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  • Instance caching in Objective C

    - by zoul
    Hello! I want to cache the instances of a certain class. The class keeps a dictionary of all its instances and when somebody requests a new instance, the class tries to satisfy the request from the cache first. There is a small problem with memory management though: The dictionary cache retains the inserted objects, so that they never get deallocated. I do want them to get deallocated, so that I had to overload the release method and when the retain count drops to one, I can remove the instance from cache and let it get deallocated. This works, but I am not comfortable mucking around the release method and find the solution overly complicated. I thought I could use some hashing class that does not retain the objects it stores. Is there such? The idea is that when the last user of a certain instance releases it, the instance would automatically disappear from the cache. NSHashTable seems to be what I am looking for, but the documentation talks about “supporting weak relationships in a garbage-collected environment.” Does it also work without garbage collection? Clarification: I cannot afford to keep the instances in memory unless somebody really needs them, that is why I want to purge the instance from the cache when the last “real” user releases it. Better solution: This was on the iPhone, I wanted to cache some textures and on the other hand I wanted to free them from memory as soon as the last real holder released them. The easier way to code this is through another class (let’s call it TextureManager). This class manages the texture instances and caches them, so that subsequent calls for texture with the same name are served from the cache. There is no need to purge the cache immediately as the last user releases the texture. We can simply keep the texture cached in memory and when the device gets short on memory, we receive the low memory warning and can purge the cache. This is a better solution, because the caching stuff does not pollute the Texture class, we do not have to mess with release and there is even a higher chance for cache hits. The TextureManager can be abstracted into a ResourceManager, so that it can cache other data, not only textures.

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  • Rewriting Live TCP/IP (Layer 4) (i.e. Socket Layer) Streams

    - by user213060
    I have a simple problem which I'm sure someone here has done before... I want to rewrite Layer 4 TCP/IP streams (Not lower layer individual packets or frames.) Ettercap's etterfilter command lets you perform simple live replacements of Layer 4 TCP/IP streams based on fixed strings or regexes. Example ettercap scripting code: if (ip.proto == TCP && tcp.dst == 80) { if (search(DATA.data, "gzip")) { replace("gzip", " "); msg("whited out gzip\n"); } } if (ip.proto == TCP && tcp.dst == 80) { if (search(DATA.data, "deflate")) { replace("deflate", " "); msg("whited out deflate\n"); } } http://ettercap.sourceforge.net/forum/viewtopic.php?t=2833 I would like to rewrite streams based on my own filter program instead of just simple string replacements. Anyone have an idea of how to do this? Is there anything other than Ettercap that can do live replacement like this, maybe as a plugin to a VPN software or something? I would like to have a configuration similar to ettercap's silent bridged sniffing configuration between two Ethernet interfaces. This way I can silently filter traffic coming from either direction with no NATing problems. Note that my filter is an application that acts as a pipe filter, similar to the design of unix command-line filters: >[eth0] <----------> [my filter] <----------> [eth1]< What I am already aware of, but are not suitable: Tun/Tap - Works at the lower packet layer, I need to work with the higher layer streams. Ettercap - I can't find any way to do replacements other than the restricted capabilities in the example above. Hooking into some VPN software? - I just can't figure out which or exactly how. libnetfilter_queue - Works with lower layer packets, not TCP/IP streams. Again, the rewriting should occur at the transport layer (Layer 4) as it does in this example, instead of a lower layer packet-based approach. Exact code will help immensely! Thanks!

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  • Java loading user-specified classes at runtime

    - by user349043
    I'm working on robot simulation in Java (a Swing application). I have an abstract class "Robot" from which different types of Robots are derived, e.g. public class StupidRobot extends Robot { int m_stupidness; int m_insanityLevel; ... } public class AngryRobot extends Robot { float m_aggression; ... } As you can see, each Robot subclass has a different set of parameters. What I would like to do is control the simulation setup in the initial UI. Choose the number and type of Robots, give it a name, fill in the parameters etc. This is one of those times where being such a dinosaur programmer, and new to Java, I wonder if there is some higher level stuff/thinking that could help me here. So here is what I've got: (1) User Interface Scrolling list of Robot types on the left. "Add " and "<< Remove" buttons in the middle. Default-named scrolling list of Robots on the right. "Set Parameters" button underneath. (So if you wanted an AngryRobot, you'd select AngryRobot on the left list, click "Add" and "AngryRobot1" would show up on the right.) When selecting a Robot on the right, click "Set Parameters..." button which would call yet another model dialog where you'd fill in the parameters. Different dialog called for each Robot type. (2) Data structures an implementation As an end-product I think a HashMap would be most convenient. The keys would be Robot types and the accompanying object would be all of the parameters. The initializer could just retrieve each item one and a time and instantiate. Here's what the data structures would look like: enum ROBOT_TYPE {STUPID, ANGRY, etc} public class RobotInitializer { public ROBOT_TYPE m_type; public string m_name; public int[] m_int_params; public float[] m_float_params; etc. The initializer's constructor would create the appropriate length parameter arrays based on the type: public RobotInitializer(ROBOT_TYPE type, int[] int_array, float[] float_array, etc){ switch (type){ case STUPID: m_int_params = new int[STUPID_INT_PARAM_LENGTH]; System.arraycopy(int_array,0,m_int_params,0,STUPID_INT_PARAM_LENGTH); etc. Once all the RobotInitializers are instantiated, they are added to the HashMap. Iterating through the HashMap, the simulation initializer takes items from the Hashmap and instantiates the appropriate Robots. Is this reasonable? If not, how can it be improved? Thanks

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  • infix operation to postfix using stacks

    - by Chris De La O
    We are writing a program that needs to convert an infix operation (4 5/3) to postfix (4 5 3 / ) using stacks. however my convert to postfix does not work as it doesnt not output the postFix array that is supposed to store the conversion from infix notation to postfix notation. here is the code for the convertToPostix fuction. //converts infix expression to postfix expression void ArithmeticExpression::convertToPostfix(char *const inFix, char *const postFix) { //create a stack2 object named cow Stack2<char> cow; cout<<postFix; char thing = '('; //push a left parenthesis onto the stack cow.push(thing); //append a right parenthesis to the end of inFix array strcat(inFix, ")"); int i = 0;//declare an int that will control posFix position //if the stack is not empty if (!cow.isEmpty()) { //loop to run until the last character in inFix array for (int x = 0; inFix[x]!= '\0'; x++ ) { //if the inFix element is a digit if (isdigit(inFix[x])) { postFix[i]=inFix[x];//it is assigned to the next element in postFix array i++;//move on to next element in postFix } //if the inFix element is a left parenthesis else if (inFix[x]=='(') { cow.push(inFix[x]);//push it unto the stack } //if the inFix element is an operator else if (isOperator(inFix[x])) { char oper2 = inFix[x];//char variable holds inFix operator if (isOperator(cow.stackTop()))//if the top node in the stack is an operator { while (isOperator(cow.stackTop()))//and while the top node in the stack is an operator { char oper1 = cow.stackTop();//char variable holds node operator if(precedence( oper1, oper2))//if the node operator has higher presedence than node operator { postFix[i] = cow.pop();//we pop such operator and insert it in postFix array's next element cow.push(inFix[x]);//and push inFix operator unto the stack i++;//move to the next element in posFix } } } //if the top node is not an operator //we push the current inFix operator unto the top of the stack else cow.push(inFix[x]); } //if the inFix element is a right parenthesis else if (inFix[x]==')') { //we pop everything in the stack and insert it in postFix //until we arrive at a left paranthesis while (cow.stackTop()!='(') { postFix[i] = cow.pop(); i++; } //we then pop and discard left parenthesis cow.pop(); } } postFix[i]='\0'; //print !!postFix array!! (not stack) print();//code for this is just cout<<postFix; }

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  • Blit Queue Optimization Algorithm

    - by martona
    I'm looking to implement a module that manages a blit queue. There's a single surface, and portions of this surface (bounded by rectangles) are copied to elsewhere within the surface: add_blt(rect src, point dst); There can be any number of operations posted, in order, to the queue. Eventually the user of the queue will stop posting blits, and ask for an optimal set of operations to actually perform on the surface. The task of the module is to ensure that no pixel is copied unnecessarily. This gets tricky because of overlaps of course. A blit could re-blit a previously copied pixel. Ideally blit operations would be subdivided in the optimization phase in such a way that every block goes to its final place with a single operation. It's tricky but not impossible to put this together. I'm just trying to not reinvent the wheel. I looked around on the 'net, and the only thing I found was the SDL_BlitPool Library which assumes that the source surface differs from the destination. It also does a lot of grunt work, seemingly unnecessarily: regions and similar building blocks are a given. I'm looking for something higher-level. Of course, I'm not going to look a gift horse in the mouth, and I also don't mind doing actual work... If someone can come forward with a basic idea that makes this problem seem less complex than it does right now, that'd be awesome too. EDIT: Thinking about aaronasterling's answer... could this work? Implement customized region handler code that can maintain metadata for every rectangle it contains. When the region handler splits up a rectangle, it will automatically associate the metadata of this rectangle with the resulting sub-rectangles. When the optimization run starts, create an empty region handled by the above customized code, call this the master region Iterate through the blt queue, and for every entry: Let srcrect be the source rectangle for the blt beng examined Get the intersection of srcrect and master region into temp region Remove temp region from master region, so master region no longer covers temp region Promote srcrect to a region (srcrgn) and subtract temp region from it Offset temp region and srcrgn with the vector of the current blt: their union will cover the destination area of the current blt Add to master region all rects in temp region, retaining the original source metadata (step one of adding the current blt to the master region) Add to master region all rects in srcrgn, adding the source information for the current blt (step two of adding the current blt to the master region) Optimize master region by checking if adjacent sub-rectangles that are merge candidates have the same metadata. Two sub-rectangles are merge candidates if (r1.x1 == r2.x1 && r1.x2 == r2.x2) | (r1.y1 == r2.y1 && r1.y2 == r2.y2). If yes, combine them. Enumerate master region's sub-rectangles. Every rectangle returned is an optimized blt operation destination. The associated metadata is the blt operation`s source.

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  • emacs: how do I use edebug on code that is defined in a macro?

    - by Cheeso
    I don't even know the proper terminology for this lisp syntax, so I don't know if the words I'm using to ask the question, make sense. But the question makes sense, I'm sure. So let me just show you. cc-mode (cc-fonts.el) has things called "matchers" which are bits of code that run to decide how to fontify a region of code. That sounds simple enough, but the matcher code is in a form I don't completely understand, with babckticks and comma-atsign and just comma and so on, and furthermore it is embedded in a c-lang-defcost, which itself is a macro. And I want to run edebug on that code. Look: (c-lang-defconst c-basic-matchers-after "Font lock matchers for various things that should be fontified after generic casts and declarations are fontified. Used on level 2 and higher." t `(;; Fontify the identifiers inside enum lists. (The enum type ;; name is handled by `c-simple-decl-matchers' or ;; `c-complex-decl-matchers' below. ,@(when (c-lang-const c-brace-id-list-kwds) `((,(c-make-font-lock-search-function (concat "\\<\\(" (c-make-keywords-re nil (c-lang-const c-brace-id-list-kwds)) "\\)\\>" ;; Disallow various common punctuation chars that can't come ;; before the '{' of the enum list, to avoid searching too far. "[^\]\[{}();,/#=]*" "{") '((c-font-lock-declarators limit t nil) (save-match-data (goto-char (match-end 0)) (c-put-char-property (1- (point)) 'c-type 'c-decl-id-start) (c-forward-syntactic-ws)) (goto-char (match-end 0))))))) I am reading up on lisp syntax to figure out what those things are and what to call them, but aside from that, how can I run edebug on the code that follows the comment that reads ;; Fontify the identifiers inside enum lists. ? I know how to run edebug on a defun - just invoke edebug-defun within the function's definition, and off I go. Is there a corresponding thing I need to do to edebug the cc-mode matcher code forms?

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  • Adding user role constraint redirects Browser to jsf.js script?

    - by simgineer
    My JSF form login was working with Constraint 1 however when I added Constraint 2 to my web.xml doing a submit on the form now takes me to a jsf javascript page. Can someone tell me what I am doing wrong? I would like only administrators to be able to access the /admin/* pages and only registered users to access the entire site included admin files. BTW after I see the java script page I can still navigate to the intended page in the browser, I just don't want the user to see the intermediate js page or need to know the target page URL. Constraint 1 <security-constraint> <display-name>Admin</display-name> <web-resource-collection> <url-pattern>/admin/*</url-pattern> </web-resource-collection> <auth-constraint> <role-name>ADMIN</role-name> </auth-constraint> </security-constraint> Constraint 2 <security-constraint> <display-name>Users</display-name> <web-resource-collection> <url-pattern>/*</url-pattern> </web-resource-collection> <auth-constraint> <role-name>USER</role-name> </auth-constraint> </security-constraint> Here is the undesired url I am being redirected to: javax.faces.resource/jsf.js.xhtml?ln=javax.faces&stage=Development Here is the start of the jsf.js.xhtml... /** @project JSF JavaScript Library @version 2.0 @description This is the standard implementation of the JSF JavaScript Library. */ /** * Register with OpenAjax */ if (typeof OpenAjax !== "undefined" && typeof OpenAjax.hub.registerLibrary !== "undefined") { OpenAjax.hub.registerLibrary("jsf", "www.sun.com", "2.0", null); } // Detect if this is already loaded, and if loaded, if it's a higher version if (!((jsf && jsf.specversion && jsf.specversion >= 20000 ) && (jsf.implversion && jsf.implversion >= 3))) { ... Notes I'm using Firefox 10.0.4, Glassfish 3.1 w JSF2.0 lib, j_security_check, and my login realm setup is similar to this

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  • Stretching DIV to 100% height and width of window but not less than 800x600px

    - by El Eme
    I have a page that needs to stretch and resize with with window and I've managed to do that but I need that the "inner div" (#pgContent) stretch if the window is resized to higher dimensions but that it doesn't shrink more than, let's say for example 800 x 600 px. As I have it now it stretches well but it also shrinks more than I want! It's working as I want in width but not in height!? Here's a visual example: My CSS: * { margin: 0; padding: 0; outline: 0; } /*| PAGE LAYOUT |*/ html, body { height: 100%; width: 100%; /*text-align: center;*/ /*IE doesn't ~like this*/ cursor: default; } #pgWrapper { z-index: 1; min-height: 100%; height: auto !important; /*min-height: 600px;*/ /* THIS SHOULD WORK BUT IT DOESN'T */ height: 100%; min-width: 1000px; width: 100%; position: absolute; overflow: hidden; text-align: center; background: #000; } #pgContent { position: absolute; top: 30px; left: 30px; right: 30px; bottom: 50px; overflow: hidden; background: #CCC; } #footWrapper { z-index: 2; height: 50px; min-width: 940px; position: absolute; left: 30px; right: 30px; bottom: 0px; background: #C00; } /*| END PAGE LAYOUT |*/ And the HTML: <body> <div id="pgWrapper"> <div id="pgContent"> This DIV should stretch with window but never lower than for example 800px x 600px!<br /> If window size is lower then scrollbars should appear. </div> </div> <div id="footWrapper"> <div id="footLft"></div> <div id="footRgt"></div> </div> </body> If someone could give me a help on this I would appreciate. Thanks in advance.

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  • What is the best way to reduce code and loop through a hierarchial commission script?

    - by JM4
    I have a script which currently "works" but is nearly 3600 lines of code and makes well over 50 database calls within a single script. From my experience, there is no way to really "loop" the script and minimize it because each call to the database is a subquery of the ones before based on referral ids. Perhaps I can give a very simple example of what I am trying to accomplish and see if anybody has experience with something similar. In my example, there are three tables: Table 1 - Sellers ID | Comm_level | Parent ----------------------------------- 1 | 4 | NULL 2 | 3 | 1 3 | 2 | 1 4 | 2 | 2 5 | 2 | 2 6 | 1 | 3 Where ID is the id of one of our sales agents, comm_level will determine what his commission percentage is for each product he sells, parent indicates the ID for whom recruited that particular agent. In the example above, 1 is the top agent, he recruited two agents, 2 and 3. 2 recruited two agents, 4 and 5. 3 recruited one agent, 6. NOTE: An agent can NEVER recruit anybody equal to or higher than their own level. Table 2 - Commissions Level | Item 1 | Item 2 | Item 3 ----------------------------------------------------- 4 | .5 | .4 | .3 3 | .45 | .35 | .25 2 | .4 | .3 | .2 1 | .35 | .25 | .15 This table lays out the commission percentages for each agent based on their actual comm_level (if an agent is at a level 4, he will receive 50% on every item 1 sold, 40% on every item 2, 30% on every item 3 and so on. Table 3 - Items Sold ID | Item --------------------- 4 | item_1 4 | item_2 1 | item_1 2 | item_3 6 | item_2 1 | item_3 This table pairs the actual item sold with the seller who sold the item. When generating the commission report, calculating individual values is very simple. Calculating their commission based on their sub_sellers however is very difficult. In this example, Seller ID 1 gets a piece of every single item sold. The commission percentages indicate individual sales or the height of their commission. For example: When seller ID 6 sold one of item_2 above, the tree for commissions will look like the following: -ID 6 - 25% of cost(item_1) -ID 3 - 5% of cost(item_1) - (30% is his comm - 25% comm of seller id 6) -ID 1 - 10% of cost(item_1) - (40% is his comm - 30% of seller id 3) This must be calculated for every agent in the system from the top down (hence the DB calls within while loops throughout my enormous script). Anybody have a good suggestion or samples they may have used in the past?

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  • Keeping Velocity Constant and Player in Position - Sidescrolling

    - by user2904951
    I'm working on a Little Mobile Game with Cocos2D-X and Box2D. The Point where I got stuck is the movement of a box2d-body (the main actor) and the according Sprite. Now I want to : move this Body with a constant velocity along the x-axis, no matter if it's rolling (it's a circleshape) upwards or downwards keep the body nearly sticking to the ground on which it's rolling keep the Body and the according Sprite in the Center of the Screen. What I tried : in the update()- method I used body->SetLinearVelocity(b2Vec2(x,y)) to higher/lower values, if the Body was passing a constant value for his velocity I used to set very high y-Values in body->SetLinearVelocity(b2Vec2(x,y)) First tried to use CCFollow with my playerSprite, which was also Scrolling along the y-axis, as i only need to scroll along the x-axis, so I decided to move the whole layer which is containing the ambience (platforms etc.) to the left of my Screen and my Player Body & Player sprite to the right of the Screen, adjusting the speed values to Keep the Player in the Center of the Screen. Well... ...didn't work as i wanted it to, because each time i set the velocity manually (I also tried to use body->applyLinearImpulse(...) when the Body is moving upwards just as playing around with the value of velocityIterations in world->Step(...)) there's a small delay, which pushes the player Body more or less further of the Center of the Screen. ... didn't also work as I expected it to, because I needed to adjust the x-Values, when the Body was moving upwards to Keep it not getting slowed down, this made my Body even less sticky to the ground.... ... CCFollow did a good Job, except that I didn't want to scroll along the y-axis also and it Forces the overgiven sprite to start in the Center of the Screen. Moving the whole Layer even brought no good results, I have tried a Long time to adjust values of the movement Speed of the layer and the Body to Keep it negating each other, that the player stays nearly in the Center of the Screen.... So my question is : Does anyone of you have any Kind of new Approach for me to solve this cohesive bunch of Problems ? Cheers, Seb

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  • C++ Filling an 1D array to represent a n-dimensional object based on a straight line segment

    - by Ben
    I'm struggling to find a good way to put this question but here goes. I'm making a system that uses a 1D array implemented as double * parts_ = new double[some_variable];. I want to use this to hold co-ordinates for a particle system that can run in various dimensions. What I want to be able to do is write a generic fill algorithm for filling this in n-dimensions with a common increment in all direction to a variable size. Examples will serve best I think. Consider the case where the number of particles stored by the array is 4 In 1D this produces 4 elements in the array because each particle only has one co-ordinate. 1D: {0, 25, 50, 75}; In 2D this produces 8 elements in the array because each particle has two co-ordinates.. 2D: {0, 0, 0, 25, 25, 0, 25, 25} In 3D this produces 12 elements in the array because each particle now has three co-ordinates {0, 0, 0, 0, 0, 25, 0, 0, 50, ... } These examples are still not quite accurate, but they hopefully will suffice. The way I would do this normally for two dimensions: int i = 0; for(int x = 0; x < parts_size_ / dims_ / dims_ * 25; x += 25) { for(int y = 0; y < parts_size_ / dims_ / dims_ * 25; y += 25) { parts_[i] = x; parts_[i+1] = y; i+=2; // Indentation hates me today .< How can I implement this for n-dimensions where 25 can be any number? The straight line part is because it seems to me logical that a line is a somewhat regular shape in 1D, as is a square in 2D, and a cube in 3D. It seems to me that it would follow that there would be similar shapes in this family that could be implemented for 4D and higher dimensions via a similar fill pattern. This is the shape I wish to set my array to represent.

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  • Can a process have two pid's?

    - by limp_chimp
    I'm studying computer systems and I've made this very simple function which uses fork() to create a child process. fork() returns a pid_t that is 0 if it's a child process. But calling the getpid() function within this child process returns a different, nonzero pid. In the code I have below, is newPid only meaningful in the context of the program, and not to the operating system? Is it possibly only a relative value, measured against the pid of the parent? #include <stdio.h> #include <unistd.h> #include <sys/types.h> #include <string.h> #include <errno.h> #include <stdlib.h> void unixError(char* msg) { printf("%s: %s\n", msg, strerror(errno)); exit(0); } pid_t Fork() { pid_t pid; if ((pid = fork()) < 0) unixError("Fork error"); return pid; } int main(int argc, const char * argv[]) { pid_t thisPid, parentPid, newPid; int count = 0; thisPid = getpid(); parentPid = getppid(); printf("thisPid = %d, parent pid = %d\n", thisPid, parentPid); if ((newPid = Fork()) == 0) { count++; printf("I am teh child. My pid is %d, my other pid is %d\n", getpid(), newPid); exit(0); } printf("I am the parent. My pid is %d\n", thisPid); return 0; } Output: thisPid = 30050, parent pid = 30049 I am the parent. My pid is 30050 I am teh child. My pid is 30052, my other pid is 0 Lastly, why is the child's pid 2 higher than the parent's, and not 1? The difference between the main function's pid and its parent is 1, but when we create a child it increments the pid by 2. Why is that?

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  • jquery mouseent/leave to make div appears

    - by Blake
    I am looking to hover over my list item and have an effect similar to something like facebook chat is my best example..I am able to get the first div to appear but I believe this may be a selector issue because I cant get the rest working properly html <ul id="menu_seo" class="menu"> <li id="menu-seo"><span class="arrowout1"></span>SEO</li> <li id="menu-siteaudits"><span class="arrowout2"></span>Site Audits </li> <li id="menu-linkbuilding"><span class="arrowout3"></span>Link-Building</li> <li id="menu-localseo"><span class="arrowout4"></span>Local SEO</li> </ul> <div id="main_content"> <div id="menu-seo-desc"> <p>SEO management begins with a full website diagnosis of current web strategy Adjustments are made to improve your site’s ability to rank higher on search engines and draw more traffic </p> </div> <div id="menu-seo-desc2"> <p>Usability & site architecture review, Search Engine accessibility and indexing, Keyword research & targeting and Conversion rate optimization </p> </div> </div> css #menu-seo-desc { height:125px; width:210px; background-color:red; border-color:#CCC #E8E8E8 #E8E8E8 #CCC; border-style:solid; border-width:1.5px; border-radius:5px; box-shadow: 1px 0 2px 0px #888; -moz-box-shadow: 1px 0 2px 0px #888; -webkit-box-shadow: 1px 0 2px 1px #888; position:absolute; top:220px; left:350px; display:none; } js <script> $(document).ready(function(){ <script> $(document).ready(function(){ $('#menu_seo').on('#menu-seo', { 'mouseenter': function() { $('#menu-seo-desc').fadeIn(600); $('#menu-seo-desc2').fadeIn(600); }, 'mouseleave': function() { $('#menu-seo-desc').fadeOut(300); $('#menu-seo-desc2').fadeOut(300); } }); }); </script> });

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  • C# A simple Hangman game

    - by Radostin Angelov
    I'm trying to create a simple Hangman game and i have gotten so far, to make it read all words from a text file, but I don't know how to make the code work for every single word. I have another project, working with 3/4 words but with repeating nested if statements. I want to make it as shorter as possible. This is the code i have so far : using System; using System.Linq; class Program { static void Main() { string[] words = System.IO.File.ReadAllLines(@"C:\Users\ADMIN\Desktop\Letters\Letters.txt"); int LengthOfArray = words.Length; Random rnd = new Random(); int random = rnd.Next(1, 3); char[] letters = words[random].ToCharArray(); bool WordIsHidden = true; char hiddenChar = '_'; char GuessedLetter = hiddenChar; var retry = true; while (retry = true) { Console.WriteLine(letters); letters = GuessedLetter.ToString().ToCharArray(); for (int i = 1; i <= LengthOfArray; i++) { Console.Write("{0} ", GuessedLetter); } Console.WriteLine("Enter a letter!"); char letter = char.Parse(Console.ReadLine()); if (words[random].Contains<char>(letter)) { WordIsHidden = false; GuessedLetter = letter; Console.Write(letters); } else { if (WordIsHidden == true) { Console.Write("You guessed wrong!"); } } } } } Also I'm trying to make the game show each letter, the user has guessed on it's corresponding position, but now the letter is one line higher than the rest of the word and it's not in it's right position. Edited: Here is the result : cat ___Enter a letter! a __ aaaEnter a letter! t aa tttEnter a letter! IF anyone have a clue for where does this come from and how can I fix it, any help will be greatly appreciated.

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  • Wireless AAA for a small, bandwidth-limited hotel.

    - by Anthony Hiscox
    We (the tech I work with and myself) live in a remote northern town where Internet access is somewhat of a luxury, and bandwidth is quite limited. Here, overage charges ranging from few hundreds, to few thousands of dollars a month, is not uncommon. I myself incur regular monthly charges just through my regular Internet usage at home (I am allowed 10G for $60CAD!) As part of my work, I have found myself involved with several hotels that are feeling this. I know that I can come up with something to solve this problem, but I am relatively new to system administration and I don't want my dreams to overcome reality. So, I pass these ideas on to you, those with much more experience than I, in hopes you will share some of your thoughts and concerns. This system must be cost effective, yes the charges are high here, but the trust in technology is the lowest I've ever seen. Must be capable of helping client reduce their usage (squid) Allow a limited (throughput and total usage) amount of free Internet, as this is often franchise policy. Allow a user to track their bandwidth usage Allow (optional) higher speed and/or usage for an additional charge. This fee can be obtained at the front desk on checkout and should not require the use of PayPal or Credit Card. Unfortunately some franchises have ridiculous policies that require the use of a third party remote service to authenticate guests to your network. This means WPA is out, and it also means that I do not auth before Internet usage, that will be their job. However, I do require the ABILITY to perform authentication for Internet access if a hotel does not have this policy. I will still have to track bandwidth (under a guest account by default) and provide the same limiting, however the guest often will require a complete 'unlimited' access, in terms of existence, not throughput. Provide firewalling capabilities for hotels that have nothing, Office, and Guest network segregation (some of these guys are running their office on the guest network, with no encryption, and a simple TOS to get on!) Prevent guests from connecting to other guests, however provide a means to allow this to happen. IE. Each guest connects to a page and allows the other guest, this writes a iptables rule (with python-netfilter) and allows two rooms to play a game, for instance. My thoughts on how to implement this. One decent box (we'll call it a router now) with a lot of ram, and 3 NIC's: Internet Office Guests (AP's + In Room Ethernet) Router Firewall Rules Guest can talk to router only, through which they are routed to where they need to go, including Internet services. Office can be used to bridge Office to Internet if an existing solution is not in place, otherwise, it simply works for a network accessible web (webmin+python-webmin?) interface. Router Software: OpenVZ provides virtualization for a few services I don't really trust. Squid, FreeRADIUS and Apache. The only service directly accessible to guests is Apache. Apache has mod_wsgi and django, because I can write quickly using django and my needs are low. It also potentially has the FreeRADIUS mod, but there seems to be some caveats with this. Firewall rules are handled on the router with iptables. Webmin (or a custom django app maybe) provides abstracted control over any features that the staff may need to access. Python, if you haven't guessed it's the language I feel most comfortable in, and I use it for almost everything. And finally, has this been done, is it a overly massive project not worth taking on for one guy, and/or is there some tools I'm missing that could be making my life easier? For the record, I am fairly good with Python, but not very familiar with many other languages (I can struggle through PHP, it's a cosmetic issue there). I am also an avid linux user, and comfortable with config files and command line. Thank you for your time, I look forward to reading your responses. Edit: My apologies if this is not a Q&A in the sense that some were expecting, I'm just looking for ideas and to make sure I'm not trying to do something that's been done. I'm looking at pfSense now as a possible start for what I need.

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  • I want to change DPI with Imagemagick without changing the actual byte-size of the image data

    - by user1694803
    I feel so horribly sorry that I have to ask this question here, but after hours of researching how to do an actually very simple task I'm still failing... In Gimp there is a very simple way to do what I want. I only have the German dialog installed but I'll try to translate it. I'm talking about going to "Picture-PrintingSize" and then adjusting the Values "X-Resolution" and "Y-Resolution" which are known to me as so called DPI values. You can also choose the format which by default is "Pixel/Inch". (In German the dialog is "Bild-Druckgröße" and there "X-Auflösung" and "Y-Auflösung") Ok, the values there are often "72" by default. When I change them to e.g. "300" this has the effect that the image stays the same on the computer, but if I print it, it will be smaller if you look at it, but all the details are still there, just smaller - it has a higher resolution on the printed paper (but smaller size... which is fine for me). I am often doing that when I am working with LaTeX, or to be exact with the command "pdflatex" on a recent Ubuntu-Machine. When I'm doing the above process with Gimp manually everything works just fine. The images will appear smaller in the resulting PDF but with high printing quality. What I am trying to do is to automate the process of going into Gimp and adjusting the DPI values. Since Imagemagick is known to be superb and I used it for many other tasks I tried to achieve my goal with this tool. But it does just not do what I want. After trying a lot of things I think this actually is be the command that should be my friend: convert input.png -density 300 output.png This should set the DPI to 300, as I can read everywhere in the web. It seems to work. When I check the file it stays the same. file input.png output.png input.png: PNG image data, 611 x 453, 8-bit grayscale, non-interlaced output.png: PNG image data, 611 x 453, 8-bit grayscale, non-interlaced When I use this command, it seems like it did what I wanted: identify -verbose output.png | grep 300 Resolution: 300x300 PNG:pHYs : x_res=300, y_res=300, units=0 (Funny enough, the same output comes for input.png which confuses me... so this might be the wrong parameters to watch?) But when I now render my TeX with "pdflatex" the image is still big and blurry. Also when I open the image with Gimp again the DPI values are set to "72" instead of "300". So there actually was no effect at all. Now what is the problem here. Am I getting something completely wrong? I can't be that wrong since everything works just fine with Gimp... Thanks for any help in this. I am also open to other automated solutions which are easily done on a Linux system...

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  • Graphics card initialisation problems when booting - requires a "double" boot

    - by DMA57361
    Problem Outline When booting from cold (and my machine is disconnected from main power when off, but leaving it connected doesn't help) the graphics card (single PCI-e card GeForce 460) will not initialise on the first boot, leaving me with the motherboards on-board graphics (which kick in automatically if no PCI-e card is found). However, if I restart the computer - normally I do this by powering it off just after the numlock lights up on the keyboard (ie, just after POST/BIOS and before Windows takes over), wait for the system to whirr down, and power up again - the graphics card will work correctly. Once double-booted in this matter the system seems to work correctly - with no noticeable problems. This is reproducible every time I try to boot - it has been working like this for about a month now. Background Information Sept 2010 - I suffered a hardware malfunction (crashes in Windows and graphics corruption on BIOS screens). By way of spare hardware I determined that replacing the PSU removed the issue, so I replaced the PSU with a brand new one of slightly higher power (460W replaced with 500W). Oct 2010 - The problem resurfaced. I purchased a new graphics card (GeForce 460), which removed the problem. The new graphics card immediately started having the boot initialisation problems mentioned. I presumed there was a motherboard fault all along, but because the system worked once booted, and I was temporarily out of spare money, I left the system alone and continued to use it. Early/Mid Dec 2010 - In the space of 5 days I recieved 3 instances of hard drive corruption (seemlingly fixed by chkdsk and sfc in each case...). Since I was already under the impression the motherboard was faulty, I purchased a new one ASAP, this also required new RAM (as I dropped from 4 slots to 2 and didn't want to drop mem quantity). Past 3-4 weeks - With a brand new PSU, Graphics Card, Motherboard and RAM I'm suffering the problem outlined above. So, what could be causing this and how do I can resolve it? Additional Notes Once double-booted the system seems to work entirely correctly. The graphics card problem has occured on two entirely different motherboards. I do not have the opportunity to test the graphics card in a different computer (I've only the old motherboard, which is dubious, or a really old desktop that still has an AGP port). Under load (ie, modern games for long enough for temperatures to plateau) the system remains stable and performs as expected. The software that came with the new motherboard and SpeenFan both report all voltages and temperatures are within nominal bounds, when idle and when under load. I've looking over the BIOS settings for my motherboard multiple times and can find nothing that helps. This system is configured to run with everything at standard levels - no overclocking. I've tried booting the system with only the mobo and graphics card connected (thinking maybe my new PSU was too weak for the new gfx card, even though it meets the quoted PSU requirements for the card) but the same problem persists (and really if the PSU was weak I'd have problems with the system under load). When the gfx card does not initialise the fan on its cooling unit is running, possibly slower than otherwise - but this measurement is by eye and so unreliable.

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  • Lag spikes at full CPU usage, lagy mouse, maybe video card

    - by Roberts
    My PC specs: Motherboard Name - Gigabyte GA-945PL-S3 CPU Type - DualCore Intel Core 2 Duo E4300, 1800 MHz (9 x 200) OS - Microsoft Windows 7 Ultimate OS Kernel Type - 32-bit OS Version - 6.1.7601 I bougth a new video card one month ago. GeForce 210. I didn't have any problems. I wanted to overclock it, in other words: "Play with it". So I installed Gigabyte EasyBoost from CD and overclocked the GPU 590 + 110 mhz, memory to max to 960mhz from 800mhz. Benchmarks showed a little bit bigger score. Then I overclocked shader clock from 1405 to [..] (don't remeber really). So I was playing Modern Warfare 2 when off sudden computer froze when I wanted to select team, I was afk before that. I had to reset CMOS. After that I had problems with Skype: unread messages and no sound. Then I figured it out that when ever I open EasyBoost - Skype starts to glitch again. Now I use EVGA Precission X. Now after a month, I cleaned computer and closed the case, it was open all the time. I started to overclock GPU clock only (just a bit) because there was no problems that would stop me. So sometimes on heavy CPU load graphics starts to lag. Dragging a window is painful to watch too. Sometimes the screen freezes for 5 to 10 seconds (I can see that hard disk activity is maximal). You may say that CPU fault it is, isn't it? But sometimes lag spikes starts randomly when CPU load is at maximum. All 3 benchmark softwares (PerformanceTest, NovaBench and MSI Kombustor) shows that performance of my video card has dropped about 25%. BUT! CPU score is lower too. I ignored these problems but when I refreshed Windows Experience Index I was shocked. Month before (in latvian language but not so hard to understand): Now 01.04.2012 (upgraded RAM): This happened when I tried to capture Minecraft with Fraps on underclocked GPU to 580mhz (def: 590mhz): All drivers are up to date. Average CPU temperature from 55°C to 75°C (at 70°C sometimes starts these lag spikes). Video card's tempratures are from 45°C to 60°C (very hard to reach 60°C). So my hope is that the video card is fine, cause this card is very new and I want to upgrade CPU anyways. Aplogies for my mistakes in vocabulary (I am trying to type this as fast I can). Update 02.04.2012 - 7:21 Forgot one thing, my hard disk is extrimly slow and I will upgrade it this week or next week so I will be installing same OS again. I am multi-tasker but I can't do much because of 1.8 GHz CPU and slow hard drive (Model ID - WDC WD800JD-60JRC0). The Windows Experience Index is back to normal. Actually "Spelu grafika" (Gaming graphics) are higher than month ago. During this test mouse was very lagy, but month ago there weren't any problems. WHY!?

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  • WSUS 3.0 SP2 installation fails at "configuring database" step.

    - by flashkube
    Attempting to install WSUS 3.0 SP2 on a Windows Server 2003 Enterprise system. I'm asking the setup to create a new database on one of our existing SQL Server 2005 systems. When the setup gets to the "configuring database" step it stops and throws "There is a problem with this Windows Installer package. A program run as part of the setup did not finish as expected. Contact your support personnel or package vendor." The two logs it suggests I look at are below. I'm not seeing any errors that mean anything to me. Any direction you can give will be greatly appreciated. WSUSSetup.log: 2009-12-04 15:26:21 Success MWUSSetup Validating pre-requisites... 2009-12-04 15:26:22 Error MWUSSetup Failed to determine if an higher version of WSUS is installed. Assuming it is not... (Error 0x80070002: The system cannot find the file specified.) 2009-12-04 15:26:28 Success MWUSSetup No SQL instances found 2009-12-04 15:26:42 Success MWUSSetup Initializing installation details 2009-12-04 15:26:42 Success MWUSSetup Installing ASP.Net 2009-12-04 15:27:24 Success MWUSSetup ASP.Net is installed successfully 2009-12-04 15:27:24 Success MWUSSetup Installing WSUS... 2009-12-04 15:27:28 Success CustomActions.Dll Unable to get INSTALL_LANGUAGE property, calculating it... 2009-12-04 15:27:28 Success CustomActions.Dll Successfully set propery of WSUS admin groups' full names 2009-12-04 15:27:29 Success CustomActions.Dll .Net framework path: C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727 2009-12-04 15:27:33 Success CustomActions.Dll Creating user group: WSUS Reporters with Description: WSUS Administrators who can only run reports on the Windows Server Update Services server. 2009-12-04 15:27:33 Success CustomActions.Dll Creating WSUS Reporters user group 2009-12-04 15:27:33 Success CustomActions.Dll WSUS Reporters user group already exists 2009-12-04 15:27:33 Success CustomActions.Dll Successfully created WSUS Reporters user group 2009-12-04 15:27:33 Success CustomActions.Dll Creating user group: WSUS Administrators with Description: WSUS Administrators can administer the Windows Server Update Services server. 2009-12-04 15:27:33 Success CustomActions.Dll Creating WSUS Administrators user group 2009-12-04 15:27:33 Success CustomActions.Dll WSUS Administrators user group already exists 2009-12-04 15:27:33 Success CustomActions.Dll Successfully created WSUS Administrators user group 2009-12-04 15:27:33 Success CustomActions.Dll Successfully created WSUS user groups 2009-12-04 15:27:33 Success CustomActions.Dll Succesfully set binary SID property 2009-12-04 15:27:33 Success CustomActions.Dll Succesfully set binary SID property 2009-12-04 15:27:33 Success CustomActions.Dll Successfully set binary SID properties 2009-12-04 15:28:50 Error MWUSSetup InstallWsus: MWUS Installation Failed (Error 0x80070643: Fatal error during installation.) 2009-12-04 15:28:50 Error MWUSSetup CInstallDriver::PerformSetup: WSUS installation failed (Error 0x80070643: Fatal error during installation.) 2009-12-04 15:28:50 Error MWUSSetup CSetupDriver::LaunchSetup: Setup failed (Error 0x80070643: Fatal error during installation.) From the end of WSUSSetupmsi_091204_1527.log MSI (s) (58:7C) [15:28:49:860]: Note: 1: 1708 MSI (s) (58:7C) [15:28:49:860]: Product: Windows Server Update Services 3.0 SP2 -- Installation failed. MSI (s) (58:7C) [15:28:49:875]: Cleaning up uninstalled install packages, if any exist MSI (s) (58:7C) [15:28:49:875]: MainEngineThread is returning 1603 MSI (s) (58:78) [15:28:49:985]: Destroying RemoteAPI object. MSI (s) (58:90) [15:28:49:985]: Custom Action Manager thread ending. === Logging stopped: 12/4/2009 15:28:49 === MSI (c) (30:54) [15:28:50:016]: Decrementing counter to disable shutdown. If counter = 0, shutdown will be denied. Counter after decrement: -1 MSI (c) (30:54) [15:28:50:016]: MainEngineThread is returning 1603 === Verbose logging stopped: 12/4/2009 15:28:50 ===

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  • Do I need to be worried about these SMART drive temperatures?

    - by Steve Lorimer
    I have 5 hard drives in a machine sitting in a cupboard. /dev/sda is a 500GB Seagate drive, and is the boot disk. /dev/sd{b,c,d,e} are 2TB drives in a raid6 configuration. smartctl is showing significantly higher temperatures (like ~140 degrees celsius) on the raid drives than the boot drive. Do I need to be worried? /dev/sdb and /dev/sde are new Western Digital Black drives (new=1 week) /dev/sdc and /dev/sdd are 5 year old Hitachi drives /dev/sda [SAT], Temperature_Celsius changed from 40 to 39 /dev/sdc [SAT], Temperature_Celsius changed from 142 to 146 /dev/sdc [SAT], Temperature_Celsius changed from 146 to 142 /dev/sdd [SAT], Temperature_Celsius changed from 142 to 146 /dev/sda [SAT], Airflow_Temperature_Cel changed from 61 to 62 /dev/sda [SAT], Temperature_Celsius changed from 39 to 38 /dev/sde [SAT], Temperature_Celsius changed from 107 to 108 /dev/sdb [SAT], Temperature_Celsius changed from 108 to 109 /dev/sdc [SAT], Temperature_Celsius changed from 146 to 150 /dev/sdc [SAT], Temperature_Celsius changed from 146 to 150 /dev/sda [SAT], Airflow_Temperature_Cel changed from 62 to 61 /dev/sda [SAT], Temperature_Celsius changed from 38 to 39 Update: Adding detailed drive information as per request: /dev/sda =========================== smartctl 6.0 2012-10-10 r3643 [x86_64-linux-3.9.10-100.fc17.x86_64] (local build) Copyright (C) 2002-12, Bruce Allen, Christian Franke, www.smartmontools.org === START OF INFORMATION SECTION === Model Family: Seagate Pipeline HD 5900.2 Device Model: ST3500312CS Serial Number: 5VV47HXA LU WWN Device Id: 5 000c50 02aad5ad6 Firmware Version: SC13 User Capacity: 500,107,862,016 bytes [500 GB] Sector Size: 512 bytes logical/physical Rotation Rate: 5900 rpm Device is: In smartctl database [for details use: -P show] ATA Version is: ATA8-ACS T13/1699-D revision 4 SATA Version is: SATA 2.6, 1.5 Gb/s (current: 1.5 Gb/s) Local Time is: Tue Jun 3 10:54:11 2014 EST SMART support is: Available - device has SMART capability. SMART support is: Enabled /dev/sdb =========================== smartctl 6.0 2012-10-10 r3643 [x86_64-linux-3.9.10-100.fc17.x86_64] (local build) Copyright (C) 2002-12, Bruce Allen, Christian Franke, www.smartmontools.org === START OF INFORMATION SECTION === Device Model: WDC WD2003FZEX-00Z4SA0 Serial Number: WD-WMC1F1398726 LU WWN Device Id: 5 0014ee 003b8bd25 Firmware Version: 01.01A01 User Capacity: 2,000,398,934,016 bytes [2.00 TB] Sector Sizes: 512 bytes logical, 4096 bytes physical Rotation Rate: 7200 rpm Device is: Not in smartctl database [for details use: -P showall] ATA Version is: ACS-2 (minor revision not indicated) SATA Version is: SATA 3.0, 6.0 Gb/s (current: 3.0 Gb/s) Local Time is: Tue Jun 3 10:54:11 2014 EST SMART support is: Available - device has SMART capability. SMART support is: Enabled /dev/sdc =========================== smartctl 6.0 2012-10-10 r3643 [x86_64-linux-3.9.10-100.fc17.x86_64] (local build) Copyright (C) 2002-12, Bruce Allen, Christian Franke, www.smartmontools.org === START OF INFORMATION SECTION === Model Family: Hitachi Deskstar 7K3000 Device Model: Hitachi HDS723020BLA642 Serial Number: MN1220F30WSTUD LU WWN Device Id: 5 000cca 369cc9f5d Firmware Version: MN6OA580 User Capacity: 2,000,398,934,016 bytes [2.00 TB] Sector Size: 512 bytes logical/physical Rotation Rate: 7200 rpm Device is: In smartctl database [for details use: -P show] ATA Version is: ATA8-ACS T13/1699-D revision 4 SATA Version is: SATA 2.6, 6.0 Gb/s (current: 3.0 Gb/s) Local Time is: Tue Jun 3 10:54:11 2014 EST SMART support is: Available - device has SMART capability. SMART support is: Enabled /dev/sdd =========================== smartctl 6.0 2012-10-10 r3643 [x86_64-linux-3.9.10-100.fc17.x86_64] (local build) Copyright (C) 2002-12, Bruce Allen, Christian Franke, www.smartmontools.org === START OF INFORMATION SECTION === Model Family: Hitachi Deskstar 7K3000 Device Model: Hitachi HDS723020BLA642 Serial Number: MN1220F30WST4D LU WWN Device Id: 5 000cca 369cc9f48 Firmware Version: MN6OA580 User Capacity: 2,000,398,934,016 bytes [2.00 TB] Sector Size: 512 bytes logical/physical Rotation Rate: 7200 rpm Device is: In smartctl database [for details use: -P show] ATA Version is: ATA8-ACS T13/1699-D revision 4 SATA Version is: SATA 2.6, 6.0 Gb/s (current: 1.5 Gb/s) Local Time is: Tue Jun 3 10:54:11 2014 EST SMART support is: Available - device has SMART capability. SMART support is: Enabled /dev/sde =========================== smartctl 6.0 2012-10-10 r3643 [x86_64-linux-3.9.10-100.fc17.x86_64] (local build) Copyright (C) 2002-12, Bruce Allen, Christian Franke, www.smartmontools.org === START OF INFORMATION SECTION === Device Model: WDC WD2003FZEX-00Z4SA0 Serial Number: WD-WMC1F1483782 LU WWN Device Id: 5 0014ee 3002d235c Firmware Version: 01.01A01 User Capacity: 2,000,398,934,016 bytes [2.00 TB] Sector Sizes: 512 bytes logical, 4096 bytes physical Rotation Rate: 7200 rpm Device is: Not in smartctl database [for details use: -P showall] ATA Version is: ACS-2 (minor revision not indicated) SATA Version is: SATA 3.0, 6.0 Gb/s (current: 1.5 Gb/s) Local Time is: Tue Jun 3 10:54:11 2014 EST SMART support is: Available - device has SMART capability. SMART support is: Enabled

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  • Making sense of S.M.A.R.T

    - by James
    First of all, I think everyone knows that hard drives fail a lot more than the manufacturers would like to admit. Google did a study that indicates that certain raw data attributes that the S.M.A.R.T status of hard drives reports can have a strong correlation with the future failure of the drive. We find, for example, that after their first scan error, drives are 39 times more likely to fail within 60 days than drives with no such errors. First errors in re- allocations, offline reallocations, and probational counts are also strongly correlated to higher failure probabil- ities. Despite those strong correlations, we find that failure prediction models based on SMART parameters alone are likely to be severely limited in their prediction accuracy, given that a large fraction of our failed drives have shown no SMART error signals whatsoever. Seagate seems like it is trying to obscure this information about their drives by claiming that only their software can accurately determine the accurate status of their drive and by the way their software will not tell you the raw data values for the S.M.A.R.T attributes. Western digital has made no such claim to my knowledge but their status reporting tool does not appear to report raw data values either. I've been using HDtune and smartctl from smartmontools in order to gather the raw data values for each attribute. I've found that indeed... I am comparing apples to oranges when it comes to certain attributes. I've found for example that most Seagate drives will report that they have many millions of read errors while western digital 99% of the time shows 0 for read errors. I've also found that Seagate will report many millions of seek errors while Western Digital always seems to report 0. Now for my question. How do I normalize this data? Is Seagate producing millions of errors while Western digital is producing none? Wikipedia's article on S.M.A.R.T status says that manufacturers have different ways of reporting this data. Here is my hypothesis: I think I found a way to normalize (is that the right term?) the data. Seagate drives have an additional attribute that Western Digital drives do not have (Hardware ECC Recovered). When you subtract the Read error count from the ECC Recovered count, you'll probably end up with 0. This seems to be equivalent to Western Digitals reported "Read Error" count. This means that Western Digital only reports read errors that it cannot correct while Seagate counts up all read errors and tells you how many of those it was able to fix. I had a Seagate drive where the ECC Recovered count was less than the Read error count and I noticed that many of my files were becoming corrupt. This is how I came up with my hypothesis. The millions of seek errors that Seagate produces are still a mystery to me. Please confirm or correct my hypothesis if you have additional information. Here is the smart status of my western digital drive just so you can see what I'm talking about: james@ubuntu:~$ sudo smartctl -a /dev/sda smartctl version 5.38 [x86_64-unknown-linux-gnu] Copyright (C) 2002-8 Bruce Allen Home page is http://smartmontools.sourceforge.net/ === START OF INFORMATION SECTION === Device Model: WDC WD1001FALS-00E3A0 Serial Number: WD-WCATR0258512 Firmware Version: 05.01D05 User Capacity: 1,000,204,886,016 bytes Device is: Not in smartctl database [for details use: -P showall] ATA Version is: 8 ATA Standard is: Exact ATA specification draft version not indicated Local Time is: Thu Jun 10 19:52:28 2010 PDT SMART support is: Available - device has SMART capability. SMART support is: Enabled === START OF READ SMART DATA SECTION === SMART overall-health self-assessment test result: PASSED SMART Attributes Data Structure revision number: 16 Vendor Specific SMART Attributes with Thresholds: ID# ATTRIBUTE_NAME FLAG VALUE WORST THRESH TYPE UPDATED WHEN_FAILED RAW_VALUE 1 Raw_Read_Error_Rate 0x002f 200 200 051 Pre-fail Always - 0 3 Spin_Up_Time 0x0027 179 175 021 Pre-fail Always - 4033 4 Start_Stop_Count 0x0032 100 100 000 Old_age Always - 270 5 Reallocated_Sector_Ct 0x0033 200 200 140 Pre-fail Always - 0 7 Seek_Error_Rate 0x002e 200 200 000 Old_age Always - 0 9 Power_On_Hours 0x0032 098 098 000 Old_age Always - 1468 10 Spin_Retry_Count 0x0032 100 100 000 Old_age Always - 0 11 Calibration_Retry_Count 0x0032 100 100 000 Old_age Always - 0 12 Power_Cycle_Count 0x0032 100 100 000 Old_age Always - 262 192 Power-Off_Retract_Count 0x0032 200 200 000 Old_age Always - 46 193 Load_Cycle_Count 0x0032 200 200 000 Old_age Always - 223 194 Temperature_Celsius 0x0022 105 102 000 Old_age Always - 42 196 Reallocated_Event_Count 0x0032 200 200 000 Old_age Always - 0 197 Current_Pending_Sector 0x0032 200 200 000 Old_age Always - 0 198 Offline_Uncorrectable 0x0030 200 200 000 Old_age Offline - 0 199 UDMA_CRC_Error_Count 0x0032 200 200 000 Old_age Always - 0 200 Multi_Zone_Error_Rate 0x0008 200 200 000 Old_age Offline - 0

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  • Is the Cloud ready for an Enterprise Java web application? Seeking a JEE hosting advice.

    - by Jakub Holý
    Greetings to all the smart people around here! I'd like to ask whether it is feasible or a good idea at all to deploy a Java enterprise web application to a Cloud such as Amazon EC2. More exactly, I'm looking for infrastructure options for an application that shall handle few hundred users with long but neither CPU nor memory intensive sessions. I'm considering dedicated servers, virtual private servers (VPSs) and EC2. I've noticed that there is a project called JBoss Cloud so people are working on enabling such a deployment, on the other hand it doesn't seem to be mature yet and I'm not sure that the cloud is ready for this kind of applications, which differs from the typical cloud-based applications like Twitter. Would you recommend to deploy it to the cloud? What are the pros and cons? The application is a Java EE 5 web application whose main function is to enable users to compose their own customized Product by combining the available Parts. It uses stateless and stateful session beans and JPA for persistence of entities to a RDBMS and fetches information about Parts from the company's inventory system via a web service. Aside of external users it's used also by few internal ones, who are authenticated against the company's LDAP. The application should handle around 300-400 concurrent users building their product and should be reasonably scalable and available though these qualities are only of a medium importance at this stage. I've proposed an architecture consisting of a firewall (FW) and load balancer supporting sticky sessions and https (in the Cloud this would be replaced with EC2's Elastic Load Balancing service and FW on the app. servers, in a physical architecture the load-balancer would be a HW), then two physical clustered application servers combined with web servers (so that if one fails, a user doesn't loose his/her long built product) and finally a database server. The DB server would need a slave backup instance that can replace the master instance if it fails. This should provide reasonable availability and fault tolerance and provide good scalability as long as a single RDBMS can keep with the load, which should be OK for quite a while because most of the operations are done in the memory using a stateful bean and only occasionally stored or retrieved from the DB and the amount of data is low too. A problematic part could be the dependency on the remote inventory system webservice but with good caching of its outputs in the application it should be OK too. Unfortunately I've only vague idea of the system resources (memory size, number and speed of CPUs/cores) that such an "average Java EE application" for few hundred users needs. My rough and mostly unfounded estimate based on actual Amazon offerings is that 1.7GB and a single, 2-core "modern CPU" with speed around 2.5GHz (the High-CPU Medium Instance) should be sufficient for any of the two application servers (since we can handle higher load by provisioning more of them). Alternatively I would consider using the Large instance (64b, 7.5GB RAM, 2 cores at 1GHz) So my question is whether such a deployment to the cloud is technically and financially feasible or whether dedicated/VPS servers would be a better option and whether there are some real-world experiences with something similar. Thank you very much! /Jakub Holy PS: I've found the JBoss EAP in a Cloud Case Study that shows that it is possible to deploy a real-world Java EE application to the EC2 cloud but unfortunately there're no details regarding topology, instance types, or anything :-(

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  • Troubleshooting High Load on Plesk LAMP Dedicated Server

    - by Callmeed
    I have 2 nearly identical dedicated servers with the same provider. They also run a nearly identical software stack: RedHat 5 64-bit, Plesk, PHP, Apache, & MySQL. We use them for hosting custom sites we build. The problem is, while our 1st server has a load average (in top) of around 0.3, the 2nd server consistently has a load average of around 4.0 or higher. Basic functions in Plesk are delayed and there is a bit of latency when executing shell commands. Anyone have ideas why it would be so high? And why it would differ from our other server so much? Here is my current top output (sorted by %MEM) ... Any help is much appreciated ... top - 21:48:04 up 100 days, 4:28, 1 user, load average: 3.74, 4.20, 4.23 Tasks: 336 total, 1 running, 335 sleeping, 0 stopped, 0 zombie Cpu(s): 0.8%us, 0.4%sy, 0.0%ni, 91.3%id, 7.5%wa, 0.0%hi, 0.0%si, 0.0%st Mem: 12290884k total, 11886452k used, 404432k free, 2920212k buffers Swap: 2096472k total, 244k used, 2096228k free, 6560692k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 22536 apache 15 0 860m 547m 6484 S 0.0 4.6 0:10.96 httpd 26467 apache 15 0 859m 546m 6408 S 0.0 4.5 0:07.67 httpd 3620 apache 15 0 859m 545m 5552 S 0.0 4.5 0:06.15 httpd 1895 apache 15 0 858m 544m 6356 S 0.0 4.5 0:08.25 httpd 16933 apache 15 0 858m 544m 5488 S 0.0 4.5 0:01.57 httpd 6431 apache 15 0 856m 542m 6076 S 10.6 4.5 0:05.32 httpd 14417 apache 15 0 856m 542m 5568 S 0.0 4.5 0:03.88 httpd 15403 apache 15 0 855m 541m 5616 S 0.0 4.5 0:03.73 httpd 19165 apache 15 0 853m 539m 6252 S 0.0 4.5 0:12.40 httpd 15898 apache 15 0 852m 539m 5376 S 0.0 4.5 0:02.68 httpd 14401 apache 15 0 851m 538m 5460 S 0.0 4.5 0:02.97 httpd 15393 apache 15 0 851m 538m 5404 S 0.0 4.5 0:03.12 httpd 15427 apache 15 0 851m 538m 5496 S 0.0 4.5 0:02.44 httpd 14412 apache 15 0 851m 538m 5324 S 0.0 4.5 0:02.15 httpd 18330 apache 15 0 851m 537m 5136 S 0.0 4.5 0:01.30 httpd 18303 apache 15 0 848m 535m 5140 S 0.0 4.5 0:00.47 httpd 21190 apache 15 0 845m 533m 3988 S 0.0 4.4 0:00.33 httpd 15923 root 18 0 822m 521m 9928 S 0.0 4.3 10:04.81 httpd 22021 apache 15 0 828m 520m 4964 S 0.0 4.3 0:00.16 httpd 22146 apache 15 0 823m 515m 3016 S 0.0 4.3 0:00.02 httpd 22345 apache 15 0 822m 514m 2408 S 0.0 4.3 0:00.00 httpd 14721 apache 15 0 733m 510m 488 S 0.0 4.3 0:00.00 httpd 5094 root 15 0 1452m 122m 15m S 1.0 1.0 852:24.24 java 4636 mysql 15 0 532m 57m 6440 S 1.0 0.5 488:05.84 mysqld 4799 popuser 15 0 166m 53m 2368 S 0.0 0.4 0:36.64 spamd 16761 popuser 15 0 159m 46m 2312 S 0.0 0.4 0:00.38 spamd 4797 root 15 0 158m 45m 2448 S 0.0 0.4 0:01.27 spamd 5074 root 34 19 255m 20m 2144 S 0.0 0.2 1:37.53 yum-updatesd 9917 named 15 0 366m 9804 1980 S 0.0 0.1 0:10.26 named 4332 sso 18 0 119m 8028 5212 S 0.0 0.1 0:00.06 sw-engine-cgi 4341 sso 18 0 119m 8028 5212 S 0.0 0.1 0:00.07 sw-engine-cgi 4350 sso 18 0 119m 8028 5212 S 0.0 0.1 0:00.09 sw-engine-cgi 4352 sso 18 0 119m 8028 5212 S 0.0 0.1 0:00.11 sw-engine-cgi 4376 ntp 15 0 23388 5020 3896 S 0.0 0.0 0:00.58 ntpd 4331 sw-cp-se 15 0 61336 4572 1480 S 0.0 0.0 5:53.22 sw-cp-serverd 4213 haldaemo 15 0 31252 4460 1684 S 0.0 0.0 0:01.52 hald 4778 postgres 18 0 117m 4164 3484 S 0.0 0.0 0:00.11 postmaster 18555 root 16 0 98.3m 3716 2852 S 0.0 0.0 0:00.01 sshd 4488 sso 18 0 119m 3044 224 S 0.0 0.0 0:00.00 sw-engine-cgi 4489 sso 18 0 119m 3044 224 S 0.0 0.0 0:00.00 sw-engine-cgi 4492 sso 18 0 119m 3044 224 S 0.0 0.0 0:00.00 sw-engine-cgi 4493 sso 18 0 119m 3044 224 S 0.0 0.0 0:00.00 sw-engine-cgi 4490 sso 18 0 119m 3040 220 S 0.0 0.0 0:00.00 sw-engine-cgi

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  • Performance Tuning a High-Load Apache Server

    - by futureal
    I am looking to understand some server performance problems I am seeing with a (for us) heavily loaded web server. The environment is as follows: Debian Lenny (all stable packages + patched to security updates) Apache 2.2.9 PHP 5.2.6 Amazon EC2 large instance The behavior we're seeing is that the web typically feels responsive, but with a slight delay to begin handling a request -- sometimes a fraction of a second, sometimes 2-3 seconds in our peak usage times. The actual load on the server is being reported as very high -- often 10.xx or 20.xx as reported by top. Further, running other things on the server during these times (even vi) is very slow, so the load is definitely up there. Oddly enough Apache remains very responsive, other than that initial delay. We have Apache configured as follows, using prefork: StartServers 5 MinSpareServers 5 MaxSpareServers 10 MaxClients 150 MaxRequestsPerChild 0 And KeepAlive as: KeepAlive On MaxKeepAliveRequests 100 KeepAliveTimeout 5 Looking at the server-status page, even at these times of heavy load we are rarely hitting the client cap, usually serving between 80-100 requests and many of those in the keepalive state. That tells me to rule out the initial request slowness as "waiting for a handler" but I may be wrong. Amazon's CloudWatch monitoring tells me that even when our OS is reporting a load of 15, our instance CPU utilization is between 75-80%. Example output from top: top - 15:47:06 up 31 days, 1:38, 8 users, load average: 11.46, 7.10, 6.56 Tasks: 221 total, 28 running, 193 sleeping, 0 stopped, 0 zombie Cpu(s): 66.9%us, 22.1%sy, 0.0%ni, 2.6%id, 3.1%wa, 0.0%hi, 0.7%si, 4.5%st Mem: 7871900k total, 7850624k used, 21276k free, 68728k buffers Swap: 0k total, 0k used, 0k free, 3750664k cached The majority of the processes look like: 24720 www-data 15 0 202m 26m 4412 S 9 0.3 0:02.97 apache2 24530 www-data 15 0 212m 35m 4544 S 7 0.5 0:03.05 apache2 24846 www-data 15 0 209m 33m 4420 S 7 0.4 0:01.03 apache2 24083 www-data 15 0 211m 35m 4484 S 7 0.5 0:07.14 apache2 24615 www-data 15 0 212m 35m 4404 S 7 0.5 0:02.89 apache2 Example output from vmstat at the same time as the above: procs -----------memory---------- ---swap-- -----io---- -system-- ----cpu---- r b swpd free buff cache si so bi bo in cs us sy id wa 8 0 0 215084 68908 3774864 0 0 154 228 5 7 32 12 42 9 6 21 0 198948 68936 3775740 0 0 676 2363 4022 1047 56 16 9 15 23 0 0 169460 68936 3776356 0 0 432 1372 3762 835 76 21 0 0 23 1 0 140412 68936 3776648 0 0 280 0 3157 827 70 25 0 0 20 1 0 115892 68936 3776792 0 0 188 8 2802 532 68 24 0 0 6 1 0 133368 68936 3777780 0 0 752 71 3501 878 67 29 0 1 0 1 0 146656 68944 3778064 0 0 308 2052 3312 850 38 17 19 24 2 0 0 202104 68952 3778140 0 0 28 90 2617 700 44 13 33 5 9 0 0 188960 68956 3778200 0 0 8 0 2226 475 59 17 6 2 3 0 0 166364 68956 3778252 0 0 0 21 2288 386 65 19 1 0 And finally, output from Apache's server-status: Server uptime: 31 days 2 hours 18 minutes 31 seconds Total accesses: 60102946 - Total Traffic: 974.5 GB CPU Usage: u209.62 s75.19 cu0 cs0 - .0106% CPU load 22.4 requests/sec - 380.3 kB/second - 17.0 kB/request 107 requests currently being processed, 6 idle workers C.KKKW..KWWKKWKW.KKKCKK..KKK.KKKK.KK._WK.K.K.KKKKK.K.R.KK..C.C.K K.C.K..WK_K..KKW_CK.WK..W.KKKWKCKCKW.W_KKKKK.KKWKKKW._KKK.CKK... KK_KWKKKWKCKCWKK.KKKCK.......................................... ................................................................ From my limited experience I draw the following conclusions/questions: We may be allowing far too many KeepAlive requests I do see some time spent waiting for IO in the vmstat although not consistently and not a lot (I think?) so I am not sure this is a big concern or not, I am less experienced with vmstat Also in vmstat, I see in some iterations a number of processes waiting to be served, which is what I am attributing the initial page load delay on our web server to, possibly erroneously We serve a mixture of static content (75% or higher) and script content, and the script content is often fairly processor intensive, so finding the right balance between the two is important; long term we want to move statics elsewhere to optimize both servers but our software is not ready for that today I am happy to provide additional information if anybody has any ideas, the other note is that this is a high-availability production installation so I am wary of making tweak after tweak, and is why I haven't played with things like the KeepAlive value myself yet.

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  • Performance issues when using SSD for a developer notebook (WAMP/LAMP stack)?

    - by András Szepesházi
    I'm a web application developer using my notebook as a standalone development environment (WAMP stack). I just switched from a Core2-duo Vista 32 bit notebook with 2Gb RAM and SATA HDD, to an i5-2520M Win7 64 bit with 4Gb RAM and 128 GB SDD (Corsair P3 128). My initial experience was what I expected, fast boot, quick load of all the applications (Eclipse takes now 5 seconds as opposed to 30s on my old notebook), overall great experience. Then I started to build up my development stack, both as LAMP (using VirtualBox with a debian guest) and WAMP (windows native apache + mysql + php). I wanted to compare those two. This still all worked great out, then I started to pull in my projects to these stacks. And here came the nasty surprise, one of those projects produced a lot worse response times than on my old notebook (that was true for both the VirtualBox and WAMP stack). Apache, php and mysql configurations were practically identical in all environments. I started to do a lot of benchmarking and profiling, and here is what I've found: All general benchmarks (Performance Test 7.0, HDTune Pro, wPrime2 and some more) gave a big advantage to the new notebook. Nothing surprising here. Disc specific tests showed that read/write operations peaked around 380M/160M for the SSD, and all the different sized block operations also performed very well. Started apache performance benchmarking with Apache Benchmark for a small static html file (10 concurrent threads, 500 iterations). Old notebook: min 47ms, median 111ms, max 156ms New WAMP stack: min 71ms, median 135ms, max 296ms New LAMP stack (in VirtualBox): min 6ms, median 46ms, max 175ms Right here I don't get why the native WAMP stack performed so bad, but at least the LAMP environment brought the expected speed. Apache performance measurement for non-cached php content. The php runs a loop of 1000 and generates sha1(uniqid()) inisde. Again, 10 concurrent threads, 500 iterations were used for the benchmark. Old notebook: min 0ms, median 39ms, max 218ms New WAMP stack: min 20ms, median 61ms, max 186ms New LAMP stack (in VirtualBox): min 124ms, median 704ms, max 2463ms What the hell? The new LAMP performed miserably, and even the new native WAMP was outperformed by the old notebook. php + mysql test. The test consists of connecting to a database and reading a single record form a table using INNER JOIN on 3 more (indexed) tables, repeated 100 times within a loop. Databases were identical. 10 concurrent threads, 100 iterations were used for the benchmark. Old notebook: min 1201ms, median 1734ms, max 3728ms New WAMP stack: min 367ms, median 675ms, max 1893ms New LAMP stack (in VirtualBox): min 1410ms, median 3659ms, max 5045ms And the same test with concurrency set to 1 (instead of 10): Old notebook: min 1201ms, median 1261ms, max 1357ms New WAMP stack: min 399ms, median 483ms, max 539ms New LAMP stack (in VirtualBox): min 285ms, median 348ms, max 444ms Strictly for my purposes, as I'm using a self contained development environment (= low concurrency) I could be satisfied with the second test's result. Though I have no idea why the VirtualBox environment performed so bad with higher concurrency. Finally I performed a test of including many php files. The application that I mentioned at the beginning, the one that was performing so bad, has a heavy bootstrap, loads hundreds of small library and configuration files while initializing. So this test does nothing else just includes about 100 files. Concurrency set to 1, 100 iterations: Old notebook: min 140ms, median 168ms, max 406ms New WAMP stack: min 434ms, median 488ms, max 604ms New LAMP stack (in VirtualBox): min 413ms, median 1040ms, max 1921ms Even if I consider that VirtualBox reached those files via shared folders, and that slows things down a bit, I still don't see how could the old notebook outperform so heavily both new configurations. And I think this is the real root of the slow performance, as the application uses even more includes, and the whole bootstrap will occur several times within a page request (for each ajax call, for example). To sum it up, here I am with a brand new high-performance notebook that loads the same page in 20 seconds, that my old notebook can do in 5-7 seconds. Needless to say, I'm not a very happy person right now. Why do you think I experience these poor performance values? What are my options to remedy this situation?

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