Search Results

Search found 642 results on 26 pages for 'ld so'.

Page 14/26 | < Previous Page | 10 11 12 13 14 15 16 17 18 19 20 21  | Next Page >

  • Undefined symbols for C++0x lambdas?

    - by Austin Hyde
    I was just poking around into some new stuff in C++0x, when I hit a stumbling block: #include <list> #include <cstdio> using namespace std; template <typename T,typename F> void ForEach (list<T> l, F f) { for (typename list<T>::iterator it=l.begin();it!=l.end();++it) f(*it); } int main() { int arr[] = {1,2,3,4,5,6}; list<int> l (arr,arr+6); ForEach(l,[](int x){printf("%d\n",x);}); } does not compile. I get a load of undefined symbol errors. Here's make's output: i386-apple-darwin9-gcc-4.5.0 -std=c++0x -I/usr/local/include -o func main.cpp Undefined symbols: "___cxa_rethrow", referenced from: std::_List_node<int>* std::list<int, std::allocator<int> >::_M_create_node<int const&>(int const&&&) in ccPxxPwU.o "operator new(unsigned long)", referenced from: __gnu_cxx::new_allocator<std::_List_node<int> >::allocate(unsigned long, void const*) in ccPxxPwU.o "___gxx_personality_v0", referenced from: ___gxx_personality_v0$non_lazy_ptr in ccPxxPwU.o "___cxa_begin_catch", referenced from: std::_List_node<int>* std::list<int, std::allocator<int> >::_M_create_node<int const&>(int const&&&) in ccPxxPwU.o "operator delete(void*)", referenced from: __gnu_cxx::new_allocator<std::_List_node<int> >::deallocate(std::_List_node<int>*, unsigned long) in ccPxxPwU.o "___cxa_end_catch", referenced from: std::_List_node<int>* std::list<int, std::allocator<int> >::_M_create_node<int const&>(int const&&&) in ccPxxPwU.o "std::__throw_bad_alloc()", referenced from: __gnu_cxx::new_allocator<std::_List_node<int> >::allocate(unsigned long, void const*) in ccPxxPwU.o "std::_List_node_base::_M_hook(std::_List_node_base*)", referenced from: void std::list<int, std::allocator<int> >::_M_insert<int const&>(std::_List_iterator<int>, int const&&&) in ccPxxPwU.o ld: symbol(s) not found collect2: ld returned 1 exit status make: *** [func] Error 1 Why is this not working?

    Read the article

  • Possible to use SaveVideoAtPathToSavedPhotosAlbum and still maintain 3.0 backward compatibility?

    - by erotsppa
    The function SaveVideoAtPathToSavedPhotosAlbum is only available with the iPhone SDK 3.1 or above but we want to maintain backward compatibility with 3.0 devices. How can this be done? At first we though we can do a runtime check, but it turns out that this can't even compile against the 3.0 SDK. We are getting the error "_UISaveVideoAtPathToSavedPhotosAlbum", referenced from: -[MovieViewController saveButtonPressed:] in MovieViewController.o ld: symbol(s) not found

    Read the article

  • Errors Installing PIL on Mac OS Tiger

    - by john2x
    I'm trying to install the Python Imaging Library on Mac OS X 10.4, but I get errors. I'm not sure where the error starts, it's just a huge wall of text when executing sudo python setup.py install. But the last few lines are: ... collect2: ld returned 1 exit status lipo: can't open input file: /var/tmp//ccNKvQpP.out (No such file or directory) error: command 'gcc' failed with exit status 1 I've googled, but none of the results are working.

    Read the article

  • clang: error: linker command failed with exit code 1, only when testing on device

    - by woutr_be
    I was just about to test my app on a device when I ran into this problem, I'm getting this Linker Error. I've already checked all my compile sources and Build Phases, but there's no sign of my importing things twice. ld: duplicate symbol _calculateNextSearchPage in /Users/wouter/Sites/test/FastPdfKit.embeddedframework/FastPdfKit.framework/FastPdfKit(FastPdfKit) and /Users/wouter/Sites/test/FastPdfKit.embeddedframework/FastPdfKit.framework/FastPdfKit(FastPdfKit) for architecture armv7 clang: error: linker command failed with exit code 1 (use -v to see invocation) This only happens when testing on a device, not in the simulator.

    Read the article

  • compiling opencv 2.4 on a 64 bit mac in Xcode

    - by Walt
    I have an opencv project that I've been developing under ubuntu 12.04, on a parellels VM on a mac which has an x86_64 architecture. There have been many screen switching performance issues that I believe are due to the VM, where linux video modes flip around for a couple seconds while camera access is made by the opencv application. I decided to moved the project into Xcode on the mac side of the computer to continue the opencv development. However, I'm not that familiar with xcode and am having trouble getting the project to build correctly there. I have xcode installed. I downloaded and decompressed the latest version of opencv on the mac, and ran: ~/src/opencv/build/cmake-gui -G Xcode .. per the instructions from willowgarage and various other locations. This appeared to work fine (however I'm wondering now if I'm missing an architecture setting in here, although it is 64-bit intel in Xcode). I then setup an xcode project with the source files from the linux project and changed the include directories to use /opt/local/include/... rather than the /usr/local/include/... I switched xcode to use the LLVM GCC compiler in the build settings for the project then set the Apple LLVM Dialog for C++ to Language Dialect to GNU++11 (which seems possibly inconsistant with the line above) I'm not using a makefile in xcode, (that I'm aware of - it has its own project file...) I was also running into a linker issue that looked like they may be resolved with the addition of this linker flag: -lopencv_video based on a similar posting here: other thread however in that case the person was using a Makefile in their project. I've tried adding this linker flag under "Other Linker Flags" in xcode build settings but still get build errors. I think I may have two issues here, one with the architecture settings when building the opencv libraries with Cmake, and one with the linker flag settings in my project. Currently the build error list looks like this: Undefined symbols for architecture x86_64: "cv::_InputArray::_InputArray(cv::Mat const&)", referenced from: _main in main.o "cv::_OutputArray::_OutputArray(cv::Mat&)", referenced from: _main in main.o "cv::Mat::deallocate()", referenced from: cv::Mat::release() in main.o "cv::Mat::copySize(cv::Mat const&)", referenced from: cv::Mat::Mat(cv::Mat const&)in main.o cv::Mat::operator=(cv::Mat const&)in main.o "cv::Mat::Mat(_IplImage const*, bool)", referenced from: _main in main.o "cv::imread(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, int)", referenced from: _main in main.o ---SNIP--- ld: symbol(s) not found for architecture x86_64 collect2: ld returned 1 exit status Can anyone provide some guidance on what to try next? Thanks, Walt

    Read the article

  • Makefile: finding include/lib for libraries installed through macports

    - by Henk
    Libraries/include files installed by macports go in /opt/local/lib and /opt/local/include, neither of which are scanned by gcc/ld by default. As a result, a project I'm working on won't compile in that environment. Should this be fixed by manually adding -L/opt/local/lib to my Makefile's LDFLAGS (and -I... as well), or is there some configuration that should be done to fix this globally on the computer?

    Read the article

  • Possiblity of loading/executing ELF files on OSX

    - by Daniel Brotherston
    I'm just curious as to the possibility of loading and executing elf files on OSX. I know the standard executable format is MACHO, but NASM is unable to generate debug information for MACHO objects (and I am required to use NASM). I imagine its a long shot, but I don't suppose I can use ELF files. I can build them with NASM, but I can't seem to even link them with LD.

    Read the article

  • Creating Haskell instance declarations

    - by btl
    Hello, complete noob to Haskell here with probably an even noobier question. I'm trying to get ghci output working and am stuck on instance declarations. How could I declare an instance for "(Show (Stack - Stack))" given: data Cmd = LD Int | ADD | MULT | DUP deriving Show type Prog = [Cmd] type Stack = [Int] type D = Stack -> Stack I've been trying to create a declaration like: instance Show D where show = Stack but all my attempts have resulted in illegal instance declarations. Any help and/or references much appreciated!

    Read the article

  • GCC: Simple inheritance test fails

    - by knight666
    I'm building an open source 2D game engine called YoghurtGum. Right now I'm working on the Android port, using the NDK provided by Google. I was going mad because of the errors I was getting in my application, so I made a simple test program: class Base { public: Base() { } virtual ~Base() { } }; // class Base class Vehicle : virtual public Base { public: Vehicle() : Base() { } ~Vehicle() { } }; // class Vehicle class Car : public Vehicle { public: Car() : Base(), Vehicle() { } ~Car() { } }; // class Car int main(int a_Data, char** argv) { Car* stupid = new Car(); return 0; } Seems easy enough, right? Here's how I compile it, which is the same way I compile the rest of my code: /home/oem/android-ndk-r3/build/prebuilt/linux-x86/arm-eabi-4.4.0/bin/arm-eabi-g++ -g -std=c99 -Wall -Werror -O2 -w -shared -fshort-enums -I ../../YoghurtGum/src/GLES -I ../../YoghurtGum/src -I /home/oem/android-ndk-r3/build/platforms/android-5/arch-arm/usr/include -c src/Inheritance.cpp -o intermediate/Inheritance.o (Line breaks are added for clarity). This compiles fine. But then we get to the linker: /home/oem/android-ndk-r3/build/prebuilt/linux-x86/arm-eabi-4.4.0/bin/arm-eabi-gcc -lstdc++ -Wl, --entry=main, -rpath-link=/system/lib, -rpath-link=/home/oem/android-ndk-r3/build/platforms/android-5/arch-arm/usr/lib, -dynamic-linker=/system/bin/linker, -L/home/oem/android-ndk-r3/build/prebuilt/linux-x86/arm-eabi-4.4.0/lib/gcc/arm-eabi/4.4.0, -L/home/oem/android-ndk-r3/build/platforms/android-5/arch-arm/usr/lib, -rpath=../../YoghurtGum/lib/GLES -nostdlib -lm -lc -lGLESv1_CM -z /home/oem/android-ndk-r3/build/platforms/android-5/arch-arm/usr/lib/crtbegin_dynamic.o /home/oem/android-ndk-r3/build/platforms/android-5/arch-arm/usr/lib/crtend_android.o intermediate/Inheritance.o ../../YoghurtGum/bin/YoghurtGum.a -o bin/Galaxians.android As you can probably tell, there's a lot of cruft in there that isn't really needed. That's because it doesn't work. It fails with the following errors: intermediate/Inheritance.o:(.rodata._ZTI3Car[typeinfo for Car]+0x0): undefined reference to `vtable for __cxxabiv1::__si_class_type_info' intermediate/Inheritance.o:(.rodata._ZTI7Vehicle[typeinfo for Vehicle]+0x0): undefined reference to `vtable for __cxxabiv1::__vmi_class_type_info' intermediate/Inheritance.o:(.rodata._ZTI4Base[typeinfo for Base]+0x0): undefined reference to `vtable for __cxxabiv1::__class_type_info' collect2: ld returned 1 exit status make: *** [bin/Galaxians.android] Fout 1 These are the same errors I get from my actual application. If someone could explain to me where I went wrong in my test or what option or I forgot in my linker, I would be very, extremely grateful. Thanks in advance. UPDATE: When I make my destructors non-inlined, I get new and more exciting link errors: intermediate/Inheritance.o:(.rodata+0x78): undefined reference to `vtable for __cxxabiv1::__si_class_type_info' intermediate/Inheritance.o:(.rodata+0x90): undefined reference to `vtable for __cxxabiv1::__vmi_class_type_info' intermediate/Inheritance.o:(.rodata+0xb0): undefined reference to `vtable for __cxxabiv1::__class_type_info' collect2: ld returned 1 exit status make: *** [bin/Galaxians.android] Fout 1

    Read the article

  • iPhone Development - Compiler Warning!

    - by Mustafa
    Sometimes when i try to "build"/compile a downloaded source, i get following warning: ld: warning: directory '/Volumes/Skiiing2/CD/ViewBased/Unknown Path/System/Library/Frameworks' following -F not found Has anyone else seen this issue?

    Read the article

  • Error while compiling the Xcode project (IPhone)

    - by Sridhar
    Hello, I added ffmpeg iphone port into my library and I can able to use a few of its functions like avcodec_init(),.. without any errors. But when I include this function call "avcodec_register_all" Xcode is giving error after compilation The error message is : *--------------- ld: ldr 12-bit displacement out of range (4276 max +/-4096) in _CFRelease$stub in _CFRelease$stub from /Users/foxit/Documents/CameraTest/build/CameraTest.build/Debug-iphoneos/CameraTest.build/Objects-normal/armv6/CameraTest Command /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc-4.2 failed with exit code 1 *------------- Does anyone know whats wrong with this ? Regards, Raghu

    Read the article

  • Where to find __sync_add_and_fetch_8?

    - by Viet
    I got errors when trying to use __sync_add_and_fetch: test8.cpp:(.text+0x90e): undefined reference to `__sync_add_and_fetch_8' collect2: ld returned 1 exit status Please kindly advise how to rectify this. Specs: GCC/G++: 4.4.1 GNU/Linux 2.6.32 SMP i686 Many thanks!

    Read the article

  • Using Crypt32 with Dev-Cpp - Unable to link to CryptUnprotectData

    - by jgworks
    While trying to compile the example code from 'Example C Program: Using CryptProtectData' I ran into a roadblock; The linker cannot find CryptUnprotectData. Here is the console output: Compiler: Default compiler Building Makefile: "C:\Dev-Cpp\test\Makefile.win" Executing make... make.exe -f "C:\Dev-Cpp\test\Makefile.win" all gcc.exe main.o -o "Project1.exe" -L"C:/Dev-Cpp/lib" -l crypt32 main.o(.text+0xcb):main.c: undefined reference to `CryptProtectData' main.o(.text+0x121):main.c: undefined reference to `CryptUnprotectData' collect2: ld returned 1 exit status make.exe: *** [Project1.exe] Error 1 Execution terminated

    Read the article

  • librrd link problem

    - by farka
    i use rrd (graphic programming ) under rrdtool, i have installed; and i rund gcc gcc -I/usr/include -I/usr/local/include -L/usr/lib -L/usr/local/lib -lrrd -o myprog test.c myprog is execute file and test.c ist testprogram who i use function rrd_create from libary but gcc put out error like this: /usr/bin/ld: cannot find -lrrd why!!!!

    Read the article

  • How to handle duplicate symbol error from 3rd party libraries?

    - by brettr
    I have two 3rd party libraries that seem to use the same class. That should be fine but I'm getting this type of error when building: ld: duplicate symbol .objc_class_name_CJSONScanner in /Users/myappOne/TapjoyConnect/Frameworks/libTapjoyConnectSimulatorRewardInstall_Ads_Pinch.a(CJSONScanner.o) and /Developer/Projects/BuildOutput/Debug-iphonesimulator/OtherLibrary_d.a(CJSONScanner.o) How can I handle this issue?

    Read the article

  • Error building C program

    - by John
    Here are my 2 source files: main.c: #include <stdio.h> #include "part2.c" extern int var1; extern int array1[]; int main() { var1 = 4; array1[0] = 2; array1[1] = 4; array1[2] = 5; array1[3] = 7; display(); printf("---------------"); printf("Var1: %d", var1); printf("array elements:"); int x; for(x = 0;x < 4;++x) printf("%d: %d", x, array1[x]); return 0; } part2.c #include <stdio.h> int var1; int array1[4]; void display(void); void display(void) { printf("Var1: %d", var1); printf("array elements:"); int x; for(x = 0;x < 4;++x) printf("%d: %d", x, array1[x]); } When i try to compile the program this is what i get: Ld /Users/John/Library/Developer/Xcode/DerivedData/Test-blxrdmnozbbrbwhcekmouessaprf/Build/Products/Debug/Test normal x86_64 cd /Users/John/Xcode/Test setenv MACOSX_DEPLOYMENT_TARGET 10.7 /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang -arch x86_64 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.7.sdk -L/Users/John/Library/Developer/Xcode/DerivedData/Test-blxrdmnozbbrbwhcekmouessaprf/Build/Products/Debug -F/Users/John/Library/Developer/Xcode/DerivedData/Test-blxrdmnozbbrbwhcekmouessaprf/Build/Products/Debug -filelist /Users/John/Library/Developer/Xcode/DerivedData/Test-blxrdmnozbbrbwhcekmouessaprf/Build/Intermediates/Test.build/Debug/Test.build/Objects-normal/x86_64/Test.LinkFileList -mmacosx-version-min=10.7 -o /Users/John/Library/Developer/Xcode/DerivedData/Test-blxrdmnozbbrbwhcekmouessaprf/Build/Products/Debug/Test ld: duplicate symbol _display in /Users/John/Library/Developer/Xcode/DerivedData/Test-blxrdmnozbbrbwhcekmouessaprf/Build/Intermediates/Test.build/Debug/Test.build/Objects-normal/x86_64/part2.o and /Users/John/Library/Developer/Xcode/DerivedData/Test-blxrdmnozbbrbwhcekmouessaprf/Build/Intermediates/Test.build/Debug/Test.build/Objects-normal/x86_64/main.o for architecture x86_64 clang: error: linker command failed with exit code 1 (use -v to see invocation) I am using Xcode and both files are inside of a C project called Test What is causing the error and how do i fix it?

    Read the article

  • When I run cxxtest I get this error that I dont underdstand?

    - by user299648
    ./cxxtest/cxxtestgen.py -o tests.cpp --error-printer DrawTestSuite.h g++ -I./cxxtest/ -c tests.cpp g++ -o tests tests.o Color.o tests.o: In function DrawTestSuite::testLinewidthOne()': tests.cpp:(.text._ZN13DrawTestSuite16t… undefined reference toLinewidth::Linewidth(double)' tests.cpp:(.text._ZN13DrawTestSuite16t… undefined reference to `Linewidth::draw(std::basic_ostream &)' collect2: ld returned 1 exit status make: * [tests] Error 1// DrawTestSuite.h DrawTestSuite.h contains the unit-test and The test function calls on Linewidth.h to execute the constructer and member function draw I have include "Linewidth.h" in DrawTestSuite.h

    Read the article

  • what does this error mean in c?

    - by mekasperasky
    #include<stdio.h> #include<ctype.h> int main() { char a,b; FILE *fp; fp=fopen("lext.txt","w"); fprintf(fp,"PLUS"); return 0; } the error i get is this /tmp/ccQyyhxo.o:(.eh_frame+0x11): undefined reference to `__gxx_personality_v0' collect2: ld returned 1 exit status

    Read the article

  • How to relink existing shared library with extra object file

    - by awy
    I have existing Linux shared object file (shared library) which has been stripped. I want to produce a new version of the library with some additional functions included. I had hoped that something like the following would work, but does not: ld -o newlib.so newfuncs.o --whole-archive existinglib.so I do not have the source to the existing library. I could get it but getting a full build environment with the necessary dependencies in place would be a lot of effort for what seems like a simple problem.

    Read the article

  • could not read symbols: Archive has no index; run ranlib to add one

    - by indu
    i tried making library with ar -r -c -s libtestlib.a *.o as given in this tutorial http://matrixprogramming.com/Tools/CompileLink.html But on linking with library following error comes g++ -o uni2asc uni2asc.o -L../Modules -ltestlib ../Modules/libtestlib.a: could not read symbols: Archive has no index; run ranlib to add one collect2: ld returned 1 exit status i tried with ranlib also but still the error comes.. im working with ubuntu9.10 Please suggest me some solution for this

    Read the article

  • linux, LD_PRELOAD error

    - by user286215
    Hello, i am new in programming under linux and trying to get working this code: http://scaryreasoner.wordpress.com/2007/11/17/using-ld_preload-libraries-and-glibc-backtrace-function-for-debugging/ but getting error: "ERROR: ld.so: object 'libwrap_ioctl.so' from LD_PRELOAD cannot be preloaded: ignored." what can cause it? system - Archlinux, kernel 2.6.32 thank you for answers upd1: "Check with ldd libwrap_ioctl.so if some dependency of this library is missing." checked. no, i have all needed libraries

    Read the article

  • Dynamic allocation in C

    - by Kerby82
    I'm writing a program and I have the following problem: char *tmp; sprintf (tmp,"%ld",(long)time_stamp_for_file_name); Could someone explain how much memory allocate for the string tmp. How many chars are a long variable? Thank you, I would appreciate also a link to an exahustive resource on this kind of information. Thank you

    Read the article

< Previous Page | 10 11 12 13 14 15 16 17 18 19 20 21  | Next Page >