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  • New Year's Resolutions and Keeping in Touch in 2011

    - by Brian Dayton
    The run-up to Oracle OpenWorld 2010 San Francisco--and the launch of Fusion Applications--was a busy time for many of us working on the applications business at Oracle. The great news was that the Oracle Applications general sessions, sessions, demogrounds and other programs were very well attended and well received. Unfortunately, for this blog, the work wasn't done there. Yes, there haven't been many additional blog entries since the previous one, which one industry analyst told us "That's a good post!" That being said, our New Year's Resolution is to blog more frequently about what's been keeping us busy since Oracle OpenWorld San Francisco. A quick summary: - A 4-part webcast series covering major elements of Oracle's Applications strategy - Oracle OpenWorld Brazil - Oracle OpenWorld China - A stellar fiscal Q2 for Oracle and our applications business - Engagement with many Oracle Fusion Applications Early Adopter customers (more on this in the coming year) Objectives for the Coming Year Looking forward at 2011 there are many ways in which we hope to continue making connections with our valued customers and partners, sharing information about where Oracle Applications are headed, and answering questions about how to manage your Oracle Applications roadmap. Things to look for in 2011: - Stay connected with Oracle Applications on a daily basis via our Facebook page. You don't have to be a member of Facebook---but if you are and "like" the page you'll have daily insights and updates delivered to your account http://www.facebook.com/OracleApps - Coming soon, an Oracle Applications strategy update World Tour---a global program that takes key updates and information to cities around the globe - Save the date: On February 3rd, Oracle will be hosting a global, online conference for Oracle Applications customers, partners and interested parties Happy New Year and look for us in 2011.

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  • iOS Touch Icon through XLSX file?

    - by Joe Turner
    I'm setting up some iPads, and pointing Safari to www.mywebsite.com/spreadsheet.xlsx and it's displaying the document fine. That part is OK. I'm just wondering if there is a way to add a iOS Icon to the document so I can save it to the springboard of the iPad? Maybe embedding the document in HTML? PHP could also possibly be used but I'm really not sure how I would go about doing this, has anyone managed anything like this before?

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  • Ubuntu 12.04.1 LTS -touch pad scroll for asus-k55v not working

    - by Aks
    have tried all the commands over terminal but still could bot fix it, for xinput i got Virtual core pointer id=2 [master pointer (3)] ? ? Virtual core XTEST pointer id=4 [slave pointer (2)] ? ? MOSART Semi. 2.4G Keyboard Mouse id=11 [slave pointer (2)] ? ? PS/2 Generic Mouse id=15 [slave pointer (2)] ? Virtual core keyboard id=3 [master keyboard (2)] ? Virtual core XTEST keyboard id=5 [slave keyboard (3)] ? Power Button id=6 [slave keyboard (3)] ? Video Bus id=7 [slave keyboard (3)] ? Video Bus id=8 [slave keyboard (3)] ? Sleep Button id=9 [slave keyboard (3)] ? MOSART Semi. 2.4G Keyboard Mouse id=10 [slave keyboard (3)] ? USB 2.0 UVC HD Webcam id=12 [slave keyboard (3)] ? Asus WMI hotkeys id=13 [slave keyboard (3)] ? AT Translated Set 2 keyboard id=14 [slave keyboard (3)] none of the post cud help to fix it :( help

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  • How to detect which edges of a rectange touch when they collide in iOS

    - by Mike King
    I'm creating a basic "game" in iOS 4.1. The premise is simple, there is a green rectangle ("disk") that moves/bounces around the screen, and red rectangle ("bump") that is stationary. The user can move the red "bump" by touching another coordinate on the screen, but that's irrelevant to this question. Each rectangle is a UIImageView (I will replace them with some kind of image/icon once I get the mechanics down). I've gotten as far as detecting when the rectangles collide, and I'm able to reverse the direction of the green "disk" on the Y axis if they do. This works well when the green "disk" approaches the red "bump" from top or bottom, it bounces off in the other direction. But when it approaches from the side, the bounce is incorrect; I need to reverse the X direction instead. Here's the timer I setup: - (void)viewDidLoad { xSpeed = 3; ySpeed = -3; gameTimer = [NSTimer scheduledTimerWithTimeInterval:0.05 target:self selector:@selector(mainGameLoop:) userInfo:nil repeats:YES]; [super viewDidLoad]; } Here's the main game loop: - (void) mainGameLoop:(NSTimer *)theTimer { disk.center = CGPointMake(disk.center.x + xSpeed, disk.center.y + ySpeed); // make sure the disk does not travel off the edges of the screen // magic number values based on size of disk's frame // startAnimating causes the image to "pulse" if (disk.center.x < 55 || disk.center.x > 265) { xSpeed = xSpeed * -1; [disk startAnimating]; } if (disk.center.y < 55 || disk.center.y > 360) { ySpeed = ySpeed * -1; [disk startAnimating]; } // check to see if the disk collides with the bump if (CGRectIntersectsRect(disk.frame, bump.frame)) { NSLog(@"Collision detected..."); if (! [disk isAnimating]) { ySpeed = ySpeed * -1; [disk startAnimating]; } } } So my question is: how can I detect whether I need to flip the X speed or the Y speed? ie: how can I calculate which edge of the bump was collided with?

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  • Touch support in Qt 4.7

    <b>The H Open:</b> "Almost two months after the technical preview was released, the development of version 4.7 of the cross-platform Qt C++ framework for GUI applications is beginning to take shape, as Nokia has now presented a beta version."

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  • Using of EPOS Touch Screen and Its Benefit

    EPOS stands for Electronic Point of Sale and is modern cash registers. Its usually used by retail and hospitality businesses in their POS stations as staff reacts well to them as they are similar to ... [Author: Alan Wisdom - Computers and Internet - April 05, 2010]

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  • Documenting user interfaces in a mouse-less touch UI

    - by Daniel Cazzulino
    “Old” apps rely on mouse pointing and tooltips to explain what a given button is for. Maybe there is text associated with the button, but you can only put so much text without wasting useful screen state. More so in a phone or tablet app. I’ve seen a trend in Google apps where they put an overlay on top of the app the first time it runs, to explain how the various pieces of UI work. I have seen this also on my Nexus phone, but don’t have a screenshot. I don’t recall a way to actually bring that help overlay back again, so that’s maybe some built-in gesture that’s missing. Here’s what it looks like in Gmail, the first time you use the new compose layout:   I like the approach very much, and I think it’s something that should become standard part of mobile OS, and Windows, including a standard way to bring that help up from within any app....Read full article

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  • How to Deal with an out of touch "Project manager"

    - by Joe
    This "manager" is 70+ yrs old and a math genius. We were tasked with creating a web application. He loves SQL and stored procedures. He first created this in MS access. For the web app I had to take his DB migrate to SQL server. His first thought was to have a master stored procedure with a WAITFOR Handling requests from users. I eventually talked him out of that and use asp.net mvc. Then eventually use the asp.net membership. Now the web app is a mostly handles requests from the pages that is passed to stored procedures. It is all stored procedure driven. The business logic as well. Now we are having an one open DB connection per user logged in plus 1. I use linq to sql to check 2 tables and return the values thats it period. So 25 users is a load. He complains why my code is bad cause his test driver stored procedure simulates over 100 users with no issue. What are the best arguments for not having the business logic not all in stored procedures?? How should I deal with this?? I am giving an abbreviated story of course. He is a genius part owner of the company all the other owners trust him because he is a genius. and quoting -"He gets things done. old school".

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  • EPOS Touch Screen

    EPOS system is a computer based system with a monitor or screen for the casher to perform the tasks. The system performs the tasks like scanning barcodes, adding up totals etc with the help of the so... [Author: Alan Wisdom - Computers and Internet - April 05, 2010]

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  • Touch pad 2 finger scroll not working

    - by user31984
    I purchased a new Samsung Series 7 laptop, Model: 700Z5B to be exact. I have everything working great using Ubuntu 11.10, the only issue is that the 2 finger scroll on the track pad does not work. Does anyone have any pointers for what I need to do to configure it. I've looked around on the forums and have not found anything that has worked yet. I don't even see the trackpad options under the mouse and touchpad settings area.

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  • DIY Touch Screen Mod Makes Regular Gloves Smartphone-friendly

    - by Jason Fitzpatrick
    Smartphone-friendly winter gloves are expensive (and often ugly). Skip shelling out for store-bought gloves when, armed with a needle and thread, you can turn any gloves into smartphone-friendly ones. Over at Popular Science, Taylor Kubota shares the simple trick: 1. Order silver-plated nylon thread (silver conducts electricity). This can be difficult to find in stores, but major online retailers carry it. 2. Pick a pair of gloves to modify. Although leather works, it’s harder to push a needle through. 3. Stitch the figure of a star or other solid shape onto the glove’s index finger with the thread, making sure it will contact both the touchscreen and your skin. Our Geek Trivia App for Windows 8 is Now Available Everywhere How To Boot Your Android Phone or Tablet Into Safe Mode HTG Explains: Does Your Android Phone Need an Antivirus?

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  • Crash when trying to detect touch

    - by iQue
    I've got a character in a 2D game using surfaceView that I want to be able to move using a button (eventually a joystick), but my game crashes as soon as I try to move my sprite. This is my onTouch-method for my steering button: public void handleActionDown(int eventX, int eventY) { if (eventX >= (x - bitmap.getWidth() / 2) && (eventX <= (x + bitmap.getWidth()/2))) { if (eventY >= (y - bitmap.getHeight() / 2) && (y <= (y + bitmap.getHeight() / 2))) { setTouched(true); } else { setTouched(false); } } else { setTouched(false); } And if I try to put this in my update-method: public void update() { x += (speed.getXv() * speed.getxDirection()); y += (speed.getYv() * speed.getyDirection()); } The sprite moves on its own just fine, but as soon as I add: public void update() { if(steering.isTouched()){ x += (speed.getXv() * speed.getxDirection()); y += (speed.getYv() * speed.getyDirection()); } the game crashes. Does anyone know why this is or how to fix it? I cannot figure it out. I'm using MotionEvent.ACTION_DOWN to check if the user if pressing the screen.

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  • LibGDX onTouch() method kill on touch

    - by johnny-b
    How can I add this on my application. i want to use the onTouch() method from the implementation of the InputProcessor to kill the enemies on screen. how do i do that? do i have to do anything to the enemy class? please help Thank you M @Override public boolean touchDown(int screenX, int screenY, int pointer, int button) { return false; } here is my enemy class public class Bullet extends Sprite { private Vector2 velocity; private float lifetime; public Bullet(float x, float y) { velocity = new Vector2(0, 0); } public void update(float delta) { float targetX = GameWorld.getBall().getX(); float targetY = GameWorld.getBall().getY(); float dx = targetX - getX(); float dy = targetY - getY(); float distToTarget = (float) Math.sqrt(dx * dx + dy * dy); velocity.x += dx * delta; velocity.y += dy * delta; } } i am rendering all graphics in a GameRender class and a gameworld class if you need more info please let me know Thank you

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  • How to get pixel data from a UIImage (Cocoa Touch) or CGImage (Core Graphics)?

    - by Olie
    I have a UIImage (Cocoa Touch). From that, I'm happy to get a CGImage or anything else you'd like that's available. I'd like to write this function: - (int)getRGBAFromImage:(UIImage *)image atX:(int)xx andY:(int)yy { // [...] // What do I want to read about to help // me fill in this bit, here? // [...] int result = (red << 24) | (green << 16) | (blue << 8) | alpha; return result; } Thanks!

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  • Checking if a touch is withing a UIButton's bounds.

    - by Joshua
    I am trying to make an if statement which will check whether the users touch is within a UIButton's bounds. I thought this would be an easy affair as UIButton is a subclass of UIView, however my code doesn't seem to work. This is the code I have been using. - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { NSArray *array = [touches allObjects]; UITouch *specificTouch = [array objectAtIndex:0]; currentTouch = [specificTouch locationInView:self.view]; if (CGRectContainsPoint(but.bounds, currentTouch)) { //Do something is in bounds. } //Else do nothing. }

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  • Checking if a touch is within a UIButton's bounds.

    - by Joshua
    I am trying to make an if statement which will check whether the users touch is within a UIButton's bounds. I thought this would be an easy affair as UIButton is a subclass of UIView, however my code doesn't seem to work. This is the code I have been using. - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { NSArray *array = [touches allObjects]; UITouch *specificTouch = [array objectAtIndex:0]; currentTouch = [specificTouch locationInView:self.view]; if (CGRectContainsPoint(but.bounds, currentTouch)) { //Do something is in bounds. } //Else do nothing. }

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  • Multitouch script (using xinput) no longer working

    - by Pitto
    #!/bin/bash # # list of synaptics device properties http://www.x.org/archive/X11R7.5/doc/man/man4/synaptics.4.html#sect4 # list current synaptics device properties: xinput list-props '"SynPS/2 Synaptics TouchPad"' # sleep 5 #added delay... xinput set-int-prop "SynPS/2 Synaptics TouchPad" "Device Enabled" 8 1 xinput --set-prop --type=int --format=32 "SynPS/2 Synaptics TouchPad" "Synaptics Two-Finger Pressure" 4 xinput --set-prop --type=int --format=32 "SynPS/2 Synaptics TouchPad" "Synaptics Two-Finger Width" 9 # Below width 1 finger touch, above width simulate 2 finger touch. - value=pad-pixels xinput --set-prop --type=int --format=8 "SynPS/2 Synaptics TouchPad" "Synaptics Edge Scrolling" 1 1 0 # vertical, horizontal, corner - values: 0=disable 1=enable xinput --set-prop --type=int --format=32 "SynPS/2 Synaptics TouchPad" "Synaptics Jumpy Cursor Threshold" 250 # stabilize 2 finger actions - value=pad-pixels #xinput --set-prop --type=int --format=8 "SynPS/2 Synaptics TouchPad" "Synaptics Tap Action" 0 0 0 0 1 2 3 # pad corners rt rb lt lb tap fingers 1 2 3 (can't simulate more then 2 tap fingers AFAIK) - values: 0=disable 1=left 2=middle 3=right etc. (in FF 8=back 9=forward) xinput --set-prop --type=int --format=8 "SynPS/2 Synaptics TouchPad" "Synaptics Two-Finger Scrolling" 1 0 # vertical scrolling, horizontal scrolling - values: 0=disable 1=enable #xinput --set-prop --type=int --format=8 "SynPS/2 Synaptics TouchPad" "Synaptics Circular Scrolling" 1 #xinput --set-prop --type=int --format=8 "SynPS/2 Synaptics TouchPad" "Synaptics Circular Scrolling Trigger" 3 Hello everybody... The above script allowed me to use happily multitouch for a month... Now if I do a two fingers scrolling the mouse cursor just runs on the screen like possessed... Any hints?

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  • Identify which CCSprite is touched in Cocos2d

    - by PeterK
    I am trying to learn Cocos2d and is experimenting with Ray Wenderlich tutorial whack-a-mole: www.raywenderlich.com/2560/how-to-create-a-mole-whacking-game-with-cocos2d-part-1 In this tutorial three CCSprite's are popping up and you should click on them... However, i am trying to identify which mole, rat in my case, is popping up and place a CCSprite above that. Initially this looked like an easy task but i am failing. I am trying to NSLog LEFT HIT. i would guess the problem is in the If-statement and the last "227" height parameter. The left rat boundingBox = {{99.5, 146.5}, {165, 227}} (from NSLog). The key code is in the ccTouchBegan function: -(BOOL) ccTouchBegan:(UITouch *)touch withEvent:(UIEvent *)event { CGPoint touchLocation = [self convertTouchToNodeSpace:touch]; for (CCSprite *rat in rats) { if (rat.userData == FALSE) continue; if (CGRectContainsPoint(rat.boundingBox, touchLocation)) { //left: rat boundingBox = {{99.5, 146.5}, {165, 227}} //mid: rat boundingBox = {{349.5, 146.5}, {165, 227}} //right: rat boundingBox = {{599.5, 146.5}, {165, 227}} //>>>>Here is where i try to get a hit<<<< if (CGRectContainsPoint(CGRectMake(99.5, 146.55, 165, 227), touchLocation)) { NSLog(@">>>>HIT LEFT<<<<<"); } I would really appreciate a few ideas how to get this to work.

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  • Nexus 7 Possibly Bricked

    - by user214186
    I have a 1st gen Nexus 7 (32GB). I used the steps at https://wiki.ubuntu.com/Nexus7/Installation to successfully install Ubuntu 13.04 desktop onto the tablet. It was working fine and then I decided to upgrade to Ubuntu Touch. I booted the tablet into fast boot mode but the commands 'adb devices' and 'sudo fastboot devices' would not see the device. I am performing these steps from an Ubuntu 12.04 desktop PC. Prior to installing 13.04 the device was seen fine. I made the mistake of performing the 'Device factory reset' step from https://wiki.ubuntu.com/Touch/Install - Step 2. Now when I try to boot the device I get the following: mount: mounting /dev on /root/dev failed: no such file or directory mount: mounting /dev on /root/sys failed: no such file or directory mount: mounting /proc on /root/proc failed: no such file or directory Targe filesystem doesn't have requested /sbin/init. No init found. Try passing init= bootarg. BusyBox v1.20.2 (Ubuntu 1:1.20.0-0ubuntu1) built-in shell (ash) Enter help for a list of built-in commands. (initramfs) I have searched the web but every reference to this problem is from people who still have ADB access to the device so they can recover by flashing the tablet again. I can attach a keyboard to the USB port and access the BusyBox console but I don't know what steps to do to recover from my error. Any suggestions would be helpful. Thanks

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