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  • Firefox adding padding to first image in multiple images, although all images have same styling and size.

    - by Sam Gabriel
    Hey guys, I have this piece of code: while($uno=mysql_fetch_assoc($results)) { echo '<div class="wcapt"><a class="neutral" href="../images.php?id=' . $uno['id'] . '"><img class="pad" src="'. $uno['thumbs'].'" border="0" /></a><br/><center><p>'.$uno['name'].'</p></center></div>'; } And all the images I link to have exactly the same size. Here's the Mainstyles.css div.wcapt { border: 1px solid green; float: left; padding: 0; margin: 3px; font: 11px/1.4em Arial, sans-serif; color: gray; } img.pad { padding: 5px; } a.neutral { display: inline; font-weight: normal; text-transform: none; background-color: transparent; color: white; text-decoration: none; } The problem is that Firefox adds some extra padding to the first image, and only the first image. And this is really annoying. Here's a screenshot of the page:

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  • How to declare a 2D array of 2D array pointers and access them?

    - by vikramtheone
    Hi Guys, How can I declare an 2D array of 2D Pointers? And later access the individual array elements of the 2D arrays. Is my approach correct? void alloc_2D(int ***memory, unsigned int rows, unsigned int cols); int main() { int i, j; int **ptr; int **array[10][10]; for(i=0;i<10;i++) { for(j=0;j<10;j++) { alloc_2D(&ptr, 10, 10); array[i][j] = ptr; } } //After I do this, how can I access the 10 individual 2D arrays? return 0; } void alloc_2D(int ***memory, unsigned int rows, unsigned int cols) { int **ptr; *memory = NULL; ptr = malloc(rows * sizeof(int*)); if(ptr == NULL) { printf("\nERROR: Memory allocation failed!"); } else { int i; for(i = 0; i< rows; i++) { ptr[i] = malloc(cols * sizeof(float)); if(ptr[i]==NULL) { printf("\nERROR: Memory allocation failed!"); } } } *memory = ptr; }

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  • Why doesn't java.lang.Number implement Comparable?

    - by Julien Chastang
    Does anyone know why java.lang.Number does not implement Comparable? This means that you cannot sort Numbers with Collections.sort which seems to me a little strange. Post discussion update: Thanks for all the helpful responses. I ended up doing some more research about this topic. The simplest explanation for why java.lang.Number does not implement Comparable is rooted in mutability concerns. For a bit of review, java.lang.Number is the abstract super-type of AtomicInteger, AtomicLong, BigDecimal, BigInteger, Byte, Double, Float, Integer, Long and Short. On that list, AtomicInteger and AtomicLong to do not implement Comparable. Digging around, I discovered that it is not a good practice to implement Comparable on mutable types because the objects can change during or after comparison rendering the result of the comparison useless. Both AtomicLong and AtomicInteger are mutable. The API designers had the forethought to not have Number implement Comparable because it would have constrained implementation of future subtypes. Indeed, AtomicLong and AtomicInteger were added in Java 1.5 long after java.lang.Number was initially implemented. Apart from mutability, there are probably other considerations here too. A compareTo implementation in Number would have to promote all numeric values to BigDecimal because it is capable of accommodating all the Number sub-types. The implication of that promotion in terms of mathematics and performance is a bit unclear to me, but my intuition finds that solution kludgy.

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  • J-Monkey subclass

    - by user2971104
    I'm new in java and J-monkey and I'm trying to make a java game so for the Menu I have made a enum so I can Switch between any of my State but I want to keep the main file shorter so it can be easily to read so I'm making subclass the problem is that when run the game it give me an error that say "Uncaught exception thrown in Thread[LWJGL Renderer Thread,5,main] NullPointerException" I think this problem has to be something whit the pipeline Here is the code of my main file: package mygame; import com.jme3.app.SimpleApplication; import com.jme3.font.BitmapText; import com.jme3.material.Material; import com.jme3.math.ColorRGBA; import com.jme3.math.Vector3f; import com.jme3.renderer.RenderManager; import com.jme3.scene.Spatial; import com.jme3.scene.Geometry; import com.jme3.input.*; import com.jme3.input.controls.*; public class Main extends SimpleApplication { //GameStates enum GameState{Logo, Menu, Playing, Option}; GameState gameState = GameState.Logo; //Class Variables Logo logo; public Main() { logo = new Logo(); } public static void main(String[] args) { Main app = new Main(); app.start(); } public static void logo(String[] args) { Logo app = new Logo(); app.start(); } @Override public void simpleInitApp() { //Load flyCam.setMoveSpeed(20); if(gameState == GameState.Logo){ logo.simpleInitApp(); } } @Override public void simpleUpdate(float tpf) { } @Override public void simpleRender(RenderManager rm) { //TODO: add render code //Load if(gameState == GameState.Logo) { } } } And here is my Logo subclass: package mygame; import com.jme3.app.SimpleApplication; import com.jme3.renderer.RenderManager; import com.jme3.scene.Spatial; public class Logo extends SimpleApplication { @Override public void simpleInitApp() { Spatial Logo_Model = assetManager.loadModel("Models/Teapot/Logo.obj"); rootNode.attachChild(Logo_Model); } public void simpleRender(RenderManager rm) { //Load } }

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  • How to center list tags inside an unordered list?

    - by Jack
    How can list tags that are given a display:block and are floated left, be centered inside an unordered list. The HTML: <div id="navigation"> <ul> <li>Home</li> <li>About Us</li> <li>Contact</li> <li>News</li> <li>Events</li> <li>Video</li> <li>Photos</li> </ul> </div><!-- navigation --> The CSS: #navigation { border: 3px solid orange; overflow: hidden; } #navigation ul { list-style-type: none; text-align: center; } #navigation ul li { float: left; display: block; padding: 10px 8px; border: 1px solid green; }

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  • Floating not right in ie ?

    - by Tom
    Hi, i want to do like the following format: So this is what i did : <style> .toptitle{ font-size:14px; } .toprating{ background:yellow; float:left; font-size:12px; } .topcontainer{ border-bottom:1px #CCCCCC solid; } </style> <div class="topcontainer"> <div class="toprating">256</div> <div class="toptitle">Lorem Ipsum...</div> </div> <br> <div class="topcontainer"> <div class="toprating">256</div> <div class="toptitle">Lorem Ipsum...</div> </div> Now, in firefox,chrome,safari, this works perfectly, but in IE the title goes about 30 px down. Is there a mistake in the code, or is there any better code to do this?

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  • Align 3 images in a div , left-centre-right, uneven margin

    - by Adrian
    I could find a work around for this if I wanted but it seems wrong and am trying to learn to code in a neater way. Basically I have a div with 3 images in it, the div is 700px, and each image is 220px, So thats 660px with two 20px gaps left and right of the centre image, and the outside images going all the way to their end of the div. Is there a quicker way of doing this without setting up seperate ids for each image? .contentpictureblock { float:left; } .contentpictureblock img { margin-right:20px; } <div class="contentpictureblock"> <img src="http://..."> <img src="http://..."> <img src="http://..."> </div> Doing the above^ pushes the third image to the next line, which is understandable. I know I could always make seperate divs for each image, and adjust the margins for each one but Im just wondering is there a quicker one off overflow type command that I could apply to the above? It would mean the right margin would be on all the images but would have no effect on its positioning in the last image. Thanks for the help.

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  • Segmentation fault in Qt application framework

    - by yan bellavance
    this generates a segmentation fault becuase of "QColor colorMap[9]";. If I remove colorMap the segmentation fault goes away. If I put it back. It comes back. If I do a clean all then build all, it goes away. If I increase its arraysize it comes back. On the other hand if I reduce it it doesnt come back. I tired adding this array to another project and What could be happening. I am really curious to know. I have removed everything else in that class. This widget subclassed is used to promote a widget in a QMainWindow. class LevelIndicator : public QWidget { public: LevelIndicator(QWidget * parent); void paintEvent(QPaintEvent * event ); float percent; QColor colorMap[9]; int NUM_GRADS; }; the error happens inside ui_mainwindow.h at one of these lines: hpaFwdPwrLvl->setObjectName(QString::fromUtf8("hpaFwdPwrLvl")); verticalLayout->addWidget(hpaFwdPwrLvl); I know i am not providing much but I will give alink to the app. Im trying to see if anyone has a quick answer for this.

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  • Effective books for learning the intricacies of business application development?

    - by OffApps Cory
    I am a self taught "developer". I use the term loosely because I only know enough to make myself dangerous. I have no theory background, and I only pick up things to get this little tool to work or make that control do what I want. That said, I am looking for some reading material that explains some of the theory behind application development especially from a business standpoint. Really I need to understand what all of these terms that float around really talk about. Business Logic Layer, UI abstraction level and all that. Anyone got a reading list that they feel helped them understand this stuff? I know how to code stuff up so that it works. It is not pretty mostly because I don't know the elegant way of doing it, and it is not planned out very well (I also don't know how to plan an application). Any help would be appreciated. I have read a number of books on what I thought was the subject, but they all seem to rehash basic coding and what-not. This doesn't have to be specific to VB.NET or WPF (or Entity Framework) but anything with those items would be quite helpful.

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  • Alternatives to static methods on interfaces for enforcing consistency

    - by jayshao
    In Java, I'd like to be able to define marker interfaces, that forced implementations to provide static methods. For example, for simple text-serialization/deserialization I'd like to be able to define an interface that looked something like this: public interface TextTransformable<T>{ public static T fromText(String text); public String toText(); Since interfaces in Java can't contain static methods though (as noted in a number of other posts/threads: here, here, and here this code doesn't work. What I'm looking for however is some reasonable paradigm to express the same intent, namely symmetric methods, one of which is static, and enforced by the compiler. Right now the best we can come up with is some kind of static factory object or generic factory, neither of which is really satisfactory. Note: in our case our primary use-case is we have many, many "value-object" types - enums, or other objects that have a limited number of values, typically carry no state beyond their value, and which we parse/de-parse thousands of time a second, so actually do care about reusing instances (like Float, Integer, etc.) and its impact on memory consumption/g.c. Any thoughts?

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  • How can variadic char template arguments from user defined literals be converted back into numeric types?

    - by Pubby
    This question is being asked because of this one. C++11 allows you to define literals like this for numeric literals: template<char...> OutputType operator "" _suffix(); Which means that 503_suffix would become <'5','0','3'> This is nice, although it isn't very useful in the form it's in. How can I transform this back into a numeric type? This would turn <'5','0','3'> into a constexpr 503. Additionally, it must also work on floating point literals. <'5','.','3> would turn into int 5 or float 5.3 A partial solution was found in the previous question, but it doesn't work on non-integers: template <typename t> constexpr t pow(t base, int exp) { return (exp > 0) ? base * pow(base, exp-1) : 1; }; template <char...> struct literal; template <> struct literal<> { static const unsigned int to_int = 0; }; template <char c, char ...cv> struct literal<c, cv...> { static const unsigned int to_int = (c - '0') * pow(10, sizeof...(cv)) + literal<cv...>::to_int; }; // use: literal<...>::to_int // literal<'1','.','5'>::to_int doesn't work // literal<'1','.','5'>::to_float not implemented

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  • Paging using Linq-To-Sql based on two parameters in asp.net mvc...

    - by Pandiya Chendur
    As two parameters i say currentPage and pagesize .....I thus far used sql server stored procedures and implemented paging like this, GO ALTER PROCEDURE [dbo].[GetMaterialsInView] -- Add the parameters for the stored procedure here @CurrentPage INT, @PageSize INT AS BEGIN -- SET NOCOUNT ON added to prevent extra result sets from -- interfering with SELECT statements. SET NOCOUNT ON; SELECT *,ROW_NUMBER() OVER (ORDER BY Id) AS Row FROM ( SELECT *,ROW_NUMBER() OVER (ORDER BY Id) AS Row FROM InTimePagingView ) AS InTimePages WHERE Row >= (@CurrentPage - 1) * @PageSize + 1 AND Row <= @CurrentPage*@PageSize SELECT COUNT(*) as TotalCount FROM InTimePagingView SELECT CEILING(COUNT(*) / CAST(@PageSize AS FLOAT)) NumberOfPages FROM InTimePagingView END Now i am using Linq-to-sql and i use this, public IQueryable<MaterialsObj> FindAllMaterials() { var materials = from m in db.Materials join Mt in db.MeasurementTypes on m.MeasurementTypeId equals Mt.Id where m.Is_Deleted == 0 select new MaterialsObj() { Id = Convert.ToInt64(m.Mat_id), Mat_Name = m.Mat_Name, Mes_Name = Mt.Name, }; return materials; } Now i want to return the records,TotalCount where i use Total count to generate pagenumbers..... Is this possible... Any suggestion... EDIT: Just found this... NorthWindDataContext db = new NorthWindDataContext(); var query = from c in db.Customers select c.CompanyName; //Assuming Page Number = 2, Page Size = 10 int iPageNum = 2; int iPageSize = 10; var PagedData = query.Skip((iPageNum - 1) * iPageSize).Take(iPageSize); ObjectDumper.Write(PagedData);

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  • Is there any reason why jQuery Sortable would work in IE/Chrome but not Firefox?

    - by DNS
    I have a fairly straightforward list of horizontally floated items, like this: <div class="my-widget-container"> <div class="my-widget-column">...</div> ... </div> Both the container and each column have a fixed width, set using jQuery's .width(). The container is position: relative and the column is float: left and overflow: hidden. Not sure if any other styles/properties are relevant. When I apply a jQuery-UI sortable to this, the result is exactly what I'd expect in Chome 8 and IE 8; the columns can be dragged around to change their order. But in Firefox 3.6 I can click an item and drag to create a new sort-helper, yet the actual sort never happens; the real item's position in the DOM never changes. I dug around a little in Sortable, and added a debug print to _intersectsWithPointer. Whenever the drag helper moves, Sortable runs through its list of elements and uses this method to determine whether the drag helper has passed over one. What I saw was that item.left had the same value for all my columns, which is obviously not correct, and probably the source of the problem. It looks like all columns had a left position corresponding to that of the first column. I'm using jQuery 1.4.3 and jQuery UI Sortable 1.8. Those aren't the very latest versions, but they're pretty recent, and I don't see anything in the Sortable release notes that indicates any such problem has been fixed. Does anyone know what might be happening here, or have any ideas for further debugging?

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  • Manhattan Heuristic function for A-star (A*)

    - by Shawn Mclean
    I found this algorithm here. I have a problem, I cant seem to understand how to set up and pass my heuristic function. static public Path<TNode> AStar<TNode>(TNode start, TNode destination, Func<TNode, TNode, double> distance, Func<TNode, double> estimate) where TNode : IHasNeighbours<TNode> { var closed = new HashSet<TNode>(); var queue = new PriorityQueue<double, Path<TNode>>(); queue.Enqueue(0, new Path<TNode>(start)); while (!queue.IsEmpty) { var path = queue.Dequeue(); if (closed.Contains(path.LastStep)) continue; if (path.LastStep.Equals(destination)) return path; closed.Add(path.LastStep); foreach (TNode n in path.LastStep.Neighbours) { double d = distance(path.LastStep, n); var newPath = path.AddStep(n, d); queue.Enqueue(newPath.TotalCost + estimate(n), newPath); } } return null; } As you can see, it accepts 2 functions, a distance and a estimate function. Using the Manhattan Heuristic Distance function, I need to take 2 parameters. Do I need to modify his source and change it to accepting 2 parameters of TNode so I can pass a Manhattan estimate to it? This means the 4th param will look like this: Func<TNode, TNode, double> estimate) where TNode : IHasNeighbours<TNode> and change the estimate function to: queue.Enqueue(newPath.TotalCost + estimate(n, path.LastStep), newPath); My Manhattan function is: private float manhattanHeuristic(Vector3 newNode, Vector3 end) { return (Math.Abs(newNode.X - end.X) + Math.Abs(newNode.Y - end.Y)); }

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  • Python 4 steps setup with progressBars

    - by Samuel Taylor
    I'm having a problem with the code below. When I run it the progress bar will pulse for around 10 secs as meant to and then move on to downloading and will show the progress but when finished it will not move on to the next step it just locks up. import sys import time import pygtk import gtk import gobject import threading import urllib import urlparse class WorkerThread(threading.Thread): def __init__ (self, function, parent, arg = None): threading.Thread.__init__(self) self.function = function self.parent = parent self.arg = arg self.parent.still_working = True def run(self): # when does "run" get executed? self.parent.still_working = True if self.arg == None: self.function() else: self.function(self.arg) self.parent.still_working = False def stop(self): self = None class MainWindow: def __init__(self): gtk.gdk.threads_init() self.wTree = gtk.Builder() self.wTree.add_from_file("gui.glade") self.mainWindows() def mainWindows(self): self.mainWindow = self.wTree.get_object("frmMain") dic = { "on_btnNext_clicked" : self.mainWindowNext, } self.wTree.connect_signals(dic) self.mainWindow.show() self.installerStep = 0 # 0 = none, 1 = preinstall, 2 = download, 3 = install info, 4 = install #gtk.main() self.mainWindowNext() def pulse(self): self.wTree.get_object("progress").pulse() if self.still_working == False: self.mainWindowNext() return self.still_working def preinstallStep(self): self.wTree.get_object("progress").set_fraction(0) self.wTree.get_object("btnNext").set_sensitive(0) self.wTree.get_object("notebook1").set_current_page(0) self.installerStep = 1 WT = WorkerThread(self.heavyWork, self) #Would do a heavy function here like setup some thing WT.start() gobject.timeout_add(75, self.pulse) def downloadStep(self): self.wTree.get_object("progress").set_fraction(0) self.wTree.get_object("btnNext").set_sensitive(0) self.wTree.get_object("notebook1").set_current_page(0) self.installerStep = 2 urllib.urlretrieve('http://mozilla.mirrors.evolva.ro//firefox/releases/3.6.3/win32/en-US/Firefox%20Setup%203.6.3.exe', '/tmp/firefox.exe', self.updateHook) self.mainWindowNext() def updateHook(self, blocks, blockSize, totalSize): percentage = float ( blocks * blockSize ) / totalSize if percentage > 1: percentage = 1 self.wTree.get_object("progress").set_fraction(percentage) while gtk.events_pending(): gtk.main_iteration() def installInfoStep(self): self.wTree.get_object("btnNext").set_sensitive(1) self.wTree.get_object("notebook1").set_current_page(1) self.installerStep = 3 def installStep(self): self.wTree.get_object("progress").set_fraction(0) self.wTree.get_object("btnNext").set_sensitive(0) self.wTree.get_object("notebook1").set_current_page(0) self.installerStep = 4 WT = WorkerThread(self.heavyWork, self) #Would do a heavy function here like setup some thing WT.start() gobject.timeout_add(75, self.pulse) def mainWindowNext(self, widget = None): if self.installerStep == 0: self.preinstallStep() elif self.installerStep == 1: self.downloadStep() elif self.installerStep == 2: self.installInfoStep() elif self.installerStep == 3: self.installStep() elif self.installerStep == 4: sys.exit(0) def heavyWork(self): time.sleep(10) if __name__ == '__main__': MainWindow() gtk.main() I have a feeling that its something to do with: while gtk.events_pending(): gtk.main_iteration() Is there a better way of doing this?

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  • Putting all methods in class definition

    - by Amnon
    When I use the pimpl idiom, is it a good idea to put all the methods definitions inside the class definition? For example: // in A.h class A { class impl; boost::scoped_ptr<impl> pimpl; public: A(); int foo(); } // in A.cpp class A::impl { // method defined in class int foo() { return 42; } // as opposed to only declaring the method, and defining elsewhere: float bar(); }; A::A() : pimpl(new impl) { } int A::foo() { return pimpl->foo(); } As far as I know, the only problems with putting a method definition inside a class definition is that (1) the implementation is visible in files that include the class definition, and (2) the compiler may make the method inline. These are not problems in this case since the class is defined in a private file, and inlining has no effect since the methods are called in only one place. The advantage of putting the definition inside the class is that you don't have to repeat the method signature. So, is this OK? Are there any other issues to be aware of?

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  • center text in div

    - by Son of anarchy
    <div> <div class="left"> <div align="center" class="node"> <div class="nodeText"> <h2 >test</h2> </div> <div class="node"> <h2>test</h2> </div> <div class="node"> <h2>test</h2> </div> <div> I need to center text in div nothing seems to work .left { float:left; width:200px; border:solid 1px black; text-align: center; } .node { height:200px; border:solid 1px black; margin:0 auto; } .nodeText{ vertical-align: middle; } h2{ text-align: center; } Tnxs

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  • gl_FragColor and glReadPixels

    - by chun0216
    I am still trying to read pixels from fragment shader and I have some questions. I know that gl_FragColor returns with vec4 meaning RGBA, 4 channels. After that, I am using glReadPixels to read FBO and write it in data GLubyte *pixels = new GLubyte[640*480*4]; glReadPixels(0, 0, 640,480, GL_RGBA, GL_UNSIGNED_BYTE, pixels); This works fine but it really has speed issue. Instead of this, I want to just read RGB so ignore alpha channels. I tried: GLubyte *pixels = new GLubyte[640*480*3]; glReadPixels(0, 0, 640,480, GL_RGB, GL_UNSIGNED_BYTE, pixels); instead and this didn't work though. I guess it's because gl_FragColor returns 4 channels and maybe I should do something before this? Actually, since my returned image (gl_FragColor) is grayscale, I did something like float gray = 0.5 //or some other values gl_FragColor = vec4(gray,gray,gray,1.0); So is there any efficient way to use glReadPixels instead of using the first 4 channels method? Any suggestion? By the way, this is on opengl es 2.0 code.

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  • Dynamically creating subviews of similar type

    - by Akki
    My code for above view is: -(void)viewWillAppear:(BOOL)animated{ float yh = 0; while (yh<200) { //UIView CGRect myFrame = CGRectMake(0, yh, 320, 30); UIView *myFirstView = [[UIView alloc] initWithFrame:myFrame]; myFirstView.backgroundColor = [UIColor orangeColor]; //IUILabel in UIView CGRect mylblFrame = CGRectMake(5, yh, 60, 15); UILabel *lblsize = [[UILabel alloc] initWithFrame:mylblFrame]; lblsize.text = @"Hello"; [myFirstView addSubview:lblsize]; CGRect mylbl_hi = CGRectMake(80, yh, 60, 15); UILabel *lbl_hi = [[UILabel alloc] initWithFrame:mylbl_hi]; lbl_hi.text = @"Hii"; [myFirstView addSubview:lbl_hi]; [self.view addSubview:myFirstView]; [lbl_hi release]; [lblsize release]; [myFirstView release]; yh=yh+40; } [super viewWillAppear:YES]; } I can't understand reason of it being like this...i wanted labels to be attached with my subviews of orange color...this may be odd day for me to understand what's wrong with my code...if any of you can tell me where i ma doing wrong would be great to me. This is my first time creating view programmatically..so please excuse me if all this is silly question

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  • Adding the sum of numbers using a loop statement

    - by Deonna
    I need serious help dividing the positive numbers and the negative numbers. I am to accumulate the total of the negative values and separately accumulate the total of the positive values. After the loop, you are then to display the sum of the negative values and the sum of the positive values. The data is suppose to look like this: -2.3 -1.9 -1.5 -1.1 -0.7 -0.3 0.1 0.5 0.9 1.3 1.7 2.1 2.5 2.9 Sum of negative values: -7.8 Sum of positive values: 12 So far I have this: int main () { int num, num2, num3, num4, num5, sum, count, sum1; int tempVariable = 0; int numCount = 100; int newlineCount = 0, newlineCount1 = 0; float numCount1 = -2.3; while (numCount <= 150) { cout << numCount << " "; numCount += 2; newlineCount ++; if(newlineCount == 6) { cout<< " " << endl; newlineCount = 0; } } **cout << "" << endl; while (numCount1 <=2.9 ) { cout << numCount1 << " "; numCount1 += 0.4; newlineCount1 ++; } while ( newlineCount1 <= 0 && newlineCount >= -2.3 ); cout << "The sum is " << newlineCount1 << endl;** return 0; }

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  • How do I get C# to garbage collect aggressively?

    - by mmr
    I have an application that is used in image processing, and I find myself typically allocating arrays in the 4000x4000 ushort size, as well as the occasional float and the like. Currently, the .NET framework tends to crash in this app apparently randomly, almost always with an out of memory error. 32mb is not a huge declaration, but if .NET is fragmenting memory, then it's very possible that such large continuous allocations aren't behaving as expected. Is there a way to tell the garbage collector to be more aggressive, or to defrag memory (if that's the problem)? I realize that there's the GC.Collect and GC.WaitForPendingFinalizers calls, and I've sprinkled them pretty liberally through my code, but I'm still getting the errors. It may be because I'm calling dll routines that use native code a lot, but I'm not sure. I've gone over that C++ code, and make sure that any memory I declare I delete, but still I get these C# crashes, so I'm pretty sure it's not there. I wonder if the C++ calls could be interfering with the GC, making it leave behind memory because it once interacted with a native call-- is that possible? If so, can I turn that functionality off?

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  • Data historian queries

    - by Scott Dennis
    Hi, I have a table that contains data for electric motors the format is: DATE(DateTime) | TagName(VarChar(50) | Val(Float) | 2009-11-03 17:44:13.000 | Motor_1 | 123.45 2009-11-04 17:44:13.000 | Motor_1 | 124.45 2009-11-05 17:44:13.000 | Motor_1 | 125.45 2009-11-03 17:44:13.000 | Motor_2 | 223.45 2009-11-04 17:44:13.000 | Motor_2 | 224.45 Data for each motor is inserted daily, so there would be 31 Motor_1s and 31 Motor_2s etc. We do this so we can trend it on our control system displays. I am using views to extract last months max val and last months min val. Same for this months data. Then I join the two and calculate the difference to get the actual run hours for that month. The "Val" is a nonresetable Accumulation from a PLC(Controller). This is my query for Last months Max Value: SELECT TagName, Val AS Hours FROM dbo.All_Data_From_Last_Mon AS cur WHERE (NOT EXISTS (SELECT TagName, Val FROM dbo.All_Data_From_Last_Mon AS high WHERE (TagName = cur.TagName) AND (Val > cur.Val))) This is my query for Last months Max Value: SELECT TagName, Val AS Hours FROM dbo.All_Data_From_Last_Mon AS cur WHERE (NOT EXISTS (SELECT TagName, Val FROM dbo.All_Data_From_Last_Mon AS high WHERE (TagName = cur.TagName) AND (Val < cur.Val))) This is the query that calculates the difference and runs a bit slow: SELECT dbo.Motors_Last_Mon_Max.TagName, STR(dbo.Motors_Last_Mon_Max.Hours - dbo.Motors_Last_Mon_Min.Hours, 12, 2) AS Hours FROM dbo.Motors_Last_Mon_Min RIGHT OUTER JOIN dbo.Motors_Last_Mon_Max ON dbo.Motors_Last_Mon_Min.TagName = dbo.Motors_Last_Mon_Max.TagName I know there is a better way. Ultimately I just need last months total and this months total. Any help would be appreciated. Thanks in advance

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  • Universal oAuth for objective-c class?

    - by phpnerd211
    I have an app that connects to 6+ social networks via APIs. What I want to do is transfer over my oAuth calls to call directly from the phone (not from the server). Here's what I have (for tumblr): // Set some variables NSString *consumerKey = CONSUMER_KEY_HERE; NSString *sharedSecret = SHARED_SECRET_HERE; NSString *callToURL = @"https://tumblr.com/oauth/access_token"; NSString *thePassword = PASSWORD_HERE; NSString *theUsername = USERNAME_HERE; // Calculate nonce & timestamp NSString *nonce = [[NSString stringWithFormat:@"%d", arc4random()] retain]; time_t t; time(&t); mktime(gmtime(&t)); NSString *timestamp = [[NSString stringWithFormat:@"%d", (int)(((float)([[NSDate date] timeIntervalSince1970])) + 0.5)] retain]; // Generate signature NSString *baseString = [NSString stringWithFormat:@"GET&%@&%@",[callToURL urlEncode],[[NSString stringWithFormat:@"oauth_consumer_key=%@&oauth_nonce=%@&oauth_signature_method=HMAC-SHA1&oauth_timestamp=%@&oauth_version=1.0&x_auth_mode=client_auth&x_auth_password=%@&x_auth_username=%@",consumerKey,nonce,timestamp,thePassword,theUsername] urlEncode]]; NSLog(@"baseString: %@",baseString); const char *cKey = [sharedSecret cStringUsingEncoding:NSASCIIStringEncoding]; const char *cData = [baseString cStringUsingEncoding:NSASCIIStringEncoding]; unsigned char cHMAC[CC_SHA256_DIGEST_LENGTH]; CCHmac(kCCHmacAlgSHA256, cKey, strlen(cKey), cData, strlen(cData), cHMAC); NSData *HMAC = [[NSData alloc] initWithBytes:cHMAC length:sizeof(cHMAC)]; NSString *signature = [HMAC base64EncodedString]; NSString *theUrl = [NSString stringWithFormat:@"%@?oauth_consumer_key=%@&oauth_nonce=%@&oauth_signature=%@&oauth_signature_method=HMAC-SHA1&oauth_timestamp=%@&oauth_version=1.0&x_auth_mode=client_auth&x_auth_password=%@&x_auth_username=%@",callToURL,consumerKey,nonce,signature,timestamp,thePassword,theUsername]; From tumblr, I get this error: oauth_signature does not match expected value I've done some forum scouring, and no oAuth for objective-c classes worked for what I want to do. I also don't want to have to download and implement 6+ social API classes into my project and do it that way.

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  • image display in block <a> - CSS

    - by blasteralfred
    I have a page like below; <style type="text/css"> #div1 { height: 100px; background-color: #CCCCCC; } #div2 { display: inline; height: 48px; margin: 0; padding: 0; position: relative; white-space: nowrap; } #div2 a { display: block; background-color: #FF9900; height: 51px; width: 150px; padding-right: 50px; text-decoration: none; word-wrap: break-word; white-space: normal; } #div2 img { border:0; float: right; } </style> <div id="div1"> <div id="div2"> <a href="">text1 text2 text3 text4 text5 text6 text7 text8<img src="image.jpg"></a> </div> </div> What I am getting is something like this; and I want this; Here is the fiddle. Thanks in advance...:)

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  • Get XML-RPC (Andorid - PHP) web service different params type

    - by Jovan
    Hi, I want to create XML-RPC web service for Andorid (client) - PHP (Server) communication I create XML-RPC PHP web service server using this tutorial: http://articles.sitepoint.com/article/own-web-service-php-xml-rpc/5 For andorid client web service I use this project: http://code.google.com/p/android-xmlrpc/ server and client communication is OK, but I have problem with getting params from andorid client to php server. From andorid client I send two params (first integer and second float number) Object[] params = { 3, 3.6f, }; method.call(params); , but I don't know how to handle this parameters in php server?? in php server there is some function , but with only one param ($news_id): function news_viewNewsItem ( $news_id ) { /* Define the query to fetch the news item */ $query = "SELECT * FROM kd_xmlrpc_news WHERE news_id = '" . $news_id . "'"; $sql = mysql_query ( $query ); if ( $result = mysql_fetch_array ( $sql ) ) { /* Extract the variables for sending in our server response */ $news_item['news_id'] = $result['news_id']; $news_item['date'] = XMLRPC_convert_timestamp_to_iso8601( mysql_datetime_to_timestamp( $result['date'] ) ); $news_item['title'] = $result['title']; $news_item['full_desc'] = $result['full_desc']; $news_item['author'] = $result['author']; /* Respond to the client with the news item */ XMLRPC_response(XMLRPC_prepare($news_item), KD_XMLRPC_USERAGENT); } else { /* If there was an error, respond with a fault code instead */ XMLRPC_error("1", "news_viewNewsItem() error: Unable to read news:" . mysql_error(), KD_XMLRPC_USERAGENT); } } In server.py file there is functions for every method but I dont know how to write in php server: def add(self, x, y): print print "input x=%s, y=%s" % (str(x), str(y)) sum = x + y print "output", sum print return sum Can some one help me with code , and tell me how to handle various types from client to server?? Thanks and Happy New Year

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