [eax] \\1000:0040208a 1308 cmp cl, cl \\1000:0040208c 38c9 add [eax], al \\1000:0040208e 0000 add [ecx], dl \\1000:00402090 0011 pop es \\1000:00402092 07 adc [eax], ecx \\1000:00402093 1108 callf 056f:060a9a08h \\1000:00402095 9a0a066f05 add [eax], al \\1000:0040209a 0000 or cl, [ebx] \\1000:0040209c 0a0b push es \\1000:0040209e 06 outsd \\1000:0040209f 6f push es \\1000:004020a0 06 add [eax], al \\1000:004020a1 0000 or al, [ebx] \\1000:004020a3 0a03 sub [edx], al \\1000:004020a5 2802 add [eax], al \\1000:004020a7 0000 or bh, [ecx] \\1000:004020a9 0a39 movsd \\1000:004020ab a5 add [eax], al \\1000:004020ac 0000 add [edi], al \\1000:004020ae 0007 mov gs, [ecx+0eh] \\1000:004020b0 8e690e add al, 50h \\1000:004020b3 0450 mov gs, [ecx+40h] \\1000:004020b5 8e6940 cwde \\1000:004020b8 98 add [eax], al \\1000:004020b9 0000 add [edi], dl \\1000:004020bb 0017 or al, 16h \\1000:004020bd 0c16 or eax, 9072b2bh \\1000:004020bf 0d2b2b0709 callf 0000:076f9a09h \\1000:004020c4 9a6f070000 or ch, [edi+08h] \\1000:004020c9 0a6f08 add [eax], al \\1000:004020cc 0000 or ch, [eax+ebx] \\1000:004020ce 0a2c18 push cs \\1000:004020d1 0e add al, 50h \\1000:004020d2 0450 or [edx+d72h], ebx \\1000:004020d4 099a720d0000 jo 402104h \\1000:004020da 7028 or [eax], eax \\1000:004020dc 0900 add [edx], cl \\1000:004020de 000a add dl, cs:[esi] \\1000:004020e0 2e0216 or al, 08h \\1000:004020e3 0c08 sub eax, 90c2b02h \\1000:004020e5 2d022b0c09 pop ss \\1000:004020ea 17 pop eax \\1000:004020eb 58 or eax, 50040e09h \\1000:004020ec 0d090e0450 mov gs, [ecx+32h] \\1000:004020f1 8e6932 int 08h \\1000:004020f4 cd08 sub al, 5ch \\1000:004020f6 2c5c push ss \\1000:004020f8 16 adc eax, [ebx+ebp] \\1000:004020f9 13042b dec esi \\1000:004020fc 4e push cs \\1000:004020fd 0e add al, 50h \\1000:004020fe 0450 adc [edx+ebx*4], eax \\1000:00402100 11049a jc 402112h \\1000:00402103 720d add [eax], al \\1000:00402105 0000 jo 402131h \\1000:00402107 7028 or [eax], eax \\1000:00402109 0900 add [edx], cl \\1000:0040210b 000a xor esi, [esi] \\1000:0040210d 3336 pop es \\1000:0040210f 07 adc [edx+ebx*4], eax \\1000:00402110 11049a outsd \\1000:00402113 6f pop es \\1000:00402114 07 add [eax], al \\1000:00402115 0000 or ch, [edi+0ah] \\1000:00402117 0a6f0a add [eax], al \\1000:0040211a 0000 or dl, [ebx] \\1000:0040211c 0a13 push es \\1000:0040211e 06 add eax, 9a041150h \\1000:0040211f 055011049a sub [ebx], cl \\1000:00402124 280b add [eax], al \\1000:00402126 0000 or dl, [edx] \\1000:00402128 0a12 push es \\1000:0040212a 06 adc al, [c28h] \\1000:0040212b 1205280c0000 xrefs first: 1000:00402107 number : 1 \\; or ch, [edx+eax] \\1000:00402131 0a2c02 sub ebx, [esi] \\1000:00402134 2b1e push cs \\1000:00402136 0e add al, 50h \\1000:00402137 0450 adc [edi+eax], eax \\1000:00402139 110407 adc [edx+ebx*4], eax \\1000:0040213c 11049a outsd \\1000:0040213f 6f pop es \\1000:00402140 07 add [eax], al \\1000:00402141 0000 or ah, [edx+58170411h] \\1000:00402143 0aa211041758 adc eax, [ecx+edx] \\1000:00402149 130411 add al, 0eh \\1000:0040214c 040e add al, 50h \\1000:0040214e 0450 mov gs, [ecx+32h] \\1000:00402150 8e6932 test eax, 58170811h \\1000:00402153 a911081758 adc ecx, [eax] \\1000:00402158 1308 adc [eax], ecx \\1000:0040215a 1108 adc [edi], eax \\1000:0040215c 1107 mov gs, [ecx+3fh] \\1000:0040215e 8e693f sub al, ffh \\1000:00402161 2cff db ff \\1000:00402163 ff jmp [edx] \\1000:00402164 ff2a add [eax], al \\1000:00402166 0000 adc esi, [eax] \\1000:00402168 1330 add eax, 8100h \\1000:0040216a 0500810000 add [edx], al \\1000:0040216f 0002 add [eax], al \\1000:00402171 0000 adc [edx+esi*2], eax \\1000:00402173 110472 xor eax, [eax] \\1000:00402176 3300 add [eax+28h], dh \\1000:00402178 007028 add al, [eax] \\1000:0040217b 0200 add [edx], cl \\1000:0040217d 000a sub al, 09h \\1000:0040217f 2c09 add ebp, [eax] \\1000:00402181 0328 or eax, a0a0000h \\1000:00402183 0d00000a0a sub eax, [edi] \\1000:00402188 2b07 add al, 28h \\1000:0040218a 0428 push cs \\1000:0040218c 0e add [eax], al \\1000:0040218d 0000 or cl, [edx] \\1000:0040218f 0a0a push es \\1000:00402191 06 add eax, f6f1717h \\1000:00402192 0517176f0f add [eax], al \\1000:00402197 0000 or cl, [ebx] \\1000:00402199 0a0b push ss \\1000:0040219b 16 lea eax, [edx] \\1000:0040219c 8d02 add [eax], al \\1000:0040219e 0000 add [esi+ecx], ecx \\1000:004021a0 010c0e add al, 2ch \\1000:004021a3 042c push cs \\1000:004021a5 260e add al, 8eh \\1000:004021a7 048e c160d imul edi, [eax+28dh], d160c01h \\1000:004021a9 69b88d020000010c sub edx, [eax] \\1000:004021b3 2b10 or [ecx], cl \\1000:004021b5 0809 push cs \\1000:004021b7 0e add al, 09h \\1000:004021b8 0409 callf 0000:106f9a09h \\1000:004021ba 9a6f100000 or ah, [edx+d581709h] \\1000:004021bf 0aa20917580d or [esi], ecx \\1000:004021c5 090e add al, 8eh \\1000:004021c7 048e imul esi, [edx], 17202e9h \\1000:004021c9 6932e9027201 add [eax], al \\1000:004021cf 0000 jo 4021dah \\1000:004021d1 7007 db 0f \\1000:004021d3 0f add al, 12h \\1000:004021d4 0412 add ch, [eax] \\1000:004021d6 0228 add [eax], eax \\1000:004021d8 0100 xrefs first: 1000:004021d1 number : 1 \\; add [esi], al \\1000:004021da 0006 pop es \\1000:004021dc 07 or [edi+11h], ch \\1000:004021dd 086f11 add [eax], al \\1000:004021e0 0000 or dl, [ebx] \\1000:004021e2 0a13 add al, 11h \\1000:004021e4 0411 add al, 0eh \\1000:004021e6 040e add al, 6fh \\1000:004021e8 046f adc al, [eax] \\1000:004021ea 1200 add [edx], cl \\1000:004021ec 000a adc eax, [511002bh] \\1000:004021ee 13052b001105 sub al, [eax] \\1000:004021f4 2a00 add [eax], al \\1000:004021f6 0000 adc esi, [eax] \\1000:004021f8 1330 add eax, 4e00h \\1000:004021fa 05004e0000 add [ebx], al \\1000:004021ff 0003 add [eax], al \\1000:00402201 0000 adc [ebx], eax \\1000:00402203 1103 outsd \\1000:00402205 6f adc [eax], al \\1000:00402206 1000 add [edx], cl \\1000:00402208 000a or al, [8db8698eh] \\1000:0040220a 0a058e69b88d add al, [eax] \\1000:00402210 0200 add [ecx], al \\1000:00402212 0001 or edx, [esi] \\1000:00402214 0b16 or al, 2bh \\1000:00402216 0c2b db 0f \\1000:00402218 0f pop es \\1000:00402219 07 or [106f9a08h], al \\1000:0040221a 0805089a6f10 add [eax], al \\1000:00402220 0000 or ah, [edx+c581708h] \\1000:00402222 0aa20817580c or [eb32698eh], al \\1000:00402228 08058e6932eb add al, [esi+eax] \\1000:0040222e 020406 lsl edx, [edx] \\1000:00402231 0f0312 add [eax], ebp \\1000:00402234 0128 add [eax], eax \\1000:00402236 0100 add [esi], al \\1000:00402238 0006 push es \\1000:0040223a 06 add al, 07h \\1000:0040223b 0407 outsd \\1000:0040223d 6f adc eax, [eax] \\1000:0040223e 1300 add [edx], cl \\1000:00402240 000a or eax, 6f050309h \\1000:00402242 0d0903056f adc al, 00h \\1000:00402247 1400 add [edx], cl \\1000:00402249 000a adc eax, [ebx+ebp] \\1000:0040224b 13042b add [ecx], dl \\1000:0040224e 0011 add al, 2ah \\1000:00402250 042a add [eax], al \\1000:00402252 0000 adc esi, [eax] \\1000:00402254 1330 add eax, 7600h \\1000:00402256 0500760000 add [eax+eax], al \\1000:0040225b 000400 add [ecx], dl \\1000:0040225e 0011 add al, 72h \\1000:00402260 0472 xor eax, [eax] \\1000:00402262 3300 add [eax+28h], dh \\1000:00402264 007028 add al, [eax] \\1000:00402267 0200 add [edx], cl \\1000:00402269 000a sub al, 09h \\1000:0040226b 2c09 add ebp, [eax] \\1000:0040226d 0328 or eax, a0a0000h \\1000:0040226f 0d00000a0a sub eax, [edi] \\1000:00402274 2b07 add al, 28h \\1000:00402276 0428 push cs \\1000:00402278 0e add [eax], al \\1000:00402279 0000 or cl, [edx] \\1000:0040227b 0a0a push es \\1000:0040227d 06 add eax, f6f1717h \\1000:0040227e 0517176f0f add [eax], al \\1000:00402283 0000 or cl, [ebx] \\1000:00402285 0a0b push cs \\1000:00402287 0e add eax, 8db8698eh \\1000:00402288 058e69b88d add al, [eax] \\1000:0040228d 0200 add [ecx], al \\1000:0040228f 0001 or al, 16h \\1000:00402291 0c16 or eax, 908102bh \\1000:00402293 0d2b100809 push cs \\1000:00402298 0e add eax, 106f9a09h \\1000:00402299 05099a6f10 add [eax], al \\1000:0040229e 0000 or ah, [edx+d581709h] \\1000:004022a0 0aa20917580d or [esi], ecx \\1000:004022a6 090e add eax, e932698eh \\1000:004022a8 058e6932e9 add cl, [esi] \\1000:004022ad 020e add al, 07h \\1000:004022af 0407 db 0f \\1000:004022b1 0f add eax, 1280212h \\1000:004022b2 0512022801 add [eax], al \\1000:004022b7 0000 push es \\1000:004022b9 06 pop es \\1000:004022ba 07 push cs \\1000:004022bb 0e add al, 08h \\1000:004022bc 0408 outsd \\1000:004022be 6f adc eax, [eax] \\1000:004022bf 1300 add [edx], cl \\1000:004022c1 000a adc eax, [ecx+edx] \\1000:004022c3 130411 add al, 14h \\1000:004022c6 0414 push cs \\1000:004022c8 0e add eax, 146fh \\1000:004022c9 056f140000 or dl, [ebx] \\1000:004022ce 0a13 add eax, 511002bh \\1000:004022d0 052b001105 sub al, [eax] \\1000:004022d5 2a00 add [ebx], dl \\1000:004022d7 0013 xor [eax+eax], al \\1000:004022d9 300400 jbe 4022deh \\1000:004022dc 7600 xrefs first: 1000:004022dc number : 1 \\; add fs:[esi+45h], cl \\1000:004034fc 64004e45 push esp \\1000:00403500 54 dec ecx \\1000:00403501 49 xrefs first: 1000:004034b2 number : 1 \\; outsb \\1000:00403502 6e jbe 403574h \\1000:00403503 766f imul esp, [ebp+43h], 6ch \\1000:00403505 6b65436c popad \\1000:00403509 61 jnc 40357fh \\1000:0040350a 7373 dec ebp \\1000:0040350c 4d jz 403578h \\1000:0040350d 657468 outsd \\1000:00403510 6f add fs:[esi+45h], cl \\1000:00403511 64004e45 push esp \\1000:00403515 54 push ebx \\1000:00403516 53 jz 40355fh \\1000:00403517 657445 outsb \\1000:0040351a 6e jnz 40358ah \\1000:0040351b 756d push esi \\1000:0040351d 56 xrefs first: 1000:004034b7 number : 1 \\; popad \\1000:0040351e 61 insb \\1000:0040351f 6c jnz 403587h \\1000:00403520 7565 add [esi+45h], cl \\1000:00403522 004e45 push esp \\1000:00403525 54 inc edi \\1000:00403526 47 db 65 ;'e' \\1000:00403527 65 xrefs first: 1000:004034be number : 1 \\; db 74 ;'t' \\1000:00403528 74 db 50 ;'p' \\1000:00403529 50 db 72 ;'r' \\1000:0040352a 72 db 6f ;'o' \\1000:0040352b 6f db 70 ;'p' \\1000:0040352c 70 db 65 ;'e' \\1000:0040352d 65 db 72 ;'r' \\1000:0040352e 72 db 74 ;'t' \\1000:0040352f 74 db 79 ;'y' \\1000:00403530 79 db 00 \\1000:00403531 00 db 4e ;'n' \\1000:00403532 4e db 45 ;'e' \\1000:00403533 45 db 54 ;'t' \\1000:00403534 54 db 47 ;'g' \\1000:00403535 47 db 65 ;'e' \\1000:00403536 65 db 74 ;'t' \\1000:00403537 74 db 46 ;'f' \\1000:00403538 46 db 69 ;'i' \\1000:00403539 69 db 65 ;'e' \\1000:0040353a 65 db 6c ;'l' \\1000:0040353b 6c db 64 ;'d' \\1000:0040353c 64 db 00 \\1000:0040353d 00 could not fit the rest in because of Stack overflow limitions

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  • word wrap in tcpdf

    - by ChuckO
    I'm using tcpdf to creat a pdf version of the html table below. How do I word wrap the text in the cells? <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> <html> <head> <style type="text/css"> table.frm { width: 960px; Height:400px; margin-left: auto; margin-right: auto; border-width: 0px 0px 0px 0px; border-spacing: 0px; border-style: solid solid solid solid; border-color: gray gray gray gray; border-collapse: collapse; background-color: white; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 11px; } table.frm th { Width: 120px; border-width: 1px 1px 1px 1px; padding: 1px 1px 1px 1px; border-style: solid solid solid solid; border-collapse: collapse; border-color: gray gray gray gray; background-color: white; } table.frm td { width: 120px; height: 80px; vertical-align: top; border-width: 1px 1px 1px 1px; padding: 2px 2px 2px 2px; border-style: solid solid solid solid; border-collapse: collapse; border-color: gray gray gray gray; background-color: white; } </style> <title>Weekly Menu</title> </head> <body> <table class="frm"> <tr> <th align="center" colspan="8"><b>WEEKLY MENU</b></th> </tr> <tr> <th align="center" colspan="8"><b>Your Name Here</b></th> </tr> <tr> <th></th> <th>Monday</th> <th>Tuesday</th> <th>Wednesday</th> <th>Thursday</th> <th>Friday</th> <th>Saturday</th> <th>Sunday</th> </tr> <tr> <td><b>Breakfast</b></td> <td>Scrambled Eggs Black Coffee</td> <td>Vegetable Omelet Black Coffee</td> <td>2 slices Toast Black Coffee</td> <td>Cereal w/milk Black Coffee</td> <td>Orange Juice Black Coffee</td> <td>Cereal w/milk Black Coffee</td> <td>Pancakes w/syrup Black Coffee</td> </tr> <tr> <td><b>Lunch</b></td> <td>Tuna Salad Sandwich Diet Coke</td> <td>Greek Salad Black Coffee</td> <td></td> <td>Amer Cheese Sandwich Orange Juice</td> <td></td> <td></td> <td></td> </tr> <tr> <td><b>Dinner</b></td> <td>Burger Fried Onions Diet Coke</td> <td>Steak Fries Diet Sprite</td> <td></td> <td>Chicken Cutlet Baked Potato Peas</td> <td></td> <td></td> <td></td> </tr> <tr> <td><b>Snack</b></td> <td>Apple</td> <td>Orange</td> <td>Sm bag of chips</td> <td>Celery Sticks</td> <td></td> <td></td> <td></td> </tr> </table> </body> </html> This is the tcpdf code: $pdf = new TCPDF('Landscape', 'mm', '', true, 'UTF-8', false); $pdf->SetTitle('Weekly Menu'); $pdf->SetMargins(15, 7.5, 12.5); $pdf->SetAutoPageBreak(TRUE, PDF_MARGIN_BOTTOM); $pdf->SetPrintHeader(false); $pdf->SetPrintFooter(false); $pdf->AddPage(); $pdf->setFormDefaultProp(array('lineWidth'=>0, 'borderStyle'=>'dot', 'fillColor'=>array(235, 235, 255), 'strokeColor'=>array(255,255,250))); $pdf->SetFont('times', 'BU', 12); $pdf->cell(250, 8, 'Weekly Menu', 0, 1, 'C'); $pdf->cell(250, 8, $yourname, 0, 1, 'C'); $pdf->SetFont('times', '', 10); $cw=35; $ch=25; $pdf->SetXY(15,50); $pdf->cell(25,5,'',1,0,'L'); $pdf->cell($cw,5,$day1,1,0,'C'); $pdf->cell($cw,5,$day2,1,0,'C'); $pdf->cell($cw,5,$day3,1,0,'C'); $pdf->cell($cw,5,$day4,1,0,'C'); $pdf->cell($cw,5,$day5,1,0,'C'); $pdf->cell($cw,5,$day6,1,0,'C'); $pdf->cell($cw,5,$day7,1,1,'C'); $pdf->cell(25,$ch,'Breakfast',1,0,'L',0,0,false,'','T'); $pdf->cell($cw,$ch,$record[0]->breakfast,1,0,'L',0,0,false,'','T'); $pdf->cell($cw,$ch,$record[1]->breakfast,1,0,'L',0,0,false,'','T'); $pdf->cell($cw,$ch,$record[2]->breakfast,1,0,'L',0,0,false,'','T'); $pdf->cell($cw,$ch,$record[3]->breakfast,1,0,'L',0,0,false,'','T'); $pdf->cell($cw,$ch,$record[4]->breakfast,1,0,'L',0,0,false,'','T'); $pdf->cell($cw,$ch,$record[5]->breakfast,1,0,'L',0,0,false,'','T'); $pdf->cell($cw,$ch,$record[6]->breakfast,1,1,'L',0,0,false,'','T'); $pdf->cell(25,$ch,'Lunch',1,0,'L',0,0,false,'','T'); $pdf->cell($cw,$ch,$record[0]->lunch,1,0,'L',0,0,false,'','T'); $pdf->cell($cw,$ch,$record[1]->lunch,1,0,'L',0,0,false,'','T'); $pdf->cell($cw,$ch,$record[2]->lunch,1,0,'L',0,0,false,'','T'); $pdf->cell($cw,$ch,$record[3]->lunch,1,0,'L',0,0,false,'','T'); $pdf->cell($cw,$ch,$record[4]->lunch,1,0,'L',0,0,false,'','T'); $pdf->cell($cw,$ch,$record[5]->lunch,1,0,'L',0,0,false,'','T'); $pdf->cell($cw,$ch,$record[6]->lunch,1,1,'L',0,0,false,'','T'); $pdf->cell(25,$ch,'Dinner',1,0,'L',0,0,false,'','T'); $pdf->cell($cw,$ch,$record[0]->dinner,1,0,'L',0,0,false,'','T'); $pdf->cell($cw,$ch,$record[1]->dinner,1,0,'L',0,0,false,'','T'); $pdf->cell($cw,$ch,$record[2]->dinner,1,0,'L',0,0,false,'','T'); $pdf->cell($cw,$ch,$record[3]->dinner,1,0,'L',0,0,false,'','T'); $pdf->cell($cw,$ch,$record[4]->dinner,1,0,'L',0,0,false,'','T'); $pdf->cell($cw,$ch,$record[5]->dinner,1,0,'L',0,0,false,'','T'); $pdf->cell($cw,$ch,$record[6]->dinner,1,1,'L',0,0,false,'','T'); $pdf->cell(25,$ch,'Snack',1,0,'L',0,0,false,'','T'); $pdf->cell($cw,$ch,$record[0]->snack,1,0,'L',0,0,false,'','T'); $pdf->cell($cw,$ch,$record[1]->snack,1,0,'L',0,0,false,'','T'); $pdf->cell($cw,$ch,$record[2]->snack,1,0,'L',0,0,false,'','T'); $pdf->cell($cw,$ch,$record[3]->snack,1,0,'L',0,0,false,'','T'); $pdf->cell($cw,$ch,$record[4]->snack,1,0,'L',0,0,false,'','T'); $pdf->cell($cw,$ch,$record[5]->snack,1,0,'L',0,0,false,'','T'); $pdf->cell($cw,$ch,$record[6]->snack,1,1,'L',0,0,false,'','T'); EOD;

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  • how to export bind and keyframe bone poses from blender to use in OpenGL

    - by SaldaVonSchwartz
    EDIT: I decided to reformulate the question in much simpler terms to see if someone can give me a hand with this. Basically, I'm exporting meshes, skeletons and actions from blender into an engine of sorts that I'm working on. But I'm getting the animations wrong. I can tell the basic motion paths are being followed but there's always an axis of translation or rotation which is wrong. I think the problem is most likely not in my engine code (OpenGL-based) but rather in either my misunderstanding of some part of the theory behind skeletal animation / skinning or the way I am exporting the appropriate joint matrices from blender in my exporter script. I'll explain the theory, the engine animation system and my blender export script, hoping someone might catch the error in either or all of these. The theory: (I'm using column-major ordering since that's what I use in the engine cause it's OpenGL-based) Assume I have a mesh made up of a single vertex v, along with a transformation matrix M which takes the vertex v from the mesh's local space to world space. That is, if I was to render the mesh without a skeleton, the final position would be gl_Position = ProjectionMatrix * M * v. Now assume I have a skeleton with a single joint j in bind / rest pose. j is actually another matrix. A transform from j's local space to its parent space which I'll denote Bj. if j was part of a joint hierarchy in the skeleton, Bj would take from j space to j-1 space (that is to its parent space). However, in this example j is the only joint, so Bj takes from j space to world space, like M does for v. Now further assume I have a a set of frames, each with a second transform Cj, which works the same as Bj only that for a different, arbitrary spatial configuration of join j. Cj still takes vertices from j space to world space but j is rotated and/or translated and/or scaled. Given the above, in order to skin vertex v at keyframe n. I need to: take v from world space to joint j space modify j (while v stays fixed in j space and is thus taken along in the transformation) take v back from the modified j space to world space So the mathematical implementation of the above would be: v' = Cj * Bj^-1 * v. Actually, I have one doubt here.. I said the mesh to which v belongs has a transform M which takes from model space to world space. And I've also read in a couple textbooks that it needs to be transformed from model space to joint space. But I also said in 1 that v needs to be transformed from world to joint space. So basically I'm not sure if I need to do v' = Cj * Bj^-1 * v or v' = Cj * Bj^-1 * M * v. Right now my implementation multiples v' by M and not v. But I've tried changing this and it just screws things up in a different way cause there's something else wrong. Finally, If we wanted to skin a vertex to a joint j1 which in turn is a child of a joint j0, Bj1 would be Bj0 * Bj1 and Cj1 would be Cj0 * Cj1. But Since skinning is defined as v' = Cj * Bj^-1 * v , Bj1^-1 would be the reverse concatenation of the inverses making up the original product. That is, v' = Cj0 * Cj1 * Bj1^-1 * Bj0^-1 * v Now on to the implementation (Blender side): Assume the following mesh made up of 1 cube, whose vertices are bound to a single joint in a single-joint skeleton: Assume also there's a 60-frame, 3-keyframe animation at 60 fps. The animation essentially is: keyframe 0: the joint is in bind / rest pose (the way you see it in the image). keyframe 30: the joint translates up (+z in blender) some amount and at the same time rotates pi/4 rad clockwise. keyframe 59: the joint goes back to the same configuration it was in keyframe 0. My first source of confusion on the blender side is its coordinate system (as opposed to OpenGL's default) and the different matrices accessible through the python api. Right now, this is what my export script does about translating blender's coordinate system to OpenGL's standard system: # World transform: Blender -> OpenGL worldTransform = Matrix().Identity(4) worldTransform *= Matrix.Scale(-1, 4, (0,0,1)) worldTransform *= Matrix.Rotation(radians(90), 4, "X") # Mesh (local) transform matrix file.write('Mesh Transform:\n') localTransform = mesh.matrix_local.copy() localTransform = worldTransform * localTransform for col in localTransform.col: file.write('{:9f} {:9f} {:9f} {:9f}\n'.format(col[0], col[1], col[2], col[3])) file.write('\n') So if you will, my "world" matrix is basically the act of changing blenders coordinate system to the default GL one with +y up, +x right and -z into the viewing volume. Then I also premultiply (in the sense that it's done by the time we reach the engine, not in the sense of post or pre in terms of matrix multiplication order) the mesh matrix M so that I don't need to multiply it again once per draw call in the engine. About the possible matrices to extract from Blender joints (bones in Blender parlance), I'm doing the following: For joint bind poses: def DFSJointTraversal(file, skeleton, jointList): for joint in jointList: bindPoseJoint = skeleton.data.bones[joint.name] bindPoseTransform = bindPoseJoint.matrix_local.inverted() file.write('Joint ' + joint.name + ' Transform {\n') translationV = bindPoseTransform.to_translation() rotationQ = bindPoseTransform.to_3x3().to_quaternion() scaleV = bindPoseTransform.to_scale() file.write('T {:9f} {:9f} {:9f}\n'.format(translationV[0], translationV[1], translationV[2])) file.write('Q {:9f} {:9f} {:9f} {:9f}\n'.format(rotationQ[1], rotationQ[2], rotationQ[3], rotationQ[0])) file.write('S {:9f} {:9f} {:9f}\n'.format(scaleV[0], scaleV[1], scaleV[2])) DFSJointTraversal(file, skeleton, joint.children) file.write('}\n') Note that I'm actually grabbing the inverse of what I think is the bind pose transform Bj. This is so I don't need to invert it in the engine. Also note I went for matrix_local, assuming this is Bj. The other option is plain "matrix", which as far as I can tell is the same only that not homogeneous. For joint current / keyframe poses: for kfIndex in keyframes: bpy.context.scene.frame_set(kfIndex) file.write('keyframe: {:d}\n'.format(int(kfIndex))) for i in range(0, len(skeleton.data.bones)): file.write('joint: {:d}\n'.format(i)) currentPoseJoint = skeleton.pose.bones[i] currentPoseTransform = currentPoseJoint.matrix translationV = currentPoseTransform.to_translation() rotationQ = currentPoseTransform.to_3x3().to_quaternion() scaleV = currentPoseTransform.to_scale() file.write('T {:9f} {:9f} {:9f}\n'.format(translationV[0], translationV[1], translationV[2])) file.write('Q {:9f} {:9f} {:9f} {:9f}\n'.format(rotationQ[1], rotationQ[2], rotationQ[3], rotationQ[0])) file.write('S {:9f} {:9f} {:9f}\n'.format(scaleV[0], scaleV[1], scaleV[2])) file.write('\n') Note that here I go for skeleton.pose.bones instead of data.bones and that I have a choice of 3 matrices: matrix, matrix_basis and matrix_channel. From the descriptions in the python API docs I'm not super clear which one I should choose, though I think it's the plain matrix. Also note I do not invert the matrix in this case. The implementation (Engine / OpenGL side): My animation subsystem does the following on each update (I'm omitting parts of the update loop where it's figured out which objects need update and time is hardcoded here for simplicity): static double time = 0; time = fmod((time + elapsedTime),1.); uint16_t LERPKeyframeNumber = 60 * time; uint16_t lkeyframeNumber = 0; uint16_t lkeyframeIndex = 0; uint16_t rkeyframeNumber = 0; uint16_t rkeyframeIndex = 0; for (int i = 0; i < aClip.keyframesCount; i++) { uint16_t keyframeNumber = aClip.keyframes[i].number; if (keyframeNumber <= LERPKeyframeNumber) { lkeyframeIndex = i; lkeyframeNumber = keyframeNumber; } else { rkeyframeIndex = i; rkeyframeNumber = keyframeNumber; break; } } double lTime = lkeyframeNumber / 60.; double rTime = rkeyframeNumber / 60.; double blendFactor = (time - lTime) / (rTime - lTime); GLKMatrix4 bindPosePalette[aSkeleton.jointsCount]; GLKMatrix4 currentPosePalette[aSkeleton.jointsCount]; for (int i = 0; i < aSkeleton.jointsCount; i++) { F3DETQSType& lPose = aClip.keyframes[lkeyframeIndex].skeletonPose.joints[i]; F3DETQSType& rPose = aClip.keyframes[rkeyframeIndex].skeletonPose.joints[i]; GLKVector3 LERPTranslation = GLKVector3Lerp(lPose.t, rPose.t, blendFactor); GLKQuaternion SLERPRotation = GLKQuaternionSlerp(lPose.q, rPose.q, blendFactor); GLKVector3 LERPScaling = GLKVector3Lerp(lPose.s, rPose.s, blendFactor); GLKMatrix4 currentTransform = GLKMatrix4MakeWithQuaternion(SLERPRotation); currentTransform = GLKMatrix4TranslateWithVector3(currentTransform, LERPTranslation); currentTransform = GLKMatrix4ScaleWithVector3(currentTransform, LERPScaling); GLKMatrix4 inverseBindTransform = GLKMatrix4MakeWithQuaternion(aSkeleton.joints[i].inverseBindTransform.q); inverseBindTransform = GLKMatrix4TranslateWithVector3(inverseBindTransform, aSkeleton.joints[i].inverseBindTransform.t); inverseBindTransform = GLKMatrix4ScaleWithVector3(inverseBindTransform, aSkeleton.joints[i].inverseBindTransform.s); if (aSkeleton.joints[i].parentIndex == -1) { bindPosePalette[i] = inverseBindTransform; currentPosePalette[i] = currentTransform; } else { bindPosePalette[i] = GLKMatrix4Multiply(inverseBindTransform, bindPosePalette[aSkeleton.joints[i].parentIndex]); currentPosePalette[i] = GLKMatrix4Multiply(currentPosePalette[aSkeleton.joints[i].parentIndex], currentTransform); } aSkeleton.skinningPalette[i] = GLKMatrix4Multiply(currentPosePalette[i], bindPosePalette[i]); } Finally, this is my vertex shader: #version 100 uniform mat4 modelMatrix; uniform mat3 normalMatrix; uniform mat4 projectionMatrix; uniform mat4 skinningPalette[6]; uniform lowp float skinningEnabled; attribute vec4 position; attribute vec3 normal; attribute vec2 tCoordinates; attribute vec4 jointsWeights; attribute vec4 jointsIndices; varying highp vec2 tCoordinatesVarying; varying highp float lIntensity; void main() { tCoordinatesVarying = tCoordinates; vec4 skinnedVertexPosition = vec4(0.); for (int i = 0; i < 4; i++) { skinnedVertexPosition += jointsWeights[i] * skinningPalette[int(jointsIndices[i])] * position; } vec4 skinnedNormal = vec4(0.); for (int i = 0; i < 4; i++) { skinnedNormal += jointsWeights[i] * skinningPalette[int(jointsIndices[i])] * vec4(normal, 0.); } vec4 finalPosition = mix(position, skinnedVertexPosition, skinningEnabled); vec4 finalNormal = mix(vec4(normal, 0.), skinnedNormal, skinningEnabled); vec3 eyeNormal = normalize(normalMatrix * finalNormal.xyz); vec3 lightPosition = vec3(0., 0., 2.); lIntensity = max(0.0, dot(eyeNormal, normalize(lightPosition))); gl_Position = projectionMatrix * modelMatrix * finalPosition; } The result is that the animation displays wrong in terms of orientation. That is, instead of bobbing up and down it bobs in and out (along what I think is the Z axis according to my transform in the export clip). And the rotation angle is counterclockwise instead of clockwise. If I try with a more than one joint, then it's almost as if the second joint rotates in it's own different coordinate space and does not follow 100% its parent's transform. Which I assume it should from my animation subsystem which I assume in turn follows the theory I explained for the case of more than one joint. Any thoughts?

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  • Repaint() not calling paint() in Java

    - by Joshua Auriemma
    Let me start off by saying I know I've violated some basic Java principles in this messy code, but I'm desperately trying to finish a program by Tuesday for a social science experiment, and I don't know Java, so I'm basically just fumbling through it for now. With that disclaimer out of the way, I have a separate program working where a circle is moving around the screen and the user must click on it. It works fine when its in its own separate class file, but when I add the code to my main program, it's no longer working. I don't even really understand why repaint() calls my paint() function — as far as I'm concerned, it's magic, but I've noticed that repaint() calls paint() in my test program, but not in the more complicated actual program, and I assume that's why the circle is no longer painting on my program. Entire code is below: import java.awt.Color; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Rectangle; import javax.swing.*; import java.awt.event.*; import java.awt.geom.Ellipse2D; import java.io.FileReader; import java.io.IOException; import java.util.Calendar; public class Reflexology1 extends JFrame{ private static final long serialVersionUID = -1295261024563143679L; private Ellipse2D ball = new Ellipse2D.Double(0, 0, 25, 25); private Timer moveBallTimer; int _ballXpos, _ballYpos; JButton button1, button2; JButton movingButton; JTextArea textArea1; int buttonAClicked, buttonDClicked; private long _openTime = 0; private long _closeTime = 0; JPanel thePanel = new JPanel(); JPanel thePlacebo = new JPanel(); final JFrame frame = new JFrame("Reflexology"); final JFrame frame2 = new JFrame("The Test"); JLabel label1 = new JLabel("Press X and then click the moving dot as fast as you can."); public static void main(String[] args){ new Reflexology1(); } public Reflexology1(){ frame.setSize(600, 475); frame.setLocationRelativeTo(null); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setTitle("Reflexology 1.0"); frame.setResizable(false); frame2.setSize(600, 475); frame2.setLocationRelativeTo(null); frame2.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame2.setTitle("Reflexology 1.0"); frame2.setResizable(false); button1 = new JButton("Accept"); button2 = new JButton("Decline"); //movingButton = new JButton("Click Me"); ListenForAcceptButton lForAButton = new ListenForAcceptButton(); ListenForDeclineButton lForDButton = new ListenForDeclineButton(); button1.addActionListener(lForAButton); button2.addActionListener(lForDButton); //movingButton.addActionListener(lForMButton); JTextArea textArea1 = new JTextArea(24, 50); textArea1.setText("Tracking Events\n"); textArea1.setLineWrap(true); textArea1.setWrapStyleWord(true); textArea1.setSize(15, 50); textArea1.setEditable(false); FileReader reader = null; try { reader = new FileReader("EULA.txt"); textArea1.read(reader, "EULA.txt"); } catch (IOException exception) { System.err.println("Problem loading file"); exception.printStackTrace(); } finally { if (reader != null) { try { reader.close(); } catch (IOException exception) { System.err.println("Error closing reader"); exception.printStackTrace(); } } } JScrollPane scrollBar1 = new JScrollPane(textArea1, JScrollPane.VERTICAL_SCROLLBAR_AS_NEEDED, JScrollPane.HORIZONTAL_SCROLLBAR_NEVER); AdjustmentListener listener = new MyAdjustmentListener(); thePanel.add(scrollBar1); thePanel.add(button1); thePanel.add(button2); frame.add(thePanel); ListenForMouse lForMouse = new ListenForMouse(); thePlacebo.addMouseListener(lForMouse); thePlacebo.add(label1); frame2.add(thePlacebo); ListenForWindow lForWindow = new ListenForWindow(); frame.addWindowListener(lForWindow); frame2.addKeyListener(new KeyAdapter() { public void keyPressed(KeyEvent e){ if(e.getKeyChar() == 'X' || e.getKeyChar() == 'x') {moveBallTimer.start();} } }); frame.setVisible(true); moveBallTimer = new Timer(1000, new ActionListener() { public void actionPerformed(ActionEvent e) { moveBall(); System.out.println("Timer started!"); repaint(); } }); addKeyListener(new KeyAdapter() { public void keyPressed(KeyEvent e) { if(frame2.isVisible()){ moveBallTimer.start(); } } }); } private class ListenForAcceptButton implements ActionListener{ public void actionPerformed(ActionEvent e){ if (e.getSource() == button1){ Calendar ClCDateTime = Calendar.getInstance(); System.out.println(ClCDateTime.getTimeInMillis() - _openTime); _closeTime = ClCDateTime.getTimeInMillis() - _openTime; //frame.getContentPane().remove(thePanel); //thePlacebo.addKeyListener(lForKeys); //frame.getContentPane().add(thePlacebo); //frame.repaint(); //moveBallTimer.start(); frame.setVisible(false); frame2.setVisible(true); frame2.revalidate(); frame2.repaint(); } } } private class ListenForDeclineButton implements ActionListener{ public void actionPerformed(ActionEvent e){ if (e.getSource() == button2){ JOptionPane.showMessageDialog(Reflexology1.this, "You've declined the license agreement. DO NOT RESTART the program. Please go inform a researcher that you have declined the agreement.", "WARNING", JOptionPane.INFORMATION_MESSAGE); System.exit(0); } } } private class ListenForWindow implements WindowListener{ public void windowActivated(WindowEvent e) { //textArea1.append("Window is active"); } // if this.dispose() is called, this is called: public void windowClosed(WindowEvent arg0) { } // When a window is closed from a menu, this is called: public void windowClosing(WindowEvent arg0) { } // Called when the window is no longer the active window: public void windowDeactivated(WindowEvent arg0) { //textArea1.append("Window is NOT active"); } // Window gone from minimized to normal state public void windowDeiconified(WindowEvent arg0) { //textArea1.append("Window is in normal state"); } // Window has been minimized public void windowIconified(WindowEvent arg0) { //textArea1.append("Window is minimized"); } // Called when the Window is originally created public void windowOpened(WindowEvent arg0) { //textArea1.append("Let there be Window!"); Calendar OlCDateTime = Calendar.getInstance(); _openTime = OlCDateTime.getTimeInMillis(); //System.out.println(_openTime); } } private class MyAdjustmentListener implements AdjustmentListener { public void adjustmentValueChanged(AdjustmentEvent arg0) { AdjustmentEvent scrollBar1; //System.out.println(scrollBar1.getValue())); } } public void paint(Graphics g) { //super.paint(g); frame2.paint(g); Graphics2D g2d = (Graphics2D) g; g2d.setColor(Color.RED); g2d.fill(ball); System.out.println("Calling fill()"); } protected void moveBall() { //System.out.println("I'm in the moveBall() function!"); int width = getWidth(); int height = getHeight(); int min, max, randomX, randomY; min =200; max = -200; randomX = min + (int)(Math.random() * ((max - min)+1)); randomY = min + (int)(Math.random() * ((max - min)+1)); //System.out.println(randomX + ", " + randomY); Rectangle ballBounds = ball.getBounds(); //System.out.println(ballBounds.x + ", " + ballBounds.y); if (ballBounds.x + randomX < 0) { randomX = 200; } else if (ballBounds.x + ballBounds.width + randomX > width) { randomX = -200; } if (ballBounds.y + randomY < 0) { randomY = 200; } else if (ballBounds.y + ballBounds.height + randomY > height) { randomY = -200; } ballBounds.x += randomX; ballBounds.y += randomY; _ballXpos = ballBounds.x; _ballYpos = ballBounds.y; ball.setFrame(ballBounds); } public void start() { moveBallTimer.start(); } public void stop() { moveBallTimer.stop(); } private class ListenForMouse implements MouseListener{ // Called when the mouse is clicked public void mouseClicked(MouseEvent e) { //System.out.println("Mouse Panel pos: " + e.getX() + " " + e.getY() + "\n"); if (e.getX() >=_ballXpos && e.getX() <= _ballXpos + 25 && e.getY() <=_ballYpos && e.getY() >= _ballYpos - 25 ) { System.out.println("TRUE"); } System.out.println("{e.getX(): " + e.getX() + " / " + "_ballXpos: " + _ballXpos + " | " + "{e.getY(): " + e.getY() + " / " + "_ballYpos: " + _ballYpos); } public void mouseEntered(MouseEvent arg0) { // TODO Auto-generated method stub } public void mouseExited(MouseEvent arg0) { // TODO Auto-generated method stub } public void mousePressed(MouseEvent arg0) { // TODO Auto-generated method stub } public void mouseReleased(MouseEvent arg0) { // TODO Auto-generated method stub } } // System.out.println("e.getX(): " + e.getX() + " / " + "_ballXpos: " + _ballXpos); // Mouse over public void mouseEntered(MouseEvent arg0) { // TODO Auto-generated method stub } // Mouse left the mouseover area: public void mouseExited(MouseEvent arg0) { // TODO Auto-generated method stub } public void mousePressed(MouseEvent arg0) { // TODO Auto-generated method stub } public void mouseReleased(MouseEvent arg0) { // TODO Auto-generated method stub } } Could anyone tell me what I need to do to get repaint() to call the paint() method in the above program? I'm assuming the multiple frames is causing the problem, but that's just a guess. Thanks.

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  • Sendmail Failing to Forward Locally Addressed Mail to Exchange Server

    - by DomainSoil
    I've recently gained employment as a web developer with a small company. What they neglected to tell me upon hire was that I would be administrating the server along with my other daily duties. Now, truth be told, I'm not clueless when it comes to these things, but this is my first rodeo working with a rack server/console.. However, I'm confident that I will be able to work through any solutions you provide. Short Description: When a customer places an order via our (Magento CE 1.8.1.0) website, a copy of said order is supposed to be BCC'd to our sales manager. I say supposed because this was a working feature before the old administrator left. Long Description: Shortly after I started, we had a server crash which required a server restart. After restart, we noticed a few features on our site weren't working, but all those have been cleaned up except this one. I had to create an account on our server for root access. When a customer places an order, our sites software (Magento CE 1.8.1.0) is configured to BCC the customers order email to our sales manager. We use a Microsoft Exchange 2007 Server for our mail, which is hosted on a different machine (in-house) that I don't have access to ATM, but I'm sure I could if needed. As far as I can tell, all other external emails work.. Only INTERNAL email addresses fail to deliver. I know this because I've also tested my own internal address via our website. I set up an account with an internal email, made a test order, and never received the email. I changed my email for the account to an external GMail account, and received emails as expected. Let's dive into the logs and config's. For privacy/security reasons, names have been changed to the following: domain.com = Our Top Level Domain. email.local = Our Exchange Server. example.com = ANY other TLD. OLDadmin = Our previous Server Administrator. NEWadmin = Me. SALES@ = Our Sales Manager. Customer# = A Customer. Here's a list of the programs and config files used that hold relevant for this issue: Server: > [root@www ~]# cat /etc/centos-release CentOS release 6.3 (final) Sendmail: > [root@www ~]# sendmail -d0.1 -bt < /dev/null Version 8.14.4 ========SYSTEM IDENTITY (after readcf)======== (short domain name) $w = domain (canonical domain name) $j = domain.com (subdomain name) $m = com (node name) $k = www.domain.com > [root@www ~]# rpm -qa | grep -i sendmail sendmail-cf-8.14.4-8.e16.noarch sendmail-8.14-4-8.e16.x86_64 nslookup: > [root@www ~]# nslookup email.local Name: email.local Address: 192.168.1.50 hostname: > [root@www ~]# hostname www.domain.com /etc/mail/access: > [root@www ~]# vi /etc/mail/access Connect:localhost.localdomain RELAY Connect:localhost RELAY Connect:127.0.0.1 RELAY /etc/mail/domaintable: > [root@www ~]# vi /etc/mail/domaintable # /etc/mail/local-host-names: > [root@www ~]# vi /etc/mail/local-host-names # /etc/mail/mailertable: > [root@www ~]# vi /etc/mail/mailertable # /etc/mail/sendmail.cf: > [root@www ~]# vi /etc/mail/sendmail.cf ###################################################################### ##### ##### DO NOT EDIT THIS FILE! Only edit the source .mc file. ##### ###################################################################### ###################################################################### ##### $Id: cfhead.m4,v 8.120 2009/01/23 22:39:21 ca Exp $ ##### ##### $Id: cf.m4,v 8.32 1999/02/07 07:26:14 gshapiro Exp $ ##### ##### setup for linux ##### ##### $Id: linux.m4,v 8.13 2000/09/17 17:30:00 gshapiro Exp $ ##### ##### $Id: local_procmail.m4,v 8.22 2002/11/17 04:24:19 ca Exp $ ##### ##### $Id: no_default_msa.m4,v 8.2 2001/02/14 05:03:22 gshapiro Exp $ ##### ##### $Id: smrsh.m4,v 8.14 1999/11/18 05:06:23 ca Exp $ ##### ##### $Id: mailertable.m4,v 8.25 2002/06/27 23:23:57 gshapiro Exp $ ##### ##### $Id: virtusertable.m4,v 8.23 2002/06/27 23:23:57 gshapiro Exp $ ##### ##### $Id: redirect.m4,v 8.15 1999/08/06 01:47:36 gshapiro Exp $ ##### ##### $Id: always_add_domain.m4,v 8.11 2000/09/12 22:00:53 ca Exp $ ##### ##### $Id: use_cw_file.m4,v 8.11 2001/08/26 20:58:57 gshapiro Exp $ ##### ##### $Id: use_ct_file.m4,v 8.11 2001/08/26 20:58:57 gshapiro Exp $ ##### ##### $Id: local_procmail.m4,v 8.22 2002/11/17 04:24:19 ca Exp $ ##### ##### $Id: access_db.m4,v 8.27 2006/07/06 21:10:10 ca Exp $ ##### ##### $Id: blacklist_recipients.m4,v 8.13 1999/04/02 02:25:13 gshapiro Exp $ ##### ##### $Id: accept_unresolvable_domains.m4,v 8.10 1999/02/07 07:26:07 gshapiro Exp $ ##### ##### $Id: masquerade_envelope.m4,v 8.9 1999/02/07 07:26:10 gshapiro Exp $ ##### ##### $Id: masquerade_entire_domain.m4,v 8.9 1999/02/07 07:26:10 gshapiro Exp $ ##### ##### $Id: proto.m4,v 8.741 2009/12/11 00:04:53 ca Exp $ ##### # level 10 config file format V10/Berkeley # override file safeties - setting this option compromises system security, # addressing the actual file configuration problem is preferred # need to set this before any file actions are encountered in the cf file #O DontBlameSendmail=safe # default LDAP map specification # need to set this now before any LDAP maps are defined #O LDAPDefaultSpec=-h localhost ################## # local info # ################## # my LDAP cluster # need to set this before any LDAP lookups are done (including classes) #D{sendmailMTACluster}$m Cwlocalhost # file containing names of hosts for which we receive email Fw/etc/mail/local-host-names # my official domain name # ... define this only if sendmail cannot automatically determine your domain #Dj$w.Foo.COM # host/domain names ending with a token in class P are canonical CP. # "Smart" relay host (may be null) DSemail.local # operators that cannot be in local usernames (i.e., network indicators) CO @ % ! # a class with just dot (for identifying canonical names) C.. # a class with just a left bracket (for identifying domain literals) C[[ # access_db acceptance class C{Accept}OK RELAY C{ResOk}OKR # Hosts for which relaying is permitted ($=R) FR-o /etc/mail/relay-domains # arithmetic map Karith arith # macro storage map Kmacro macro # possible values for TLS_connection in access map C{Tls}VERIFY ENCR # who I send unqualified names to if FEATURE(stickyhost) is used # (null means deliver locally) DRemail.local. # who gets all local email traffic # ($R has precedence for unqualified names if FEATURE(stickyhost) is used) DHemail.local. # dequoting map Kdequote dequote # class E: names that should be exposed as from this host, even if we masquerade # class L: names that should be delivered locally, even if we have a relay # class M: domains that should be converted to $M # class N: domains that should not be converted to $M #CL root C{E}root C{w}localhost.localdomain C{M}domain.com # who I masquerade as (null for no masquerading) (see also $=M) DMdomain.com # my name for error messages DnMAILER-DAEMON # Mailer table (overriding domains) Kmailertable hash -o /etc/mail/mailertable.db # Virtual user table (maps incoming users) Kvirtuser hash -o /etc/mail/virtusertable.db CPREDIRECT # Access list database (for spam stomping) Kaccess hash -T<TMPF> -o /etc/mail/access.db # Configuration version number DZ8.14.4 /etc/mail/sendmail.mc: > [root@www ~]# vi /etc/mail/sendmail.mc divert(-1)dnl dnl # dnl # This is the sendmail macro config file for m4. If you make changes to dnl # /etc/mail/sendmail.mc, you will need to regenerate the dnl # /etc/mail/sendmail.cf file by confirming that the sendmail-cf package is dnl # installed and then performing a dnl # dnl # /etc/mail/make dnl # include(`/usr/share/sendmail-cf/m4/cf.m4')dnl VERSIONID(`setup for linux')dnl OSTYPE(`linux')dnl dnl # dnl # Do not advertize sendmail version. dnl # dnl define(`confSMTP_LOGIN_MSG', `$j Sendmail; $b')dnl dnl # dnl # default logging level is 9, you might want to set it higher to dnl # debug the configuration dnl # dnl define(`confLOG_LEVEL', `9')dnl dnl # dnl # Uncomment and edit the following line if your outgoing mail needs to dnl # be sent out through an external mail server: dnl # define(`SMART_HOST', `email.local')dnl dnl # define(`confDEF_USER_ID', ``8:12'')dnl dnl define(`confAUTO_REBUILD')dnl define(`confTO_CONNECT', `1m')dnl define(`confTRY_NULL_MX_LIST', `True')dnl define(`confDONT_PROBE_INTERFACES', `True')dnl define(`PROCMAIL_MAILER_PATH', `/usr/bin/procmail')dnl define(`ALIAS_FILE', `/etc/aliases')dnl define(`STATUS_FILE', `/var/log/mail/statistics')dnl define(`UUCP_MAILER_MAX', `2000000')dnl define(`confUSERDB_SPEC', `/etc/mail/userdb.db')dnl define(`confPRIVACY_FLAGS', `authwarnings,novrfy,noexpn,restrictqrun')dnl define(`confAUTH_OPTIONS', `A')dnl dnl # dnl # The following allows relaying if the user authenticates, and disallows dnl # plaintext authentication (PLAIN/LOGIN) on non-TLS links dnl # dnl define(`confAUTH_OPTIONS', `A p')dnl dnl # dnl # PLAIN is the preferred plaintext authentication method and used by dnl # Mozilla Mail and Evolution, though Outlook Express and other MUAs do dnl # use LOGIN. Other mechanisms should be used if the connection is not dnl # guaranteed secure. dnl # Please remember that saslauthd needs to be running for AUTH. dnl # dnl TRUST_AUTH_MECH(`EXTERNAL DIGEST-MD5 CRAM-MD5 LOGIN PLAIN')dnl dnl define(`confAUTH_MECHANISMS', `EXTERNAL GSSAPI DIGEST-MD5 CRAM-MD5 LOGIN PLAIN')dnl dnl # dnl # Rudimentary information on creating certificates for sendmail TLS: dnl # cd /etc/pki/tls/certs; make sendmail.pem dnl # Complete usage: dnl # make -C /etc/pki/tls/certs usage dnl # dnl define(`confCACERT_PATH', `/etc/pki/tls/certs')dnl dnl define(`confCACERT', `/etc/pki/tls/certs/ca-bundle.crt')dnl dnl define(`confSERVER_CERT', `/etc/pki/tls/certs/sendmail.pem')dnl dnl define(`confSERVER_KEY', `/etc/pki/tls/certs/sendmail.pem')dnl dnl # dnl # This allows sendmail to use a keyfile that is shared with OpenLDAP's dnl # slapd, which requires the file to be readble by group ldap dnl # dnl define(`confDONT_BLAME_SENDMAIL', `groupreadablekeyfile')dnl dnl # dnl define(`confTO_QUEUEWARN', `4h')dnl dnl define(`confTO_QUEUERETURN', `5d')dnl dnl define(`confQUEUE_LA', `12')dnl dnl define(`confREFUSE_LA', `18')dnl define(`confTO_IDENT', `0')dnl dnl FEATURE(delay_checks)dnl FEATURE(`no_default_msa', `dnl')dnl FEATURE(`smrsh', `/usr/sbin/smrsh')dnl FEATURE(`mailertable', `hash -o /etc/mail/mailertable.db')dnl FEATURE(`virtusertable', `hash -o /etc/mail/virtusertable.db')dnl FEATURE(redirect)dnl FEATURE(always_add_domain)dnl FEATURE(use_cw_file)dnl FEATURE(use_ct_file)dnl dnl # dnl # The following limits the number of processes sendmail can fork to accept dnl # incoming messages or process its message queues to 20.) sendmail refuses dnl # to accept connections once it has reached its quota of child processes. dnl # dnl define(`confMAX_DAEMON_CHILDREN', `20')dnl dnl # dnl # Limits the number of new connections per second. This caps the overhead dnl # incurred due to forking new sendmail processes. May be useful against dnl # DoS attacks or barrages of spam. (As mentioned below, a per-IP address dnl # limit would be useful but is not available as an option at this writing.) dnl # dnl define(`confCONNECTION_RATE_THROTTLE', `3')dnl dnl # dnl # The -t option will retry delivery if e.g. the user runs over his quota. dnl # FEATURE(local_procmail, `', `procmail -t -Y -a $h -d $u')dnl FEATURE(`access_db', `hash -T<TMPF> -o /etc/mail/access.db')dnl FEATURE(`blacklist_recipients')dnl EXPOSED_USER(`root')dnl dnl # dnl # For using Cyrus-IMAPd as POP3/IMAP server through LMTP delivery uncomment dnl # the following 2 definitions and activate below in the MAILER section the dnl # cyrusv2 mailer. dnl # dnl define(`confLOCAL_MAILER', `cyrusv2')dnl dnl define(`CYRUSV2_MAILER_ARGS', `FILE /var/lib/imap/socket/lmtp')dnl dnl # dnl # The following causes sendmail to only listen on the IPv4 loopback address dnl # 127.0.0.1 and not on any other network devices. Remove the loopback dnl # address restriction to accept email from the internet or intranet. dnl # DAEMON_OPTIONS(`Port=smtp,Addr=127.0.0.1, Name=MTA')dnl dnl # dnl # The following causes sendmail to additionally listen to port 587 for dnl # mail from MUAs that authenticate. Roaming users who can't reach their dnl # preferred sendmail daemon due to port 25 being blocked or redirected find dnl # this useful. dnl # dnl DAEMON_OPTIONS(`Port=submission, Name=MSA, M=Ea')dnl dnl # dnl # The following causes sendmail to additionally listen to port 465, but dnl # starting immediately in TLS mode upon connecting. Port 25 or 587 followed dnl # by STARTTLS is preferred, but roaming clients using Outlook Express can't dnl # do STARTTLS on ports other than 25. Mozilla Mail can ONLY use STARTTLS dnl # and doesn't support the deprecated smtps; Evolution <1.1.1 uses smtps dnl # when SSL is enabled-- STARTTLS support is available in version 1.1.1. dnl # dnl # For this to work your OpenSSL certificates must be configured. dnl # dnl DAEMON_OPTIONS(`Port=smtps, Name=TLSMTA, M=s')dnl dnl # dnl # The following causes sendmail to additionally listen on the IPv6 loopback dnl # device. Remove the loopback address restriction listen to the network. dnl # dnl DAEMON_OPTIONS(`port=smtp,Addr=::1, Name=MTA-v6, Family=inet6')dnl dnl # dnl # enable both ipv6 and ipv4 in sendmail: dnl # dnl DAEMON_OPTIONS(`Name=MTA-v4, Family=inet, Name=MTA-v6, Family=inet6') dnl # dnl # We strongly recommend not accepting unresolvable domains if you want to dnl # protect yourself from spam. However, the laptop and users on computers dnl # that do not have 24x7 DNS do need this. dnl # FEATURE(`accept_unresolvable_domains')dnl dnl # dnl FEATURE(`relay_based_on_MX')dnl dnl # dnl # Also accept email sent to "localhost.localdomain" as local email. dnl # LOCAL_DOMAIN(`localhost.localdomain')dnl dnl # dnl # The following example makes mail from this host and any additional dnl # specified domains appear to be sent from mydomain.com dnl # MASQUERADE_AS(`domain.com')dnl dnl # dnl # masquerade not just the headers, but the envelope as well dnl FEATURE(masquerade_envelope)dnl dnl # dnl # masquerade not just @mydomainalias.com, but @*.mydomainalias.com as well dnl # FEATURE(masquerade_entire_domain)dnl dnl # MASQUERADE_DOMAIN(domain.com)dnl dnl MASQUERADE_DOMAIN(localhost.localdomain)dnl dnl MASQUERADE_DOMAIN(mydomainalias.com)dnl dnl MASQUERADE_DOMAIN(mydomain.lan)dnl MAILER(smtp)dnl MAILER(procmail)dnl dnl MAILER(cyrusv2)dnl /etc/mail/trusted-users: > [root@www ~]# vi /etc/mail/trusted-users # /etc/mail/virtusertable: > [root@www ~]# vi /etc/mail/virtusertable [email protected] [email protected] [email protected] [email protected] /etc/hosts: > [root@www ~]# vi /etc/hosts 127.0.0.1 localhost.localdomain localhost ::1 localhost6.localdomain6 localhost6 192.168.1.50 email.local I've only included the "local info" part of sendmail.cf, to save space. If there are any files that I've missed, please advise so I may produce them. Now that that's out of the way, lets look at some entries from /var/log/maillog. The first entry is from an order BEFORE the crash, when the site was working as expected. ##Order 200005374 Aug 5, 2014 7:06:38 AM## Aug 5 07:06:39 www sendmail[26149]: s75C6dqB026149: from=OLDadmin, size=11091, class=0, nrcpts=2, msgid=<[email protected]>, relay=OLDadmin@localhost Aug 5 07:06:39 www sendmail[26150]: s75C6dXe026150: from=<[email protected]>, size=11257, class=0, nrcpts=2, msgid=<[email protected]>, proto=ESMTP, daemon=MTA, relay=localhost.localdomain [127.0.0.1] Aug 5 07:06:39 www sendmail[26149]: s75C6dqB026149: [email protected],=?utf-8?B?dGhvbWFzICBHaWxsZXNwaWU=?= <[email protected]>, ctladdr=OLDadmin (501/501), delay=00:00:00, xdelay=00:00:00, mailer=relay, pri=71091, relay=[127.0.0.1] [127.0.0.1], dsn=2.0.0, stat=Sent (s75C6dXe026150 Message accepted for delivery) Aug 5 07:06:40 www sendmail[26152]: s75C6dXe026150: to=<[email protected]>,<[email protected]>, delay=00:00:01, xdelay=00:00:01, mailer=relay, pri=161257, relay=email.local. [192.168.1.50], dsn=2.0.0, stat=Sent ( <[email protected]> Queued mail for delivery) This next entry from maillog is from an order AFTER the crash. ##Order 200005375 Aug 5, 2014 9:45:25 AM## Aug 5 09:45:26 www sendmail[30021]: s75EjQ4O030021: from=OLDadmin, size=11344, class=0, nrcpts=2, msgid=<[email protected]>, relay=OLDadmin@localhost Aug 5 09:45:26 www sendmail[30022]: s75EjQm1030022: <[email protected]>... User unknown Aug 5 09:45:26 www sendmail[30021]: s75EjQ4O030021: [email protected], ctladdr=OLDadmin (501/501), delay=00:00:00, xdelay=00:00:00, mailer=relay, pri=71344, relay=[127.0.0.1] [127.0.0.1], dsn=5.1.1, stat=User unknown Aug 5 09:45:26 www sendmail[30022]: s75EjQm1030022: from=<[email protected]>, size=11500, class=0, nrcpts=1, msgid=<[email protected]>, proto=ESMTP, daemon=MTA, relay=localhost.localdomain [127.0.0.1] Aug 5 09:45:26 www sendmail[30021]: s75EjQ4O030021: to==?utf-8?B?S2VubmV0aCBCaWViZXI=?= <[email protected]>, ctladdr=OLDadmin (501/501), delay=00:00:00, xdelay=00:00:00, mailer=relay, pri=71344, relay=[127.0.0.1] [127.0.0.1], dsn=2.0.0, stat=Sent (s75EjQm1030022 Message accepted for delivery) Aug 5 09:45:26 www sendmail[30021]: s75EjQ4O030021: s75EjQ4P030021: DSN: User unknown Aug 5 09:45:26 www sendmail[30022]: s75EjQm3030022: <[email protected]>... User unknown Aug 5 09:45:26 www sendmail[30021]: s75EjQ4P030021: to=OLDadmin, delay=00:00:00, xdelay=00:00:00, mailer=relay, pri=42368, relay=[127.0.0.1] [127.0.0.1], dsn=5.1.1, stat=User unknown Aug 5 09:45:26 www sendmail[30022]: s75EjQm3030022: from=<>, size=12368, class=0, nrcpts=0, proto=ESMTP, daemon=MTA, relay=localhost.localdomain [127.0.0.1] Aug 5 09:45:26 www sendmail[30021]: s75EjQ4P030021: s75EjQ4Q030021: return to sender: User unknown Aug 5 09:45:26 www sendmail[30022]: s75EjQm5030022: from=<>, size=14845, class=0, nrcpts=1, msgid=<[email protected]>, proto=ESMTP, daemon=MTA, relay=localhost.localdomain [127.0.0.1] Aug 5 09:45:26 www sendmail[30021]: s75EjQ4Q030021: to=postmaster, delay=00:00:00, xdelay=00:00:00, mailer=relay, pri=43392, relay=[127.0.0.1] [127.0.0.1], dsn=2.0.0, stat=Sent (s75EjQm5030022 Message accepted for delivery) Aug 5 09:45:26 www sendmail[30025]: s75EjQm5030022: to=root, delay=00:00:00, xdelay=00:00:00, mailer=local, pri=45053, dsn=2.0.0, stat=Sent Aug 5 09:45:27 www sendmail[30024]: s75EjQm1030022: to=<[email protected]>, delay=00:00:01, xdelay=00:00:01, mailer=relay, pri=131500, relay=email.local. [192.168.1.50], dsn=2.0.0, stat=Sent ( <[email protected]> Queued mail for delivery) To add a little more, I think I've pinpointed the actual crash event. ##THE CRASH## Aug 5 09:39:46 www sendmail[3251]: restarting /usr/sbin/sendmail due to signal Aug 5 09:39:46 www sm-msp-queue[3260]: restarting /usr/sbin/sendmail due to signal Aug 5 09:39:46 www sm-msp-queue[29370]: starting daemon (8.14.4): queueing@01:00:00 Aug 5 09:39:47 www sendmail[29372]: starting daemon (8.14.4): SMTP+queueing@01:00:00 Aug 5 09:40:02 www sendmail[29465]: s75Ee2vT029465: Authentication-Warning: www.domain.com: OLDadmin set sender to root using -f Aug 5 09:40:02 www sendmail[29464]: s75Ee2IF029464: Authentication-Warning: www.domain.com: OLDadmin set sender to root using -f Aug 5 09:40:02 www sendmail[29465]: s75Ee2vT029465: from=root, size=1426, class=0, nrcpts=1, msgid=<[email protected]>, relay=OLDadmin@localhost Aug 5 09:40:02 www sendmail[29464]: s75Ee2IF029464: from=root, size=1426, class=0, nrcpts=1, msgid=<[email protected]>, relay=OLDadmin@localhost Aug 5 09:40:02 www sendmail[29466]: s75Ee23t029466: from=<[email protected]>, size=1784, class=0, nrcpts=1, msgid=<[email protected]>, proto=ESMTP, daemon=MTA, relay=localhost.localdomain [127.0.0.1] Aug 5 09:40:02 www sendmail[29466]: s75Ee23t029466: to=<[email protected]>, delay=00:00:00, mailer=local, pri=31784, dsn=4.4.3, stat=queued Aug 5 09:40:02 www sendmail[29467]: s75Ee2wh029467: from=<[email protected]>, size=1784, class=0, nrcpts=1, msgid=<[email protected]>, proto=ESMTP, daemon=MTA, relay=localhost.localdomain [127.0.0.1] Aug 5 09:40:02 www sendmail[29467]: s75Ee2wh029467: to=<[email protected]>, delay=00:00:00, mailer=local, pri=31784, dsn=4.4.3, stat=queued Aug 5 09:40:02 www sendmail[29464]: s75Ee2IF029464: to=OLDadmin, ctladdr=root (0/0), delay=00:00:00, xdelay=00:00:00, mailer=relay, pri=31426, relay=[127.0.0.1] [127.0.0.1], dsn=2.0.0, stat=Sent (s75Ee23t029466 Message accepted for delivery) Aug 5 09:40:02 www sendmail[29465]: s75Ee2vT029465: to=OLDadmin, ctladdr=root (0/0), delay=00:00:00, xdelay=00:00:00, mailer=relay, pri=31426, relay=[127.0.0.1] [127.0.0.1], dsn=2.0.0, stat=Sent (s75Ee2wh029467 Message accepted for delivery) Aug 5 09:40:06 www sm-msp-queue[29370]: restarting /usr/sbin/sendmail due to signal Aug 5 09:40:06 www sendmail[29372]: restarting /usr/sbin/sendmail due to signal Aug 5 09:40:06 www sm-msp-queue[29888]: starting daemon (8.14.4): queueing@01:00:00 Aug 5 09:40:06 www sendmail[29890]: starting daemon (8.14.4): SMTP+queueing@01:00:00 Aug 5 09:40:06 www sendmail[29891]: s75Ee23t029466: to=<[email protected]>, delay=00:00:04, mailer=local, pri=121784, dsn=5.1.1, stat=User unknown Aug 5 09:40:06 www sendmail[29891]: s75Ee23t029466: s75Ee6xY029891: DSN: User unknown Aug 5 09:40:06 www sendmail[29891]: s75Ee6xY029891: to=<[email protected]>, delay=00:00:00, xdelay=00:00:00, mailer=local, pri=33035, dsn=2.0.0, stat=Sent Aug 5 09:40:06 www sendmail[29891]: s75Ee2wh029467: to=<[email protected]>, delay=00:00:04, mailer=local, pri=121784, dsn=5.1.1, stat=User unknown Aug 5 09:40:06 www sendmail[29891]: s75Ee2wh029467: s75Ee6xZ029891: DSN: User unknown Aug 5 09:40:06 www sendmail[29891]: s75Ee6xZ029891: to=<[email protected]>, delay=00:00:00, xdelay=00:00:00, mailer=local, pri=33035, dsn=2.0.0, stat=Sent Something to note about the maillog's: Before the crash, the msgid included localhost.localdomain; after the crash it's been domain.com. Thanks to all who take the time to read and look into this issue. I appreciate it and look forward to tackling this issue together.

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  • i am using winsock2.h in c language the following errors are unuderstandable help required?

    - by moon
    i am going to paste here my code an errors :::: #include "stdio.h" #include "winsock2.h" #define SIO_RCVALL _WSAIOW(IOC_VENDOR,1) //this removes the need of mstcpip.h void StartSniffing (SOCKET Sock); //This will sniff here and there void ProcessPacket (unsigned char* , int); //This will decide how to digest void PrintIpHeader (unsigned char* , int); void PrintUdpPacket (unsigned char* , int); void ConvertToHex (unsigned char* , unsigned int); void PrintData (unsigned char* , int); //IP Header Structure typedef struct ip_hdr { unsigned char ip_header_len:4; // 4-bit header length (in 32-bit words) normally=5 (Means 20 Bytes may be 24 also) unsigned char ip_version :4; // 4-bit IPv4 version unsigned char ip_tos; // IP type of service unsigned short ip_total_length; // Total length unsigned short ip_id; // Unique identifier unsigned char ip_frag_offset :5; // Fragment offset field unsigned char ip_more_fragment :1; unsigned char ip_dont_fragment :1; unsigned char ip_reserved_zero :1; unsigned char ip_frag_offset1; //fragment offset unsigned char ip_ttl; // Time to live unsigned char ip_protocol; // Protocol(TCP,UDP etc) unsigned short ip_checksum; // IP checksum unsigned int ip_srcaddr; // Source address unsigned int ip_destaddr; // Source address } IPV4_HDR; //UDP Header Structure typedef struct udp_hdr { unsigned short source_port; // Source port no. unsigned short dest_port; // Dest. port no. unsigned short udp_length; // Udp packet length unsigned short udp_checksum; // Udp checksum (optional) } UDP_HDR; //ICMP Header Structure typedef struct icmp_hdr { BYTE type; // ICMP Error type BYTE code; // Type sub code USHORT checksum; USHORT id; USHORT seq; } ICMP_HDR; FILE *logfile; int tcp=0,udp=0,icmp=0,others=0,igmp=0,total=0,i,j; struct sockaddr_in source,dest; char hex[2]; //Its free! IPV4_HDR *iphdr; UDP_HDR *udpheader; int main() { SOCKET sniffer; struct in_addr addr; int in; char hostname[100]; struct hostent *local; WSADATA wsa; //logfile=fopen("log.txt","w"); //if(logfile==NULL) printf("Unable to create file."); //Initialise Winsock printf("\nInitialising Winsock..."); if (WSAStartup(MAKEWORD(2,2), &wsa) != 0) { printf("WSAStartup() failed.\n"); return 1; } printf("Initialised"); //Create a RAW Socket printf("\nCreating RAW Socket..."); sniffer = socket(AF_INET, SOCK_RAW, IPPROTO_IP); if (sniffer == INVALID_SOCKET) { printf("Failed to create raw socket.\n"); return 1; } printf("Created."); //Retrive the local hostname if (gethostname(hostname, sizeof(hostname)) == SOCKET_ERROR) { printf("Error : %d",WSAGetLastError()); return 1; } printf("\nHost name : %s \n",hostname); //Retrive the available IPs of the local host local = gethostbyname(hostname); printf("\nAvailable Network Interfaces : \n"); if (local == NULL) { printf("Error : %d.\n",WSAGetLastError()); return 1; } for (i = 0; local->h_addr_list[i] != 0; ++i) { memcpy(&addr, local->h_addr_list[i], sizeof(struct in_addr)); printf("Interface Number : %d Address : %s\n",i,inet_ntoa(addr)); } printf("Enter the interface number you would like to sniff : "); scanf("%d",&in); memset(&dest, 0, sizeof(dest)); memcpy(&dest.sin_addr.s_addr,local->h_addr_list[in],sizeof(dest.sin_addr.s_addr)); dest.sin_family = AF_INET; dest.sin_port = 0; printf("\nBinding socket to local system and port 0 ..."); if (bind(sniffer,(struct sockaddr *)&dest,sizeof(dest)) == SOCKET_ERROR) { printf("bind(%s) failed.\n", inet_ntoa(addr)); return 1; } printf("Binding successful"); //Enable this socket with the power to sniff : SIO_RCVALL is the key Receive ALL ;) j=1; printf("\nSetting socket to sniff..."); if (WSAIoctl(sniffer, SIO_RCVALL,&j, sizeof(j), 0, 0,(LPDWORD)&in,0, 0) == SOCKET_ERROR) { printf("WSAIoctl() failed.\n"); return 1; } printf("Socket set."); //Begin printf("\nStarted Sniffing\n"); printf("Packet Capture Statistics...\n"); StartSniffing(sniffer); //Happy Sniffing //End closesocket(sniffer); WSACleanup(); return 0; } void StartSniffing(SOCKET sniffer) { unsigned char *Buffer = ( unsigned char *)malloc(65536); //Its Big! int mangobyte; if (Buffer == NULL) { printf("malloc() failed.\n"); return; } do { mangobyte = recvfrom(sniffer,(char *)Buffer,65536,0,0,0); //Eat as much as u can if(mangobyte > 0) ProcessPacket(Buffer, mangobyte); else printf( "recvfrom() failed.\n"); } while (mangobyte > 0); free(Buffer); } void ProcessPacket(unsigned char* Buffer, int Size) { iphdr = (IPV4_HDR *)Buffer; ++total; switch (iphdr->ip_protocol) //Check the Protocol and do accordingly... { case 1: //ICMP Protocol ++icmp; //PrintIcmpPacket(Buffer,Size); break; case 2: //IGMP Protocol ++igmp; break; case 6: //TCP Protocol ++tcp; //PrintTcpPacket(Buffer,Size); break; case 17: //UDP Protocol ++udp; PrintUdpPacket(Buffer,Size); break; default: //Some Other Protocol like ARP etc. ++others; break; } printf("TCP : %d UDP : %d ICMP : %d IGMP : %d Others : %d Total : %d\r",tcp,udp,icmp,igmp,others,total); } void PrintIpHeader (unsigned char* Buffer, int Size) { unsigned short iphdrlen; iphdr = (IPV4_HDR *)Buffer; iphdrlen = iphdr->ip_header_len*4; memset(&source, 0, sizeof(source)); source.sin_addr.s_addr = iphdr->ip_srcaddr; memset(&dest, 0, sizeof(dest)); dest.sin_addr.s_addr = iphdr->ip_destaddr; fprintf(logfile,"\n"); fprintf(logfile,"IP Header\n"); fprintf(logfile," |-IP Version : %d\n",(unsigned int)iphdr->ip_version); fprintf(logfile," |-IP Header Length : %d DWORDS or %d Bytes\n",(unsigned int)iphdr->ip_header_len); fprintf(logfile," |-Type Of Service : %d\n",(unsigned int)iphdr->ip_tos); fprintf(logfile," |-IP Total Length : %d Bytes(Size of Packet)\n",ntohs(iphdr->ip_total_length)); fprintf(logfile," |-Identification : %d\n",ntohs(iphdr->ip_id)); fprintf(logfile," |-Reserved ZERO Field : %d\n",(unsigned int)iphdr->ip_reserved_zero); fprintf(logfile," |-Dont Fragment Field : %d\n",(unsigned int)iphdr->ip_dont_fragment); fprintf(logfile," |-More Fragment Field : %d\n",(unsigned int)iphdr->ip_more_fragment); fprintf(logfile," |-TTL : %d\n",(unsigned int)iphdr->ip_ttl); fprintf(logfile," |-Protocol : %d\n",(unsigned int)iphdr->ip_protocol); fprintf(logfile," |-Checksum : %d\n",ntohs(iphdr->ip_checksum)); fprintf(logfile," |-Source IP : %s\n",inet_ntoa(source.sin_addr)); fprintf(logfile," |-Destination IP : %s\n",inet_ntoa(dest.sin_addr)); } void PrintUdpPacket(unsigned char *Buffer,int Size) { unsigned short iphdrlen; iphdr = (IPV4_HDR *)Buffer; iphdrlen = iphdr->ip_header_len*4; udpheader = (UDP_HDR *)(Buffer + iphdrlen); fprintf(logfile,"\n\n***********************UDP Packet*************************\n"); PrintIpHeader(Buffer,Size); fprintf(logfile,"\nUDP Header\n"); fprintf(logfile," |-Source Port : %d\n",ntohs(udpheader->source_port)); fprintf(logfile," |-Destination Port : %d\n",ntohs(udpheader->dest_port)); fprintf(logfile," |-UDP Length : %d\n",ntohs(udpheader->udp_length)); fprintf(logfile," |-UDP Checksum : %d\n",ntohs(udpheader->udp_checksum)); fprintf(logfile,"\n"); fprintf(logfile,"IP Header\n"); PrintData(Buffer,iphdrlen); fprintf(logfile,"UDP Header\n"); PrintData(Buffer+iphdrlen,sizeof(UDP_HDR)); fprintf(logfile,"Data Payload\n"); PrintData(Buffer+iphdrlen+sizeof(UDP_HDR) ,(Size - sizeof(UDP_HDR) - iphdr->ip_header_len*4)); fprintf(logfile,"\n###########################################################"); } void PrintData (unsigned char* data , int Size) { for(i=0 ; i < Size ; i++) { if( i!=0 && i%16==0) //if one line of hex printing is complete... { fprintf(logfile," "); for(j=i-16 ; j<i ; j++) { if(data[j]>=32 && data[j]<=128) fprintf(logfile,"%c",(unsigned char)data[j]); //if its a number or alphabet else fprintf(logfile,"."); //otherwise print a dot } fprintf(logfile,"\n"); } if(i%16==0) fprintf(logfile," "); fprintf(logfile," %02X",(unsigned int)data[i]); if( i==Size-1) //print the last spaces { for(j=0;j<15-i%16;j++) fprintf(logfile," "); //extra spaces fprintf(logfile," "); for(j=i-i%16 ; j<=i ; j++) { if(data[j]>=32 && data[j]<=128) fprintf(logfile,"%c",(unsigned char)data[j]); else fprintf(logfile,"."); } fprintf(logfile,"\n"); } } } following are the errors Error 1 error LNK2019: unresolved external symbol __imp__WSACleanup@0 referenced in function _main sniffer.obj sniffer test Error 2 error LNK2019: unresolved external symbol __imp__closesocket@4 referenced in function _main sniffer.obj sniffer test Error 3 error LNK2019: unresolved external symbol __imp__WSAIoctl@36 referenced in function _main sniffer.obj sniffer test Error 4 error LNK2019: unresolved external symbol __imp__bind@12 referenced in function _main sniffer.obj sniffer test Error 5 error LNK2019: unresolved external symbol __imp__inet_ntoa@4 referenced in function _main sniffer.obj sniffer test Error 6 error LNK2019: unresolved external symbol __imp__gethostbyname@4 referenced in function _main sniffer.obj sniffer test Error 7 error LNK2019: unresolved external symbol __imp__WSAGetLastError@0 referenced in function _main sniffer.obj sniffer test Error 8 error LNK2019: unresolved external symbol __imp__gethostname@8 referenced in function _main sniffer.obj sniffer test Error 9 error LNK2019: unresolved external symbol __imp__socket@12 referenced in function _main sniffer.obj sniffer test Error 10 error LNK2019: unresolved external symbol __imp__WSAStartup@8 referenced in function _main sniffer.obj sniffer test Error 11 error LNK2019: unresolved external symbol __imp__recvfrom@24 referenced in function "void __cdecl StartSniffing(unsigned int)" (?StartSniffing@@YAXI@Z) sniffer.obj sniffer test Error 12 error LNK2019: unresolved external symbol __imp__ntohs@4 referenced in function "void __cdecl PrintIpHeader(unsigned char *,int)" (?PrintIpHeader@@YAXPAEH@Z) sniffer.obj sniffer test Error 13 fatal error LNK1120: 12 unresolved externals E:\CWM\sniffer test\Debug\sniffer test.exe sniffer test

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  • Texture will not apply to my 3d Cube directX

    - by numerical25
    I am trying to apply a texture onto my 3d cube but it is not showing up correctly. I believe that it might some what be working because the cube is all brown which is almost the same complexion as the texture. And I did not originally make the cube brown. These are the steps I've done to add the texture I first declared 2 new varibles ID3D10EffectShaderResourceVariable* pTextureSR; ID3D10ShaderResourceView* textureSRV; I also added a variable and a struct to my shader .fx file Texture2D tex2D; SamplerState linearSampler { Filter = MIN_MAG_MIP_LINEAR; AddressU = Wrap; AddressV = Wrap; }; I then grabbed the image from my local hard drive from within the .cpp file. I believe this was successful, I checked all varibles for errors, everything has a memory address. Plus I pulled resources before and never had a problem. D3DX10CreateShaderResourceViewFromFile(mpD3DDevice,L"crate.jpg",NULL,NULL,&textureSRV,NULL); I grabbed the tex2d varible from my fx file and placed into my resource varible pTextureSR = modelObject.pEffect->GetVariableByName("tex2D")->AsShaderResource(); And added the resource to the varible pTextureSR->SetResource(textureSRV); I also added the extra property to my vertex layout D3D10_INPUT_ELEMENT_DESC layout[] = { {"POSITION",0,DXGI_FORMAT_R32G32B32_FLOAT, 0 , 0, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"COLOR",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 12, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"NORMAL",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 24, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"TEXCOORD",0, DXGI_FORMAT_R32G32_FLOAT, 0 , 36, D3D10_INPUT_PER_VERTEX_DATA, 0} }; as well as my struct struct VertexPos { D3DXVECTOR3 pos; D3DXVECTOR4 color; D3DXVECTOR3 normal; D3DXVECTOR2 texCoord; }; Then I created a new pixel shader that adds the texture to it. Below is the code in its entirety matrix Projection; matrix WorldMatrix; Texture2D tex2D; float3 lightSource; float4 lightColor = {0.5, 0.5, 0.5, 0.5}; // PS_INPUT - input variables to the pixel shader // This struct is created and fill in by the // vertex shader struct PS_INPUT { float4 Pos : SV_POSITION; float4 Color : COLOR0; float4 Normal : NORMAL; float2 Tex : TEXCOORD; }; SamplerState linearSampler { Filter = MIN_MAG_MIP_LINEAR; AddressU = Wrap; AddressV = Wrap; }; //////////////////////////////////////////////// // Vertex Shader - Main Function /////////////////////////////////////////////// PS_INPUT VS(float4 Pos : POSITION, float4 Color : COLOR, float4 Normal : NORMAL, float2 Tex : TEXCOORD) { PS_INPUT psInput; // Pass through both the position and the color psInput.Pos = mul( Pos, Projection ); psInput.Normal = Normal; psInput.Tex = Tex; return psInput; } /////////////////////////////////////////////// // Pixel Shader /////////////////////////////////////////////// float4 PS(PS_INPUT psInput) : SV_Target { float4 finalColor = 0; finalColor = saturate(dot(lightSource, psInput.Normal) * lightColor); return finalColor; } float4 textured( PS_INPUT psInput ) : SV_Target { return tex2D.Sample( linearSampler, psInput.Tex ); } // Define the technique technique10 Render { pass P0 { SetVertexShader( CompileShader( vs_4_0, VS() ) ); SetGeometryShader( NULL ); SetPixelShader( CompileShader( ps_4_0, textured() ) ); } } Below is my CPU code. It maybe a little sloppy. But I am just adding code anywhere cause I am just experimenting and playing around. You should find most of the texture code at the bottom createObject #include "MyGame.h" #include "OneColorCube.h" /* This code sets a projection and shows a turning cube. What has been added is the project, rotation and a rasterizer to change the rasterization of the cube. The issue that was going on was something with the effect file which was causing the vertices not to be rendered correctly.*/ typedef struct { ID3D10Effect* pEffect; ID3D10EffectTechnique* pTechnique; //vertex information ID3D10Buffer* pVertexBuffer; ID3D10Buffer* pIndicesBuffer; ID3D10InputLayout* pVertexLayout; UINT numVertices; UINT numIndices; }ModelObject; ModelObject modelObject; // World Matrix D3DXMATRIX WorldMatrix; // View Matrix D3DXMATRIX ViewMatrix; // Projection Matrix D3DXMATRIX ProjectionMatrix; ID3D10EffectMatrixVariable* pProjectionMatrixVariable = NULL; ID3D10EffectMatrixVariable* pWorldMatrixVarible = NULL; ID3D10EffectVectorVariable* pLightVarible = NULL; ID3D10EffectShaderResourceVariable* pTextureSR; bool MyGame::InitDirect3D() { if(!DX3dApp::InitDirect3D()) { return false; } D3D10_RASTERIZER_DESC rastDesc; rastDesc.FillMode = D3D10_FILL_WIREFRAME; rastDesc.CullMode = D3D10_CULL_FRONT; rastDesc.FrontCounterClockwise = true; rastDesc.DepthBias = false; rastDesc.DepthBiasClamp = 0; rastDesc.SlopeScaledDepthBias = 0; rastDesc.DepthClipEnable = false; rastDesc.ScissorEnable = false; rastDesc.MultisampleEnable = false; rastDesc.AntialiasedLineEnable = false; ID3D10RasterizerState *g_pRasterizerState; mpD3DDevice->CreateRasterizerState(&rastDesc, &g_pRasterizerState); //mpD3DDevice->RSSetState(g_pRasterizerState); // Set up the World Matrix D3DXMatrixIdentity(&WorldMatrix); D3DXMatrixLookAtLH(&ViewMatrix, new D3DXVECTOR3(0.0f, 10.0f, -20.0f), new D3DXVECTOR3(0.0f, 0.0f, 0.0f), new D3DXVECTOR3(0.0f, 1.0f, 0.0f)); // Set up the projection matrix D3DXMatrixPerspectiveFovLH(&ProjectionMatrix, (float)D3DX_PI * 0.5f, (float)mWidth/(float)mHeight, 0.1f, 100.0f); if(!CreateObject()) { return false; } return true; } //These are actions that take place after the clearing of the buffer and before the present void MyGame::GameDraw() { static float rotationAngleY = 15.0f; static float rotationAngleX = 0.0f; static D3DXMATRIX rotationXMatrix; static D3DXMATRIX rotationYMatrix; D3DXMatrixIdentity(&rotationXMatrix); D3DXMatrixIdentity(&rotationYMatrix); // create the rotation matrix using the rotation angle D3DXMatrixRotationY(&rotationYMatrix, rotationAngleY); D3DXMatrixRotationX(&rotationXMatrix, rotationAngleX); rotationAngleY += (float)D3DX_PI * 0.0008f; rotationAngleX += (float)D3DX_PI * 0.0005f; WorldMatrix = rotationYMatrix * rotationXMatrix; // Set the input layout mpD3DDevice->IASetInputLayout(modelObject.pVertexLayout); pWorldMatrixVarible->SetMatrix((float*)&WorldMatrix); // Set vertex buffer UINT stride = sizeof(VertexPos); UINT offset = 0; mpD3DDevice->IASetVertexBuffers(0, 1, &modelObject.pVertexBuffer, &stride, &offset); // Set primitive topology mpD3DDevice->IASetPrimitiveTopology(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST); //ViewMatrix._43 += 0.005f; // Combine and send the final matrix to the shader D3DXMATRIX finalMatrix = (WorldMatrix * ViewMatrix * ProjectionMatrix); pProjectionMatrixVariable->SetMatrix((float*)&finalMatrix); // make sure modelObject is valid // Render a model object D3D10_TECHNIQUE_DESC techniqueDescription; modelObject.pTechnique->GetDesc(&techniqueDescription); // Loop through the technique passes for(UINT p=0; p < techniqueDescription.Passes; ++p) { modelObject.pTechnique->GetPassByIndex(p)->Apply(0); // draw the cube using all 36 vertices and 12 triangles mpD3DDevice->Draw(36,0); } } //Render actually incapsulates Gamedraw, so you can call data before you actually clear the buffer or after you //present data void MyGame::Render() { DX3dApp::Render(); } bool MyGame::CreateObject() { //Create Layout D3D10_INPUT_ELEMENT_DESC layout[] = { {"POSITION",0,DXGI_FORMAT_R32G32B32_FLOAT, 0 , 0, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"COLOR",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 12, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"NORMAL",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 24, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"TEXCOORD",0, DXGI_FORMAT_R32G32_FLOAT, 0 , 36, D3D10_INPUT_PER_VERTEX_DATA, 0} }; UINT numElements = (sizeof(layout)/sizeof(layout[0])); modelObject.numVertices = sizeof(vertices)/sizeof(VertexPos); for(int i = 0; i < modelObject.numVertices; i += 3) { D3DXVECTOR3 out; D3DXVECTOR3 v1 = vertices[0 + i].pos; D3DXVECTOR3 v2 = vertices[1 + i].pos; D3DXVECTOR3 v3 = vertices[2 + i].pos; D3DXVECTOR3 u = v2 - v1; D3DXVECTOR3 v = v3 - v1; D3DXVec3Cross(&out, &u, &v); D3DXVec3Normalize(&out, &out); vertices[0 + i].normal = out; vertices[1 + i].normal = out; vertices[2 + i].normal = out; } //Create buffer desc D3D10_BUFFER_DESC bufferDesc; bufferDesc.Usage = D3D10_USAGE_DEFAULT; bufferDesc.ByteWidth = sizeof(VertexPos) * modelObject.numVertices; bufferDesc.BindFlags = D3D10_BIND_VERTEX_BUFFER; bufferDesc.CPUAccessFlags = 0; bufferDesc.MiscFlags = 0; D3D10_SUBRESOURCE_DATA initData; initData.pSysMem = vertices; //Create the buffer HRESULT hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pVertexBuffer); if(FAILED(hr)) return false; /* //Create indices DWORD indices[] = { 0,1,3, 1,2,3 }; ModelObject.numIndices = sizeof(indices)/sizeof(DWORD); bufferDesc.ByteWidth = sizeof(DWORD) * ModelObject.numIndices; bufferDesc.BindFlags = D3D10_BIND_INDEX_BUFFER; initData.pSysMem = indices; hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &ModelObject.pIndicesBuffer); if(FAILED(hr)) return false;*/ ///////////////////////////////////////////////////////////////////////////// //Set up fx files LPCWSTR effectFilename = L"effect.fx"; modelObject.pEffect = NULL; hr = D3DX10CreateEffectFromFile(effectFilename, NULL, NULL, "fx_4_0", D3D10_SHADER_ENABLE_STRICTNESS, 0, mpD3DDevice, NULL, NULL, &modelObject.pEffect, NULL, NULL); if(FAILED(hr)) return false; pProjectionMatrixVariable = modelObject.pEffect->GetVariableByName("Projection")->AsMatrix(); pWorldMatrixVarible = modelObject.pEffect->GetVariableByName("WorldMatrix")->AsMatrix(); pTextureSR = modelObject.pEffect->GetVariableByName("tex2D")->AsShaderResource(); ID3D10ShaderResourceView* textureSRV; D3DX10CreateShaderResourceViewFromFile(mpD3DDevice,L"crate.jpg",NULL,NULL,&textureSRV,NULL); pLightVarible = modelObject.pEffect->GetVariableByName("lightSource")->AsVector(); //Dont sweat the technique. Get it! LPCSTR effectTechniqueName = "Render"; D3DXVECTOR3 vLight(1.0f, 1.0f, 1.0f); pLightVarible->SetFloatVector(vLight); modelObject.pTechnique = modelObject.pEffect->GetTechniqueByName(effectTechniqueName); if(modelObject.pTechnique == NULL) return false; pTextureSR->SetResource(textureSRV); //Create Vertex layout D3D10_PASS_DESC passDesc; modelObject.pTechnique->GetPassByIndex(0)->GetDesc(&passDesc); hr = mpD3DDevice->CreateInputLayout(layout, numElements, passDesc.pIAInputSignature, passDesc.IAInputSignatureSize, &modelObject.pVertexLayout); if(FAILED(hr)) return false; return true; } And here is my cube coordinates. I actually only added coordinates to one side. And that is the front side. To double check I flipped the cube in all directions just to make sure i didnt accidentally place the text on the incorrect side //Create vectors and put in vertices // Create vertex buffer VertexPos vertices[] = { // BACK SIDES { D3DXVECTOR3(-5.0f, 5.0f, 5.0f), D3DXVECTOR4(1.0f,0.0f,0.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, { D3DXVECTOR3(-5.0f, -5.0f, 5.0f), D3DXVECTOR4(1.0f,0.0f,0.0f,0.0f), D3DXVECTOR2(1.0,0.0)}, { D3DXVECTOR3(5.0f, 5.0f, 5.0f), D3DXVECTOR4(1.0f,0.0f,0.0f,0.0f), D3DXVECTOR2(0.0,1.0)}, { D3DXVECTOR3(5.0f, 5.0f, 5.0f), D3DXVECTOR4(1.0f,0.0f,0.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, { D3DXVECTOR3(-5.0f, -5.0f, 5.0f), D3DXVECTOR4(1.0f,0.0f,0.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, { D3DXVECTOR3(5.0f, -5.0f, 5.0f), D3DXVECTOR4(1.0f,0.0f,0.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, // 2 FRONT SIDE { D3DXVECTOR3(-5.0f, 5.0f, -5.0f), D3DXVECTOR4(0.0f,1.0f,0.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, { D3DXVECTOR3(5.0f, 5.0f, -5.0f), D3DXVECTOR4(0.0f,1.0f,0.0f,0.0f), D3DXVECTOR2(2.0,0.0)}, { D3DXVECTOR3(-5.0f, -5.0f, -5.0f), D3DXVECTOR4(0.0f,1.0f,0.0f,0.0f), D3DXVECTOR2(0.0,2.0)}, { D3DXVECTOR3(-5.0f, -5.0f, -5.0f), D3DXVECTOR4(0.0f,1.0f,0.0f,0.0f), D3DXVECTOR2(0.0,2.0)}, { D3DXVECTOR3(5.0f, 5.0f, -5.0f), D3DXVECTOR4(0.0f,1.0f,0.0f,0.0f) , D3DXVECTOR2(2.0,0.0)}, { D3DXVECTOR3(5.0f, -5.0f, -5.0f), D3DXVECTOR4(0.0f,1.0f,0.0f,0.0f), D3DXVECTOR2(2.0,2.0)}, // 3 { D3DXVECTOR3(-5.0f, 5.0f, 5.0f), D3DXVECTOR4(0.0f,0.0f,1.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, { D3DXVECTOR3(5.0f, 5.0f, 5.0f), D3DXVECTOR4(0.0f,0.0f,1.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, { D3DXVECTOR3(-5.0f, 5.0f, -5.0f), D3DXVECTOR4(0.0f,0.0f,1.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, { D3DXVECTOR3(-5.0f, 5.0f, -5.0f), D3DXVECTOR4(0.0f,0.0f,1.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, { D3DXVECTOR3(5.0f, 5.0f, 5.0f), D3DXVECTOR4(0.0f,0.0f,1.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, { D3DXVECTOR3(5.0f, 5.0f, -5.0f), D3DXVECTOR4(0.0f,0.0f,1.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, // 4 { D3DXVECTOR3(-5.0f, -5.0f, 5.0f), D3DXVECTOR4(1.0f,0.5f,0.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, { D3DXVECTOR3(-5.0f, -5.0f, -5.0f), D3DXVECTOR4(1.0f,0.5f,0.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, { D3DXVECTOR3(5.0f, -5.0f, 5.0f), D3DXVECTOR4(1.0f,0.5f,0.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, { D3DXVECTOR3(5.0f, -5.0f, 5.0f), D3DXVECTOR4(1.0f,0.5f,0.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, { D3DXVECTOR3(-5.0f, -5.0f, -5.0f), D3DXVECTOR4(1.0f,0.5f,0.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, { D3DXVECTOR3(5.0f, -5.0f, -5.0f), D3DXVECTOR4(1.0f,0.5f,0.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, // 5 { D3DXVECTOR3(5.0f, 5.0f, -5.0f), D3DXVECTOR4(0.0f,1.0f,0.5f,0.0f), D3DXVECTOR2(0.0,0.0)}, { D3DXVECTOR3(5.0f, 5.0f, 5.0f), D3DXVECTOR4(0.0f,1.0f,0.5f,0.0f), D3DXVECTOR2(0.0,0.0)}, { D3DXVECTOR3(5.0f, -5.0f, -5.0f), D3DXVECTOR4(0.0f,1.0f,0.5f,0.0f), D3DXVECTOR2(0.0,0.0)}, { D3DXVECTOR3(5.0f, -5.0f, -5.0f), D3DXVECTOR4(0.0f,1.0f,0.5f,0.0f), D3DXVECTOR2(0.0,0.0)}, { D3DXVECTOR3(5.0f, 5.0f, 5.0f), D3DXVECTOR4(0.0f,1.0f,0.5f,0.0f), D3DXVECTOR2(0.0,0.0)}, { D3DXVECTOR3(5.0f, -5.0f, 5.0f), D3DXVECTOR4(0.0f,1.0f,0.5f,0.0f), D3DXVECTOR2(0.0,0.0)}, // 6 {D3DXVECTOR3(-5.0f, 5.0f, -5.0f), D3DXVECTOR4(0.5f,0.0f,1.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, {D3DXVECTOR3(-5.0f, -5.0f, -5.0f), D3DXVECTOR4(0.5f,0.0f,1.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, {D3DXVECTOR3(-5.0f, 5.0f, 5.0f), D3DXVECTOR4(0.5f,0.0f,1.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, {D3DXVECTOR3(-5.0f, 5.0f, 5.0f), D3DXVECTOR4(0.5f,0.0f,1.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, {D3DXVECTOR3(-5.0f, -5.0f, -5.0f), D3DXVECTOR4(0.5f,0.0f,1.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, {D3DXVECTOR3(-5.0f, -5.0f, 5.0f), D3DXVECTOR4(0.5f,0.0f,1.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, };

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  • Using a mounted NTFS share with nginx

    - by Hoff
    I have set up a local testing VM with Ubuntu Server 12.04 LTS and the LEMP stack. It's kind of an unconventional setup because instead of having all my PHP scripts on the local machine, I've mounted an NTFS share as the document root because I do my development on Windows. I had everything working perfectly up until this morning, now I keep getting a dreaded 'File not found.' error. I am almost certain this must be somehow permission related, because if I copy my site over to /var/www, nginx and php-fpm have no problems serving my PHP scripts. What I can't figure out is why all of a sudden (after a reboot of the server), no PHP files will be served but instead just the 'File not found.' error. Static files work fine, so I think it's PHP that is causing the headache. Both nginx and php-fpm are configured to run as the user www-data: root@ubuntu-server:~# ps aux | grep 'nginx\|php-fpm' root 1095 0.0 0.0 5816 792 ? Ss 11:11 0:00 nginx: master process /opt/nginx/sbin/nginx -c /etc/nginx/nginx.conf www-data 1096 0.0 0.1 6016 1172 ? S 11:11 0:00 nginx: worker process www-data 1098 0.0 0.1 6016 1172 ? S 11:11 0:00 nginx: worker process root 1130 0.0 0.4 175560 4212 ? Ss 11:11 0:00 php-fpm: master process (/etc/php5/php-fpm.conf) www-data 1131 0.0 0.3 175560 3216 ? S 11:11 0:00 php-fpm: pool www www-data 1132 0.0 0.3 175560 3216 ? S 11:11 0:00 php-fpm: pool www www-data 1133 0.0 0.3 175560 3216 ? S 11:11 0:00 php-fpm: pool www root 1686 0.0 0.0 4368 816 pts/1 S+ 11:11 0:00 grep --color=auto nginx\|php-fpm I have mounted the NTFS share at /mnt/webfiles by editing /etc/fstab and adding the following line: //192.168.0.199/c$/Websites/ /mnt/webfiles cifs username=Jordan,password=mypasswordhere,gid=33,uid=33 0 0 Where gid 33 is the www-data group and uid 33 is the user www-data. If I list the contents of one of my sites you can in fact see that they belong to the user www-data: root@ubuntu-server:~# ls -l /mnt/webfiles/nTv5-2.0 total 8 drwxr-xr-x 0 www-data www-data 0 Jun 6 19:12 app drwxr-xr-x 0 www-data www-data 0 Aug 22 19:00 assets -rwxr-xr-x 0 www-data www-data 1150 Jan 4 2012 favicon.ico -rwxr-xr-x 0 www-data www-data 1412 Dec 28 2011 index.php drwxr-xr-x 0 www-data www-data 0 Jun 3 16:44 lib drwxr-xr-x 0 www-data www-data 0 Jan 3 2012 plugins drwxr-xr-x 0 www-data www-data 0 Jun 3 16:45 vendors If I switch to the www-data user, I have no problem creating a new file on the share: root@ubuntu-server:~# su www-data $ > /mnt/webfiles/test.txt $ ls -l /mnt/webfiles | grep test\.txt -rwxr-xr-x 0 www-data www-data 0 Sep 8 11:19 test.txt There should be no problem reading or writing to the share with php-fpm running as the user www-data. When I examine the error log of nginx, it's filled with a bunch of lines that look like the following: 2012/09/08 11:22:36 [error] 1096#0: *1 FastCGI sent in stderr: "Primary script unknown" while reading response header from upstream, client: 192.168.0.199, server: , request: "GET / HTTP/1.1", upstream: "fastcgi://unix:/var/run/php5-fpm.sock:", host: "192.168.0.123" 2012/09/08 11:22:39 [error] 1096#0: *1 FastCGI sent in stderr: "Primary script unknown" while reading response header from upstream, client: 192.168.0.199, server: , request: "GET /apc.php HTTP/1.1", upstream: "fastcgi://unix:/var/run/php5-fpm.sock:", host: "192.168.0.123" It's bizarre that this was working previously and now all of sudden PHP is complaining that it can't "find" the scripts on the share. Does anybody know why this is happening? EDIT I tried editing php-fpm.conf and changing chdir to the following: chdir = /mnt/webfiles When I try and restart the php-fpm service, I get the error: Starting php-fpm [08-Sep-2012 14:20:55] ERROR: [pool www] the chdir path '/mnt/webfiles' does not exist or is not a directory This is a total load of bullshit because this directory DOES exist and is mounted! Any ls commands to list that directory work perfectly. Why the hell can't PHP-FPM see this directory?! Here are my configuration files for reference: nginx.conf user www-data; worker_processes 2; error_log /var/log/nginx/nginx.log info; pid /var/run/nginx.pid; events { worker_connections 1024; multi_accept on; } http { include fastcgi.conf; include mime.types; default_type application/octet-stream; set_real_ip_from 127.0.0.1; real_ip_header X-Forwarded-For; ## Proxy proxy_redirect off; proxy_set_header Host $host; proxy_set_header X-Real-IP $remote_addr; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; client_max_body_size 32m; client_body_buffer_size 128k; proxy_connect_timeout 90; proxy_send_timeout 90; proxy_read_timeout 90; proxy_buffers 32 4k; ## Compression gzip on; gzip_types text/plain text/css application/x-javascript text/xml application/xml application/xml+rss text/javascript; gzip_disable "MSIE [1-6]\.(?!.*SV1)"; ### TCP options tcp_nodelay on; tcp_nopush on; keepalive_timeout 65; sendfile on; include /etc/nginx/sites-enabled/*; } my site config server { listen 80; access_log /var/log/nginx/$host.access.log; error_log /var/log/nginx/error.log; root /mnt/webfiles/nTv5-2.0/app/webroot; index index.php; ## Block bad bots if ($http_user_agent ~* (HTTrack|HTMLParser|libcurl|discobot|Exabot|Casper|kmccrew|plaNETWORK|RPT-HTTPClient)) { return 444; } ## Block certain Referers (case insensitive) if ($http_referer ~* (sex|vigra|viagra) ) { return 444; } ## Deny dot files: location ~ /\. { deny all; } ## Favicon Not Found location = /favicon.ico { access_log off; log_not_found off; } ## Robots.txt Not Found location = /robots.txt { access_log off; log_not_found off; } if (-f $document_root/maintenance.html) { rewrite ^(.*)$ /maintenance.html last; } location ~* \.(?:ico|css|js|gif|jpe?g|png)$ { # Some basic cache-control for static files to be sent to the browser expires max; add_header Pragma public; add_header Cache-Control "max-age=2678400, public, must-revalidate"; } location / { try_files $uri $uri/ index.php; if (-f $request_filename) { break; } rewrite ^(.+)$ /index.php?url=$1 last; } location ~ \.php$ { include /etc/nginx/fastcgi.conf; fastcgi_pass unix:/var/run/php5-fpm.sock; } } php-fpm.conf ;;;;;;;;;;;;;;;;;;;;; ; FPM Configuration ; ;;;;;;;;;;;;;;;;;;;;; ; All relative paths in this configuration file are relative to PHP's install ; prefix (/opt/php5). This prefix can be dynamicaly changed by using the ; '-p' argument from the command line. ; Include one or more files. If glob(3) exists, it is used to include a bunch of ; files from a glob(3) pattern. This directive can be used everywhere in the ; file. ; Relative path can also be used. They will be prefixed by: ; - the global prefix if it's been set (-p arguement) ; - /opt/php5 otherwise ;include=etc/fpm.d/*.conf ;;;;;;;;;;;;;;;;;; ; Global Options ; ;;;;;;;;;;;;;;;;;; [global] ; Pid file ; Note: the default prefix is /opt/php5/var ; Default Value: none pid = /var/run/php-fpm.pid ; Error log file ; Note: the default prefix is /opt/php5/var ; Default Value: log/php-fpm.log error_log = /var/log/php5-fpm/php-fpm.log ; Log level ; Possible Values: alert, error, warning, notice, debug ; Default Value: notice ;log_level = notice ; If this number of child processes exit with SIGSEGV or SIGBUS within the time ; interval set by emergency_restart_interval then FPM will restart. A value ; of '0' means 'Off'. ; Default Value: 0 ;emergency_restart_threshold = 0 ; Interval of time used by emergency_restart_interval to determine when ; a graceful restart will be initiated. This can be useful to work around ; accidental corruptions in an accelerator's shared memory. ; Available Units: s(econds), m(inutes), h(ours), or d(ays) ; Default Unit: seconds ; Default Value: 0 ;emergency_restart_interval = 0 ; Time limit for child processes to wait for a reaction on signals from master. ; Available units: s(econds), m(inutes), h(ours), or d(ays) ; Default Unit: seconds ; Default Value: 0 ;process_control_timeout = 0 ; Send FPM to background. Set to 'no' to keep FPM in foreground for debugging. ; Default Value: yes ;daemonize = yes ;;;;;;;;;;;;;;;;;;;; ; Pool Definitions ; ;;;;;;;;;;;;;;;;;;;; ; Multiple pools of child processes may be started with different listening ; ports and different management options. The name of the pool will be ; used in logs and stats. There is no limitation on the number of pools which ; FPM can handle. Your system will tell you anyway :) ; Start a new pool named 'www'. ; the variable $pool can we used in any directive and will be replaced by the ; pool name ('www' here) [www] ; Per pool prefix ; It only applies on the following directives: ; - 'slowlog' ; - 'listen' (unixsocket) ; - 'chroot' ; - 'chdir' ; - 'php_values' ; - 'php_admin_values' ; When not set, the global prefix (or /opt/php5) applies instead. ; Note: This directive can also be relative to the global prefix. ; Default Value: none ;prefix = /path/to/pools/$pool ; The address on which to accept FastCGI requests. ; Valid syntaxes are: ; 'ip.add.re.ss:port' - to listen on a TCP socket to a specific address on ; a specific port; ; 'port' - to listen on a TCP socket to all addresses on a ; specific port; ; '/path/to/unix/socket' - to listen on a unix socket. ; Note: This value is mandatory. ;listen = 127.0.0.1:9000 listen = /var/run/php5-fpm.sock ; Set listen(2) backlog. A value of '-1' means unlimited. ; Default Value: 128 (-1 on FreeBSD and OpenBSD) ;listen.backlog = -1 ; List of ipv4 addresses of FastCGI clients which are allowed to connect. ; Equivalent to the FCGI_WEB_SERVER_ADDRS environment variable in the original ; PHP FCGI (5.2.2+). Makes sense only with a tcp listening socket. Each address ; must be separated by a comma. If this value is left blank, connections will be ; accepted from any ip address. ; Default Value: any ;listen.allowed_clients = 127.0.0.1 ; Set permissions for unix socket, if one is used. In Linux, read/write ; permissions must be set in order to allow connections from a web server. Many ; BSD-derived systems allow connections regardless of permissions. ; Default Values: user and group are set as the running user ; mode is set to 0666 ;listen.owner = www-data ;listen.group = www-data ;listen.mode = 0666 ; Unix user/group of processes ; Note: The user is mandatory. If the group is not set, the default user's group ; will be used. user = www-data group = www-data ; Choose how the process manager will control the number of child processes. ; Possible Values: ; static - a fixed number (pm.max_children) of child processes; ; dynamic - the number of child processes are set dynamically based on the ; following directives: ; pm.max_children - the maximum number of children that can ; be alive at the same time. ; pm.start_servers - the number of children created on startup. ; pm.min_spare_servers - the minimum number of children in 'idle' ; state (waiting to process). If the number ; of 'idle' processes is less than this ; number then some children will be created. ; pm.max_spare_servers - the maximum number of children in 'idle' ; state (waiting to process). If the number ; of 'idle' processes is greater than this ; number then some children will be killed. ; Note: This value is mandatory. pm = dynamic ; The number of child processes to be created when pm is set to 'static' and the ; maximum number of child processes to be created when pm is set to 'dynamic'. ; This value sets the limit on the number of simultaneous requests that will be ; served. Equivalent to the ApacheMaxClients directive with mpm_prefork. ; Equivalent to the PHP_FCGI_CHILDREN environment variable in the original PHP ; CGI. ; Note: Used when pm is set to either 'static' or 'dynamic' ; Note: This value is mandatory. pm.max_children = 50 ; The number of child processes created on startup. ; Note: Used only when pm is set to 'dynamic' ; Default Value: min_spare_servers + (max_spare_servers - min_spare_servers) / 2 pm.start_servers = 20 ; The desired minimum number of idle server processes. ; Note: Used only when pm is set to 'dynamic' ; Note: Mandatory when pm is set to 'dynamic' pm.min_spare_servers = 5 ; The desired maximum number of idle server processes. ; Note: Used only when pm is set to 'dynamic' ; Note: Mandatory when pm is set to 'dynamic' pm.max_spare_servers = 35 ; The number of requests each child process should execute before respawning. ; This can be useful to work around memory leaks in 3rd party libraries. For ; endless request processing specify '0'. Equivalent to PHP_FCGI_MAX_REQUESTS. ; Default Value: 0 pm.max_requests = 500 ; The URI to view the FPM status page. If this value is not set, no URI will be ; recognized as a status page. By default, the status page shows the following ; information: ; accepted conn - the number of request accepted by the pool; ; pool - the name of the pool; ; process manager - static or dynamic; ; idle processes - the number of idle processes; ; active processes - the number of active processes; ; total processes - the number of idle + active processes. ; max children reached - number of times, the process limit has been reached, ; when pm tries to start more children (works only for ; pm 'dynamic') ; The values of 'idle processes', 'active processes' and 'total processes' are ; updated each second. The value of 'accepted conn' is updated in real time. ; Example output: ; accepted conn: 12073 ; pool: www ; process manager: static ; idle processes: 35 ; active processes: 65 ; total processes: 100 ; max children reached: 1 ; By default the status page output is formatted as text/plain. Passing either ; 'html' or 'json' as a query string will return the corresponding output ; syntax. Example: ; http://www.foo.bar/status ; http://www.foo.bar/status?json ; http://www.foo.bar/status?html ; Note: The value must start with a leading slash (/). The value can be ; anything, but it may not be a good idea to use the .php extension or it ; may conflict with a real PHP file. ; Default Value: not set pm.status_path = /status ; The ping URI to call the monitoring page of FPM. If this value is not set, no ; URI will be recognized as a ping page. This could be used to test from outside ; that FPM is alive and responding, or to ; - create a graph of FPM availability (rrd or such); ; - remove a server from a group if it is not responding (load balancing); ; - trigger alerts for the operating team (24/7). ; Note: The value must start with a leading slash (/). The value can be ; anything, but it may not be a good idea to use the .php extension or it ; may conflict with a real PHP file. ; Default Value: not set ping.path = /ping ; This directive may be used to customize the response of a ping request. The ; response is formatted as text/plain with a 200 response code. ; Default Value: pong ping.response = pong ; The timeout for serving a single request after which the worker process will ; be killed. This option should be used when the 'max_execution_time' ini option ; does not stop script execution for some reason. A value of '0' means 'off'. ; Available units: s(econds)(default), m(inutes), h(ours), or d(ays) ; Default Value: 0 ;request_terminate_timeout = 0 ; The timeout for serving a single request after which a PHP backtrace will be ; dumped to the 'slowlog' file. A value of '0s' means 'off'. ; Available units: s(econds)(default), m(inutes), h(ours), or d(ays) ; Default Value: 0 ;request_slowlog_timeout = 0 ; The log file for slow requests ; Default Value: not set ; Note: slowlog is mandatory if request_slowlog_timeout is set ;slowlog = log/$pool.log.slow ; Set open file descriptor rlimit. ; Default Value: system defined value ;rlimit_files = 1024 ; Set max core size rlimit. ; Possible Values: 'unlimited' or an integer greater or equal to 0 ; Default Value: system defined value ;rlimit_core = 0 ; Chroot to this directory at the start. This value must be defined as an ; absolute path. When this value is not set, chroot is not used. ; Note: you can prefix with '$prefix' to chroot to the pool prefix or one ; of its subdirectories. If the pool prefix is not set, the global prefix ; will be used instead. ; Note: chrooting is a great security feature and should be used whenever ; possible. However, all PHP paths will be relative to the chroot ; (error_log, sessions.save_path, ...). ; Default Value: not set ;chroot = ; Chdir to this directory at the start. ; Note: relative path can be used. ; Default Value: current directory or / when chroot ;chdir = /var/www ; Redirect worker stdout and stderr into main error log. If not set, stdout and ; stderr will be redirected to /dev/null according to FastCGI specs. ; Note: on highloaded environement, this can cause some delay in the page ; process time (several ms). ; Default Value: no ;catch_workers_output = yes ; Pass environment variables like LD_LIBRARY_PATH. All $VARIABLEs are taken from ; the current environment. ; Default Value: clean env ;env[HOSTNAME] = $HOSTNAME ;env[PATH] = /usr/local/bin:/usr/bin:/bin ;env[TMP] = /tmp ;env[TMPDIR] = /tmp ;env[TEMP] = /tmp ; Additional php.ini defines, specific to this pool of workers. These settings ; overwrite the values previously defined in the php.ini. The directives are the ; same as the PHP SAPI: ; php_value/php_flag - you can set classic ini defines which can ; be overwritten from PHP call 'ini_set'. ; php_admin_value/php_admin_flag - these directives won't be overwritten by ; PHP call 'ini_set' ; For php_*flag, valid values are on, off, 1, 0, true, false, yes or no. ; Defining 'extension' will load the corresponding shared extension from ; extension_dir. Defining 'disable_functions' or 'disable_classes' will not ; overwrite previously defined php.ini values, but will append the new value ; instead. ; Note: path INI options can be relative and will be expanded with the prefix ; (pool, global or /opt/php5) ; Default Value: nothing is defined by default except the values in php.ini and ; specified at startup with the -d argument ;php_admin_value[sendmail_path] = /usr/sbin/sendmail -t -i -f [email protected] ;php_flag[display_errors] = off ;php_admin_value[error_log] = /var/log/fpm-php.www.log ;php_admin_flag[log_errors] = on ;php_admin_value[memory_limit] = 32M php_admin_value[sendmail_path] = /usr/sbin/sendmail -t -i

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  • PHP use of undefined constant error

    - by user272899
    Using a great script to grab details from imdb, I would like to thank Fabian Beiner. Just one error i have encountered with it is: Use of undefined constant sys_get_temp_dir assumed 'sys_get_temp_dir' in '/path/to/directory' on line 49 This is the complete script <?php /** * IMDB PHP Parser * * This class can be used to retrieve data from IMDB.com with PHP. This script will fail once in * a while, when IMDB changes *anything* on their HTML. Guys, it's time to provide an API! * * @link http://fabian-beiner.de * @copyright 2010 Fabian Beiner * @author Fabian Beiner (mail [AT] fabian-beiner [DOT] de) * @license MIT License * * @version 4.1 (February 1st, 2010) * */ class IMDB { private $_sHeader = null; private $_sSource = null; private $_sUrl = null; private $_sId = null; public $_bFound = false; private $_oCookie = '/tmp/imdb-grabber-fb.tmp'; const IMDB_CAST = '#<a href="/name/(\w+)/" onclick="\(new Image\(\)\)\.src=\'/rg/castlist/position-(\d|\d\d)/images/b\.gif\?link=/name/(\w+)/\';">(.*)</a>#Ui'; const IMDB_COUNTRY = '#<a href="/Sections/Countries/(\w+)/">#Ui'; const IMDB_DIRECTOR = '#<a href="/name/(\w+)/" onclick="\(new Image\(\)\)\.src=\'/rg/directorlist/position-(\d|\d\d)/images/b.gif\?link=name/(\w+)/\';">(.*)</a><br/>#Ui'; const IMDB_GENRE = '#<a href="/Sections/Genres/(\w+|\w+\-\w+)/">(\w+|\w+\-\w+)</a>#Ui'; const IMDB_MPAA = '#<h5><a href="/mpaa">MPAA</a>:</h5>\s*<div class="info-content">\s*(.*)\s*</div>#Ui'; const IMDB_PLOT = '#<h5>Plot:</h5>\s*<div class="info-content">\s*(.*)\s*<a#Ui'; const IMDB_POSTER = '#<a name="poster" href="(.*)" title="(.*)"><img border="0" alt="(.*)" title="(.*)" src="(.*)" /></a>#Ui'; const IMDB_RATING = '#<b>(\d\.\d/10)</b>#Ui'; const IMDB_RELEASE_DATE = '#<h5>Release Date:</h5>\s*\s*<div class="info-content">\s*(.*) \((.*)\)#Ui'; const IMDB_RUNTIME = '#<h5>Runtime:</h5>\s*<div class="info-content">\s*(.*)\s*</div>#Ui'; const IMDB_SEARCH = '#<b>Media from&nbsp;<a href="/title/tt(\d+)/"#i'; const IMDB_TAGLINE = '#<h5>Tagline:</h5>\s*<div class="info-content">\s*(.*)\s*</div>#Ui'; const IMDB_TITLE = '#<title>(.*) \((.*)\)</title>#Ui'; const IMDB_URL = '#http://(.*\.|.*)imdb.com/(t|T)itle(\?|/)(..\d+)#i'; const IMDB_VOTES = '#&nbsp;&nbsp;<a href="ratings" class="tn15more">(.*) votes</a>#Ui'; const IMDB_WRITER = '#<a href="/name/(\w+)/" onclick="\(new Image\(\)\)\.src=\'/rg/writerlist/position-(\d|\d\d)/images/b\.gif\?link=name/(\w+)/\';">(.*)</a>#Ui'; const IMDB_REDIRECT = '#Location: (.*)#'; /** * Public constructor. * * @param string $sSearch */ public function __construct($sSearch) { if (function_exists(sys_get_temp_dir)) { $this->_oCookie = tempnam(sys_get_temp_dir(), 'imdb'); } $sUrl = $this->findUrl($sSearch); if ($sUrl) { $bFetch = $this->fetchUrl($this->_sUrl); $this->_bFound = true; } } /** * Little REGEX helper. * * @param string $sRegex * @param string $sContent * @param int $iIndex; */ private function getMatch($sRegex, $sContent, $iIndex = 1) { preg_match($sRegex, $sContent, $aMatches); if ($iIndex > count($aMatches)) return; if ($iIndex == null) { return $aMatches; } return $aMatches[(int)$iIndex]; } /** * Little REGEX helper, I should find one that works for both... ;/ * * @param string $sRegex * @param int $iIndex; */ private function getMatches($sRegex, $iIndex = null) { preg_match_all($sRegex, $this->_sSource, $aMatches); if ((int)$iIndex) return $aMatches[$iIndex]; return $aMatches; } /** * Save an image. * * @param string $sUrl */ private function saveImage($sUrl) { $sUrl = trim($sUrl); $bolDir = false; if (!is_dir(getcwd() . '/posters')) { if (mkdir(getcwd() . '/posters', 0777)) { $bolDir = true; } } $sFilename = getcwd() . '/posters/' . preg_replace("#[^0-9]#", "", basename($sUrl)) . '.jpg'; if (file_exists($sFilename)) { return 'posters/' . basename($sFilename); } if (is_dir(getcwd() . '/posters') OR $bolDir) { if (function_exists('curl_init')) { $oCurl = curl_init($sUrl); curl_setopt_array($oCurl, array ( CURLOPT_VERBOSE => 0, CURLOPT_HEADER => 0, CURLOPT_RETURNTRANSFER => 1, CURLOPT_TIMEOUT => 5, CURLOPT_CONNECTTIMEOUT => 5, CURLOPT_REFERER => $sUrl, CURLOPT_BINARYTRANSFER => 1)); $sOutput = curl_exec($oCurl); curl_close($oCurl); $oFile = fopen($sFilename, 'x'); fwrite($oFile, $sOutput); fclose($oFile); return 'posters/' . basename($sFilename); } else { $oImg = imagecreatefromjpeg($sUrl); imagejpeg($oImg, $sFilename); return 'posters/' . basename($sFilename); } return false; } return false; } /** * Find a valid Url out of the passed argument. * * @param string $sSearch */ private function findUrl($sSearch) { $sSearch = trim($sSearch); if ($aUrl = $this->getMatch(self::IMDB_URL, $sSearch, 4)) { $this->_sId = 'tt' . preg_replace('[^0-9]', '', $aUrl); $this->_sUrl = 'http://www.imdb.com/title/' . $this->_sId .'/'; return true; } else { $sTemp = 'http://www.imdb.com/find?s=all&q=' . str_replace(' ', '+', $sSearch) . '&x=0&y=0'; $bFetch = $this->fetchUrl($sTemp); if( $this->isRedirect() ) { return true; } else if ($bFetch) { if ($strMatch = $this->getMatch(self::IMDB_SEARCH, $this->_sSource)) { $this->_sUrl = 'http://www.imdb.com/title/tt' . $strMatch . '/'; unset($this->_sSource); return true; } } } return false; } /** * Find if result is redirected directly to exact movie. */ private function isRedirect() { if ($strMatch = $this->getMatch(self::IMDB_REDIRECT, $this->_sHeader)) { $this->_sUrl = $strMatch; unset($this->_sSource); unset($this->_sHeader); return true; } return false; } /** * Fetch data from given Url. * Uses cURL if installed, otherwise falls back to file_get_contents. * * @param string $sUrl * @param int $iTimeout; */ private function fetchUrl($sUrl, $iTimeout = 15) { $sUrl = trim($sUrl); if (function_exists('curl_init')) { $oCurl = curl_init($sUrl); curl_setopt_array($oCurl, array ( CURLOPT_VERBOSE => 0, CURLOPT_HEADER => 1, CURLOPT_FRESH_CONNECT => true, CURLOPT_RETURNTRANSFER => 1, CURLOPT_TIMEOUT => (int)$iTimeout, CURLOPT_CONNECTTIMEOUT => (int)$iTimeout, CURLOPT_REFERER => $sUrl, CURLOPT_FOLLOWLOCATION => 0, CURLOPT_COOKIEFILE => $this->_oCookie, CURLOPT_COOKIEJAR => $this->_oCookie, CURLOPT_USERAGENT => 'Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US; rv:1.9.2) Gecko/20100115 Firefox/3.6' )); $sOutput = curl_exec($oCurl); if ($sOutput === false) { return false; } $aInfo = curl_getinfo($oCurl); if ($aInfo['http_code'] != 200 && $aInfo['http_code'] != 302) { return false; } $sTmpHeader = strpos($sOutput, "\r\n\r\n"); $this->_sHeader = substr($sOutput, 0, $sTmpHeader); $this->_sSource = str_replace("\n", '', substr($sOutput, $sTmpHeader+1)); curl_close($oCurl); return true; } else { $sOutput = @file_get_contents($sUrl, 0); if (strpos($http_response_header[0], '200') === false){ return false; } $this->_sSource = str_replace("\n", '', (string)$sOutput); return true; } return false; } /** * Returns the cast. */ public function getCast($iOutput = null, $bMore = true) { if ($this->_sSource) { $sReturned = $this->getMatches(self::IMDB_CAST, 4); if (is_array($sReturned)) { if ($iOutput) { foreach ($sReturned as $i => $sName) { if ($i >= $iOutput) break; $sReturn[] = $sName; } return implode(' / ', $sReturn) . (($bMore) ? '&hellip;' : ''); } return implode(' / ', $sReturned); } return $sReturned; } return 'n/A'; } /** * Returns the cast as links. */ public function getCastAsUrl($iOutput = null, $bMore = true) { if ($this->_sSource) { $sReturned1 = $this->getMatches(self::IMDB_CAST, 4); $sReturned2 = $this->getMatches(self::IMDB_CAST, 3); if (is_array($sReturned1)) { if ($iOutput) { foreach ($sReturned1 as $i => $sName) { if ($i >= $iOutput) break; $aReturn[] = '<a href="http://www.imdb.com/name/' . $sReturned2[$i] . '/">' . $sName . '</a>';; } return implode(' / ', $aReturn) . (($bMore) ? '&hellip;' : ''); } return implode(' / ', $sReturned); } return '<a href="http://www.imdb.com/name/' . $sReturned2 . '/">' . $sReturned1 . '</a>';; } return 'n/A'; } /** * Returns the countr(y|ies). */ public function getCountry() { if ($this->_sSource) { $sReturned = $this->getMatches(self::IMDB_COUNTRY, 1); if (is_array($sReturned)) { return implode(' / ', $sReturned); } return $sReturned; } return 'n/A'; } /** * Returns the countr(y|ies) as link(s). */ public function getCountryAsUrl() { if ($this->_sSource) { $sReturned = $this->getMatches(self::IMDB_COUNTRY, 1); if (is_array($sReturned)) { foreach ($sReturned as $sCountry) { $aReturn[] = '<a href="http://www.imdb.com/Sections/Countries/' . $sCountry . '/">' . $sCountry . '</a>'; } return implode(' / ', $aReturn); } return '<a href="http://www.imdb.com/Sections/Countries/' . $sReturned . '/">' . $sReturned . '</a>'; } return 'n/A'; } /** * Returns the director(s). */ public function getDirector() { if ($this->_sSource) { $sReturned = $this->getMatches(self::IMDB_DIRECTOR, 4); if (is_array($sReturned)) { return implode(' / ', $sReturned); } return $sReturned; } return 'n/A'; } /** * Returns the director(s) as link(s). */ public function getDirectorAsUrl() { if ($this->_sSource) { $sReturned1 = $this->getMatches(self::IMDB_DIRECTOR, 4); $sReturned2 = $this->getMatches(self::IMDB_DIRECTOR, 1); if (is_array($sReturned1)) { foreach ($sReturned1 as $i => $sDirector) { $aReturn[] = '<a href="http://www.imdb.com/name/' . $sReturned2[$i] . '/">' . $sDirector . '</a>'; } return implode(' / ', $aReturn); } return '<a href="http://www.imdb.com/name/' . $sReturned2 . '/">' . $sReturned1 . '</a>'; } return 'n/A'; } /** * Returns the genre(s). */ public function getGenre() { if ($this->_sSource) { $sReturned = $this->getMatches(self::IMDB_GENRE, 1); if (is_array($sReturned)) { return implode(' / ', $sReturned); } return $sReturned; } return 'n/A'; } /** * Returns the genre(s) as link(s). */ public function getGenreAsUrl() { if ($this->_sSource) { $sReturned = $this->getMatches(self::IMDB_GENRE, 1); if (is_array($sReturned)) { foreach ($sReturned as $i => $sGenre) { $aReturn[] = '<a href="http://www.imdb.com/Sections/Genres/' . $sGenre . '/">' . $sGenre . '</a>'; } return implode(' / ', $aReturn); } return '<a href="http://www.imdb.com/Sections/Genres/' . $sReturned . '/">' . $sReturned . '</a>'; } return 'n/A'; } /** * Returns the mpaa. */ public function getMpaa() { if ($this->_sSource) { return implode('' , $this->getMatches(self::IMDB_MPAA, 1)); } return 'n/A'; } /** * Returns the plot. */ public function getPlot() { if ($this->_sSource) { return implode('' , $this->getMatches(self::IMDB_PLOT, 1)); } return 'n/A'; } /** * Download the poster, cache it and return the local path to the image. */ public function getPoster() { if ($this->_sSource) { if ($sPoster = $this->saveImage(implode("", $this->getMatches(self::IMDB_POSTER, 5)), 'poster.jpg')) { return $sPoster; } return implode('', $this->getMatches(self::IMDB_POSTER, 5)); } return 'n/A'; } /** * Returns the rating. */ public function getRating() { if ($this->_sSource) { return implode('', $this->getMatches(self::IMDB_RATING, 1)); } return 'n/A'; } /** * Returns the release date. */ public function getReleaseDate() { if ($this->_sSource) { return implode('', $this->getMatches(self::IMDB_RELEASE_DATE, 1)); } return 'n/A'; } /** * Returns the runtime of the current movie. */ public function getRuntime() { if ($this->_sSource) { return implode('', $this->getMatches(self::IMDB_RUNTIME, 1)); } return 'n/A'; } /** * Returns the tagline. */ public function getTagline() { if ($this->_sSource) { return implode('', $this->getMatches(self::IMDB_TAGLINE, 1)); } return 'n/A'; } /** * Get the release date of the current movie. */ public function getTitle() { if ($this->_sSource) { return implode('', $this->getMatches(self::IMDB_TITLE, 1)); } return 'n/A'; } /** * Returns the url. */ public function getUrl() { return $this->_sUrl; } /** * Get the votes of the current movie. */ public function getVotes() { if ($this->_sSource) { return implode('', $this->getMatches(self::IMDB_VOTES, 1)); } return 'n/A'; } /** * Get the year of the current movie. */ public function getYear() { if ($this->_sSource) { return implode('', $this->getMatches(self::IMDB_TITLE, 2)); } return 'n/A'; } /** * Returns the writer(s). */ public function getWriter() { if ($this->_sSource) { $sReturned = $this->getMatches(self::IMDB_WRITER, 4); if (is_array($sReturned)) { return implode(' / ', $sReturned); } return $sReturned; } return 'n/A'; } /** * Returns the writer(s) as link(s). */ public function getWriterAsUrl() { if ($this->_sSource) { $sReturned1 = $this->getMatches(self::IMDB_WRITER, 4); $sReturned2 = $this->getMatches(self::IMDB_WRITER, 1); if (is_array($sReturned1)) { foreach ($sReturned1 as $i => $sWriter) { $aReturn[] = '<a href="http://www.imdb.com/name/' . $sReturned2[$i] . '/">' . $sWriter . '</a>'; } return implode(' / ', $aReturn); } return '<a href="http://www.imdb.com/name/' . $sReturned2 . '/">' . $sReturned1 . '</a>'; } return 'n/A'; } } ?>

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  • flash core engine by Dinesh [closed]

    - by hdinesh
    This post was a dump of the following code (without the highlights). No question, just a dump. Please update this q. with a real question to have it reopened. You (the asker) risk to be flagged as spammer (if not already) and a bad reputation. This is a q/a site, not a site to promote your own code libraries. package facers { import flash.display.*; import flash.events.*; import flash.geom.ColorTransform; import flash.utils.Dictionary; import org.papervision3d.cameras.*; import org.papervision3d.scenes.*; import org.papervision3d.objects.*; import org.papervision3d.objects.special.*; import org.papervision3d.objects.primitives.*; import org.papervision3d.materials.*; import org.papervision3d.events.FileLoadEvent; import org.papervision3d.materials.special.*; import org.papervision3d.materials.shaders.*; import org.papervision3d.materials.utils.*; import org.papervision3d.lights.*; import org.papervision3d.render.*; import org.papervision3d.view.*; import org.papervision3d.events.InteractiveScene3DEvent; import org.papervision3d.events.*; import org.papervision3d.core.utils.*; import org.papervision3d.core.geom.renderables.Vertex3D; import caurina.transitions.*; public class Main extends Sprite { public var viewport :BasicView; public var displayObject :DisplayObject3D; private var light :PointLight3D; private var shadowPlane :Plane; private var dataArray :Array; private var material :BitmapFileMaterial; private var planeByContainer :Dictionary = new Dictionary(); private var paperSize :Number = 0.5; private var cloudSize :Number = 1500; private var rotSize :Number = 360; private var maxAlbums :Number = 50; private var num :Number = 0; public function Main():void { trace("START APPLICATION"); viewport = new BasicView(1024, 690, true, true, CameraType.FREE); viewport.camera.zoom = 50; viewport.camera.extra = { goPosition: new DisplayObject3D(),goTarget: new DisplayObject3D() }; addChild(viewport); displayObject = new DisplayObject3D(); viewport.scene.addChild(displayObject); createAlbum(); addEventListener(Event.ENTER_FRAME, onRenderEvent); } private function createAlbum() { dataArray = new Array("images/thums/pic1.jpg", "images/thums/pic2.jpg", "images/thums/pic3.jpg", "images/thums/pic4.jpg", "images/thums/pic5.jpg", "images/thums/pic6.jpg", "images/thums/pic7.jpg", "images/thums/pic8.jpg", "images/thums/pic9.jpg", "images/thums/pic10.jpg", "images/thums/pic1.jpg", "images/thums/pic2.jpg", "images/thums/pic3.jpg", "images/thums/pic4.jpg", "images/thums/pic5.jpg", "images/thums/pic6.jpg", "images/thums/pic7.jpg", "images/thums/pic8.jpg", "images/thums/pic9.jpg", "images/thums/pic10.jpg"); for (var i:int = 0; i < dataArray.length; i++) { material = new BitmapFileMaterial(dataArray[i]); material.doubleSided = true; material.addEventListener(FileLoadEvent.LOAD_COMPLETE, loadMaterial); } } public function loadMaterial(event:Event) { var plane:Plane = new Plane(material, 300, 180); displayObject.addChild(plane); var _x:int = Math.random() * cloudSize - cloudSize/2; var _y:int = Math.random() * cloudSize - cloudSize/2; var _z:int = Math.random() * cloudSize - cloudSize/2; var _rotationX:int = Math.random() * rotSize; var _rotationY:int = Math.random() * rotSize; var _rotationZ:int = Math.random() * rotSize; Tweener.addTween(plane, { x:_x, y:_y, z:_z, rotationX:_rotationX, rotationY:_rotationY, rotationZ:_rotationZ, time:5, transition:"easeIn" } ); } protected function onRenderEvent(event:Event):void { var rotY: Number = (mouseY-(stage.stageHeight/2))/(900/2)*(1200); var rotX: Number = (mouseX-(stage.stageWidth/2))/(600/2)*(-1200); displayObject.rotationY = viewport.camera.x + (rotX - viewport.camera.x) / 50; displayObject.rotationX = viewport.camera.y + (rotY - viewport.camera.y) / 30; viewport.singleRender(); } } } package designLab.events { import flash.display.BlendMode; import flash.display.Sprite; import flash.events.Event; import flash.filters.BlurFilter; // Import designLab import designLab.layer.IntroLayer; import designLab.shadow.ShadowCaster; import designLab.utils.LayerConstant; // Import Papervision3D import org.papervision3d.cameras.*; import org.papervision3d.scenes.*; import org.papervision3d.objects.*; import org.papervision3d.objects.special.*; import org.papervision3d.objects.primitives.*; import org.papervision3d.materials.*; import org.papervision3d.materials.special.*; import org.papervision3d.materials.shaders.*; import org.papervision3d.materials.utils.*; import org.papervision3d.lights.*; import org.papervision3d.render.*; import org.papervision3d.view.*; import org.papervision3d.events.InteractiveScene3DEvent; import org.papervision3d.events.*; import org.papervision3d.core.utils.*; import org.papervision3d.core.geom.renderables.Vertex3D; public class CoreEnging extends Sprite { public var viewport :BasicView; // Create BasicView public var displayObject :DisplayObject3D; // Create DisplayObject public var shadowCaster :ShadowCaster; // Create ShadowCaster private var light :PointLight3D; // Create PointLight private var shadowPlane :Plane; // Create Plane private var layer :LayerConstant; // Create constant resource layer private static var instance :CoreEnging; // Create CoreEnging class static instance // CoreEnging class static instance mathod function public static function getinstance() { if (instance != null) return instance; else { instance = new CoreEnging(); return instance; } } // CoreEnging constrictor public function CoreEnging () { trace("INFO: Design Lab Application : Core Enging v0.1"); layer = new LayerConstant(); viewport = new BasicView(900, 600, true, true, CameraType.FREE); // pass the width, height, scaleToStage, interactive, cameraType to BasicView viewport.camera.zoom = 100; // Define the zoom level of camera addChild(viewport); createFloor(); // Create the floor displayObject = new DisplayObject3D(); // Create new instance of DisplayObject viewport.scene.addChild(displayObject); // Add the DisplayObject to the BasicView light = new PointLight3D(); // Create new instance of PointLight light.z = -50; // Position the Z of create instance light.x = 0; //Position the X of create instance light.rotationZ = 45; //Position the rotation angel of the Z of create instance light.y = 500; //Position the Y of create instance shadowCaster = new ShadowCaster("shadow", 0x000000, BlendMode.MULTIPLY, .1, [new BlurFilter(20, 20, 1)]); // pass shadowcaster name, color, blend mode, alpha and filters shadowCaster.setType(ShadowCaster.SPOTLIGHT); // Define the shadow type addEventListener(Event.ENTER_FRAME, onRenderEvent); // Add frame render event } // Start create floor public function createFloor() { var spr:Sprite = new Sprite(); // Create Sprite spr.graphics.beginFill(0xFFFFFF); // Define the fill color for sprite spr.graphics.drawRect(0, 0, 600, 600); // Define the X, Y, width, height of the sprite var sprMaterial:MovieMaterial = new MovieMaterial(spr, true, true, true); //Create a texture from an existing sprite instance shadowPlane = new Plane(sprMaterial, 2000, 2000, 1, 1); // create new instance of the Plane and pass the texture material, width, height, segmentsW and segmentsH shadowPlane.rotationX = 80; //Position the rotation angel of the X of Plane shadowPlane.y = -200; //Position the Y of Plane viewport.scene.addChild(shadowPlane); // Add the Plane to the BasicView } // switch method function of the page layer control public function addLayer(type:String) { switch (type) { case layer.INTRO: var intro:IntroLayer = new IntroLayer(); break; } } // Create get mathod function for DisplayObject public function getDisplayObject():DisplayObject3D { return displayObject; } // Create get mathod function for BasicView public function getViewport():BasicView { return viewport; } // Rendering function protected function onRenderEvent(event:Event):void { var rotY: Number = (mouseY-(stage.stageHeight/2))/(900/2)*(1200); var rotX: Number = (mouseX-(stage.stageWidth/2))/(600/2)*(-1200); displayObject.rotationY = viewport.camera.x + (rotX - viewport.camera.x) / 50; displayObject.rotationX = viewport.camera.y + (rotY - viewport.camera.y) / 30; // Remove the shadow shadowCaster.invalidate(); // create new shadow on DisplayObject move shadowCaster.castModel(displayObject, light, shadowPlane); viewport.singleRender(); } } } package designLab.layer { import flash.display.Sprite; import flash.events.Event; // Import designLab import designLab.materials.iBusinessCard; import designLab.events.CoreEnging; // Import Papervision3D import org.papervision3d.objects.primitives.Cube; import org.papervision3d.materials.ColorMaterial; import org.papervision3d.materials.MovieMaterial; public class IntroLayer { // IntroLayer constrictor public function IntroLayer() { trace("INFO: Load Intro layer"); var indexDP:DP_index = new DP_index(); //Create the library MovieClip var blackMaterial:MovieMaterial = new MovieMaterial(indexDP, true); //Create a texture from an existing library MovieClip instance blackMaterial.smooth = true; blackMaterial.doubleSided = false; var mycolor:ColorMaterial = new ColorMaterial(0x000000); //Create solid color material var mycard:iBusinessCard = new iBusinessCard(blackMaterial, blackMaterial, mycolor, 372, 10, 207); // Create custom 3D cube object to pass the Front, Back, All, CubeWidth, CubeDepth and CubeHeight CoreEnging.getinstance().getDisplayObject().addChild(mycard.create3DCube()); // Add the custom 3D cube to the DisplayObject } } } package designLab.materials { import flash.display.*; import flash.events.*; // Import Papervision3D import org.papervision3d.materials.*; import org.papervision3d.materials.utils.MaterialsList; import org.papervision3d.objects.primitives.Cube; public class iBusinessCard extends Sprite { private var materialsList :MaterialsList; private var cube :Cube; private var Front :MovieMaterial = new MovieMaterial(); private var Back :MovieMaterial = new MovieMaterial(); private var All :ColorMaterial = new ColorMaterial(); private var CubeWidth :Number; private var CubeDepth :Number; private var CubeHeight :Number; public function iBusinessCard(Front:MovieMaterial, Back:MovieMaterial, All:ColorMaterial, CubeWidth:Number, CubeDepth:Number, CubeHeight:Number) { setFront(Front); setBack(Back); setAll(All); setCubeWidth(CubeWidth); setCubeDepth(CubeDepth); setCubeHeight(CubeHeight); } public function create3DCube():Cube { materialsList = new MaterialsList(); materialsList.addMaterial(Front, "front"); materialsList.addMaterial(Back, "back"); materialsList.addMaterial(All, "left"); materialsList.addMaterial(All, "right"); materialsList.addMaterial(All, "top"); materialsList.addMaterial(All, "bottom"); cube = new Cube(materialsList, CubeWidth, CubeDepth, CubeHeight); cube.x = 0; cube.y = 0; cube.z = 0; cube.rotationY = 180; return cube; } public function setFront(Front:MovieMaterial) { this.Front = Front; } public function getFront():MovieMaterial { return Front; } public function setBack(Back:MovieMaterial) { this.Back = Back; } public function getBack():MovieMaterial { return Back; } public function setAll(All:ColorMaterial) { this.All = All; } public function getAll():ColorMaterial { return All; } public function setCubeWidth(CubeWidth:Number) { this.CubeWidth = CubeWidth; } public function getCubeWidth():Number { return CubeWidth; } public function setCubeDepth(CubeDepth:Number) { this.CubeDepth = CubeDepth; } public function getCubeDepth():Number { return CubeDepth; } public function setCubeHeight(CubeHeight:Number) { this.CubeHeight = CubeHeight; } public function getCubeHeight():Number { return CubeHeight; } } } package designLab.shadow { import flash.display.Sprite; import flash.filters.BlurFilter; import flash.geom.Point; import flash.geom.Rectangle; import flash.utils.Dictionary; import org.papervision3d.core.geom.TriangleMesh3D; import org.papervision3d.core.geom.renderables.Triangle3D; import org.papervision3d.core.geom.renderables.Vertex3D; import org.papervision3d.core.math.BoundingSphere; import org.papervision3d.core.math.Matrix3D; import org.papervision3d.core.math.Number3D; import org.papervision3d.core.math.Plane3D; import org.papervision3d.lights.PointLight3D; import org.papervision3d.materials.MovieMaterial; import org.papervision3d.objects.DisplayObject3D; import org.papervision3d.objects.primitives.Plane; public class ShadowCaster { private var vertexRefs:Dictionary; private var numberRefs:Dictionary; private var lightRay:Number3D = new Number3D() private var p3d:Plane3D = new Plane3D(); public var color:uint = 0; public var alpha:Number = 0; public var blend:String = ""; public var filters:Array; public var uid:String; private var _type:String = "point"; private var dir:Number3D; private var planeBounds:Dictionary; private var targetBounds:Dictionary; private var models:Dictionary; public static var DIRECTIONAL:String = "dir"; public static var SPOTLIGHT:String = "spot"; public function ShadowCaster(uid:String, color:uint = 0, blend:String = "multiply", alpha:Number = 1, filters:Array=null) { this.uid = uid; this.color = color; this.alpha = alpha; this.blend = blend; this.filters = filters ? filters : [new BlurFilter()]; numberRefs = new Dictionary(true); targetBounds = new Dictionary(true); planeBounds = new Dictionary(true); models = new Dictionary(true); } public function castModel(model:DisplayObject3D, light:PointLight3D, plane:Plane, faces:Boolean = true, cull:Boolean = false):void{ var ar:Array; if(models[model]) { ar = models[model]; }else{ ar = new Array(); getChildMesh(model, ar); models[model] = ar; } var reset:Boolean = true; for each(var t:TriangleMesh3D in ar){ if(faces) castFaces(light, t, plane, cull, reset); else castBoundingSphere(light, t, plane, 0.75, reset); reset = false; } } private function getChildMesh(do3d:DisplayObject3D, ar):void{ if(do3d is TriangleMesh3D) ar.push(do3d); for each(var d:DisplayObject3D in do3d.children) getChildMesh(d, ar); } public function setType(type:String="point"):void{ _type = type; } public function getType():String{ return _type; } public function castBoundingSphere(light:PointLight3D, target:TriangleMesh3D, plane:Plane, scaleRadius:Number=0.8, clear:Boolean = true):void{ var planeVertices:Array = plane.geometry.vertices; //convert to target space? var world:Matrix3D = plane.world; var inv:Matrix3D = Matrix3D.inverse(plane.transform); var lp:Number3D = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(inv, lp); p3d.setNormalAndPoint(plane.geometry.faces[0].faceNormal, new Number3D()); var b:BoundingSphere = target.geometry.boundingSphere; var bounds:Object = planeBounds[plane]; if(!bounds){ bounds = plane.boundingBox(); planeBounds[plane] = bounds; } var tbounds:Object = targetBounds[target]; if(!tbounds){ tbounds = target.boundingBox(); targetBounds[target] = tbounds; } var planeMovie:Sprite = Sprite(MovieMaterial(plane.material).movie); var movieSize:Point = new Point(planeMovie.width, planeMovie.height); var castClip:Sprite = getCastClip(plane); castClip.blendMode = this.blend; castClip.filters = this.filters; castClip.alpha = this.alpha; if(clear) castClip.graphics.clear(); vertexRefs = new Dictionary(true); var tlp:Number3D = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(Matrix3D.inverse(target.world), tlp); var center:Number3D = new Number3D(tbounds.min.x+tbounds.size.x*0.5, tbounds.min.y+tbounds.size.y*0.5, tbounds.min.z+tbounds.size.z*0.5); var dif:Number3D = Number3D.sub(lp, center); dif.normalize(); var other:Number3D = new Number3D(); other.x = -dif.y; other.y = dif.x; other.z = 0; other.normalize(); var cross:Number3D = Number3D.cross(new Number3D(plane.transform.n12, plane.transform.n22, plane.transform.n32), p3d.normal); cross.normalize(); //cross = new Number3D(-dif.y, dif.x, 0); //cross.normalize(); cross.multiplyEq(b.radius*scaleRadius); if(_type == DIRECTIONAL){ var oPos:Number3D = new Number3D(target.x, target.y, target.z); Matrix3D.multiplyVector(target.world, oPos); Matrix3D.multiplyVector(inv, oPos); dir = new Number3D(oPos.x-lp.x, oPos.y-lp.y, oPos.z-lp.z); } //numberRefs = new Dictionary(true); var pos:Number3D; var c2d:Point; var r2d:Point; //_type = SPOTLIGHT; pos = projectVertex(new Vertex3D(center.x, center.y, center.z), lp, inv, target.world); c2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); pos = projectVertex(new Vertex3D(center.x+cross.x, center.y+cross.y, center.z+cross.z), lp, inv, target.world); r2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); var dx:Number = r2d.x-c2d.x; var dy:Number = r2d.y-c2d.y; var rad:Number = Math.sqrt(dx*dx+dy*dy); castClip.graphics.beginFill(color); castClip.graphics.moveTo(c2d.x, c2d.y); castClip.graphics.drawCircle(c2d.x, c2d.y, rad); castClip.graphics.endFill(); } public function getCastClip(plane:Plane):Sprite{ var planeMovie:Sprite = Sprite(MovieMaterial(plane.material).movie); var movieSize:Point = new Point(planeMovie.width, planeMovie.height); var castClip:Sprite;// = new Sprite(); if(planeMovie.getChildByName("castClip"+uid)) return Sprite(planeMovie.getChildByName("castClip"+uid)); else{ castClip = new Sprite(); castClip.name = "castClip"+uid; castClip.scrollRect = new Rectangle(0, 0, movieSize.x, movieSize.y); //castClip.alpha = 0.4; planeMovie.addChild(castClip); return castClip; } } public function castFaces(light:PointLight3D, target:TriangleMesh3D, plane:Plane, cull:Boolean=false, clear:Boolean = true):void{ var planeVertices:Array = plane.geometry.vertices; //convert to target space? var world:Matrix3D = plane.world; var inv:Matrix3D = Matrix3D.inverse(plane.transform); var lp:Number3D = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(inv, lp); var tlp:Number3D; if(cull){ tlp = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(Matrix3D.inverse(target.world), tlp); } //Matrix3D.multiplyVector(Matrix3D.inverse(target.transform), tlp); //p3d.setThreePoints(planeVertices[0].getPosition(), planeVertices[1].getPosition(), planeVertices[2].getPosition()); p3d.setNormalAndPoint(plane.geometry.faces[0].faceNormal, new Number3D()); if(_type == DIRECTIONAL){ var oPos:Number3D = new Number3D(target.x, target.y, target.z); Matrix3D.multiplyVector(target.world, oPos); Matrix3D.multiplyVector(inv, oPos); dir = new Number3D(oPos.x-lp.x, oPos.y-lp.y, oPos.z-lp.z); } var bounds:Object = planeBounds[plane]; if(!bounds){ bounds = plane.boundingBox(); planeBounds[plane] = bounds; } var castClip:Sprite = getCastClip(plane); castClip.blendMode = this.blend; castClip.filters = this.filters; castClip.alpha = this.alpha; var planeMovie:Sprite = Sprite(MovieMaterial(plane.material).movie); var movieSize:Point = new Point(planeMovie.width, planeMovie.height); if(clear) castClip.graphics.clear(); vertexRefs = new Dictionary(true); //numberRefs = new Dictionary(true); var pos:Number3D; var p2d:Point; var s2d:Point; var hitVert:Number3D = new Number3D(); for each(var t:Triangle3D in target.geometry.faces){ if( cull){ hitVert.x = t.v0.x; hitVert.y = t.v0.y; hitVert.z = t.v0.z; if(Number3D.dot(t.faceNormal, Number3D.sub(tlp, hitVert)) <= 0) continue; } castClip.graphics.beginFill(color); pos = projectVertex(t.v0, lp, inv, target.world); s2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); castClip.graphics.moveTo(s2d.x, s2d.y); pos = projectVertex(t.v1, lp, inv, target.world); p2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); castClip.graphics.lineTo(p2d.x, p2d.y); pos = projectVertex(t.v2, lp, inv, target.world); p2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); castClip.graphics.lineTo(p2d.x, p2d.y); castClip.graphics.lineTo(s2d.x, s2d.y); castClip.graphics.endFill(); } } public function invalidate():void{ invalidateModels(); invalidatePlanes(); } public function invalidatePlanes():void{ planeBounds = new Dictionary(true); } public function invalidateTargets():void{ numberRefs = new Dictionary(true); targetBounds = new Dictionary(true); } public function invalidateModels():void{ models = new Dictionary(true); invalidateTargets(); } private function get2dPoint(pos3D:Number3D, min3D:Number3D, size3D:Number3D, movieSize:Point):Point{ return new Point((pos3D.x-min3D.x)/size3D.x*movieSize.x, ((-pos3D.y-min3D.y)/size3D.y*movieSize.y)); } private function projectVertex(v:Vertex3D, light:Number3D, invMat:Matrix3D, world:Matrix3D):Number3D{ var pos:Number3D = vertexRefs[v]; if(pos) return pos; var n:Number3D = numberRefs[v]; if(!n){ n = new Number3D(v.x, v.y, v.z); Matrix3D.multiplyVector(world, n); Matrix3D.multiplyVector(invMat, n); numberRefs[v] = n; } if(_type == SPOTLIGHT){ lightRay.x = light.x; lightRay.y = light.y; lightRay.z = light.z; }else{ lightRay.x = n.x-dir.x; lightRay.y = n.y-dir.y; lightRay.z = n.z-dir.z; } pos = p3d.getIntersectionLineNumbers(lightRay, n); vertexRefs[v] = pos; return pos; } } } package designLab.utils { public class LayerConstant { public const INTRO:String = "INTRO"; // Intro layer string constant } }*emphasized text*

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  • Failed to Install Xdebug

    - by burnt1ce
    've registered xdebug in php.ini (as per http://xdebug.org/docs/install) but it's not showing up when i run "php -m" or when i get a test page to run "phpinfo()". I've just installed the latest version of XAMPP. I've used both "zend_extention" and "zend_extention_ts" to specify the path of the xdebug dll. I ensured that my apache server restarted and used the latest change of my php.ini by executing "httpd -k restart". Can anyone provide any suggestions in getting xdebug to show up? Here are the contents of my php.ini file. [PHP] ;;;;;;;;;;;;;;;;;;; ; About php.ini ; ;;;;;;;;;;;;;;;;;;; ; PHP's initialization file, generally called php.ini, is responsible for ; configuring many of the aspects of PHP's behavior. ; PHP attempts to find and load this configuration from a number of locations. ; The following is a summary of its search order: ; 1. SAPI module specific location. ; 2. The PHPRC environment variable. (As of PHP 5.2.0) ; 3. A number of predefined registry keys on Windows (As of PHP 5.2.0) ; 4. Current working directory (except CLI) ; 5. The web server's directory (for SAPI modules), or directory of PHP ; (otherwise in Windows) ; 6. The directory from the --with-config-file-path compile time option, or the ; Windows directory (C:\windows or C:\winnt) ; See the PHP docs for more specific information. ; http://php.net/configuration.file ; The syntax of the file is extremely simple. Whitespace and Lines ; beginning with a semicolon are silently ignored (as you probably guessed). ; Section headers (e.g. [Foo]) are also silently ignored, even though ; they might mean something in the future. ; Directives following the section heading [PATH=/www/mysite] only ; apply to PHP files in the /www/mysite directory. Directives ; following the section heading [HOST=www.example.com] only apply to ; PHP files served from www.example.com. Directives set in these ; special sections cannot be overridden by user-defined INI files or ; at runtime. Currently, [PATH=] and [HOST=] sections only work under ; CGI/FastCGI. ; http://php.net/ini.sections ; Directives are specified using the following syntax: ; directive = value ; Directive names are *case sensitive* - foo=bar is different from FOO=bar. ; Directives are variables used to configure PHP or PHP extensions. ; There is no name validation. If PHP can't find an expected ; directive because it is not set or is mistyped, a default value will be used. ; The value can be a string, a number, a PHP constant (e.g. E_ALL or M_PI), one ; of the INI constants (On, Off, True, False, Yes, No and None) or an expression ; (e.g. E_ALL & ~E_NOTICE), a quoted string ("bar"), or a reference to a ; previously set variable or directive (e.g. ${foo}) ; Expressions in the INI file are limited to bitwise operators and parentheses: ; | bitwise OR ; ^ bitwise XOR ; & bitwise AND ; ~ bitwise NOT ; ! boolean NOT ; Boolean flags can be turned on using the values 1, On, True or Yes. ; They can be turned off using the values 0, Off, False or No. ; An empty string can be denoted by simply not writing anything after the equal ; sign, or by using the None keyword: ; foo = ; sets foo to an empty string ; foo = None ; sets foo to an empty string ; foo = "None" ; sets foo to the string 'None' ; If you use constants in your value, and these constants belong to a ; dynamically loaded extension (either a PHP extension or a Zend extension), ; you may only use these constants *after* the line that loads the extension. ;;;;;;;;;;;;;;;;;;; ; About this file ; ;;;;;;;;;;;;;;;;;;; ; PHP comes packaged with two INI files. One that is recommended to be used ; in production environments and one that is recommended to be used in ; development environments. ; php.ini-production contains settings which hold security, performance and ; best practices at its core. But please be aware, these settings may break ; compatibility with older or less security conscience applications. We ; recommending using the production ini in production and testing environments. ; php.ini-development is very similar to its production variant, except it's ; much more verbose when it comes to errors. We recommending using the ; development version only in development environments as errors shown to ; application users can inadvertently leak otherwise secure information. ;;;;;;;;;;;;;;;;;;; ; Quick Reference ; ;;;;;;;;;;;;;;;;;;; ; The following are all the settings which are different in either the production ; or development versions of the INIs with respect to PHP's default behavior. ; Please see the actual settings later in the document for more details as to why ; we recommend these changes in PHP's behavior. ; allow_call_time_pass_reference ; Default Value: On ; Development Value: Off ; Production Value: Off ; display_errors ; Default Value: On ; Development Value: On ; Production Value: Off ; display_startup_errors ; Default Value: Off ; Development Value: On ; Production Value: Off ; error_reporting ; Default Value: E_ALL & ~E_NOTICE ; Development Value: E_ALL | E_STRICT ; Production Value: E_ALL & ~E_DEPRECATED ; html_errors ; Default Value: On ; Development Value: On ; Production value: Off ; log_errors ; Default Value: Off ; Development Value: On ; Production Value: On ; magic_quotes_gpc ; Default Value: On ; Development Value: Off ; Production Value: Off ; max_input_time ; Default Value: -1 (Unlimited) ; Development Value: 60 (60 seconds) ; Production Value: 60 (60 seconds) ; output_buffering ; Default Value: Off ; Development Value: 4096 ; Production Value: 4096 ; register_argc_argv ; Default Value: On ; Development Value: Off ; Production Value: Off ; register_long_arrays ; Default Value: On ; Development Value: Off ; Production Value: Off ; request_order ; Default Value: None ; Development Value: "GP" ; Production Value: "GP" ; session.bug_compat_42 ; Default Value: On ; Development Value: On ; Production Value: Off ; session.bug_compat_warn ; Default Value: On ; Development Value: On ; Production Value: Off ; session.gc_divisor ; Default Value: 100 ; Development Value: 1000 ; Production Value: 1000 ; session.hash_bits_per_character ; Default Value: 4 ; Development Value: 5 ; Production Value: 5 ; short_open_tag ; Default Value: On ; Development Value: Off ; Production Value: Off ; track_errors ; Default Value: Off ; Development Value: On ; Production Value: Off ; url_rewriter.tags ; Default Value: "a=href,area=href,frame=src,form=,fieldset=" ; Development Value: "a=href,area=href,frame=src,input=src,form=fakeentry" ; Production Value: "a=href,area=href,frame=src,input=src,form=fakeentry" ; variables_order ; Default Value: "EGPCS" ; Development Value: "GPCS" ; Production Value: "GPCS" ;;;;;;;;;;;;;;;;;;;; ; php.ini Options ; ;;;;;;;;;;;;;;;;;;;; ; Name for user-defined php.ini (.htaccess) files. Default is ".user.ini" ;user_ini.filename = ".user.ini" ; To disable this feature set this option to empty value ;user_ini.filename = ; TTL for user-defined php.ini files (time-to-live) in seconds. Default is 300 seconds (5 minutes) ;user_ini.cache_ttl = 300 ;;;;;;;;;;;;;;;;;;;; ; Language Options ; ;;;;;;;;;;;;;;;;;;;; ; Enable the PHP scripting language engine under Apache. ; http://php.net/engine engine = On ; This directive determines whether or not PHP will recognize code between ; <? and ?> tags as PHP source which should be processed as such. It's been ; recommended for several years that you not use the short tag "short cut" and ; instead to use the full <?php and ?> tag combination. With the wide spread use ; of XML and use of these tags by other languages, the server can become easily ; confused and end up parsing the wrong code in the wrong context. But because ; this short cut has been a feature for such a long time, it's currently still ; supported for backwards compatibility, but we recommend you don't use them. ; Default Value: On ; Development Value: Off ; Production Value: Off ; http://php.net/short-open-tag short_open_tag = Off ; Allow ASP-style <% %> tags. ; http://php.net/asp-tags asp_tags = Off ; The number of significant digits displayed in floating point numbers. ; http://php.net/precision precision = 14 ; Enforce year 2000 compliance (will cause problems with non-compliant browsers) ; http://php.net/y2k-compliance y2k_compliance = On ; Output buffering is a mechanism for controlling how much output data ; (excluding headers and cookies) PHP should keep internally before pushing that ; data to the client. If your application's output exceeds this setting, PHP ; will send that data in chunks of roughly the size you specify. ; Turning on this setting and managing its maximum buffer size can yield some ; interesting side-effects depending on your application and web server. ; You may be able to send headers and cookies after you've already sent output ; through print or echo. You also may see performance benefits if your server is ; emitting less packets due to buffered output versus PHP streaming the output ; as it gets it. On production servers, 4096 bytes is a good setting for performance ; reasons. ; Note: Output buffering can also be controlled via Output Buffering Control ; functions. ; Possible Values: ; On = Enabled and buffer is unlimited. (Use with caution) ; Off = Disabled ; Integer = Enables the buffer and sets its maximum size in bytes. ; Note: This directive is hardcoded to Off for the CLI SAPI ; Default Value: Off ; Development Value: 4096 ; Production Value: 4096 ; http://php.net/output-buffering output_buffering = Off ; You can redirect all of the output of your scripts to a function. For ; example, if you set output_handler to "mb_output_handler", character ; encoding will be transparently converted to the specified encoding. ; Setting any output handler automatically turns on output buffering. ; Note: People who wrote portable scripts should not depend on this ini ; directive. Instead, explicitly set the output handler using ob_start(). ; Using this ini directive may cause problems unless you know what script ; is doing. ; Note: You cannot use both "mb_output_handler" with "ob_iconv_handler" ; and you cannot use both "ob_gzhandler" and "zlib.output_compression". ; Note: output_handler must be empty if this is set 'On' !!!! ; Instead you must use zlib.output_handler. ; http://php.net/output-handler ;output_handler = ; Transparent output compression using the zlib library ; Valid values for this option are 'off', 'on', or a specific buffer size ; to be used for compression (default is 4KB) ; Note: Resulting chunk size may vary due to nature of compression. PHP ; outputs chunks that are few hundreds bytes each as a result of ; compression. If you prefer a larger chunk size for better ; performance, enable output_buffering in addition. ; Note: You need to use zlib.output_handler instead of the standard ; output_handler, or otherwise the output will be corrupted. ; http://php.net/zlib.output-compression zlib.output_compression = Off ; http://php.net/zlib.output-compression-level ;zlib.output_compression_level = -1 ; You cannot specify additional output handlers if zlib.output_compression ; is activated here. This setting does the same as output_handler but in ; a different order. ; http://php.net/zlib.output-handler ;zlib.output_handler = ; Implicit flush tells PHP to tell the output layer to flush itself ; automatically after every output block. This is equivalent to calling the ; PHP function flush() after each and every call to print() or echo() and each ; and every HTML block. Turning this option on has serious performance ; implications and is generally recommended for debugging purposes only. ; http://php.net/implicit-flush ; Note: This directive is hardcoded to On for the CLI SAPI implicit_flush = Off ; The unserialize callback function will be called (with the undefined class' ; name as parameter), if the unserializer finds an undefined class ; which should be instantiated. A warning appears if the specified function is ; not defined, or if the function doesn't include/implement the missing class. ; So only set this entry, if you really want to implement such a ; callback-function. unserialize_callback_func = ; When floats & doubles are serialized store serialize_precision significant ; digits after the floating point. The default value ensures that when floats ; are decoded with unserialize, the data will remain the same. serialize_precision = 100 ; This directive allows you to enable and disable warnings which PHP will issue ; if you pass a value by reference at function call time. Passing values by ; reference at function call time is a deprecated feature which will be removed ; from PHP at some point in the near future. The acceptable method for passing a ; value by reference to a function is by declaring the reference in the functions ; definition, not at call time. This directive does not disable this feature, it ; only determines whether PHP will warn you about it or not. These warnings ; should enabled in development environments only. ; Default Value: On (Suppress warnings) ; Development Value: Off (Issue warnings) ; Production Value: Off (Issue warnings) ; http://php.net/allow-call-time-pass-reference allow_call_time_pass_reference = On ; Safe Mode ; http://php.net/safe-mode safe_mode = Off ; By default, Safe Mode does a UID compare check when ; opening files. If you want to relax this to a GID compare, ; then turn on safe_mode_gid. ; http://php.net/safe-mode-gid safe_mode_gid = Off ; When safe_mode is on, UID/GID checks are bypassed when ; including files from this directory and its subdirectories. ; (directory must also be in include_path or full path must ; be used when including) ; http://php.net/safe-mode-include-dir safe_mode_include_dir = ; When safe_mode is on, only executables located in the safe_mode_exec_dir ; will be allowed to be executed via the exec family of functions. ; http://php.net/safe-mode-exec-dir safe_mode_exec_dir = ; Setting certain environment variables may be a potential security breach. ; This directive contains a comma-delimited list of prefixes. In Safe Mode, ; the user may only alter environment variables whose names begin with the ; prefixes supplied here. By default, users will only be able to set ; environment variables that begin with PHP_ (e.g. PHP_FOO=BAR). ; Note: If this directive is empty, PHP will let the user modify ANY ; environment variable! ; http://php.net/safe-mode-allowed-env-vars safe_mode_allowed_env_vars = PHP_ ; This directive contains a comma-delimited list of environment variables that ; the end user won't be able to change using putenv(). These variables will be ; protected even if safe_mode_allowed_env_vars is set to allow to change them. ; http://php.net/safe-mode-protected-env-vars safe_mode_protected_env_vars = LD_LIBRARY_PATH ; open_basedir, if set, limits all file operations to the defined directory ; and below. This directive makes most sense if used in a per-directory ; or per-virtualhost web server configuration file. This directive is ; *NOT* affected by whether Safe Mode is turned On or Off. ; http://php.net/open-basedir ;open_basedir = ; This directive allows you to disable certain functions for security reasons. ; It receives a comma-delimited list of function names. This directive is ; *NOT* affected by whether Safe Mode is turned On or Off. ; http://php.net/disable-functions disable_functions = ; This directive allows you to disable certain classes for security reasons. ; It receives a comma-delimited list of class names. This directive is ; *NOT* affected by whether Safe Mode is turned On or Off. ; http://php.net/disable-classes disable_classes = ; Colors for Syntax Highlighting mode. Anything that's acceptable in ; <span style="color: ???????"> would work. ; http://php.net/syntax-highlighting ;highlight.string = #DD0000 ;highlight.comment = #FF9900 ;highlight.keyword = #007700 ;highlight.bg = #FFFFFF ;highlight.default = #0000BB ;highlight.html = #000000 ; If enabled, the request will be allowed to complete even if the user aborts ; the request. Consider enabling it if executing long requests, which may end up ; being interrupted by the user or a browser timing out. PHP's default behavior ; is to disable this feature. ; http://php.net/ignore-user-abort ;ignore_user_abort = On ; Determines the size of the realpath cache to be used by PHP. This value should ; be increased on systems where PHP opens many files to reflect the quantity of ; the file operations performed. ; http://php.net/realpath-cache-size ;realpath_cache_size = 16k ; Duration of time, in seconds for which to cache realpath information for a given ; file or directory. For systems with rarely changing files, consider increasing this ; value. ; http://php.net/realpath-cache-ttl ;realpath_cache_ttl = 120 ;;;;;;;;;;;;;;;;; ; Miscellaneous ; ;;;;;;;;;;;;;;;;; ; Decides whether PHP may expose the fact that it is installed on the server ; (e.g. by adding its signature to the Web server header). It is no security ; threat in any way, but it makes it possible to determine whether you use PHP ; on your server or not. ; http://php.net/expose-php expose_php = On ;;;;;;;;;;;;;;;;;;; ; Resource Limits ; ;;;;;;;;;;;;;;;;;;; ; Maximum execution time of each script, in seconds ; http://php.net/max-execution-time ; Note: This directive is hardcoded to 0 for the CLI SAPI max_execution_time = 60 ; Maximum amount of time each script may spend parsing request data. It's a good ; idea to limit this time on productions servers in order to eliminate unexpectedly ; long running scripts. ; Note: This directive is hardcoded to -1 for the CLI SAPI ; Default Value: -1 (Unlimited) ; Development Value: 60 (60 seconds) ; Production Value: 60 (60 seconds) ; http://php.net/max-input-time max_input_time = 60 ; Maximum input variable nesting level ; http://php.net/max-input-nesting-level ;max_input_nesting_level = 64 ; Maximum amount of memory a script may consume (128MB) ; http://php.net/memory-limit memory_limit = 128M ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Error handling and logging ; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; This directive informs PHP of which errors, warnings and notices you would like ; it to take action for. The recommended way of setting values for this ; directive is through the use of the error level constants and bitwise ; operators. The error level constants are below here for convenience as well as ; some common settings and their meanings. ; By default, PHP is set to take action on all errors, notices and warnings EXCEPT ; those related to E_NOTICE and E_STRICT, which together cover best practices and ; recommended coding standards in PHP. For performance reasons, this is the ; recommend error reporting setting. Your production server shouldn't be wasting ; resources complaining about best practices and coding standards. That's what ; development servers and development settings are for. ; Note: The php.ini-development file has this setting as E_ALL | E_STRICT. This ; means it pretty much reports everything which is exactly what you want during ; development and early testing. ; ; Error Level Constants: ; E_ALL - All errors and warnings (includes E_STRICT as of PHP 6.0.0) ; E_ERROR - fatal run-time errors ; E_RECOVERABLE_ERROR - almost fatal run-time errors ; E_WARNING - run-time warnings (non-fatal errors) ; E_PARSE - compile-time parse errors ; E_NOTICE - run-time notices (these are warnings which often result ; from a bug in your code, but it's possible that it was ; intentional (e.g., using an uninitialized variable and ; relying on the fact it's automatically initialized to an ; empty string) ; E_STRICT - run-time notices, enable to have PHP suggest changes ; to your code which will ensure the best interoperability ; and forward compatibility of your code ; E_CORE_ERROR - fatal errors that occur during PHP's initial startup ; E_CORE_WARNING - warnings (non-fatal errors) that occur during PHP's ; initial startup ; E_COMPILE_ERROR - fatal compile-time errors ; E_COMPILE_WARNING - compile-time warnings (non-fatal errors) ; E_USER_ERROR - user-generated error message ; E_USER_WARNING - user-generated warning message ; E_USER_NOTICE - user-generated notice message ; E_DEPRECATED - warn about code that will not work in future versions ; of PHP ; E_USER_DEPRECATED - user-generated deprecation warnings ; ; Common Values: ; E_ALL & ~E_NOTICE (Show all errors, except for notices and coding standards warnings.) ; E_ALL & ~E_NOTICE | E_STRICT (Show all errors, except for notices) ; E_COMPILE_ERROR|E_RECOVERABLE_ERROR|E_ERROR|E_CORE_ERROR (Show only errors) ; E_ALL | E_STRICT (Show all errors, warnings and notices including coding standards.) ; Default Value: E_ALL & ~E_NOTICE ; Development Value: E_ALL | E_STRICT ; Production Value: E_ALL & ~E_DEPRECATED ; http://php.net/error-reporting error_reporting = E_ALL & ~E_NOTICE & ~E_DEPRECATED ; This directive controls whether or not and where PHP will output errors, ; notices and warnings too. Error output is very useful during development, but ; it could be very dangerous in production environments. Depending on the code ; which is triggering the error, sensitive information could potentially leak ; out of your application such as database usernames and passwords or worse. ; It's recommended that errors be logged on production servers rather than ; having the errors sent to STDOUT. ; Possible Values: ; Off = Do not display any errors ; stderr = Display errors to STDERR (affects only CGI/CLI binaries!) ; On or stdout = Display errors to STDOUT ; Default Value: On ; Development Value: On ; Production Value: Off ; http://php.net/display-errors display_errors = On ; The display of errors which occur during PHP's startup sequence are handled ; separately from display_errors. PHP's default behavior is to suppress those ; errors from clients. Turning the display of startup errors on can be useful in ; debugging configuration problems. But, it's strongly recommended that you ; leave this setting off on production servers. ; Default Value: Off ; Development Value: On ; Production Value: Off ; http://php.net/display-startup-errors display_startup_errors = On ; Besides displaying errors, PHP can also log errors to locations such as a ; server-specific log, STDERR, or a location specified by the error_log ; directive found below. While errors should not be displayed on productions ; servers they should still be monitored and logging is a great way to do that. ; Default Value: Off ; Development Value: On ; Production Value: On ; http://php.net/log-errors log_errors = Off ; Set maximum length of log_errors. In error_log information about the source is ; added. The default is 1024 and 0 allows to not apply any maximum length at all. ; http://php.net/log-errors-max-len log_errors_max_len = 1024 ; Do not log repeated messages. Repeated errors must occur in same file on same ; line unless ignore_repeated_source is set true. ; http://php.net/ignore-repeated-errors ignore_repeated_errors = Off ; Ignore source of message when ignoring repeated messages. When this setting ; is On you will not log errors with repeated messages from different files or ; source lines. ; http://php.net/ignore-repeated-source ignore_repeated_source = Off ; If this parameter is set to Off, then memory leaks will not be shown (on ; stdout or in the log). This has only effect in a debug compile, and if ; error reporting includes E_WARNING in the allowed list ; http://php.net/report-memleaks report_memleaks = On ; This setting is on by default. ;report_zend_debug = 0 ; Store the last error/warning message in $php_errormsg (boolean). Setting this value ; to On can assist in debugging and is appropriate for development servers. It should ; however be disabled on production servers. ; Default Value: Off ; Development Value: On ; Production Value: Off ; http://php.net/track-errors track_errors = Off ; Turn off normal error reporting and emit XML-RPC error XML ; http://php.net/xmlrpc-errors ;xmlrpc_errors = 0 ; An XML-RPC faultCode ;xmlrpc_error_number = 0 ; When PHP displays or logs an error, it has the capability of inserting html ; links to documentation related to that error. This directive controls whether ; those HTML links appear in error messages or not. For performance and security ; reasons, it's recommended you disable this on production servers. ; Note: This directive is hardcoded to Off for the CLI SAPI ; Default Value: On ; Development Value: On ; Production value: Off ; http://php.net/html-errors html_errors = On ; If html_errors is set On PHP produces clickable error messages that direct ; to a page describing the error or function causing the error in detail. ; You can download a copy of the PHP manual from http://php.net/docs ; and change docref_root to the base URL of your local copy including the ; leading '/'. You must also specify the file extension being used including ; the dot. PHP's default behavior is to leave these settings empty. ; Note: Never use this feature for production boxes. ; http://php.net/docref-root ; Examples ;docref_root = "/phpmanual/" ; http://php.net/docref-ext ;docref_ext = .html ; String to output before an error message. PHP's default behavior is to leave ; this setting blank. ; http://php.net/error-prepend-string ; Example: ;error_prepend_string = "<font color=#ff0000>" ; String to output after an error message. PHP's default behavior is to leave ; this setting blank. ; http://php.net/error-append-string ; Example: ;error_append_string = "</font>" ; Log errors to specified file. PHP's default behavior is to leave this value ; empty. ; http://php.net/error-log ; Example: ;error_log = php_errors.log ; Log errors to syslog (Event Log on NT, not valid in Windows 95). ;error_log = syslog ;error_log = "C:\xampp\apache\logs\php_error.log" ;;;;;;;;;;;;;;;;; ; Data Handling ; ;;;;;;;;;;;;;;;;; ; Note - track_vars is ALWAYS enabled ; The separator used in PHP generated URLs to separate arguments. ; PHP's default setting is "&". ; http://php.net/arg-separator.output ; Example: arg_separator.output = "&amp;" ; List of separator(s) used by PHP to parse input URLs into variables. ; PHP's default setting is "&

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