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  • Edit axes to an image in matlab ?

    - by ZaZu
    Hello, I would like to edit the axes in my series of images being displayed .. This is how my image looks like : As you can see, it starts from 0 to ~~500 from top to bottom, can I invert that ? Plus I want to mirror the image being shown, so that it starts from left to right ... Or if its possible, let the axes show from right to left ? Thanks !

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  • Sys.WebForms.PageRequestManagerParserErrorException in IE6

    - by Hugo Zapata
    I have a problem with UpdatePanels and IE6. ( Sys.WebForms.PageRequestManagerParserErrorException ) The version of .NET is 2.0. The strange thing is that if i open Fiddler to capture the requests, IE6 starts working ok!.. If i close Fiddler, then IE6 starts to report the problem. The problem is that i can't see the request because when Fiddler is monitoring, the error stops appearing. Any suggestions ? Thanks

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  • How can two instances of an application communicate in Java?

    - by shubhkarman
    Hello, I am developing a new Java Desktop app. Something like a media player. I want to load most of the resources in the background when the computer starts up. But the users can turn this option off form within the app or using some other utility. So, what I want to do is if a ban instance of the app is already running and the user starts the app again then I can communicate with the already running instance so that it can launch a new window?

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  • Lag spikes at full CPU usage, lagy mouse, maybe video card

    - by Roberts
    My PC specs: Motherboard Name - Gigabyte GA-945PL-S3 CPU Type - DualCore Intel Core 2 Duo E4300, 1800 MHz (9 x 200) OS - Microsoft Windows 7 Ultimate OS Kernel Type - 32-bit OS Version - 6.1.7601 I bougth a new video card one month ago. GeForce 210. I didn't have any problems. I wanted to overclock it, in other words: "Play with it". So I installed Gigabyte EasyBoost from CD and overclocked the GPU 590 + 110 mhz, memory to max to 960mhz from 800mhz. Benchmarks showed a little bit bigger score. Then I overclocked shader clock from 1405 to [..] (don't remeber really). So I was playing Modern Warfare 2 when off sudden computer froze when I wanted to select team, I was afk before that. I had to reset CMOS. After that I had problems with Skype: unread messages and no sound. Then I figured it out that when ever I open EasyBoost - Skype starts to glitch again. Now I use EVGA Precission X. Now after a month, I cleaned computer and closed the case, it was open all the time. I started to overclock GPU clock only (just a bit) because there was no problems that would stop me. So sometimes on heavy CPU load graphics starts to lag. Dragging a window is painful to watch too. Sometimes the screen freezes for 5 to 10 seconds (I can see that hard disk activity is maximal). You may say that CPU fault it is, isn't it? But sometimes lag spikes starts randomly when CPU load is at maximum. All 3 benchmark softwares (PerformanceTest, NovaBench and MSI Kombustor) shows that performance of my video card has dropped about 25%. BUT! CPU score is lower too. I ignored these problems but when I refreshed Windows Experience Index I was shocked. Month before (in latvian language but not so hard to understand): Now 01.04.2012 (upgraded RAM): This happened when I tried to capture Minecraft with Fraps on underclocked GPU to 580mhz (def: 590mhz): All drivers are up to date. Average CPU temperature from 55°C to 75°C (at 70°C sometimes starts these lag spikes). Video card's tempratures are from 45°C to 60°C (very hard to reach 60°C). So my hope is that the video card is fine, cause this card is very new and I want to upgrade CPU anyways. Aplogies for my mistakes in vocabulary (I am trying to type this as fast I can). Update 02.04.2012 - 7:21 Forgot one thing, my hard disk is extrimly slow and I will upgrade it this week or next week so I will be installing same OS again. I am multi-tasker but I can't do much because of 1.8 GHz CPU and slow hard drive (Model ID - WDC WD800JD-60JRC0). The Windows Experience Index is back to normal. Actually "Spelu grafika" (Gaming graphics) are higher than month ago. During this test mouse was very lagy, but month ago there weren't any problems. WHY!?

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  • Anatomy of a .NET Assembly - PE Headers

    - by Simon Cooper
    Today, I'll be starting a look at what exactly is inside a .NET assembly - how the metadata and IL is stored, how Windows knows how to load it, and what all those bytes are actually doing. First of all, we need to understand the PE file format. PE files .NET assemblies are built on top of the PE (Portable Executable) file format that is used for all Windows executables and dlls, which itself is built on top of the MSDOS executable file format. The reason for this is that when .NET 1 was released, it wasn't a built-in part of the operating system like it is nowadays. Prior to Windows XP, .NET executables had to load like any other executable, had to execute native code to start the CLR to read & execute the rest of the file. However, starting with Windows XP, the operating system loader knows natively how to deal with .NET assemblies, rendering most of this legacy code & structure unnecessary. It still is part of the spec, and so is part of every .NET assembly. The result of this is that there are a lot of structure values in the assembly that simply aren't meaningful in a .NET assembly, as they refer to features that aren't needed. These are either set to zero or to certain pre-defined values, specified in the CLR spec. There are also several fields that specify the size of other datastructures in the file, which I will generally be glossing over in this initial post. Structure of a PE file Most of a PE file is split up into separate sections; each section stores different types of data. For instance, the .text section stores all the executable code; .rsrc stores unmanaged resources, .debug contains debugging information, and so on. Each section has a section header associated with it; this specifies whether the section is executable, read-only or read/write, whether it can be cached... When an exe or dll is loaded, each section can be mapped into a different location in memory as the OS loader sees fit. In order to reliably address a particular location within a file, most file offsets are specified using a Relative Virtual Address (RVA). This specifies the offset from the start of each section, rather than the offset within the executable file on disk, so the various sections can be moved around in memory without breaking anything. The mapping from RVA to file offset is done using the section headers, which specify the range of RVAs which are valid within that section. For example, if the .rsrc section header specifies that the base RVA is 0x4000, and the section starts at file offset 0xa00, then an RVA of 0x401d (offset 0x1d within the .rsrc section) corresponds to a file offset of 0xa1d. Because each section has its own base RVA, each valid RVA has a one-to-one mapping with a particular file offset. PE headers As I said above, most of the header information isn't relevant to .NET assemblies. To help show what's going on, I've created a diagram identifying all the various parts of the first 512 bytes of a .NET executable assembly. I've highlighted the relevant bytes that I will refer to in this post: Bear in mind that all numbers are stored in the assembly in little-endian format; the hex number 0x0123 will appear as 23 01 in the diagram. The first 64 bytes of every file is the DOS header. This starts with the magic number 'MZ' (0x4D, 0x5A in hex), identifying this file as an executable file of some sort (an .exe or .dll). Most of the rest of this header is zeroed out. The important part of this header is at offset 0x3C - this contains the file offset of the PE signature (0x80). Between the DOS header & PE signature is the DOS stub - this is a stub program that simply prints out 'This program cannot be run in DOS mode.\r\n' to the console. I will be having a closer look at this stub later on. The PE signature starts at offset 0x80, with the magic number 'PE\0\0' (0x50, 0x45, 0x00, 0x00), identifying this file as a PE executable, followed by the PE file header (also known as the COFF header). The relevant field in this header is in the last two bytes, and it specifies whether the file is an executable or a dll; bit 0x2000 is set for a dll. Next up is the PE standard fields, which start with a magic number of 0x010b for x86 and AnyCPU assemblies, and 0x20b for x64 assemblies. Most of the rest of the fields are to do with the CLR loader stub, which I will be covering in a later post. After the PE standard fields comes the NT-specific fields; again, most of these are not relevant for .NET assemblies. The one that is is the highlighted Subsystem field, and specifies if this is a GUI or console app - 0x20 for a GUI app, 0x30 for a console app. Data directories & section headers After the PE and COFF headers come the data directories; each directory specifies the RVA (first 4 bytes) and size (next 4 bytes) of various important parts of the executable. The only relevant ones are the 2nd (Import table), 13th (Import Address table), and 15th (CLI header). The Import and Import Address table are only used by the startup stub, so we will look at those later on. The 15th points to the CLI header, where the CLR-specific metadata begins. After the data directories comes the section headers; one for each section in the file. Each header starts with the section's ASCII name, null-padded to 8 bytes. Again, most of each header is irrelevant, but I've highlighted the base RVA and file offset in each header. In the diagram, you can see the following sections: .text: base RVA 0x2000, file offset 0x200 .rsrc: base RVA 0x4000, file offset 0xa00 .reloc: base RVA 0x6000, file offset 0x1000 The .text section contains all the CLR metadata and code, and so is by far the largest in .NET assemblies. The .rsrc section contains the data you see in the Details page in the right-click file properties page, but is otherwise unused. The .reloc section contains address relocations, which we will look at when we study the CLR startup stub. What about the CLR? As you can see, most of the first 512 bytes of an assembly are largely irrelevant to the CLR, and only a few bytes specify needed things like the bitness (AnyCPU/x86 or x64), whether this is an exe or dll, and the type of app this is. There are some bytes that I haven't covered that affect the layout of the file (eg. the file alignment, which determines where in a file each section can start). These values are pretty much constant in most .NET assemblies, and don't affect the CLR data directly. Conclusion To summarize, the important data in the first 512 bytes of a file is: DOS header. This contains a pointer to the PE signature. DOS stub, which we'll be looking at in a later post. PE signature PE file header (aka COFF header). This specifies whether the file is an exe or a dll. PE standard fields. This specifies whether the file is AnyCPU/32bit or 64bit. PE NT-specific fields. This specifies what type of app this is, if it is an app. Data directories. The 15th entry (at offset 0x168) contains the RVA and size of the CLI header inside the .text section. Section headers. These are used to map between RVA and file offset. The important one is .text, which is where all the CLR data is stored. In my next post, we'll start looking at the metadata used by the CLR directly, which is all inside the .text section.

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  • Anatomy of a .NET Assembly - CLR metadata 1

    - by Simon Cooper
    Before we look at the bytes comprising the CLR-specific data inside an assembly, we first need to understand the logical format of the metadata (For this post I only be looking at simple pure-IL assemblies; mixed-mode assemblies & other things complicates things quite a bit). Metadata streams Most of the CLR-specific data inside an assembly is inside one of 5 streams, which are analogous to the sections in a PE file. The name of each section in a PE file starts with a ., and the name of each stream in the CLR metadata starts with a #. All but one of the streams are heaps, which store unstructured binary data. The predefined streams are: #~ Also called the metadata stream, this stream stores all the information on the types, methods, fields, properties and events in the assembly. Unlike the other streams, the metadata stream has predefined contents & structure. #Strings This heap is where all the namespace, type & member names are stored. It is referenced extensively from the #~ stream, as we'll be looking at later. #US Also known as the user string heap, this stream stores all the strings used in code directly. All the strings you embed in your source code end up in here. This stream is only referenced from method bodies. #GUID This heap exclusively stores GUIDs used throughout the assembly. #Blob This heap is for storing pure binary data - method signatures, generic instantiations, that sort of thing. Items inside the heaps (#Strings, #US, #GUID and #Blob) are indexed using a simple binary offset from the start of the heap. At that offset is a coded integer giving the length of that item, then the item's bytes immediately follow. The #GUID stream is slightly different, in that GUIDs are all 16 bytes long, so a length isn't required. Metadata tables The #~ stream contains all the assembly metadata. The metadata is organised into 45 tables, which are binary arrays of predefined structures containing information on various aspects of the metadata. Each entry in a table is called a row, and the rows are simply concatentated together in the file on disk. For example, each row in the TypeRef table contains: A reference to where the type is defined (most of the time, a row in the AssemblyRef table). An offset into the #Strings heap with the name of the type An offset into the #Strings heap with the namespace of the type. in that order. The important tables are (with their table number in hex): 0x2: TypeDef 0x4: FieldDef 0x6: MethodDef 0x14: EventDef 0x17: PropertyDef Contains basic information on all the types, fields, methods, events and properties defined in the assembly. 0x1: TypeRef The details of all the referenced types defined in other assemblies. 0xa: MemberRef The details of all the referenced members of types defined in other assemblies. 0x9: InterfaceImpl Links the types defined in the assembly with the interfaces that type implements. 0xc: CustomAttribute Contains information on all the attributes applied to elements in this assembly, from method parameters to the assembly itself. 0x18: MethodSemantics Links properties and events with the methods that comprise the get/set or add/remove methods of the property or method. 0x1b: TypeSpec 0x2b: MethodSpec These tables provide instantiations of generic types and methods for each usage within the assembly. There are several ways to reference a single row within a table. The simplest is to simply specify the 1-based row index (RID). The indexes are 1-based so a value of 0 can represent 'null'. In this case, which table the row index refers to is inferred from the context. If the table can't be determined from the context, then a particular row is specified using a token. This is a 4-byte value with the most significant byte specifying the table, and the other 3 specifying the 1-based RID within that table. This is generally how a metadata table row is referenced from the instruction stream in method bodies. The third way is to use a coded token, which we will look at in the next post. So, back to the bytes Now we've got a rough idea of how the metadata is logically arranged, we can now look at the bytes comprising the start of the CLR data within an assembly: The first 8 bytes of the .text section are used by the CLR loader stub. After that, the CLR-specific data starts with the CLI header. I've highlighted the important bytes in the diagram. In order, they are: The size of the header. As the header is a fixed size, this is always 0x48. The CLR major version. This is always 2, even for .NET 4 assemblies. The CLR minor version. This is always 5, even for .NET 4 assemblies, and seems to be ignored by the runtime. The RVA and size of the metadata header. In the diagram, the RVA 0x20e4 corresponds to the file offset 0x2e4 Various flags specifying if this assembly is pure-IL, whether it is strong name signed, and whether it should be run as 32-bit (this is how the CLR differentiates between x86 and AnyCPU assemblies). A token pointing to the entrypoint of the assembly. In this case, 06 (the last byte) refers to the MethodDef table, and 01 00 00 refers to to the first row in that table. (after a gap) RVA of the strong name signature hash, which comes straight after the CLI header. The RVA 0x2050 corresponds to file offset 0x250. The rest of the CLI header is mainly used in mixed-mode assemblies, and so is zeroed in this pure-IL assembly. After the CLI header comes the strong name hash, which is a SHA-1 hash of the assembly using the strong name key. After that comes the bodies of all the methods in the assembly concatentated together. Each method body starts off with a header, which I'll be looking at later. As you can see, this is a very small assembly with only 2 methods (an instance constructor and a Main method). After that, near the end of the .text section, comes the metadata, containing a metadata header and the 5 streams discussed above. We'll be looking at this in the next post. Conclusion The CLI header data doesn't have much to it, but we've covered some concepts that will be important in later posts - the logical structure of the CLR metadata and the overall layout of CLR data within the .text section. Next, I'll have a look at the contents of the #~ stream, and how the table data is arranged on disk.

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  • XNA Notes 008

    - by George Clingerman
    This week has been a rough one. I’ve been sick and then in some kind of slump for my afternoon coding sessions. It could be from the cold, could be I’m still tired from writing that Windows Phone 7 game development book (which is out now!) or it could just be I’m tired of winter and want some sunshine. All I know is that even while I’m stick, the XNA world keeps going along at it’s whirlwind pace. Below are the things I caught in between my coughing fits.. Time Critical XNA News: The 2011 MVP summit is almost here so pass along your feelings and thoughts so the MVPs can take them and share them with the team in person http://forums.create.msdn.com/forums/p/76317/464136.aspx#464136 Dream Build Play - there’s no new announcement yet, but you can’t get much more to the end of February than this! http://www.dreambuildplay.com/Main/Home.aspx XNA Team: Dean Johnson from the XNA team shares an excellent way of handling Guide.IsTrialMode on WP7 http://blogs.msdn.com/b/dejohn/archive/2011/02/21/calling-guide-istrialmode-on-windows-phone-7.aspx Nick Gravelyn tries a new tactic in deciding if there’s enough interest to develop a sequel or not. Don’t YOU want Pixel Man 2 to come out? http://nickgravelyn.com/pixelman2/ XNA MVPs: Andy “The ZMan” Dunn finally shares what he’s been secretly working on these past 4 months http://twitter.com/#!/The_Zman/status/40590269392887808 http://www.youtube.com/watch?v=Rg8Z0ZdYbvg&feature=youtu.be Joel Martinez lets developers around NYC know they should by signing up for Game Hack Day http://twitter.com/joelmartinez/statuses/41118590862102528 http://gamehackday.org/71fdk XNA Developers: Michael McLaughlin shares an XNA RenderTarget2D Sample http://geekswithblogs.net/mikebmcl/archive/2011/02/18/xna-rendertarget2d-sample.aspx Martin Caine starts a new series on Deferred Rendering in XNA 4.0 http://twitter.com/#!/MartinCaine/status/39735221339291648 http://martincaine.com/xna/deferred_rendering_in_xna_4_introduction ElemenyCy posts about his fun time with the IntermediateSerializer http://www.ubergamermonkey.com/xna/holy-bloated-xml-batman/ Ben Kane releases a narrated dev diary video for Project Splice. Let him know if you’d like to see more! (I know I do!) http://twitter.com/#!/benkane/status/39846959498002432 http://www.youtube.com/watch?v=1EmziXZUo08&feature=youtu.be Jason Swearingen (of Novaleaf) posts his part 1 of Spatial Partitioning solutions http://altdevblogaday.org/2011/02/21/spatial-partitioning-part-1-survey-of-spatial-partitioning-solutions/ Brian Lawson of Dark Flow Studios shares what his been up to lately with lots of pretty screenshots and hints of announcements from Microsoft... http://www.darkflowstudios.com/entry/short-and-sweet-part-1 Luke Avery starts a new blog where he plans on making XNA tutorials for beginners (and he’s got a few started already!) http://programmingwithovery.wordpress.com/ Xbox LIVE Indie Games (XBLIG): GameMarx Episode 10 http://www.gamemarx.com/video/the-show/24/ep-10-february-18-2010.aspx Minecraft clone FortressCraft coming to XBLIG http://www.eurogamer.net/articles/2011-02-23-minecraft-clone-fortresscraft-hits-xblig ezMuze+ starts an IndieGoGo fundraiser campaign to help fund their second game and get it onto even more devices! http://www.indiegogo.com/ezmuze Gamergeddon XBLIG round up http://www.gamergeddon.com/2011/02/20/xbox-indie-game-round-up-february-20th/?utm_campaign=twitter&utm_medium=twitter&utm_source=twitter JForce Games loses their Ego http://jforcegames.com/blog/index.php?itemid=121&catid=4 XNA Game Development: @BallerIndustry reminds all XNA developers that the Maths are important ;) http://twitter.com/#!/BallerIndustry/status/39317618280243200 http://www.youtube.com/watch?v=MjV3XDFsjP4&feature=player_embedded#at=106 @suhinini stumbles on an older but extremely useful post on XNA Content Pipeline debugging http://twitter.com/#!/suhinini/status/39270189476352000 http://badcorporatelogo.wordpress.com/2010/10/31/xna-content-pipeline-debugging-4-0/ XNA Game Development Workshops at Singapore Universities http://innovativesingapore.com/2011/02/xna-game-development-workshops-at-singapore-universities/ Indiefreaks announces that IGF v0.3 is out with Xbox 360 support, SunBurn 2.0.12 and it’s now Open Source! http://twitter.com/#!/indiefreaks/status/39391953971982336 @liotral announces a new series on properly designing a game http://twitter.com/#!/liortal53/status/39466905081217024 http://liortalblog.wordpress.com/2011/02/20/hello-cosmos/ Indies and XNA at CodeStock 2011 http://www.gamemarx.com/news/2011/02/20/indies-and-xna-at-codestock-2011.aspx Train Frontier Express posts about XNA Content Hotloading http://trainfrontierexpress.blogspot.com/2011/02/xna-content-hotloading-overview.html Slyprid announces a new character editor in Transmute http://twitter.com/#!/slyprid/status/40146992818696192 http://www.youtube.com/watch?v=OKhFAc78LDs&feature=youtu.be The XNA 2D from the ground up tutorial series http://xna-uk.net/blogs/darkgenesis/archive/2011/02/23/recap-the-xna-2d-from-the-ground-up-tutorial-series.aspx Sgt.Conker posts a “Clingerman” (hey that’s me!) to stay relevant http://www.sgtconker.com/2011/02/posting-a-clingerman-to-stay-relevant/

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  • AdMob ad in iPhone app makes App content disappear when "done" is pressed!

    - by nephilite
    Hello All, When I return from an adMob ad by hitting "done" the content of my app has disappeared ! All that remains is a background image I had attached directly to the main window. Oddly I can still hear the result of my touch events from my main screen (which is now gone). This may be related to the issue some people have had regarding a 20 pixel move involving the toolbar...I see something to that effect as the ad starts to overlay. I have admob in another app that is working fine, and I notice when the ad opens in that app the ad content fills the whole screen EXCEPT the top toolbar (it starts right under it). In the new app I'm working on right now this isn't the case. When the ad starts to open I see the tool bar vanish, then the add comes in and fills the entire screen (including the area where the tool bar was); then when I click done and the the ad goes away everything under it is gone as well. It may be worth noting that the App I had working was 2.x and the current app is 3.x (and thus using the admob 3.0 libraries). This is very odd and deal-breaking; I need help ASAP The relevant part of my view hierarchy is as follows: AppDelegate - ViewController - MainView (Ad is in here) There are also some other Views that are children of the ViewController and a UITabbar is also a subview of the ViewController (programmatically declared, not a UITabBar Controller). Any help you can offer would be extremely appreciate...I need to resolve this issue ASAP, release in two days! Thanks!!

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  • How to display NotifyIcon and SSDP Service running during AutoLogon

    - by Paul Farry
    I've got an application (that is targetting .Net Framework 2.0) that is running on startup of the System, and I'm trying to get a NotifyIcon to display. When my program starts up when a user either Runs it normally or is started as a child process after the system has already logged on everything is fine. If my application starts up as the system is performing an AutoLogon using POSReady2009 (basically XP with Single User set). Then the NotifyIcon never becomes active. If you subsequently check (in a timer) the .Visible of the Icon at any point later it always reports that it is visible = true. If you disable the SSDPSrv and restart the Computer, the Icon displays correctly. I have a sneaking suspicion this is related to .Net 3.5sp1 installed over the top of a .Net 2 system. Is there some process that I should be following to ensure that my NotifyIcon is always available to the user. I have setup RegisterWindowMessage("TaskbarCreated") but I don't get this message called, except when you forcilbly Kill Explorer.exe and restart it. Even so, a NotifyIcon interally registers for these notifications anyway, so it shouldn't be required. I'm happy to stall the startup of my program, but once the program starts up, I expect that the icon shows correctly. If there is a KB article that I cannot find detailing this I'd be happy with that too.

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  • Disassembler that tracks what value is where

    - by Martin C. Martin
    So lately I've been looking at the disassembly of my C++ code, and having to manually track what's in each register, like this: 95: 48 8b 16 mov (%rsi),%rdx ; %rdx = raggedCross.sink 98: 48 8b 42 38 mov 0x38(%rdx),%rax ; %rax = sink.table 9c: 8b 4a 10 mov 0x10(%rdx),%ecx ; %ecx = sink.baseCol 9f: 48 8b 70 50 mov 0x50(%rax),%rsi ; %rsi = table.starts a3: 89 c8 mov %ecx,%eax ; %eax = baseCol a5: 83 c1 1c add $0x1c,%ecx ; %ecx = baseCol + 1 And so on. The comments are mine, added by hand, from looking up the offset of various fields (e.g. sink, table, baseCol, starts) in the C++ classes. It's straight forward to do, but tedius and time consuming: the perfect thing for a program to be doing. gdb seems to know the offset of various fields within a struct: I can do &((Table *)0x1200)-starts and it tells the the right address. So, this information is around. Is there some disassembler that can use this info to annotate the code for me? Failing that, I could write my own. Where does gdb get the offsets?

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  • Java library class to handle scheduled execution of "callbacks"?

    - by Hanno Fietz
    My program has a component - dubbed the Scheduler - that lets other components register points in time at which they want to be called back. This should work much like the Unix cron service, i. e. you tell the Scheduler "notify me at ten minutes past every full hour". I realize there are no real callbacks in Java. Here's my approach, is there a library which already does this stuff? Feel free to suggest improvements, too. Register call to Scheduler passes: a time specification containing hour, minute, second, year month, dom, dow, where each item may be unspecified, meaning "execute it every hour / minute etc." (just like crontabs) an object containing data that will tell the calling object what to do when it is notified by the Scheduler. The Scheduler does not process this data, just stores it and passes it back upon notification. a reference to the calling object Upon startup, or after a new registration request, the Scheduler starts with a Calendar object of the current system time and checks if there are any entries in the database that match this point in time. If there are, they are executed and the process starts over. If there aren't, the time in the Calendar object is incremented by one second and the entreis are rechecked. This repeats until there is one entry or more that match(es). (Discrete Event Simulation) The Scheduler will then remember that timestamp, sleep and wake every second to check if it is already there. If it happens to wake up and the time has already passed, it starts over, likewise if the time has come and the jobs have been executed. Edit: Thanks for pointing me to Quartz. I'm looking for something much smaller, however.

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  • Inserting default "admin" user into database during Rails App startup

    - by gbc
    I'm building my first real rails application for a little in-house task. Most of the application tasks require authentication/authorization. The first time the app starts up (or starts with a wiped db), I'd like the process to be: User logs into the admin panel using "admin" & "admin" for authentication info. User navigates to admin credentials editing page and changes name and password to something safer so that "admin" & "admin" is no longer a valid login. To achieve this result, I'd like to stuff a default username & password combination into the database on if the application starts up and detects that there are no user credentials in the 'users' table. For example: if User.count == 0 User.create(:name => "admin", :password => "admin") end However, I'm unsure where to place that code. I tried adding an initializer script in the config/initializers, but the error I received appeared to indicate that the model classes weren't yet loaded into the application. So I'm curious to know at what point I can hook into the application startup cycle and insert data into the database through ActiveRecord before requests are dispatched.

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  • Syncing two AS3 NetStreams

    - by Lowgain
    I'm writing an app that requires an audio stream to be recording while a backing track is played. I have this working, but there is an inconsistent gap in between playback and record starting. I don't know if I can do anything to make the sync perfect every time, so I've been trying to track what time each stream starts so I can calculate the delay and trim it server-side. This also has proved to be a challenge as no events seem to be sent when a connection starts (as far as I know). I've tried using various properties like the streams' buffer sizes, etc. I'm thinking now that as my recorded audio is only mono, I may be able to put some kind of 'control signal' on the second stereo track which I could use to determine exactly when a sound starts recording (or stick the whole backing track in that channel so I can sync them that way). This leaves me with the new problem of properly injecting this sound into the NetStream. If anyone has any idea whether or not any of these ideas will work, how to execute them, or some alternatives, that would be extremely helpful! Been working on this issue for awhile

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  • Set service dependencies after install

    - by Dennis
    I have an application that runs as a Windows service. It stores various things settings in a database that are looked up when the service starts. I built the service to support various types of databases (SQL Server, Oracle, MySQL, etc). Often times end users choose to configure the software to use SQL Server (they can simply modify a config file with the connection string and restart the service). The problem is that when their machine boots up, often times SQL Server is started after my service so my service errors out on start up because it can't connect to the database. I know that I can specify dependencies for my service to help guide the Windows service manager to start the appropriate services before mine. However, I don't know what services to depend upon at install time (when my service is registered) since the user can change databases later on. So my question is: is there a way for the user to manually indicate the service dependencies based on the database that they are using? If not, what is the proper design approach that I should be taking? I've thought about trying to do something like wait 30 seconds after my service starts up before connecting to the database but this seems really flaky for various reasons. I've also considered trying to "lazily" connect to the database; the problem is that I need a connection immediately upon start up since the database contains various pieces of vital info that my service needs when it first starts. Any ideas?

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  • dynamically insert new rows in the table (JavaScript) ?

    - by Karandeep Singh
    <script type="text/javascript" language="javascript"> function addNewRow() { var table = document.getElementById("table1"); var tr = table.insertRow(); var td = tr.insertCell(); td.innerHTML= "a"; td = tr.insertCell(); td.innerHTML= "b"; td = tr.insertCell(); td.innerHTML= "c"; td = tr.insertCell(); td.innerHTML= "d"; td = tr.insertCell(); td.innerHTML= "e"; } </script> <body> <table id="table1" border="1" cellpadding="0" cellspacing="0" width="100%"> <tr id="row1"> <td>1</td> <td>2</td> <td>3</td> <td>4</td> <td>5</td> </tr> </table> <input type="button" onClick="addNewRow()" value="Add New"/> </body> This example is for dynamically insert new row and cells in the table. But its behavior is different in all browsers. Internet Explorer = It add row in the last and new added cells are starts from first. Chrome/Safari = It add new row in the first and new added cells are starts from end. Mozilla Firefox = It is not working. Sir, I want new added row in the last and new added cells starts from first like(Interner Explorer) in all browsers. If you have any solution for same behavior please tell me. Thanks,

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  • Why is a DataViewManager not sorting?

    - by Alarion
    First off, a quick rundown of what the code is doing. I have two tables: Companies and Clients. There is a one to many relationship between Companies and Clients (one company can have many clients). In some processing logic, I have both tables loaded into a DataSet - each are DataTables. I have added a DataRelation to set the relationship, and it works when I use GetChildRows on a record from the Companies table. However, I need to sort the records returned. After googling around some it looks like the DataViewManager is the way to go, and I have examined several basic examples. However, I cannot get my rows sorted. Am I missing something, or am I not using this how it is supposed to be used? Example code: Dim ldvmManager As New DataViewManager(mdsData) ldvmManager.DataViewSettings("Companies").Sort = "comName ASC" ldvmManager.DataViewSettings("Clients").ApplyDefaultSort = False ldvmManager.DataViewSettings("Clients").Sort = "entLastName ASC, entFirstName ASC" For Each mdrCurrentCompany in ldvmManager.DataViewSettings("Companies").Table.Rows Dim ldrClients() as DataRow = mdrCurrentCompany.GetChildRows("CompaniesClients") Next No matter what I do, the first Client returned has a last name that starts with a 'B' and the second has one that starts with a 'A'. From there, the order is all mixed up. If I use my entire data instead of the subset I was using to test with, the first Client returned has a last name that starts with 'J'. It seems like it is still using whatever default sort was being used before I tried to use the DataViewManager. Any ideas?

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  • Touch gestures in IE not working without explorer.exe being run once

    - by Michael
    Edit: Rephrasing my question: Upon further troubleshooting, I can conclude that: Touch gestures (dragging, pinch to zoom, touch-and-hold right click) in Internet Explorer start to work when: The system has been running for ~2 minutes. This coincides with the delayed start of services. Explorer.exe is being run, then killed. I assume Explorer.exe starts some services? The services with delayed start are as follows: Security Center Software Protection Windows Defender, Search and Update Windows Font Cache Service Microsoft .NET Framework NGEN v4.0.30319_X64 and X86 I see no connection between these services and touch gestures, but just in case, I manually tried starting these services, but without luck. What else happens delayed after system boot, which also happens when explorer is started? Old question: Details: Internet Explorer 9 and Windows 7 Professional, running on a HP TouchSmart (touch screen PC). It is going to be a kiosk PC (running a custom GUI for displaying websites). Scenario 1: When running Internet Explorer as a normal program in Windows 7, touch functions work perfectly. I can scroll the website by dragging it with my finger, I can pinch zoom and I can touch-and-hold right click. I now change the default shell in Windows to Internet Explorer (ie. IE starts instead of explorer.exe). Internet Explorer of course starts up when logging in. However, touch functions are reduced to basic clicking (no dragging, no pinch zooming, no touch-and-hold right click). Then I manually start explorer.exe, and the touch functions work again! And here is the weird part: When I kill explorer.exe, the touch functions keeps working - even if I close IE and start a new instance. Scenario 2: The exact same, but instead of changing the default shell to Internet Explorer, I change it to my own program, which uses an embedded Internet Explorer ("WebBrowser"). Same thing happens. What I've tried: Autorun programs: When explorer.exe launches, it launches all the autorun programs. There are no relevant programs being run by explorer, but just in case, I have manually started all the autorun programs, so that it is identical (but without explorer.exe) to a normal login. It still does not work (until I launch explorer.exe). Specifically TabTip.exe, TabTip32.exe and wisptis.exe are all running. All services are also started. To sum it up Running explorer.exe once changes something in the touch capabilities of Internet Explorer. It doesn't matter if explorer.exe is running - as long as it has been run once. Does anyone know what causes this behavior? Or how I can circumvent it neatly?

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  • Multi users windows login?

    - by DennyHalim.com
    I need a way to login multiple users into windows at startup, in (XP/Vista/7) I need for each time windows starts, all registered users will automatically login and starts all apps in their startup folder under their own credentials. Any ideas how I could achieve this? i need a 'cheap' alternative to windows vps. lots of people need vps to run certain apps and leave it running. it's less likely they need full admin access other than installing those apps. instead of each users have their own vps running simple apps, it might be cheaper to have one multi-user server to accomplish this?

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  • How to Shutdown PC by Pressing Power Button without asking "Force Close"?

    - by AgA
    I always Hibernate my PC. Sometimes when I boot, it does not recognize the mouse/keyboard or any USB devices. I've also setup it to go in sleep in 5 minutes. In that case I can't restart the PC so that USB starts working. When I press the Power button then it starts shutdown but asks confirmation twice, one is for shutdown by force confirmation and then there is one more. When my USB is disabled I can't input these options. So I switch off the power. What I want is that upon pressing Power Button it should at once start shutdown without asking any more confirmations System details: Win-7 Home Premium 64 bit Intel i3 530 Asus P montherboard EDIT: It is Desktop PC

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  • How to add in in appendix page numbers separately from the regular heading page numbers

    - by O_O
    I had regular page numbers on my Microsoft Word 2007 document at the bottom center of my page, starting from 1 from Insert tab Page Number Bottom of page Plain Number 2. I added an appendix with Heading 6 and followed the instructions from http://support.microsoft.com/kb/290953 to create separate page numbers just for the appendix, i.e. A-1, A-2, B-1, B-2, etc. The Page Number Format configuration I did is here: ]When I try to set this however, it changes all of the page numbers to this format, even the ones that aren't from heading 6 (meaning it changes the non-appendix content to this page number format). Here's another example: 1 Heading1 has page number A-4 (note it starts at A-1 at the title page) ... Appendix A has page number A-12 I would like to change it so that 1 Heading1 has page number 4 (note it starts at 1 at the title page) ... Appendix A has page number A-1 Anyone know why this is happening? Thank you!!

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  • NTPD issue - syncs then slowly loses ground

    - by ethrbunny
    RHEL 5 workstation. Has been running smoothly for years. I did a 'pup' recently and followed with a nice, cleansing reboot. Afterwards the system had some startup issues: namely MySQL refused to start. It just went "...." for 5-10 minutes before I did another boot and skipped that step (using 'interactive'). This was the only service that didn't wan't to start normally. So now that the system is booted I've found that it doesn't want to stay in sync with the NTP master and after 48 hours is refusing any SSH other than root. NTPD: this service starts normally and gets a lock on 4 servers. Almost immediately it starts to lose ground and now (after 3 days) is almost 40 hours behind. If I stop/start the service it gets the lock, resets the system clock and starts losing ground again. The 'hwclock' is set properly and maintains its time. Login: when I (re)start the ntp server I am able to login normally. I assume this problem is due to losing sync with LDAP. This appears to be verified by LDAP errors in /var/log/messages. Suggestions on where to look? ADDENDA: Tried deleting the 'drift' file. After a bit it gets recreated with 0.000. from /var/log/messages: Jan 17 06:54:01 aeolus ntpdate[5084]: step time server 129.95.96.10 offset 30.139216 sec Jan 17 06:54:01 aeolus ntpd[5086]: ntpd [email protected] Tue Oct 25 12:54:17 UTC 2011 (1) Jan 17 06:54:01 aeolus ntpd[5087]: precision = 1.000 usec Jan 17 06:54:01 aeolus ntpd[5087]: Listening on interface wildcard, 0.0.0.0#123 Disabled Jan 17 06:54:01 aeolus ntpd[5087]: Listening on interface wildcard, ::#123 Disabled Jan 17 06:54:01 aeolus ntpd[5087]: Listening on interface lo, ::1#123 Enabled Jan 17 06:54:01 aeolus ntpd[5087]: Listening on interface eth0, fe80::213:72ff:fe20:4080#123 Enabled Jan 17 06:54:01 aeolus ntpd[5087]: Listening on interface lo, 127.0.0.1#123 Enabled Jan 17 06:54:01 aeolus ntpd[5087]: Listening on interface eth0, 10.127.24.81#123 Enabled Jan 17 06:54:01 aeolus ntpd[5087]: kernel time sync status 0040 Jan 17 06:54:02 aeolus ntpd[5087]: frequency initialized 0.000 PPM from /var/lib/ntp/drift Jan 17 06:54:02 aeolus ntpd[5087]: system event 'event_restart' (0x01) status 'sync_alarm, sync_unspec, 1 event, event_unspec' (0xc010) You can see the 30 second offset. This was after about one minute of operation.

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