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  • How to extract text using regex in Actionscript?

    - by Lost_in_code
    In the HTML below: <a href="link1.php">1</a><a href="link2.php">2</a><a href="link3.php">3</a> How do I extract link1.php,link2.php,link3.php and push them into an array using regex? (There could be N number of <a> tags in the text) [Edit] I'm aware the regex for this is something like href="([^"])*". But I'd like to know how to go about this in Actionscript. Specifically, how can they be pushed into an array in Actionscript?

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  • Find workspace location using ANT

    - by ThunderChunky_SF
    I'm working on a build script in the Flash Builder version of Eclipse. This build script needs to import launch configuration .launch files into the user's workspace. However there doesn't seem to be an available ANT var for determining the workspace location. While stepping through the available vars with intellisense I noticed that ${osgi.instance.area} does point to my current workspace but when I tried to echo it back in a running ant script it just spat out "${osgi.instance.area}" and not the path. Any help would be greatly appreciated. Thank you!!!

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  • Problems with listening an event in child object in Actionscript

    - by Raigomaru
    I have two classes. The first one (the starting class): package { import flash.display.Sprite; import flash.events.KeyboardEvent; import tetris.*; public class TetrisGame extends Sprite { private var _gameWell:Well; public function TetrisGame() { _gameWell = new Well(); addChild(_gameWell); } } } The second: package tetris { import flash.display.Sprite; import flash.events.KeyboardEvent; public class Well extends Sprite { public function Well() { super(); addEventListener(KeyboardEvent.KEY_DOWN, onKeyboard); } private function onKeyboard(event:KeyboardEvent):void { //some code is here } } } But when I press any buttons on my keyboard, the child class Well doesn't have any reaction. What's the problem?

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  • Transitioning from FlexBuilder 3 to FlashBuilder 4 ... there and back again.

    - by Robusto
    It's growing pains time again. Some of our stuff requires FlashBuilder 4 and some still requires FlexBuilder 3. Both are installed OK, and no projects use both IDEs. The trouble is, when I go back to work on a FlexBuilder 3 project it takes freakin' forever to build and I get weird errors like these: This doesn't seem to cause any identifiable problems except to throw up a modal dialog at various points in the build process, forcing user interaction. But I do notice that memory fills up fast in FB3 and generally FB3 starts behaving strangely and ultimately quits once it gets up over 700MB. This is only a temporary bridge situation until we get all projects into FB4, but "temporary" could mean weeks if not months. Does anyone have any advice for how to get through this bridge period? Is there anything I can do to make these two IDEs work and play well together? Failing that, does anyone know what "java.lang.String" is the "reason" for the problem? Does Eclipse have a resource bundle somewhere that is getting corrupted when i go back and forth between the two?

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  • Must I loop to search results for a specific value?

    - by tag
    I have a table in the database: name Opinion Tim Tim has an opinion John other random text Dan Dan's random text Al Al says something else I call this data and get it back in getRecords.lastResult To access John's opinion, I could use: getRecords.lastResult[1].opinion But that's only because I know that John is the second record (record 1), but this may change. So the right way is to search through the results to first find the record index for John, then access his opinion. My guess is I need some sort of a loop? Is there an easier way to search for John directly without a loop?

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  • How to increse performance of raster scrolling on Mac ?

    - by Max
    I have a game with a big raster map Now we are using jpeg (4900x4200) And durring the game we need to scroll through this map. We use the following: Class Map extends mx.containers.Canvas and mx.controls.Image on it In constructor we have: public function Map() { super(); image.source = ResourceManager.interactiveManager.map;//big image addChild(image); ...... } for scrolling we are use: if(parentAsCanvas==null){ parentAsCanvas = (parent as Canvas); } parentAsCanvas.verticalScrollPosition = newX; parentAsCanvas.horizontalScrollPosition = newY; In windows, we have very good performance. In Linux and Mac in flashplayer we have a good performance too. But in browsers performance is quite slow! What can we do to resolve it?

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  • How do you center a control in an MXML panel?

    - by George Edison
    Here is what I have: <?xml version="1.0" encoding="utf-8"?> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" backgroundColor="#ffffff"> <mx:VBox percentHeight="100" percentWidth="100" > <mx:Image source="@Embed('img.png')" percentHeight="100" percentWidth="100" /> </mx:VBox> </mx:Application> How can I center the mx:Image in the mx:Application?

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  • Passing in **kwargs from Flex over PyAMF

    - by cookiecaper
    Anyone know if it is easily possible to send **kwargs over PyAMF from NetConnection.call()? I would like it. I could write a wrapper around the actual function and expose that and perform some parsing manually to determine the kwargs to pass in, but I don't want to do that. I will just use a normal argument list in that case.

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  • Event handling for keyboard strokes

    - by david
    Hey, I'm trying to get familiar with the whole keyboard event detection thing. Here's my sample code. <fx:Script> <![CDATA[ import flash.events.KeyboardEvent; import mx.controls.Alert; private function init():void{ addEventListener(KeyboardEvent.KEY_DOWN,reportKeyDown); } private function reportKeyDown(event:KeyboardEvent):void { Alert.show("a key was pressed"); } ]]> </fx:Script> As you can see, I'm at stage 0 of playing around with it, but it won't work. Anyone has any idea what I should be doing instead? Thanks

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  • FileReference and HttpService Browse Image Modify it then Upload it

    - by user177787
    Hello, I am trying to do an image uploader, user can: - browse local file with button.browse - select one and save it as a FileReference. - then we do FileReference.load() then bind the data to our image control. - after we make a rotation on it and change the data of image. - and to finish we upload it to a server. To change the data of image i get the matrix of the displayed image and transform it then i re-use the new matrix and bind it to my old image: private function TurnImage():void { //Turn it var m:Matrix = _img.transform.matrix; rotateImage(m); _img.transform.matrix = m; } Now the mater is that i really don't know how to send the data as a file to my server cause its not stored in the FileReference and data inside FileReference is readOnly so we can't change it or create a new, so i can't use .upload();. Then i tried HttpService.send but i can't figure out how you send a file and not a mxml.

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  • e4x statement conflicts with local variable?

    - by semen
    Hi, griends! Somewhere in code i have decalred variable: [Bindable] var nameWin:String = ""; after this i have an e4x statement podContent.xml_m = xml_m.item.(nameWin=="necessary name"); that should compare item's namewin with "necessary name" and return only items whose nameWin matches with "necessary name". xml_m.item: <item> <nameWin>necessary name</nameWin> <nameCol>??????-?????? ???????????</nameCol> <date>2009 ???</date> <summa>259267.7976</summa> </item> <item> <nameWin>unnecessary name</nameWin> <nameCol>??????-?????? ???????????</nameCol> <date>2010 ??????</date> <summa>104.3254</summa> </item> <item> <nameWin>necessary name</nameWin> <nameCol>??????-?????? ???????????</nameCol> <date>2010 ???</date> <summa>21.5174</summa> </item> if I use in statement xml-child distinct of nameWin (summa, e. g.), it works good. But with nameWin, e4x compares local variable nameWin (which not interested for me at all at this time) with "necessary name" instead of compare item's nameWin with "necessary name". Any ideas? Versions of libraries can be reason?

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  • movie does not start in full screen in flash video player

    - by jodeci
    We have this legacy code of a flash video player that functions well enough but still has some loose ends I need to tighten up. It can do the basic "switch to full screen and back to normal size" stunts, however with one exception. On the first fresh load of the app, if I switch to full screen mode first, and then click to play the movie, the player would be in full screen, yet the movie itself would remain in it's original size. //trigger if (stage.displayState == StageDisplayState.NORMAL) { stage.addEventListener('fullScreen', procFullScreen); stage.scaleMode = StageScaleMode.NO_SCALE; stage.displayState = StageDisplayState.FULL_SCREEN; //mv:VideoDisplay mv.percentHeight = 100; mv.percentWidth = 100; mv.x = 0; mv.y = 0; } // event handler if (event.fullScreen) { mv.smoothing = true; this.height = stage.height; this.width = stage.width; //videoCanvas:Canvas videoCanvas.height = Application.application.height; videoCanvas.width = Application.application.width; fullScreenViewStack.selectedIndex = 1; } The VideoDisplay object even returns the expected width/height, but the movie just plays in it's original size. If I switch screen sizes during movie playback, then the movie size will shrink or stretch as it should. I'm running out of ideas, any suggestions? Thanks in advance!

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  • Chatroom, show who is online

    - by proyb
    Using BlazeDS, I have developed a simple chat room but how do I go about showing who is online and what happen if the user close the web browser without disconnect, will the user name in the online list be remove immediately? I use mx.messaging.channels.StreamingAMFChannel and set <subscription-timeout-minutes>3</subscription-timeout-minutes>

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  • MXML composite container initialization error

    - by mkorpela
    I'm getting an odd error from my composite canvas component: An ActionScript error has occurred: Error: null at mx.core::Container/initialize()[C:\autobuild\galaga\frameworks\projects\framework\src\mx\core\Container.as:2560] at -REMOVED THIS FOR STACK OVERFLOW-.view::EditableCanvas/initialize()[.../view/EditableCanvas .... It seems to be related to the fact that my composite component has a child and I'm trying to add one in the place I'm using the component. So how can I do this correctly? Component code looks like this (EditableCanvas.mxml): <?xml version="1.0" encoding="utf-8"?> <mx:Canvas xmlns:mx="http://www.adobe.com/2006/mxml"> <mx:Script> <mx:Image id="editTextImage" source="@Embed('/../assets/icons/small/edit.png')"/> </mx:Canvas> The code that is using the code looks like this: <view:EditableCanvas width="290" height="120" backgroundColor="#FFFFFF" horizontalScrollPolicy="off" borderStyle="solid" cornerRadius="3"> <mx:Text id="textContentBox" width="270" fontFamily="nautics" fontSize="12" text="{_text}"/> </view:EditableCanvas>

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  • Binding key/value pairs loaded from xml

    - by Hichem
    I want to load key/values configuration pairs stored in XML file. To bind a collection of data i know i need to use the ArrayList class, but the problem is that i want to be able to bind the loaded values using their corresponding keys and not by their indexes in the ArrayList object. For example i want to be able to do this : <mx:Text id="errorText" text="{Config.params['someKey']}" /> instead of : <mx:Text id="errorText" text="{Config.params[0]}" /> where Config.params is ArrayList (obviously i couldn't use ArrayList since it doesn't allow selecting a value by key) So the question is how to bind the key/value pairs loaded form XML. I don't want to go manually set variables, i want to bind them so when they are loaded the are set automatically. Did anyone had to do something like that ?

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  • AIR: sync gui with data-base?

    - by John Isaacks
    I am going to be building an AIR application that shows a list (about 1-25 rows of data) from a data-base. The data-base is on the web. I want the list to be as accurate as possible, meaning as soon as the data-base data changes, the list displayed in the app should update asap. I do not know of anyway that the air application could be notified when there is a change, I am thinking I am going to have to poll the data-base at certain intervals to keep an up to date list. So my question is, first is there any way to NOT have to keep checking the data-base? or if I do keep have to keep checking the data-base what is a reasonable interval to do that at? Thanks.

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  • HTML5 offline video caching in mobile safari

    - by jj
    Sorry if this gets posted twice, but Safari crashed while posting the first version, and I don't see it in my profile. Anyway I can't seem to get Safari on the iPhone or iPad to offline cache videos. Everything else gets cached just fine when I go offline. The video file is obviously in the manifest, but I just get the broken arrow. Works fine in Safari desktop. Any clues? I've tried both object embed and the video tags.

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  • Resources & Frameworks for mobile development (iphone,android) using HTML5

    - by Pasta
    I am looking for resources to develop HTML5 apps for iphone primarily. Are their frameworks and tools that I can use to get started? I am looking for: Javascript frameworks that help with UI layout Touch based controls for phones Articles on iphone development, best practices, etc. I searched stackoverflow and was not able to come up with a good list of resources. I am looking for examples like these http://jqtouch.com/

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  • bottom uicomponent does not receive mouse events

    - by firemonkey
    HI, I am sure this is very basic, however I am not able to find the solution. I have a base ShapeContainer(UIComponent). I add a uicomponent which has mouse down listener to ShapeContainer. the listener works great. When I add a simple sprite(draw square) on the ShapeContainer, The listener does not work any more. In the code, if I comment below lines, The event listener works fine. var square:Sprite = new Sprite(); square.graphics.lineStyle(4,0x00FF00); square.graphics.drawRect(0,0,20,20); square.mouseEnabled=false; shapeContainer.addChildAt(square,1); I have tried few things like, mouseenabled=false on top sprite. also tried to add addChildAt but non of them did any help. How can I draw a shape and also have the event listener work. enter code here protected function application1_creationCompleteHandler(event:FlexEvent):void { var shapeContainer:UIComponent = new UIComponent(); shapeContainer.x=100; shapeContainer.y=100; shapeContainer.width=200; shapeContainer.height=200; rawChildren.addChild(shapeContainer); var EventListenerShape:UIComponent = new UIComponent(); EventListenerShape.x=100; EventListenerShape.y=100; EventListenerShape.width=200;a EventListenerShape.height=200; EventListenerShape.graphics.clear(); EventListenerShape.graphics.beginFill(0xf1f1f1, 0.1); EventListenerShape.graphics.drawRoundRect(0, 0, 200, 200, 10, 10); EventListenerShape.alpha = 0; EventListenerShape.graphics.endFill(); EventListenerShape.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownfunc); shapeContainer.addChild(EventListenerShape); var square:Sprite = new Sprite(); square.graphics.lineStyle(4,0x00FF00); square.graphics.drawRect(0,0,20,20); square.mouseEnabled=false; shapeContainer.addChildAt(square,1); } private function mouseDownfunc(e:MouseEvent){ trace("mouse Down **"); }    ]]> </mx:Script> <mx:Canvas id="uic" width="100%" height="100%" backgroundColor="0xFFFFFF"> </mx:Canvas>

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