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Search found 50510 results on 2021 pages for 'static files'.

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  • static setter method injection in Spring

    - by vishnu
    Hi, I have following requirement I wanted to pass http:\\localhost:9080\testws.cls value as setter injection through spring configuration file. How can i do this static variable setter injection for WSDL_LOCATION public class Code1 extends javax.xml.ws.Service { private final static URL CODE1_WSDL_LOCATION; static { URL url = null; try { url = new URL("http:\\localhost:9080\testws.cls"); } catch (MalformedURLException e) { e.printStackTrace(); } CODE1_WSDL_LOCATION = url; } public Code1(URL wsdlLocation, QName serviceName) { super(wsdlLocation, serviceName); } public Code1() { super(CODE1_WSDL_LOCATION, new QName("http://tempuri.org", "Code1")); } /** * * @return * returns Code1Soap */ @WebEndpoint(name = "Code1Soap") public Code1Soap getCode1Soap() { return (Code1Soap)super.getPort(new QName("http://tempuri.org", "Code1Soap"), Code1Soap.class); } } Please help me out.

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  • Difference between static const char* and const char*.

    - by Will MacDonagh
    Could someone please explain the difference in how the 2 snippets of code are handled below? They definitely compile to different assembly code, but I'm trying to understand how the code might act differently. I understand that string literals are thrown into read only memory and are effectively static, but how does that differ from the explicit static below? struct Obj1 { void Foo() { const char* str( "hello" ); } }; and struct Obj2 { void Bar() { static const char* str( "hello" ); } };

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  • default value for a static property

    - by Blitzz
    I like c#, but why can I do : public static bool Initialized { private set; get; } or this : public static bool Initialized = false; but not a mix of both in one line ? I just need to set access level to my variable (private set), and I need it set at false on startup. I wouldn't like to make that boring private _Initialized variable, which would be returned by the getter of the public Initialized var. I like my code to be beautiful. (NB: my variable is static, it can't be initialized in the constructor). Thanks

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  • AWS Load Balancer with a static IP address

    - by user965904
    I have a set-up running on Amazon cloud with a couple of EC2 Instances running through a load balancer. It is important that the site has a unique(static) IP or set of IPs as I'm plugging in 3rd party APIs which only accept requests made from IPs which have been added to their whitelist. So basically unless we can give these 3rd parties a static IP or range of IPs that the requests from the site will always come from then we would be unable to make any calls to them. Anyone knows how to achieve this as I know that Elastic IPs are not compatible with load balancers? If I were to look up the IP of the load balancer DNS name (e.g. dualstack.awseb-BAMobile-ENV-xxxxxxxxx.eu-west-1.elb.amazonaws.com resolves to 200.200.200.200) would that IP be Static? Any help/advise is greatly appreciated guys.

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  • template static classes across dynamic linked libraries

    - by user322274
    Hello, I have a templated class with a static value, like this: template <class TYPE> class A{ static TYPE value; }; in the code of a dll I assign the static value: code of DLL_1 A<float>::value = 2.0; I wish the value to be shared by all the dlls I'm using, i.e. I want that: code of DLL_2 printf("value on DLL_2 %f",A<float>::value); print out "2.0" any clues? thx

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  • Static variable for optimization

    - by keithjgrant
    I'm wondering if I can use a static variable for optimization: public function Bar() { static $i = moderatelyExpensiveFunctionCall(); if ($i) { return something(); } else { return somethingElse(); } } I know that once $i is initialized, it won't be changed by by that line of code on successive calls to Bar(). I assume this means that moderatelyExpensiveFunctionCall() won't be evaluated every time I call, but I'd like to know for certain. Once PHP sees a static variable that has been initialized, does it skip over that line of code? In other words, is this going to optimize my execution time if I make a lot of calls to Bar(), or am I wasting my time?

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  • Use nested static class as ActionListener for the Outer class

    - by Digvijay Yadav
    I want to use an nested static class as an actionListener for the enclosing class's GUI elements. I did something like this: public class OuterClass { public static void myImplementation() { OuterClass.StartupHandler startupHandler = new OuterClass.StartupHandler(); exitMenuItem.addActionListener(startupHandler); // error Line } public static class StartupHandler implements ActionListener { @Override public void actionPerformed(ActionEvent e) { //throw new UnsupportedOperationException("Not supported yet."); if (e.getSource() == exitMenuItem) { System.exit(1); } else if (e.getSource() == helpMenuItem) { // show help menu } } } } But when I invoke this code I get the NullPointerException at the //error Line. Is this the right method to do do this or there is something I did am missing?

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  • Are static members inherited? (C++)

    - by Keand64
    When static members are inherited, are they static for the entire heirarchy, or just that class, ie: class SomeClass { public: SomeClass(){total++;} static int total; }; class SomeDerivedClass: public SomeClass { public: SomeDerivedClass(){total++;} }; int main() { SomeClass A; SomeClass B; SomeDerivedClass C; return 0; } would total be 3 in all three instances, or would it be 2 for SomeClass and 1 for SomeDerivedClass?

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  • Java synchronizing static list ?

    - by JavaUser
    Hi, In a Java class , i am having a static list so this list is shared across all the objects of this class.The business logic in this class will run periodically which is invoked by some method with out passing instance parameters.Now I want to invoke this run method based on the list(I will add some vales into this list based on JMS) ,this list may empty sometimes and after finishing the run , i am emptying this list.Now my question is , whether I need to synchronize this list or not? Also let me know is there any other way to pass value in one object instance(Thread1) to other object instance (Thread2) other than having Static variable(static list)? Thx

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  • Asp.net static object behaviour

    - by Circadian
    I have the following class as part of an asp.net application. public sealed class SomeClass { private static string appId = Guid.NewGuid().ToString(); public static ReadSomethingFromDb(){} public static WriteSomethingToDb(){} } There are more than one application instances in the same application pool, and they all access the same database. I want the operations performed by the above class to be uniquely tied to the instance that performed it, hence the use of the appId. So adding a record to the database would for example contain a name, address and appId. This has been simplified for discussion purposes. Assuming that I have two instances running at mysite.a and mysite.b the above class would generate two different guids. My problem is that mysite.a sometimes produces more than one guid, which is unexpected. Thank you in advance

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  • Where should I host my static websites, preferably with pay as you go pricing? [duplicate]

    - by Peter
    This question already has an answer here: How to find web hosting that meets my requirements? 4 answers I have many static websites that I want to host, they only have html, css, js files and images. I'm looking for a simple hosting solution preferably with pay as you pricing, my sites don't have any traffic yet, but I'm expecting high traffic on some of them. So what hosting solution should I be looking for ?

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  • How can I move a library inside a project's source tree and compiling static binaries?

    - by AbrahamVanHelpsing
    How can I move a library inside a project's source tree and compiling static binaries? I want to use a particular tool that utilizes ANCIENT binaries without upgrading it's API usage. This way I can use the old libraries inside the single binary without wrecking the local host environment. I am on nix with netbeans/eclipse/code::blocks. I don't have a problem reading, just looking for a starting point. Any thoughts?

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  • Weird files in User folder

    - by Nano8Blazex
    In my user folder (C:/Users/myAccount/) theres a set of interesting hidden files that I've never seen before (right now it's a fresh install of Windows 7 Ultimate). These are: NTUSER.DAT, ntuser.dat.LOG1, ntuser.dat.LOG2, and NTUSER.DAT(whole chain of numbers and letters).TM.bif, NTUSER.DAT(whole chain of numbers and letters).TMContaineretcetc.regtrans-ms, and another similar one. When I try to delete them, it says the system is using them. I've never seen these files before. Are they ok to delete? Or should I leave them in my home folder? I always keep "Show hidden files" as well as "Show System files" checked, since I prefer being able to see all the files on my computer. If I shouldn't delete them, is there at least a way to tidy them up a bit? Thanks.

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  • nginx not serving admin static files?

    - by toto_tico
    First, I want to clarify that this error is just for the admin static files. This means my problem is specific just to the static files that corresponds to the Django admin. The rest of the static files are working perfect. Basically my problem is that for some reason I cannot access those admin static files with the ngix server. It works perfect with the micro server of Django and the collect static is doing its job. This means it is putting the files on the expected place in the static folder. The urls are correct but I cannot even access the admin static files directly, but the others I can. So, for example, I am able to access this url (copying it in the browser): myserver.com:8080/static/css/base/base.css but i am not able to access this other url (copying it in the browser): myserver.com:8080/static/admin/css/admin.css I also tried to copy the admin/ directory structure into other_admin_directory_name/. Then I can access myserver.com:8080/static/other_admin_directory_name/css/admin.css Then, it works. So, I checked permissions and everything is fine. I tried to change ADMIN_MEDIA_PREFIX = '/static/admin/' to ADMIN_MEDIA_PREFIX = '/static/other_admin_directory_name/', it doesn't work. This a mistery in itself that I am exploring but still no luck. Finally, and it seems to be an important clue: I tried to copy the admin/ directory structure into admin_and_then_any_suffix/. Then I cannot access myserver.com:8080/static/admin_and_then_any_suffix//css/admin.css So, if the name of the directory starts with admin (for example administration or admin2) it doesn't work. * added thanks to sarnold observation ** the problem seems to be in the nginx configuration file /etc/nginx/sites-available/mysite location /static/admin { alias /home/vl3/.virtualenvs/vl3/lib/python2.7/site-packages/django/contrib/admin/media/; }

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  • WebClient/Publisher Temporary Files in CleanMgr(Disk Cleanup)

    - by MsLis
    When I run Disk Cleanup (cleanmgr.exe) on my work PC (running WinXP), it claims to see 778,520 K of WebClient/Publisher Temporary Files Although I do check that field, the number never drops. I've manually scanned through all possible temp folders on the drive and don't see anyplace hiding 760 MB of temp files, which makes me wonder whether those files merely exist in some list (registry or INI) somewhere but don't actually exist on the drive. So, my questions are: 1. Where on the drive might those WebClient/Publisher Temporary Files be 2. Where does cleanmgr.exe look to determine how much disk space is used by WebClient/Publisher Temporary Files Thanks in advance.

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  • Very large log files in IIS 7.x

    - by Neal
    Hello, I had a site stop working today and when I RDP'd into the server I saw a warning about low disk space. The first thing I checked was the inetpub folder where the log files are stored and sure enough it was huge, 40 GB huge. I do clean the files monthly but what is causing a day's worth of logging on a medium activity site (www.vbdotnetforums.com) to create 300-500 MB log files? I do have everything being logged so my SmarterStats software gives me the most info, but are there specific things I should/can turn off that is causing the most growth in these log files? Also, sure would be nice if Microsoft someday had some sort of log file management such as deleting log files after they exceed a certain size (total), X days, etc. We all have to come up with some solution to delete the old ones manually. Thanks Neal

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  • Weird files in User folder

    - by Vervious
    In my user folder (C:/Users/myAccount/) theres a set of interesting hidden files that I've never seen before (right now it's a fresh install of Windows 7 Ultimate). These are: NTUSER.DAT, ntuser.dat.LOG1, ntuser.dat.LOG2, and NTUSER.DAT(whole chain of numbers and letters).TM.bif, NTUSER.DAT(whole chain of numbers and letters).TMContaineretcetc.regtrans-ms, and another similar one. When I try to delete them, it says the system is using them. I've never seen these files before. Are they ok to delete? Or should I leave them in my home folder? I always keep "Show hidden files" as well as "Show System files" checked, since I prefer being able to see all the files on my computer. If I shouldn't delete them, is there at least a way to tidy them up a bit? Thanks.

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  • Files beginning with "._"

    - by Cliff_31
    Sometimes when my wife works on photos in Photoshop on her Mac, what she gives me back are all the photos I took, with their .jpg extensions in place, as well as a set of "ghost" files. That is, for every photo, there is an evil twin whose file name is the same ... except that it begins with "._". Also this ghost file are sort of "grayed-out" and don't open when double clicked. I suspect they are hidden files, (I have set windows to show all hidden files) but what find of hidden file -- on that, I'm clueless. I just delete these files and never have a problem with the photo (.jpg) files, but still I'm dying to know; what are they? Thanks

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  • Building LMMS: "Configuring incomplete, errors occurred!"

    - by fridojet
    I tried to build Linux MultiMedia studio from the source of the SourceForge git:// repository under Ubuntu 12.04 LTS 32b: git clone git://lmms.git.sourceforge.net/gitroot/lmms/lmms cd lmms git checkout First I tried to install all the required libraries and then I cmaked. - That's what happened on cmake (errors occurred!): [DIR]lmms/build$ cmake .. -- The C compiler identification is GNU -- The CXX compiler identification is GNU -- Check for working C compiler: /usr/bin/gcc -- Check for working C compiler: /usr/bin/gcc -- works -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Check for working CXX compiler: /usr/bin/c++ -- Check for working CXX compiler: /usr/bin/c++ -- works -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done PROCESSOR: i686 Machine: i686-linux-gnu -- Target host is 32 bit -- Looking for include files LMMS_HAVE_STDINT_H -- Looking for include files LMMS_HAVE_STDINT_H - found -- Looking for include files LMMS_HAVE_STDBOOL_H -- Looking for include files LMMS_HAVE_STDBOOL_H - found -- Looking for include files LMMS_HAVE_STDLIB_H -- Looking for include files LMMS_HAVE_STDLIB_H - found -- Looking for include files LMMS_HAVE_PTHREAD_H -- Looking for include files LMMS_HAVE_PTHREAD_H - found -- Looking for include files LMMS_HAVE_SEMAPHORE_H -- Looking for include files LMMS_HAVE_SEMAPHORE_H - found -- Looking for include files LMMS_HAVE_UNISTD_H -- Looking for include files LMMS_HAVE_UNISTD_H - found -- Looking for include files LMMS_HAVE_SYS_TYPES_H -- Looking for include files LMMS_HAVE_SYS_TYPES_H - found -- Looking for include files LMMS_HAVE_SYS_IPC_H -- Looking for include files LMMS_HAVE_SYS_IPC_H - found -- Looking for include files LMMS_HAVE_SYS_SHM_H -- Looking for include files LMMS_HAVE_SYS_SHM_H - found -- Looking for include files LMMS_HAVE_SYS_TIME_H -- Looking for include files LMMS_HAVE_SYS_TIME_H - found -- Looking for include files LMMS_HAVE_SYS_WAIT_H -- Looking for include files LMMS_HAVE_SYS_WAIT_H - found -- Looking for include files LMMS_HAVE_SYS_SELECT_H -- Looking for include files LMMS_HAVE_SYS_SELECT_H - found -- Looking for include files LMMS_HAVE_STDARG_H -- Looking for include files LMMS_HAVE_STDARG_H - found -- Looking for include files LMMS_HAVE_SIGNAL_H -- Looking for include files LMMS_HAVE_SIGNAL_H - found -- Looking for include files LMMS_HAVE_SCHED_H -- Looking for include files LMMS_HAVE_SCHED_H - found -- Looking for include files LMMS_HAVE_SYS_SOUNDCARD_H -- Looking for include files LMMS_HAVE_SYS_SOUNDCARD_H - found -- Looking for include files LMMS_HAVE_SOUNDCARD_H -- Looking for include files LMMS_HAVE_SOUNDCARD_H - not found. -- Looking for include files LMMS_HAVE_FCNTL_H -- Looking for include files LMMS_HAVE_FCNTL_H - found -- Looking for include files LMMS_HAVE_SYS_IOCTL_H -- Looking for include files LMMS_HAVE_SYS_IOCTL_H - found -- Looking for include files LMMS_HAVE_CTYPE_H -- Looking for include files LMMS_HAVE_CTYPE_H - found -- Looking for include files LMMS_HAVE_STRING_H -- Looking for include files LMMS_HAVE_STRING_H - found -- Looking for include files LMMS_HAVE_PROCESS_H -- Looking for include files LMMS_HAVE_PROCESS_H - not found. -- Looking for include files LMMS_HAVE_LOCALE_H -- Looking for include files LMMS_HAVE_LOCALE_H - found -- Looking for Q_WS_X11 -- Looking for Q_WS_X11 - found -- Looking for Q_WS_WIN -- Looking for Q_WS_WIN - not found. -- Looking for Q_WS_QWS -- Looking for Q_WS_QWS - not found. -- Looking for Q_WS_MAC -- Looking for Q_WS_MAC - not found. -- Found Qt4: /usr/bin/qmake (found suitable version "4.8.1", required is "4.6.0;COMPONENTS;QtCore;QtGui;QtXml;QtNetwork") -- Found Qt translations in /usr/share/qt4/translations -- checking for module 'sndfile>=1.0.11' -- found sndfile, version 1.0.25 -- Looking for include files CMAKE_HAVE_PTHREAD_H -- Looking for include files CMAKE_HAVE_PTHREAD_H - found -- Looking for pthread_create in pthreads -- Looking for pthread_create in pthreads - not found -- Looking for pthread_create in pthread -- Looking for pthread_create in pthread - found -- Found Threads: TRUE -- Found libzip: /usr/lib/libzip.so -- Found libflac++: /usr/lib/i386-linux-gnu/libFLAC.so;/usr/lib/i386-linux-gnu/libFLAC++.so -- Found STK: /usr/lib/i386-linux-gnu/libstk.so -- checking for module 'portaudio-2.0' -- found portaudio-2.0, version 19 -- Found Portaudio: portaudio;asound;m;pthread -- checking for module 'libpulse' -- found libpulse, version 1.1 -- Found PulseAudio Simple: /usr/lib/i386-linux-gnu/libpulse.so -- Looking for vorbis_bitrate_addblock in vorbis -- Looking for vorbis_bitrate_addblock in vorbis - found -- Found OggVorbis: /usr/lib/i386-linux-gnu/libogg.so;/usr/lib/i386-linux-gnu/libvorbis.so;/usr/lib/i386-linux-gnu/libvorbisfile.so;/usr/lib/i386-linux-gnu/libvorbisenc.so -- Looking for snd_seq_create_simple_port in asound -- Looking for snd_seq_create_simple_port in asound - found -- Found ALSA: /usr/lib/i386-linux-gnu/libasound.so -- Looking for include files LMMS_HAVE_MACHINE_SOUNDCARD_H -- Looking for include files LMMS_HAVE_MACHINE_SOUNDCARD_H - not found. -- Looking for include files LMMS_HAVE_LINUX_AWE_VOICE_H -- Looking for include files LMMS_HAVE_LINUX_AWE_VOICE_H - not found. -- Looking for include files LMMS_HAVE_AWE_VOICE_H -- Looking for include files LMMS_HAVE_AWE_VOICE_H - not found. -- Looking for include files LMMS_HAVE__USR_SRC_SYS_I386_ISA_SOUND_AWE_VOICE_H -- Looking for include files LMMS_HAVE__USR_SRC_SYS_I386_ISA_SOUND_AWE_VOICE_H - not found. -- Looking for include files LMMS_HAVE__USR_SRC_SYS_GNU_I386_ISA_SOUND_AWE_VOICE_H -- Looking for include files LMMS_HAVE__USR_SRC_SYS_GNU_I386_ISA_SOUND_AWE_VOICE_H - not found. -- Looking for C++ include sys/asoundlib.h -- Looking for C++ include sys/asoundlib.h - found -- Looking for C++ include alsa/asoundlib.h -- Looking for C++ include alsa/asoundlib.h - found -- Looking for snd_pcm_resume in asound -- Looking for snd_pcm_resume in asound - found -- checking for module 'jack>=0.77' -- found jack, version 0.121.2 -- checking for module 'fftw3f>=3.0.0' -- package 'fftw3f>=3.0.0' not found CMake Error at /usr/share/cmake-2.8/Modules/FindPkgConfig.cmake:266 (message): A required package was not found Call Stack (most recent call first): /usr/share/cmake-2.8/Modules/FindPkgConfig.cmake:320 (_pkg_check_modules_internal) CMakeLists.txt:309 (PKG_CHECK_MODULES) -- checking for module 'fluidsynth>=1.0.7' -- found fluidsynth, version 1.1.5 -- Looking for include files LMMS_HAVE_LV2CORE -- Looking for include files LMMS_HAVE_LV2CORE - found -- Looking for include files LMMS_HAVE_SLV2_SCALEPOINTS_H -- Looking for include files LMMS_HAVE_SLV2_SCALEPOINTS_H - not found. -- Looking for slv2_world_new in slv2 -- Looking for slv2_world_new in slv2 - found -- Looking for librdf_new_world in rdf -- Looking for librdf_new_world in rdf - found -- Looking for wine_init in wine -- Looking for wine_init in wine - found -- Looking for C++ include windows.h -- Looking for C++ include windows.h - found -- checking for module 'samplerate>=0.1.7' -- package 'samplerate>=0.1.7' not found -- Performing Test HAVE_LRINT -- Performing Test HAVE_LRINT - Success -- Performing Test HAVE_LRINTF -- Performing Test HAVE_LRINTF - Success -- Performing Test CPU_CLIPS_POSITIVE -- Performing Test CPU_CLIPS_POSITIVE - Failed -- Performing Test CPU_CLIPS_NEGATIVE -- Performing Test CPU_CLIPS_NEGATIVE - Success -- Looking for XOpenDisplay in /usr/lib/i386-linux-gnu/libX11.so;/usr/lib/i386-linux-gnu/libXext.so -- Looking for XOpenDisplay in /usr/lib/i386-linux-gnu/libX11.so;/usr/lib/i386-linux-gnu/libXext.so - found -- Looking for gethostbyname -- Looking for gethostbyname - found -- Looking for connect -- Looking for connect - found -- Looking for remove -- Looking for remove - found -- Looking for shmat -- Looking for shmat - found -- Looking for IceConnectionNumber in ICE -- Looking for IceConnectionNumber in ICE - found -- Found X11: /usr/lib/i386-linux-gnu/libX11.so -- Found Freetype: /usr/lib/i386-linux-gnu/libfreetype.so Installation Summary -------------------- * Install Directory : /usr/local * Use system's libsamplerate : Supported audio interfaces -------------------------- * ALSA : OK * JACK : OK * OSS : OK * PortAudio : OK * PulseAudio : OK * SDL : OK Supported MIDI interfaces ------------------------- * ALSA : OK * OSS : OK * WinMM : <not supported on this platform> Supported file formats for project export ----------------------------------------- * WAVE : OK * OGG/VORBIS : OK * FLAC : OK Optional plugins ---------------- * SoundFont2 player : OK * Stk Mallets : OK * VST-instrument hoster : OK * VST-effect hoster : OK * LV2 hoster : OK * CALF LADSPA plugins : OK * CAPS LADSPA plugins : OK * CMT LADSPA plugins : OK * TAP LADSPA plugins : OK * SWH LADSPA plugins : OK * FL .zip import : OK ----------------------------------------------------------------- IMPORTANT: after installing missing packages, remove CMakeCache.txt before running cmake again! ----------------------------------------------------------------- -- Configuring incomplete, errors occurred! Here are some parts the contents of my lmms/build/CMakeCache.txt file: # This is the CMakeCache file. # For build in directory: /home/jk/Downloads/lmms-git/lmms/build # It was generated by CMake: /usr/bin/cmake # You can edit this file to change values found and used by cmake. # If you do not want to change any of the values, simply exit the editor. # If you do want to change a value, simply edit, save, and exit the editor. # The syntax for the file is as follows: # KEY:TYPE=VALUE # KEY is the name of a variable in the cache. # TYPE is a hint to GUI's for the type of VALUE, DO NOT EDIT TYPE!. # VALUE is the current value for the KEY. ######################## # EXTERNAL cache entries ######################## //Path to a file. ALSA_INCLUDES:PATH=/usr/include //Path to a library. ASOUND_LIBRARY:FILEPATH=/usr/lib/i386-linux-gnu/libasound.so //Path to a program. CMAKE_AR:FILEPATH=/usr/bin/ar //Choose the type of build, options are: None(CMAKE_CXX_FLAGS or // CMAKE_C_FLAGS used) Debug Release RelWithDebInfo MinSizeRel. CMAKE_BUILD_TYPE:STRING= //Enable/Disable color output during build. CMAKE_COLOR_MAKEFILE:BOOL=ON //CXX compiler. CMAKE_CXX_COMPILER:FILEPATH=/usr/bin/c++ //Flags used by the compiler during all build types. CMAKE_CXX_FLAGS:STRING= //Flags used by the compiler during debug builds. CMAKE_CXX_FLAGS_DEBUG:STRING=-g //Flags used by the compiler during release minsize builds. CMAKE_CXX_FLAGS_MINSIZEREL:STRING=-Os -DNDEBUG //Flags used by the compiler during release builds (/MD /Ob1 /Oi // /Ot /Oy /Gs will produce slightly less optimized but smaller // files). CMAKE_CXX_FLAGS_RELEASE:STRING=-O3 -DNDEBUG //Flags used by the compiler during Release with Debug Info builds. CMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING=-O2 -g //C compiler. CMAKE_C_COMPILER:FILEPATH=/usr/bin/gcc //Flags used by the compiler during all build types. CMAKE_C_FLAGS:STRING= //Flags used by the compiler during debug builds. CMAKE_C_FLAGS_DEBUG:STRING=-g //Flags used by the compiler during release minsize builds. CMAKE_C_FLAGS_MINSIZEREL:STRING=-Os -DNDEBUG //Flags used by the compiler during release builds (/MD /Ob1 /Oi // /Ot /Oy /Gs will produce slightly less optimized but smaller // files). CMAKE_C_FLAGS_RELEASE:STRING=-O3 -DNDEBUG //Flags used by the compiler during Release with Debug Info builds. CMAKE_C_FLAGS_RELWITHDEBINFO:STRING=-O2 -g //Flags used by the linker. CMAKE_EXE_LINKER_FLAGS:STRING=' ' //Flags used by the linker during debug builds. CMAKE_EXE_LINKER_FLAGS_DEBUG:STRING= //Flags used by the linker during release minsize builds. CMAKE_EXE_LINKER_FLAGS_MINSIZEREL:STRING= //Flags used by the linker during release builds. CMAKE_EXE_LINKER_FLAGS_RELEASE:STRING= //Flags used by the linker during Release with Debug Info builds. CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO:STRING= //Enable/Disable output of compile commands during generation. CMAKE_EXPORT_COMPILE_COMMANDS:BOOL=OFF //Install path prefix, prepended onto install directories. CMAKE_INSTALL_PREFIX:PATH=/usr/local //Path to a program. CMAKE_LINKER:FILEPATH=/usr/bin/ld //Path to a program. CMAKE_MAKE_PROGRAM:FILEPATH=/usr/bin/make //Flags used by the linker during the creation of modules. CMAKE_MODULE_LINKER_FLAGS:STRING=' ' //Flags used by the linker during debug builds. CMAKE_MODULE_LINKER_FLAGS_DEBUG:STRING= //Flags used by the linker during release minsize builds. CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL:STRING= //Flags used by the linker during release builds. CMAKE_MODULE_LINKER_FLAGS_RELEASE:STRING= //Flags used by the linker during Release with Debug Info builds. CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO:STRING= ==[...]== That's a list of the contents of my lmms/build folder: [DIR]lmms/build$ dir CMakeCache.txt CPackSourceConfig.cmake lmmsconfig.h plugins CMakeFiles data lmms.rc CPackConfig.cmake include lmmsversion.h My Question: It just tells me that that "errors" occurred, but I can't see any error message. It seems like everything went fine. - So: Any idea what the problem could be? - Thanks.

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  • Copying files to zfs mountpoint doesn't work - the files aren't actually copied to the other filesystem,

    - by user113904
    I have 3 x 4 TB disks in a NAS that I want to group together and access as if they were one whole 'unit' of some kind. I also have a 250GB disk containing the OS - this is full of films and tv shows currently. I thought zfs sounded good so I created a raidz zpool, after installing the ppa sudo zpool create store raidz /dev/sdb /dev/sdc /dev/sdd and set the mountpoint to /mnt/store sudo zfs set mountpoint=/mnt/store /store checked it was successful - I think it was sudo zfs list NAME USED AVAIL REFER MOUNTPOINT store 266K 7.16T 170K /mnt/store Then I wanted to move over a whole load of files from my home directory. I went to where the to-be-copied folder was (called media) and entered sudo cp -R * /mnt/store cp: cannot create directory `/mnt/store/media': No space left on device It seems like it's not copying over to the new filesystem I made (or thought I did). I've never really done this type of thing until a few days ago so may be running before I can walk... is this not the right way to copy files across? I've only used windows before so the idea of mountpoints is a bit mind boggling. I'm using XBMCbuntu 12 beta 2.0 which is based on 12.04. Will retry with normal Ubuntu 12.04 desktop to see if that's the problem. thanks for the help!

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  • Why isn't the static constructor of the parent class called when invoking a method on a nested class

    - by Ryan Ische
    Given the following code, why isn't the static constructor of "Outer" called after the first line of "Main"? namespace StaticTester { class Program { static void Main( string[] args ) { Outer.Inner.Go(); Console.WriteLine(); Outer.Go(); Console.ReadLine(); } } public static partial class Outer { static Outer() { Console.Write( "In Outer's static constructor\n" ); } public static void Go() { Console.Write( "Outer Go\n" ); } public static class Inner { static Inner() { Console.Write( "In Inner's static constructor\n" ); } public static void Go() { Console.Write( "Inner Go\n" ); } } } }

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  • iPhone static libraries: How to hide instance variable

    - by Frenzy
    I'm creating a static library to share using the following guide: http://www.amateurinmotion.com/articles/2009/02/08/creating-a-static-library-for-iphone.html In one of the functions, I return a "SomeUIView" which is a subclass of UIView and is defined in the public header, however I don't want to expose the internal instance variable of SomeUIView in the public header. I've tried using categories for a private internal header file for SomeUIView, but I keep running into "Duplicate interface declaration for class 'SomeUIView'". Does anyone know how to do this? Thanks!

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  • Static functions vs const functions

    - by baash05
    I'm looking at a member function int funct(int x) const; And I'm wondering if static int funct(int x); would be better. If a member function doesn't use any of the member variables should it be static. Are there any things that would discourage this?

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  • Interface Builder can't see classes in a static library

    - by teabot
    I have refactored some UIView sub-classes into a static library. However, when using Interface Builder to create view components for a project that uses the static library I find that it is unaware of the library classes. What do I need to do to make the class interfaces visible to Interface Builder? Update: The correct answer refers to dragging the headers into the 'XIB browser'. The '.h' files can be dragged from a finder window to the window area identified in this image:

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