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  • Collide with rotation of the object

    - by Lahiru
    I'm developing a mirror for lazer beam(Ball sprite). There I'm trying to redirect the laze beam according to the ration degree of the mirror(Rectangle). How can I collide the ball to the correct angle if the colliding object is with some angle(45 deg) rather than colliding back. here is an screen shot of my work here is my code using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; namespace collision { /// <summary> /// This is the main type for your game /// </summary> public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; Texture2D ballTexture; Rectangle ballBounds; Vector2 ballPosition; Vector2 ballVelocity; float ballSpeed = 30f; Texture2D blockTexture; Rectangle blockBounds; Vector2 blockPosition; private Vector2 origin; KeyboardState keyboardState; //Font SpriteFont Font1; Vector2 FontPos; private String displayText; public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; } /// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { // TODO: Add your initialization logic here ballPosition = new Vector2(this.GraphicsDevice.Viewport.Width / 2, this.GraphicsDevice.Viewport.Height * 0.25f); blockPosition = new Vector2(this.GraphicsDevice.Viewport.Width / 2, this.GraphicsDevice.Viewport.Height /2); ballVelocity = new Vector2(0, 1); base.Initialize(); } /// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); ballTexture = Content.Load<Texture2D>("ball"); blockTexture = Content.Load<Texture2D>("mirror"); //create rectangles based off the size of the textures ballBounds = new Rectangle((int)(ballPosition.X - ballTexture.Width / 2), (int)(ballPosition.Y - ballTexture.Height / 2), ballTexture.Width, ballTexture.Height); blockBounds = new Rectangle((int)(blockPosition.X - blockTexture.Width / 2), (int)(blockPosition.Y - blockTexture.Height / 2), blockTexture.Width, blockTexture.Height); origin.X = blockTexture.Width / 2; origin.Y = blockTexture.Height / 2; // TODO: use this.Content to load your game content here Font1 = Content.Load<SpriteFont>("SpriteFont1"); FontPos = new Vector2(graphics.GraphicsDevice.Viewport.Width - 100, 20); } /// <summary> /// UnloadContent will be called once per game and is the place to unload /// all content. /// </summary> protected override void UnloadContent() { // TODO: Unload any non ContentManager content here } /// <summary> /// Allows the game to run logic such as updating the world, /// checking for collisions, gathering input, and playing audio. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> /// private float RotationAngle; float circle = MathHelper.Pi * 2; float angle; protected override void Update(GameTime gameTime) { // Allows the game to exit if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); // TODO: Add your update logic here //check for collision between the ball and the block, or if the ball is outside the bounds of the screen if (ballBounds.Intersects(blockBounds) || !GraphicsDevice.Viewport.Bounds.Contains(ballBounds)) { //we have a simple collision! //if it has hit, swap the direction of the ball, and update it's position ballVelocity = -ballVelocity; ballPosition += ballVelocity * ballSpeed; } else { //move the ball a bit ballPosition += ballVelocity * ballSpeed; } //update bounding boxes ballBounds.X = (int)ballPosition.X; ballBounds.Y = (int)ballPosition.Y; blockBounds.X = (int)blockPosition.X; blockBounds.Y = (int)blockPosition.Y; keyboardState = Keyboard.GetState(); float val = 1.568017f/90; if (keyboardState.IsKeyDown(Keys.Space)) RotationAngle = RotationAngle + (float)Math.PI; if (keyboardState.IsKeyDown(Keys.Left)) RotationAngle = RotationAngle - val; angle = (float)Math.PI / 4.0f; // 90 degrees RotationAngle = angle; // RotationAngle = RotationAngle % circle; displayText = RotationAngle.ToString(); base.Update(gameTime); } /// <summary> /// This is called when the game should draw itself. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); // TODO: Add your drawing code here spriteBatch.Begin(); // Find the center of the string Vector2 FontOrigin = Font1.MeasureString(displayText) / 2; spriteBatch.DrawString(Font1, displayText, FontPos, Color.White, 0, FontOrigin, 1.0f, SpriteEffects.None, 0.5f); spriteBatch.Draw(ballTexture, ballPosition, Color.White); spriteBatch.Draw(blockTexture, blockPosition,null, Color.White, RotationAngle,origin, 1.0f, SpriteEffects.None, 0f); spriteBatch.End(); base.Draw(gameTime); } } }

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  • Modern/Metro Internet Explorer: What were they thinking???

    - by Rick Strahl
    As I installed Windows 8.1 last week I decided that I really should take a closer look at Internet Explorer in the Modern/Metro environment again. Right away I ran into two issues that are real head scratchers to me.Modern Split Windows don't resize Viewport but Zoom OutThis one falls in the "WTF, really?" department: It looks like Modern Internet Explorer's Modern doesn't resize the browser window as every other browser (including IE 11 on the desktop) does, but rather tries to adjust the zoom to the width of the browser. This means that if you use the Modern IE browser and you split the display between IE and another application, IE will be zoomed out, with text becoming much, much smaller, rather than resizing the browser viewport and adjusting the pixel width as you would when a browser window is typically resized.Here's what I'm talking about in a couple of pictures. First here's the full screen Internet Explorer version (this shot is resized down since it's full screen at 1080p, click to see the full image):This brings up the first issue which is: On the desktop who wants to browse a site full screen? Most sites aren't fully optimized for 1080p widescreen experience and frankly most content that wide just looks weird. Even in typical 10" resolutions of 1280 width it's weird to look at things this way. At least this issue can be worked around with @media queries and either constraining the view, or adding additional content to make use of the extra space. Still running a desktop browser full screen is not optimal on a desktop machine - ever.Regardless, this view, while oversized, is what I expect: Everything is rendered in the right ratios, with font-size and the responsive design styling properly respected.But now look what happens when you split the desktop windows and show half desktop and have modern IE (this screen shot is not resized but cropped - this is actual size content as you can see in the cropped Twitter window on the right half of the screen):What's happening here is that IE is zooming out of the content to make it fit into the smaller width, shrinking the content rather than resizing the viewport's pixel width. In effect it looks like the pixel width stays at 1080px and the viewport expands out height-wise in response resulting in some crazy long portrait view.There goes responsive design - out the window literally. If you've built your site using @media queries and fixed viewport sizes, Internet Explorer completely screws you in this split view. On my 1080p monitor, the site shown at a little under half width becomes completely unreadable as the fonts are too small and break up. As you go into split view and you resize the window handle the content of the browser gets smaller and smaller (and effectively longer and longer on the bottom) effectively throwing off any responsive layout to the point of un-readability even on a big display, let alone a small tablet screen.What could POSSIBLY be the benefit of this screwed up behavior? I checked around a bit trying different pages in this shrunk down view. Other than the Microsoft home page, every page I went to was nearly unreadable at a quarter width. The only page I found that worked 'normally' was the Microsoft home page which undoubtedly is optimized just for Internet Explorer specifically.Bottom Address Bar opaquely overlays ContentAnother problematic feature for me is the browser address bar on the bottom. Modern IE shows the status bar opaquely on the bottom, overlaying the content area of the Web Page - until you click on the page. Until you do though, the address bar overlays the bottom content solidly. And not just a little bit but by good sizable chunk.In the application from the screen shot above I have an application toolbar on the bottom and the IE Address bar completely hides that bottom toolbar when the page is first loaded, until the user clicks into the content at which point the address bar shrinks down to a fat border style bar with a … on it. Toolbars on the bottom are pretty common these days, especially for mobile optimized applications, so I'd say this is a common use case. But even if you don't have toolbars on the bottom maybe there's other fixed content on the bottom of the page that is vital to display. While other browsers often also show address bars and then later hide them, these other browsers tend to resize the viewport when the address bar status changes, so the content can respond to the size change. Not so with Modern IE. The address bar overlays content and stays visible until content is clicked. No resize notification or viewport height change is sent to the browser.So basically Internet Explorer is telling me: "Our toolbar is more important than your content!" - AND gives me no chance to re-act to that behavior. The result on this page/application is that the user sees no actionable operations until he or she clicks into the content area, which is terrible from a UI perspective as the user has no idea what options are available on initial load.It's doubly confounding in that IE is running in full screen mode and has an the entire height of the screen at its disposal - there's plenty of real estate available to not require this sort of hiding of content in the first place. Heck, even Windows Phone with its more constrained size doesn't hide content - in fact the address bar on Windows Phone 8 is always visible.What were they thinking?Every time I use anything in the Modern Metro interface in Windows 8/8.1 I get angry.  I can pretty much ignore Metro/Modern for my everyday usage, but unfortunately with Internet Explorer in the modern shell I have to live with, because there will be users using it to access my sites. I think it's inexcusable by Microsoft to build such a crappy shell around the browser that impacts the actual usability of Web content. In both of the cases above I can only scratch my head at what could have possibly motivated anybody designing the UI for the browser to make these screwed up choices, that manipulate the content in a totally unmaintainable way.© Rick Strahl, West Wind Technologies, 2005-2013Posted in Windows  HTML5   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • DBCC CHECKDB on VVLDB and latches (Or: My Pain is Your Gain)

    - by Argenis
      Does your CHECKDB hurt, Argenis? There is a classic blog series by Paul Randal [blog|twitter] called “CHECKDB From Every Angle” which is pretty much mandatory reading for anybody who’s even remotely considering going for the MCM certification, or its replacement (the Microsoft Certified Solutions Master: Data Platform – makes my fingers hurt just from typing it). Of particular interest is the post “Consistency Options for a VLDB” – on it, Paul provides solid, timeless advice (I use the word “timeless” because it was written in 2007, and it all applies today!) on how to perform checks on very large databases. Well, here I was trying to figure out how to make CHECKDB run faster on a restored copy of one of our databases, which happens to exceed 7TB in size. The whole thing was taking several days on multiple systems, regardless of the storage used – SAS, SATA or even SSD…and I actually didn’t pay much attention to how long it was taking, or even bothered to look at the reasons why - as long as it was finishing okay and found no consistency errors. Yes – I know. That was a huge mistake, as corruption found in a database several days after taking place could only allow for further spread of the corruption – and potentially large data loss. In the last two weeks I increased my attention towards this problem, as we noticed that CHECKDB was taking EVEN LONGER on brand new all-flash storage in the SAN! I couldn’t really explain it, and were almost ready to blame the storage vendor. The vendor told us that they could initially see the server driving decent I/O – around 450Mb/sec, and then it would settle at a very slow rate of 10Mb/sec or so. “Hum”, I thought – “CHECKDB is just not pushing the I/O subsystem hard enough”. Perfmon confirmed the vendor’s observations. Dreaded @BlobEater What was CHECKDB doing all the time while doing so little I/O? Eating Blobs. It turns out that CHECKDB was taking an extremely long time on one of our frankentables, which happens to be have 35 billion rows (yup, with a b) and sucks up several terabytes of space in the database. We do have a project ongoing to purge/split/partition this table, so it’s just a matter of time before we deal with it. But the reality today is that CHECKDB is coming to a screeching halt in performance when dealing with this particular table. Checking sys.dm_os_waiting_tasks and sys.dm_os_latch_stats showed that LATCH_EX (DBCC_OBJECT_METADATA) was by far the top wait type. I remembered hearing recently about that wait from another post that Paul Randal made, but that was related to computed-column indexes, and in fact, Paul himself reminded me of his article via twitter. But alas, our pathologic table had no non-clustered indexes on computed columns. I knew that latches are used by the database engine to do internal synchronization – but how could I help speed this up? After all, this is stuff that doesn’t have a lot of knobs to tweak. (There’s a fantastic level 500 talk by Bob Ward from Microsoft CSS [blog|twitter] called “Inside SQL Server Latches” given at PASS 2010 – and you can check it out here. DISCLAIMER: I assume no responsibility for any brain melting that might ensue from watching Bob’s talk!) Failed Hypotheses Earlier on this week I flew down to Palo Alto, CA, to visit our Headquarters – and after having a great time with my Monkey peers, I was relaxing on the plane back to Seattle watching a great talk by SQL Server MVP and fellow MCM Maciej Pilecki [twitter] called “Masterclass: A Day in the Life of a Database Transaction” where he discusses many different topics related to transaction management inside SQL Server. Very good stuff, and when I got home it was a little late – that slow DBCC CHECKDB that I had been dealing with was way in the back of my head. As I was looking at the problem at hand earlier on this week, I thought “How about I set the database to read-only?” I remembered one of the things Maciej had (jokingly) said in his talk: “if you don’t want locking and blocking, set the database to read-only” (or something to that effect, pardon my loose memory). I immediately killed the CHECKDB which had been running painfully for days, and set the database to read-only mode. Then I ran DBCC CHECKDB against it. It started going really fast (even a bit faster than before), and then throttled down again to around 10Mb/sec. All sorts of expletives went through my head at the time. Sure enough, the same latching scenario was present. Oh well. I even spent some time trying to figure out if NUMA was hurting performance. Folks on Twitter made suggestions in this regard (thanks, Lonny! [twitter]) …Eureka? This past Friday I was still scratching my head about the whole thing; I was ready to start profiling with XPERF to see if I could figure out which part of the engine was to blame and then get Microsoft to look at the evidence. After getting a bunch of good news I’ll blog about separately, I sat down for a figurative smack down with CHECKDB before the weekend. And then the light bulb went on. A sparse column. I thought that I couldn’t possibly be experiencing the same scenario that Paul blogged about back in March showing extreme latching with non-clustered indexes on computed columns. Did I even have a non-clustered index on my sparse column? As it turns out, I did. I had one filtered non-clustered index – with the sparse column as the index key (and only column). To prove that this was the problem, I went and setup a test. Yup, that'll do it The repro is very simple for this issue: I tested it on the latest public builds of SQL Server 2008 R2 SP2 (CU6) and SQL Server 2012 SP1 (CU4). First, create a test database and a test table, which only needs to contain a sparse column: CREATE DATABASE SparseColTest; GO USE SparseColTest; GO CREATE TABLE testTable (testCol smalldatetime SPARSE NULL); GO INSERT INTO testTable (testCol) VALUES (NULL); GO 1000000 That’s 1 million rows, and even though you’re inserting NULLs, that’s going to take a while. In my laptop, it took 3 minutes and 31 seconds. Next, we run DBCC CHECKDB against the database: DBCC CHECKDB('SparseColTest') WITH NO_INFOMSGS, ALL_ERRORMSGS; This runs extremely fast, as least on my test rig – 198 milliseconds. Now let’s create a filtered non-clustered index on the sparse column: CREATE NONCLUSTERED INDEX [badBadIndex] ON testTable (testCol) WHERE testCol IS NOT NULL; With the index in place now, let’s run DBCC CHECKDB one more time: DBCC CHECKDB('SparseColTest') WITH NO_INFOMSGS, ALL_ERRORMSGS; In my test system this statement completed in 11433 milliseconds. 11.43 full seconds. Quite the jump from 198 milliseconds. I went ahead and dropped the filtered non-clustered indexes on the restored copy of our production database, and ran CHECKDB against that. We went down from 7+ days to 19 hours and 20 minutes. Cue the “Argenis is not impressed” meme, please, Mr. LaRock. My pain is your gain, folks. Go check to see if you have any of such indexes – they’re likely causing your consistency checks to run very, very slow. Happy CHECKDBing, -Argenis ps: I plan to file a Connect item for this issue – I consider it a pretty serious bug in the engine. After all, filtered indexes were invented BECAUSE of the sparse column feature – and it makes a lot of sense to use them together. Watch this space and my twitter timeline for a link.

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  • OpenGL font rendering

    - by DEElekgolo
    I am trying to make an openGL text rendering class using FreeType. I was originally following this code but it doesn't seem to work out for me. I get nothing reguardless of what parameters I put for Draw(). class Font { public: Font() { if (FT_Init_FreeType(&ftLibrary)) { printf("Could not initialize FreeType library\n"); return; } glGenBuffers(1,&iVerts); } bool Load(std::string sFont, unsigned int Size = 12.0f) { if (FT_New_Face(ftLibrary,sFont.c_str(),0,&ftFace)) { printf("Could not open font: %s\n",sFont.c_str()); return true; } iSize = Size; FT_Set_Pixel_Sizes(ftFace,0,(int)iSize); FT_GlyphSlot gGlyph = ftFace->glyph; //Generating the texture atlas. //Rather than some amazing rectangular packing method, I'm just going //to have one long strip of letters with the height being that of the font size. int width = 0; int height = 0; for (int i = 32; i < 128; i++) { if (FT_Load_Char(ftFace,i,FT_LOAD_RENDER)) { printf("Error rendering letter %c for font %s.\n",i,sFont.c_str()); } width += gGlyph->bitmap.width; height += std::max(height,gGlyph->bitmap.rows); } //Generate the openGL texture glActiveTexture(GL_TEXTURE0); //if I texture exists then delete it. iTexture ? glDeleteBuffers(1,&iTexture):0; glGenTextures(1,&iTexture); glBindTexture(GL_TEXTURE_2D,iTexture); glPixelStorei(GL_UNPACK_ALIGNMENT,1); glTexImage2D(GL_TEXTURE_2D,0,GL_ALPHA,width,height,0,GL_ALPHA,GL_UNSIGNED_BYTE,0); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); //load the glyphs and set the glyph data int x = 0; for (int i = 32; i < 128; i++) { if (FT_Load_Char(ftFace,i,FT_LOAD_RENDER)) { //if it cant load the character continue; } //load the glyph map into the texture glTexSubImage2D(GL_TEXTURE_2D,0,x,0, gGlyph->bitmap.width, gGlyph->bitmap.rows, GL_ALPHA, GL_UNSIGNED_BYTE, gGlyph->bitmap.buffer); //move the "pen" down the strip x += gGlyph->bitmap.width; chars[i].ax = (float)(gGlyph->advance.x >> 6); chars[i].ay = (float)(gGlyph->advance.y >> 6); chars[i].bw = (float)gGlyph->bitmap.width; chars[i].bh = (float)gGlyph->bitmap.rows; chars[i].bl = (float)gGlyph->bitmap_left; chars[i].bt = (float)gGlyph->bitmap_top; chars[i].tx = (float)x/width; } printf("Loaded font: %s\n",sFont.c_str()); return true; } void Draw(std::string sString,Vector2f vPos = Vector2f(0,0),Vector2f vScale = Vector2f(1,1)) { struct pPoint { pPoint() { x = y = s = t = 0; } pPoint(float a,float b,float c,float d) { x = a; y = b; s = c; t = d; } float x,y; float s,t; }; pPoint* cCoordinates = new pPoint[6*sString.length()]; int n = 0; for (const char *p = sString.c_str(); *p; p++) { float x2 = vPos.x() + chars[*p].bl * vScale.x(); float y2 = -vPos.y() - chars[*p].bt * vScale.y(); float w = chars[*p].bw * vScale.x(); float h = chars[*p].bh * vScale.y(); float x = vPos.x() + chars[*p].ax * vScale.x(); float y = vPos.y() + chars[*p].ay * vScale.y(); //skip characters with no pixels //still advances though if (!w || !h) { continue; } //triangle one cCoordinates[n++] = pPoint( x2 , -y2 , chars[*p].tx , 0); cCoordinates[n++] = pPoint( x2+w , -y2 , chars[*p].tx + chars[*p].bw / w , 0); cCoordinates[n++] = pPoint( x2 , -y2-h , chars[*p].tx , chars[*p].bh / h); cCoordinates[n++] = pPoint( x2+w , -y2 , chars[*p].tx + chars[*p].bw / w , 0); cCoordinates[n++] = pPoint( x2 , -y2-h , chars[*p].tx , chars[*p].bh / h); cCoordinates[n++] = pPoint( x2+w , -y2-h , chars[*p].tx + chars[*p].bw / w , chars[*p].bh / h); } glBindBuffer(GL_ARRAY_BUFFER,iVerts); glBindBuffer(GL_TEXTURE_2D,iTexture); //Vertices glEnableClientState(GL_VERTEX_ARRAY); glVertexPointer(2,GL_FLOAT,sizeof(pPoint),&cCoordinates[0].x); //TexCoord 0 glClientActiveTexture(GL_TEXTURE0); glEnableClientState(GL_TEXTURE_COORD_ARRAY); glTexCoordPointer(2,GL_FLOAT,sizeof(pPoint),&cCoordinates[0].s); glCullFace(GL_NONE); glBufferData(GL_ARRAY_BUFFER,6*sString.length(),cCoordinates,GL_DYNAMIC_DRAW); glDrawArrays(GL_TRIANGLES,0,n); glCullFace(GL_BACK); glBindBuffer(GL_ARRAY_BUFFER,0); glBindBuffer(GL_TEXTURE_2D,0); glDisableClientState(GL_VERTEX_ARRAY); glDisableClientState(GL_TEXTURE_COORD_ARRAY); } ~Font() { glDeleteBuffers(1,&iVerts); glDeleteBuffers(1,&iTexture); } private: unsigned int iSize; //openGL texture atlas unsigned int iTexture; //openGL geometry buffer; unsigned int iVerts; FT_Library ftLibrary; FT_Face ftFace; struct Character { float ax,ay;//Advance float bw,bh;//bitmap size float bl,bt;//bitmap left and top float tx; } chars[128]; };

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  • how to do event checks for loops?

    - by yao jiang
    I am having some trouble getting the logic down for this. Currently, I have an app that animates the astar pathfinding algorithm. On start of the app, the ui will show the following: User can press "space" to randomly choose start/end coords, then the app will animate it. Or, user can choose the start/end by left-click/right-click. During the animation, the user can also left-click to generate blocks, or right-click to choose a new destiantion. Where I am stuck at is how to handle the events while the app is animating. Right now, I am checking events in the main loop, then when the app is animating, I do event checks again. While it works fine, I feel that I am probably doing it wrong. What is the proper way of setting up the main loop that will handle the events while the app is animating? In main loop, the app start animating once user choose start/end. In my draw function, I am putting another event checker in there. def clear(rows): for r in range(rows): for c in range(rows): if r%3 == 1 and c%3 == 1: color = brown; grid[r][c] = 1; buildCoor.append(r); buildCoor.append(c); else: color = white; grid[r][c] = 0; pick_image(screen, color, width*c, height*r); pygame.display.flip(); os.system('cls'); # draw out the grid def draw(start, end, grid, route_coord): # draw the end coords color = red; pick_image(screen, color, width*end[1],height*end[0]); pygame.display.flip(); # then draw the rest of the route for i in range(len(route_coord)): # pausing because we want animation time.sleep(speed); # get the x/y coords x,y = route_coord[i]; event_on = False; if grid[x][y] == 2: color = green; elif grid[x][y] == 3: color = blue; for event in pygame.event.get(): if event.type == pygame.MOUSEBUTTONDOWN: if event.button == 3: print "destination change detected, rerouting"; # get mouse position, px coords pos = pygame.mouse.get_pos(); # get grid coord c = pos[0] // width; r = pos[1] // height; grid[r][c] = 4; end = [r, c]; elif event.button == 1: print "user generated event"; pos = pygame.mouse.get_pos(); # get grid coord c = pos[0] // width; r = pos[1] // height; # mark it as a block for now grid[r][c] = 1; event_on = True; if check_events([x,y]) or event_on: # there is an event # mark it as a block for now grid[y][x] = 1; pick_image(screen, event_x, width*y, height*x); pygame.display.flip(); # then find a new route new_start = route_coord[i-1]; marked_grid, route_coord = find_route(new_start, end, grid); draw(new_start, end, grid, route_coord); return; # just end draw here so it wont throw the "index out of range" error elif grid[x][y] == 4: color = red; pick_image(screen, color, width*y, height*x); pygame.display.flip(); # clear route coord list, otherwise itll just add more unwanted coords route_coord_list[:] = []; clear(rows); # main loop while not done: # check the events for event in pygame.event.get(): # mouse events if event.type == pygame.MOUSEBUTTONDOWN: # get mouse position, px coords pos = pygame.mouse.get_pos(); # get grid coord c = pos[0] // width; r = pos[1] // height; # find which button pressed, highlight grid accordingly if event.button == 1: # left click, start coords if grid[r][c] == 2: grid[r][c] = 0; color = white; elif grid[r][c] == 0 or grid[r][c] == 4: grid[r][c] = 2; start = [r,c]; color = green; else: grid[r][c] = 1; color = brown; elif event.button == 3: # right click, end coords if grid[r][c] == 4: grid[r][c] = 0; color = white; elif grid[r][c] == 0 or grid[r][c] == 2: grid[r][c] = 4; end = [r,c]; color = red; else: grid[r][c] = 1; color = brown; pick_image(screen, color, width*c, height*r); # keyboard events elif event.type == pygame.KEYDOWN: clear(rows); # one way to quit program if event.key == pygame.K_ESCAPE: print "program will now exit."; done = True; # space key for random start/end elif event.key == pygame.K_SPACE: # first clear the ui clear(rows); # now choose random start/end coords buildLoc = zip(buildCoor,buildCoor[1:])[::2]; #print buildLoc; (start_x, start_y, end_x, end_y) = pick_point(); while (start_x, start_y) in buildLoc or (end_x, end_y) in buildLoc: (start_x, start_y, end_x, end_y) = pick_point(); clear(rows); print "chosen random start/end coords: ", (start_x, start_y, end_x, end_y); if (start_x, start_y) in buildLoc or (end_x, end_y) in buildLoc: print "error"; # draw the route marked_grid, route_coord = find_route([start_x,start_y],[end_x,end_y], grid); draw([start_x, start_y], [end_x, end_y], marked_grid, route_coord); # return key for user defined start/end elif event.key == pygame.K_RETURN: # first clear the ui clear(rows); # get the user defined start/end print "user defined start/end are: ", (start[0], start[1], end[0], end[1]); grid[start[0]][start[1]] = 1; grid[end[0]][end[1]] = 2; # draw the route marked_grid, route_coord = find_route(start, end, grid); draw(start, end, marked_grid, route_coord); # c to clear the screen elif event.key == pygame.K_c: print "clearing screen."; clear(rows); # go fullscreen elif event.key == pygame.K_f: if not full_sc: pygame.display.set_mode([1366, 768], pygame.FULLSCREEN); full_sc = True; rows = 15; clear(rows); else: pygame.display.set_mode(size); full_sc = False; # +/- key to change speed of animation elif event.key == pygame.K_LEFTBRACKET: if speed >= 0.1: print SPEED_UP; speed = speed_up(speed); print speed; else: print FASTEST; print speed; elif event.key == pygame.K_RIGHTBRACKET: if speed < 1.0: print SPEED_DOWN; speed = slow_down(speed); print speed; else: print SLOWEST print speed; # second method to quit program elif event.type == pygame.QUIT: print "program will now exit."; done = True; # limit to 20 fps clock.tick(20); # update the screen pygame.display.flip();

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  • JPA 2?EJB 3.1?JSF 2????????! WebLogic Server 12c?????????Java EE 6??????|WebLogic Channel|??????

    - by ???02
    ????????????????????????????????????????·???????????Java EE 6???????????????·????WebLogic Server 12c?(???)?????????Oracle Enterprise Pack for Eclipse 12c?????Java EE 6??????3???????????????????????JSF 2.0?????????????????????????JAX-RS????RESTful?Web???????????????(???)?????????????JSF 2.0???????????????? Java EE 6??????????????????????????????????????JSF(JavaServer Faces) 2.0??????????Java EE?????????????????????????????????Struts????????????????????????????????JSF 2.0?Java EE 6??????????????????????????????????????????????????JSP(JavaServer Pages)?JSF???????????????????????·???????????????????????Web???????????????????????????????????????????????????????????????????????????????? ???????????????????????????????EJB??????????????EMPLOYEES??????????????????????XHTML????????????????????????????????????????????????????????????ManagedBean????????????JSF 2.0????????????????????? ?????????Oracle Enterprise Pack for Eclipse(OEPE)?????????????????Eclipse(OEPE)???????·?????OOW?????????????????·???????????Properties?????????????????·???·????????????????????????????Project Facets????????????JavaServer Faces?????????????Apply?????????OK???????????? ???JSF????????????????????????????ManagedBean???IndexBean?????????????OOW??????????????????·???????????????NEW?-?Class??????New Java Class??????????????????????Package????managed???Name????IndexBean???????Finish???????????? ?????IndexBean??????·????????????????????????????????????????????IndexBean(IndexBean.java)?package managed;import java.util.ArrayList;import java.util.List;import javax.ejb.EJB;import javax.faces.bean.ManagedBean;import ejb.EmpLogic;import model.Employee;@ManagedBeanpublic class IndexBean {  @EJB  private EmpLogic empLogic;  private String keyword;  private List<Employee> results = new ArrayList<Employee>();  public String getKeyword() {    return keyword;  }  public void setKeyword(String keyword) {    this.keyword = keyword;  }  public List getResults() {    return results;  }  public void actionSearch() {    results.clear();    results.addAll(empLogic.getEmp(keyword));  }} ????????????????keyword?results??????????????????????????????Session Bean???EmpLogic?????????????????@EJB?????????????????????????????????????????????????????????????????????actionSearch??????????????EmpLogic?????????·????????????????????result???????? ???ManagedBean?????????????????????????????????????????·??????OOW??????????????WebContent???????index.xhtml????? ???????????index.xhtml????????????????????????????????????????????????(Index.xhtml)?<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"   "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"><html xmlns="http://www.w3.org/1999/xhtml"  xmlns:ui="http://java.sun.com/jsf/facelets"  xmlns:h="http://java.sun.com/jsf/html"  xmlns:f="http://java.sun.com/jsf/core"><h:head>  <title>Employee??????</title></h:head><h:body>  <h:form>    <h:inputText value="#{indexBean.keyword}" />    <h:commandButton action="#{indexBean.actionSearch}" value="??" />    <h:dataTable value="#{indexBean.results}" var="emp" border="1">      <h:column>        <f:facet name="header">          <h:outputText value="employeeId" />        </f:facet>        <h:outputText value="#{emp.employeeId}" />      </h:column>      <h:column>        <f:facet name="header">          <h:outputText value="firstName" />        </f:facet>        <h:outputText value="#{emp.firstName}" />      </h:column>      <h:column>        <f:facet name="header">          <h:outputText value="lastName" />        </f:facet>        <h:outputText value="#{emp.lastName}" />      </h:column>      <h:column>        <f:facet name="header">          <h:outputText value="salary" />        </f:facet>        <h:outputText value="#{emp.salary}" />      </h:column>    </h:dataTable>  </h:form></h:body></html> index.xhtml???????????????????ManagedBean???IndexBean??????????????????????????????IndexBean?????actionSearch??????????h:commandButton???????????????????????????????????????? ???Web???????????????(web.xml)??????web.xml???????·?????OOW???????????WebContent?-?WEB-INF?????? ?????????????web-app??????????????welcome-file-list(????)?????????????Web???????????????(web.xml)?<?xml version="1.0" encoding="UTF-8"?><web-app xmlns:javaee="http://java.sun.com/xml/ns/javaee" xmlns:web="http://java.sun.com/xml/ns/javaee/web-app_2_5.xsd" version="3.0">  <javaee:display-name>OOW</javaee:display-name>  <servlet>    <servlet-name>Faces Servlet</servlet-name>    <servlet-class>javax.faces.webapp.FacesServlet</servlet-class>    <load-on-startup>1</load-on-startup>  </servlet>  <servlet-mapping>    <servlet-name>Faces Servlet</servlet-name>    <url-pattern>/faces/*</url-pattern>  </servlet-mapping>  <welcome-file-list>    <welcome-file>/faces/index.xhtml</welcome-file>  </welcome-file-list></web-app> ???JSF????????????????????????????? ??????Java EE 6?JPA 2.0?EJB 3.1?JSF 2.0????????????????????????????????????????????????????????????????·?????OOW???????????·???????????????Run As?-?Run on Server??????????????????????????????????????????????????????????Oracle WebLogic Server 12c(12.1.1)??????Next??????????????? ?????????????????????Domain Directory??????Browse????????????????????????C:\Oracle\Middleware\user_projects\domains\base_domain??????Finish???????????? ?????WebLogic Server?????????????????????????????????????????????????????????????????????OEPE??Servers???????Oracle WebLogic Server 12c???????????·???????????????Properties??????????????????????????????WebLogic?-?Publishing????????????Publish as an exploded archive??????????????????OK???????????? ???????????????????????????????????????????·?????OOW???????????·???????????????Run As?-?Run on Server??????????????????Finish???????????? ???????????????????????????????????????????????·??????????????????????????????????????????firstName?????????????????JAX-RS???RESTful?Web??????? ?????????JAX-RS????RESTful?Web??????????????? Java EE??????????Java EE 5???SOAP????Web??????????JAX-WS??????????Java EE 6????????JAX-RS?????????????RESTful?Web????????????·????????????????????????JAX-RS????????Session Bean??????·?????????Web???????????????????????????????????????????????JAX-RS?????????? ?????????????????????????????JAX-RS???RESTful Web??????????????????????????·?????OOW???????????·???????????????Properties???????????????????????????Project Facets?????????????JAX-RS(Rest Web Services)???????????Further configuration required?????????????Modify Faceted Project???????????????JAX-RS??????·?????????????????JAX-RS Implementation Library??????Manage libraries????(???????????)?????????????? ??????Preference(Filtered)???????????????New????????????????New User Library????????????????User library name????JAX-RS???????OK???????????????????Preference(Filtered)?????????????Add JARs????????????????????????C:\Oracle\Middleware\modules \com.sun.jersey.core_1.1.0.0_1-9.jar??????OK???????????? ???Modify Faceted Project??????????JAX-RS Implementation Library????JAX-RS????????????????????JAX-RS servlet class name????com.sun.jersey.spi.container.servlet.ServletContainer???????OK?????????????Project Facets???????????????????OK?????????????????? ???RESTful Web??????????????????????????????????(???????EmpLogic?????????????)??RESTful Web?????????????EmpLogic(EmpLogic.java)?package ejb; import java.util.List; import javax.ejb.LocalBean; import javax.ejb.Stateless; import javax.persistence.EntityManager; import javax.persistence.PersistenceContext; import javax.ws.rs.GET;import javax.ws.rs.Path;import javax.ws.rs.PathParam;import javax.ws.rs.Produces;import model.Employee; @Stateless @LocalBean @Path("/emprest")public class EmpLogic {     @PersistenceContext(unitName = "OOW")     private EntityManager em;     public EmpLogic() {     }  @GET  @Path("/getname/{empno}")  // ?  @Produces("text/plain")  // ?  public String getEmpName(@PathParam("empno") long empno) {    Employee e = em.find(Employee.class, empno);    if (e == null) {      return "no data.";    } else {      return e.getFirstName();    }  }} ?????????????????????@Path("/emprest ")????????????RESTful Web????????????HTTP??????????????JAX-RS????????????????????????RESTful Web?????Web??????????????????@Produces???????(?)??????????????????????????text/plain????????????????????????????application/xml?????????XML???????????application/json?????JSON?????????????????? ???????????????Web???????????????????????????????????????·?????OOW???????????·???????????????Run As?-?Run on Server??????????????????Finish???????????????????Web??????http://localhost:7001/OOW/jaxrs/emprest/getname/186????????????????URL?????????(186)?employeeId?????????????firstName????????????????*    *    * ????????3??????WebLogic Server 12c?OEPE????Java EE 6?????????????????Java EE 6????????????????·????????????????????????????Java EE?????????????????????????????????????????????????????????????????????????????????

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  • Primefaces: java.lang.ClassCastException: java.util.HashMap cannot be cast to ClassObject

    - by razegarra
    I have a problem with p:dataTable in Primefaces, I can not find the error. Class UsuarioAsig: public class UsuarioAsig { private BigDecimal codigopersona; private String nombre; private String paterno; private String materno; private String login; private String observacion; private String tipocontrol; private String externo; private String habilitado; private String nombreperfil; private BigDecimal codigousuario; ...get and set...} Class UsuarioAsigListaDataModel: public class UsuarioAsigListaDataModel extends ListDataModel<UsuarioAsig> implements SelectableDataModel<UsuarioAsig> { public UsuarioAsigListaDataModel(){} public UsuarioAsigListaDataModel(List<UsuarioAsig> data){super(data);} @Override public UsuarioAsig getRowData(String rowKey) { @SuppressWarnings("unchecked") List<UsuarioAsig> listaUsuarioAsigLectura = (List<UsuarioAsig>) getWrappedData(); for (UsuarioAsig usuarioAsig : listaUsuarioAsigLectura) { if (usuarioAsig.getCodigopersona().equals(rowKey)) { return usuarioAsig; } } return null; } @Override public Object getRowKey(UsuarioAsig usuarioAsig) { return usuarioAsig.getCodigopersona(); }} Controller UsuarioAsigController: @Controller("usuarioAsigController") @Scope(value = "session") public class UsuarioAsigController { private List<UsuarioAsig> listaUsuarioAsig; private HashMap<String, Object> selUsuarioAsig; private UsuarioAsigListaDataModel mediumUsuarioAsigModel; @Autowired UsuarioService usuarioService; ... public List<UsuarioAsig> getListaUsuarioAsig() { listaUsuarioAsig = usuarioService.selectAsig(); return listaUsuarioAsig; } public void setListaUsuarioAsig(List<UsuarioAsig> listaUsuarioAsig) { this.listaUsuarioAsig = listaUsuarioAsig; } public void setMediumUsuarioAsigModel(UsuarioAsigListaDataModel mediumUsuarioAsigModel) { this.mediumUsuarioAsigModel = mediumUsuarioAsigModel; } public UsuarioAsigListaDataModel getMediumUsuarioAsigModel() { listaUsuarioAsig = usuarioService.selectAsig(); mediumUsuarioAsigModel = new UsuarioAsigListaDataModel(listaUsuarioAsig); return mediumUsuarioAsigModel; } public void onRowSelect(SelectEvent event) { FacesMessage msg = new FacesMessage("Usuario seleccionado", ((UsuarioAsig) event.getObject()).getNombre()); FacesContext.getCurrentInstance().addMessage(null, msg); } } the error is generated when you click on one of the lines of datatable: asiginst.xhtml: <h:form id="form"> <p:growl id="msgs" showDetail="true" /> <p:dataTable id="usuarioAsigListaDataModel" var="usuarioAsig" value="#{usuarioAsigController.mediumUsuarioAsigModel}" rowKey="#{usuarioAsig.codigopersona}" selection="#{usuarioAsigController.selUsuarioAsig}" selectionMode="single" paginator="true" rows="10"> <p:ajax event="rowSelect" listener="#{usuarioAsigController.onRowSelect}" update=":form:msgs" /> <p:column headerText="Código" style="width:10%">#{usuarioAsig.codigopersona}</p:column> <p:column headerText="Nombre" style="width:32%">#{usuarioAsig.nombre}</p:column> <p:column headerText="Apellidos" style="width:32%">#{usuarioAsig.paterno} #{usuarioasig.materno}</p:column> <p:column headerText="Tipo Control" style="width:20%">#{usuarioAsig.tipocontrol}</p:column> <p:column headerText="Habilitado" style="width:6%">#{usuarioAsig.habilitado}</p:column> </p:dataTable> </h:form> THE ERROR IS GENERATED: WARNING: asiginst.xhtml @51,103 listener="#{usuarioAsigController.onRowSelect}": java.lang.ClassCastException: java.util.HashMap cannot be cast to com.datos.entidades.qry.UsuarioAsig javax.el.ELException: asiginst.xhtml @51,103 listener="#{usuarioAsigController.onRowSelect}": java.lang.ClassCastException: java.util.HashMap cannot be cast to com.datos.entidades.qry.UsuarioAsig at com.sun.faces.facelets.el.TagMethodExpression.invoke(TagMethodExpression.java:111) at org.primefaces.behavior.ajax.AjaxBehaviorListenerImpl.processArgListener(AjaxBehaviorListenerImpl.java:69) at org.primefaces.behavior.ajax.AjaxBehaviorListenerImpl.processAjaxBehavior(AjaxBehaviorListenerImpl.java:56) at org.primefaces.event.SelectEvent.processListener(SelectEvent.java:40) at javax.faces.component.behavior.BehaviorBase.broadcast(BehaviorBase.java:102) at javax.faces.component.UIComponentBase.broadcast(UIComponentBase.java:760) at javax.faces.component.UIData.broadcast(UIData.java:1071) at javax.faces.component.UIData.broadcast(UIData.java:1093) at javax.faces.component.UIViewRoot.broadcastEvents(UIViewRoot.java:794) at javax.faces.component.UIViewRoot.processApplication(UIViewRoot.java:1259) at com.sun.faces.lifecycle.InvokeApplicationPhase.execute(InvokeApplicationPhase.java:81) at com.sun.faces.lifecycle.Phase.doPhase(Phase.java:101) at com.sun.faces.lifecycle.LifecycleImpl.execute(LifecycleImpl.java:118) at javax.faces.webapp.FacesServlet.service(FacesServlet.java:409) at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:305) at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:210) at org.apache.catalina.core.StandardWrapperValve.invoke(StandardWrapperValve.java:225) at org.apache.catalina.core.StandardContextValve.invoke(StandardContextValve.java:169) at org.apache.catalina.authenticator.AuthenticatorBase.invoke(AuthenticatorBase.java:472) at org.apache.catalina.core.StandardHostValve.invoke(StandardHostValve.java:168) at org.apache.catalina.valves.ErrorReportValve.invoke(ErrorReportValve.java:98) at org.apache.catalina.valves.AccessLogValve.invoke(AccessLogValve.java:927) at org.apache.catalina.core.StandardEngineValve.invoke(StandardEngineValve.java:118) at org.apache.catalina.connector.CoyoteAdapter.service(CoyoteAdapter.java:407) at org.apache.coyote.http11.AbstractHttp11Processor.process(AbstractHttp11Processor.java:999) at org.apache.coyote.AbstractProtocol$AbstractConnectionHandler.process(AbstractProtocol.java:565) at org.apache.tomcat.util.net.JIoEndpoint$SocketProcessor.run(JIoEndpoint.java:309) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1110) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:603) at java.lang.Thread.run(Thread.java:722) Caused by: java.lang.ClassCastException: java.util.HashMap cannot be cast to com.datos.entidades.qry.UsuarioAsig at com.controller.UsuarioAsigController.onRowSelect(UsuarioAsigController.java:217) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:601) at org.apache.el.parser.AstValue.invoke(AstValue.java:264) at org.apache.el.MethodExpressionImpl.invoke(MethodExpressionImpl.java:278) at com.sun.faces.facelets.el.TagMethodExpression.invoke(TagMethodExpression.java:105) ... 29 more

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  • SQL SERVER – Solution – Puzzle – Statistics are not Updated but are Created Once

    - by pinaldave
    Earlier I asked puzzle why statistics are not updated. Read the complete details over here: Statistics are not Updated but are Created Once In the question I have demonstrated even though statistics should have been updated after lots of insert in the table are not updated.(Read the details SQL SERVER – When are Statistics Updated – What triggers Statistics to Update) In this example I have created following situation: Create Table Insert 1000 Records Check the Statistics Now insert 10 times more 10,000 indexes Check the Statistics – it will be NOT updated Auto Update Statistics and Auto Create Statistics for database is TRUE Now I have requested two things in the example 1) Why this is happening? 2) How to fix this issue? I have many answers – here is the how I fixed it which has resolved the issue for me. NOTE: There are multiple answers to this problem and I will do my best to list all. Solution: Create nonclustered Index on column City Here is the working example for the same. Let us understand this script and there is added explanation at the end. -- Execution Plans Difference -- Estimated Execution Plan Vs Actual Execution Plan -- Create Sample Database CREATE DATABASE SampleDB GO USE SampleDB GO -- Create Table CREATE TABLE ExecTable (ID INT, FirstName VARCHAR(100), LastName VARCHAR(100), City VARCHAR(100)) GO CREATE NONCLUSTERED INDEX IX_ExecTable1 ON ExecTable (City); GO -- Insert One Thousand Records -- INSERT 1 INSERT INTO ExecTable (ID,FirstName,LastName,City) SELECT TOP 1000 ROW_NUMBER() OVER (ORDER BY a.name) RowID, 'Bob', CASE WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%2 = 1 THEN 'Smith' ELSE 'Brown' END, CASE WHEN ROW_NUMBER() OVER (ORDER BY a.name)%20 = 1 THEN 'New York' WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%20 = 5 THEN 'San Marino' WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%20 = 3 THEN 'Los Angeles' WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%20 = 7 THEN 'La Cinega' WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%20 = 13 THEN 'San Diego' WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%20 = 17 THEN 'Las Vegas' ELSE 'Houston' END FROM sys.all_objects a CROSS JOIN sys.all_objects b GO -- Display statistics of the table sp_helpstats N'ExecTable', 'ALL' GO -- Select Statement SELECT FirstName, LastName, City FROM ExecTable WHERE City  = 'New York' GO -- Display statistics of the table sp_helpstats N'ExecTable', 'ALL' GO -- Replace your Statistics over here DBCC SHOW_STATISTICS('ExecTable', IX_ExecTable1); GO -------------------------------------------------------------- -- Round 2 -- Insert One Thousand Records -- INSERT 2 INSERT INTO ExecTable (ID,FirstName,LastName,City) SELECT TOP 1000 ROW_NUMBER() OVER (ORDER BY a.name) RowID, 'Bob', CASE WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%2 = 1 THEN 'Smith' ELSE 'Brown' END, CASE WHEN ROW_NUMBER() OVER (ORDER BY a.name)%20 = 1 THEN 'New York' WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%20 = 5 THEN 'San Marino' WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%20 = 3 THEN 'Los Angeles' WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%20 = 7 THEN 'La Cinega' WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%20 = 13 THEN 'San Diego' WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%20 = 17 THEN 'Las Vegas' ELSE 'Houston' END FROM sys.all_objects a CROSS JOIN sys.all_objects b GO -- Select Statement SELECT FirstName, LastName, City FROM ExecTable WHERE City  = 'New York' GO -- Display statistics of the table sp_helpstats N'ExecTable', 'ALL' GO -- Replace your Statistics over here DBCC SHOW_STATISTICS('ExecTable', IX_ExecTable1); GO -- Clean up Database DROP TABLE ExecTable GO When I created non clustered index on the column city, it also created statistics on the same column with same name as index. When we populate the data in the column the index is update – resulting execution plan to be invalided – this leads to the statistics to be updated in next execution of SELECT. This behavior does not happen on Heap or column where index is auto created. If you explicitly update the index, often you can see the statistics are updated as well. You can see this is for sure happening if you follow the tell of John Sansom. John Sansom‘s suggestion: That was fun! Although the column statistics are invalidated by the time the second select statement is executed, the query is not compiled/recompiled but instead the existing query plan is reused. It is the “next” compiled query against the column statistics that will see that they are out of date and will then in turn instantiate the action of updating statistics. You can see this in action by forcing the second statement to recompile. SELECT FirstName, LastName, City FROM ExecTable WHERE City = ‘New York’ option(RECOMPILE) GO Kevin Cross also have another suggestion: I agree with John. It is reusing the Execution Plan. Aside from OPTION(RECOMPILE), clearing the Execution Plan Cache before the subsequent tests will also work. i.e., run this before round 2: ————————————————————– – Clear execution plan cache before next test DBCC FREEPROCCACHE WITH NO_INFOMSGS; ————————————————————– Nice puzzle! Kevin As this was puzzle John and Kevin both got the correct answer, there was no condition for answer to be part of best practices. I know John and he is finest DBA around – his tremendous knowledge has always impressed me. John and Kevin both will agree that clearing cache either using DBCC FREEPROCCACHE and recompiling each query every time is for sure not good advice on production server. It is correct answer but not best practice. By the way, if you have better solution or have better suggestion please advise. I am open to change my answer and publish further improvement to this solution. On very separate note, I like to have clustered index on my Primary Key, which I have not mentioned here as it is out of the scope of this puzzle. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, PostADay, Readers Contribution, Readers Question, SQL, SQL Authority, SQL Index, SQL Puzzle, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, T SQL, Technology Tagged: Statistics

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  • Infragistics Webgrid (Datagrid) dynamic adjusting columns

    - by mattgcon
    I want to explain this as best as I can. I have a Webgrid with a certain amount of columns. What I want is for the columns to adjust to the size of the largest string within each column, where the total of all width of columns does not exceed the width of the webgrid. At the same time however if the width of all columns is less than the width of the webgrid I want each column to adjust proportionately so that the total of columns widths equal the width of the webgrid. Can anyone help me with this logic?

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  • jqgrid won't sort

    - by Ohana
    hi, i have a jqgrid to display data, however it won't sort, i followed the examples provided by jqgrid, did i miss anything? jQuery("#list-table").jqGrid({ url:'data/getJSONFile.php?set='+setName+'&list='+listName, datatype: "json", colNames:['id', 'title','author','publisher'], colModel:[ {name:'id',index:'id',width:55, sortable:true}, {name:'title',index:'title',width:150,sorttype:'string'}, {name:'author',index:'author', width:150}, {name:'publisher', index:'publisher', width:200} ], rowNum:10, //autowidth:true, width: 800, rowList:[10,20,30], pager:jQuery('#pager1'), sortname:'id', viewrecords: true, sortorder: "desc", caption:"books list" }); jQuery("#list-table").jqGrid('navGrid', '#pager1',{edit:false, add:false,del:false});

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  • Binding data to subgrid

    - by bhargav
    i have a jqgrid with a subgrid...the databinding is done in javascript like this <script language="javascript" type="text/javascript"> var x = screen.width; $(document).ready(function () { $("#projgrid").jqGrid({ mtype: 'POST', datatype: function (pdata) { getData(pdata); }, colNames: ['Project ID', 'Due Date', 'Project Name', 'SalesRep', 'Organization:', 'Status', 'Active Value', 'Delete'], colModel: [ { name: 'Project ID', index: 'project_id', width: 12, align: 'left', key: true }, { name: 'Due Date', index: 'project_date_display', width: 15, align: 'left' }, { name: 'Project Name', index: 'project_title', width: 60, align: 'left' }, { name: 'SalesRep', index: 'Salesrep', width: 22, align: 'left' }, { name: 'Organization:', index: 'customer_company_name:', width: 56, align: 'left' }, { name: 'Status', index: 'Status', align: 'left', width: 15 }, { name: 'Active Value', index: 'Active Value', align: 'left', width: 10 }, { name: 'Delete', index: 'Delete', align: 'left', width: 10}], pager: '#proj_pager', rowList: [10, 20, 50], sortname: 'project_id', sortorder: 'asc', rowNum: 10, loadtext: "Loading....", subGrid: true, shrinkToFit: true, emptyrecords: "No records to view", width: x - 100, height: "100%", rownumbers: true, caption: 'Projects', subGridRowExpanded: function (subgrid_id, row_id) { var subgrid_table_id, pager_id; subgrid_table_id = subgrid_id + "_t"; pager_id = "p_" + subgrid_table_id; $("#" + subgrid_id).html("<table id='" + subgrid_table_id + "' class='scroll'></table><div id='" + pager_id + "' class='scroll'></div>"); jQuery("#" + subgrid_table_id).jqGrid({ mtype: 'POST', postData: { entityIndex: function () { return row_id } }, datatype: function (pdata) { getactionData(pdata); }, height: "100%", colNames: ['Event ID', 'Priority', 'Deadline', 'From Date', 'Title', 'Status', 'Hours', 'Contact From', 'Contact To'], colModel: [ { name: 'Event ID', index: 'Event ID' }, { name: 'Priority', index: 'IssueCode' }, { name: 'Deadline', index: 'IssueTitle' }, { name: 'From Date', index: 'From Date' }, { name: 'Title', index: 'Title' }, { name: 'Status', index: 'Status' }, { name: 'Hours', index: 'Hours' }, { name: 'Contact From', index: 'Contact From' }, { name: 'Contact To', index: 'Contact To' } ], caption: "Action Details", rowNum: 10, pager: '#actionpager', rowList: [10, 20, 30, 50], sortname: 'Event ID', sortorder: "desc", loadtext: "Loading....", shrinkToFit: true, emptyrecords: "No records to view", rownumbers: true, ondblClickRow: function (rowid) { } }); jQuery("#actiongrid").jqGrid('navGrid', '#actionpager', { edit: false, add: false, del: false, search: false }); } }); jQuery("#projgrid").jqGrid('navGrid', '#proj_pager', { edit: false, add: false, del: false, excel: true, search: false }); }); function getactionData(pdata) { var project_id = pdata.entityIndex(); var ChannelContact = document.getElementById('ctl00_ContentPlaceHolder2_ddlChannelContact').value; var HideCompleted = document.getElementById('ctl00_ContentPlaceHolder2_chkHideCompleted').checked; var Scm = document.getElementById('ctl00_ContentPlaceHolder2_chkScm').checked; var checkOnlyContact = document.getElementById('ctl00_ContentPlaceHolder2_chkOnlyContact').checked; var MerchantId = document.getElementById('ctl00_ContentPlaceHolder2_ucProjectDetail_hidden_MerchantId').value; var nrows = pdata.rows; var npage = pdata.page; var sortindex = pdata.sidx; var sortdir = pdata.sord; var path = "project_brow.aspx/GetActionDetails" $.ajax({ type: "POST", url: path, data: "{'project_id': '" + project_id + "','ChannelContact': '" + ChannelContact + "','HideCompleted': '" + HideCompleted + "','Scm': '" + Scm + "','checkOnlyContact': '" + checkOnlyContact + "','MerchantId': '" + MerchantId + "','nrows': '" + nrows + "','npage': '" + npage + "','sortindex': '" + sortindex + "','sortdir': '" + sortdir + "'}", contentType: "application/json; charset=utf-8", success: function (data, textStatus) { if (textStatus == "success") obj = jQuery.parseJSON(data.d) ReceivedData(obj); }, error: function (data, textStatus) { alert('An error has occured retrieving data!'); } }); } function ReceivedData(data) { var thegrid = jQuery("#actiongrid")[0]; thegrid.addJSONData(data); } function getData(pData) { var dtDateFrom = document.getElementById('ctl00_ContentPlaceHolder2_dtDateFrom_textBox').value; var dtDateTo = document.getElementById('ctl00_ContentPlaceHolder2_dtDateTo_textBox').value; var Status = document.getElementById('ctl00_ContentPlaceHolder2_ddlStatus').value; var Type = document.getElementById('ctl00_ContentPlaceHolder2_ddlType').value; var Channel = document.getElementById('ctl00_ContentPlaceHolder2_ddlChannel').value; var ChannelContact = document.getElementById('ctl00_ContentPlaceHolder2_ddlChannelContact').value; var Customers = document.getElementById('ctl00_ContentPlaceHolder2_txtCustomers').value; var KeywordSearch = document.getElementById('ctl00_ContentPlaceHolder2_txtKeywordSearch').value; var Scm = document.getElementById('ctl00_ContentPlaceHolder2_chkScm').checked; var HideCompleted = document.getElementById('ctl00_ContentPlaceHolder2_chkHideCompleted').checked; var SelectedCustomerId = document.getElementById("<%=hdnSelectedCustomerId.ClientID %>").value var MerchantId = document.getElementById('ctl00_ContentPlaceHolder2_ucProjectDetail_hidden_MerchantId').value; var nrows = pData.rows; var npage = pData.page; var sortindex = pData.sidx; var sortdir = pData.sord; PageMethods.GetProjectDetails(SelectedCustomerId, Customers, KeywordSearch, MerchantId, Channel, Status, Type, dtDateTo, dtDateFrom, ChannelContact, HideCompleted, Scm, nrows, npage, sortindex, sortdir, AjaxSucceeded, AjaxFailed); } function AjaxSucceeded(data) { var obj = jQuery.parseJSON(data) if (obj != null) { if (obj.records!="") { ReceivedClientData(obj); } else { alert('No Data Available to Display') } } } function AjaxFailed(data) { alert('An error has occured retrieving data!'); } function ReceivedClientData(data) { var thegrid = jQuery("#projgrid")[0]; thegrid.addJSONData(data); } </script> as u can see projgrid is my parent grid and action grid is my subgrid to be shown onclicking the '+' symbol Projgrid is binded and being displayed but when it comes to subgrid im able to get the data but the problem comes at the time of binding data to subgrid which is done in function named ReceivedData where you can see like this function ReceivedData(data) { var thegrid = jQuery("#actiongrid")[0]; thegrid.addJSONData(data); } "data" is what i wanted exactly but it cannot be binded to actiongrid which is the subgrid Thanx in advance for help

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  • icefaces datatable component

    - by chetan
    I have two datatable in two different jspx page but when I call one then i try to call other old one still display what is the problem there. from the old page only datatable is display no other component are displayed. This is one jspx page -- -- <div style="margin-bottom: 20px;"> <div> <div class="page-navi"> <ice:dataPaginator id="dataScroll_3" for="companyDataTable1" paginator="true"> <f:facet name="first"> <ice:graphicImage url="/xmlhttp/css/xp/css-images/arrow-first.gif" title="First Page" /> </f:facet> <f:facet name="last"> <ice:graphicImage url="/xmlhttp/css/xp/css-images/arrow-last.gif" title="Last Page" /> </f:facet> <f:facet name="previous"> <ice:graphicImage url="/xmlhttp/css/xp/css-images/arrow-previous.gif" title="Previous Page" /> </f:facet> <f:facet name="next"> <ice:graphicImage url="/xmlhttp/css/xp/css-images/arrow-next.gif" title="Next Page" /> </f:facet> </ice:dataPaginator> </div> <ice:panelGroup> <ice:dataTable id="companyDataTable1" rendered="#{createLeaveBean.empRender}" binding="#{createLeaveBean.empTable}" value="#{createLeaveBean.lstEmployeeeInfo}" var="currentRow" width="80%" cellpadding="0" cellspacing="0" headerClass="std-table-header" styleClass="std-table" rows="10"> <ice:column style="width: 1%"> <f:facet name="header"> <ice:selectBooleanCheckbox id="selectallemp" partialSubmit="true" value="#{createLeaveBean.selectAll}" valueChangeListener="#{createLeaveBean.toggleSelectedFields}" onkeydown="moveFocus(event,'selectoneemp')" tabindex="8"></ice:selectBooleanCheckbox> </f:facet> <ice:selectBooleanCheckbox id="selectoneemp" value="#{currentRow.notify}" tabindex="9" ></ice:selectBooleanCheckbox> </ice:column> <ice:column style="width: 5%;"> <f:facet name="header"><ice:outputText value="Employee Id" /></f:facet> <ice:outputText value="#{currentRow.employeeInfoId}" /> </ice:column> <ice:column style="width: 34%;"> <f:facet name="header"><ice:outputText value="Employee Name" /></f:facet> <ice:outputText value="#{currentRow.firstName}" /> </ice:column> </ice:dataTable> </ice:panelGroup> </div> <ice:commandButton id="createleave" tabindex="12" value="Create" action="#{createLeaveBean.createLeavePolicyEmp}" styleClass="std-btn" style="margin-right: 10px;margin-left: 50px;margin-top: 15px"></ice:commandButton> <ice:commandButton id="cancelleave" tabindex="13" value="Cancel" action="#{createLeaveBean.cancelLeavePolicyEmp}" rendered="true" styleClass="std-btn" style="margin-top: 15px"></ice:commandButton> </div> This is second jspx page <div class="page-navi"> <ice:dataPaginator id="dataScroll_4" for="companyDataTable2" paginator="true"> <f:facet name="first"> <ice:graphicImage url="/xmlhttp/css/xp/css-images/arrow-first.gif" title="First Page" /> </f:facet> <f:facet name="last"> <ice:graphicImage url="/xmlhttp/css/xp/css-images/arrow-last.gif" title="Last Page" /> </f:facet> <f:facet name="previous"> <ice:graphicImage url="/xmlhttp/css/xp/css-images/arrow-previous.gif" title="Previous Page" /> </f:facet> <f:facet name="next"> <ice:graphicImage url="/xmlhttp/css/xp/css-images/arrow-next.gif" title="Next Page" /> </f:facet> </ice:dataPaginator> </div> <ice:panelGroup> <ice:dataTable id="companyDataTable2" rendered="#{createLeaveBean.deptRender}" binding="#{createLeaveBean.empTable}" value="#{createLeaveBean.lstEmployeeeInfo}" var="currentRowww" width="96%" cellpadding="0" cellspacing="0" headerClass="std-table-header" styleClass="std-table" rows="10"> <ice:column style="width: 5%;"> <f:facet name="header"><ice:outputText value="Employee Id" /></f:facet> <ice:outputText value="#{currentRowww.employeeInfoId}" /> </ice:column> <ice:column style="width: 34%;"> <f:facet name="header"><ice:outputText value="Employee Name" /></f:facet> <ice:outputText value="#{currentRowww.firstName}" /> </ice:column> </ice:dataTable> </ice:panelGroup> <ice:commandButton id="createLeave" value="Create" action="#{createLeaveBean.createLeavePolicyDept}" styleClass="std-btn" tabindex="8" style="margin-right: 10px;margin-left: 40px;margin-top: 15px"></ice:commandButton> <ice:commandButton id="cancelLeave" value="Cancel" action="#{createLeaveBean.cancelLeavePolicyDept}" rendered="true" styleClass="std-btn" tabindex="9" style="margin-top: 15px"></ice:commandButton>

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  • Pylons, SQlite and autoincrementing fields

    - by Maxfrank
    Hey! Just started working with Pylons in conjunction with SQLAlchemy, and my model looks something like this: from sqlalchemy import Column from sqlalchemy.types import Integer, String from helloworld.model.meta import Base class Person(Base): __tablename__ = "person" id = Column(Integer, primary_key=True) name = Column(String(100)) email = Column(String(100)) def __init__(self, name='', email=''): self.name = name self.email = email def __repr__(self): return "<Person('%s')" % self.name To avoid sqlite reusing id's that might have been deleted, I want to add AUTOINCREMENT to the column "id". I've looked through the documentation for sqlalchemy and saw that the sqlite_autoincrement can be issued. An example where this attribute is given can be found here. sqlite_autoincrement seems though to be issued when creating the table itself, and I just wondered how it can be supplied when using a declarative style of the model such as mine.

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  • XHTML / CSS help?

    - by Chris Leah
    Basically on GunChester my project I have an few pixel wide gap between #login_top (top image holder) and the 3 CSS col's below, #login_left, #login_centre and #login_right so that my first question why? and how can I fix this, this is in FF, Chrome and IE. Secondly the BG image seems to be overlaying twice as in its stretched at the top then the full picture does display as it should. I did have it working but when trying to fix the pixel gap I must of messed something up but no idea what, so it is now going pear shape, lease help with both these situations :)? Css below: @charset "utf-8"; /* Autoher: Chris Leah Date: 20/04/2010 (C) GunChester.net / Chris Leah HTML and Body CSS */ html, body { background-image: url(../images/home/bg.png); background-repeat: repeat-x; background-color: #070a12; text-align: center; /* for IE */ font-family: Verdana, Tahoma, Arial, sans-serif, Helvetica; } /* Wrapper div */ #wrapper { margin: 0 auto; /* align for good browsers */ text-align: left; /* counter the body center */ height: auto; width: 932px; margin-top:100px; } /* Logo div inside wrapper div */ #wrapper #logo { position: relative; height: auto; width: auto; text-align: center; } /* Wrapper login top div */ #wrapper #login_top { position: relative; height: auto; width: auto; float: left; } /* Wrapper login left div */ #wrapper #login_left { float: left; width: 259px; position: relative; } /* Wrapper login centre div */ #wrapper #login_centre { height: 152px; width: 385px; float: left; background-color: #181F37; background-image: url(../images/home/login_area.png); } /* Wrapper login right div */ #wrapper #login_right { float: right; width: 277px; position: relative; margin-right: 11px; } HTML for page below... <!DOCTYPE html> <html> <head> <!-- Meta Info --> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <!-- Page title --> <title>GunChester - Free Online Gangster RPG!</title> <!-- Link in CSS and JS files --> <link href="../css/home.css" rel="stylesheet" type="text/css" /> </head> <body> <!-- Content wrapper div layer --> <div id="wrapper"> <!-- Logo div layer --> <div id="logo"> <img src="../images/home/header.png" width="799" height="256" /> </div> <!-- Login top image div layer --> <div id="login_top"> <img src="../images/home/login_top.png" width="932" height="68" alt="Login Box Top Image" /> </div> <div id="login_left"> <img src="../images/home/login_left.png" width="259" height="152" alt="Login Left Image" /> </div> <!-- Login centre div layer --> <div id="login_centre"> test </div> <!-- Login right image div layer --> <div id="login_right"> <img src="../images/home/login_right.png" width="277" height="152" alt="Login Right Image" /> </div> </div> </body> </html>

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  • Please help me correct the small bugs in this image editor

    - by Alex
    Hi, I'm working on a website that will sell hand made jewelry and I'm finishing the image editor, but it's not behaving quite right. Basically, the user uploads an image which will be saved as a source and then it will be resized to fit the user's screen and saved as a temp. The user will then go to a screen that will allow them to crop the image and then save it to it's final versions. All of that works fine, except, the final versions have 3 bugs. First is some black horizontal line on the very bottom of the image. Second is an outline of sorts that follows the edges. I thought it was because I was reducing the quality, but even at 100% it still shows up... And lastly, I've noticed that the cropped image is always a couple of pixels lower than what I'm specifying... Anyway, I'm hoping someone whose got experience in editing images with C# can maybe take a look at the code and see where I might be going off the right path. Oh, by the way, this in an ASP.NET MVC application. Here's the code: using System; using System.Drawing; using System.Drawing.Drawing2D; using System.Drawing.Imaging; using System.IO; using System.Linq; using System.Web; namespace Website.Models.Providers { public class ImageProvider { private readonly ProductProvider ProductProvider = null; private readonly EncoderParameters HighQualityEncoder = new EncoderParameters(); private readonly ImageCodecInfo JpegCodecInfo = ImageCodecInfo.GetImageEncoders().Single( c => (c.MimeType == "image/jpeg")); private readonly string Path = HttpContext.Current.Server.MapPath("~/Resources/Images/Products"); private readonly short[][] Dimensions = new short[3][] { new short[2] { 640, 480 }, new short[2] { 240, 0 }, new short[2] { 80, 60 } }; ////////////////////////////////////////////////////////// // Constructor ////////////////////////////////////////// ////////////////////////////////////////////////////////// public ImageProvider( ProductProvider ProductProvider) { this.ProductProvider = ProductProvider; HighQualityEncoder.Param[0] = new EncoderParameter(Encoder.Quality, 100L); } ////////////////////////////////////////////////////////// // Crop ////////////////////////////////////////////// ////////////////////////////////////////////////////////// public void Crop( string FileName, Image Image, Crop Crop) { using (Bitmap Source = new Bitmap(Image)) { using (Bitmap Target = new Bitmap(Crop.Width, Crop.Height)) { using (Graphics Graphics = Graphics.FromImage(Target)) { Graphics.InterpolationMode = InterpolationMode.HighQualityBicubic; Graphics.SmoothingMode = SmoothingMode.HighQuality; Graphics.PixelOffsetMode = PixelOffsetMode.HighQuality; Graphics.CompositingQuality = CompositingQuality.HighQuality; Graphics.DrawImage(Source, new Rectangle(0, 0, Target.Width, Target.Height), new Rectangle(Crop.Left, Crop.Top, Crop.Width, Crop.Height), GraphicsUnit.Pixel); }; Target.Save(FileName, JpegCodecInfo, HighQualityEncoder); }; }; } ////////////////////////////////////////////////////////// // Crop & Resize ////////////////////////////////////// ////////////////////////////////////////////////////////// public void CropAndResize( Product Product, Crop Crop) { using (Image Source = Image.FromFile(String.Format("{0}/{1}.source", Path, Product.ProductId))) { using (Image Temp = Image.FromFile(String.Format("{0}/{1}.temp", Path, Product.ProductId))) { float Percent = ((float)Source.Width / (float)Temp.Width); short Width = (short)(Temp.Width * Percent); short Height = (short)(Temp.Height * Percent); Crop.Height = (short)(Crop.Height * Percent); Crop.Left = (short)(Crop.Left * Percent); Crop.Top = (short)(Crop.Top * Percent); Crop.Width = (short)(Crop.Width * Percent); Img Img = new Img(); this.ProductProvider.AddImageAndSave(Product, Img); this.Crop(String.Format("{0}/{1}.cropped", Path, Img.ImageId), Source, Crop); using (Image Cropped = Image.FromFile(String.Format("{0}/{1}.cropped", Path, Img.ImageId))) { this.Resize(this.Dimensions[0], String.Format("{0}/{1}-L.jpg", Path, Img.ImageId), Cropped, HighQualityEncoder); this.Resize(this.Dimensions[1], String.Format("{0}/{1}-T.jpg", Path, Img.ImageId), Cropped, HighQualityEncoder); this.Resize(this.Dimensions[2], String.Format("{0}/{1}-S.jpg", Path, Img.ImageId), Cropped, HighQualityEncoder); }; }; }; this.Purge(Product); } ////////////////////////////////////////////////////////// // Queue ////////////////////////////////////////////// ////////////////////////////////////////////////////////// public void QueueFor( Product Product, HttpPostedFileBase PostedFile) { using (Image Image = Image.FromStream(PostedFile.InputStream)) { this.Resize(new short[2] { 1152, 0 }, String.Format("{0}/{1}.temp", Path, Product.ProductId), Image, HighQualityEncoder); }; PostedFile.SaveAs(String.Format("{0}/{1}.source", Path, Product.ProductId)); } ////////////////////////////////////////////////////////// // Purge ////////////////////////////////////////////// ////////////////////////////////////////////////////////// private void Purge( Product Product) { string Source = String.Format("{0}/{1}.source", Path, Product.ProductId); string Temp = String.Format("{0}/{1}.temp", Path, Product.ProductId); if (File.Exists(Source)) { File.Delete(Source); }; if (File.Exists(Temp)) { File.Delete(Temp); }; foreach (Img Img in Product.Imgs) { string Cropped = String.Format("{0}/{1}.cropped", Path, Img.ImageId); if (File.Exists(Cropped)) { File.Delete(Cropped); }; }; } ////////////////////////////////////////////////////////// // Resize ////////////////////////////////////////////// ////////////////////////////////////////////////////////// public void Resize( short[] Dimensions, string FileName, Image Image, EncoderParameters EncoderParameters) { if (Dimensions[1] == 0) { Dimensions[1] = (short)(Image.Height / ((float)Image.Width / (float)Dimensions[0])); }; using (Bitmap Bitmap = new Bitmap(Dimensions[0], Dimensions[1])) { using (Graphics Graphics = Graphics.FromImage(Bitmap)) { Graphics.InterpolationMode = InterpolationMode.HighQualityBicubic; Graphics.SmoothingMode = SmoothingMode.HighQuality; Graphics.PixelOffsetMode = PixelOffsetMode.HighQuality; Graphics.CompositingQuality = CompositingQuality.HighQuality; Graphics.DrawImage(Image, 0, 0, Dimensions[0], Dimensions[1]); }; Bitmap.Save(FileName, JpegCodecInfo, EncoderParameters); }; } } } Here's one of the images this produces:

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  • Error in retrieving data from Excel File

    - by Sreejesh Kumar
    I have an excel file. I wanted to pull the data from excel file to SQL Server table. And the data is successfully transferred.In the excel file, I removed a text from one column named "Risk" from one row.The text was lengthy one.now the package execution fails at the source ie from the excel file. The errors are shown as "[Audit [1]] Error: There was an error with output column "Risk" (100) on output "Excel Source Output" (9). The column status returned was: "DBSTATUS_UNAVAILABLE"." and "[Audit [1]] Error: SSIS Error Code DTS_E_INDUCEDTRANSFORMFAILUREONERROR. The "output column "Risk" (100)" failed because error code 0xC0209071 occurred, and the error row disposition on "output column "Risk" (100)" specifies failure on error. An error occurred on the specified object of the specified component. There may be error messages posted before this with more information about the failure." the error occurs only when I remove this particular text from this row.

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  • Combobox in bound DataGridView

    - by Dan
    Hi. I've got a DataGridView control which is bound to a database table. I want one of the columns in the gridview to be of combobox type. The combobox should contain a list of hardcoded strings, which is the same for all rows in the datagridview. One of the fields in my database table is an index for this list of hardcoded strings. I've programatically added a new column to the gridview of type "DataGridViewComboBoxColumn", which successfully creates the column with comboboxes in it. However, that's then not bound to the index field in my DB table. The index field in my DB table is actually automatically bound to a column via the DataAdapter::Fill method. I've set this column to hidden, so it's hidden to the user. Obviously just before updating the dataadapter, I can programatically fixup the hidden column in my datatable with the SelectedIndex of my combobox. Just wondering if there's a better way of doing this? Thankyou for any help with this, Dan.

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  • How to Stich to Image objects in Java

    - by Imran
    Hi, I have a scenario in which i`m getting a number of tiles (e.g.12) from my mapping server. Now for buffering and offline functions I need to join them all back again so that we have to deal with 1 single image object instead of 12. I ve tried to do it without JAI my code is below. package imagemerge; import java.awt.*; import java.awt.image.*; import java.awt.event.*; public class ImageSticher extends WindowAdapter { Image tile1; Image tile2; Image result; ColorModel colorModel; int width,height,widthr,heightr; //int t1,t2; int t12[]; public ImageSticher() { } public ImageSticher (Image img1,Image img2,int w,int h) { tile1=img1; tile2=img2; width=w; height=h; colorModel=ColorModel.getRGBdefault(); } public Image horizontalStich() throws Exception { widthr=width*2; heightr=height; t12=new int[widthr * heightr]; int t1[]=new int[width*height]; PixelGrabber p1 =new PixelGrabber(tile1, 0, 0, width, height, t1, 0, width); p1.grabPixels(); int t2[]=new int[width*height]; PixelGrabber p2 =new PixelGrabber(tile2, 0, 0, width, height, t1, 0, width); p2.grabPixels(); int y, x, rp, rpi; int red1, red2, redr; int green1, green2, greenr; int blue1, blue2, bluer; int alpha1, alpha2, alphar; for(y=0;y<heightr;y++) { for(x=0;x<widthr;x++) { //System.out.println(x); rpi=y*widthr+x; // index of resulting pixel; rp=0; //initializing resulting pixel System.out.println(rpi); if(x<(widthr/2)) // x is less than width , copy first tile { //System.out.println("tile1="+x); blue1 = t1[rpi] & 0x00ff; // ERROR occurs here green1=(t1[rpi] >> 8) & 0x00ff; red1=(t1[rpi] >> 16) & 0x00ff; alpha1 = (t1[rpi] >> 24) & 0x00ff; redr = (int)(red1 * 1.0); // copying red band pixel into redresult,,,,1.0 is the alpha valye redr = (redr < 0)?(0):((redr>255)?(255):(redr)); greenr = (int)(green1 * 1.0); // redr = (int)(red1 * 1.0); // greenr = (greenr < 0)?(0):((greenr>255)?(255):(greenr)); bluer = (int)(blue1 * 1.0); bluer = (bluer < 0)?(0):((bluer>255)?(255):(bluer)); alphar = 255; //resulting pixel computed rp = (((((alphar << 8) + (redr & 0x0ff)) << 8) + (greenr & 0x0ff)) << 8) + (bluer & 0x0ff); } else // index is ahead of half way...copy second tile { blue2 = t2[rpi] & 0x00ff; // blue band bit of first tile green2=(t2[rpi] >> 8) & 0x00ff; red2=(t2[rpi] >> 16) & 0x00ff; alpha2 = (t2[rpi] >> 24) & 0x00ff; redr = (int)(red2 * 1.0); // copying red band pixel into redresult,,,,1.0 is the alpha valye redr = (redr < 0)?(0):((redr>255)?(255):(redr)); greenr = (int)(green2 * 1.0); // redr = (int)(red2 * 1.0); // greenr = (greenr < 0)?(0):((greenr>255)?(255):(greenr)); bluer = (int)(blue2 * 1.0); bluer = (bluer < 0)?(0):((bluer>255)?(255):(bluer)); alphar = 255; //resulting pixel computed rp = (((((alphar << 8) + (redr & 0x0ff)) << 8) + (greenr & 0x0ff)) << 8) + (bluer & 0x0ff); } t12[rpi] = rp; // copying resulting pixel in the result int array which will be converted to image } } MemoryImageSource mis; if (t12!=null) { mis = new MemoryImageSource(widthr, heightr, colorModel, t12, 0, widthr); result = Toolkit.getDefaultToolkit().createImage(mis); return result; } return null; } } now to check the my theory Im trying to join or stich two tiles horizontaly but im getting the error : java.lang.ArrayIndexOutOfBoundsException: 90000 at imagemerge.ImageSticher.horizontalStich(ImageSticher.java:69) at imageStream.ImageStream.getImage(ImageStream.java:75) at imageStream.ImageStream.main(ImageStream.java:28) is there some kind of limitation because when stiching two images of 300 x 300 horizontally it means the resulting image will be 600 x 300 ... that would make 180000 index size but its giving error at 90000, what am I doing wrong here

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  • How to make an NSOutlineView indent multiple columns?

    - by Rinzwind
    What would be the easiest or recommended way for making an NSOutlineView indent multiple columns? By default, it only indents the outline column; and as far as I know there is no built-in support for making it indent other columns. I have an NSOutlineView which shows a comparison between two sets of hierarchical data. For visual appeal, if some item in the outline column is indented, I'd like to indent the item on the same row in another column by the same indentation amount. (There's also a third column which shows the result of comparing the two items, this column should never be indented.) Can this only be achieved by subclassing NSOutlineView? And what would need to be overridden in the subclass? Or is there an easier way to get it to indent multiple columns?

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  • Custom Icon for Marker Clusterer

    - by Nyxynyx
    I am using Marker Clusterer library for Google Maps API V3. Now that I have the clusterer working, I want to change the default icon to a custom one. Prorblem: When I try to set the style property of the marker clusterer, the default icon still appears. Where did I go wrong? JS Code // Marker Clusterer var styles = {styles: [{ height: 53, url: "http://localhost/mywebsite/images/template/markers/cluster.png", width: 53 }, { height: 56, url: "http://google-maps-utility-library-v3.googlecode.com/svn/trunk/markerclusterer/images/m2.png", width: 56 }, { height: 66, url: "http://google-maps-utility-library-v3.googlecode.com/svn/trunk/markerclusterer/images/m3.png", width: 66 }, { height: 78, url: "http://google-maps-utility-library-v3.googlecode.com/svn/trunk/markerclusterer/images/m4.png", width: 78 }, { height: 90, url: "http://google-maps-utility-library-v3.googlecode.com/svn/trunk/markerclusterer/images/m5.png", width: 90 }]}; var mcOptions = {gridSize: 50, maxZoom: 15, styles: styles[styles]}; mc = new MarkerClusterer(map, [], mcOptions);

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  • How can I copy Data from one sheet to another Sheet in Excel 07 Through Macro

    - by Mwaseem Alvi
    Hello, I am using MS Office 2007. Please let me know that how can I copy whole data from sheet one to sheet two. I want to copy the whole data from row 5 to onward in sheet two. The whole scenrio is given below in detail. Sheet one: Copy the data from column B and Row 3 Sheet Two: Paste the Copied Data in Column B and Row 3 Sheet One: Copy the whole data from Column B to Column G and Row 5 to onward Sheet Two: Paste whole copied data in sheet two from last filled row to onward Data dont overwrite on any row or column. Every data will be add in sheet two from sheet one when macro will be run. Thanks

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  • OpenCV in Python can't scan through pixels

    - by Marco L.
    Hi everyone, I'm stuck with a problem of the python wrapper for OpenCv. I have this function that returns 1 if the number of black pixels is greater than treshold def checkBlackPixels( img, threshold ): width = img.width height = img.height nchannels = img.nChannels step = img.widthStep dimtot = width * height data = img.imageData black = 0 for i in range( 0, height ): for j in range( 0, width ): r = data[i*step + j*nchannels + 0] g = data[i*step + j*nchannels + 1] b = data[i*step + j*nchannels + 2] if r == 0 and g == 0 and b == 0: black = black + 1 if black >= threshold * dimtot: return 1 else: return 0 The loop (scan each pixel of a given image) works good when the input is an RGB image...but if the input is a single channel image I get this error: for j in range( width ): TypeError: Nested sequences should have 2 or 3 dimensions The input single channel image (called 'rg' in the next example) is taken from an RGB image called 'src' processed with cvSplit and then cvAbsDiff cvSplit( src, r, g, b, 'NULL' ) rg = cvCreateImage( cvGetSize(src), src.depth, 1 ) # R - G cvAbsDiff( r, g, rg ) I've also already noticed that the problem comes from the difference image got from cvSplit... Anyone can help me? Thank you

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  • Problem with between join for sqlalchemy orm relation.

    - by Gary van der Merwe
    I'm trying to create a relation that has a between join. Here is a shortish example of what I'm trying to do: #!/usr/bin/env python import sqlalchemy as sa from sqlalchemy import orm from sqlalchemy.engine.base import Engine from sqlalchemy.ext.declarative import declarative_base metadata = sa.MetaData() Base = declarative_base(metadata=metadata) engine = sa.create_engine('sqlite:///:memory:') class Network(Base): __tablename__ = "network" id = sa.Column(sa.Integer, primary_key=True) ip_net_addr_db = sa.Column('ip_net_addr', sa.Integer, index=True) ip_broadcast_addr_db = sa.Column('ip_broadcast_addr', sa.Integer, index=True) # This can be determined from the net address and the net mask, but we store # it in the db so that we can join with the address table. ip_net_mask_len = sa.Column(sa.SmallInteger) class Address(Base): __tablename__ = "address" ip_addr_db = sa.Column('ip_addr', sa.Integer, primary_key=True, index=True, unique=True) Network.addresses = orm.relation(Address, primaryjoin=Address.ip_addr_db.between( Network.ip_net_addr_db, Network.ip_broadcast_addr_db), foreign_keys=[Address.ip_addr_db]) metadata.create_all(engine) Session = orm.sessionmaker(bind=engine) Network() I you run this, you get this error: ArgumentError: Could not determine relation direction for primaryjoin condition 'address.ip_addr BETWEEN network.ip_net_addr AND network.ip_broadcast_addr', on relation Network.addresses. Do the columns in 'foreign_keys' represent only the 'foreign' columns in this join condition ? The answer to that question is Yes, but I cant figure out how to tell it that

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  • How do I do JavaScript Array Animation

    - by Henry
    I'm making a game but don't know how to do Array Animation with the png Array and game Surface that I made below. I'm trying to make it so that when the Right arrow key is pressed, the character animates as if it is walking to the right and when the Left arrow key is pressed it animates as if it is walking to the left (kind of like Mario). I put everything on a surface instead of the canvas. Everything is explained in the code below. I couldn't find help on this anywhere. I hope what I got below makes sense. I'm basically a beginner with JavaScript. I'll be back if more is needed: <!doctype html5> <html> <head></head> <script src="graphics.js"></script> <script src="object.js"></script> <body onkeydown ="keyDown(event)" onkeyup ="keyUp(event)" ></body> <script> //"Surface" is where I want to display my animation. It's like the HTML // canvas but it's not that. It's just the surface to where everything in the //game and the game itself will be displayed. var Surface = new Graphics(600, 400, "skyblue"); //here's the array that I want to use for animation var player = new Array("StandsRight.png", "WalksRight.png", "StandsLeft.png","WalksLeft.png" ); //Here is the X coordinate, Y coordinate, the beginning png for the animation, //and the object's name "player." I also turned the array into an object (but //I don't know if I was supposed to do that or not). var player = new Object(50, 100, 40, 115, "StandsRight.png","player"); //When doing animation I know that it requires a "loop", but I don't // know how to connect it so that it works with the arrays so that //it could animate. var loop = 0; //this actually puts "player" on screen. It makes player visible and //it is where I would like the animation to occur. Surface.drawObject(player); //this would be the key that makes "player" animation in the righward direction function keyDown(e) { if (e.keyCode == 39); } //this would be the key that makes "player" animation in the leftward direction function keyUp(e){ if (e.keyCode == 39); } //this is the Mainloop where the game will function MainLoop(); //the mainloop functionized function MainLoop(){ //this is how fast or slow I could want the entire game to go setTimeout(MainLoop, 10); } </script> </html> From here, are the "graphic.js" and the "object.js" files below. In this section is the graphics.js file. This graphics.js part below is linked to the: script src="graphics.js" html script section that I wrote above. Basically, below is a seperate file that I used for Graphics, and to run the code above, make this graphics.js code that I post below here, a separate filed called: graphics.js function Graphics(w,h,c) { document.body.innerHTML += "<table style='position:absolute;font- size:0;top:0;left:0;border-spacing:0;border- width:0;width:"+w+";height:"+h+";background-color:"+c+";' border=1><tr><td> </table>\n"; this.drawRectangle = function(x,y,w,h,c,n) { document.body.innerHTML += "<div style='position:absolute;font-size:0;left:" + x + ";top:" + y + ";width:" + w + ";height:" + h + ";background-color:" + c + ";' id='" + n + "'></div>\n"; } this.drawTexture = function(x,y,w,h,t,n) { document.body.innerHTML += "<img style='position:absolute;font-size:0;left:" + x + ";top:" + y + ";width:" + w + ";height:" + h + ";' id='" + n + "' src='" + t + "'> </img>\n"; } this.drawObject = function(o) { document.body.innerHTML += "<img style='position:absolute;font-size:0;left:" + o.X + ";top:" + o.Y + ";width:" + o.Width + ";height:" + o.Height + ";' id='" + o.Name + "' src='" + o.Sprite + "'></img>\n"; } this.moveGraphic = function(x,y,n) { document.getElementById(n).style.left = x; document.getElementById(n).style.top = y; } this.removeGraphic = function(n){ document.getElementById(n).parentNode.removeChild(document.getElementById(n)); } } Finally, is the object.js file linked to the script src="object.js"" in the html game file above the graphics.js part I just wrote. Basically, this is a separate file too, so thus, in order to run or test the html game code in the very first section I wrote, a person has to also make this code below a separate file called: object.js I hope this helps: function Object(x,y,w,h,t,n) { this.X = x; this.Y = y; this.Velocity_X = 0; this.Velocity_Y = 0; this.Previous_X = 0; this.Previous_Y = 0; this.Width = w; this.Height = h; this.Sprite = t; this.Name = n; this.Exists = true; } In all, this game is made based on a tutorial on youtube at: http://www.youtube.com/watch?v=t2kUzgFM4lY&feature=relmfu I'm just trying to learn how to add animations with it now. I hope the above helps. If not, let me know. Thanks

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  • JavaFX layouts question.

    - by Jhonghee
    I am having some problem understanding layouts in JavaFX. Consider following code. Stage { title: "ListView test" scene: Scene { width: 400 height: 400 content: [ VBox { content: [ ListView { height: 200 width: 200 items: ["item1", "item2"] } ] } ] } } I was expecting ListView showing up in 200 x 200 dimension but no matter how I tried to fix this, the width and height of ListView seemed fixed. But following code works for showing ListView as I intended. Stage { title: "ListView test" scene: Scene { width: 400 height: 400 content: [ ListView { height: 200 width: 200 items: ["item1", "item2"] } ] } } So, what is the problem here? I cannot use ListView within layouts?

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