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  • Getting Postfix to process the mail queue on Mac OS X

    - by paperclip
    I'm in the process of getting Sendmail/Postfix setup so that I can send and test my PHP scripts when using the mail() function. I've got to the point that when I run the mail() function in PHP, the script executes without any errors and the mail is sent to my mailq but it then does not get processed and simply times-out with a message of: Operation timed out. An excerpt from Terminal: -Queue ID- --Size-- ----Arrival Time---- -Sender/Recipient------- 137AA96B6C2 897 Tue Mar 16 22:27:05 [email protected] (connect to alt4.gmail-smtp-in.l.google.com[74.125.93.27]: Operation timed out) [email protected] Any ideas as to how I can fix this timeout issue? Thanks, -P.

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  • Implementing a 24 queue using MSMQ and WCF

    - by miker169
    I am shortly starting a project, which requires messages to be held in a queue for a period of 24 hours, this is because the database can't have any updates at certain times of the month. The service also has to be hosted on windows server 2003, which means it will have to be a windows service. It is also required that the service use WCF so that in 12 months time when we move over to windows server 2008, the service can hosted in iis 7. At present I am wondering if MSMQ is the best way to handle this. I've been looking into topics like poison message handling & dead letter queues, but nothing that really covers what I am intending to actually do. Could anyone recommend a sample or a tutorial for this ? Thanks in advance

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  • poll(2) doesn't empty the event queue

    - by sasayins
    Hi, Im using linux as my programming platform. I am using poll(2) to know if my device is triggering an event. The first call of poll is ok, it blocks and wait for the event to happen. But in the second poll function call, it will return but it capture the event. Below are my code ret = poll( fds, 1, 2000); //2 secs timeout if( fds[0].revents & POLLIN && ret > 0) { printf("event occur\n"); } It seems the queue/buffer is not empty, im just assuming. What do you think is the problem? Thanks.

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  • Updateable Priority Queue

    - by user1427661
    Is there anything built into the C++ Standard Library that allows me to work in a priority queue/heap like data structure (i.e., can always pop the highest value from the list, can define how the highest value is determined for custom classes, etc.) but allows me to update the keys in the heap? I'm dealing with fairly simple data, pairs to be exact, but I need to be able to update the value of a given key within the heap easily for my algorithm to function. WHat is the best way to achieve this in C++?

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  • Hosting a website on Heroku.... I know how to, but im running into problems!

    - by Thomas Miller
    I'm starting to learn more on the back-end scale of programing. Recently I started up Heroku for the second or third time. This time I actually installed the Git update to my Mac and installed Heroku in the terminal. I wanted to upload a static html site with the sinatra gem. Everything worked out fine inside the terminal, though I added sinatra after I got everything working and the file with the site hooked up to Heroku. In my logs I did see that I was missing the sinatra gem, so I installed it. My site contains both the proper app.rb and config.ru files. I have nothing showing up online. Just a blank screen! Contacting Heroku on this problem has been very difficult. I get a responce every day, and on every day I respond with a question to the answer that didn't help me at all. 2011-05-18T00:25:20+00:00 app[web.1]: 71.198.0.51 - - [17/May/2011 17:25:20] "GET /favicon.ico HTTP/1.1" 404 18 0.0008 2011-05-18T00:25:20+00:00 heroku[router]: GET pxlc.heroku.com/favicon.ico dyno=web.1 queue=0 wait=0ms service=2ms bytes=313 2011-05-18T00:25:26+00:00 app[web.1]: 71.198.0.51 - - [17/May/2011 17:25:26] "GET /favicon.ico HTTP/1.1" 404 18 0.0008 2011-05-18T00:25:26+00:00 heroku[router]: GET pxlc.heroku.com/favicon.ico dyno=web.1 queue=0 wait=0ms service=5ms bytes=313 2011-05-17T18:25:51-07:00 heroku[web.1]: Idling 2011-05-17T18:26:01-07:00 heroku[web.1]: State changed from up to down 2011-05-18T01:26:01+00:00 heroku[web.1]: Stopping process with SIGTERM 2011-05-18T01:26:01+00:00 app[web.1]: Stopping ... 2011-05-18T01:26:02+00:00 heroku[web.1]: Process exited 2011-05-17T20:12:46-07:00 heroku[web.1]: Unidling 2011-05-17T20:12:47-07:00 heroku[web.1]: State changed from created to starting 2011-05-18T03:12:48+00:00 heroku[web.1]: Starting process with command: thin -p 40055 -e production -R /home/heroku_rack/heroku.ru start 2011-05-18T03:12:49+00:00 app[web.1]: Thin web server (v1.2.6 codename Crazy Delicious) 2011-05-18T03:12:49+00:00 app[web.1]: Maximum connections set to 1024 2011-05-18T03:12:49+00:00 app[web.1]: Listening on 0.0.0.0:40055, CTRL+C to stop 2011-05-18T03:12:50+00:00 heroku[router]: GET pxlc.heroku.com/ dyno=web.1 queue=0 wait=9954ms service=6ms bytes=565 2011-05-18T03:12:50+00:00 app[web.1]: 70.91.206.114 - - [17/May/2011 20:12:50] "GET /style.css HTTP/1.1" 200 - 0.0012 2011-05-18T03:12:50+00:00 heroku[router]: GET pxlc.heroku.com/style.css dyno=web.1 queue=0 wait=0ms service=2ms bytes=269 2011-05-17T20:12:50-07:00 heroku[web.1]: State changed from starting to up 2011-05-18T03:12:51+00:00 app[web.1]: 70.91.206.114 - - [17/May/2011 20:12:51] "GET /favicon.ico HTTP/1.1" 404 18 0.0008 2011-05-18T03:12:51+00:00 heroku[router]: GET pxlc.heroku.com/favicon.ico dyno=web.1 queue=0 wait=0ms service=4ms bytes=313 2011-05-18T03:13:05+00:00 heroku[router]: GET pxlc.heroku.com/ dyno=web.1 queue=0 wait=0ms service=5ms bytes=565 2011-05-18T03:13:05+00:00 app[web.1]: 70.91.206.114 - - [17/May/2011 20:13:05] "GET / HTTP/1.1" 200 293 0.0011 2011-05-18T03:13:05+00:00 heroku[router]: GET pxlc.heroku.com/favicon.ico dyno=web.1 queue=0 wait=0ms service=2ms bytes=313 2011-05-18T03:13:05+00:00 app[web.1]: 70.91.206.114 - - [17/May/2011 20:13:05] "GET /favicon.ico HTTP/1.1" 404 18 0.0007 2011-05-18T03:57:05+00:00 app[web.1]: 172.18.33.56, 58.96.134.66 - - [17/May/2011 20:57:05] "GET / HTTP/1.1" 200 293 0.0007 2011-05-18T03:57:05+00:00 heroku[router]: GET pxlc.heroku.com/ dyno=web.1 queue=0 wait=0ms service=4ms bytes=565 2011-05-18T03:57:05+00:00 app[web.1]: 172.18.33.56, 58.96.134.66 - - [17/May/2011 20:57:05] "GET /style.css HTTP/1.1" 200 - 0.0007 2011-05-18T03:57:05+00:00 heroku[router]: GET pxlc.heroku.com/style.css dyno=web.1 queue=0 wait=0ms service=2ms bytes=269 2011-05-18T03:57:08+00:00 app[web.1]: 172.18.33.56, 58.96.134.66 - - [17/May/2011 20:57:08] "GET /favicon.ico HTTP/1.1" 404 18 0.0008 2011-05-17T21:58:27-07:00 heroku[web.1]: Idling 2011-05-18T04:58:30+00:00 heroku[web.1]: Stopping process with SIGTERM 2011-05-18T04:58:30+00:00 app[web.1]: Stopping ... 2011-05-18T04:58:30+00:00 heroku[web.1]: Process exited 2011-05-17T21:58:33-07:00 heroku[web.1]: State changed from up to down 2011-05-17T23:11:58-07:00 heroku[web.1]: Unidling 2011-05-17T23:11:58-07:00 heroku[web.1]: State changed from created to starting 2011-05-18T06:12:00+00:00 heroku[web.1]: Starting process with command: thin -p 40091 -e production -R /home/heroku_rack/heroku.ru start 2011-05-18T06:12:01+00:00 app[web.1]: Thin web server (v1.2.6 codename Crazy Delicious) 2011-05-18T06:12:01+00:00 app[web.1]: Maximum connections set to 1024 2011-05-18T06:12:01+00:00 app[web.1]: Listening on 0.0.0.0:40091, CTRL+C to stop 2011-05-18T06:12:01+00:00 app[web.1]: 183.97.156.226 - - [17/May/2011 23:12:01] "GET / HTTP/1.1" 200 293 0.0017 2011-05-18T06:12:02+00:00 heroku[router]: GET pxlc.heroku.com/ dyno=web.1 queue=0 wait=3209ms service=5ms bytes=565 2011-05-18T06:12:03+00:00 app[web.1]: 183.97.156.226 - - [17/May/2011 23:12:03] "GET /style.css HTTP/1.1" 200 - 0.0019 2011-05-17T23:12:08-07:00 heroku[web.1]: State changed from starting to up 2011-05-18T00:13:13-07:00 heroku[web.1]: Idling 2011-05-18T00:13:16-07:00 heroku[web.1]: State changed from up to down 2011-05-18T07:13:16+00:00 heroku[web.1]: Stopping process with SIGTERM 2011-05-18T07:13:16+00:00 app[web.1]: Stopping ... 2011-05-18T07:13:17+00:00 heroku[web.1]: Process exited 2011-05-18T01:54:21-07:00 heroku[web.1]: Unidling 2011-05-18T01:54:21-07:00 heroku[web.1]: State changed from created to starting 2011-05-18T08:54:23+00:00 heroku[web.1]: Starting process with command: thin -p 59491 -e production -R /home/heroku_rack/heroku.ru start 2011-05-18T08:54:24+00:00 app[web.1]: Thin web server (v1.2.6 codename Crazy Delicious) 2011-05-18T08:54:24+00:00 app[web.1]: Maximum connections set to 1024 2011-05-18T08:54:24+00:00 app[web.1]: Listening on 0.0.0.0:59491, CTRL+C to stop 2011-05-18T01:54:28-07:00 heroku[web.1]: State changed from starting to up 2011-05-18T08:54:28+00:00 heroku[router]: GET pxlc.heroku.com/ dyno=web.1 queue=0 wait=6943ms service=6ms bytes=565 2011-05-18T08:54:28+00:00 app[web.1]: 62.244.82.72 - - [18/May/2011 01:54:28] "GET / HTTP/1.1" 200 293 0.0018 2011-05-18T08:54:28+00:00 heroku[router]: GET pxlc.heroku.com/style.css dyno=web.1 queue=0 wait=0ms service=2ms bytes=269 2011-05-18T08:54:28+00:00 app[web.1]: 62.244.82.72 - - [18/May/2011 01:54:28] "GET /style.css HTTP/1.1" 200 - 0.0014 2011-05-18T08:54:28+00:00 app[web.1]: 62.244.82.72 - - [18/May/2011 01:54:28] "GET /favicon.ico HTTP/1.1" 404 18 0.0008 2011-05-18T08:54:28+00:00 heroku[router]: GET pxlc.heroku.com/favicon.ico dyno=web.1 queue=0 wait=0ms service=1ms bytes=313 2011-05-18T08:54:28+00:00 heroku[router]: GET pxlc.heroku.com/favicon.ico dyno=web.1 queue=0 wait=0ms service=4ms bytes=313 2011-05-18T08:54:28+00:00 app[web.1]: 62.244.82.72 - - [18/May/2011 01:54:28] "GET /favicon.ico HTTP/1.1" 404 18 0.0008 2011-05-18T08:54:28+00:00 app[web.1]: 62.244.82.72 - - [18/May/2011 01:54:28] "GET /favicon.ico HTTP/1.1" 404 18 0.0008 2011-05-18T08:54:28+00:00 heroku[router]: GET pxlc.heroku.com/favicon.ico dyno=web.1 queue=0 wait=0ms service=1ms bytes=313 2011-05-18T02:55:23-07:00 heroku[web.1]: Idling 2011-05-18T02:55:33-07:00 heroku[web.1]: State changed from up to down 2011-05-18T09:55:34+00:00 heroku[web.1]: Stopping process with SIGTERM 2011-05-18T09:55:34+00:00 app[web.1]: Stopping ... 2011-05-18T09:55:34+00:00 heroku[web.1]: Process exited 2011-05-18T07:23:10-07:00 heroku[web.1]: State changed from created to starting 2011-05-18T14:23:12+00:00 heroku[web.1]: Starting process with command: thin -p 20560 -e production -R /home/heroku_rack/heroku.ru start 2011-05-18T14:23:13+00:00 app[web.1]: Thin web server (v1.2.6 codename Crazy Delicious) 2011-05-18T14:23:13+00:00 app[web.1]: Maximum connections set to 1024 2011-05-18T14:23:13+00:00 app[web.1]: Listening on 0.0.0.0:20560, CTRL+C to stop 2011-05-18T07:23:13-07:00 heroku[web.1]: State changed from starting to up 2011-05-18T14:23:14+00:00 app[web.1]: 12.183.19.10 - - [18/May/2011 07:23:14] "GET / HTTP/1.1" 200 293 0.0018 2011-05-18T14:23:14+00:00 heroku[router]: GET pxlc.heroku.com/ dyno=web.1 queue=0 wait=0ms service=7ms bytes=565 2011-05-18T14:23:14+00:00 app[web.1]: 12.183.19.10 - - [18/May/2011 07:23:14] "GET /style.css HTTP/1.1" 200 - 0.0015 2011-05-18T14:23:14+00:00 heroku[router]: GET pxlc.heroku.com/style.css dyno=web.1 queue=0 wait=0ms service=2ms bytes=269 2011-05-18T14:23:14+00:00 app[web.1]: 12.183.19.10 - - [18/May/2011 07:23:14] "GET /favicon.ico HTTP/1.1" 404 18 0.0009 2011-05-18T14:23:14+00:00 heroku[router]: GET pxlc.heroku.com/favicon.ico dyno=web.1 queue=0 wait=0ms service=2ms bytes=313 2011-05-18T08:24:03-07:00 heroku[web.1]: Idling 2011-05-18T08:24:07-07:00 heroku[web.1]: State changed from up to down 2011-05-18T15:24:07+00:00 heroku[web.1]: Stopping process with SIGTERM 2011-05-18T15:24:07+00:00 app[web.1]: Stopping ... 2011-05-18T17:34:27-07:00 heroku[web.1]: Unidling 2011-05-18T17:34:28-07:00 heroku[web.1]: State changed from created to starting 2011-05-19T00:34:29+00:00 heroku[web.1]: Starting process with command: thin -p 57621 -e production -R /home/heroku_rack/heroku.ru start 2011-05-18T17:34:31-07:00 heroku[web.1]: State changed from starting to up 2011-05-19T00:34:32+00:00 heroku[router]: GET pxlc.heroku.com/ dyno=web.1 queue=0 wait=0ms service=5ms bytes=565 2011-05-19T00:34:32+00:00 app[web.1]: 97.83.58.74 - - [18/May/2011 17:34:32] "GET / HTTP/1.1" 200 293 0.0016 2011-05-19T00:34:32+00:00 app[web.1]: 97.83.58.74 - - [18/May/2011 17:34:32] "GET /style.css HTTP/1.1" 200 - 0.0011 2011-05-19T00:34:32+00:00 heroku[router]: GET pxlc.heroku.com/style.css dyno=web.1 queue=0 wait=0ms service=2ms bytes=269 2011-05-19T00:34:34+00:00 heroku[router]: GET pxlc.heroku.com/favicon.ico dyno=web.1 queue=0 wait=0ms service=4ms bytes=313 2011-05-19T00:34:34+00:00 app[web.1]: 97.83.58.74 - - [18/May/2011 17:34:34] "GET /favicon.ico HTTP/1.1" 404 18 0.0007 2011-05-18T18:35:48-07:00 heroku[web.1]: Idling 2011-05-18T18:35:51-07:00 heroku[web.1]: State changed from up to down

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  • Hosting a website on Heroku.... I know how to, but im running into problems!

    - by Thomas Miller
    I'm starting to learn more on the back-end scale of programing. Recently I started up Heroku for the second or third time. This time I actually installed the Git update to my Mac and installed Heroku in the terminal. I wanted to upload a static html site with the Sinatra gem. Everything worked out fine inside the terminal, though I added Sinatra after I got everything working and the file with the site hooked up to Heroku. In my logs I did see that I was missing the Sinatra gem, so I installed it. My site contains both the proper app.rb and config.ru files. I have nothing showing up online. Just a blank screen! Contacting Heroku on this problem has been very difficult. I get a response every day, and on every day I respond with a question to the answer that didn't help me at all. 2011-05-18T00:25:20+00:00 app[web.1]: 71.198.0.51 - - [17/May/2011 17:25:20] "GET /favicon.ico HTTP/1.1" 404 18 0.0008 2011-05-18T00:25:20+00:00 heroku[router]: GET pxlc.heroku.com/favicon.ico dyno=web.1 queue=0 wait=0ms service=2ms bytes=313 2011-05-18T00:25:26+00:00 app[web.1]: 71.198.0.51 - - [17/May/2011 17:25:26] "GET /favicon.ico HTTP/1.1" 404 18 0.0008 2011-05-18T00:25:26+00:00 heroku[router]: GET pxlc.heroku.com/favicon.ico dyno=web.1 queue=0 wait=0ms service=5ms bytes=313 2011-05-17T18:25:51-07:00 heroku[web.1]: Idling 2011-05-17T18:26:01-07:00 heroku[web.1]: State changed from up to down 2011-05-18T01:26:01+00:00 heroku[web.1]: Stopping process with SIGTERM 2011-05-18T01:26:01+00:00 app[web.1]: >> Stopping ... 2011-05-18T01:26:02+00:00 heroku[web.1]: Process exited 2011-05-17T20:12:46-07:00 heroku[web.1]: Unidling 2011-05-17T20:12:47-07:00 heroku[web.1]: State changed from created to starting 2011-05-18T03:12:48+00:00 heroku[web.1]: Starting process with command: `thin -p 40055 -e production -R /home/heroku_rack/heroku.ru start` 2011-05-18T03:12:49+00:00 app[web.1]: >> Thin web server (v1.2.6 codename Crazy Delicious) 2011-05-18T03:12:49+00:00 app[web.1]: >> Maximum connections set to 1024 2011-05-18T03:12:49+00:00 app[web.1]: >> Listening on 0.0.0.0:40055, CTRL+C to stop 2011-05-18T03:12:50+00:00 heroku[router]: GET pxlc.heroku.com/ dyno=web.1 queue=0 wait=9954ms service=6ms bytes=565 2011-05-18T03:12:50+00:00 app[web.1]: 70.91.206.114 - - [17/May/2011 20:12:50] "GET /style.css HTTP/1.1" 200 - 0.0012 2011-05-18T03:12:50+00:00 heroku[router]: GET pxlc.heroku.com/style.css dyno=web.1 queue=0 wait=0ms service=2ms bytes=269 2011-05-17T20:12:50-07:00 heroku[web.1]: State changed from starting to up 2011-05-18T03:12:51+00:00 app[web.1]: 70.91.206.114 - - [17/May/2011 20:12:51] "GET /favicon.ico HTTP/1.1" 404 18 0.0008 2011-05-18T03:12:51+00:00 heroku[router]: GET pxlc.heroku.com/favicon.ico dyno=web.1 queue=0 wait=0ms service=4ms bytes=313 2011-05-18T03:13:05+00:00 heroku[router]: GET pxlc.heroku.com/ dyno=web.1 queue=0 wait=0ms service=5ms bytes=565 2011-05-18T03:13:05+00:00 app[web.1]: 70.91.206.114 - - [17/May/2011 20:13:05] "GET / HTTP/1.1" 200 293 0.0011 2011-05-18T03:13:05+00:00 heroku[router]: GET pxlc.heroku.com/favicon.ico dyno=web.1 queue=0 wait=0ms service=2ms bytes=313 2011-05-18T03:13:05+00:00 app[web.1]: 70.91.206.114 - - [17/May/2011 20:13:05] "GET /favicon.ico HTTP/1.1" 404 18 0.0007 2011-05-18T03:57:05+00:00 app[web.1]: 172.18.33.56, 58.96.134.66 - - [17/May/2011 20:57:05] "GET / HTTP/1.1" 200 293 0.0007 2011-05-18T03:57:05+00:00 heroku[router]: GET pxlc.heroku.com/ dyno=web.1 queue=0 wait=0ms service=4ms bytes=565 2011-05-18T03:57:05+00:00 app[web.1]: 172.18.33.56, 58.96.134.66 - - [17/May/2011 20:57:05] "GET /style.css HTTP/1.1" 200 - 0.0007 2011-05-18T03:57:05+00:00 heroku[router]: GET pxlc.heroku.com/style.css dyno=web.1 queue=0 wait=0ms service=2ms bytes=269 2011-05-18T03:57:08+00:00 app[web.1]: 172.18.33.56, 58.96.134.66 - - [17/May/2011 20:57:08] "GET /favicon.ico HTTP/1.1" 404 18 0.0008 2011-05-17T21:58:27-07:00 heroku[web.1]: Idling 2011-05-18T04:58:30+00:00 heroku[web.1]: Stopping process with SIGTERM 2011-05-18T04:58:30+00:00 app[web.1]: >> Stopping ... 2011-05-18T04:58:30+00:00 heroku[web.1]: Process exited 2011-05-17T21:58:33-07:00 heroku[web.1]: State changed from up to down 2011-05-17T23:11:58-07:00 heroku[web.1]: Unidling 2011-05-17T23:11:58-07:00 heroku[web.1]: State changed from created to starting 2011-05-18T06:12:00+00:00 heroku[web.1]: Starting process with command: `thin -p 40091 -e production -R /home/heroku_rack/heroku.ru start` 2011-05-18T06:12:01+00:00 app[web.1]: >> Thin web server (v1.2.6 codename Crazy Delicious) 2011-05-18T06:12:01+00:00 app[web.1]: >> Maximum connections set to 1024 2011-05-18T06:12:01+00:00 app[web.1]: >> Listening on 0.0.0.0:40091, CTRL+C to stop 2011-05-18T06:12:01+00:00 app[web.1]: 183.97.156.226 - - [17/May/2011 23:12:01] "GET / HTTP/1.1" 200 293 0.0017 2011-05-18T06:12:02+00:00 heroku[router]: GET pxlc.heroku.com/ dyno=web.1 queue=0 wait=3209ms service=5ms bytes=565 2011-05-18T06:12:03+00:00 app[web.1]: 183.97.156.226 - - [17/May/2011 23:12:03] "GET /style.css HTTP/1.1" 200 - 0.0019 2011-05-17T23:12:08-07:00 heroku[web.1]: State changed from starting to up 2011-05-18T00:13:13-07:00 heroku[web.1]: Idling 2011-05-18T00:13:16-07:00 heroku[web.1]: State changed from up to down 2011-05-18T07:13:16+00:00 heroku[web.1]: Stopping process with SIGTERM 2011-05-18T07:13:16+00:00 app[web.1]: >> Stopping ... 2011-05-18T07:13:17+00:00 heroku[web.1]: Process exited 2011-05-18T01:54:21-07:00 heroku[web.1]: Unidling 2011-05-18T01:54:21-07:00 heroku[web.1]: State changed from created to starting 2011-05-18T08:54:23+00:00 heroku[web.1]: Starting process with command: `thin -p 59491 -e production -R /home/heroku_rack/heroku.ru start` 2011-05-18T08:54:24+00:00 app[web.1]: >> Thin web server (v1.2.6 codename Crazy Delicious) 2011-05-18T08:54:24+00:00 app[web.1]: >> Maximum connections set to 1024 2011-05-18T08:54:24+00:00 app[web.1]: >> Listening on 0.0.0.0:59491, CTRL+C to stop 2011-05-18T01:54:28-07:00 heroku[web.1]: State changed from starting to up 2011-05-18T08:54:28+00:00 heroku[router]: GET pxlc.heroku.com/ dyno=web.1 queue=0 wait=6943ms service=6ms bytes=565 2011-05-18T08:54:28+00:00 app[web.1]: 62.244.82.72 - - [18/May/2011 01:54:28] "GET / HTTP/1.1" 200 293 0.0018 2011-05-18T08:54:28+00:00 heroku[router]: GET pxlc.heroku.com/style.css dyno=web.1 queue=0 wait=0ms service=2ms bytes=269 2011-05-18T08:54:28+00:00 app[web.1]: 62.244.82.72 - - [18/May/2011 01:54:28] "GET /style.css HTTP/1.1" 200 - 0.0014 2011-05-18T08:54:28+00:00 app[web.1]: 62.244.82.72 - - [18/May/2011 01:54:28] "GET /favicon.ico HTTP/1.1" 404 18 0.0008 2011-05-18T08:54:28+00:00 heroku[router]: GET pxlc.heroku.com/favicon.ico dyno=web.1 queue=0 wait=0ms service=1ms bytes=313 2011-05-18T08:54:28+00:00 heroku[router]: GET pxlc.heroku.com/favicon.ico dyno=web.1 queue=0 wait=0ms service=4ms bytes=313 2011-05-18T08:54:28+00:00 app[web.1]: 62.244.82.72 - - [18/May/2011 01:54:28] "GET /favicon.ico HTTP/1.1" 404 18 0.0008 2011-05-18T08:54:28+00:00 app[web.1]: 62.244.82.72 - - [18/May/2011 01:54:28] "GET /favicon.ico HTTP/1.1" 404 18 0.0008 2011-05-18T08:54:28+00:00 heroku[router]: GET pxlc.heroku.com/favicon.ico dyno=web.1 queue=0 wait=0ms service=1ms bytes=313 2011-05-18T02:55:23-07:00 heroku[web.1]: Idling 2011-05-18T02:55:33-07:00 heroku[web.1]: State changed from up to down 2011-05-18T09:55:34+00:00 heroku[web.1]: Stopping process with SIGTERM 2011-05-18T09:55:34+00:00 app[web.1]: >> Stopping ... 2011-05-18T09:55:34+00:00 heroku[web.1]: Process exited 2011-05-18T07:23:10-07:00 heroku[web.1]: State changed from created to starting 2011-05-18T14:23:12+00:00 heroku[web.1]: Starting process with command: `thin -p 20560 -e production -R /home/heroku_rack/heroku.ru start` 2011-05-18T14:23:13+00:00 app[web.1]: >> Thin web server (v1.2.6 codename Crazy Delicious) 2011-05-18T14:23:13+00:00 app[web.1]: >> Maximum connections set to 1024 2011-05-18T14:23:13+00:00 app[web.1]: >> Listening on 0.0.0.0:20560, CTRL+C to stop 2011-05-18T07:23:13-07:00 heroku[web.1]: State changed from starting to up 2011-05-18T14:23:14+00:00 app[web.1]: 12.183.19.10 - - [18/May/2011 07:23:14] "GET / HTTP/1.1" 200 293 0.0018 2011-05-18T14:23:14+00:00 heroku[router]: GET pxlc.heroku.com/ dyno=web.1 queue=0 wait=0ms service=7ms bytes=565 2011-05-18T14:23:14+00:00 app[web.1]: 12.183.19.10 - - [18/May/2011 07:23:14] "GET /style.css HTTP/1.1" 200 - 0.0015 2011-05-18T14:23:14+00:00 heroku[router]: GET pxlc.heroku.com/style.css dyno=web.1 queue=0 wait=0ms service=2ms bytes=269 2011-05-18T14:23:14+00:00 app[web.1]: 12.183.19.10 - - [18/May/2011 07:23:14] "GET /favicon.ico HTTP/1.1" 404 18 0.0009 2011-05-18T14:23:14+00:00 heroku[router]: GET pxlc.heroku.com/favicon.ico dyno=web.1 queue=0 wait=0ms service=2ms bytes=313 2011-05-18T08:24:03-07:00 heroku[web.1]: Idling 2011-05-18T08:24:07-07:00 heroku[web.1]: State changed from up to down 2011-05-18T15:24:07+00:00 heroku[web.1]: Stopping process with SIGTERM 2011-05-18T15:24:07+00:00 app[web.1]: >> Stopping ... 2011-05-18T17:34:27-07:00 heroku[web.1]: Unidling 2011-05-18T17:34:28-07:00 heroku[web.1]: State changed from created to starting 2011-05-19T00:34:29+00:00 heroku[web.1]: Starting process with command: `thin -p 57621 -e production -R /home/heroku_rack/heroku.ru start` 2011-05-18T17:34:31-07:00 heroku[web.1]: State changed from starting to up 2011-05-19T00:34:32+00:00 heroku[router]: GET pxlc.heroku.com/ dyno=web.1 queue=0 wait=0ms service=5ms bytes=565 2011-05-19T00:34:32+00:00 app[web.1]: 97.83.58.74 - - [18/May/2011 17:34:32] "GET / HTTP/1.1" 200 293 0.0016 2011-05-19T00:34:32+00:00 app[web.1]: 97.83.58.74 - - [18/May/2011 17:34:32] "GET /style.css HTTP/1.1" 200 - 0.0011 2011-05-19T00:34:32+00:00 heroku[router]: GET pxlc.heroku.com/style.css dyno=web.1 queue=0 wait=0ms service=2ms bytes=269 2011-05-19T00:34:34+00:00 heroku[router]: GET pxlc.heroku.com/favicon.ico dyno=web.1 queue=0 wait=0ms service=4ms bytes=313 2011-05-19T00:34:34+00:00 app[web.1]: 97.83.58.74 - - [18/May/2011 17:34:34] "GET /favicon.ico HTTP/1.1" 404 18 0.0007 2011-05-18T18:35:48-07:00 heroku[web.1]: Idling 2011-05-18T18:35:51-07:00 heroku[web.1]: State changed from up to down

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  • C# creating a queue to handle jobs triggered by FileSystemWatcher

    - by John S
    I have built a small tray app that will watch a folder and when a new file is added it runs a job. The job is to watch for video files and convert them to .mp4 using handBrakeCli. I have all this logic worked out. The problem I run into is that if there is more than one file I want it to queue the job til the prior one is complete. I am fairly new to c# and I am not sure of the best way to handle this. one idea is to create a queue somehow, a file to store the commands in order maybe, then execute the next one after the process is complete. We are dealing with large movie files here so it can take a while. I am doing this on a quad core with 8gb of RAM and it seems to generally take about 30mins to complete a full length movie. here is the code I have so far. there are some bits in here that are for future functionality so it refers to some classes that you wont see but it doesnt matter as they arent used here. any suggestions are welcome. using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.IO; using System.Diagnostics; using System.Threading; namespace movie_converter { public partial class Form1 : Form { public Form1() { InitializeComponent(); } string hbCli; string cmd; string file; string strfilter = "*.*"; string[] filter = new string[3] { ".mkv", ".avi", ".wmv" }; //static list of types List<string> Ext = new List<string>(); //list of extensions to watch (dynamic) NotifyIcon notifyIcon = new System.Windows.Forms.NotifyIcon(); private void SetUpTrayIcon() { notifyIcon.BalloonTipText = "Movie Converter is running minimized."; notifyIcon.BalloonTipTitle = "I'm still here"; notifyIcon.Text = "John's movie converter"; notifyIcon.Icon = new Icon(@"C:\\Users\\John\\Pictures\\appicon.ico"); notifyIcon.Click += new EventHandler(notifyIcon_Click); if (notifyIcon != null) { notifyIcon.Visible = true; notifyIcon.ShowBalloonTip(2000); } } private void Form_Resize(object sender, EventArgs e) { if (WindowState == FormWindowState.Minimized) { this.Hide(); SetUpTrayIcon(); } } private void notifyIcon_Click(object sender, EventArgs e) { this.Show(); this.WindowState = FormWindowState.Normal; notifyIcon.Visible = false; } public void Watcher() { FileSystemWatcher watcher = new FileSystemWatcher(); watcher.Path = textBox1.Text + "\\"; //path to watch watcher.Filter = strfilter; //what types to look for set to * and i will filter later as it cant accept an array watcher.NotifyFilter = NotifyFilters.FileName | NotifyFilters.DirectoryName; //properties to look at watcher.IncludeSubdirectories = true; //scan subdirs watcher.Created += new FileSystemEventHandler(OnChanged); //TODO: make this only run if the files are of a certain type watcher.EnableRaisingEvents = true; // start the watcher } static bool IsFileLocked(FileInfo file) { FileStream stream = null; try { stream = file.Open(FileMode.Open, FileAccess.ReadWrite, FileShare.None); } catch (IOException) { //the file is unavailable because it is: //still being written to //or being processed by another thread //or does not exist (has already been processed) return true; } finally { if (stream != null) stream.Close(); } //file is not locked return false; } // Define the event handlers. private void OnChanged(object source, FileSystemEventArgs e) { string sFile = e.FullPath; //check that file is available FileInfo fileInfo = new FileInfo(sFile); while (IsFileLocked(fileInfo)) { Thread.Sleep(500); } if (System.Diagnostics.Process.GetProcessesByName("HandBrakeCLI").Length != 0) { Thread.Sleep(500); } else { //hbOptions hbCl = new hbOptions(); //hbCli = hbCl.HbCliOptions(); if (textBox3.Text != "") { hbCli = textBox3.Text.ToString(); } else { hbCli = "-e x264 -q 20 -B 160"; } string t = e.Name; string s = t.Substring(0, t.Length - 4); //TODO: fix this its not reliable file = e.FullPath; string opath = textBox1.Text.ToString(); cmd = "-i \"" + file + "\" -o \"" + opath + "\\" + s + ".mp4\" " + hbCli; try { for (int i = 0; i < Ext.Count(); i++) { if (e.Name.Contains(Ext[i])) { Process hb = new Process(); hb.StartInfo.FileName = "D:\\Apps\\Handbrake\\Install\\Handbrake\\HandBrakeCLI.exe"; hb.StartInfo.Arguments = cmd; notifyIcon.BalloonTipTitle = "Now Converting"; notifyIcon.BalloonTipText = file; notifyIcon.ShowBalloonTip(2000); hb.Start(); } } } catch (Exception ex) { MessageBox.Show(ex.Message); } } } private void button1_Click(object sender, EventArgs e) //ok button { //add each array item to the list for (int i = 0; i < filter.Count(); i++) { Ext.Add(filter[i]); } if (textBox1.Text != "" && textBox1.Text.Length > 2) { Watcher(); //call watcher to run } this.WindowState = FormWindowState.Minimized; } private void button2_Click(object sender, EventArgs e) //browse button { //broswe button DialogResult result = folderBrowserDialog1.ShowDialog(); if (result == DialogResult.OK) { textBox1.Text = folderBrowserDialog1.SelectedPath; } } private void button3_Click(object sender, EventArgs e) //commands button { Process np = new Process(); np.StartInfo.FileName = "notepad.exe"; np.StartInfo.Arguments = "hbCLI.txt"; np.Start(); } private void button4_Click(object sender, EventArgs e) //options button { hbOptions options = new hbOptions(); options.ShowDialog(); } private void button5_Click(object sender, EventArgs e) //exit button { this.Close(); } private void Form1_Load(object sender, EventArgs e) { this.Resize += Form_Resize; } } }

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  • how do you make a "concurrent queue safe" lazy loader (singleton manager) in objective-c

    - by Rich
    Hi, I made this class that turns any object into a singleton, but I know that it's not "concurrent queue safe." Could someone please explain to me how to do this, or better yet, show me the code. To be clear I want to know how to use this with operation queues and dispatch queues (NSOperationQueue and Grand Central Dispatch) on iOS. Thanks in advance, Rich EDIT: I had an idea for how to do it. If someone could confirm it for me I'll do it and post the code. The idea is that proxies make queues all on their own. So if I make a mutable proxy (like Apple does in key-value coding/observing) for any object that it's supposed to return, and always return the same proxy for the same object/identifier pair (using the same kind of lazy loading technique as I used to create the singletons), the proxies would automatically queue up the any messages to the singletons, and make it totally thread safe. IMHO this seems like a lot of work to do, so I don't want to do it if it's not gonna work, or if it's gonna slow my apps down to a crawl. Here's my non-thread safe code: RMSingletonCollector.h // // RMSingletonCollector.h // RMSingletonCollector // // Created by Rich Meade-Miller on 2/11/11. // Copyright 2011 Rich Meade-Miller. All rights reserved. // #import <Foundation/Foundation.h> #import "RMWeakObjectRef.h" struct RMInitializerData { // The method may take one argument. // required SEL designatedInitializer; // data to pass to the initializer or nil. id data; }; typedef struct RMInitializerData RMInitializerData; RMInitializerData RMInitializerDataMake(SEL initializer, id data); @interface NSObject (SingletonCollector) // Returns the selector and data to pass to it (if the selector takes an argument) for use when initializing the singleton. // If you override this DO NOT call super. + (RMInitializerData)designatedInitializerForIdentifier:(NSString *)identifier; @end @interface RMSingletonCollector : NSObject { } + (id)collectionObjectForType:(NSString *)className identifier:(NSString *)identifier; + (id<RMWeakObjectReference>)referenceForObjectOfType:(NSString *)className identifier:(NSString *)identifier; + (void)destroyCollection; + (void)destroyCollectionObjectForType:(NSString *)className identifier:(NSString *)identifier; @end // ==--==--==--==--==Notifications==--==--==--==--== extern NSString *const willDestroySingletonCollection; extern NSString *const willDestroySingletonCollectionObject; RMSingletonCollector.m // // RMSingletonCollector.m // RMSingletonCollector // // Created by Rich Meade-Miller on 2/11/11. // Copyright 2011 Rich Meade-Miller. All rights reserved. // #import "RMSingletonCollector.h" #import <objc/objc-runtime.h> NSString *const willDestroySingletonCollection = @"willDestroySingletonCollection"; NSString *const willDestroySingletonCollectionObject = @"willDestroySingletonCollectionObject"; RMInitializerData RMInitializerDataMake(SEL initializer, id data) { RMInitializerData newData; newData.designatedInitializer = initializer; newData.data = data; return newData; } @implementation NSObject (SingletonCollector) + (RMInitializerData)designatedInitializerForIdentifier:(NSString *)identifier { return RMInitializerDataMake(@selector(init), nil); } @end @interface RMSingletonCollector () + (NSMutableDictionary *)singletonCollection; + (void)setSingletonCollection:(NSMutableDictionary *)newSingletonCollection; @end @implementation RMSingletonCollector static NSMutableDictionary *singletonCollection = nil; + (NSMutableDictionary *)singletonCollection { if (singletonCollection != nil) { return singletonCollection; } NSMutableDictionary *collection = [[NSMutableDictionary alloc] initWithCapacity:1]; [self setSingletonCollection:collection]; [collection release]; return singletonCollection; } + (void)setSingletonCollection:(NSMutableDictionary *)newSingletonCollection { if (newSingletonCollection != singletonCollection) { [singletonCollection release]; singletonCollection = [newSingletonCollection retain]; } } + (id)collectionObjectForType:(NSString *)className identifier:(NSString *)identifier { id obj; NSString *key; if (identifier) { key = [className stringByAppendingFormat:@".%@", identifier]; } else { key = className; } if (obj = [[self singletonCollection] objectForKey:key]) { return obj; } // dynamic creation. // get a class for Class classForName = NSClassFromString(className); if (classForName) { obj = objc_msgSend(classForName, @selector(alloc)); // if the initializer takes an argument... RMInitializerData initializerData = [classForName designatedInitializerForIdentifier:identifier]; if (initializerData.data) { // pass it. obj = objc_msgSend(obj, initializerData.designatedInitializer, initializerData.data); } else { obj = objc_msgSend(obj, initializerData.designatedInitializer); } [singletonCollection setObject:obj forKey:key]; [obj release]; } else { // raise an exception if there is no class for the specified name. NSException *exception = [NSException exceptionWithName:@"com.RMDev.RMSingletonCollector.failed_to_find_class" reason:[NSString stringWithFormat:@"SingletonCollector couldn't find class for name: %@", [className description]] userInfo:nil]; [exception raise]; [exception release]; } return obj; } + (id<RMWeakObjectReference>)referenceForObjectOfType:(NSString *)className identifier:(NSString *)identifier { id obj = [self collectionObjectForType:className identifier:identifier]; RMWeakObjectRef *objectRef = [[RMWeakObjectRef alloc] initWithObject:obj identifier:identifier]; return [objectRef autorelease]; } + (void)destroyCollection { NSDictionary *userInfo = [singletonCollection copy]; [[NSNotificationCenter defaultCenter] postNotificationName:willDestroySingletonCollection object:self userInfo:userInfo]; [userInfo release]; // release the collection and set it to nil. [self setSingletonCollection:nil]; } + (void)destroyCollectionObjectForType:(NSString *)className identifier:(NSString *)identifier { NSString *key; if (identifier) { key = [className stringByAppendingFormat:@".%@", identifier]; } else { key = className; } [[NSNotificationCenter defaultCenter] postNotificationName:willDestroySingletonCollectionObject object:[singletonCollection objectForKey:key] userInfo:nil]; [singletonCollection removeObjectForKey:key]; } @end RMWeakObjectRef.h // // RMWeakObjectRef.h // RMSingletonCollector // // Created by Rich Meade-Miller on 2/12/11. // Copyright 2011 Rich Meade-Miller. All rights reserved. // // In order to offset the performance loss from always having to search the dictionary, I made a retainable, weak object reference class. #import <Foundation/Foundation.h> @protocol RMWeakObjectReference <NSObject> @property (nonatomic, assign, readonly) id objectRef; @property (nonatomic, retain, readonly) NSString *className; @property (nonatomic, retain, readonly) NSString *objectIdentifier; @end @interface RMWeakObjectRef : NSObject <RMWeakObjectReference> { id objectRef; NSString *className; NSString *objectIdentifier; } - (RMWeakObjectRef *)initWithObject:(id)object identifier:(NSString *)identifier; - (void)objectWillBeDestroyed:(NSNotification *)notification; @end RMWeakObjectRef.m // // RMWeakObjectRef.m // RMSingletonCollector // // Created by Rich Meade-Miller on 2/12/11. // Copyright 2011 Rich Meade-Miller. All rights reserved. // #import "RMWeakObjectRef.h" #import "RMSingletonCollector.h" @implementation RMWeakObjectRef @dynamic objectRef; @synthesize className, objectIdentifier; - (RMWeakObjectRef *)initWithObject:(id)object identifier:(NSString *)identifier { if (self = [super init]) { NSString *classNameForObject = NSStringFromClass([object class]); className = classNameForObject; objectIdentifier = identifier; objectRef = object; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(objectWillBeDestroyed:) name:willDestroySingletonCollectionObject object:object]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(objectWillBeDestroyed:) name:willDestroySingletonCollection object:[RMSingletonCollector class]]; } return self; } - (id)objectRef { if (objectRef) { return objectRef; } objectRef = [RMSingletonCollector collectionObjectForType:className identifier:objectIdentifier]; return objectRef; } - (void)objectWillBeDestroyed:(NSNotification *)notification { objectRef = nil; } - (void)dealloc { [[NSNotificationCenter defaultCenter] removeObserver:self]; [className release]; [super dealloc]; } @end

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  • Assignment to LAN queues (qWAN1 & qWAN2) from dual-WAN in pfSense

    - by Kurian
    I need help creating floating rules in pfSense for the following: I have two upper limited download queues qWAN1 and qWAN2 on my LAN interface. Each has its own qACK1, qDefault1 etc. How do I assign all unclassified traffic from WAN1 to LAN->qWAN1->qDefault1 and from WAN2 to LAN->qWAN2->qDefault2. qLink is the one and only default queue on LAN so that I get wire speed to the pfSense host from the LAN.

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  • message queue full error in blackberry

    - by Rahul Varma
    Hi , I have coded to get the info from the user and send an email of clicking a button. The program is getting executed for a while and then the simulator is crashing showing error "DE427"-Message queue full... Here's the code that i have done... if(field==SendMail) { Message m = new Message(); Address a = null; try { a = new Address("[email protected]", "Rahul"); } catch (AddressException e) { // TODO Auto-generated catch block e.printStackTrace(); } Address[] addresses = {a}; try { m.addRecipients(net.rim.blackberry.api.mail.Message.RecipientType.TO, addresses); m.setContent("Name:"+Name.getText().toString()+"\n"+ "Phone :"+Phone.getText().toString()+ "\n"+ "Date & Time:"+DateShow.getText().toString()+"\n"+"Make:"+Make.getText().toString()+ "\n"+"Model:"+Model.getText().toString()+"\n"+"Miles:"+Miles.getText().toString()+"\n"); m.setSubject("Appointment Request (Via Blackberry app)"); } catch (MessagingException e) { // TODO Auto-generated catch block e.printStackTrace(); } Invoke.invokeApplication(Invoke.APP_TYPE_MESSAGES, new MessageArguments(m)); } Can anyone tell me what the error is and how to rectify the problem....Plz...

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  • how to queue function behind ajax request

    - by user1052335
    What I'm asking is conceptual rather than why my code doesn't work. I'm trying to make a web app that displays content fetched from a database in a sequence, one at a time, and then waits for a response from the user before continuing to the next one. I'm working with javascript on the client side with the JQuery library and php on the server side. In theory, there's time while waiting for the user's input to fetch information from the server using an AJAX request and have it ready for the use by the time he clicks the button, but there's also a chance that such an AJAX request hasn't completed when he clicks the button. So I need something like pseudocode: display current information fetch next data point from the server in the background onUserInput { if ( ajax request complete) { present the information fetched in this request } else if (ajax request not complete) { wait for ajax request complete present information to user } My question is this: how does one implement this " else if (ajax request not complete) { wait for ajax request complete " part. I'm currently using JQuery for my AJAX needs. I'm somewhat new to working with AJAX, and I did search around, but I didn't find anything that seemed on point. I don't know what tools I should use for this. Some kind of queue maybe? I don't need to be spoon fed. I just need to know how this is done, using what tools or if my desired outcome would be accomplished in some other way entirely. Thanks.

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  • Trying to write priority queue in Java but getting "Exception in thread "main" java.lang.ClassCastEx

    - by Dan
    For my data structure class, I am trying to write a program that simulates a car wash and I want to give fancy cars a higher priority than regular ones using a priority queue. The problem I am having has something to do with Java not being able to type cast "Object" as an "ArrayQueue" (a simple FIFO implementation). What am I doing wrong and how can I fix it? public class PriorityQueue<E> { private ArrayQueue<E>[] queues; private int highest=0; private int manyItems=0; public PriorityQueue(int h) { highest=h; queues = (ArrayQueue[]) new Object[highest+1]; <----problem is here } public void add(E item, int priority) { queues[priority].add(item); manyItems++; } public boolean isEmpty( ) { return (manyItems == 0); } public E remove() { E answer=null; int counter=0; do { if(!queues[highest-counter].isEmpty()) { answer = queues[highest-counter].remove(); counter=highest+1; } else counter++; }while(highest-counter>=0); return answer; } }

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  • priority queue implementation

    - by davit-datuashvili
    i have implemented priority queue and i am interested if it is correct public class priqueue { private int n,maxsize; int x[]; void swap(int i,int j){ int t=x[i]; x[i]=x[j]; x[j]=t; } public priqueue(int m){ maxsize=m; x=new int [maxsize+1]; n=0; } void insert(int t){ int i,p; x[++n]=t; for (i=n;i>1 && x[p=i/2] >x[i];i=p) swap(p,i); } public int extramin(){ int i,c; int t=x[1]; x[1]=x[n--]; for (i=1;(c=2*i)<=n;i=c){ if (c+1<=n && x[c+1]<x[c]) c++; if (x[i]<=x[c]) break; swap(c,i); } return t; } public void display(){ for (int j=0;j<x.length;j++){ System.out.println(x[j]); } } } public class priorityqueue { public static void main(String[] args) { priqueue pr=new priqueue(12); pr.insert(20); pr.insert(12); pr.insert(22); pr.insert(15); pr.insert(35); pr.insert(17); pr.insert(40); pr.insert(51); pr.insert(26); pr.insert(19); pr.insert(29); pr.insert(23); pr.extramin(); pr.display(); } } //result: 0 12 15 17 20 19 22 40 51 26 35 29 23

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  • NullPointerException when trying to add an object to a PriorityQueue

    - by meagan
    i keep getting a null pointer exception when trying to add an object to a priority queue i initialize the queue: private PriorityQueue<NodeObject> nodes; and here i try to add to it: NodeObject childNode = new NodeObject(child, 1); nodes.add(childNode); why doesn't this work? i know my NodeObject is not null because i create it right before i add it.

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  • Symfony : ajax call cause server to queue next queries

    - by Remiz
    Hello, I've a problem with my application when an ajax call on the server takes too much time : it queue all the others queries from the user until it's done server side (I realized that canceling the call client side has no effect and the user still have to wait). Here is my test case : <script type="text/javascript" src="jquery-1.4.1.min.js"></script> <a href="another-page.php">Go to another page on the same server</a> <script type="text/javascript"> url = 'http://localserver/some-very-long-complex-query'; $.get(url); </script> So when the get is fired and then after I click on the link, the server finish serving the first call before bringing me to the other page. My problem is that I want to avoid this behavior. I'm on a LAMP server and I'm looking in a way to inform the server that the user aborted the query with function like connection_aborted(), do you think that's the way to go ? Also, I know that the longest part of this PHP script is a MySQL query, so even if I know that connection_aborted() can detect that the user cancel the call, I still need to check this during the MySQL query... I'm not really sure that PHP can handle this kind of "event". So if you have any better idea, I can't wait to hear it. Thank you. Update : After further investigation, I found that the problem happen only with the Symfony framework (that I omitted to precise, my bad). It seems that an Ajax call lock any other future call. It maybe related to the controller or the routing system, I'm looking into it. Also for those interested by the problem here is my new test case : -new project with Symfony 1.4.3, default configuration, I just created an app and a default module. -jquery 1.4 for the ajax query. Here is my actions.class.php (in my unique module) : class defaultActions extends sfActions { public function executeIndex(sfWebRequest $request) { //Do nothing } public function executeNewpage() { //Do also nothing } public function executeWaitingaction(){ // Wait sleep(30); return false; } } Here is my indexSuccess.php template file : <script type="text/javascript" src="jquery-1.4.1.min.js"></script> <a href="<?php echo url_for('default/newpage');?>">Go to another symfony action</a> <script type="text/javascript"> url = '<?php echo url_for('default/waitingaction');?>'; $.get(url); </script> For the new page template, it's not very relevant... But with this, I'm able to reproduce the lock problem I've on my real application. Is somebody else having the same issue ? Thanks.

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  • NullPointerException when thying to add an object to a PriorityQueue

    - by meagan
    i keep getting a null pointer exception when trying to add an object to a priority queue i initialize the queue: private PriorityQueue<NodeObject> nodes; and here i try to add to it: NodeObject childNode = new NodeObject(child, 1); nodes.add(childNode); why doesn't this work? i know my NodeObject is not null because i create it right before i add it.

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  • Get notification when NSOperationQueue finishes all tasks

    - by porneL
    NSOperationQueue has waitUntilAllOperationsAreFinished, but I don't want to wait synchronously for it. I just want to hide progress indicator in UI when queue finishes. What's the best way to accomplish this? I can't send notifications from my NSOperations, because I don't know which one is going to be last, and [queue operations] might not be empty yet (or worse - repopulated) when notification is received.

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  • Creating JMS Queues at runtime.

    - by ankur
    I am working on an application where the app user can create / delete queues . Also , he would be able to move a message from 1 queue to another, delete a message , rearrange the messages in the queue based on some filter. One possible design is to use activemq for queues and apache camel for various other operations having integrated with Grails. But I am not sure whether ActiveMQ allows creation /deleltion queues at runtime. Would this be a good choice to implement such system?

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  • How to iterate on boost::mutable_queue

    - by Tristram Gräbener
    Hello, I need a priority queue where I can increase or decrease the priority key. So boost::mutable_queue seemed perfect despite the lack of documentation. The problem is that I need to iterate at some point over all the elements in the queue. How can I do that? Or is there an othe data structure that would work (preferably in boost)?

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  • App Engine SDK Console Not Fully Updated on OSX for GAE Release 1.3.4

    - by ryan
    I downloaded and am running the latest SDK (in About GoogleAppleEngineLauncher, I see it is version 1.3.4.794), but when I open the SDK Console and go to the Task Queue section, I still see "Tasks will not run automatically. Select a queue to run tasks manually." I have not added the flag --disable_task_running, so I'm confused as to why it is still manual for me.

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  • priority_queue with dynamic priorities

    - by Layne
    Hey, I have a server application which accepts incomming queries and executes them. If there are too many queries they should be queued and if some of the other queries got executed the queued queries should be executed as well. Since I want to pass queries with different priorities I think using a priority_queue would be the best choice. e.g. The amout of the axcepting queries (a) hit the limt and new queries will be stored in the queue. All queries have a priority of 1 (lowest) if some of the queries from (a) get executed the programm will pick the query with the highest priority out of the queue and execute it. Still no problem. Now someone is sending a query with a priority of 5 which gets added to the queue. Since this is the query with the highest priority the application will execute this query as soon as the running queries no longer hit the limit. There might be the worst case that 500 queries with a priority of 1 are queued but wont be executed since someone is always sending queries with a priority of 5 hence these 500 queries will be queued for a looooong time. In order to prevent that I want to increase the prioritiy of all queries which have a lower priority than the query with the higher priority, in this example which have a priority lower than 5. So if the query with a priority of 5 gets pulled out of the queue all other queries with a priority < 5 should be increased by 0.2. This way queries with a low priority wont be queued for ever even if there might be 100 queries with a higher priority. I really hope can help me to solve the problem with the priorities: Since my queries consist of an object I thought something like this might work: class Query { public: Query( std::string p_stQuery ) : stQuery( p_stQuery ) {}; std::string getQuery() const {return stQuery;}; void increasePriority( const float fIncrease ) {fPriority += fIncrease;}; friend bool operator < ( const Query& PriorityFirst, const Query& PriorityNext ) { if( PriorityFirst.fPriority < PriorityNext.fPriority ) { if( PriorityFirst.fStartPriority < PriorityNext.fStartPriority ) { Query qTemp = PriorityFirst; qTemp.increasePriority( INCREASE_RATE ); } return true; } else { return false; } }; private: static const float INCREASE_RATE = 0.2; float fPriority; // current priority float fStartPriority; // initialised priority std::string stQuery; };

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  • easiest and best way to make a server queue java

    - by houlahan
    i have a server at the moment which makes a new thread for every user connected but after about 6 people are on the server for more than 15 mins it tends to flop and give me java heap out of memory error i have 1 thread that checks with a mysql database every 30 seconds to see if any of the users currently logged on have any new messages. what would be the easiest way to implement a server queue? this is the my main method for my server: public class Server { public static int MaxUsers = 1000; //public static PrintStream[] sessions = new PrintStream[MaxUsers]; public static ObjectOutputStream[] sessions = new ObjectOutputStream[MaxUsers]; public static ObjectInputStream[] ois = new ObjectInputStream[MaxUsers]; private static int port = 6283; public static Connection conn; static Toolkit toolkit; static Timer timer; public static void main(String[] args) { try { conn = (Connection) Mysql.getConnection(); } catch (Exception ex) { Logger.getLogger(Server.class.getName()).log(Level.SEVERE, null, ex); } System.out.println("****************************************************"); System.out.println("* *"); System.out.println("* Cloud Server *"); System.out.println("* ©2010 *"); System.out.println("* *"); System.out.println("* Luke Houlahan *"); System.out.println("* *"); System.out.println("* Server Online *"); System.out.println("* Listening On Port " + port + " *"); System.out.println("* *"); System.out.println("****************************************************"); System.out.println(""); mailChecker(); try { int i; ServerSocket s = new ServerSocket(port); for (i = 0; i < MaxUsers; ++i) { sessions[i] = null; } while (true) { try { Socket incoming = s.accept(); boolean found = false; int numusers = 0; int usernum = -1; synchronized (sessions) { for (i = 0; i < MaxUsers; ++i) { if (sessions[i] == null) { if (!found) { sessions[i] = new ObjectOutputStream(incoming.getOutputStream()); ois[i]= new ObjectInputStream(incoming.getInputStream()); new SocketHandler(incoming, i).start(); found = true; usernum = i; } } else { numusers++; } } if (!found) { ObjectOutputStream temp = new ObjectOutputStream(incoming.getOutputStream()); Person tempperson = new Person(); tempperson.setFlagField(100); temp.writeObject(tempperson); temp.flush(); temp = null; tempperson = null; incoming.close(); } else { } } } catch (IOException ex) { System.out.println(1); Logger.getLogger(Server.class.getName()).log(Level.SEVERE, null, ex); } } } catch (IOException ex) { System.out.println(2); Logger.getLogger(Server.class.getName()).log(Level.SEVERE, null, ex); } } public static void mailChecker() { toolkit = Toolkit.getDefaultToolkit(); timer = new Timer(); timer.schedule(new mailCheck(), 0, 10 * 1000); } }

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  • BizTalk and IBM WebSphere MQ Errors

    - by Christopher House
    The project I'm currently working on is going to make heavy use of IBM WebShere MQ to send messages from BizTalk to the client's iSeries box.  I'd never previously worked with WebSphere MQ, so I didn't really have any idea what it would take to get this to work.  I was pleasantly surprised that it wasn't too difficult to configure a send port and pass messages through it to a queue.  Or so I thought... A couple of weeks ago, the client gave me the name of a host, queue manager and queue that I'd been using for my development.  Everything was going great, I was able to put messages onto the queue, I was happy, the client was happy.  Life was good.  Then the client tells me that the host I've been connecting to is actually a Solaris box and that in prod, we'll actually be sending to an iSeries.  We both agree that it would behoove us to start pointing my dev environment to their dev iSeries box in order to flush out any weirdness there might be.  As it turns out, it was a good thing we made the change.  As soon as I reconfigured my BRE policy that sets endpoint information to point to the iSeries queue, we started seeing failures in the event log.  An example from the event log: Event Type: Error Event Source: BizTalk Server 2009 Event Category: BizTalk Server 2009 Event ID: 5754 Date:  6/9/2010 Time:  10:16:41 AM User:  N/A Computer: WINDOWS2003 Description: A message sent to adapter "MQSC" on send port "<my dynamic sendport name>" with URI "mqsc://client/tcp/<hostname>(1414)/<queue manager name>/<queue name>" is suspended.  Error details: Failure encountered while attempting to open queue. queue = <queue name> queueManager = <queue manager name>, reasonCode = 6124  MessageId:  {76825C7C-611A-4A56-8A6F-35E1124BDB5C}  InstanceID: {BA389103-DF9B-493F-8C61-44574822AAD6} The key piece of information in the event entry is the reasonCode, 6124.  A quick Google search shows that reasonCode 6124 is the code for MQRC_NOT_CONNECTED.  According to IBM's docs, this means that you've tried to send a message without first opening a connection to the queue manager.  Obviously, in the context of BizTalk, this is an unexpected error, since this sort of thing should be managed entirely by the send adapter. Perusing IBM's documentation a bit more, I came across some info on how to turn on tracing for MQ.  With tracing enabled, I tried sending a message again, then went and reviewed the trace files.  The bulk of the information in the trace files didn't mean a thing to me, but at the end of one of the files, I did notice this: 00006257 15:40:20.327795   3500.4      RSESS:000009 ------{  reqReleaseConn 00006258 15:40:20.328714   3500.4      RSESS:000009 ------}  reqReleaseConn (rc=OK) 00006259 15:40:20.328727   3500.4      RSESS:000009 ------{  xcsClearTraceIdent 0000625A 15:40:20.328739   3500.4           :       ------}  xcsClearTraceIdent (rc=OK) 0000625B 15:40:20.328752   3500.4           :       -----}! trmzstMQCONNX (rc=MQRC_NOT_AUTHORIZED) 0000625C 15:40:20.328765   3500.4           :       ----}! MQCONNX (rc=MQRC_NOT_AUTHORIZED) 0000625D 15:40:20.328766   3500.4           :       ---}! ImqQueueManager::connect (rc=MQRC_NOT_AUTHORIZED) 0000625E 15:40:20.328767   3500.4           :       --}! ImqObject::open (rc=MQRC_NOT_CONNECTED) 0000625F 15:40:20.328768   3500.4           :       --{  ImqQueue::lock 00006260 15:40:20.328769   3500.4           :       --}! ImqQueue::lock (rc=Unknown(1)) 00006261 15:40:20.328769   3500.4           :       --{  ImqQueue::unlock 00006262 15:40:20.328769   3500.4           :       --}! ImqQueue::unlock (rc=Unknown(1)) It seemed like the MQRC_NOT_CONNECTED error was being caused by a security related issue (MQRC_NOT_AUTHORIZED).  I did notice something earlier in the log where it appeared that MQ was passing a field named UID with a value equal to the account name that my BizTalk service was running under.  I ended up creating a new local account on the BizTalk server that had the same name as a user which had access to the queue manager on the iSeries.  I then created a new host instance that ran under this new account, created a send handler for the MQSC adapter on this new host instance and reconfigured my orchestration to run on the new host instance.  After bouncing all my host instances, I was now able to send messages to the iSeries. It's still not clear to me why we were able to connect to the Solaris server.  I ended up contacting IBM's support and they did confirm that the process sending to MQ does in fact pass the identity to the queue manager it's connecting to.

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  • C#/.NET Little Wonders: The Concurrent Collections (1 of 3)

    - by James Michael Hare
    Once again we consider some of the lesser known classes and keywords of C#.  In the next few weeks, we will discuss the concurrent collections and how they have changed the face of concurrent programming. This week’s post will begin with a general introduction and discuss the ConcurrentStack<T> and ConcurrentQueue<T>.  Then in the following post we’ll discuss the ConcurrentDictionary<T> and ConcurrentBag<T>.  Finally, we shall close on the third post with a discussion of the BlockingCollection<T>. For more of the "Little Wonders" posts, see the index here. A brief history of collections In the beginning was the .NET 1.0 Framework.  And out of this framework emerged the System.Collections namespace, and it was good.  It contained all the basic things a growing programming language needs like the ArrayList and Hashtable collections.  The main problem, of course, with these original collections is that they held items of type object which means you had to be disciplined enough to use them correctly or you could end up with runtime errors if you got an object of a type you weren't expecting. Then came .NET 2.0 and generics and our world changed forever!  With generics the C# language finally got an equivalent of the very powerful C++ templates.  As such, the System.Collections.Generic was born and we got type-safe versions of all are favorite collections.  The List<T> succeeded the ArrayList and the Dictionary<TKey,TValue> succeeded the Hashtable and so on.  The new versions of the library were not only safer because they checked types at compile-time, in many cases they were more performant as well.  So much so that it's Microsoft's recommendation that the System.Collections original collections only be used for backwards compatibility. So we as developers came to know and love the generic collections and took them into our hearts and embraced them.  The problem is, thread safety in both the original collections and the generic collections can be problematic, for very different reasons. Now, if you are only doing single-threaded development you may not care – after all, no locking is required.  Even if you do have multiple threads, if a collection is “load-once, read-many” you don’t need to do anything to protect that container from multi-threaded access, as illustrated below: 1: public static class OrderTypeTranslator 2: { 3: // because this dictionary is loaded once before it is ever accessed, we don't need to synchronize 4: // multi-threaded read access 5: private static readonly Dictionary<string, char> _translator = new Dictionary<string, char> 6: { 7: {"New", 'N'}, 8: {"Update", 'U'}, 9: {"Cancel", 'X'} 10: }; 11:  12: // the only public interface into the dictionary is for reading, so inherently thread-safe 13: public static char? Translate(string orderType) 14: { 15: char charValue; 16: if (_translator.TryGetValue(orderType, out charValue)) 17: { 18: return charValue; 19: } 20:  21: return null; 22: } 23: } Unfortunately, most of our computer science problems cannot get by with just single-threaded applications or with multi-threading in a load-once manner.  Looking at  today's trends, it's clear to see that computers are not so much getting faster because of faster processor speeds -- we've nearly reached the limits we can push through with today's technologies -- but more because we're adding more cores to the boxes.  With this new hardware paradigm, it is even more important to use multi-threaded applications to take full advantage of parallel processing to achieve higher application speeds. So let's look at how to use collections in a thread-safe manner. Using historical collections in a concurrent fashion The early .NET collections (System.Collections) had a Synchronized() static method that could be used to wrap the early collections to make them completely thread-safe.  This paradigm was dropped in the generic collections (System.Collections.Generic) because having a synchronized wrapper resulted in atomic locks for all operations, which could prove overkill in many multithreading situations.  Thus the paradigm shifted to having the user of the collection specify their own locking, usually with an external object: 1: public class OrderAggregator 2: { 3: private static readonly Dictionary<string, List<Order>> _orders = new Dictionary<string, List<Order>>(); 4: private static readonly _orderLock = new object(); 5:  6: public void Add(string accountNumber, Order newOrder) 7: { 8: List<Order> ordersForAccount; 9:  10: // a complex operation like this should all be protected 11: lock (_orderLock) 12: { 13: if (!_orders.TryGetValue(accountNumber, out ordersForAccount)) 14: { 15: _orders.Add(accountNumber, ordersForAccount = new List<Order>()); 16: } 17:  18: ordersForAccount.Add(newOrder); 19: } 20: } 21: } Notice how we’re performing several operations on the dictionary under one lock.  With the Synchronized() static methods of the early collections, you wouldn’t be able to specify this level of locking (a more macro-level).  So in the generic collections, it was decided that if a user needed synchronization, they could implement their own locking scheme instead so that they could provide synchronization as needed. The need for better concurrent access to collections Here’s the problem: it’s relatively easy to write a collection that locks itself down completely for access, but anything more complex than that can be difficult and error-prone to write, and much less to make it perform efficiently!  For example, what if you have a Dictionary that has frequent reads but in-frequent updates?  Do you want to lock down the entire Dictionary for every access?  This would be overkill and would prevent concurrent reads.  In such cases you could use something like a ReaderWriterLockSlim which allows for multiple readers in a lock, and then once a writer grabs the lock it blocks all further readers until the writer is done (in a nutshell).  This is all very complex stuff to consider. Fortunately, this is where the Concurrent Collections come in.  The Parallel Computing Platform team at Microsoft went through great pains to determine how to make a set of concurrent collections that would have the best performance characteristics for general case multi-threaded use. Now, as in all things involving threading, you should always make sure you evaluate all your container options based on the particular usage scenario and the degree of parallelism you wish to acheive. This article should not be taken to understand that these collections are always supperior to the generic collections. Each fills a particular need for a particular situation. Understanding what each container is optimized for is key to the success of your application whether it be single-threaded or multi-threaded. General points to consider with the concurrent collections The MSDN points out that the concurrent collections all support the ICollection interface. However, since the collections are already synchronized, the IsSynchronized property always returns false, and SyncRoot always returns null.  Thus you should not attempt to use these properties for synchronization purposes. Note that since the concurrent collections also may have different operations than the traditional data structures you may be used to.  Now you may ask why they did this, but it was done out of necessity to keep operations safe and atomic.  For example, in order to do a Pop() on a stack you have to know the stack is non-empty, but between the time you check the stack’s IsEmpty property and then do the Pop() another thread may have come in and made the stack empty!  This is why some of the traditional operations have been changed to make them safe for concurrent use. In addition, some properties and methods in the concurrent collections achieve concurrency by creating a snapshot of the collection, which means that some operations that were traditionally O(1) may now be O(n) in the concurrent models.  I’ll try to point these out as we talk about each collection so you can be aware of any potential performance impacts.  Finally, all the concurrent containers are safe for enumeration even while being modified, but some of the containers support this in different ways (snapshot vs. dirty iteration).  Once again I’ll highlight how thread-safe enumeration works for each collection. ConcurrentStack<T>: The thread-safe LIFO container The ConcurrentStack<T> is the thread-safe counterpart to the System.Collections.Generic.Stack<T>, which as you may remember is your standard last-in-first-out container.  If you think of algorithms that favor stack usage (for example, depth-first searches of graphs and trees) then you can see how using a thread-safe stack would be of benefit. The ConcurrentStack<T> achieves thread-safe access by using System.Threading.Interlocked operations.  This means that the multi-threaded access to the stack requires no traditional locking and is very, very fast! For the most part, the ConcurrentStack<T> behaves like it’s Stack<T> counterpart with a few differences: Pop() was removed in favor of TryPop() Returns true if an item existed and was popped and false if empty. PushRange() and TryPopRange() were added Allows you to push multiple items and pop multiple items atomically. Count takes a snapshot of the stack and then counts the items. This means it is a O(n) operation, if you just want to check for an empty stack, call IsEmpty instead which is O(1). ToArray() and GetEnumerator() both also take snapshots. This means that iteration over a stack will give you a static view at the time of the call and will not reflect updates. Pushing on a ConcurrentStack<T> works just like you’d expect except for the aforementioned PushRange() method that was added to allow you to push a range of items concurrently. 1: var stack = new ConcurrentStack<string>(); 2:  3: // adding to stack is much the same as before 4: stack.Push("First"); 5:  6: // but you can also push multiple items in one atomic operation (no interleaves) 7: stack.PushRange(new [] { "Second", "Third", "Fourth" }); For looking at the top item of the stack (without removing it) the Peek() method has been removed in favor of a TryPeek().  This is because in order to do a peek the stack must be non-empty, but between the time you check for empty and the time you execute the peek the stack contents may have changed.  Thus the TryPeek() was created to be an atomic check for empty, and then peek if not empty: 1: // to look at top item of stack without removing it, can use TryPeek. 2: // Note that there is no Peek(), this is because you need to check for empty first. TryPeek does. 3: string item; 4: if (stack.TryPeek(out item)) 5: { 6: Console.WriteLine("Top item was " + item); 7: } 8: else 9: { 10: Console.WriteLine("Stack was empty."); 11: } Finally, to remove items from the stack, we have the TryPop() for single, and TryPopRange() for multiple items.  Just like the TryPeek(), these operations replace Pop() since we need to ensure atomically that the stack is non-empty before we pop from it: 1: // to remove items, use TryPop or TryPopRange to get multiple items atomically (no interleaves) 2: if (stack.TryPop(out item)) 3: { 4: Console.WriteLine("Popped " + item); 5: } 6:  7: // TryPopRange will only pop up to the number of spaces in the array, the actual number popped is returned. 8: var poppedItems = new string[2]; 9: int numPopped = stack.TryPopRange(poppedItems); 10:  11: foreach (var theItem in poppedItems.Take(numPopped)) 12: { 13: Console.WriteLine("Popped " + theItem); 14: } Finally, note that as stated before, GetEnumerator() and ToArray() gets a snapshot of the data at the time of the call.  That means if you are enumerating the stack you will get a snapshot of the stack at the time of the call.  This is illustrated below: 1: var stack = new ConcurrentStack<string>(); 2:  3: // adding to stack is much the same as before 4: stack.Push("First"); 5:  6: var results = stack.GetEnumerator(); 7:  8: // but you can also push multiple items in one atomic operation (no interleaves) 9: stack.PushRange(new [] { "Second", "Third", "Fourth" }); 10:  11: while(results.MoveNext()) 12: { 13: Console.WriteLine("Stack only has: " + results.Current); 14: } The only item that will be printed out in the above code is "First" because the snapshot was taken before the other items were added. This may sound like an issue, but it’s really for safety and is more correct.  You don’t want to enumerate a stack and have half a view of the stack before an update and half a view of the stack after an update, after all.  In addition, note that this is still thread-safe, whereas iterating through a non-concurrent collection while updating it in the old collections would cause an exception. ConcurrentQueue<T>: The thread-safe FIFO container The ConcurrentQueue<T> is the thread-safe counterpart of the System.Collections.Generic.Queue<T> class.  The concurrent queue uses an underlying list of small arrays and lock-free System.Threading.Interlocked operations on the head and tail arrays.  Once again, this allows us to do thread-safe operations without the need for heavy locks! The ConcurrentQueue<T> (like the ConcurrentStack<T>) has some departures from the non-concurrent counterpart.  Most notably: Dequeue() was removed in favor of TryDequeue(). Returns true if an item existed and was dequeued and false if empty. Count does not take a snapshot It subtracts the head and tail index to get the count.  This results overall in a O(1) complexity which is quite good.  It’s still recommended, however, that for empty checks you call IsEmpty instead of comparing Count to zero. ToArray() and GetEnumerator() both take snapshots. This means that iteration over a queue will give you a static view at the time of the call and will not reflect updates. The Enqueue() method on the ConcurrentQueue<T> works much the same as the generic Queue<T>: 1: var queue = new ConcurrentQueue<string>(); 2:  3: // adding to queue is much the same as before 4: queue.Enqueue("First"); 5: queue.Enqueue("Second"); 6: queue.Enqueue("Third"); For front item access, the TryPeek() method must be used to attempt to see the first item if the queue.  There is no Peek() method since, as you’ll remember, we can only peek on a non-empty queue, so we must have an atomic TryPeek() that checks for empty and then returns the first item if the queue is non-empty. 1: // to look at first item in queue without removing it, can use TryPeek. 2: // Note that there is no Peek(), this is because you need to check for empty first. TryPeek does. 3: string item; 4: if (queue.TryPeek(out item)) 5: { 6: Console.WriteLine("First item was " + item); 7: } 8: else 9: { 10: Console.WriteLine("Queue was empty."); 11: } Then, to remove items you use TryDequeue().  Once again this is for the same reason we have TryPeek() and not Peek(): 1: // to remove items, use TryDequeue. If queue is empty returns false. 2: if (queue.TryDequeue(out item)) 3: { 4: Console.WriteLine("Dequeued first item " + item); 5: } Just like the concurrent stack, the ConcurrentQueue<T> takes a snapshot when you call ToArray() or GetEnumerator() which means that subsequent updates to the queue will not be seen when you iterate over the results.  Thus once again the code below will only show the first item, since the other items were added after the snapshot. 1: var queue = new ConcurrentQueue<string>(); 2:  3: // adding to queue is much the same as before 4: queue.Enqueue("First"); 5:  6: var iterator = queue.GetEnumerator(); 7:  8: queue.Enqueue("Second"); 9: queue.Enqueue("Third"); 10:  11: // only shows First 12: while (iterator.MoveNext()) 13: { 14: Console.WriteLine("Dequeued item " + iterator.Current); 15: } Using collections concurrently You’ll notice in the examples above I stuck to using single-threaded examples so as to make them deterministic and the results obvious.  Of course, if we used these collections in a truly multi-threaded way the results would be less deterministic, but would still be thread-safe and with no locking on your part required! For example, say you have an order processor that takes an IEnumerable<Order> and handles each other in a multi-threaded fashion, then groups the responses together in a concurrent collection for aggregation.  This can be done easily with the TPL’s Parallel.ForEach(): 1: public static IEnumerable<OrderResult> ProcessOrders(IEnumerable<Order> orderList) 2: { 3: var proxy = new OrderProxy(); 4: var results = new ConcurrentQueue<OrderResult>(); 5:  6: // notice that we can process all these in parallel and put the results 7: // into our concurrent collection without needing any external locking! 8: Parallel.ForEach(orderList, 9: order => 10: { 11: var result = proxy.PlaceOrder(order); 12:  13: results.Enqueue(result); 14: }); 15:  16: return results; 17: } Summary Obviously, if you do not need multi-threaded safety, you don’t need to use these collections, but when you do need multi-threaded collections these are just the ticket! The plethora of features (I always think of the movie The Three Amigos when I say plethora) built into these containers and the amazing way they acheive thread-safe access in an efficient manner is wonderful to behold. Stay tuned next week where we’ll continue our discussion with the ConcurrentBag<T> and the ConcurrentDictionary<TKey,TValue>. For some excellent information on the performance of the concurrent collections and how they perform compared to a traditional brute-force locking strategy, see this wonderful whitepaper by the Microsoft Parallel Computing Platform team here.   Tweet Technorati Tags: C#,.NET,Concurrent Collections,Collections,Multi-Threading,Little Wonders,BlackRabbitCoder,James Michael Hare

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