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  • Bare-metal virtualisation for the desktop

    - by Andrew Taylor
    Hi, Does anyone have any knowledge about bare-metal virtualisation products? I'm interested in building a new desktop machine for home, I've been looking at the Intel Quad Core processors and I'd like to put 8GB of RAM in there, but, it got me thinking about making the most out of the available resources. I thought if I could get a good 64bit machine, put some bare-metal virtualisation on, then have a primary system, I'd also be able to bring up some extra virtualised systems as and when I needed. I know most of the bare metal systems are designed for the server market, but, is there anything out there that works well for a desktop. What are the caveats? I presume I won't be able to make the most out of any video cards I could buy, what about just getting a decent screen resolution, will this be a problem? I run a single 24" screen. What about DVD/CD writing, is this possible? I'd like to re-rip my CD collection, I was hoping the quad 64Bit goodness would help me out with the encoding. I currently use a Mac and couldn't go back to windows so that leaves Linux, I was thinking a primary OS of ubuntu. Does this make a difference? Thanks Andrew

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  • Postfix mail forwarder

    - by Andrew
    Hello, I just bought a dedicated server and I'm trying to install a webserver on it. The server is Ubuntu 10.04. I installed ftp, nginx, php, mysql, bind and now I have to install mail server. For the mail server I'm using Postfix, because it's recomended on ubuntu. I installed Postfix with apt-get install postfix but mail() function from php wasn't working. After a little debug I found the way to solve this : I created an empty file /etc/postfix/main.cf and it worked good. I do have a mx record like this mail 5M IN A xxx.xxx.xxx.xxx example.com. 5M IN MX 1 mail.example.com. After that I wanted to forward all e-mails to my GMail address. So I googled for it and I found in the official docs Virtual Domain Host Forwarding I added these lines in main.cf virtual_alias_domains = example.com virtual_alias_maps = hash:/etc/postfix/virtual I created map file and I placed this line in it @example.com [email protected] I run in terminal postmap /etc/postfix/virtual postfix reload The result: I can send e-mail from php with mail() function, but when I send an email to [email protected] that e-mail isn't forwarded to my Gmail. How to solve this? -Andrew I also tried this but not working http://rackerhacker.com/2006/12/26/postfix-virtual-mailboxes-forwarding-externally/ It works now! But I don't know what the problem was. I just installed "Mail Server" from Tasksel and after that it worked fine. Can anyone tell me what Tasksel installed or that it changed ?

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  • Issue Parsing File with YAML-CPP

    - by Andrew
    In the following code, I'm having some sort of issue getting my .yaml file parsed using parser.GetNextDocument(doc);. After much gross debugging, I've found that the (main) issue here is that my for loop is not running, due to doc.size() == 0; What am I doing wrong? void BookView::load() { aBook.clear(); QString fileName = QFileDialog::getOpenFileName(this, tr("Load Address Book"), "", tr("Address Book (*.yaml);;All Files (*)")); if(fileName.isEmpty()) { return; } else { try { std::ifstream fin(fileName.toStdString().c_str()); YAML::Parser parser(fin); YAML::Node doc; std::map< std::string, std::string > entry; parser.GetNextDocument(doc); std::cout << doc.size(); for( YAML::Iterator it = doc.begin(); it != doc.end(); it++ ) { *it >> entry; aBook.push_back(entry); } } catch(YAML::ParserException &e) { std::cout << "YAML Exception caught: " << e.what() << std::endl; } } updateLayout( Navigating ); } The .yaml file being read was generated using yaml-cpp, so I assume it is correctly formed YAML, but just in case, here's the file anyways. ^@^@^@\230--- - address: ****************** comment: None. email: andrew(dot)levenson(at)gmail(dot)com name: Andrew Levenson phone: **********^@ Edit: By request, the emitting code: void BookView::save() { QString fileName = QFileDialog::getSaveFileName(this, tr("Save Address Book"), "", tr("Address Book (*.yaml);;All Files (*)")); if (fileName.isEmpty()) { return; } else { QFile file(fileName); if(!file.open(QIODevice::WriteOnly)) { QMessageBox::information(this, tr("Unable to open file"), file.errorString()); return; } std::vector< std::map< std::string, std::string > >::iterator itr; std::map< std::string, std::string >::iterator mItr; YAML::Emitter yaml; yaml << YAML::BeginSeq; for( itr = aBook.begin(); itr < aBook.end(); itr++ ) { yaml << YAML::BeginMap; for( mItr = (*itr).begin(); mItr != (*itr).end(); mItr++ ) { yaml << YAML::Key << (*mItr).first << YAML::Value << (*mItr).second; } yaml << YAML::EndMap; } yaml << YAML::EndSeq; QDataStream out(&file); out.setVersion(QDataStream::Qt_4_5); out << yaml.c_str(); } }

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  • How to set shmall, shmmax, shmni, etc ... in general and for postgresql

    - by jpic
    I've used the documentation from PostgreSQL to set it for example this config: >>> cat /proc/meminfo MemTotal: 16345480 kB MemFree: 1770128 kB Buffers: 382184 kB Cached: 10432632 kB SwapCached: 0 kB Active: 9228324 kB Inactive: 4621264 kB Active(anon): 7019996 kB Inactive(anon): 548528 kB Active(file): 2208328 kB Inactive(file): 4072736 kB Unevictable: 0 kB Mlocked: 0 kB SwapTotal: 0 kB SwapFree: 0 kB Dirty: 3432 kB Writeback: 0 kB AnonPages: 3034588 kB Mapped: 4243720 kB Shmem: 4533752 kB Slab: 481728 kB SReclaimable: 440712 kB SUnreclaim: 41016 kB KernelStack: 1776 kB PageTables: 39208 kB NFS_Unstable: 0 kB Bounce: 0 kB WritebackTmp: 0 kB CommitLimit: 8172740 kB Committed_AS: 14935216 kB VmallocTotal: 34359738367 kB VmallocUsed: 399340 kB VmallocChunk: 34359334908 kB HardwareCorrupted: 0 kB AnonHugePages: 456704 kB HugePages_Total: 0 HugePages_Free: 0 HugePages_Rsvd: 0 HugePages_Surp: 0 Hugepagesize: 2048 kB DirectMap4k: 12288 kB DirectMap2M: 16680960 kB >>> ipcs -l ------ Shared Memory Limits -------- max number of segments = 4096 max seg size (kbytes) = 4316816 max total shared memory (kbytes) = 4316816 min seg size (bytes) = 1 ------ Semaphore Limits -------- max number of arrays = 128 max semaphores per array = 250 max semaphores system wide = 32000 max ops per semop call = 32 semaphore max value = 32767 ------ Messages Limits -------- max queues system wide = 31918 max size of message (bytes) = 8192 default max size of queue (bytes) = 16384 sysctl.conf extract: kernel.shmall = 1079204 kernel.shmmax = 4420419584 postgresql.conf non defaults: max_connections = 60 # (change requires restart) shared_buffers = 4GB # min 128kB work_mem = 4MB # min 64kB wal_sync_method = open_sync # the default is the first option checkpoint_segments = 16 # in logfile segments, min 1, 16MB each checkpoint_completion_target = 0.9 # checkpoint target duration, 0.0 - 1.0 effective_cache_size = 6GB Is this appropriate ? If not (or not necessarily), in which case would it be appropriate ? We did note nice performance improvements with this config, how would you improve it ? How should kernel memory management parameters be set ? Can anybody explain how to really set them from the ground up ?

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  • Model value not being set on return from View to Controller

    - by sagesky36
    I have a boolean model variable who's value is supposed to be set to TRUE in order to perform a process on return back into the Controller. It works absolutely fine on my local machine, but not on the remote web server. Can somebody PLEASE inform me what I am missing? Below is the "proof of the pudding": The boolean value in quesion is "ShouldGeneratePdf"; MODEL: namespace PDFConverterModel.ViewModels { public partial class ViewModelTemplate_Guarantors { public ViewModelTemplate_Guarantors() { Templates = new List<PDFTemplate>(); Guarantors = new List<tGuarantor>(); } public int SelectedTemplateId { get; set; } public List<PDFTemplate> Templates { get; set; } public int SelectedGuarantorId { get; set; } public List<tGuarantor> Guarantors { get; set; } public string LoanId { get; set; } public string DepartmentId { get; set; } public bool isRepeat { get; set; } public string ddlDept { get; set; } public string SelectedDeptText { get; set; } public string LoanTypeId { get; set; } public string LoanType { get; set; } public string Error { get; set; } public string ErrorT { get; set; } public string ErrorG { get; set; } public bool ShowGeneratePDFBtn { get; set; } public bool ShouldGeneratePdf { get; set; } } } MasterPage: <!DOCTYPE html> <html> <head> <title>@ViewBag.Title</title> <link href="@Url.Content("~/Content/Site.css")" rel="stylesheet" type="text/css" /> <link href="@Url.Content("~/Content/kendo/2012.2.913/kendo.common.min.css")" rel="stylesheet" type="text/css" /> <link href="@Url.Content("~/Content/kendo/2012.2.913/kendo.dataviz.min.css")" rel="stylesheet" type="text/css" /> <link href="@Url.Content("~/Content/kendo/2012.2.913/kendo.blueopal.min.css")" rel="stylesheet" type="text/css" /> <script src="@Url.Content("~/Scripts/jquery-1.7.1.min.js")" type="text/javascript"></script> <script src="@Url.Content("~/Scripts/jquery.validate.min.js")" type="text/javascript"></script> <script src="@Url.Content("~/Scripts/jquery.validate.unobtrusive.min.js")" type="text/javascript"></script> <script src="@Url.Content("~/Scripts/jquery.unobtrusive-ajax.min.js")" type="text/javascript"></script> <script src="@Url.Content("~/Scripts/modernizr-2.5.3.js")" type="text/javascript"></script> <script src="@Url.Content("~/Scripts/kendo/2012.2.913/kendo.all.min.js")"></script> <script src="@Url.Content("~/Scripts/kendo/2012.2.913/kendo.aspnetmvc.min.js")"></script> </head> <body> <div class="page"> <header> <div id="title"> <h1>BHG :: PDF Service Generator</h1> </div> </header> <section id="main"> @RenderBody() </section> <footer> </footer> </div> </body> </html> View: @model PDFConverterModel.ViewModels.ViewModelTemplate_Guarantors @using (Html.BeginForm("ProcessForm", "Home", new AjaxOptions { HttpMethod = "POST" })) { <table style="width: 1000px"> @Html.HiddenFor(x => x.ShouldGeneratePdf) <tr> <td> <img alt="BHG Logo" src="~/Images/logo.gif" /> </td> </tr> <tr> <td> @(Html.Kendo().IntegerTextBox() .Placeholder("Enter Loan Id") .Name("LoanId") .Format("{0:#######}") .Value(Convert.ToInt32(Model.LoanId)) ) </td> </tr> <tr> <td>@Html.Label("Loan Type: ") @Html.DisplayFor(model => Model.LoanType) </td> <td> <label for="ddlDept">Department:</label> @(Html.Kendo().DropDownListFor(model => Model.ddlDept) .Name("ddlDept") .DataTextField("DepartmentName") .DataValueField("DepartmentID") .Events(e => e.Change("Refresh")) .DataSource(source => { source.Read(read => { read.Action("GetDepartments", "Home"); }); }) .Value(Model.ddlDept.ToString()) ) </td> </tr> @if (Model.ShowGeneratePDFBtn == true) { if (Model.ErrorT == string.Empty) { <tr> <td> <u><b>@Html.Label("Templates:")</b></u> </td> </tr> <tr> @for (int i = 0; i < Model.Templates.Count; i++) { <td> @Html.CheckBoxFor(model => Model.Templates[i].IsChecked) @Html.DisplayFor(model => Model.Templates[i].TemplateId) </td> } </tr> } else { <tr> <td> <b>@Html.DisplayFor(model => Model.ErrorT)</b> </td> </tr> } if (Model.ErrorG == string.Empty) { <tr> <td> <u><b>@Html.Label("Guarantors:")</b></u> </td> </tr> <tr> @for (int i = 0; i < Model.Guarantors.Count; i++) { <td> @Html.CheckBoxFor(model => Model.Guarantors[i].isChecked) @Html.DisplayFor(model => Model.Guarantors[i].GuarantorFirstName)&nbsp;@Html.DisplayFor(model => Model.Guarantors[i].GuarantorLastName) </td> } </tr> } else { <tr> <td> <b>@Html.DisplayFor(model => Model.ErrorG)</b> </td> </tr> } } <tr> <td> <input type="submit" name="submitbutton" id="btnRefresh" value='Refresh' /> </td> @if (Model.ShowGeneratePDFBtn == true) { <td> <input type="submit" name="submitbutton" id="btnGeneratePDF" value='Generate PDF' /> </td> } </tr> <tr> <td style="color: red; font: bold"> @Model.Error </td> </tr> </table> } <script type="text/javascript"> $('#btnRefresh').click(function () { Refresh(); }); function Refresh() { var LoanID = $("#LoanID").val(); if (parseInt(LoanID) != 0) { $('#ShouldGeneratePdf').val(false) document.forms[0].submit(); } else { alert("Please enter a LoanId"); } } //$(function () { // //DOM loaded // $('#btnGeneratePDF').click(function () { // DisableGeneratePDF(); // $('#ShouldGeneratePdf').val(true) // }); //}); //function DisableGeneratePDF() { // $('#btnGeneratePDF').attr("disabled", true); // $('#btnRefresh').attr("disabled", true); //} $('#btnGeneratePDF').click(function () { alert("inside click function"); DisableGeneratePDF(); $('#ShouldGeneratePdf').val(true) tof = $('#ShouldGeneratePdf').val(); alert("ShouldGeneratePdf set to " + tof); }); function DisableGeneratePDF() { alert("begin DisableGeneratePDF function"); $('#btnGeneratePDF').attr("disabled", true); $('#btnRefresh').attr("disabled", true); alert("end DisableGeneratePDF function"); } </script> Controller: [HttpPost] public ActionResult ProcessForm(string submitbutton, ViewModelTemplate_Guarantors model, FormCollection collection) if ((submitbutton == "Refresh") || (submitbutton == null) && (model.ShouldGeneratePdf == false)) { } else if ((submitbutton == "Generate PDF") || (model.ShouldGeneratePdf == true)) { } The "Alerts" in the script above come out to exactly what they should be on the remote server. The last alert shows that the value of the bool variable is "true". However, when I do page source views of the hidden variable, below is the result. The values of the hidden variable when the page loads and when the last alert button finishes are as follows: My local machine: The remote machine: As you can see, the value on my machine is set to true when the process executes. However, on the remote machine, it is set to false where it then doesn't excute. Why isn't the value in the model being returned as TRUE on the remote machine?

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  • mysterical error

    - by Görkem Buzcu
    i get "customer_service_simulator.exe stopped" error, but i dont know why? this is my c programming project and i have limited time left before deadline. the code is: #include <stdio.h> #include <stdlib.h> #include<time.h> #define FALSE 0 #define TRUE 1 /*A Node declaration to store a value, pointer to the next node and a priority value*/ struct Node { int priority; //arrival time int val; //type int wait_time; int departure_time; struct Node *next; }; Queue Record that will store the following: size: total number of elements stored in the list front: it shows the front node of the queue (front of the queue) rear: it shows the rare node of the queue (rear of the queue) availability: availabity of the teller struct QueueRecord { struct Node *front; struct Node *rear; int size; int availability; }; typedef struct Node *niyazi; typedef struct QueueRecord *Queue; Queue CreateQueue(int); void MakeEmptyQueue(Queue); void enqueue(Queue, int, int); int QueueSize(Queue); int FrontOfQueue(Queue); int RearOfQueue(Queue); niyazi dequeue(Queue); int IsFullQueue(Queue); int IsEmptyQueue(Queue); void DisplayQueue(Queue); void sorteddequeue(Queue); void sortedenqueue(Queue, int, int); void tellerzfunctionz(Queue *, Queue, int, int); int main() { int system_clock=0; Queue waitqueue; int exit, val, priority, customers, tellers, avg_serv_time, sim_time,counter; char command; waitqueue = CreateQueue(0); srand(time(NULL)); fflush(stdin); printf("Enter number of customers, number of tellers, average service time, simulation time\n:"); scanf("%d%c %d%c %d%c %d",&customers, &command,&tellers,&command,&avg_serv_time,&command,&sim_time); fflush(stdin); Queue tellerarray[tellers]; for(counter=0;counter<tellers;counter++){ tellerarray[counter]=CreateQueue(0); //burada teller sayisi kadar queue yaratiyorum } for(counter=0;counter<customers;counter++){ priority=1+(int)rand()%sim_time; //this will generate the arrival time sortedenqueue(waitqueue,1,priority); //here i put the customers in the waiting queue } tellerzfunctionz(tellerarray,waitqueue,tellers,customers); DisplayQueue(waitqueue); DisplayQueue(tellerarray[0]); DisplayQueue(tellerarray[1]); // waitqueue-> printf("\n\n"); system("PAUSE"); return 0; } /*This function initialises the queue*/ Queue CreateQueue(int maxElements) { Queue q; q = (struct QueueRecord *) malloc(sizeof(struct QueueRecord)); if (q == NULL) printf("Out of memory space\n"); else MakeEmptyQueue(q); return q; } /*This function sets the queue size to 0, and creates a dummy element and sets the front and rear point to this dummy element*/ void MakeEmptyQueue(Queue q) { q->size = 0; q->availability=0; q->front = (struct Node *) malloc(sizeof(struct Node)); if (q->front == NULL) printf("Out of memory space\n"); else{ q->front->next = NULL; q->rear = q->front; } } /*Shows if the queue is empty*/ int IsEmptyQueue(Queue q) { return (q->size == 0); } /*Returns the queue size*/ int QueueSize(Queue q) { return (q->size); } /*Shows the queue is full or not*/ int IsFullQueue(Queue q) { return FALSE; } /*Returns the value stored in the front of the queue*/ int FrontOfQueue(Queue q) { if (!IsEmptyQueue(q)) return q->front->next->val; else { printf("The queue is empty\n"); return -1; } } /*Returns the value stored in the rear of the queue*/ int RearOfQueue(Queue q) { if (!IsEmptyQueue(q)) return q->rear->val; else { printf("The queue is empty\n"); return -1; } } /*Displays the content of the queue*/ void DisplayQueue(Queue q) { struct Node *pos; pos=q->front->next; printf("Queue content:\n"); printf("-->Priority Value\n"); while (pos != NULL) { printf("--> %d\t %d\n", pos->priority, pos->val); pos = pos->next; } } void enqueue(Queue q, int element, int priority){ if(IsFullQueue(q)){ printf("Error queue is full"); } else{ q->rear->next=(struct Node *)malloc(sizeof(struct Node)); q->rear=q->rear->next; q->rear->next=NULL; q->rear->val=element; q->rear->priority=priority; q->size++; } } void sortedenqueue(Queue q, int val, int priority) { struct Node *insert,*temp; insert=(struct Node *)malloc(sizeof(struct Node)); insert->val=val; insert->priority=priority; temp=q->front; if(q->size==0){ enqueue(q, val, priority); } else{ while(temp->next!=NULL && temp->next->priority<insert->priority){ temp=temp->next; } //printf("%d",temp->priority); insert->next=temp->next; temp->next=insert; q->size++; if(insert->next==NULL){ q->rear=insert; } } } niyazi dequeue(Queue q) { niyazi del; niyazi deli; del=(niyazi)malloc(sizeof(struct Node)); deli=(niyazi)malloc(sizeof(struct Node)); if(IsEmptyQueue(q)){ printf("Queue is empty!"); return NULL; } else { del=q->front->next; q->front->next=del->next; deli->val=del->val; deli->priority=del->priority; free(del); q->size--; return deli; } } void sorteddequeue(Queue q) { struct Node *temp; struct Node *min; temp=q->front->next; min=q->front; int i; for(i=1;i<q->size;i++) { if(temp->next->priority<min->next->priority) { min=temp; } temp=temp->next; } temp=min->next; min->next=min->next->next; free(temp); if(min->next==NULL){ q->rear=min; } q->size--; } void tellerzfunctionz(Queue *a, Queue b, int c, int d){ int i; int value=0; int priority; niyazi temp; temp=(niyazi)malloc(sizeof(struct Node)); if(c==1){ for(i=0;i<d;i++){ temp=dequeue(b); sortedenqueue((*(a)),temp->val,temp->priority); } } else{ for(i=0;i<d;i++){ while(b->front->next->val==1){ if((*(a+value))->availability==1){ temp=dequeue(b); sortedenqueue((*(a+value)),temp->val,temp->priority); (*(a+value))->rear->val=2; } else{ value++; } } } } } //end of the program

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  • Invariant code contracts – using class-wide contracts

    - by DigiMortal
    It is possible to define invariant code contracts for classes. Invariant contracts should always hold true whatever member of class is called. In this posting I will show you how to use invariant code contracts so you understand how they work and how they should be tested. This is my randomizer class I am using to demonstrate code contracts. I added one method for invariant code contracts. Currently there is one contract that makes sure that random number generator is not null. public class Randomizer {     private IRandomGenerator _generator;       private Randomizer() { }       public Randomizer(IRandomGenerator generator)     {         _generator = generator;     }       public int GetRandomFromRangeContracted(int min, int max)     {         Contract.Requires<ArgumentOutOfRangeException>(             min < max,             "Min must be less than max"         );           Contract.Ensures(             Contract.Result<int>() >= min &&             Contract.Result<int>() <= max,             "Return value is out of range"         );           return _generator.Next(min, max);     }       [ContractInvariantMethod]     private void ObjectInvariant()     {         Contract.Invariant(_generator != null);     } } Invariant code contracts are define in methods that have ContractInvariantMethod attribute. Some notes: It is good idea to define invariant methods as private. Don’t call invariant methods from your code because code contracts system does not allow it. Invariant methods are defined only as place where you can keep invariant contracts. Invariant methods are called only when call to some class member is made! The last note means that having invariant method and creating Randomizer object with null as argument does not automatically generate exception. We have to call at least one method from Randomizer class. Here is the test for generator. You can find more about contracted code testing from my posting Code Contracts: Unit testing contracted code. There is also explained why the exception handling in test is like it is. [TestMethod] [ExpectedException(typeof(Exception))] public void Should_fail_if_generator_is_null() {     try     {         var randomizer = new Randomizer(null);         randomizer.GetRandomFromRangeContracted(1, 4);     }     catch (Exception ex)     {         throw new Exception(ex.Message, ex);     } } Try out this code – with unit tests or with test application to see that invariant contracts are checked as soon as you call some member of Randomizer class.

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  • August issue of the Enterprise Manager Indepth Newsletter

    - by Javier Puerta
    The August issue of the Enterprise Manager Indepth Newsletter is now available here. NEWS Oracle OpenWorld 2014 Preview: Don't-Miss Sessions, Hands-on Labs, and More Organizers of Oracle OpenWorld 2014, taking place in San Francisco from September 28 to October 2, expect heavy turnout at sessions, hands-on labs, and customer panels devoted to Oracle Enterprise Manager 12c. Find out who is participating and which sessions are most recommended by the Oracle Enterprise Manager team.Read More Press and Analysts Welcome Oracle Enterprise Manager 12c Release 4 Launched in June, Oracle Enterprise Manager 12c Release 4 is winning praise for its ability to dramatically accelerate private cloud adoption, as well as for its groundbreaking database and middleware management capabilities. Find out what the community has to say about the new release.Read More Q&A: Oracle's Andrew Sutherland on Managing the Entire Oracle Stack with Oracle Enterprise Manager 12c Hear from Oracle expert Dr. Andrew Sutherland about the unique capabilities of the latest release of Oracle Enterprise Manager 12c—and what they mean for managing your IT across cloud and traditional IT deployments.Read More Read full newsletter here

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  • Trying to detect collision between two polygons using Separating Axis Theorem

    - by Holly
    The only collision experience i've had was with simple rectangles, i wanted to find something that would allow me to define polygonal areas for collision and have been trying to make sense of SAT using these two links Though i'm a bit iffy with the math for the most part i feel like i understand the theory! Except my implementation somewhere down the line must be off as: (excuse the hideous font) As mentioned above i have defined a CollisionPolygon class where most of my theory is implemented and then have a helper class called Vect which was meant to be for Vectors but has also been used to contain a vertex given that both just have two float values. I've tried stepping through the function and inspecting the values to solve things but given so many axes and vectors and new math to work out as i go i'm struggling to find the erroneous calculation(s) and would really appreciate any help. Apologies if this is not suitable as a question! CollisionPolygon.java: package biz.hireholly.gameplay; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import biz.hireholly.gameplay.Types.Vect; public class CollisionPolygon { Paint paint; private Vect[] vertices; private Vect[] separationAxes; CollisionPolygon(Vect[] vertices){ this.vertices = vertices; //compute edges and separations axes separationAxes = new Vect[vertices.length]; for (int i = 0; i < vertices.length; i++) { // get the current vertex Vect p1 = vertices[i]; // get the next vertex Vect p2 = vertices[i + 1 == vertices.length ? 0 : i + 1]; // subtract the two to get the edge vector Vect edge = p1.subtract(p2); // get either perpendicular vector Vect normal = edge.perp(); // the perp method is just (x, y) => (-y, x) or (y, -x) separationAxes[i] = normal; } paint = new Paint(); paint.setColor(Color.RED); } public void draw(Canvas c, int xPos, int yPos){ for (int i = 0; i < vertices.length; i++) { Vect v1 = vertices[i]; Vect v2 = vertices[i + 1 == vertices.length ? 0 : i + 1]; c.drawLine( xPos + v1.x, yPos + v1.y, xPos + v2.x, yPos + v2.y, paint); } } /* consider changing to a static function */ public boolean intersects(CollisionPolygon p){ // loop over this polygons separation exes for (Vect axis : separationAxes) { // project both shapes onto the axis Vect p1 = this.minMaxProjection(axis); Vect p2 = p.minMaxProjection(axis); // do the projections overlap? if (!p1.overlap(p2)) { // then we can guarantee that the shapes do not overlap return false; } } // loop over the other polygons separation axes Vect[] sepAxesOther = p.getSeparationAxes(); for (Vect axis : sepAxesOther) { // project both shapes onto the axis Vect p1 = this.minMaxProjection(axis); Vect p2 = p.minMaxProjection(axis); // do the projections overlap? if (!p1.overlap(p2)) { // then we can guarantee that the shapes do not overlap return false; } } // if we get here then we know that every axis had overlap on it // so we can guarantee an intersection return true; } /* Note projections wont actually be acurate if the axes aren't normalised * but that's not necessary since we just need a boolean return from our * intersects not a Minimum Translation Vector. */ private Vect minMaxProjection(Vect axis) { float min = axis.dot(vertices[0]); float max = min; for (int i = 1; i < vertices.length; i++) { float p = axis.dot(vertices[i]); if (p < min) { min = p; } else if (p > max) { max = p; } } Vect minMaxProj = new Vect(min, max); return minMaxProj; } public Vect[] getSeparationAxes() { return separationAxes; } public Vect[] getVertices() { return vertices; } } Vect.java: package biz.hireholly.gameplay.Types; /* NOTE: Can also be used to hold vertices! Projections, coordinates ect */ public class Vect{ public float x; public float y; public Vect(float x, float y){ this.x = x; this.y = y; } public Vect perp() { return new Vect(-y, x); } public Vect subtract(Vect other) { return new Vect(x - other.x, y - other.y); } public boolean overlap(Vect other) { if( other.x <= y || other.y >= x){ return true; } return false; } /* used specifically for my SAT implementation which i'm figuring out as i go, * references for later.. * http://www.gamedev.net/page/resources/_/technical/game-programming/2d-rotated-rectangle-collision-r2604 * http://www.codezealot.org/archives/55 */ public float scalarDotProjection(Vect other) { //multiplier = dot product / length^2 float multiplier = dot(other) / (x*x + y*y); //to get the x/y of the projection vector multiply by x/y of axis float projX = multiplier * x; float projY = multiplier * y; //we want to return the dot product of the projection, it's meaningless but useful in our SAT case return dot(new Vect(projX,projY)); } public float dot(Vect other){ return (other.x*x + other.y*y); } }

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  • Error in my Separating Axis Theorem collision code

    - by Holly
    The only collision experience i've had was with simple rectangles, i wanted to find something that would allow me to define polygonal areas for collision and have been trying to make sense of SAT using these two links Though i'm a bit iffy with the math for the most part i feel like i understand the theory! Except my implementation somewhere down the line must be off as: (excuse the hideous font) As mentioned above i have defined a CollisionPolygon class where most of my theory is implemented and then have a helper class called Vect which was meant to be for Vectors but has also been used to contain a vertex given that both just have two float values. I've tried stepping through the function and inspecting the values to solve things but given so many axes and vectors and new math to work out as i go i'm struggling to find the erroneous calculation(s) and would really appreciate any help. Apologies if this is not suitable as a question! CollisionPolygon.java: package biz.hireholly.gameplay; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import biz.hireholly.gameplay.Types.Vect; public class CollisionPolygon { Paint paint; private Vect[] vertices; private Vect[] separationAxes; int x; int y; CollisionPolygon(Vect[] vertices){ this.vertices = vertices; //compute edges and separations axes separationAxes = new Vect[vertices.length]; for (int i = 0; i < vertices.length; i++) { // get the current vertex Vect p1 = vertices[i]; // get the next vertex Vect p2 = vertices[i + 1 == vertices.length ? 0 : i + 1]; // subtract the two to get the edge vector Vect edge = p1.subtract(p2); // get either perpendicular vector Vect normal = edge.perp(); // the perp method is just (x, y) => (-y, x) or (y, -x) separationAxes[i] = normal; } paint = new Paint(); paint.setColor(Color.RED); } public void draw(Canvas c, int xPos, int yPos){ for (int i = 0; i < vertices.length; i++) { Vect v1 = vertices[i]; Vect v2 = vertices[i + 1 == vertices.length ? 0 : i + 1]; c.drawLine( xPos + v1.x, yPos + v1.y, xPos + v2.x, yPos + v2.y, paint); } } public void update(int xPos, int yPos){ x = xPos; y = yPos; } /* consider changing to a static function */ public boolean intersects(CollisionPolygon p){ // loop over this polygons separation exes for (Vect axis : separationAxes) { // project both shapes onto the axis Vect p1 = this.minMaxProjection(axis); Vect p2 = p.minMaxProjection(axis); // do the projections overlap? if (!p1.overlap(p2)) { // then we can guarantee that the shapes do not overlap return false; } } // loop over the other polygons separation axes Vect[] sepAxesOther = p.getSeparationAxes(); for (Vect axis : sepAxesOther) { // project both shapes onto the axis Vect p1 = this.minMaxProjection(axis); Vect p2 = p.minMaxProjection(axis); // do the projections overlap? if (!p1.overlap(p2)) { // then we can guarantee that the shapes do not overlap return false; } } // if we get here then we know that every axis had overlap on it // so we can guarantee an intersection return true; } /* Note projections wont actually be acurate if the axes aren't normalised * but that's not necessary since we just need a boolean return from our * intersects not a Minimum Translation Vector. */ private Vect minMaxProjection(Vect axis) { float min = axis.dot(new Vect(vertices[0].x+x, vertices[0].y+y)); float max = min; for (int i = 1; i < vertices.length; i++) { float p = axis.dot(new Vect(vertices[i].x+x, vertices[i].y+y)); if (p < min) { min = p; } else if (p > max) { max = p; } } Vect minMaxProj = new Vect(min, max); return minMaxProj; } public Vect[] getSeparationAxes() { return separationAxes; } public Vect[] getVertices() { return vertices; } } Vect.java: package biz.hireholly.gameplay.Types; /* NOTE: Can also be used to hold vertices! Projections, coordinates ect */ public class Vect{ public float x; public float y; public Vect(float x, float y){ this.x = x; this.y = y; } public Vect perp() { return new Vect(-y, x); } public Vect subtract(Vect other) { return new Vect(x - other.x, y - other.y); } public boolean overlap(Vect other) { if(y > other.x && other.y > x){ return true; } return false; } /* used specifically for my SAT implementation which i'm figuring out as i go, * references for later.. * http://www.gamedev.net/page/resources/_/technical/game-programming/2d-rotated-rectangle-collision-r2604 * http://www.codezealot.org/archives/55 */ public float scalarDotProjection(Vect other) { //multiplier = dot product / length^2 float multiplier = dot(other) / (x*x + y*y); //to get the x/y of the projection vector multiply by x/y of axis float projX = multiplier * x; float projY = multiplier * y; //we want to return the dot product of the projection, it's meaningless but useful in our SAT case return dot(new Vect(projX,projY)); } public float dot(Vect other){ return (other.x*x + other.y*y); } }

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  • The Clocks on USACO

    - by philip
    I submitted my code for a question on USACO titled "The Clocks". This is the link to the question: http://ace.delos.com/usacoprob2?a=wj7UqN4l7zk&S=clocks This is the output: Compiling... Compile: OK Executing... Test 1: TEST OK [0.173 secs, 13928 KB] Test 2: TEST OK [0.130 secs, 13928 KB] Test 3: TEST OK [0.583 secs, 13928 KB] Test 4: TEST OK [0.965 secs, 13928 KB] Run 5: Execution error: Your program (`clocks') used more than the allotted runtime of 1 seconds (it ended or was stopped at 1.584 seconds) when presented with test case 5. It used 13928 KB of memory. ------ Data for Run 5 ------ 6 12 12 12 12 12 12 12 12 ---------------------------- Your program printed data to stdout. Here is the data: ------------------- time:_0.40928452 ------------------- Test 5: RUNTIME 1.5841 (13928 KB) I wrote my program so that it will print out the time taken (in seconds) for the program to complete before it exits. As can be seen, it took 0.40928452 seconds before exiting. So how the heck did the runtime end up to be 1.584 seconds? What should I do about it? This is the code if it helps: import java.io.; import java.util.; class clocks { public static void main(String[] args) throws IOException { long start = System.nanoTime(); // Use BufferedReader rather than RandomAccessFile; it's much faster BufferedReader f = new BufferedReader(new FileReader("clocks.in")); // input file name goes above PrintWriter out = new PrintWriter(new BufferedWriter(new FileWriter("clocks.out"))); // Use StringTokenizer vs. readLine/split -- lots faster int[] clock = new int[9]; for (int i = 0; i < 3; i++) { StringTokenizer st = new StringTokenizer(f.readLine()); // Get line, break into tokens clock[i * 3] = Integer.parseInt(st.nextToken()); clock[i * 3 + 1] = Integer.parseInt(st.nextToken()); clock[i * 3 + 2] = Integer.parseInt(st.nextToken()); } ArrayList validCombination = new ArrayList();; for (int i = 1; true; i++) { ArrayList combination = getPossibleCombinations(i); for (int j = 0; j < combination.size(); j++) { if (tryCombination(clock, (int[]) combination.get(j))) { validCombination.add(combination.get(j)); } } if (validCombination.size() > 0) { break; } } int [] min = (int[])validCombination.get(0); if (validCombination.size() > 1){ String minS = ""; for (int i=0; i<min.length; i++) minS += min[i]; for (int i=1; i<validCombination.size(); i++){ String tempS = ""; int [] temp = (int[])validCombination.get(i); for (int j=0; j<temp.length; j++) tempS += temp[j]; if (tempS.compareTo(minS) < 0){ minS = tempS; min = temp; } } } for (int i=0; i<min.length-1; i++) out.print(min[i] + " "); out.println(min[min.length-1]); out.close(); // close the output file long end = System.nanoTime(); System.out.println("time: " + (end-start)/1000000000.0); System.exit(0); // don't omit this! } static boolean tryCombination(int[] clock, int[] steps) { int[] temp = Arrays.copyOf(clock, clock.length); for (int i = 0; i < steps.length; i++) transform(temp, steps[i]); for (int i=0; i<temp.length; i++) if (temp[i] != 12) return false; return true; } static void transform(int[] clock, int n) { if (n == 1) { int[] clocksToChange = {0, 1, 3, 4}; add3(clock, clocksToChange); } else if (n == 2) { int[] clocksToChange = {0, 1, 2}; add3(clock, clocksToChange); } else if (n == 3) { int[] clocksToChange = {1, 2, 4, 5}; add3(clock, clocksToChange); } else if (n == 4) { int[] clocksToChange = {0, 3, 6}; add3(clock, clocksToChange); } else if (n == 5) { int[] clocksToChange = {1, 3, 4, 5, 7}; add3(clock, clocksToChange); } else if (n == 6) { int[] clocksToChange = {2, 5, 8}; add3(clock, clocksToChange); } else if (n == 7) { int[] clocksToChange = {3, 4, 6, 7}; add3(clock, clocksToChange); } else if (n == 8) { int[] clocksToChange = {6, 7, 8}; add3(clock, clocksToChange); } else if (n == 9) { int[] clocksToChange = {4, 5, 7, 8}; add3(clock, clocksToChange); } } static void add3(int[] clock, int[] position) { for (int i = 0; i < position.length; i++) { if (clock[position[i]] != 12) { clock[position[i]] += 3; } else { clock[position[i]] = 3; } } } static ArrayList getPossibleCombinations(int size) { ArrayList l = new ArrayList(); int[] current = new int[size]; for (int i = 0; i < current.length; i++) { current[i] = 1; } int[] end = new int[size]; for (int i = 0; i < end.length; i++) { end[i] = 9; } l.add(Arrays.copyOf(current, size)); while (!Arrays.equals(current, end)) { incrementWithoutRepetition(current, current.length - 1); l.add(Arrays.copyOf(current, size)); } int [][] combination = new int[l.size()][size]; for (int i=0; i<l.size(); i++) combination[i] = (int[])l.get(i); return l; } static int incrementWithoutRepetition(int[] n, int index) { if (n[index] != 9) { n[index]++; return n[index]; } else { n[index] = incrementWithoutRepetition(n, index - 1); return n[index]; } } static void p(int[] n) { for (int i = 0; i < n.length; i++) { System.out.print(n[i] + " "); } System.out.println(""); } }

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  • scrolling lags in emacs 23.2 with GTK

    - by mefiX
    Hey there, I am using emacs 23.2 with the GTK toolkit. I built emacs from source using the following configure-params: ./configure --prefix=/usr --without-makeinfo --without-sound Which builds emacs with the following configuration: Where should the build process find the source code? /home/****/incoming/emacs-23.2 What operating system and machine description files should Emacs use? `s/gnu-linux.h' and `m/intel386.h' What compiler should emacs be built with? gcc -g -O2 -Wdeclaration-after-statement -Wno-pointer-sign Should Emacs use the GNU version of malloc? yes (Using Doug Lea's new malloc from the GNU C Library.) Should Emacs use a relocating allocator for buffers? yes Should Emacs use mmap(2) for buffer allocation? no What window system should Emacs use? x11 What toolkit should Emacs use? GTK Where do we find X Windows header files? Standard dirs Where do we find X Windows libraries? Standard dirs Does Emacs use -lXaw3d? no Does Emacs use -lXpm? yes Does Emacs use -ljpeg? yes Does Emacs use -ltiff? yes Does Emacs use a gif library? yes -lgif Does Emacs use -lpng? yes Does Emacs use -lrsvg-2? no Does Emacs use -lgpm? yes Does Emacs use -ldbus? yes Does Emacs use -lgconf? no Does Emacs use -lfreetype? yes Does Emacs use -lm17n-flt? no Does Emacs use -lotf? yes Does Emacs use -lxft? yes Does Emacs use toolkit scroll bars? yes When I'm scrolling within files of a common size (about 1000 lines) holding the up/down-keys, emacs almost hangs and produces about 50% CPU-load. I use the following plugins: ido linum tabbar auto-complete-config Starting emacs with -q fixes the problem, but then I don't have any plugins. I can't figure out, which part of my .emacs is responsible for this behaviour. Here's an excerpt of my .emacs-file: (require 'ido) (ido-mode 1) (require 'linum) (global-linum-mode 1) (require 'tabbar) (tabbar-mode 1) (tabbar-local-mode 0) (tabbar-mwheel-mode 0) (setq tabbar-buffer-groups-function (lambda () (list "All"))) (global-set-key [M-left] 'tabbar-backward) (global-set-key [M-right] 'tabbar-forward) ;; hide the toolbar (gtk etc.) (tool-bar-mode -1) ;; Mouse scrolling enhancements (setq mouse-wheel-progressive-speed nil) (setq mouse-wheel-scroll-amount '(5 ((shift) . 5) ((control) . nil))) ;; Smart-HOME (defun smart-beginning-of-line () "Forces the cursor to jump to the first none whitespace char of the current line when pressing HOME" (interactive) (let ((oldpos (point))) (back-to-indentation) (and (= oldpos (point)) (beginning-of-line)))) (put 'smart-beginning-of-line 'CUA 'move) (global-set-key [home] 'smart-beginning-of-line) (custom-set-variables ;; custom-set-variables was added by Custom. ;; If you edit it by hand, you could mess it up, so be careful. ;; Your init file should contain only one such instance. ;; If there is more than one, they won't work right. '(column-number-mode t) '(cua-mode t nil (cua-base)) '(custom-buffer-indent 4) '(delete-selection-mode nil) '(display-time-24hr-format t) '(display-time-day-and-date 1) '(display-time-mode t) '(global-font-lock-mode t nil (font-lock)) '(inhibit-startup-buffer-menu t) '(inhibit-startup-screen t) '(pc-select-meta-moves-sexps t) '(pc-select-selection-keys-only t) '(pc-selection-mode t nil (pc-select)) '(scroll-bar-mode (quote right)) '(show-paren-mode t) '(standard-indent 4) '(uniquify-buffer-name-style (quote forward) nil (uniquify))) (setq-default tab-width 4) (setq-default indent-tabs-mode t) (setq c-basic-offset 4) ;; Highlighting of the current line (global-hl-line-mode 1) (set-face-background 'hl-line "#E8F2FE") (defalias 'yes-or-no-p 'y-or-n-p) (display-time) (set-language-environment "Latin-1") ;; Change cursor color according to mode (setq djcb-read-only-color "gray") ;; valid values are t, nil, box, hollow, bar, (bar . WIDTH), hbar, ;; (hbar. HEIGHT); see the docs for set-cursor-type (setq djcb-read-only-cursor-type 'hbar) (setq djcb-overwrite-color "red") (setq djcb-overwrite-cursor-type 'box) (setq djcb-normal-color "black") (setq djcb-normal-cursor-type 'bar) (defun djcb-set-cursor-according-to-mode () "change cursor color and type according to some minor modes." (cond (buffer-read-only (set-cursor-color djcb-read-only-color) (setq cursor-type djcb-read-only-cursor-type)) (overwrite-mode (set-cursor-color djcb-overwrite-color) (setq cursor-type djcb-overwrite-cursor-type)) (t (set-cursor-color djcb-normal-color) (setq cursor-type djcb-normal-cursor-type)))) (add-hook 'post-command-hook 'djcb-set-cursor-according-to-mode) (define-key global-map '[C-right] 'forward-sexp) (define-key global-map '[C-left] 'backward-sexp) (define-key global-map '[s-left] 'windmove-left) (define-key global-map '[s-right] 'windmove-right) (define-key global-map '[s-up] 'windmove-up) (define-key global-map '[s-down] 'windmove-down) (define-key global-map '[S-down-mouse-1] 'mouse-stay-and-copy) (define-key global-map '[C-M-S-down-mouse-1] 'mouse-stay-and-swap) (define-key global-map '[S-mouse-2] 'mouse-yank-and-kill) (define-key global-map '[C-S-down-mouse-1] 'mouse-stay-and-kill) (define-key global-map "\C-a" 'mark-whole-buffer) (custom-set-faces ;; custom-set-faces was added by Custom. ;; If you edit it by hand, you could mess it up, so be careful. ;; Your init file should contain only one such instance. ;; If there is more than one, they won't work right. '(default ((t (:inherit nil :stipple nil :background "#f7f9fa" :foreground "#191919" :inverse-video nil :box nil :strike-through nil :overline nil :underline nil :slant normal :weight normal :height 98 :width normal :foundry "unknown" :family "DejaVu Sans Mono")))) '(font-lock-builtin-face ((((class color) (min-colors 88) (background light)) (:foreground "#642880" :weight bold)))) '(font-lock-comment-face ((((class color) (min-colors 88) (background light)) (:foreground "#3f7f5f")))) '(font-lock-constant-face ((((class color) (min-colors 88) (background light)) (:weight bold)))) '(font-lock-doc-face ((t (:inherit font-lock-string-face :foreground "#3f7f5f")))) '(font-lock-function-name-face ((((class color) (min-colors 88) (background light)) (:foreground "Black" :weight bold)))) '(font-lock-keyword-face ((((class color) (min-colors 88) (background light)) (:foreground "#7f0055" :weight bold)))) '(font-lock-preprocessor-face ((t (:inherit font-lock-builtin-face :foreground "#7f0055" :weight bold)))) '(font-lock-string-face ((((class color) (min-colors 88) (background light)) (:foreground "#0000c0")))) '(font-lock-type-face ((((class color) (min-colors 88) (background light)) (:foreground "#7f0055" :weight bold)))) '(font-lock-variable-name-face ((((class color) (min-colors 88) (background light)) (:foreground "Black")))) '(minibuffer-prompt ((t (:foreground "medium blue")))) '(mode-line ((t (:background "#222222" :foreground "White")))) '(tabbar-button ((t (:inherit tabbar-default :foreground "dark red")))) '(tabbar-button-highlight ((t (:inherit tabbar-default :background "white" :box (:line-width 2 :color "white"))))) '(tabbar-default ((t (:background "gray90" :foreground "gray50" :box (:line-width 3 :color "gray90") :height 100)))) '(tabbar-highlight ((t (:underline t)))) '(tabbar-selected ((t (:inherit tabbar-default :foreground "blue" :weight bold)))) '(tabbar-separator ((t nil))) '(tabbar-unselected ((t (:inherit tabbar-default))))) Any suggestions? Kind regards, mefiX

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  • ESB Toolkit.exceptionHandling Error - The application does not exist - Any ideas?

    - by Andrew Cripps
    Hello I am getting following error while attempting to run the Management Portal for ESB Toolkit 2.0: Event Type: Warning Event Source: ENTSSO Event Category: Enterprise Single Sign-On Event ID: 10536 Description: SSO AUDIT Function: GetConfigInfo (SSOProperties) Application Name: ESB Toolkit.exceptionHandling Error Code: 0xC0002A04, The application does not exist I am using SSO config store for the ESB Config. However, looking in the esb.config file, there is no section, like there is for the other esb SSO applications. Why might this section (and therefore the SSO app) be missing? How can I set it up? Thanks for any help with this Andrew

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  • Problem with adding Appendix in Latex

    - by Andrew
    Hi all, I tried the first time to add an appendix to my thesis, here are the commands that I used. \appendix \chapter{Appendices} \input{appendix} The output looks than as follows: Appendix A Appendices A.1 My first appendix ..... It does not look to bad, but what is irritating is the Appendices entry after Appendix A. Is there any possibilty I could get rid of it? If I try the following commands: \appendix \input{appendix} The output looks than as follows: .1 My first appendix ... Also not how it is intended. Ideally, it would look like this here: Appendix A A.1 My first appendix ..... Any idea how to do that? Andrew

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  • using (Fluent) NHibernate with StructureMap (or any IoCC)

    - by Andrew Bullock
    Hi, On my quest to learn NHibernate I have reached the next hurdle; how should I go about integrating it with StructureMap? Although code examples are very welcome, I'm more interested in the general procedure. What I was planning on doing was... Use Fluent NHibernate to create my class mappings for use in NHibs Configuration Implement ISession and ISessionFactory Bootstrap an instance of my ISessionFactory into StructureMap as a singleton Register ISession with StructureMap, with per-HttpRequest caching However, don't I need to call various tidy-up methods on my session instance at the end of the HttpRequest (because thats the end of its life)? If i do the tidy-up in Dispose(), will structuremap take care of this for me? If not, what am I supposed to do? Thanks Andrew

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  • Probability algorithm: Finding probable correct item in a list (e.g John, John, Jon)

    - by Andrew White
    Hi, Take for example the list (L): John, John, John, John, Jon We are to presume one item is to be correct (e.g. John in this case), and give a probability it is correct. First (and good!) attempt: MostFrequentItem(L).Count / L.Count (e.g. 4/5 or 80% likelihood) But consider the cases: John, John, Jon, Jonny John, John, Jon, Jon I want to consider the likelihood of the correct item being John to be higher in the first list! I know I have to count the SecondMostFrequent Item and compare them. Any ideas? This is really busting my brain! Thx, Andrew

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  • System.Uri can't parse when password field contains a "#"

    - by Andrew
    The following code throws System.UriFormatException: var uri = new UriBuilder("ftp://user:pass#[email protected]:21/fu/bar.zip"); System.UriFormatException: Invalid URI: A port was expected because of there is a colon (':') present but the port could not be parsed. Removing the # symbol from the password field solves the issue. Is a # symbol a valid character to have in the password field? Is there a way to escape this? Is this a known bug in the parsing routine of the Uri class? How does one get around this - assuming you can't change the password? ;-) Thanks, Andrew

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  • How to avoid OLEDB converting "."s into "#"s in column names?

    - by Andrew Miner
    I'm using the ACE OLEDB driver to read from an Excel 2007 spreadsheet, and I'm finding that any '.' character in column names get converted to a '#' character. For example, if I have the following in a spreadsheet: Name Amt. Due Due Date Andrew 12.50 4/1/2010 Brian 20.00 4/12/2010 Charlie 1000.00 6/30/2010 the name of the second column would be reported as "Amt# Due" when read with the following code: OleDbConnection connection = new OleDbConnection( "Provider=Microsoft.ACE.OLEDB.12.0; Data Source={0}; " + "Extended Properties=\"Excel 12.0 Xml;HDR=YES;FMT=Delimited;IMEX=1\""); OldDbCommand command = new OleDbCommand("SELECT * FROM MyTable", connection); OleDbReader dataReader = command.ExecuteReader(); System.Console.WriteLine(dataReader.GetName(1)); I've read through all the documentation I can find and I haven't found anything which even mentions that this will happen. Has anyone run into this before? Is there a way to fix this behavior?

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