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  • How to use external static files with Django (serving external files once again)?

    - by Tomas Novotny
    Hi, even after Googling and reading all relevant posts at StackOverflow, I still can't get static files working in my Django application. Here is how my files look: settings.py MEDIA_ROOT = os.path.join(SITE_ROOT, 'static') MEDIA_URL = '/static/' urs.py from DjangoBandCreatorSite.settings import DEBUG if DEBUG: urlpatterns += patterns('', ( r'^static/(?P<path>.*)$', 'django.views.static.serve', {'document_root': 'static'} )) template: <script type="text/javascript" src="/static/jquery.js"></script> <script type="text/javascript"> I am trying to use jquery.js stored in directory "static". I am using: Windows XP Python 2.6.4 Django 1.2.3 Thank you very much for any help

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  • Header Files Cross Project

    - by Mike
    So I have two projects, A and B, where B is dependent on A (A is a library, while B is a console application). A uses the boost library, and has been configured to include the header and library files, but B has not. Visual studio throws an error saying the Boost Header files cannot be found (in project B). For example: error C1083: Cannot open include file: 'boost/asio.hpp': No Such file or directory [Project: B] My question is: Is there a way such that B does not have to include the Boost library as well?

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  • On a Mac, how can I find all files on a NTFS partition that have the same name, given case *in*sensi

    - by SCdF
    Here's the deal, I have a huge mess of files on an external drive that is formatted as NTFS. I wish to copy all of these files onto my MacBook Pro. NTFS, like sane filesystems, is case sensitive. HFS is not. There is, somewhere in the mess of tens of thousands of files and directories, one or more 'duplicates' in the eyes of HFS. Theses are preventing me from copying the entire directory of data onto my mac. (MacOSX rather unhelpfully throws a general error explaining the problem, but not the exact file. It also doesn't give you an option to skip) What is the best approach to solve this? Does anyone know a tool that can find files and directories that have the same case-insensitive name?

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  • Office 2011 Mac - Unable to save Word files, plus normal.dot alert errors

    - by Jeff D
    There are actually 3 errors here. When I open Word, I get: Word cannot open the existing global template. () If I create a file, type a character and try to save to the desktop (that I have no problems writing to otherwise), I get: Word cannot save or create this file. The disk may be full or write-protected. Try one or more of the following: * Free more memory * Make sure that the disk you want to save the file on is not full, write-protected, or damaged. () I am just saving to the desktop, and I can save excel files (or anything else) there. After the failure, if I save again, the default file name becomes: .doc...doc Weird. Finally, when I close word completely, I get: Do you want to replace the existing Normal.dotm.

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  • How to know how many files a process opened efficiently?

    - by Victor Lin
    I knows I can use the command lsof -p xxxx | wc -l to know the count of opened files op a process, it works, but however, it is just too inefficient. I have some server process which have too many socket files, the wc -l method never return the result. So, what is the efficient way to know how many files opened on a process? Thanks.

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  • Is there an app or script that will extract .rar files for Mac Os X...?

    - by smileemee
    ...after it completed download that runs similiar to how zip files unextract itself when the download finishes and actually throws the zipped copy in the trash? I usually use unrax but lately with all these .rar files, the cool zip extractor is not very helpful right now. A script with automator? anything to make this easier when extracting compressed files such as .rar. Thank you. Running Mac OS X 10.6

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  • Markup format or script for data files?

    - by Aaron
    The game I'm designing will be mainly written in a high level scripting language (leaning towards either Lua or Squirrel) with a C++ core. In addition to scripts I'm also going to need different data files. Many data files will be for static information such as graphical assets and monster types. I'd also want to create and update data files at runtime for user information like option settings and game saves. Can I get away with using plain script files (i.e. .lua or .nut files) for my data files, or is it better to use dedicated markup formats like XML or YAML? If I use script files, loaded separately from my true scripts, then I wouldn't need an extra library to read those files. Scripting languages like Lua also have table syntax that lend themselves towards data definition. On the other hand I'd have to write my own schema check code. These languages also don't seem to support serialization "out of the box" like the markup format libraries do.

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  • Window's Files not appearing in Ubuntu.

    - by oneremainsclear
    I'm trying to delete old system files in Windows 7, I switched into Ubuntu to delete the files there but now I can't see the files. They are on my D: drive and I can see all of the files on my C: drive, but not the D. I know that ubuntu doesn't enumerate the drives but I have located the drives in Ubuntu and am still having trouble accessing the files. I have tried using ctrl + H but the files still do not show up.

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  • Why does 64-bit Windows need a separate "Program Files (x86)" folder?

    - by Stephen Jennings
    I know that on a 64-bit version of Windows the "Program Files" folder is for 64-bit programs and the "Program Files (x86)" folder is for 32-bit programs, but why is this even necessary? By "necessary", I don't mean "why could Microsoft not have made any other design decisions?" because of course they could have. Rather, I mean, "why, given the current design of 64-bit Windows, must 32-bit programs have a separate top-level folder from 64-bit programs?" There are plenty of questions on Super User and elsewhere that assert "one is for 32-bit programs, one is for 64-bit programs", but none that I can find give the reason. From my experience, it doesn't seem to matter whether a 32-bit program is installed in the correct place or not. Does Windows somehow present itself differently to a program running out of "Program Files (x86)"? Is there a description that shows exactly what's different for a program installed in "Program Files (x86)" instead of "Program Files"? I think it's unlikely that Microsoft would introduce a new folder without a legitimate technical reason.

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  • Error While Linking Multiple C Object files in Delphi 2007

    - by Ramnish
    Hello Everyone. I am new to delphi. I was trying to add C Object files in my Delphi project and link them directly since Delphi Supports C Object Linking. I got it working when i link a single Object file. But when i try to link multiple object files, i am getting error 'Unsatisfied forward or external declaration'. I have tried this in Delphi 2007 as well as XE.So what am i doing wrong here? Working Code: function a_function():Integer;cdecl; implementation {$Link 'a.obj'} function a_function():Integer;cdecl;external; end. Error Code: function a_function():Integer;cdecl; function b_function();Integer;cdecl; function c_function();Integer;cdecl; implementation {$LINK 'a.obj'} {$LINK 'b.obj'} {$LINK 'c.obj'} function a_function():Integer;cdecl;external; function b_function();Integer;cdecl;external; function c_function();Integer;cdecl;external; end.

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  • batch file to merge .js files from subfolders into one combined file

    - by Andrew Johns
    I'm struggling to get this to work. Plenty of examples on the web, but they all do something just slightly different to what I'm aiming to do, and every time I think I can solve it, I get hit by an error that means nothing to me. After giving up on the JSLint.VS plugin, I'm attempting to create a batch file that I can call from a Visual Studio build event, or perhaps from cruise control, which will generate JSLint warnings for a project. The final goal is to get a combined js file that I can pass to jslint, using: cscript jslint.js < tmp.js which would validate that my scripts are ready to be combined into one file for use in a js minifier, or output a bunch of errors using standard output. but the js files that would make up tmp.js are likely to be in multiple subfolders in the project, e.g: D:\_projects\trunk\web\projectname\js\somefile.debug.js D:\_projects\trunk\web\projectname\js\jquery\plugins\jquery.plugin.js The ideal solution would be to be able to call a batch file along the lines of: jslint.bat %ProjectPath% and this would then combine all the js files within the project into one temp js file. This way I would have flexibility in which project was being passed to the batch file. I've been trying to make this work with copy, xcopy, type, and echo, and using a for do loop, with dir /s etc, to make it do what I want, but whatever I try I get an error.

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  • Sending files from server to client in Java

    - by Lee Jacobson
    Hi, I'm trying to find a way to send files of different file types from a server to a client. I have this code on the server to put the file into a byte array: File file = new File(resourceLocation); byte[] b = new byte[(int) file.length()]; FileInputStream fileInputStream; try { fileInputStream = new FileInputStream(file); try { fileInputStream.read(b); } catch (IOException ex) { System.out.println("Error, Can't read from file"); } for (int i = 0; i < b.length; i++) { fileData += (char)b[i]; } } catch (FileNotFoundException e) { System.out.println("Error, File Not Found."); } I then send fileData as a string to the client. This works fine for txt files but when it comes to images I find that although it creates the file fine with the data in, the image won't open. I'm not sure if I'm even going about this the right way. Thanks for the help.

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  • Splitting Code into Headers/Source files

    - by cam
    I took the following code from the examples page on Asio class tcp_connection : public boost::enable_shared_from_this<tcp_connection> { public: typedef boost::shared_ptr<tcp_connection> pointer; static pointer create(boost::asio::io_service& io_service) { return pointer(new tcp_connection(io_service)); } tcp::socket& socket() { return socket_; } void start() { message_ = make_daytime_string(); boost::asio::async_write(socket_, boost::asio::buffer(message_), boost::bind(&tcp_connection::handle_write, shared_from_this(), boost::asio::placeholders::error, boost::asio::placeholders::bytes_transferred)); } private: tcp_connection(boost::asio::io_service& io_service) : socket_(io_service) { } void handle_write(const boost::system::error_code& /*error*/, size_t /*bytes_transferred*/) { } tcp::socket socket_; std::string message_; }; I'm relatively new to C++ (from a C# background), and from what I understand, most people would split this into header and source files (declaration/implementation, respectively). Is there any reason I can't just leave it in the header file if I'm going to use it across many source files? If so, are there any tools that will automatically convert it to declaration/implementation for me? Can someone show me what this would look like split into header/source file for an example (or just part of it, anyway)? I get confused around weird stuff like thistypedef boost::shared_ptr<tcp_connection> pointer; Do I include this in the header or the source? Same with tcp::socket& socket() I've read many tutorials, but this has always been something that has confused me about C++.

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  • print web on dot matrix receipt printer

    - by nightingale2k1
    Hi, I need to print a receipt from my web based apps using dot matrix printer epson tm-u220d (pos printer). I need to know, should I generate the receipt in html or in plain text ? I ever saw some commands for dot matrix printer to change the font size, line feed etc .. but I don't remember that commands. if I have to use plain text I need to use that commands. anyone knows where i can get the references ? Thanks

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  • Graphiz: how to set 'default' arrow style?

    - by sdaau
    Hi all, Consider this dot language code: digraph graphname { subgraph clusterA { node [shape=plaintext,style=filled]; 1 -> 2 [arrowhead=normal,arrowtail=dot]; 2 -> 3 -> X2 -> 5; 6; 7; label = "A"; color=blue } } In the above example, only the 1 -> 2 connection will have the arrowhead=normal,arrowtail=dot style applied; all the other arrows will be of the "default" style. My question is - how do I set the arrow style (for the entire subgraph - or for the entire graph), without having to copy paste "[arrowhead=normal,arrowtail=dot];" next to each edge connection? Thanks in advance, Cheers!

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  • custom membership for dot net nuke

    - by Pius
    Hi!! i am new in dot net nuke.i just found that there is open id logging option in dot net nuke.And so i did need user to register afresh in my dnn application.This is because i have another mvc application which i would like to be the openid provider for my dnn application.and am totally confused on how to go about that? Again,is it possible to tamper with dnn membership such that i use aspnetsqlmembership? Your contributions will be highly appreciated. Thanks in advance..

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  • Calculating the Angle Between Two vectors Using Dot Product

    - by P. Avery
    I'm trying to calculate the angle between two vectors so that I can rotate a character in the direction of an object in 3D space. I have two vectors( character & object), loc_look, and modelPos respectively. For simplicity's sake I am only trying to rotate along the up axis...yaw. loc_look = D3DXVECTOR3 (0, 0, 1), modelPos = D3DXVECTOR3 (0, 0, 15); I have written this code which seems to be the correct calculations. My problem arises, seemingly, because the rotation I apply to the character's look vector(loc_look) exceeds the value of the object's position (modelPos). Here is my code: BOOL CEntity::TARGET() { if(graphics.m_model->m_enemy) { D3DXVECTOR3 modelPos = graphics.m_model->position; D3DXVec3Normalize(&modelPos, &modelPos); //D3DXVec3Normalize(&loc_look, &loc_look); float dot = D3DXVec3Dot(&loc_look, &modelPos); float yaw = acos(dot); BOOL neg = (loc_look.x > modelPos.x) ? true : false; switch ( neg ) { case false: Yaw(yaw); return true; case true: Yaw(-yaw); return true; } } else return false; } I rotate the character's orientation matrix with the following code: void CEntity::CalculateOrientationMatrix(D3DXMATRIX *orientationMatrix) { D3DXMatrixRotationAxis(&rotY, &loc_up, loc_yaw); D3DXVec3TransformCoord(&loc_look, &loc_look, &rotY); D3DXVec3TransformCoord(&loc_right, &loc_right, &rotY); D3DXMatrixRotationAxis(&rotX, &loc_right, loc_pitch); D3DXVec3TransformCoord(&loc_look, &loc_look, &rotX); D3DXVec3TransformCoord(&loc_up, &loc_up, &rotX); D3DXMatrixRotationAxis(&rotZ, &loc_look, loc_roll); D3DXVec3TransformCoord(&loc_up, &loc_up, &rotZ); D3DXVec3TransformCoord(&loc_right, &loc_right, &rotZ); *orientationMatrix *= rotX * rotY * rotZ; orientationMatrix->_41 = loc_position.x; orientationMatrix->_42 = loc_position.y; orientationMatrix->_43 = loc_position.z; //D3DXVec3Normalize(&loc_look, &loc_look); SetYawPitchRoll(0,0,0); // Reset Yaw, Pitch, & Roll Amounts } Also to note, the modelPos.x increases by 0.1 each iteration so the character will face the object as it moves along the x-axis... Now, when I run program, in the first iteration everything is fine(I haven't rotated the character yet). On the second iteration, the loc_look.x value is greater than the modelPos.x value(I rotated the character too much using the angle specified with the dot product calculations in the TARGET function). Therefore on the second iteration my code will rotate the character left to adjust for the difference in the vectors' x values... How can I tighten up the measurements so that I do not rotate my character's look vector by too great a value?

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  • Open dot-file with dialogue in OSX

    - by Henrik Paul
    Since the GUI-side of OSX treats all dot-files (such as .htaccess) as hidden, it doesn't display them in any of the graphical UI:s, e.g. Finder or the Open-dialogues. How can I open a dot-file (.htaccess in this case) in a graphical editor, without doing that thing for all hidden files, universally and without going through Terminal.app? Edit: I'm on Leopard, if that makes a difference. Edit2: TextWrangler and TextMate seem to have features that allow you to open hidden files, which partly answers my question.

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  • API for parse/update UNIX configuration files

    - by Chen Levy
    Unix configuration files come in all shapes and forms. I know that Webmin has a Perl API that makes it easy to parse and modify most common configuration pro grammatically, while preserving changes that might have been made by hand. Are there any other libraries that has similar functionality, perhaps for other languages (Python, Ruby, C, C++, etc)?

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