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  • Why does this C++ code result in a segmentation fault?

    - by user69514
    I keep getting a segmentation fault when the readAuthor() method is called. Does anybody know why this happens? I am supposed to use dynamic arrays, I know this would be so easy if I was using static array. #include <iostream> #include <string> #include <cstring> #include <cstdlib> using namespace std; /** declare arrays **/ int* isbnArr = new int[25]; char* authorArr = new char[25]; char* publisherArr = new char[25]; char* titleArr = new char[25]; int* editionArr = new int[25]; int* yearArr = new int[25]; int* pagesArr = new int[25]; float* retailPriceArr = new float[25]; float* discountedPriceArr = new float[25]; int* stockArr = new int[25]; /** function prototypes **/ int readIsbn(); char* readAuthor(); char* readPublisher(); char* readTitle(); int readEdition(); int readYear(); int readPages(); float readMsrp(); float readDiscountedPrice(); int readStockAmount(); void readonebook(int* isbn, char* author, char* title, char* publisher, int* edition, int* year, int* pages, float* msrp, float* discounted, int* inventory); int main() { bool stop = false; //flag when to stop loop int ind = 0; //index for current book while( !stop ){ cout << "Add book: press A: "; cout << "another thing here "; char choice; cin >> choice; if( choice == 'a' || choice == 'A' ){ readonebook(&isbnArr[ind], &authorArr[ind], &titleArr[ind], &publisherArr[ind], &editionArr[ind], &yearArr[ind], &pagesArr[ind], &retailPriceArr[ind], &discountedPriceArr[ind], &stockArr[ind]); test(&authorArr[ind]); ind++; } } return 0; } /** define functions **/ int readIsbn(){ int isbn; cout << "ISBN: "; cin >> isbn; return isbn; } char* readAuthor(){ char* author; cout << "Author: "; cin >> author; return author; } char* readPublisher(){ char* publisher = NULL; cout << "Publisher: "; cin >> publisher; return publisher; } char* readTitle(){ char* title = NULL; cout << "Title: "; cin >> title; return title; } int readEdition(){ int edition; cout << "Edition: "; cin >> edition; return edition; } int readYear(){ int year; cout << "Year: "; cin >> year; return year; } int readPages(){ int pages; cout << "Pages: "; cin >> pages; return pages; } float readMsrp(){ float price; cout << "Retail Price: "; cin >> price; return price; } float readDiscountedPrice(){ float price; cout << "Discounted Price: "; cin >> price; return price; } int readStockAmount(){ int amount; cout << "Stock Amount: "; cin >> amount; return amount; } void readonebook(int* isbn, char* author, char* title, char* publisher, int* edition, int* year, int* pages, float* msrp, float* discounted, int* inventory){ *isbn = readIsbn(); author = readAuthor(); title = readTitle(); publisher = readPublisher(); *edition = readEdition(); *year = readYear(); *pages = readPages(); *msrp = readMsrp(); *discounted = readDiscountedPrice(); *inventory = readStockAmount(); }

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  • using spl_autoload_register to load classes that extends to another class

    - by Fred Gustavo
    Well, i got this oop: abstract class TestSystemUtils { abstract public function __run(); /* utils funcs */ } class TestSystem extends TestSystemUtils { protected $body; protected $out; function __construct() { } public function __run() { } } I got a directory with many modules, each module is a class that extends TestSystem but i don't want to include all them modules then in method __run i make a dbconnection get these modules that will be used, but in this point idk the right way to 'include' these files i can use __autoload func but idk if i should call these classes inside the class TestSystem or not, all modules need to use these two variables 'body' and 'out' ... Well what's the right way to do it? someone could help me please. Module classes look like: class mod01 extends TestSystem { } thanks.

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  • need to run php script when form is submitted

    - by Brad
    I have a form that needs to run a php script once the submit button is clicked, it needs to be ajax. <form method="post" action="index.php" id="entryform" name="entryform"> <input type="submit" name="submit" value="Submit" onclick="JavaScript:xmlhttpPost('/web/ee_web/include/email-notification.php', 'entryform')" /> </form> In this situation, using if(form posted) { get results and run script } is not an option, I need to run the script externally, that is why I need it to execute the email-notification.php at onclick When I point my web browser to domain.com/include/email-notification.php - it runs perfectly. Any help is appreciated.

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  • Vector iterators in for loops, return statements, warning, c++

    - by Crystal
    Had 3 questions regarding a hw assignment for C++. The goal was to create a simple palindrome method. Here is my template for that: #ifndef PALINDROME_H #define PALINDROME_H #include <vector> #include <iostream> #include <cmath> template <class T> static bool palindrome(const std::vector<T> &input) { std::vector<T>::const_iterator it = input.begin(); std::vector<T>::const_reverse_iterator rit = input.rbegin(); for (int i = 0; i < input.size()/2; i++, it++, rit++) { if (!(*it == *rit)) { return false; } } return true; } template <class T> static void showVector(const std::vector<T> &input) { for (std::vector<T>::const_iterator it = input.begin(); it != input.end(); it++) { std::cout << *it << " "; } } #endif Regarding the above code, can you have more than one iterator declared in the first part of the for loop? I tried defining both the "it" and "rit" in the palindrome() method, and I kept on getting an error about needing a "," before rit. But when I cut and paste outside the for loop, no errors from the compiler. (I'm using VS 2008). Second question, I pretty much just brain farted on this one. But is the way I have my return statements in the palindrome() method ok? In my head, I think it works like, once the *it and *rit do not equal each other, then the function returns false, and the method exits at this point. Otherwise if it goes all the way through the for loop, then it returns true at the end. I totally brain farted on how return statements work in if blocks and I tried looking up a good example in my book and I couldn't find one. Finally, I get this warnings: \palindrome.h(14) : warning C4018: '<' : signed/unsigned mismatch Now is that because I run my for loop until (i < input.size()/2) and the compiler is telling me that input can be negative? Thanks!

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  • VS2005 Compilation Problem with Settings

    - by vijay.j
    I am trying to integrate PJNSMTPCONNECTION CLASSES in my project; they say that those classes do not use MFC. My project is with the setting like MT, and using standard library linking. When I try to compile, I am getting CSTRING not defined and fatal error C1189: #error : WINDOWS.H already included. MFC apps must not #include <windows.h> If I include afx.h and remove windows.h, I am getting iDLLMain already defined errors. How do I resolve these problems, please?

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  • how to compile youtube-api appliation

    - by Gpathy
    Hi, i am developing a custom Youtube video player. But i am not able to compile the program. I am missing something in Makefile. My program looks like main.c #include<gdata/services/youtube/gdata-youtube-service.h> int main(int argc, char **argv[]) { printf("Youtube Application\n"); return 0; } makefile gcc `pkg-config --cflags --libs libgdata-google-1.2`  -lgdata-google-1.2 main.c -o youtube When i compile, it is giving error like error: gdata/services/youtube/gdata-youtube-service.h: No such file or directory Do i got to install some other packages ? Or, i need to include something in my Makefile ? Thanks...

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  • WiX: .Net 3.5 prerequisite

    - by Mike Pateras
    I have a WiX installer that I would like to check for .Net 3.5, and install it if it does not exist. I have the following lines in my wixproj file: <BootstrapperFile Include="Microsoft.Net.Framework.3.5"> <ProductName>.NET Framework 3.5</ProductName> </BootstrapperFile> <BootstrapperFile Include="Microsoft.Windows.Installer.3.1"> <ProductName>WIndows Installer 3.1</ProductName> </BootstrapperFile> When I create the installer, a DotNetFX35 folder is created, and in it are 4 different versions of .Net (including 3.5), and an installer file. I have two questions: How do I have it only bring in version 3.5 (so that the user doesn't have to install 100+ MB of files)? How do I tell WiX to package these files up into the MSI file, so that the user only has to download 1 file?

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  • how can we generate the bit greater than 60000?

    - by thinthinyu
    we can now generate about 50000bits. my code cannot generate more than 60000 bit..please help me............m_B is member variable and type is CString. // LFSR_ECDlg.cpp : implementation file // #include "stdafx.h" #include "myecc.h" #include "LFSR_ECDlg.h" #include "MyClass.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif extern MyClass mycrv; ///////////////////////////////////////////////////////////////////////////// // LFSR_ECDlg dialog LFSR_ECDlg::LFSR_ECDlg(CWnd* pParent /*=NULL*/) : CDialog(LFSR_ECDlg::IDD, pParent) { //{{AFX_DATA_INIT(LFSR_ECDlg) m_C1 = 0; m_C2 = 0; m_B = _T(""); m_p = _T(""); m_Qty = 0; m_time = _T(""); //}}AFX_DATA_INIT } void LFSR_ECDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(LFSR_ECDlg) DDX_Text(pDX, IDC_C1, m_C1); DDX_Text(pDX, IDC_C2, m_C2); DDX_Text(pDX, IDC_Sequence, m_B); DDX_Text(pDX, IDC_Sequence2, m_p); DDX_Text(pDX, IDC_QTY, m_Qty); DDV_MinMaxLong(pDX, m_Qty, 0, 2147483647); DDX_Text(pDX, IDC_time, m_time); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(LFSR_ECDlg, CDialog) //{{AFX_MSG_MAP(LFSR_ECDlg) ON_WM_SETCURSOR() ON_EN_CHANGE(IDC_Sequence, OnGeneratorLFSR) ON_MESSAGE(WM_MYPAINTMESSAGE,PaintMyCaption)//by ttyu ON_BN_CLICKED(IDC_save, Onsave) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // LFSR_ECDlg message handlers bool LFSR_ECDlg::CheckDataEntry() { //if((m_Px>=mycrv.p)|(m_Py>=mycrv.p)) {AfxMessageBox("Seed [P] is invalid!");return false;}//by ttyu if((m_C1<=0) | (m_C1>mycrv.n)) {AfxMessageBox("Constant c1 is not valid!");return false;} if((m_C2<=0 )| (m_C2>mycrv.n)) {AfxMessageBox("Constant c2 is not valid!");return false;} return true; } void LFSR_ECDlg::OnOK() { UpdateData(true); static int stime,etime,dtime; CString txt; m_time=""; CTime t(CTime::GetCurrentTime()); CString txt1; txt1=""; //ms = t.GetDay(); // TODO: Add extra validation here stime=t.GetTime(); txt1.Format("%d",stime); AfxMessageBox (txt1); txt=""; if (CheckDataEntry()) OnGeneratorLFSR(); etime=t.GetTime(); CString txt2; txt2=""; txt2.Format("%d",etime); AfxMessageBox (txt2); dtime=etime-stime; txt.Format("%f",dtime); m_time+=txt; // UpdateData(false); //rtime.Format("%s, %s %d, %d.",day,month,dd,yy); //CDialog::OnOK(); } void LFSR_ECDlg::OnCancel() { // TODO: Add extra cleanup here CDialog::OnCancel(); } void LFSR_ECDlg::OnGeneratorLFSR() { // TODO: If this is a RICHEDIT control, the control will not // send this notification unless you override the CDialog::OnInitDialog() // function and call CRichEditCtrl().SetEventMask() // with the ENM_CHANGE flag ORed into the mask. // TODO: Add your control notification handler code here point P0,P1,P2; P0 = mycrv.G; P1 = mycrv.MulPoint(P0,2); int C1=m_C1, C2=m_C2, n=m_Qty, k=0; int q= (mycrv.p-1) / 2; m_p = ""; m_B = ""; CString txt; for(int i=0;i<n;i++) { txt=""; if(P0==mycrv.O) txt.Format("O"); else txt.Format("(%d, %d)",P0.x,P0.y); m_p +=txt; m_p += 13; m_p += 10; if((P0.y >= 0)&&(P0.y <= q)) m_B += "0"; else if(P0 == mycrv.O) m_B += "0"; else m_B += "1"; //m_B += 13;//by ttyu // m_B += 10;//by ttyu P2 = mycrv.AddPoints(mycrv.MulPoint(P1,C2), mycrv.MulPoint(P0,C1)); P0 = P1; P1 = P2; } } BOOL LFSR_ECDlg::OnInitDialog() { CDialog::OnInitDialog(); // TODO: Add extra initialization here //code for dlg bar CString str="LFSR_EC"; m_cap.SetCaption (str); m_cap.Install (this,WM_MYPAINTMESSAGE); ////////////////////////////// return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } LRESULT LFSR_ECDlg::PaintMyCaption(WPARAM wp, LPARAM lp) { m_cap.PaintCaption(wp,lp); return 0; } BOOL LFSR_ECDlg::OnSetCursor(CWnd* pWnd, UINT nHitTest, UINT message) { // TODO: Add your message handler code here and/or call default return CDialog::OnSetCursor(pWnd, nHitTest, message); } void LFSR_ECDlg::Onsave() { this->UpdateData(); CFile bitstream; char strFilter[] = { "Stream Records (*.mpl)|*.mpl| (*.pis)|*.pis|All Files (*.*)|*.*||" }; CFileDialog FileDlg(FALSE, ".mpl", NULL, 0, strFilter); //insertion//by TTT CFile cf_object; if( FileDlg.DoModal() == IDOK ){ cf_object.Open( FileDlg.GetFileName(), CFile::modeCreate|CFile::modeWrite); //char szText[100]; //strcpy(szText, "File Write Test"); CString txt; txt=""; txt.Format("%s",m_B);//by ANO AfxMessageBox (txt);//by ANO int mB_size=m_B.GetLength(); cf_object.Write (m_B,mB_size); //insertion end /* if( FileDlg.DoModal() == IDOK ) { if( bitstream.Open(FileDlg.GetFileName(), CFile::modeCreate | CFile::modeWrite) == FALSE ) return; CArchive ar(&bitstream, CArchive::store); CString txt; txt=""; txt.Format("%s",m_B);//by ANO AfxMessageBox (txt);//by ANO //txt=m_B;//by ANO ar <<txt;//by ANO ar.Close(); } else return; bitstream.Close(); */ // TODO: Add your control notification handler code here } }

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  • Best language to develop medical software

    - by Grace
    I need to write medical program to manage medical practices (patient records, appointments, prescription, etc). Note that this is not for US practices so US EMRs will not work. What is the best platform to develop the software in ie. language and database? Considerations include: - Integration with the web - will need to have Doctors download updates to the software from the web. Will also post reports from the software unto webpages - The software will include a mobile application - probably for Blackberry - Cost is a big factor - need to minimize the license cost to the users - Need tight security on the program

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  • Should we use temporary variables for the returned values of functions?

    - by totymedli
    I thought about this: Is there a performance difference in these two practices: Store the return value of a function in a temporary variable than give that variable as a parameter to another function. Put the function into the other function. Specification Assuming all classes and functions are written correctly. Case 1. ClassA a = function1(); ClassB b = function2(a); function3(b); Case 2. function3(function2(function1())); I know there aren't a big difference with only one run, but supposed that we could run this a lot of times in a loop, I created some tests. Test #include <iostream> #include <ctime> #include <math.h> using namespace std; int main() { clock_t start = clock(); clock_t ends = clock(); // Case 1. start = clock(); for (int i=0; i<10000000; i++) { double a = cos(1); double b = pow(a, 2); sqrt(b); } ends = clock(); cout << (double) (ends - start) / CLOCKS_PER_SEC << endl; // Case 2. start = clock(); for (int i=0; i<10000000; i++) sqrt(pow(cos(1),2)); ends = clock(); cout << (double) (ends - start) / CLOCKS_PER_SEC << endl; return 0; } Results Case 1 = 6.375 Case 2 = 0.031 Why is the first one is much slower, and if the second one is faster why dont we always write code that way? Anyway does the second pratice has a name? I also wondered what happens if I create the variables outside the for loop in the first case, but the result was the same. Why?

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  • C : Memory layout of C program execution

    - by pavun_cool
    Hi All , I wanted know how the kernel is providing memory for simple C program . For example : #include<stdio.h> #include<malloc.h> int my_global = 10 ; main() { char *str ; static int val ; str = ( char *) malloc ( 100 ) ; scanf ( "%s" , str ) ; printf( " val:%s\n",str ) ; } See, In this program I have used static , global and malloc for allocating dynamic memory So , how the memory lay out will be ... ? Any one give me url , which will have have details information about this process..

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  • django threadedcomments

    - by Patrick
    Hi folks, I would like to setup a comment systems on my site, using django threadedcomments, and I follow all the steps in the Tutorial, however, I get the following error: No module named newforms.util I am not sure what causing this issue, here is my configuration: #settings.py INSTALLED_APPS = ( 'django.contrib.admin', 'django.contrib.auth', 'django.contrib.contenttypes', 'django.contrib.sessions', 'django.contrib.sites', 'myproject.myapp', 'threadedcomments', ) #urls.py from django.conf import settings from django.conf.urls.defaults import * from django.contrib import admin admin.autodiscover() urlpatterns = patterns('', (r'^admin/', include(admin.site.urls)), (r'^threadedcomments/', include('threadedcomments.urls')), ) Please let me know if there is another better choice for commenting, as long as the comment system is flexible and able to do lot of customization, as well as threadedcomment, of coz, integrating with Rating, I am happy to use the other one. Thanks guys.

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  • syntax error, unexpected ',', expecting ')' RoR

    - by McDoku
    I am trying to get a collection select from an another model and I keep getting the above error. Looked everywhere, got rails casts but nothing makes sense. _form.rb <%= f.label :city %><br /> <%= f.collection_select (:share ,:city_id, City.all , :id, :name ) %> It highlights 'form' on the error report <h1>New share</h1> <%= render 'form' %> <%= link_to 'Back', shares_path %> Here are my models... class Share include Mongoid::Document field :name, type: String field :type, type: String field :summary, type: String field :description, type: String field :city, type: String embedded_in :city has_many :category end class City include Mongoid::Document embedded_in :share field :name, type: String field :country, type: String attr_accessible :name, :city_id, :id end Searched everywhere and I cannot figure it out. It must be something silly.

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  • program crashes at CIN input | C++

    - by TimothyTech
    hello okay, so i made a DOS program however my game always crashes on my second time running to the cin function. #include <iostream> #include <string> #include <ctime> #include <cstdlib> using namespace std; //call functions int create_enemyHP (int a); int create_enemyAtk (int a); int find_Enemy(int a); int create_enemyDef (int a); // user information int userHP = 100; int userAtk = 10; int userDef = 5; string userName; //enemy Information int enemyHP; int enemyAtk; int enemyDef; string enemies[] = {"Raider", "Bandit", "Mugger"}; int sizeOfEnemies = sizeof(enemies) / sizeof(int); string currentEnemy; int chooseEnemy; // ACTIONS int journey; int test; int main() { // main menu cout << "welcome brave knight, what is your name? " ; cin >> userName; cout << "welcome " << userName << " to Darland" << endl; //TRAVELING MENU: cout << "where would you like to travel? " << endl; cout << endl << " 1.> Theives Pass " << endl; cout << " 2.> Humble Town " << endl; cout << " 3.> Mission HQ " << endl; cin >> journey; if (journey == 1) { // action variable; string c_action; cout << "beware your journey grows dangerous " << endl; //begins battle // Creating the enemy, HP ATK DEF AND TYPE. ; srand(time(0)); enemyHP = create_enemyHP(userHP); enemyAtk = create_enemyAtk(userAtk); enemyDef = create_enemyDef(userDef); chooseEnemy = find_Enemy(sizeOfEnemies); currentEnemy = enemies[chooseEnemy]; cout << " Here comes a " << currentEnemy << endl; cout << "stats: " << endl; cout << "HP :" << enemyHP << endl; cout << "Attack : " << enemyAtk << endl; cout << "Defense : " << enemyDef << endl; ACTIONS: cout << "Attack <A> | Defend <D> | Items <I>"; cin >> c_action; //if ATTACK/DEFEND/ITEMS choice if (c_action == "A" || c_action == "a"){ enemyHP = enemyHP - userAtk; cout << " you attack the enemy reducing his health to " << enemyHP << endl; userHP = userHP - enemyAtk; cout << "however he lashes back causing you to have " << userHP << "health left " << endl; //end of ATTACK ACTION } the last line "cin c_action crashes. i use two other pages. they just create the functions. is it a complier issue. also why does my complier always shutdown after it runs he app. is there a way to stop it?

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  • Multi-threaded random_r is slower than single threaded version.

    - by Nixuz
    The following program is essentially the same the one described here. When I run and compile the program using two threads (NTHREADS == 2), I get the following run times: real 0m14.120s user 0m25.570s sys 0m0.050s When it is run with just one thread (NTHREADS == 1), I get run times significantly better even though it is only using one core. real 0m4.705s user 0m4.660s sys 0m0.010s My system is dual core, and I know random_r is thread safe and I am pretty sure it is non-blocking. When the same program is run without random_r and a calculation of cosines and sines is used as a replacement, the dual-threaded version runs in about 1/2 the time as expected. #include <pthread.h> #include <stdlib.h> #include <stdio.h> #define NTHREADS 2 #define PRNG_BUFSZ 8 #define ITERATIONS 1000000000 void* thread_run(void* arg) { int r1, i, totalIterations = ITERATIONS / NTHREADS; for (i = 0; i < totalIterations; i++){ random_r((struct random_data*)arg, &r1); } printf("%i\n", r1); } int main(int argc, char** argv) { struct random_data* rand_states = (struct random_data*)calloc(NTHREADS, sizeof(struct random_data)); char* rand_statebufs = (char*)calloc(NTHREADS, PRNG_BUFSZ); pthread_t* thread_ids; int t = 0; thread_ids = (pthread_t*)calloc(NTHREADS, sizeof(pthread_t)); /* create threads */ for (t = 0; t < NTHREADS; t++) { initstate_r(random(), &rand_statebufs[t], PRNG_BUFSZ, &rand_states[t]); pthread_create(&thread_ids[t], NULL, &thread_run, &rand_states[t]); } for (t = 0; t < NTHREADS; t++) { pthread_join(thread_ids[t], NULL); } free(thread_ids); free(rand_states); free(rand_statebufs); } I am confused why when generating random numbers the two threaded version performs much worse than the single threaded version, considering random_r is meant to be used in multi-threaded applications.

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  • Why this C program outputs a negative number?

    - by JMSA
    I have assigned the complement value in an unsigned variable. Then why this C program outputs a negative number? #include<stdio.h> #include<conio.h> int main() { unsigned int Value = 4; /* 4 = 0000 0000 0000 0100 */ unsigned int result = 0; result = ~ Value; /* -5 = 1111 1111 1111 1011 */ printf("result = %d", result); /* -5 */ getch(); return 0; }

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  • How to create a GtkImage from a Cairo context?

    - by Zurbo82
    I got a paint function that works using a Cairo context and the end result should be a GtkImage (without intermediate image creation). I tried to use the gdk_cairo_create function but this code: ... GdkPixbuf *pixbuf = gdk_pixbuf_new (GDK_COLORSPACE_RGB, FALSE, 8, 22, 22); GtkWidget *image = gtk_image_new_from_pixbuf (pixbuf); GdkDrawable *drawable = image->window; cairo_t *ctx = gdk_cairo_create (drawable); my_cairo_paint_function (ctx); ... fails with: Gdk-CRITICAL **: IA__gdk_cairo_create: assertion `GDK_IS_DRAWABLE (drawable)' failed Same with a simple: #include <gtk/gtk.h> #include <cairo.h> int main (int argc, char *argv[]) { gtk_init(&argc, &argv); cairo_t *ctx = gdk_cairo_create (gtk_widget_get_window (gtk_image_new_from_file ("foobar.png"))); gtk_main(); return 0; } I don't understand why this fails. Any help is appreciated!

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  • nginx + ssi + remote uri access does not work

    - by stunti
    I have a setup where my nginx is in front with apache+PHP behind. My PHP application cache some page in memcache which are accessed by nginx directly except some dynamic part which are build using SSI in Nginx. The first problem I had was nginx didnt try to use memcache for ssi URI. <!--# include virtual="/myuser" --> So I figured that if I force it to use a full URL, it would do it. <!--# include virtual="http://www.example.com/myuser" --> But in logs file (both nginx and apache) I can see that a slash has been added at the beginning of the url http ssi filter "/http://www.example.com/myuser" In the source code of the SSI module I see a PREFIX that seems to be added, but I can really tell if I can disable it. Anybody got this issue? Nginx version : 0.7.62 on Ubuntu Karmic 64bits Thanks a lot

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  • dependencies linking isnt enough?

    - by Russel
    In Visual Studio (C++) the other day, I was trying to build some example code and it would not work, even though I was pointing at the right include and lib directories. (I got linker errors) I asked a friend who fixed the problem by specifying the necessary .lib files in the General Properties-Linker-Input field of the project settings. My questions: Simply pointing to the directory with the .lib files is not enough? You need to specifically tell the linker which lib files to link? By listing the .lib files in the "additional dependencies" field, am I specifying exactly which static libs get built into the exe? If the answer to this is yes, then will these be the ONLY lib files that get built into the exe? Why is it called "additional" dependencies? Is there another place to specify lib files to include? Before I thought this was done by including the necessary header file? Thanks everyone! Russel

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  • Casting between variant and bstr_t causing inconsisten crash in Windows 2008

    - by user58470
    We have a C# application, calling a simple C++ wrapper class, that then calls an existing C++ DLL. The C++ code is all VC++ 6.0. We are getting inconsistent behaviour, but the crash, when it happens, always happens within the C++ wrapper DLL, and always in the same spot (have confirmed using painful logging statements). It never happens on any environment except on Windows 2008, so we suspect some bad-but-not-fatal memory trashing is going on that somehow Windows 2008 is being more mindful of. Here's the relevant code, if anyone has any ideas on why this might be crashing it would be much appreciated. We've been tearing our hair out for a few days and project timelines are slipping all for the want of being able to return a simple string back to C#... I've been told we've tried setting the VARIANT vresult using VariantInit, and clearing it when we are done with VariantClear, but that didn't help. // JobMgrDll.cpp : Defines the entry point for the DLL application. // #include "stdafx.h" #include "JobMgrDll.h" #include "jobmgr.h" CString gcontext; CString guser; CString ghost; CString glog; JOBMGRDLL_API int nJobMgrDll=0; extern "C" JOBMGRDLL_API char* perform_billcalc(char* cmd, char* context, char* user,char* host,BSTR* log,int* loglen) { char* result = new char[1000]; memset(result,0,999); result[999] = '\0'; bstr_t bt_command = cmd; UUID uuid = __uuidof(BRLib::Rules); VARIANT vresult; char *p_rv; gcontext = context; guser = user; ghost = host; write_log("execute_job"); p_rv = execute_job(uuid, "none", bt_command, &vresult); write_log("DONE execute_job"); CString message; write_log ("Intializing bstr_t with variant"); // WE ALWAYS GET HERE bstr_t res(vresult); //message.Format("%s result = %s",p_rv,res); //write_log(message); write_log("copying Result"); // WE DON'T ALWAYS GET HERE, BUT SOMETIMES WE DO strcpy(result,(char*)res); write_log(CString(result)); *loglen = glog.GetLength(); *log = glog.AllocSysString(); return result; } Again, any ideas much, much appreciated.

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  • How to Create C++ Project Filter/Folder in Visual Studio?

    - by BSalita
    Using Visual Studio 2012, I'd like to create a C++ project folder called "Include Files", which has the same characteristics as the well known folder "Header Files". That is, the files in Include Files have a cpi extenson and will be parsed out for use with InteliSense, and also can be precompiled. I'm able to create the folder but files within it aren't parsed. I've tried setting the type to C++ Header file. Nothing seems to work. The files work fine when given a hpp extension and put into Header Files folder.

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  • delete,copy,rename files and directories in WINAPI ..?

    - by Kristian
    hi I made a code that search in a givin path for a certain file name or folder and print the value BUT now how can i modify it to instead of printing its name perform on of the operations ( delete,copy,rename ) I searched on google and found nothin. #include "stdafx.h" #include <windows.h> int _tmain(int argc, _TCHAR* argv[]) { TCHAR *fn; fn=L"d:\\*"; HANDLE f; WIN32_FIND_DATA data; f=FindFirstFile(fn,&data); if(f==INVALID_HANDLE_VALUE){ printf("not found\n"); return 0; } else{ _tprintf(L"found this file: %s\n",data.cFileName); } while(FindNextFile(f,&data)){ { _tprintf(L"found this file: %s\n",data.cFileName); } } } FindClose(f); return 0; }

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  • An exception to the "only one implementation" rule ?

    - by ereOn
    While I was reading the accepted answer of this question, I had the following question: Typically, methods are defined in header files (.hpp or whatever), and implementation in source files (.cpp or whatever). One of the main reasons it is bad practice to ever include a "source file" (#include <source_file.cpp>) is that its methods implementation would then be duplicated, resulting in linking errors. When one writes: #ifndef BRITNEYSPEARS_HPP #define BRITNEYSPEARS_HPP class BritneySpears { public: BritneySpears() {}; // Here the constructor has implementation. }; #endif /* BRITNEYSPEARS_HPP */ He is giving the implementation of the constructor (here an "empty" implementation, but still). But why then including this header file multiple times (aka. on different source files) will not generate a "duplicate definition" error at link time ?

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  • What is sys/user.h used for ?

    - by dada
    I was inspecting the code of a linux application and i saw the #include in one of the code files. I tried looking it up on opengroup.org but i couldn't find it there, this is what the sys directory looks like: http://www.opengroup.org/onlinepubs/000095399/basedefs/sys/ . I guess it's not standard header file, but i checked it in my /usr/include/sys and it was there. What does it do and what it is used for ? If you can provide me with some manual for it, i would be grateful. Thanks.

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