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  • Dynamic allocated array is not freed

    - by Stefano
    I'm using the code above to dynamically allocate an array, do some work inside the function, return an element of the array and free the memory outside of the function. But when I try to deallocate the array it doesn't free the memory and I have a memory leak. The debugger pointed to the myArray variable shows me the error CXX0030. Why? struct MYSTRUCT { char *myvariable1; int myvariable2; char *myvariable2; .... }; void MyClass::MyFunction1() { MYSTRUCT *myArray= NULL; MYSTRUCT *myElement = this->MyFunction2(myArray); ... delete [] myArray; } MYSTRUCT* MyClass::MyFunction2(MYSTRUCT *array) { array = (MYSTRUCT*)operator new(bytesLength); ... return array[X]; }

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  • FieldError when annotating over foreign keys

    - by X_9
    I have a models file that looks similar to the following: class WithDate(models.Model): adddedDate = models.DateTimeField(auto_now_add=True) modifiedDate = models.DateTimeField(auto_now=True) class Meta: abstract = True class Match(WithDate): ... class Notify(WithDate): matchId = models.ForeignKey(Match) headline = models.CharField(null=True, blank=True, max_length=10) For each Match I'm trying to get a count of notify records that have a headline. So my call looks like matchObjs = Match.objects.annotate(notifies_made=Count('notify__headline__isnull')) This keeps throwing a FieldError. I've simplified the query down to matchObjs = Match.objects.annotate(notifies_made=Count('notify')) And I still get the same FieldError... I've seen this work in other cases (other documentation, other SO questions like this one) but I can't figure out why I'm getting an error. The specific error that is returned is as follows: Cannot resolve keyword 'notify' into field. Choices are: (all fields from Match model) Does anyone have a clue as to why I can't get this annotation to work across tables? I'm baffled after looking at the other SO question and various Django docs where I've seen this done. Edit: I am using Django 1.1.1

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  • How to call a method withgin a vector?

    - by Mike Dooley
    Hi! How do I call a method of an object which is stored within a vector? The following code fails... ClassA* class_derived_a = new ClassDerivedA; ClassA* class_another_a = new ClassAnotherDerivedA; vector<ClassA*> test_vector; test_vector.push_back(class_derived_a); test_vector.push_back(class_another_a); for (vector<ClassA*>::iterator it = test_vector.begin(); it != test_vector.end(); it++) it->printOutput(); The code retrieves the following error: test3.cpp:47: error: request for member ‘printOutput’ in ‘* it.__gnu_cxx::__normal_iterator<_Iterator, _Container::operator- with _Iterator = ClassA**, _Container = std::vector ’, which is of non-class type ‘ClassA*’ The problem seems to be it->printOutput(); but at the moment I don't know how to call the method properly, does anyone know? regards mikey

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  • Multiset of shared_ptrs as a dynamic priority queue: Concept and practice

    - by Sarah
    I was using a vector-based priority queue typedef std::priority_queue< Event, vector< Event >, std::greater< Event > > EventPQ; to manage my Event objects. Now my simulation has to be able to find and delete certain Event objects not at the top of the queue. I'd like to know if my planned work-around can do what I need it to, and if I have the syntax right. I'd also like to know if dramatically better solutions exist. My plan is to make EventPQ a multiset of smart pointers to Event objects: typedef std::multi_set< boost::shared_ptr< Event > > EventPQ; I'm borrowing functions of the Event class from a related post on a multimap priority queue. // Event.h #include <cstdlib> using namespace std; #include <set> #include <boost/shared_ptr.hpp> class Event; typedef std::multi_set< boost::shared_ptr< Event > > EventPQ; class Event { public: Event( double t, int eid, int hid ); ~Event(); void add( EventPQ& q ); void remove(); bool operator < ( const Event & rhs ) const { return ( time < rhs.time ); } bool operator > ( const Event & rhs ) const { return ( time > rhs.time ); } double time; int eventID; int hostID; EventPQ* mq; EventPQ::iterator mIt; }; // Event.cpp Event::Event( double t, int eid, int hid ) { time = t; eventID = eid; hostID = hid; } Event::~Event() {} void Event::add( EventPQ& q ) { mq = &q; mIt = q.insert( boost::shared_ptr<Event>(this) ); } void Event::remove() { mq.erase( mIt ); mq = 0; mIt = EventPQ::iterator(); } I was hoping that by making EventPQ a container of pointers, I could avoid wasting time copying Events into the container and avoid accidentally editing the wrong copy. Would it be dramatically easier to store the Events themselves in EventPQ instead? Does it make more sense to remove the time keys from Event objects and use them instead as keys in a multimap? Assuming the current implementation seems okay, my questions are: Do I need to specify how to sort on the pointers, rather than the objects, or does the multiset automatically know to sort on the objects pointed to? If I have a shared_ptr ptr1 to an Event that also has a pointer in the EventPQ container, how do I find and delete the corresponding pointer in EventPQ? Is it enough to .find( ptr1 ), or do I instead have to find by the key (time)? Is the Event::remove() sufficient for removing the pointer in the EventPQ container? There's a small chance multiple events could be created with the same time (obviously implied in the use of multiset). If the find() works on event times, to avoid accidentally deleting the wrong event, I was planning to throw in a further check on eventID and hostID. Does this seem reasonable? (Dumb syntax question) In Event.h, is the declaration of dummy class Event;, then the EventPQ typedef, and then the real class Event declaration appropriate? I'm obviously an inexperienced programmer with very spotty background--this isn't for homework. Would love suggestions and explanations. Please let me know if any part of this is confusing. Thanks.

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  • Has Object in VB 2010 received the same optimalization as dynamic in C# 4.0?

    - by Abel
    Some people have argued that the C# 4.0 feature introduced with the dynamic keyword is the same as the "everything is an Object" feature of VB. However, any call on a dynamic variable will be translated into a delegate once and from then on, the delegate will be called. In VB, when using Object, no caching is applied and each call on a non-typed method involves a whole lot of under-the-hood reflection, sometimes totaling a whopping 400-fold performance penalty. Have the dynamic type delegate-optimization and caching also been added to the VB untyped method calls, or is VB's untyped Object still so slow?

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  • error: typedef name may not be a nested-name-specifier

    - by Autopulated
    I am trying to do something along the lines of this answer, and struggling: $ gcc --version gcc (GCC) 4.2.4 (Ubuntu 4.2.4-1ubuntu4) file.cpp:7: error: template argument 1 is invalid file.cpp:7: error: typedef name may not be a nested-name-specifier And the offending part of the file: template <class R, class C, class T0=void, class T1=void, class T2=void> struct MemberWrap; template <class R, class C, class T0> struct MemberWrap<R, C, T0>{ typedef R (C::*member_t)(T0); typedef typename boost::add_reference<typename T0>::type> TC0; // <---- offending line MemberWrap(member_t f) : m_wrapped(f){ } R operator()(C* p, TC0 p0){ GILRelease guard; return (p->*(this->m_wrapped))(p0); } member_t m_wrapped; };

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  • How to use a object whose copy constructor and copy assignment is private?

    - by coanor
    In reading TCPL, I got a problem, as the title refered, and then 'private' class is: class Unique_handle { private: Unique_handle& operator=(const Unique_handle &rhs); Unique_handle(const Unique_handle &rhs); public: //... }; the using code is: struct Y { //... Unique_handle obj; }; and I want to execute such operations: int main() { Y y1; Y y2 = y1; } although, these code are come from TCPL, but I still can not got the solution... Can anybody help me, appreciate.

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  • ILNumerics multiply complex with matrix<double>

    - by nik
    I m looking at ILNumerics to translate some matlab code into c#. How would I multiply a complex and a double? Simplified description: In Matlab: A=[1 2 3] i*A*A' Returns a complex number. How would I do the same in ILNumerics: ILArray<double> A = ILMath.array(1.0, 2.0, 3.0); complex B = complex.i * ILMath.multiply(A,A.T); Throws the error: Operator '*' cannot be applied to operands of type 'ILNumerics.complex' and 'ILNumerics.ILRetArray<double>' Update This works: double C = 14.0; complex D = complex.i * C; But shouldnt: ILMath.multiply(A,A.T) also return 14.0?

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  • Creating ostream manipulators for a specific class

    - by petersohn
    I have a class that is derived from ostream: class my_ostream: public std::ostream { // ... } I want to make a manipulator (for example do_something), that works specifically to this class, like this: my_ostream s; s << "some text" << do_something << "some more text"; I did the following: std::ostream &do_something(std::ostream &os) { my_ostream *s = dynamic_cast<my_ostream*>(&os); if (s != NULL) { // do something } return os; } This works, but is rather ugly. I tried the following: my_ostream &do_something(my_ostream &s) { // do something return s; } This doesn't work. I also tried another approach: class my_ostream: public std::ostream { // ... my_ostream &operator<<(const do_something & x) { // do something return *this; } } This still doesn't work.

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  • Iterator blocks and inheritance.

    - by Dave Van den Eynde
    Given a base class with the following interface: public class Base { public virtual IEnumerable<string> GetListOfStuff() { yield return "First"; yield return "Second"; yield return "Third"; } } I want to make a derived class that overrides the method, and adds its own stuff, like so: public class Derived : Base { public override IEnumerable<string> GetListOfStuff() { foreach (string s in base.GetListOfStuff()) { yield return s; } yield return "Fourth"; yield return "Fifth"; } } However, I'm greeted with a warning that "access to a member through a base keyword from an iterator cannot be verified". What's the accepted solution to this problem then?

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  • Replacing objects, handling clones, dealing with write logs

    - by Alix
    Hi everyone, I'm dealing with a problem I can't figure out how to solve, and I'd love to hear some suggestions. [NOTE: I realise I'm asking several questions; however, answers need to take into account all of the issues, so I cannot split this into several questions] Here's the deal: I'm implementing a system that underlies user applications and that protect shared objects from concurrent accesses. The application programmer (whose application will run on top of my system) defines such shared objects like this: public class MyAtomicObject { // These are just examples of fields you may want to have in your class. public virtual int x { get; set; } public virtual List<int> list { get; set; } public virtual MyClassA objA { get; set; } public virtual MyClassB objB { get; set; } } As you can see they declare the fields of their class as auto-generated properties (auto-generated means they don't need to implement get and set). This is so that I can go in and extend their class and implement each get and set myself in order to handle possible concurrent accesses, etc. This is all well and good, but now it starts to get ugly: the application threads run transactions, like this: The thread signals it's starting a transaction. This means we now need to monitor its accesses to the fields of the atomic objects. The thread runs its code, possibly accessing fields for reading or writing. If there are accesses for writing, we'll hide them from the other transactions (other threads), and only make them visible in step 3. This is because the transaction may fail and have to roll back (undo) its updates, and in that case we don't want other threads to see its "dirty" data. The thread signals it wants to commit the transaction. If the commit is successful, the updates it made will now become visible to everyone else. Otherwise, the transaction will abort, the updates will remain invisible, and no one will ever know the transaction was there. So basically the concept of transaction is a series of accesses that appear to have happened atomically, that is, all at the same time, in the same instant, which would be the moment of successful commit. (This is as opposed to its updates becoming visible as it makes them) In order to hide the write accesses in step 2, I clone the accessed field (let's say it's the field list) and put it in the transaction's write log. After that, any time the transaction accesses list, it will actually be accessing the clone in its write log, and not the global copy everyone else sees. Like this, any changes it makes will be done to the (invisible) clone, not to the global copy. If in step 3 the commit is successful, the transaction should replace the global copy with the updated list it has in its write log, and then the changes become visible for everyone else at once. It would be something like this: myAtomicObject.list = updatedCloneOfListInTheWriteLog; Problem #1: possible references to the list. Let's say someone puts a reference to the global list in a dictionary. When I do... myAtomicObject.list = updatedCloneOfListInTheWriteLog; ...I'm just replacing the reference in the field list, but not the real object (I'm not overwriting the data), so in the dictionary we'll still have a reference to the old version of the list. A possible solution would be to overwrite the data (in the case of a list, empty the global list and add all the elements of the clone). More generically, I would need to copy the fields of one list to the other. I can do this with reflection, but that's not very pretty. Is there any other way to do it? Problem #2: even if problem #1 is solved, I still have a similar problem with the clone: the application programmer doesn't know I'm giving him a clone and not the global copy. What if he puts the clone in a dictionary? Then at commit there will be some references to the global copy and some to the clone, when in truth they should all point to the same object. I thought about providing a wrapper object that contains both the cloned list and a pointer to the global copy, but the programmer doesn't know about this wrapper, so they're not going to use the pointer at all. The wrapper would be like this: public class Wrapper<T> : T { // This would be the pointer to the global copy. The local data is contained in whatever fields the wrapper inherits from T. private T thisPtr; } I do need this wrapper for comparisons: if I have a dictionary that has an entry with the global copy as key, if I look it up with the clone, like this: dictionary[updatedCloneOfListInTheWriteLog] I need it to return the entry, that is, to think that updatedCloneOfListInTheWriteLog and the global copy are the same thing. For this, I can just override Equals, GetHashCode, operator== and operator!=, no problem. However I still don't know how to solve the case in which the programmer unknowingly inserts a reference to the clone in a dictionary. Problem #3: the wrapper must extend the class of the object it wraps (if it's wrapping MyClassA, it must extend MyClassA) so that it's accepted wherever an object of that class (MyClass) would be accepted. However, that class (MyClassA) may be final. This is pretty horrible :$. Any suggestions? I don't need to use a wrapper, anything you can think of is fine. What I cannot change is the write log (I need to have a write log) and the fact that the programmer doesn't know about the clone. I hope I've made some sense. Feel free to ask for more info if something needs some clearing up. Thanks so much!

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  • If-statement with logical OR

    - by exiter2000
    public class Test{ public static void main(String args[]){ int a = 0; int b = 1; int c = 10; if ( a == 0 || b++ == c ){ a = b + c; }else{ b = a + c; } System.out.println("a: " + a + ",b: " + b + ",c: " + c); } } Ok, this is Java code and the output is a: 11,b: 1,c: 10 And I believe the C acts same as Java in this case That is because second condition(b++ == c) would never executed if the first condition is true in 'OR' operator. There is a "NAME" for this. I just don't remember what it is. Does anyone know what this is called?? Thanks in advance

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  • Ruby/RoR: calling original method via super()?

    - by fearless_fool
    In a RoR app, I want to specialize ActiveRecord's update_attributes() method in one of my models, extracting some of the attributes for special handling and passing the rest of them to the original update_attributes() method. The details: class Premise < ActiveRecord::Base ... def update_attributes(attrs) attrs.each_pair do |key, val| unless has_attribute?(key) do_special_processing(key, val) attrs.delete(key) end end # use original update_attributes() to process non-special pairs super.update_attributes(attrs) end ... end The call to super.update_attributes(attr) raises an error: undefined method `update_attributes' for true:TrueClass ... which makes me suspect I really don't understand the super keyword in Ruby. What am I missing? Specifically, how do I call the original update_attributes() method?

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  • Fast exchange of data between unmanaged code and managed code

    - by vizcaynot
    Hello: Without using p/invoke, from a C++/CLI I have succeeded in integrating various methods of a DLL library from a third party built in C. One of these methods retrieves information from a database and stores it in different structures. The C++/CLI program I wrote reads those structures and stores them in a List<, which is then returned to the corresponding reading and use of an application programmed completely in C#. I understand that the double handling of data (first, filling in several structures and then, filling all of these structures into a list<) may generate an unnecessary overload, at which point I wish C++/CLI had the keyword "yield". Depending on the above scenario, do you have recommendations to avoid or reduce this overload? Thanks.

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  • C++ Urban Myths

    - by Neil Butterworth
    I'm starting to write an article on what I'm calling "C++ Urban Myths" - that is, ideas and conceptions about C++ that are common but have no actual roots in reality. Some that I've come up with so far are: TR1 is part of standard C++ TR1 (technical Report #1) proposed a whole bunch of changes to C++. Unfortunately, it was never accepted. It is faster to use iterators to access a vector than operator[] Or vice versa. All tests I've carried out indicate the two are nearly identical in performance. The C++ Standard contains something called the STL It doesn't - neither "STL" nor "Standard Template Library" appear in the Standard. I'm wondering if the SO C++ community can come up with any better ones? Ideally, they should be expressible in a single sentence, and not involve any code. Edit: I guess I didn't make it clear enough that I was interested in myths believed by C++ developers, not misconceptions held by non-C++users. Oh well...

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  • HASHREF in Perl

    - by Uri
    I'm trying to decrypt a Perl code which I'm not familiar with, somehow related to HashRef. I'm using Amazon::S3, but my question is a general Perl question. See the code below: use Amazon::S3; my $s3 = Amazon::S3-new( ... ); my $response = $s3-buckets; Documentation (here) sais, about s3-buckets: Returns undef on error, else HASHREF of results The following line is working for me, but I don't understand why: for $b in ( @ { $response-{buckets} } ) { print "bucket: " . $b-bucket . "\n"; } I'm buzzled by each operator on the first line. What type exactly are $response, $respone-{bucket}. Looks like the expression within the 'for' is an array, but I don't understand this syntax: @{ ... }?

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  • AspectJ join point with simple types

    - by Jon
    Hi! Are there defined join points in arithmetics that I can catch? Something like: int a = 4; int b = 2; int c = a + b; Can I make a pointcut that catches any one of those lines? And what context will I be able to get? I would like to add a before() to all int/float/double manipulation done in a particular method on a class, is that possible. I see in the AspectJ docs that there are defined join points for object initialization and method calls. Is declaring an int an object initialization and does the + operator count as a method call? Thanks!

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  • How do I handle editing of custom types in a C# datagridview?

    - by Ian Hopkinson
    I have a datagridview in which one column contains a custom class, which I have set using: dgvPeriods.Columns[1].ValueType = typeof(ExDateTime); It is rigged up to display correctly by handling the CellFormatting event, but I'm unsure what event to handle for cell editing. In the absence of doing anything I get a FormatException as the datagridview tries to convert String to ExDateTime as I try to move focus out of the edited cell. I tried adding type conversion to my ExDateTime custom class: public static implicit operator ExDateTime(string b) { return new ExDateTime(b); } But this this didn't work. I also tried handling the DataError event, but this seems to fire too late. The datagridview is not databound.

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  • LINQ-to-SQL: Searching against a CSV

    - by Peter Bridger
    I'm using LINQtoSQL and I want to return a list of matching records for a CSV contains a list of IDs to match. The following code is my starting point, having turned a CSV string in a string array, then into a generic list (which I thought LINQ would like) - but it doesn't: Error Error 22 Operator '==' cannot be applied to operands of type 'int' and 'System.Collections.Generic.List<int>' C:\Documents and Settings\....\Search.cs 41 42 C:\...\ Code DataContext db = new DataContext(); List<int> geographyList = new List<int>( Convert.ToInt32(geography.Split(',')) ); var geographyMatches = from cg in db.ContactGeographies where cg.GeographyId == geographyList select new { cg.ContactId }; Where do I go from here?

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  • Trying to modify a constraint in PostgresSQL

    - by MISMajorDeveloperAnyways
    Postgres is getting quite annoying lately. I have checked the documentation provided by Oracle and found a way to do this without dropping the table. Problem is, it errors out at modify as it does not recognize the keyword. Using EMS SQL Manager for PostgreSQL. Alter table public.public_insurer_credit MODIFY CONSTRAINT public_insurer_credit_fk1 deferrable, initially deferred; I was able to work around it by dropping the constraint using : ALTER TABLE "public"."public_insurer_credit" DROP CONSTRAINT "public_insurer_credit_fk1" RESTRICT; ALTER TABLE "public"."public_insurer_credit" ADD CONSTRAINT "public_insurer_credit_fk1" FOREIGN KEY ("branch_id", "order_id", "public_insurer_id") REFERENCES "public"."order_public_insurer"("branch_id", "order_id", "public_insurer_id") ON UPDATE CASCADE ON DELETE NO ACTION DEFERRABLE INITIALLY DEFERRED;

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  • How to ORDER BY non-column field?

    - by Phil Bolduc
    I am trying to create an Entity SQL that is a union of two sub-queries. (SELECT VALUE DISTINCT ROW(e.ColumnA, e.ColumnB, 1 AS Rank) FROM Context.Entity AS E WHERE ...) UNION ALL (SELECT VALUE DISTINCT ROW(e.ColumnA, e.ColumnB, 2 AS Rank) FROM Context.Entity AS E WHERE ...) ORDER BY *??* LIMIT 50 I have tried: ORDER BY Rank and ORDER BY e.Rank but I keep getting: System.Data.EntitySqlException: The query syntax is not valid. Near keyword 'ORDER' I do not think it is a problem with the Rank column. I do think it is how I am trying to apply an order by to two different esql statements joined by union all. Could someone suggest: How to apply a ORDER BY to this kind of UNION/UNION ALL statment How to order by the non-entity column expression. Thanks.

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  • Forcing a templated object to construct from a pointer

    - by SalamiArmi
    I have a fictional class: template<typename T> class demonstration { public: demonstration(){} ... T *m_data; } At some point in the program's execution, I want to set m_data to a big block of allocated memory and construct an object T there. At the moment, I've been using this code: void construct() { *m_data = T(); } Which I've now realised is probably not the best idea... wont work under certain cirumstances, if T has a private assignment operator for example. Is there a normal/better way to do what I'm attempting here?

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  • What happens when a computer program runs?

    - by gaijinco
    I know the general theory but I can't fit in the details. I know that a program resides in the secondary memory of a computer. Once the program begins execution it is entirely copied to the RAM. Then the processor retrive a few instructions (it depends on the size of the bus) at a time, puts them in registers and executes them. I also know that a computer program uses two kinds of memory: stack and heap, which are also part of the primary memory of the computer. The stack is used for non-dynamic memory, and the heap for dynamic memory (for example, everything related to the new operator in C++) What I can't understand is how those two things connect. At what point is the stack used for the execution of the instructions? Instructions go from the RAM, to the stack, to the registers?

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  • C++'s std::string pools, debug builds? std::string and valgrind problems

    - by Den.Jekk
    Hello, I have a problem with many valgrind warnings about possible memory leaks in std::string, like this one: 120 bytes in 4 blocks are possibly lost in loss record 4,192 of 4,687 at 0x4A06819: operator new(unsigned long) (vg_replace_malloc.c:230) by 0x383B89B8B0: std::string::_Rep::_S_create(unsigned long, unsigned long, std::allocator<char> const&) (in /usr/lib64/libstdc++.so.6.0.8) by 0x383B89C3B4: (within /usr/lib64/libstdc++.so.6.0.8) by 0x383B89C4A9: std::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string(char const*, unsigned long, std::allocator<char> const&) (in /usr/lib64/libstdc++.so.6.0.8) I'm wondering: does std::string (GCC 4.1.2) use any memory pools? if so, is there any way to disable the pools (in form of a debug build etc.)? Regards, Den

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  • CUDA & VS2010 problem

    - by Kristian D'Amato
    I have scoured the internets looking for an answer to this one, but couldn't find any. I've installed the CUDA 3.2 SDK (and, just now, CUDA 4.0 RC) and everything seems to work fine after long hours of fooling around with include directories, NSight, and all the rest. Well, except this one thing: it keeps highlighting the <<< >>> operator as a mistake. Only on VS2010--not on VS2008. On VS2010 I also get several warnings of the following sort: C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\xdebug(109): warning C4251: 'std::_String_val<_Ty,_Alloc>::_Alval' : class 'std::_DebugHeapAllocator<_Ty>' needs to have dll-interface to be used by clients of class 'std::_String_val<_Ty,_Alloc>' Anyone know how this can be fixed?

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