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  • When is C++ covariance the best solution?

    - by Neil Butterworth
    This question was asked here a few hours ago and made me realise that I have never actually used covariant return types in my own code. For those not sure what covariance is, it's allowing the return type of (typically) virtual functions to differ provided the types are part of the same inheritance hierarchy. For example: struct A { virtual ~A(); virtual A * f(); ... }; struct B : public A { virtual B * f(); ... }; The different return types of the two f() functions are said to be covariant. Older versions of C++ required the return types to be the same, so B would have to look like: struct B : public A { virtual A * f(); ... }; So, my question: Does anyone have a real-world example where covariant return types of virtual functions are required, or produce a superior solution to simply returning a base pointer or reference?

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  • Python: Using `copyreg` to define reducers for types that already have reducers

    - by cool-RR
    (Keep in mind I'm working in Python 3, so a solution needs to work in Python 3.) I would like to use the copyreg module to teach Python how to pickle functions. When I tried to do it, the _Pickler object would still try to pickle functions using the save_global function. (Which doesn't work for unbound methods, and that's the motivation for doing this.) It seems like _Pickler first tries to look in its own dispatch for the type of the object that you want to pickle before looking in copyreg.dispatch_table. I'm not sure if this is intentional. Is there any way for me to tell Python to pickle functions with the reducer that I provide?

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  • How to store Hierarchical K-Means tree for a large number of images, using Opencv?

    - by AquaAsh
    I am trying to make a program that will find similar images from a dataset of images. The steps are 1)extract SURF descriptors for all images 2)store the descriptors 3)Apply knn on the stored descriptors 4)Match the stored descriptors to the query image descriptor using KNN Now each images SURF descriptor will be stored as Hierarchical k means tree, now do I store each tree as a separate file or is it possible to build some sort of single tree with all the images descriptors and updated as images are added to dataset. This is the paper I am basing the program on www.ijest.info/docs/IJEST10-02-03-13.pdf.

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  • PHP: include inside include

    - by Karem
    In dbc.php I have where the connection to the mysql db gets made, and all my functions is there. dbc.php is included on all my files. Now all functions are in dbc.php and i would like to sort out alittle. I was thinking about putting all form_*() functions to form_api.php, and then include it in dbc.php. But will this work? Can i just include inside a file i included? Or should i use require/include_once ? help me out thank you

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  • How can I allow only privledged users to download a pdf with php?

    - by ThinkingInBits
    Lets say I have some pdf files stored on my server and I only want to allow a person who's paid have access to download a particular pdf. So for an example, let's say I have a bunch of e-books. The only way a user would be able to download e-book A is if his account contains the right credentials for that particular book. What's the best way to accomplish this? Any ideas/advice on how to improve my idea are greatly appreciated! My current idea: A user places an order Upon success, a new folder would be created by their /account_num/order_id/ A copy of the particular file would be stored in this directory Have php generate an .htaccess that would only allow access from a url that contains a random hash embedded into it. The only way a user would be able to access this random hashed page is if they are signed in as the right user, and the hash matches up with the hash stored in the database, otherwise they are redirected to home page.

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  • Haskell: Problems with overloading: Interpreter can´t tell which + to use

    - by Ben
    Hi, I want to make functions Double - Double an instance of the Num typeclass. I want to define the sum of two functions as sum of their images. So I wrote instance Num Function where f + g = (\ x - (f x) + (g x)) Here the compiler complains he can´t tell whether I´m using Prelude.+ or Module.+ in the lambda expression. So I imported Prelude qualified as P and wrote instance Num Function where f + g = (\ x - (f x) P.+ (g x)) This compiles just fine, but when I try to add two functions in GHCi the interpreter complains again he can´t tell whether I´m using Prelude.+ or Module.+. Is there any way I can solve this problem?

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  • Existing SQL database android help

    - by basketball4567
    Hey guys, I am new to android programming and i am trying to make an app that will interface with a website i have. It is a movie website with all of its information stored in SQL database. I know how to write the requests and queries in .asp but dont know how to get information from the database in my app. I want the user to be able to enter a movie title, and through a couple of stored procedures that are in my SQL database, return the info on that movie(actor, budget, genre....). I would like to have little info stored on the device, have all of the queries being sent to my SQL server and just have the info being returned. So my question boils down to, how do i link my existing SQL database with an android app. Any help would be great. Thanks Basketball4567

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  • Passing around objects to network packet handlers ?

    - by xeross
    Hey, I've been writing a networking server for a while now in C++ and have come to the stage to start looking for a way to properly and easily handle all packets. I am so far that I can figure out what kind of packet it is, but now I need to figure out how to get the needed data to the handler functions. I had the following in mind: Have a map of function pointers with the opcode as key and the function pointer as value Have all these functions have 2 arguments, packet and ObjectAccessor ObjectAccessor class contains various functions to fetch various items such as users and alike Perhaps pass the user's guid too so we can fetch it from the objectaccessor I'd like to know the various implementations others have come up with, so please comment on this idea and reply with your own implementations. Thanks, Xeross

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  • Unresolved External Symbol

    - by TomO
    I am working on wrapping a large number of .h and .lib files from native C++ to Managed C++ for eventual use as a referenced .dll in C#. I have the .lib files linked in and everything has been going smoothly so far. Upon wrapping the latest .h file, I hit a snag when 2 functions came back with the link error: error LNK2019: unresolved external symbol __imp__htonl@4 referenced in function "public: void __thiscall Field::setCharacter(unsigned char,int)" (?setCharacter@Field@@QAEXEH@Z) myutils.lib I have referenced "myutils.lib" in the linker options, so that shouldn't be the issue. What's strange is that I have about 20 functions in this particular .h file and all of the rest are linking just fine except for 3 functions. Any ideas?

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  • Supplying output parameter to sqlparametercollection resulting in error (Varbinary)

    - by dotnetdev
    Hi, I want to supply an output parameter to my stored proc. This output proc is returning byte[]. How do I do this? If I do the following: command.Parameters.Add(new SqlParameter("@Bytes", SqlDbType.VarBinary)); command.Parameters[1].Direction = ParameterDirection.Output; I get: System.InvalidOperationException: Byte[][1]: the Size property has an invalid size of 0. This stored proc works fine in SQL Server when I execute it via the SSMS option "Execute Stored Procedure). Any ideas? Thanks

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  • Java. Writing a matrix in a file using column information. ( matrix transposition )

    - by Dmitry
    Hello, everybody! I have a file in which a matrix is stored. This file has a RandomAccessFile type. This matrix is stored by columns. I mean that in an i-th row of this matrix an i-th column (of a real matrix) is stored. There is an example: i-th row: 1 2 3 4 (in the file). That means that the real matrix has an i-th column: (1 2 3 4)(is transposed). I need to save this matrix in a natural way (by rows) in a new file, which I will then open with FileReader and display with TextArea. Do you know, how to do that? If so, please help =)

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  • Securely using exec with PHP to run ffmpeg

    - by Venkat D.
    I would like to run ffmpeg from PHP for video encoding purposes. I was thinking of using the exec or passthru commands. However, I have been warned that enabling these functions is a security risk. In the words of my support staff: The directive 'disable_functions' is used to disable any functions that allow the execution of system commands. This is for more security of the server. These PHP functions can be used to crack the server if not used properly. I'm guessing that if exec is enabled, then someone could (possibly) execute an arbitrary unix command. Does anyone know of a secure way to run ffmpeg from PHP? By the way, I'm on a dedicated server. Thanks ahead of time!

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  • Comments for Function in Emacs

    - by Ryan
    I'm looking for a way to add comments for my functions in Emacs. Of course doxymacs is a nice candidate. But I prefer another way works without the necessary libs. Can anyone recommend some others ways for adding smart comments for functions in Emacs? Thanks. Edit: Now I found this: http://nschum.de/src/emacs/doc-mode/, but it seems that it does not work well after I require it into my .emacs and add hook for js-mode. Doesn't it support js functions ?

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  • C++ allocate objects on heap of base class with protected constructors via inheritance

    - by KRao
    I have a class with protected constructor: class B { protected: B(){}; }; Now I derive from it and define two static functions and I manage to actually create objects of the class B, but not on the heap: class A : public B { public: static B createOnStack() {return B();} //static B* createOnHeap() {return new B;} //Compile time Error on VS2010 }; B b = A::createOnStack(); //This works on VS2010! The question is: 1) Is VS2010 wrong in allowing the first case? 2) Is it possible to create objects of B without modifying B in any way (no friendship and no extra functions). I am asking, because it is possible to make something similar when dealing with instances of B and its member functions, see: http://accu.org/index.php/journals/296 Thank you in advance for any suggestion! Kind regards

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  • Freeglut ( OpenGL ) in C

    - by user1832149
    I would like to ask for you a little help in my homework. I'm learning at an university of Debrecen, and I would like to be a programmer, but I'm stuck with this homework. It's a OpenGL project in C. (freeglut) The next task is about: Window to viewport transformation. Draw graphs of functions, as shown below. The individual views (viewport) defines four different rectangles. Functions look like this picture: one window in 4 piece, and one pice of one function. The functions, respectively: f(x)=x2 g(x)=x3 h(x)=sin(x) i(x)=cos(x) Heres a pic what I need to make: How would I approach such a task?

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  • casting odd smallint time to to datetime format.

    - by c6400sc
    Hello everyone, I'm working with a db (SQL server 2008), and have an interesting issue with times stored in the db. The DBA who originally set it up was crafty and stored scheduled times as smallints in 12-hour form-- 6:00AM would be represented as 600. I've figured out how to split them into hours and minutes like thus: select floor(time/100) as hr, right(time, 2) as min from table; What I want to do is compare these scheduled times to actual times, which are stored in the proper datetime format. Ideally, I would do this with two datetime fields and use datediff() between them, but this would require converting the smallint time into a datetime, which I can't figure out. Does anyone have suggestions on how to do this? Thanks in advance.

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  • How to order my objects in a C++ class correctly

    - by Julen
    Hello, I have been coding regurlarly in C++ in the past months. I am getting used to it step by step... but there are things that confuse me about formatting. I know there is a lot of legacy from C that I supousee mixes with C++. This time I have doubts about how to order properly my members and functions within in a class. Also considering their access modifiers. How is the convention in this? Until know I am doing everything "public" and writing first constructor of class, then destructor, next members and finally functions. It this correct? What happens when introducing "private" and "protected" access modifiers or "virtual" functions? From the documents I have look in the Internet there is different ways of doing things. But my questions aims to get the knowledge from a community that develops in C++ that I want to blend into. ;-) Thanks a lot!!!

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  • Adobe After Efects Plugin With Cocoa (Overriding malloc)

    - by mustISignUp
    Messing about a bit, i have a working Adobe After Effects plugin with a bit of Obj-c / Cocoa in it (NSArray and custom objects - not ui stuff). The SDK guide states:- Always use After Effects memory allocation functions. In low-memory conditions (such as during RAM preview), it’s very important that plug-ins not compete with After Effects for OS memory, and deal gracefully with out-of-memory conditions. Failing to use our functions can cause lock-ups, crashes, and tech support calls. Don’t do that. If you’re wrapping existing C++ code, overloading new and delete to use our functions will save substantial reimplementation. On Windows, derive all classes from a common base class which implements new and delete. so my question.. is something compatible with the above statement possible in Obj-c?

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  • What's the best way to return something like a collection of `std::auto_ptr`s in C++03?

    - by Billy ONeal
    std::auto_ptr is not allowed to be stored in an STL container, such as std::vector. However, occasionally there are cases where I need to return a collection of polymorphic objects, and therefore I can't return a vector of objects (due to the slicing problem). I can use std::tr1::shared_ptr and stick those in the vector, but then I have to pay a high price of maintaining separate reference counts, and object that owns the actual memory (the container) no longer logically "owns" the objects because they can be copied out of it without regard to ownership. C++0x offers a perfect solution to this problem in the form of std::vector<std::unique_ptr<t>>, but I don't have access to C++0x. Some other notes: I don't have access to C++0x, but I do have TR1 available. I would like to avoid use of Boost (though it is available if there is no other option) I am aware of boost::ptr_container containers (i.e. boost::ptr_vector), but I would like to avoid this because it breaks the debugger (innards are stored in void *s which means it's difficult to view the object actually stored inside the container in the debugger)

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  • How can I ensure that nested transactions are committed independently of each other?

    - by Caldera
    If I have a stored procedure that executes another stored procedure several times with different arguments, is it possible to have each of these calls commit independently of the others? In other words, if the first two executions of the nested procedure succeed, but the third one fails, is it possible to preserve the results of the first two executions (and not roll them back)? I have a stored procedure defined something like this in SQL Server 2000: CREATE PROCEDURE toplevel_proc .. AS BEGIN ... while @row_count <= @max_rows begin select @parameter ... where rownum = @row_count exec nested_proc @parameter select @row_count = @row_count + 1 end END

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  • SWIG interface file questions

    - by morpheous
    I am writing a C/C++ extension module for other languages and I am using SWIG to generate the bindings. I have two questions Can I include more than 1 header file in the declaration part of the interface file e.g.: /* Declarations exposed to wrapper: */ > %{ > #define SWIG_FILE_WITH_INIT > #include "a.h" > #include "b.h" > #include "c.h" %} In all of the examples I have seen so far, after the header include declaration (as shown above), the functions declared in the header are then declared again in the interface file. Is this really necessary, as it means there are two copies of the function declarations that need to be maintained. Note: I can appreciate that some functions/methods declaration may need to be 'decorated' with the 'newobject' declaration so these obviously need to be in the interface file, to avoid memory leaks - however, I would have though that it would be sufficient to include the headers and then ONLY the declarations of the functions/methods that need to be declared with 'newobject' - is this recommended way of doing things?

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  • Count function calls by name or signature. Gcc, C++

    - by MajesticRa
    I have some c++ written package. Linux, gcc. I can modify compilation process (change Makefile, flags, etc.), but can not change C++ source code. One runs the package with different parameters, it does a job and exits. How to count: 1) Number of calls of function with specific name? 2) Number of calls of functions with specific signature? 3) Number of calls of functions where one of the parameters is of specific type i.e. std::string (type is specified by signature)? 4) and extra Number of calls of functions of STL objects, i.e. std::string copy constructor? (I mean count a number of calls during the run. ) I thought to do it with GDB, but I found it very tough to do (1) and have not found how to do (2)-(4) at all. All acceptable answers I will write here for humanity.

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  • delphi finalizalization code in a DLL

    - by PA
    I am moving some functions to a shared DLL (I want to have some called as a Windows hook). The actual functions are currently in a unit, and it happens to have some initialization and some finalization code. I was initially thinking on doing a direct transformation from a unit to a library. So I moved the initialization code in between the main begin and end.. But then I realized I had no place to move the finalization code. I should create and register an special DLL entry point, instead. My question is. Can I leave the unit with all the functions and the initialization and finalization codes and just create a library stub that uses the unit? will the finalizationit be called?

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  • trying to use PHP extract() within a function

    - by samuelf
    Hi, I have the two following files: main.php include("functions.php") __EXTRACT(); echo $testvar; functions.php function __EXTRACT(){ extract($_POST, EXTR_SKIP); } However, having a form with a textbox called testvar I can't get the extract function to extract the data.. if I remove the function call and insert it the extract statement directly into main.php it works. The include is not a problem as other functions in it works. Any ideas? Cheers

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  • [C++] Passing around objects to network packet handlers ?

    - by xeross
    Hey, I've been writing a networking server for a while now in C++ and have come to the stage to start looking for a way to properly and easily handle all packets. I am so far that I can figure out what kind of packet it is, but now I need to figure out how to get the needed data to the handler functions. I had the following in mind: Have a map of function pointers with the opcode as key and the function pointer as value Have all these functions have 2 arguments, packet and ObjectAccessor ObjectAccessor class contains various functions to fetch various items such as users and alike Perhaps pass the user's guid too so we can fetch it from the objectaccessor I'd like to know the various implementations others have come up with, so please comment on this idea and reply with your own implementations. Thanks, Xeross

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