Where are some good resources to learn Game Development with OpenGL ES 2.X
- by Mahbubur R Aaman
Background: From http://www.khronos.org/opengles/2_X/
OpenGL ES 2.0 combines a version of the OpenGL Shading Language for
programming vertex and fragment shaders that has been adapted for
embedded platforms, together with a streamlined API from OpenGL ES 1.1
that has removed any fixed functionality that can be easily replaced
by shader programs, to minimize the cost and power consumption of
advanced programmable graphics subsystems.
Related Resources
The OpenGL ES 2.0 specification, header files, and optional
extension specifications
The OpenGL ES 2.0 Online Manual Pages
The OpenGL ES 3.0 Shading LanguageOnline Reference Pages
The OpenGL ES 2.0 Quick Reference Card
OpenGL ES 1.X
OpenGL ES 2.0
From http://www.cocos2d-iphone.org/archives/2003
Cocos2d Version 2 released and one of primary key point noted as OpenGL ES 2.0 support
From http://www.h-online.com/open/news/item/Compiz-now-supports-OpenGL-ES-2-0-1674605.html
Compiz now supports OpenGL ES 2.0
My Question : Being as a Game Developer ( I have to work with several game engine Cocos2d, Unity).
I need several resources to cope up with OpenGL ES 2.X for better outcome while developing games?