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  • Using the Same Domain to Bury Bad Publicity

    Receiving bad publicity can be a devastating blow to a brand's online reputation, and in order to mitigate the damage often the best course of action is to try to create enough alternate content to push the negative publicity down to the second, third, or even deeper, search result pages. Most people do this by creating a number of different pages on new or alternate domains, but in fact it can be much more effective to try to create pages on the same domain.

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  • In a GUI based Application in Linux It is working properly in some systems,But segmentation fault (Because of SIGSEGV signal) is coming in others.Why? [closed]

    - by Sreejith
    The application consists of Driver code,a Source Object file(.so) ,and a Application code to interact with a hardware Card.. The problem comes in a mmap().It reads address from a card. But it is not getting the correct address in some systems.The Error is because of It is receiving a SIGSEGV signal and segmentation fault followed to that.But in some system which having the same version of kernel is not at all facing the problem and working properly. So please any one suggest the Reason and Remedy for this Problem.

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  • Java game applet development

    - by RomZes
    I'm getting 4 sec delay when sending objects over UDP. Working on small game and trying to implement multiplayer. For now just trying to synchronize movements of 2 balls on the screen. StartingPoint.java is my server(first player), that receiving serialized objects (coordinates). SecondPlayer.java is client that sending serialized objects to server. When I'm moving my first object it appears 4 seconds later on different screen. StartingPoint.java @Override public void run() { byte[] receiveData = new byte[256]; byte[] sendData = new byte[256]; // DatagramSocket socketS; try { socket = new DatagramSocket(5000); System.out.println("Socket created on "+ port + " port"); } catch (SocketException e1) { // TODO Auto-generated catch block e1.printStackTrace(); } while(true){ b1.update(this); b3.update(); System.out.println("Starting server..."); //// Receiving and deserializing object try { //socket.setSoTimeout(1000); DatagramPacket packet = new DatagramPacket(buf, buf.length); socket.receive(packet); byte[] data = packet.getData(); ByteArrayInputStream in = new ByteArrayInputStream(data); ObjectInputStream is = new ObjectInputStream(in); // socket.setSoTimeout(300); b1 = (Ball) is.readObject(); } catch (IOException | ClassNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); } repaint(); try { Thread.sleep(17); } catch (InterruptedException e) { e.printStackTrace(); } SecondPlayer.java @Override public void run() { while(true){ b.update(); networkSend(); repaint(); try { Thread.sleep(17); } catch (InterruptedException e) { e.printStackTrace(); } } public void networkSend(){ // Serialize to a byte array try { ByteArrayOutputStream bStream = new ByteArrayOutputStream(); ObjectOutputStream oo; oo = new ObjectOutputStream(bStream); oo.writeObject(b); oo.flush(); oo.close(); byte[] bufCar = bStream.toByteArray(); //socket = new DatagramSocket(); //socket.setSoTimeout(1000); InetAddress address = InetAddress.getByName("localhost"); DatagramPacket packet = new DatagramPacket(bufCar, bufCar.length, address, port); socket.send(packet); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); }

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  • RoboCopy fails with "the specified network name is no longer available"

    - by Justin Scott
    We have a scheduled task that runs robocopy periodically to mirror a rather large folder structure from one server to another (thousands of folders, 100,000+ files, 50+ GB in size). There is a share on the receiving server where the mirror gets stored. We're running the task from the origin server connecting out to the share on the receiving end. Both servers run Windows Server 2003 and are connected to the same network switch (100Mbps). The process will sometimes complete all the way through without error. More often than not, however, at some point during the process (seems random as to where), robocopy will fail with the error The specified network name is no longer available. It will wait 30 seconds and try the file again and eventually give up after a number of retries. Process will repeat at the next schedule interval and may complete... or not. When this occurs I am not able to access the share at all on the destination server from anywhere on the network for up to 30 minutes. There is nothing else on the network using this share. My question is what does this error mean specifically? Why is the share "dropping off" and becoming inaccessible? Is there a way to prevent it and get the file mirroring to be more stable?

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  • Zabbix Proxy not collecting data

    - by Jordan Eunson
    I have a working Zabbix 1.8.2 server collecting data for our office and our colo facility. However the link between the colo and office is flaky. What I'm trying to do is setup a proxy on the colo side to have a 1 hour cache and relay the data to our primary server at the office. Our zabbix server is compiled from source and uses a mysql database I've followed the instructions found in the zabbix documentation to compile the proxy using a sqlite3 database. I add the proxy to zabbix under Administration-DM-Proxies. The zabbix server "sees" the proxy because the "last seen" field is always under 60s. However when I assign a colo host to the proxy I stop receiving data from it. The colo host's zabbix_agentd.log file says this: 29343:20100622:124847 Timeout while answering request 29343:20100622:124847 Getting list of active checks failed. Will retry after 60 seconds The zabbix_proxy.log says this. 2041:20100622:123131.760 Deleted 0 records from history [0.000994 seconds] 2028:20100622:124131.671 Error while receiving answer from server [ZBX_TCP_READ() failed I also am unable to receive any SNMP data which is more important to me than the zabbix agent data. Has anyone had this problem before? Zabbix Server OS: CentOS5.4 Zabbix Server Build: 1.8.2 from source Zabbix Proxy OS: CentOS5.4 Zabbix Proxy Build: 1.8.2 from source P.S. The SQLite database on the zabbix proxy never gets any data written to it, it is identical to when I created it from the blank schema in zabbix-1.8.2/create/schema. (Yes I've checked the permissions)

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  • Zabbix Proxy not collecting data

    - by syntaxcollector
    Hi All I have a working Zabbix 1.8.2 server collecting data for our office and our colo facility. However the link between the colo and office is flaky. What I'm trying to do is setup a proxy on the colo side to have a 1 hour cache and relay the data to our primary server at the office. Our zabbix server is compiled from source and uses a mysql database I've followed the instructions found in the zabbix documentation to compile the proxy using a sqlite3 database. I add the proxy to zabbix under Administration-DM-Proxies. The zabbix server "sees" the proxy because the "last seen" field is always under 60s. However when I assign a colo host to the proxy I stop receiving data from it. The colo host's zabbix_agentd.log file says this: 29343:20100622:124847 Timeout while answering request 29343:20100622:124847 Getting list of active checks failed. Will retry after 60 seconds The zabbix_proxy.log says this. 2041:20100622:123131.760 Deleted 0 records from history [0.000994 seconds] 2028:20100622:124131.671 Error while receiving answer from server [ZBX_TCP_READ() failed I also am unable to receive any SNMP data which is more important to me than the zabbix agent data. Has anyone had this problem before? Zabbix Server OS: CentOS5.4 Zabbix Server Build: 1.8.2 from source Zabbix Proxy OS: CentOS5.4 Zabbix Proxy Build: 1.8.2 from source P.S. The SQLite database on the zabbix proxy never gets any data written to it, it is identical to when I created it from the blank schema in zabbix-1.8.2/create/schema. (Yes I've checked the permissions)

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  • directory services group query changing randomly

    - by yamspog
    I am receiving an unusual behaviour in my asp.net application. I have code that uses Directory Services to find the AD groups for a given, authenticated user. The code goes something like ... string username = "user"; string domain = "LDAP://DC=domain,DC=com"; DirectorySearcher search = new DirectorySearcher(domain); search.Filter = "(SAMAccountName=" + username + ")"; And then I query and get the list of groups for the given user. The problem is that the code was receiving the list of groups as a list of strings. With our latest release of the software, we are starting to receive the list of groups as a byte[]. The system will return string, suddenly return byte[] and then with a reboot it returns string again. Anyone have any ideas? code sample: DirectoryEntry dirEntry = new DirectoryEntry("LDAP://" + ldapSearchBase); DirectorySearcher userSearcher = new DirectorySearcher(dirEntry) { SearchScope = SearchScope.Subtree, CacheResults = false, Filter = ("(" + txtLdapSearchNameFilter.Text + "=" + userName + ")") }; userResult = userSearcher.FindOne(); ResultPropertyValueCollection valCol = userResult.Properties["memberOf"]; foreach (object val in valCol) { if (val is string) { distName = val.ToString(); } else { distName = enc.GetString((Byte[])val); } }

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  • Too many concurrent connections Exchange 2010. What else is there to check?

    - by hydroparadise
    I thought that I had this under control before. But for some reason during our last email marketing promo, I start receiving from our mass email client (built in house).. The message could not be sent to the SMTP server. The transport error code is 0x800ccc67. The server repsonse was 421 4.3.2 The maximum number of concurrent connections has exceeded a limit, closing transmission channel again. There's several places I've checked to make sure that wouldn't be an issue. First I checked that receive connector was set to receive an adequate number of connections on our relay connector (1000 connections). Then, I would later find out about Throttling Policies. I created one and set all the properties I knew to set in terms of the policy following properties to 1000; EWSMaxConcurrency, OWAMaxConcurrency, CPAMaxConcurrency, and CPAMaxConcurrency. Still, the email client starts receiving the error shortly after 100 has been sent and takes about 15-30 seconds. The process is then repeatable, but still the error gets received at the same spot everytime. Is there a rate setting that I am missing? Was there a windows update that I missed looking at? Should the software have it's own throttling feature?

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  • Things to check for an internet-facing email server.

    - by Shtééf
    I'm faced with the task of setting up a public-internet-facing email server, that will be relaying mail for all of our other servers in the network. While the software in itself is set up in few keystrokes, what little experience I have with managing an email server has thought me that there are tons of awkward filtering techniques employed by other email systems. Systems that my own server will inevitably interact with a some point. Hence, my questions: What things should be kept in mind and double checked when setting up an email server? What resources are available for checking if my email server is set-up correctly? I'm specifically NOT looking for instructions for any given mail server, such as Exchange or Postfix. But it's okay to say: “you should have X and Y in your set-up, because when talking to server software Z, it typically tries to weed out open relays by checking for these.” Some things I've discovered myself: Make sure forward and reverse DNS are set up. Mail servers tend to do a reverse lookup for the peer IP-address when receiving. Matching a reverse look up with a follow-up forward lookup is probably employed to weed out open relays run through malware on home networks. Make sure the user in the From-address exists. The From-address is easily spoofed. A receiving mail server may try to contact the mail server in the From-domain, and see if the From-user actually exists.

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  • Wake on Lan Remote not waking PC while the PC does receive the packet.

    - by Nycrea
    Over the last couple of weeks, I have been trying to set up WOL from a remote location. When I use my laptop to wake the machine locally, it works just fine. (for some reason, when I try to wake from my phone with an app called "WOL wake on lan" it does not work locally either, but I'll get to that later) Anyway, when the machine is turned on, and I let it 'listen' for incoming magic packets (with a program called "WOL magic packet sender") on my specified port, it does receive them, though when turned off, the machine does not wake. When sending from phone, either locally or via 3G remotely, it does receive but does not wake as well. Because the machine does receive them when turned on and listening, but does not wake when turned off, I am convinced the cause of the problem is my receiving PC, rather than the router or the sender. Some extra info: The receiving machine is a PC running Windows 7 64bit. My router is the Netgear JWNR2000v2. I have the port I use forwarded to my PC's static IP in the router. If anyone could help, or just share your own story with the same problem, maybe we can work this out. Thanks a lot in advance.

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  • Some Emails incoming to Outlook 2007 are blank, same emails work fine on webmail, iphone, etc

    - by Funran
    This is a pretty easy problem to describe. Basically users who have just been upgraded to Outlook 2007 (yeah I know 2010 is out), are not receiving SOME emails (from outside our domain, ie hotmail, yahoo). Receiving is not the correct word, these emails come in, along with their attachments, subjects, to/from line, etc. But the body is blank. If the same user goes into their webmail, iphone, blackberry instead, they can read the message fine. It's clear to me that something in Outlook 2007 is not generating the body correctly, so it just strips it. I just don't know WHY. Our mail server was recently upgraded to Exchange 2010, users on 2010 running outlook 2003 are working fine, it's just the random emails for users using 2007. I hope I made that clear enough, thank you for any future help guys. EDIT: I don't see rft, but i swear I've seen it before. Here is the view source on a recent email. <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"><html><head> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> <meta name="GENERATOR" content="MSHTML 8.00.6001.19120"> <DEFANGED_style_0 <="" style=""> </head> <body bgcolor="#ffffff"> <p><DEFANGED_DIV><font color="#0000ff" size="2" face="Calibri">MS,</font></p><DEFANGED_DIV> <p><DEFANGED_DIV><font color="#0000ff" size="2" face="Calibri">Could you tell me please what the legal descrip &amp; Topo Quad name is for this Monroe P.ID Site?</font></p><DEFANGED_DIV> <p><DEFANGED_DIV><em><font color="#0000ff" size="2" face="Calibri">Thanks, Henry Roye</font></em></p><DEFANGED_DIV></body></html>

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  • How to allow users to transfer files to other users on linux

    - by Jon Bringhurst
    We have an environment of a few thousand users running applications on about 40 clusters ranging in size from 20 compute nodes to 98,000 compute nodes. Users on these systems generate massive files (sometimes 1PB) controlled by traditional unix permissions (ACLs usually aren't available or practical due to the specialized nature of the filesystem). We currently have a program called "give", which is a suid-root program that allows a user to "give" a file to another user when group permissions are insufficient. So, a user would type something like the following to give a file to another user: > give username-to-give-to filename-to-give ... The receiving user can then use a command called "take" (part of the give program) to receive the file: > take filename-to-receive The permissions of the file are then effectively transferred over to the receiving user. This program has been around for years and we'd like to revisit things from a security and functional point of view. Our current plan of action is to remove the bit rot in our current implementation of "give" and package it up as an open source app before we redeploy it into production. Does anyone have another method they use to transfer extremely large files between users when only traditional unix permissions are available?

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  • Exchange 2003 Internet Mail Size Limits

    - by scampbell
    I have unsuccessfully tried to increase per user incoming mail size settings by editing their user account settings on our Exchange server, but large incoming mail from external domains is still blocked using the default global settings. After reading here: http://support.microsoft.com/default.aspx?scid=kb;en-us;322679 I see that All Internet e-mail messages use the global setting for limits on sending and on receiving. The message categorizer evaluates the sender's sending limit and the recipient's receiving limit. In example 2 earlier, a user with a user mailbox limit of 3 MB could receive messages from another user with a 3-MB sending limit. Because Internet users use the global setting, they can send only a 2-MB message. Which to me is madness! Surely if I want to allow a user to receive mail up to a certain size then I should be able to set it as such? Is there a specific way of getting round this? Would setting the global defaults high and setting a lower, say 10MB, limit on the SMTP connector do the trick? Thanks.

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  • User receives group membership error to terminal server even though has rights

    - by BlueToast
    http://www.hlrse.net/Qwerty/TSLoginMembership.png To log on to this remote computer, you must be granted the Allow log on through Terminal Services right. By default, members of the Remote Desktop Users group have this right. If you are not a member of the Remote Desktop Users group or another group that has this right, or if the Remote Desktop User group does not have this right, you must be granted this right manually. Only as of today a particular user began receiving this message for a second terminal server they use; otherwise, they have never had any problems authenticating into this server. We have no restrictions on simultaneous and multiple logins. On each terminal server, we have a group and security group like "_Users" locally in the Builtin\Remote Desktop Users group. For this particular user, on this particular terminal server we have locally given him Administrator, Remote Desktop Users, and Users membership; in AD we have given him DOMAIN\Administrator, Builtin\Remote Desktop Users, DOMAIN\_Users. It still gives us that error message. We gave him membership to another terminal server (random) by simply making him member of another DOMAIN\_Users group -- successfully able to login to that random terminal server. So, from scratch we created an AD account 'dummy' (username) with only Domain Users membership. Tried to login to this particular server, no success. So I added 'dummy' to DOMAIN\_Users group, and then was successfully able to login. Other users from this user's department are able to login to this particular server just fine as well. We checked the Security logs on this particular server, and while it is logging everything, the only thing it appears to not log are these failed login attempts from this particular user who receives this error message. We have tried rebooting the server, and the user is still receiving that error message.

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  • Many clients on a wireless AP for UDP broadcast packets

    - by distorteddisco
    I asked this question on StackOverflow and was directed over here, so I'd appreciate any advice. I'm deploying a smartphone application as part of a live music performance that depends on receiving UDP broadcast packets from a wireless access point. I'm guessing that between 20 and 50 clients will be connected at any one time. I'm aware that a maximum of 20 clients per access point is advised, but as the UDP broadcast packets are ground through the LAN, how would I be able to link multiple APs together? I'm looking for recommendations on a suitable AP for this. The actual data transmission rates are very low - only a few kB/s - as I'm just sending small messages to the smartphone apps, and there will be no WAN internet connection. I tried it with a few connected peers on an adhoc wireless connection without any problems, but ran into dropped packet issues on an old WRT54G running ddwrt, though it's in pretty rough shape. What's the best way to do this? I suppose I could limit concurrent wireless connections to 20 clients... but more would be nice. EDIT: I should also say that it's purely one-way communication; the smartphone application is only receiving broadcast packets, not sending anything.

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  • How to stop my wireless adapter from received dhcp from router (windows)

    - by baobeiii
    Hi, I have a windows 7 computer which is connected via vpn to an OpenVpn server which happens to be in another country. I have all internet traffic being routed from my computer through the vpn to the server. However dns queries are not going through the vpn, but are instead going directly to my isp's dns via a route outside of the vpn tunnel. This is happening because my wireless adapter is configured to obtain DNS server address automatically. The router that stands between my computer and the internet happens to have a DCHP server running on it that is assinging my computer with the DNS addresses of the isp. The issue is, i haven't been able to stop my wireless adapter on my computer from receiving the dns settings from the router. I've tried selecting 'use the following dns server addresses' and then just leaving them blank, but ipconfig /all shows me that this hasn't worked and i'm still getting dns form the router. So is there any way to completely stop my windows wireless adapter from receiving these settings from the router? I have the OpenVpn server pushing to my computer's tun adapter the dns that it should be using. I'd rather solve this in a way that doesn't involve disabling the dhcp server on the router or fiddling with the router. The reason is i'm on a laptop and i want my vpn to not leak dns even when i'm out, for example in wireless hotspots. I know if i could just force the wireless adapter to ignore the router's dhcp server then my dns queries would go through the tunnel to the dns address pushed by the OpenVpn server. Sorry, i know thats long winded, if you have any idea's please do tell me. Thanks and merry xmas.

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  • How to fix UNMOUNTABLE_BOOT_VOLUME (0x000000ED) on my Windows XP DELL laptop?

    - by Neil
    I have a Dell Latitude D410. Running Windows XP. I am receiving the STOP: 0x000000ED (0X899CF030,0XC0000185,0X00000000,0X00000000) Blue screen. Initially, I tried everything specified with the Microsoft KB articles. At this time, I was able to boot into the general safemode. I pulled the hard drive and was able to run chkdsk on it- it noted that it had fixed some errors, but I was still unable to boot. I put a brand new hard drive in the laptop. Windows XP installation worked up until the reboot, at which time the exact same error message came back up. What I have tried (all since the new hard drive was installed): chkdsk /R All suggested solutions in Microsoft KB articles Reseating RAM Opened laptop, reseated all connectors, looked for signs of damage (saw none) Reset BIOS options to default Ran the basic Dell diagnostics I have looked at the current entry:How can I boot XP after receiving stop error 0x000000ED - I am currently in the process of downloading the Ultimate Boot CD to use as a test, but I am not holding out a lot of hope as I really doubt this brand new Hard Drive is bad. Can anyone think of other areas I am missing? Ran MEMTEST86+ V4.10 for 15 passes (overnight). 0 Errors EDIT: FORMATTING

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  • Exchange 2007 issue internet receive connector

    - by user223779
    I have issue with yahoo.co.uk if I send a mail from within the yahoo webconsole the mail arrives in my inbox on the exchange server If I send mail from Iphone configure to send via mail box configure with yahoo setting mail is dropped. It is not the phone I can send perfectly fine to other exchange 2007 servers same service pack etc. if you look at the smtprec log below. this message sent from the phone you can see stops after 354 Start mail input; end with . ,<,EHLO nm26-vm7.bullet.mail.ir2.yahoo.com, ,,250-mail.marcocm.com Hello [212.82.97.49], ,,250-SIZE 10485760, ,,250-PIPELINING, ,,250-DSN, ,,250-ENHANCEDSTATUSCODES, ,,250-AUTH, ,,250-8BITMIME, ,,250-BINARYMIME, ,,250 CHUNKING, ,<,MAIL FROM:, ,*,08D13F3CADECA060;2014-06-04T11:26:50.898Z;1,receiving message ,,250 2.1.0 Sender OK, ,<,RCPT TO:, ,,250 2.1.5 Recipient OK, ,<,DATA, ,,354 Start mail input; end with ., ,+,, This is the message hitting the same server sent from yahoo webmail. ,"220 mail.marcocm.com Microsoft ESMTP MAIL Service ready at Wed, 4 Jun 2014 12:29:26 +0100", ,<,EHLO nm4-vm6.bullet.mail.ir2.yahoo.com, ,,250-mail.xxx.com Hello [212.82.96.104], ,,250-SIZE 10485760, ,,250-PIPELINING, ,,250-DSN, ,,250-ENHANCEDSTATUSCODES, ,,250-AUTH, ,,250-8BITMIME, ,,250-BINARYMIME, ,,250 CHUNKING, ,<,MAIL FROM:, ,*,08D13F3CADECA06B;2014-06-04T11:29:26.237Z;1,receiving message ,,250 2.1.0 Sender OK, ,<,RCPT TO:, ,,250 2.1.5 Recipient OK, ,<,DATA, ,,354 Start mail input; end with ., 2,,250 2.6.0 <[email protected] Queued mail for delivery, <,QUIT, ,,221 2.0.0 Service closing transmission channel, ,-,,Local ,+,, Any Thoughts how to fix this issue much appreciated.

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  • File using .net sockets, transferring problem

    - by Sergei
    I have a client and server, client sending file to server. When i transfer files on my computer(in local) everything is ok(try to sen file over 700mb). When i try to sent file use Internet to my friend in the end of sending appears error on server "Input string is not in correct format".This error appears in this expression fSize = Convert::ToUInt64(tokenes[0]); - and i don't mind wht it's appear. File should be transfered and wait other transferring ps: sorry for too much code, but i want to find solution private: void CreateServer() { try{ IPAddress ^ipAddres = IPAddress::Parse(ipAdress); listener = gcnew System::Net::Sockets::TcpListener(ipAddres, port); listener->Start(); clientsocket =listener->AcceptSocket(); bool keepalive = true; array<wchar_t,1> ^split = gcnew array<wchar_t>(1){ '\0' }; array<wchar_t,1> ^split2 = gcnew array<wchar_t>(1){ '|' }; statusBar1->Text = "Connected" ; // while (keepalive) { array<Byte>^ size1 = gcnew array<Byte>(1024); clientsocket->Receive(size1); System::String ^notSplited = System::Text::Encoding::GetEncoding(1251)->GetString(size1); array<String^> ^ tokenes = notSplited->Split(split2); System::String ^fileName = tokenes[1]->ToString(); statusBar1->Text = "Receiving file" ; unsigned long fSize = 0; //IN THIS EXPRESSIN APPEARS ERROR fSize = Convert::ToUInt64(tokenes[0]); if (!Directory::Exists("Received")) Directory::CreateDirectory("Received"); System::String ^path = "Received\\"+ fileName; while (File::Exists(path)) { int dotPos = path->LastIndexOf('.'); if (dotPos == -1) { path += "[1]"; } else { path = path->Insert(dotPos, "[1]"); } } FileStream ^fs = gcnew FileStream(path, FileMode::CreateNew, FileAccess::Write); BinaryWriter ^f = gcnew BinaryWriter(fs); //bytes received unsigned long processed = 0; pBarFilesTr->Visible = true; pBarFilesTr->Minimum = 0; pBarFilesTr->Maximum = (int)fSize; // Set the initial value of the ProgressBar. pBarFilesTr->Value = 0; pBarFilesTr->Step = 1024; //loop for receive file array<Byte>^ buffer = gcnew array<Byte>(1024); while (processed < fSize) { if ((fSize - processed) < 1024) { int bytes ; array<Byte>^ buf = gcnew array<Byte>(1024); bytes = clientsocket->Receive(buf); if (bytes != 0) { f->Write(buf, 0, bytes); processed = processed + (unsigned long)bytes; pBarFilesTr->PerformStep(); } break; } else { int bytes = clientsocket->Receive(buffer); if (bytes != 0) { f->Write(buffer, 0, 1024); processed = processed + 1024; pBarFilesTr->PerformStep(); } else break; } } statusBar1->Text = "File was received" ; array<Byte>^ buf = gcnew array<Byte>(1); clientsocket->Send(buf,buf->Length,SocketFlags::None); f->Close(); fs->Close(); SystemSounds::Beep->Play(); } }catch(System::Net::Sockets::SocketException ^es) { MessageBox::Show(es->ToString()); } catch(System::Exception ^es) { MessageBox::Show(es->ToString()); } } private: void CreateClient() { clientsock = gcnew System::Net::Sockets::TcpClient(ipAdress, port); ns = clientsock->GetStream(); sr = gcnew StreamReader(ns); statusBar1->Text = "Connected" ; } private:void Send() { try{ OpenFileDialog ^openFileDialog1 = gcnew OpenFileDialog(); System::String ^filePath = ""; System::String ^fileName = ""; //file choose dialog if (openFileDialog1->ShowDialog() == System::Windows::Forms::DialogResult::OK) { filePath = openFileDialog1->FileName; fileName = openFileDialog1->SafeFileName; } else { MessageBox::Show("You must select a file", "Error", MessageBoxButtons::OK, MessageBoxIcon::Exclamation); return; } statusBar1->Text = "Sending file" ; NetworkStream ^writerStream = clientsock->GetStream(); System::Runtime::Serialization::Formatters::Binary::BinaryFormatter ^format = gcnew System::Runtime::Serialization::Formatters::Binary::BinaryFormatter(); array<Byte>^ buffer = gcnew array<Byte>(1024); FileStream ^fs = gcnew FileStream(filePath, FileMode::Open); BinaryReader ^br = gcnew BinaryReader(fs); //file size unsigned long fSize = (unsigned long)fs->Length; //transfer file size + name bFSize = Encoding::GetEncoding(1251)->GetBytes(Convert::ToString(fs->Length+"|"+fileName+"|")); writerStream->Write(bFSize, 0, bFSize->Length); //status bar pBarFilesTr->Visible = true; pBarFilesTr->Minimum = 0; pBarFilesTr->Maximum = (int)fSize; pBarFilesTr->Value = 0; // Set the initial value of the ProgressBar. pBarFilesTr->Step = 1024; //bytes transfered unsigned long processed = 0; int bytes = 1024; //loop for transfer while (processed < fSize) { if ((fSize - processed) < 1024) { bytes = (int)(fSize - processed); array<Byte>^ buf = gcnew array<Byte>(bytes); br->Read(buf, 0, bytes); writerStream->Write(buf, 0, buf->Length); pBarFilesTr->PerformStep(); processed = processed + (unsigned long)bytes; break; } else { br->Read(buffer, 0, 1024); writerStream->Write(buffer, 0, buffer->Length); pBarFilesTr->PerformStep(); processed = processed + 1024; } } array<Byte>^ bufsss = gcnew array<Byte>(100); writerStream->Read(bufsss,0,bufsss->Length); statusBar1->Text = "File was sent" ; btnSend->Enabled = true; fs->Close(); br->Close(); SystemSounds::Beep->Play(); newThread->Abort(); } catch(System::Net::Sockets::SocketException ^es) { MessageBox::Show(es->ToString()); } } UPDATE: ok, i can add checking if clientsocket->Receive(size1); equal zero, but why he begin receiving data again , in the ending of receiving. UPDATE:After adding this checking problem remains. AND WIN RAR SAY TO OPENING ARCHIVE - unexpected end of file! UPDATE:http://img153.imageshack.us/img153/3760/erorr.gif I think it continue receiving some bytes from client(that remains in the stream), but why existes cicle while (processed < fSize)

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  • Odd tcp deadlock under windows

    - by John Robertson
    We are moving large amounts of data on a LAN and it has to happen very rapidly and reliably. Currently we use windows TCP as implemented in C++. Using large (synchronous) sends moves the data much faster than a bunch of smaller (synchronous) sends but will frequently deadlock for large gaps of time (.15 seconds) causing the overall transfer rate to plummet. This deadlock happens in very particular circumstances which makes me believe it should be preventable altogether. More importantly if we don't really know the cause we don't really know it won't happen some time with smaller sends anyway. Can anyone explain this deadlock? Deadlock description (OK, zombie-locked, it isn't dead, but for .15 or so seconds it stops, then starts again) The receiving side sends an ACK. The sending side sends a packet containing the end of a message (push flag is set) The call to socket.recv takes about .15 seconds(!) to return About the time the call returns an ACK is sent by the receiving side The the next packet from the sender is finally sent (why is it waiting? the tcp window is plenty big) The odd thing about (3) is that typically that call doesn't take much time at all and receives exactly the same amount of data. On a 2Ghz machine that's 300 million instructions worth of time. I am assuming the call doesn't (heaven forbid) wait for the received data to be acked before it returns, so the ack must be waiting for the call to return, or both must be delayed by something else. The problem NEVER happens when there is a second packet of data (part of the same message) arriving between 1 and 2. That part very clearly makes it sound like it has to do with the fact that windows TCP will not send back a no-data ACK until either a second packet arrives or a 200ms timer expires. However the delay is less than 200 ms (its more like 150 ms). The third unseemly character (and to my mind the real culprit) is (5). Send is definitely being called well before that .15 seconds is up, but the data NEVER hits the wire before that ack returns. That is the most bizarre part of this deadlock to me. Its not a tcp blockage because the TCP window is plenty big since we set SO_RCVBUF to something like 500*1460 (which is still under a meg). The data is coming in very fast (basically there is a loop spinning out data via send) so the buffer should fill almost immediately. According to msdn the buffer being full and at least one pending send should cause the data to be sent (though in another place it mentions that there various "heuristics" used in deciding when a send hits the wire). Anway, why the sender doesn't actually send more data during that .15 second pause is the most bizarre part to me. The information above was captured on the receiving side via wireshark (except of course the socket.recv return times which were logged in a text file). We tried changing the send buffer to zero and turning off Nagle on the sender (yes, I know Nagle is about not sending small packets - but we tried turning Nagle off in case that was part of the unstated "heuristics" affecting whether the message would be posted to the wire. Technically microsoft's Nagle is that a small packet isn't sent if the buffer is full and there is an outstanding ACK, so it seemed like a possibility).

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