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  • How do you verify that your prototype/application meets the requirements?

    - by Roflcoptr
    Recently I wrote an small prototype that uses some relatively new technology. Now I wanted to verify if this prototype is usefull and could be used in real world example. But now I have a problem, how can I do that? Normally, it would be a good thing to compare the prototype with already existing similar applications and compare if you perform better, provide better usability, etc. Since I'm not aware of something similar, this is quite difficult Normally, I would see if the requirements of the customers are met. But there aren't any real requirements and no real customers. It as just an idea. So the problem is, how can I get feedback on my prototype to see how it is accepted by potential users and what should be improved in a real implementation?

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  • SPARC T5-4 Engineering Simulation Solution

    - by Mike Mulkey-Oracle
    A recent Oracle internal performance evaluation for computer-based product design demonstrated that Oracle's SPARC T5-4 server running MSC's SimManager simulation software with Oracle Database 12c consolidates the work of multiple x86 servers while delivering better overall performance.   Engineering simulation solutions have taken the center stage in helping companies design and develop innovative products while reducing physical prototyping costs, and exploring a larger design space, resulting in more design possibilities. For this solution, a single SPARC T5-4 server running Oracle Solaris 11 was deployed to consolidate the MSC SimManager server, the Oracle Database 12c server, and the web application server onto a single platform. An automotive design workload was deployed to demonstrate how the SPARC T5-4 server can be used to consolidate the work of multiple x86 servers and deliver better overall performance while reducing complexity and achieving optimal product designs.  A joint Oracle/MSC Software solution brief describes this in more detail:  A Simplified Solution for Product Lifecycle Management —MSC SimManager on a SPARC T5-4 Server

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  • How to handle an arrogant coworker [closed]

    - by Guy
    In my workplace I have a coworker who have been working in the company for 3 years (1 more than me) doing stuff surrounding to software development but not software development. We need to run a new project in C and we have a lot of professional disagreements that in my opinion are caused by too much pride to his skill. For example he strives to insert code unnecessary code generation using C macros as possible instead of writing the same C code with the correct separations to functions. I tried to explain to him why inline function are a better replacement for C macros but he said to me that he knows better than gcc how to inline a function. How can I handle such a person?

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  • Saving all hits to a web app

    - by bevanb
    Are there standard approaches to persisting data for every hit that a web app receives? This would be for analytics purposes (as a better alternative to log mining down the road). Seems like Redis would be a must. Is it advisable to also use a different DB server for that table, or would Redis be enough to mitigate the impact on the main DB? Also, how common is this practice? Seems like a no brainer for businesses who want to better understand their users, but I haven't read much about it.

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  • The Problem Should Define the Process, Not the Tool

    - by thatjeffsmith
    All around awesome tool, but not the only gadget in your toolbox.I’m stepping down from my SQL Developer pulpit today and standing up on my philosophical soap box. I’m frequently asked to help folks transition from one set of database tools over to Oracle SQL Developer, which I’m MORE than happy to do. But, I’m not looking to simply change the way people interact with Oracle database. What I care about is your productivity. Is there a faster, more efficient way for you to connect the dots, get from A to B, or just get home to your kids or to the pub for happy hour? If you have defined a business process around a specific tool, what happens when that tool ‘goes away?’ Does the business stop? No, you feel immediate pain until you are able to re-implement the process using another mechanism. Where I get confused, or even frustrated, is when someone asks me to redesign our tool to match their problem. Tools are just tools. Saying you ‘can’t load your data anymore because XYZ’ isn’t valid when you could easily do that same task via SQL*Loader, Create Table As Selects, or 9 other different mechanisms. Sometimes changes brings opportunity for improvement in the process. Don’t be afraid to step back and re-evaluate a problem with a fresh set of eyes. Just trying to replicate your process in another tool exactly as it was done in the ‘old tool’ doesn’t always make sense. Quick sidebar: scheduling a Windows program to kick off thousands if not millions of table inserts from Excel versus using a ‘proper’ server process using SQL*Loader and or external tables means sacrificing scalability and reliability for convenience. Don’t let old habits blind you to new solutions and possibilities. Of couse I’m not going to sit here and say that our tools aren’t deficient in some areas or can’t be improved upon. But I bet if we work together we can find something that’s not only better for the business, but is also better for you. What do you ‘miss’ since you’ve started using SQL Developer as your primary Oracle database tools? I’d love to start a thread here and share ideas on how we can better serve you and your organizations needs. The end solution might not look exactly what you have in mind starting out, but I had no idea I’d be a Product Manager when I started college either What can you no longer ‘do’ since you picked up SQL Developer? What hurts more than it should? What keeps you from being great versus just good?

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  • How could your company's learning/development department best serve you?

    - by MTR
    I'll preface my question with a disclaimer - I am not an engineer, I'm just someone who works with them full-time, in a learning and development capacity. Given that, one of the comments I get regularly from the engineers I'm tasked with developing is that they feel that they're having solutions (both technical and non-technical) for development "pushed" at them vs. anyone from my field consulting with them to determine what they really need. So my question is - if you could give your company a list of the top 3-5 things they could do - in a classroom, or elsewhere - to develop meaningful skills that would help you be a better engineer, a better employee, and one more likely to STAY with the company for the long haul, what would make the cut and why? Thanks in advance for your responses.

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  • Going from webforms, VS 2008, 3.5 framework to the "next level" based on my goals

    - by Caveatrob
    I've got a few choices to make as I develop some business websites that will run for the next two to three years. Currently I run ASP.NET 3.5 with Visual Studio 2008. I do my development rather crudely in WebForms because that's what I learned and am most productive with. I don't use Membership or any other frameworks in my projects. I use a simple class that maintains a few session keys for each user based on basic database tables for users and roles. (I have about 3,000 users). So far I've kept the data simple, using ADO.NET against SQL Server and a data access class (Circa 2000, I know) to build my sites. My questions are as follows: Under what conditions would I be better off moving to MVC? Under what conditions would I find LINQ and ORM a better way to go than standard ADO.NET? Would I benefit, in my current state of development, from going from Studio 2008 to Studio 2010?

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  • Google I/O 2012 - The Web Platform's Cutting Edge

    Google I/O 2012 - The Web Platform's Cutting Edge Dimitri Glazkov, Alex Komoroske From embeds to widgets to managing complex applications, you constantly face the need for better componentization as a web developer. Many-a-lines of JavaScript have been written to alleviate this problem -- poorly. But help is on the way. The web platform is gaining a powerful new set of capabilities designed to better help you build robust, reusable, and packageable components. We'll cover what they do, their status, and how you can start playing with these powerful emerging technologies today. Most importantly, we'll show you how to get involved and help influence their direction as they mature. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 2795 48 ratings Time: 47:45 More in Science & Technology

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  • What OpenGL version(s) to learn and/or use?

    - by zuko
    So, I'm new to OpenGL... I have general knowledge of game programming but little practical experience. I've been looking into various articles and books and trying to dive into OpenGL, but I've found the various versions and old vs new way of doing things confusing. I guess my first questions is does anyone know some figures about percentages of gamers that can run each version of OpenGL. What's the market share like? 2.x, 3.x, 4.x... I looked into the requirements for Half Life 2 since I know Valve updated it with OpenGL to run on Mac and I know they usually try to hit a very wide user-base, and they say a minimum of GeForce 8 Series. I looked at the 8800 GT on Nvidia's website and it listed support for OpenGL 2.1. Which, maybe I'm wrong, sounds ancient to me since there's already 4.x. I looked up a driver for 8800GT and it says it supports 4.2! A bit of a discrepancy there, lol. I've also read things like XP only supports up to a certain version, or OS X only supports 3.2, or all kinds of other things. Overall, I'm just confused as to how much support there is for various versions and what version to learn/use. I'm also looking for learning resources. My search results thus far have pointed me to the OpenGL SuperBible. The 4th edition has great reviews on Amazon, but it teaches 2.1. The 5th edition teaches 3.3 and there are a couple things in the reviews that mention the 4th edition is better and that the 5th edition doesn't properly teach the new features or something? Basically, even within learning material I'm seeing discrepancies and I just don't even know where to start. From what I understand, 3.x started a whole new way of doing things and I've read from various articles and reviews that you want to "stay away from deprecated features like glBegin(), glEnd()" yet a lot of books and tutorials I've seen use that method. I've seen people saying that, basically, the new way of doing stuff is more complicated yet the old way is bad . Just a side note, personally, I know I still have a lot to learn beforehand, but I'm interested in tessellation; so I guess that factors into it as well, because, as far as I understand that's only in 4.x? [just btw, my desktop supports 4.2]

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  • How to write comments to explain the "why" behind the callback function when the function and parameter names are insufficient for that?

    - by snowmantw
    How should I approach writing comments for callback functions? I want to explain the "why" behind the function when the function and parameter names are insufficient to explain what's going on. I have always wonder why comments like this can be so ordinary in documents of libraries in dynamic languages: /** * cb: callback // where's the arguments & effects? */ func foo( cb ) Maybe the common attitude is "you can look into source code on your own after all" which pushes people into leaving minimalist comments like this. But it seems like there should be a better way to comment callback functions. I've tried to comment callbacks in Haskell way: /** * cb: Int -> Char */ func foo(cb) And to be fair, it's usually neat enough. But it gets into trouble when I need to pass some complex structure. The problem being partly due to the lack of type system: /** * cb: Int -> { err: String -> (), success: () -> Char } // too long... */ func foo(cb) Or I have tried this too: /** * cb: Int -> { err: String -> (), * success: () -> Char } // better ? */ func bar(cb) The problem is that you may put the structure in somewhere else, but you must give it a name to reference it. But then when you name a structure you're about to use immediately looks so redundant: // Somewhere else... // ResultCallback: { err: String -> (), success: () -> Char } /** * cb: Int -> ResultCallback // better ?? */ func foo(cb) And it bothers me if I follow the Java-doc like commenting style since it still seems incomplete. The comments don't tell you anything that you couldn't immediately see from looking at the function. /** * @param cb {Function} yeah, it's a function, but you told me nothing about it... * @param err {Function} where should I put this callback's argument ?? * Not to mention the err's own arguments... */ func foo(cb) These examples are JavaScript like with generic functions and parameter names, but I've encountered similar problems in other dynamic languages which allow complex callbacks.

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  • How do you turn on the customizable gnome-panel features (like gnome-applets) in Precise?

    - by chriv
    I resurrected a broken laptop today. I took out the HDD, put it in a USB 3.0 enclosure, and created a VM that would use it. It was running lucid. I took a screenshot of the desktop before I started "do-release-upgrade", because from experience, I will never have my GUI back the way I want it again. I know how to install gnome-panel to get back the "Gnome Classic" session option. I know how to put my minimize, maximize, and close buttons back in the upper-right hand corner of windows (where they belong). I know how to use gdm instead of lightdm. Unity gets worse in every version (and the other desktop OS is going to be even worse with Metro). Here's what I don't know (in order of importance): 1. How do you make the panels in gnome (gnome-panel, to be precise) customizable again (like they were in older versions of Ubuntu)? 2. How do you install applets in the panels now (right-click is now ignored)? 3. How can you customize all of the window elements (like you could in older versions of Ubuntu)? I can't remember much about maverick, natty, or oneiric (except their names), so I don't know exactly when I lost these capabilities. Edit: (no screenshot), my StackExchange reputation (on other StackExchange sites) doesn't carry over to this site, so I can't post the screenshot. Take a look at the panels in the screen hot. They are nice, compact, and VERY functional (disk mounter applet, frequently used shortcuts, workspaces, show desktop, kill window, and trash icons, etc.) Notice how small the fonts (and how little real estate they waste). You can't notice the compact title bars, fonts, and window icons in this screen shot (since I redacted the rest of the desktop), but it's the same story there. Please help. I don't want to learn another distro, but Ubuntu gets less customizable with every "upgrade." Screenshot (not an inline image, since I don't have the reputation yet)... i.stack.imgur.com/puoUT.png

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  • Dealing with engineers that frequently leave their jobs

    - by ??? Shengyuan Lu
    My friend is a project manager for a software company. The most frustrating thing for him is that his engineers frequently leave their jobs. The company works hard to recruit new engineers, transfer projects, and keep a stable quality product. When people leave, it drives my friend crazy. These engineers are quite young and ambitious, and they want higher salaries and better positions. The big boss only thinks about it in financial terms, and his theory is that “three newbies are always better than one veteran” (which, as an experienced engineer, I know is wrong). My friend hates that theory. Any advice for him?

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  • What is the correct way to implement hit detection with non-rectangular sprites?

    - by hogni89
    What is the correct way to implement hit or touch detection for non-rectangular sprites in Cocos2d? I am working on a jigsaw puzzle, so our sprites have some strange forms (jigsaw puzzle bricks). As of now, we have implemented the "detection" this way: - (void)selectSpriteForTouch:(CGPoint)touchLocation { CCSprite * newSprite = nil; // Loop array of sprites for (CCSprite *sprite in movableSprites) { // Check if sprite is hit. // TODO: Swap if with something better. if (CGRectContainsPoint(sprite.boundingBox, touchLocation)) { newSprite = sprite; break; } } if (newSprite != selSprite) { // Move along, nothing to see here // Not the problem } } - (BOOL)ccTouchBegan:(UITouch *)touch withEvent:(UIEvent *)event { CGPoint touchLocation = [self convertTouchToNodeSpace:touch]; [self selectSpriteForTouch:touchLocation]; return TRUE; } I know that the problem is in the keyword "sprite.boundingBox". Is there a better way of implementing this, or is it a limitation when using sprites based on .png's? If so, how should I proceed?

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  • If I were in a Silverlight focus group, here is ten things I would say.

    - by mbcrump
    Silverlight is a great product right off the shelf. I use it, love it and spend a lot of time helping the community understand it. This however, doesn’t mean that I don’t think that it can get better. If I were invited to a Microsoft Focus Group about Silverlight here is 10 things I would say:  We need more navigation templates. I’ve found (4) templates that Microsoft has released (Cosmo, Windows 7, Accent and JetPack). This number needs to be around 16. In order to get more people developing for Silverlight, we need to give them a variety of templates to get them off the ground quickly. Silverlight needs to ship with the next version of Windows. At least version 4 needs to be pre-installed on Windows going forward. It’s small, in its own sandbox and I cannot find a reason for it not to be included. Silverlight needs to run on more platforms.  iOS and Android are the key here. I think Microsoft should shoot for Android first since I believe Android will take the lead in the mobile market (at least for the short-term). It would also be great to see Microsoft use Silverlight as the focus on their new tablets / “AppleTV”. I would even invest in getting it working with Kinect. When creating a new project in Silverlight, we should have the option to create a Unit Test. Most Silverlight developers are not unit testing. If this is surprising to you then you need to get out and talk to more developers. I partially blame this on Microsoft. When you create a new ASP.NET MVC application, you simply put a check to create a Unit Test project. We need the same thing for Silverlight. We should steer the developer into the right direction. Design patterns such as MVVM need to be easier to implement in Silverlight solutions.  I’d go so far as to say that MVVM Light should ship with Visual Studio. With the project / item templates and code snippets, Laurent puts you into the right direction. This is the way that it should have been. Easy for the 9-5 developer to grasp. I believe the majority of developers use code behind because that’s what is in all the demos provided by Microsoft. They are not trying to write sucky code it is that they simply don’t know a better way.  The XAP Files should be obfuscated/unused references deleted by default when in “Release” mode. A better Silverlight experience starts with a smaller XAP file. The less that a user has to download is the better, even with the majority of people on broadband. I would also recommend built-in obfuscation by Microsoft. People are paranoid that they can rename the .zip and run it through reflector. Get rid of the boring install experiences. Here is a great write up on what I’m talking about. The default “Install Silverlight” and “Loading screens” suck. They suck bad. We need a choice of templates that a professional designer has created.  Silverlight needs to supports more image formats. For example: it would be great to use .gif’s without converting them to .png.    Switching between Blend 4 and VS2010 to develop a Silverlight application is a pain. Probably one of the biggest issues that I can’t think of a good solution for. It would be nice if VS2012 had the best of both worlds and you never have to leave VS. We need reporting controls with SSRS included with the Silverlight Toolkit. I can’t think of another control that we need built into the toolkit. It would also be helpful to have export to .xls, .pdf and .doc included with the control. I hope that this post will at least get a few people talking. Who knows, Microsoft could be working on these things right now. Thanks for reading!  Subscribe to my feed CodeProject

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  • while(true) and loop-breaking - anti-pattern?

    - by KeithS
    Consider the following code: public void doSomething(int input) { while(true) { TransformInSomeWay(input); if(ProcessingComplete(input)) break; DoSomethingElseTo(input); } } Assume that this process involves a finite but input-dependent number of steps; the loop is designed to terminate on its own as a result of the algorithm, and is not designed to run indefinitely (until cancelled by an outside event). Because the test to see if the loop should end is in the middle of a logical set of steps, the while loop itself currently doesn't check anything meaningful; the check is instead performed at the "proper" place within the conceptual algorithm. I was told that this is bad code, because it is more bug-prone due to the ending condition not being checked by the loop structure. It's more difficult to figure out how you'd exit the loop, and could invite bugs as the breaking condition might be bypassed or omitted accidentally given future changes. Now, the code could be structured as follows: public void doSomething(int input) { TransformInSomeWay(input); while(!ProcessingComplete(input)) { DoSomethingElseTo(input); TransformInSomeWay(input); } } However, this duplicates a call to a method in code, violating DRY; if TransformInSomeWay were later replaced with some other method, both calls would have to be found and changed (and the fact that there are two may be less obvious in a more complex piece of code). You could also write it like: public void doSomething(int input) { var complete = false; while(!complete) { TransformInSomeWay(input); complete = ProcessingComplete(input); if(!complete) { DoSomethingElseTo(input); } } } ... but you now have a variable whose only purpose is to shift the condition-checking to the loop structure, and also has to be checked multiple times to provide the same behavior as the original logic. For my part, I say that given the algorithm this code implements in the real world, the original code is the most readable. If you were going through it yourself, this is the way you'd think about it, and so it would be intuitive to people familiar with the algorithm. So, which is "better"? is it better to give the responsibility of condition checking to the while loop by structuring the logic around the loop? Or is it better to structure the logic in a "natural" way as indicated by requirements or a conceptual description of the algorithm, even though that may mean bypassing the loop's built-in capabilities?

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  • Have You Visited the New Procurement Enhancement Request Community?

    - by LuciaC
    Have you visited the new Procurement Enhancement Request Community yet?  If not, we strongly encourage you to visit this site to vote on current Enhancement Requests (ERs) available through the ‘Quick Preview of Voting List’.  You can also vote on any ER currently displayed.  Have an ER that is not listed?  Simply add it by creating a thread stating the ER and any detailed information you would like to include.  If the ER already exists in the database, we will add the ER # to the thread so that development can provide updates around the requested ERs. This community is your one-stop source for all Enhancement information.  It is being monitored regularly by development and soon we will be posting some updates around some of the top voted Enhancement Requests.  Know that your vote counts!  By voting, you will bring forward those ERs that impact the Procurement Suite's value and usability.  Is your request industry specific?  Let us know by posting this information in the body of the thread.  We have a team monitoring these ERs and will be happy to highlight industry specific ERs to ensure they also get equal visibility! Coming Soon:  A list of the Top implemented ERs!  Development has been working hard to make improvements to the Procurement Suite of Products and they want you to know about them!  Until then, check out the Best Practices Section for some key ERs and how they can help your company secure the most value from your implementation!! What you need to know: The Procurement Enhancement Requests Community is your 1-stop shop for the latest information on Enhancements! The Community allows you to vote on ERs bringing visibility to the collective audience interest in value and usability recommendations. Your place to submit any new enhancement requests. Get the latest on top Procurement Enhancement Requests (ERs) - know when an improvement is PLANNED, COMING SOON, and DELIVERED. This Community is owned and managed by the Oracle Procurement Development team! Let your voice be heard by telling us what you want to see implemented in the Procurement Suite.

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  • Blender 2.6: How to Merge the Pros of Meshes and Surfaces

    - by fridojet
    there are two interesting kinds of objects: Meshes and Surfaces. Each of them offers very cool features. Object Type Specific Features Nice Features of Surfaces: (for example) They're as scalable as vector graphics (really nice!) You can build winding things real simply. Nice Features of Meshes: (for example) You can build organic things really good using the Sculpt Mode and a graphic tablet. You can use some special things like Physics. My Question There are things for which Surfaces are better and things for which Meshes are better. But how can I use both the best features of Surfaces and the best features of Meshes on one object at once? For example: How can I use Physics (like on Meshes) on lossless scalable objects (like Surfaces)? Thanks.

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  • Upgrading a live 8.04 LTS server to More uptodate version

    - by richardhx
    Running Apache, MySQL, PHP with Moodle 1.9.9 running as a school based CMS. All possible updates for 8.04 have been applied. Moodle 2.x from Versions 2.1 onwards needs Php version 5.3.2 which is included in more recent distribution version. Would I be better (safer) upgrading php & mysql or upgrading Ubuntu to a more recent version? - if upgrading Ubuntu is better, are there any caveats i should know before attempting this. I will be taking a Copy of the entire server before doing any upgrading. Hoping to run on a test version also. Bit green on Linux hence lack of confidence.

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  • Javascript Only Search Method [on hold]

    - by user2118228
    I need to put a search function on a website that is going to be on a CD-ROM with no access to the internet. It has 80 pages, and about 500 'items', so I'd prefer to not have to hard code 100's of 'if statements if possible. I've found a few programs you can buy that will index and generate results (Zoom Search, JSS Index, The German Guys') but there are odd quirks with each one. Plus I would rather code it myself to get complete control over it, and to really understand what it's doing. Basically searching for a few words would display the product image and description; clicking on that would take you the related URL. This is kind of complicated, I can't find an easy solution not dealing with hundreds of if Statements. Has anyone ever created anything like this or know a better method? I'm not really sure a better way to go about this. I've used PHP/MYSQL for search results before, but this cannot run any php.

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  • How should game objects be aware of each other?

    - by Jefffrey
    I find it hard to find a way to organize game objects so that they are polymorphic but at the same time not polymorphic. Here's an example: assuming that we want all our objects to update() and draw(). In order to do that we need to define a base class GameObject which have those two virtual pure methods and let polymorphism kicks in: class World { private: std::vector<GameObject*> objects; public: // ... update() { for (auto& o : objects) o->update(); for (auto& o : objects) o->draw(window); } }; The update method is supposed to take care of whatever state the specific class object needs to update. The fact is that each objects needs to know about the world around them. For example: A mine needs to know if someone is colliding with it A soldier should know if another team's soldier is in proximity A zombie should know where the closest brain, within a radius, is For passive interactions (like the first one) I was thinking that the collision detection could delegate what to do in specific cases of collisions to the object itself with a on_collide(GameObject*). Most of the the other informations (like the other two examples) could just be queried by the game world passed to the update method. Now the world does not distinguish objects based on their type (it stores all object in a single polymorphic container), so what in fact it will return with an ideal world.entities_in(center, radius) is a container of GameObject*. But of course the soldier does not want to attack other soldiers from his team and a zombie doesn't case about other zombies. So we need to distinguish the behavior. A solution could be the following: void TeamASoldier::update(const World& world) { auto list = world.entities_in(position, eye_sight); for (const auto& e : list) if (auto enemy = dynamic_cast<TeamBSoldier*>(e)) // shoot towards enemy } void Zombie::update(const World& world) { auto list = world.entities_in(position, eye_sight); for (const auto& e : list) if (auto enemy = dynamic_cast<Human*>(e)) // go and eat brain } but of course the number of dynamic_cast<> per frame could be horribly high, and we all know how slow dynamic_cast can be. The same problem also applies to the on_collide(GameObject*) delegate that we discussed earlier. So what it the ideal way to organize the code so that objects can be aware of other objects and be able to ignore them or take actions based on their type?

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  • Where can I post software challenges and offer prizes as a way to outsource some work?

    - by r0u1i
    My apologies if this is off-topic, I thought this question suits this site better than stackoverflow. We have a few rather small and bounded problems in my company that we would love to outsource. Since they are very similar to challenges ("prove this and this can be done" rather than "supply the code"), we thought of posting them as challenges and offer prizes to the first guys who will crack them up. The outsourcing sites I know off (TopCoder, ODesk) are more interested in long term contracts with monthly pay. Is there a site better matching my needs out there?

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  • SSMS Tools Pack 3.0 is out. Full SSMS 2014 support and improved features.

    - by Mladen Prajdic
    With version 3.0 the SSMS 2014 is fully supported. Since this is a new major version you'll eventually need a new license. Please check the EULA to see when. As a thank you for your patience with this release, everyone that bought the SSMS Tools Pack after April 1st, the release date of SQL Server 2014, will receive a free upgrade. You won't have to do anything for this to take effect. First thing you'll notice is that the UI has been completely changed. It's more in line with SSMS and looks less web-like. Also the core has been updated and rewritten in some places to be better suited for future features. Major improvements for this release are: Window Connection Coloring Something a lot of people have asked me over the last 2 years is if there's a way to color the tab of the window itself. I'm very glad to say that now it is. In SSMS 2012 and higher the actual query window tab is also colored at the top border with the same color as the already existing strip making it much easier to see to which server your query window is connected to even when a window is not focused. To make it even better, you can not also specify the desired color based on the database name and not just the server name. This makes is useful for production environments where you need to be careful in which database you run your queries in. Format SQL The format SQL core was rewritten so it'll be easier to improve it in future versions. New improvement is the ability to terminate SQL statements with semicolons. This is available only in SSMS 2012 and up. Execution Plan Analyzer A big request was to implement the Problems and Solutions tooltip as a window that you can copy the text from. This is now available. You can move the window around and copy text from it. It's a small improvement but better stuff will come. SQL History Current Window History has been improved with faster search and now also shows the color of the server/database it was ran against. This is very helpful if you change your connection in the same query window making it clear which server/database you ran query on. The option to Force Save the history has been added. This is a menu item that flushes the execution and tab content history save buffers to disk. SQL Snippets Added an option to generate snippet from selected SQL text on right click menu. Run script on multiple databases Configurable database groups that you can save and reuse were added. You can create groups of preselected databases to choose from for each server. This makes repetitive tasks much easier New small team licensing option A lot of requests came in for 1 computer, Unlimited VMs option so now it's here. Hope it serves you well.

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  • River City Give Camp 4-6 Feb 2011 in Richmond!

    - by andyleonard
    I'm often approached by community members who seek new or better employment. One problem? Experience. You need experience to get a new or better job; you can't get experience without the new gig. </ Catch22 > River City Give Camp is a way to gain some experience, but it's much more than that - it's also a great way to network with others currently working in the field. Sign up ! Show them what you've got! :{>...(read more)

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  • Efficient Bus Loading

    - by System Down
    This is something I did for a bus travel company a long time ago, and I was never happy with the results. I was thinking about that old project recently and thought I'd revisit that problem. Problem: Bus travel company has several buses with different passenger capacities (e.g. 15 50-passenger buses, 25 30-passenger buses ... etc). They specialized in offering transportation to very large groups (300+ passengers per group). Since each group needs to travel together they needed to manage their fleet efficiently to reduce waste. For instance, 88 passengers are better served by three 30-passenger buses (2 empty seats) than by two 50-passenger buses (12 empty seats). Another example, 75 passengers would be better served by one 50-passenger bus and one 30-passenger bus, a mix of types. What's a good algorithm to do this?

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  • Where can I post software challenges and offer prizes as a way to outsource some work?

    - by r0u1i
    My apologies if this is off-topic, I thought this question suits this site better than stackoverflow. We have a few rather small and bounded problems in my company that we would love to outsource. Since they are very similar to challenges ("prove this and this can be done" rather than "supply the code"), we thought of posting them as challenges and offer prizes to the first guys who will crack them up. The outsourcing sites I know off (TopCoder, ODesk) are more interested in long term contracts with monthly pay. Is there a site better matching my needs out there?

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