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  • Why are static classes considered “classes” and “reference types”?

    - by Timwi
    I’ve been pondering about the C# and CIL type system today and I’ve started to wonder why static classes are considered classes. There are many ways in which they are not really classes: A “normal” class can contain non-static members, a static class can’t. In this respect, a class is more similar to a struct than it is to a static class, and yet structs have a separate name. You can have a reference to an instance of a “normal” class, but not a static class (despite it being considered a “reference type”). In this respect, a class is more similar to an interface than it is to a static class, and yet interfaces have a separate name. The name of a static class can never be used in any place where a type name would normally fit: you can’t declare a variable of this type, you can’t use it as a base type, and you can’t use it as a generic type parameter. In this respect, static classes are somewhat more like namespaces. A “normal” class can implement interfaces. Once again, that makes classes more similar to structs than to static classes. A “normal” class can inherit from another class. It is also bizarre that static classes are considered to derive from System.Object. Although this allows them to “inherit” the static methods Equals and ReferenceEquals, the purpose of that inheritance is questionable as you would call those methods on object anyway. C# even allows you to specify that useless inheritance explicitly on static classes, but not on interfaces or structs, where the implicit derivation from object and System.ValueType, respectively, actually has a purpose. Regarding the subset-of-features argument: Static classes have a subset of the features of classes, but they also have a subset of the features of structs. All of the things that make a class distinct from the other kinds of type, do not seem to apply to static classes. Regarding the typeof argument: Making a static class into a new and different kind of type does not preclude it from being used in typeof. Given the sheer oddity of static classes, and the scarcity of similarities between them and “normal” classes, shouldn’t they have been made into a separate kind of type instead of a special kind of class?

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  • Rkhunter 122 suspect files; do I have a problem?

    - by user276166
    I am new to ubuntu. I am using Xfce Ubuntu 14.04 LTS. I have ran rkhunter a few weeks age and only got a few warnings. The forum said that they were normal. But, this time rkhunter reported 122 warnings. Please advise. casey@Shaman:~$ sudo rkhunter -c [ Rootkit Hunter version 1.4.0 ] Checking system commands... Performing 'strings' command checks Checking 'strings' command [ OK ] Performing 'shared libraries' checks Checking for preloading variables [ None found ] Checking for preloaded libraries [ None found ] Checking LD_LIBRARY_PATH variable [ Not found ] Performing file properties checks Checking for prerequisites [ Warning ] /usr/sbin/adduser [ Warning ] /usr/sbin/chroot [ Warning ] /usr/sbin/cron [ OK ] /usr/sbin/groupadd [ Warning ] /usr/sbin/groupdel [ Warning ] /usr/sbin/groupmod [ Warning ] /usr/sbin/grpck [ Warning ] /usr/sbin/nologin [ Warning ] /usr/sbin/pwck [ Warning ] /usr/sbin/rsyslogd [ Warning ] /usr/sbin/useradd [ Warning ] /usr/sbin/userdel [ Warning ] /usr/sbin/usermod [ Warning ] /usr/sbin/vipw [ Warning ] /usr/bin/awk [ Warning ] /usr/bin/basename [ Warning ] /usr/bin/chattr [ Warning ] /usr/bin/cut [ Warning ] /usr/bin/diff [ Warning ] /usr/bin/dirname [ Warning ] /usr/bin/dpkg [ Warning ] /usr/bin/dpkg-query [ Warning ] /usr/bin/du [ Warning ] /usr/bin/env [ Warning ] /usr/bin/file [ Warning ] /usr/bin/find [ Warning ] /usr/bin/GET [ Warning ] /usr/bin/groups [ Warning ] /usr/bin/head [ Warning ] /usr/bin/id [ Warning ] /usr/bin/killall [ OK ] /usr/bin/last [ Warning ] /usr/bin/lastlog [ Warning ] /usr/bin/ldd [ Warning ] /usr/bin/less [ OK ] /usr/bin/locate [ OK ] /usr/bin/logger [ Warning ] /usr/bin/lsattr [ Warning ] /usr/bin/lsof [ OK ] /usr/bin/mail [ OK ] /usr/bin/md5sum [ Warning ] /usr/bin/mlocate [ OK ] /usr/bin/newgrp [ Warning ] /usr/bin/passwd [ Warning ] /usr/bin/perl [ Warning ] /usr/bin/pgrep [ Warning ] /usr/bin/pkill [ Warning ] /usr/bin/pstree [ OK ] /usr/bin/rkhunter [ OK ] /usr/bin/rpm [ Warning ] /usr/bin/runcon [ Warning ] /usr/bin/sha1sum [ Warning ] /usr/bin/sha224sum [ Warning ] /usr/bin/sha256sum [ Warning ] /usr/bin/sha384sum [ Warning ] /usr/bin/sha512sum [ Warning ] /usr/bin/size [ Warning ] /usr/bin/sort [ Warning ] /usr/bin/stat [ Warning ] /usr/bin/strace [ Warning ] /usr/bin/strings [ Warning ] /usr/bin/sudo [ Warning ] /usr/bin/tail [ Warning ] /usr/bin/test [ Warning ] /usr/bin/top [ Warning ] /usr/bin/touch [ Warning ] /usr/bin/tr [ Warning ] /usr/bin/uniq [ Warning ] /usr/bin/users [ Warning ] /usr/bin/vmstat [ Warning ] /usr/bin/w [ Warning ] /usr/bin/watch [ Warning ] /usr/bin/wc [ Warning ] /usr/bin/wget [ Warning ] /usr/bin/whatis [ Warning ] /usr/bin/whereis [ Warning ] /usr/bin/which [ OK ] /usr/bin/who [ Warning ] /usr/bin/whoami [ Warning ] /usr/bin/unhide.rb [ Warning ] /usr/bin/mawk [ Warning ] /usr/bin/lwp-request [ Warning ] /usr/bin/heirloom-mailx [ OK ] /usr/bin/w.procps [ Warning ] /sbin/depmod [ Warning ] /sbin/fsck [ Warning ] /sbin/ifconfig [ Warning ] /sbin/ifdown [ Warning ] /sbin/ifup [ Warning ] /sbin/init [ Warning ] /sbin/insmod [ Warning ] /sbin/ip [ Warning ] /sbin/lsmod [ Warning ] /sbin/modinfo [ Warning ] /sbin/modprobe [ Warning ] /sbin/rmmod [ Warning ] /sbin/route [ Warning ] /sbin/runlevel [ Warning ] /sbin/sulogin [ Warning ] /sbin/sysctl [ Warning ] /bin/bash [ Warning ] /bin/cat [ Warning ] /bin/chmod [ Warning ] /bin/chown [ Warning ] /bin/cp [ Warning ] /bin/date [ Warning ] /bin/df [ Warning ] /bin/dmesg [ Warning ] /bin/echo [ Warning ] /bin/ed [ OK ] /bin/egrep [ Warning ] /bin/fgrep [ Warning ] /bin/fuser [ OK ] /bin/grep [ Warning ] /bin/ip [ Warning ] /bin/kill [ Warning ] /bin/less [ OK ] /bin/login [ Warning ] /bin/ls [ Warning ] /bin/lsmod [ Warning ] /bin/mktemp [ Warning ] /bin/more [ Warning ] /bin/mount [ Warning ] /bin/mv [ Warning ] /bin/netstat [ Warning ] /bin/ping [ Warning ] /bin/ps [ Warning ] /bin/pwd [ Warning ] /bin/readlink [ Warning ] /bin/sed [ Warning ] /bin/sh [ Warning ] /bin/su [ Warning ] /bin/touch [ Warning ] /bin/uname [ Warning ] /bin/which [ OK ] /bin/kmod [ Warning ] /bin/dash [ Warning ] [Press <ENTER> to continue] Checking for rootkits... Performing check of known rootkit files and directories 55808 Trojan - Variant A [ Not found ] ADM Worm [ Not found ] AjaKit Rootkit [ Not found ] Adore Rootkit [ Not found ] aPa Kit [ Not found ] Apache Worm [ Not found ] Ambient (ark) Rootkit [ Not found ] Balaur Rootkit [ Not found ] BeastKit Rootkit [ Not found ] beX2 Rootkit [ Not found ] BOBKit Rootkit [ Not found ] cb Rootkit [ Not found ] CiNIK Worm (Slapper.B variant) [ Not found ] Danny-Boy's Abuse Kit [ Not found ] Devil RootKit [ Not found ] Dica-Kit Rootkit [ Not found ] Dreams Rootkit [ Not found ] Duarawkz Rootkit [ Not found ] Enye LKM [ Not found ] Flea Linux Rootkit [ Not found ] Fu Rootkit [ Not found ] Fuck`it Rootkit [ Not found ] GasKit Rootkit [ Not found ] Heroin LKM [ Not found ] HjC Kit [ Not found ] ignoKit Rootkit [ Not found ] IntoXonia-NG Rootkit [ Not found ] Irix Rootkit [ Not found ] Jynx Rootkit [ Not found ] KBeast Rootkit [ Not found ] Kitko Rootkit [ Not found ] Knark Rootkit [ Not found ] ld-linuxv.so Rootkit [ Not found ] Li0n Worm [ Not found ] Lockit / LJK2 Rootkit [ Not found ] Mood-NT Rootkit [ Not found ] MRK Rootkit [ Not found ] Ni0 Rootkit [ Not found ] Ohhara Rootkit [ Not found ] Optic Kit (Tux) Worm [ Not found ] Oz Rootkit [ Not found ] Phalanx Rootkit [ Not found ] Phalanx2 Rootkit [ Not found ] Phalanx2 Rootkit (extended tests) [ Not found ] Portacelo Rootkit [ Not found ] R3dstorm Toolkit [ Not found ] RH-Sharpe's Rootkit [ Not found ] RSHA's Rootkit [ Not found ] Scalper Worm [ Not found ] Sebek LKM [ Not found ] Shutdown Rootkit [ Not found ] SHV4 Rootkit [ Not found ] SHV5 Rootkit [ Not found ] Sin Rootkit [ Not found ] Slapper Worm [ Not found ] Sneakin Rootkit [ Not found ] 'Spanish' Rootkit [ Not found ] Suckit Rootkit [ Not found ] Superkit Rootkit [ Not found ] TBD (Telnet BackDoor) [ Not found ] TeLeKiT Rootkit [ Not found ] T0rn Rootkit [ Not found ] trNkit Rootkit [ Not found ] Trojanit Kit [ Not found ] Tuxtendo Rootkit [ Not found ] URK Rootkit [ Not found ] Vampire Rootkit [ Not found ] VcKit Rootkit [ Not found ] Volc Rootkit [ Not found ] Xzibit Rootkit [ Not found ] zaRwT.KiT Rootkit [ Not found ] ZK Rootkit [ Not found ] [Press <ENTER> to continue] Performing additional rootkit checks Suckit Rookit additional checks [ OK ] Checking for possible rootkit files and directories [ None found ] Checking for possible rootkit strings [ None found ] Performing malware checks Checking running processes for suspicious files [ None found ] Checking for login backdoors [ None found ] Checking for suspicious directories [ None found ] Checking for sniffer log files [ None found ] Performing Linux specific checks Checking loaded kernel modules [ OK ] Checking kernel module names [ OK ] [Press <ENTER> to continue] Checking the network... Performing checks on the network ports Checking for backdoor ports [ None found ] Checking for hidden ports [ Skipped ] Performing checks on the network interfaces Checking for promiscuous interfaces [ None found ] Checking the local host... Performing system boot checks Checking for local host name [ Found ] Checking for system startup files [ Found ] Checking system startup files for malware [ None found ] Performing group and account checks Checking for passwd file [ Found ] Checking for root equivalent (UID 0) accounts [ None found ] Checking for passwordless accounts [ None found ] Checking for passwd file changes [ Warning ] Checking for group file changes [ Warning ] Checking root account shell history files [ None found ] Performing system configuration file checks Checking for SSH configuration file [ Not found ] Checking for running syslog daemon [ Found ] Checking for syslog configuration file [ Found ] Checking if syslog remote logging is allowed [ Not allowed ] Performing filesystem checks Checking /dev for suspicious file types [ Warning ] Checking for hidden files and directories [ Warning ] [Press <ENTER> to continue] System checks summary ===================== File properties checks... Required commands check failed Files checked: 137 Suspect files: 122 Rootkit checks... Rootkits checked : 291 Possible rootkits: 0 Applications checks... All checks skipped The system checks took: 5 minutes and 11 seconds All results have been written to the log file (/var/log/rkhunter.log)

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  • Variables in static library are never initialized. Why?

    - by Coyote
    I have a bunch of variables that should be initialized then my game launches, but must of them are never initialized. Here is an example of the code: MyClass.h class MyClass : public BaseObject { DECLARE_CLASS_RTTI(MyClass, BaseObject); ... }; MyClass.cpp REGISTER_CLASS(MyClass) Where REGISTER_CLASS is a macro defined as follow #define REGISTER_CLASS(className)\ class __registryItem##className : public __registryItemBase {\ virtual className* Alloc(){ return NEW className(); }\ virtual BaseObject::RTTI& GetRTTI(){ return className::RTTI; }\ }\ \ const __registryItem##className __registeredItem##className(#className); and __registryItemBase looks like this: class __registryItemBase { __registryItemBase(const _string name):mName(name){ ClassRegistry::Register(this); } const _string mName; virtual BaseObject* Alloc() = 0; virtual BaseObject::RTTI& GetRTTI() = 0; } Now the code is similar to what I currently have and what I have works flawlessly, all the registered classes are registered to a ClassManager before main(...) is called. I'm able to instantiate and configure components from scripts and auto-register them to the right system etc... The problem arrises when I create a static library (currently for the iPhone, but I fear it will happen with android as well). In that case the code in the .cpp files is never registered. Why is the resulting code not executed when it is in the library while the same code in the program's binary is always executed? Bonus questions: For this to work in the static library, what should I do? Is there something I am missing? Do I need to pass a flag when building the lib? Should I create another structure and init all the __registeredItem##className using that structure?

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  • Static method not called

    - by Smile
    I'm trying to call a static method (printABC()) in this class but it's not working. If I uncomment both of the lines marked T_T (1 and 2), it works! Why does it fail with only one of the lines? import java.util.Scanner; class pro0009 { static Scanner in = new Scanner(System.in); static int A,B,C; static void printABC(){ String ABC = in.nextLine(); ABC=ABC.replace("A"," "+A+" "); ABC=ABC.replace("B"," "+B+" "); ABC=ABC.replace("C"," "+C+" "); //System.out.print(ABC.substring(1)); System.out.print(ABC); } public static void main(String[] args){ int x = in.nextInt(); //1 int y = in.nextInt(); //2 int z = in.nextInt(); //3 if(x<y){//1<2 if(x<z){ //1<3 if(y<z){//x<y<z 2<3 //1<2<3 A=x; B=y; C=z; printABC();//T_T 1 System.out.println("Here"); //pro0009.printABC();//T_T 2 //System.out.println("Here2"); }else{ //x<z<y A=x; B=z; C=y; } }else{//z<x<y A=z; B=x; C=y; } }else{//y<x if(y<z){ if(x<z){//y<x<z A=y; B=x; C=z; }else{//y<z<x A=y; B=z; C=x; } }else{//z<y<x A=z; B=y; C=x; } } } }

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  • Static libpng link with visual studio 2010

    - by Sanctus2099
    Hey guys. I'm trying to add PNG support to my application and thus I want to include libpng. I know it needs zlib and thus I downloaded that as well. I went into the png folder/projects/vstudio and I opened the solution. I compiled it and it went just fine. I added some headers from it into my application and I copied the lib files. My program is a dll written in c++ which is later used from C#. When I run it in C# it complains about not finding my dll (tough if I remove the png part it works fine). I've had this problem before and it usually means a dll dependency is wrong. Now... libpng compiled both some .lib files and some .dll files. The dll files are bigger. My only guess is that it needs the dll files as well but I've seen that people can link to libpng without a dll. So my questions is: How can I compile libpng(and zlib for that instance) into just static libraries and how can I include those in my projects? I've searched around the internet and I couldn't find anything useful.

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  • Accessing Static Methods on a Generic class in c#

    - by mrlane
    Hello, I have the following situation in code, which I suspect may be a bit dodgey: I have a class: abstract class DataAccessBase<T> : IDataAccess where T : AnotherAbstractClass This class DataAccessBase also has a static factory method which creates instances of derived classes of itself using an enum value in a which statement to decide which derived type to create: static IDataAccess CreateInstance(TypeToCreateEnum) Now, the types derived from DataAccessBase<T> are themselves NOT generic, they specify a type for T: class PoLcZoneData : DataAccessBase<PoLcZone> // PoLcZone is derived from AnotherAbstractClass So far I am not sure if this is pushing the limits of good use of generics, but what I am really concerned about is how to access the static CreateInstance() method in the first place: The way I am doing this at the moment is to simply pass any type T where T : AnotherAbstractClass. In particular I am passing AnotherAbstractClass itself. This allows compilation just fine, but it does seem to me that passing any type to a generic class just to get at the statics is a bit dodgey. I have actually simplified the situation somewhat as DataAccessBase<T> is the lower level in the inheritance chain, but the static factory methods exists in a middle tier with classes such as PoLcZoneData being the most derived on the only level that is not generic. What are peoples thoughts on this arrangement?

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  • Thread-safe initialization of function-local static const objects

    - by sbi
    This question made me question a practice I had been following for years. For thread-safe initialization of function-local static const objects I protect the actual construction of the object, but not the initialization of the function-local reference referring to it. Something like this: namspace { const some_type& create_const_thingy() { lock my_lock(some_mutex); static const some_type the_const_thingy; return the_const_thingy; } } void use_const_thingy() { static const some_type& the_const_thingy = create_const_thingy(); // use the_const_thingy } The idea is that locking takes time, and if the reference is overwritten by several threads, it won't matter. I'd be interested if this is safe enough in practice? safe according to The Rules? (I know, the current standard doesn't even know what "concurrency" is, but what about trampling over an already initialized reference? And do other standards, like POSIX, have something to say that's relevant to this?) For the inquiring minds: Many such function-local static const objects I used are maps which are initialized from const arrays upon first use and used for lookup. For example, I have a few XML parsers where tag name strings are mapped to enum values, so I could later switch over the tags enum values.

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  • Django choking oddly on some static media

    - by Edan Maor
    My situation: I'm serving static media via Django on my dev machine. On some files that I try and load, I get back this error: Traceback: File "c:\Program Files\Python26\Lib\site-packages\django\core\handlers\base.py" in get_response 92. response = callback(request, *callback_args, **callback_kwargs) File "E:\Stack2Blog\src.hg\stack2blog\..\stack2blog\stack2blogapp\views.py" in userpage 71. so_user = site.user(userid) File "E:\Stack2Blog\src.hg\stack2blog\..\stack2blog\stack2blogapp\stackexchange.py" in user 476. u, = self.users((nid,), **kw) File "E:\Stack2Blog\src.hg\stack2blog\..\stack2blog\stack2blogapp\stackexchange.py" in users 481. return self._get(User, ids, 'users', kw) File "E:\Stack2Blog\src.hg\stack2blog\..\stack2blog\stack2blogapp\stackexchange.py" in _get 471. return self.build(root, typ, coll, kw) File "E:\Stack2Blog\src.hg\stack2blog\..\stack2blog\stack2blogapp\stackexchange.py" in build 448. json = self._request(url, kw) File "E:\Stack2Blog\src.hg\stack2blog\..\stack2blog\stack2blogapp\stackexchange.py" in _request 422. dump = json.load(data) File "c:\Program Files\Python26\lib\json\__init__.py" in load 264. return loads(fp.read(), Exception Type: AttributeError at /userpage/362498 Exception Value: 'str' object has no attribute 'read' I've traced it to specific files which don't work (by going to their specific urls). Here's the odd part: changing the filename of the files makes them suddenly work. For example, I had a file called 'post.jpg', which gave this error. I renamed it to 'pos.jpg' and it worked. Back to 'post.jpg' and it gives the same error.

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  • Merging `Program Files` and `Program Files (x86)` folders in Windows 7 64-bit

    - by Mehper C. Palavuzlar
    Windows 7 64-bit version installs 32-bit programs to Program Files (x86) folder, and 64-bit programs to Program Files folder. Of course, Microsoft must have a reason for doing that, but as a user I don't find it handy to have 2 separate program folders. Is there any way to merge those folders into one (preferably, Program Files) without corrupting installed programs? And would it be a problem to install 32-bit applications into Program Files folder?

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  • How to view hidden files using Linux `find` command

    - by Tom
    On a Linux server, I need to find all files with a certain file extension in the current directory and all sub-directories. Previously, I have always using the following command: find . -type f | grep -i *.php However, it doesn't find hidden files, for example .myhiddenphpfile.php. The following finds the hidden php files, but not the non-hidden ones: find . -type f | grep -i \.*.php How can I find both the hidden and non-hidden php files in the same command?

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  • How to prevent Linux from deleting temporary files on shutdown

    - by Rajorshi
    Hi, I am using Ubutu 10.04. I have some apps that create a few temporary files in /tmp/<file> as part of their shutdown process. I want to inspect those files when the apps are closed in the event of a system shutdown. However, when the system comes up again I find that all temporary files have been deleted. How can I ask the system not to clear the files in /tmp/ on shutdown?

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  • Deleting Temporary Internet Files through Group Policy

    - by Kami
    I have a domain controller running on Windows 2008 Server R2 and users login to application servers on which Windows 2003 Server SP2 is installed. I have applied a Group Policy to clean temporary internet files on exit i.e to delete all temporary internet files when users close the browser. But the group policy doesn't seem to work as user profile size keeps on increasing and the major space is occupied by temporary internet files therefore increasing the disk usage. How can i enforce automatic deletion of temporary internet files?

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  • Categories in static library for iPhone device 3.0

    - by Nick
    I have categories in my static library. Any application developer should set -ObjC flag to "Other Linker Flags" to use my static library properly. It works fine for iPhone device/iPhone Simulator 2.x and iPhone Simulator 3.0. But it crashes for iPhone device 3.0. As written in this article it is new linker bug. They suggest to use one more linker flag: -all_load. But when I add this flag, build fails too, because there are duplicate symbols. How to use categories in static libraries for iPhone device 3.0? Any suggestions?

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  • DLL export of a static function

    - by Begbie00
    Hi all - I have the following static function: static inline HandVal StdDeck_StdRules_EVAL_N( StdDeck_CardMask cards, int n_cards ) Can I export this function in a DLL? If so, how? Thanks, Mike Background information: I'm doing this because the original source code came with a VS project designed to compile as a static (.lib) library. In order to use ctypes/Python, I'm converting the project to a DLL. I started a VS project as a DLL and imported the original source code. The project builds into a DLL, but none of the functions (including functions such as the one listed above) are exported (as confirmed by both the absence of dllexport in the source code and tools such as DLL Export Viewer). I tried to follow the general advice here (create an exportable wrapper function within the header) to no avail...functions still don't appear to be exported.

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  • .NET: will Random.Random operate differently inside a static method

    - by Craig Johnston
    I am having difficulty with the following code which is inside a static method of a non-static class. int iRand; int rand; rand = new Random((int)DateTime.Now.Ticks); iRand = rand.Next(50000); The iRand number, along with some other values, are being inserted into a new row of an Access MDB table via OLEDB. The iRand number is being inserted into a field that is part of the primary key, and the insert attempt is throwing the following exception even though the iRand number is supposed to be random: System.Data.OleDb.OleDbException: The changes you requested to the table were not successful because they would create duplicate values in the index, primary key, or relationship. Change the data in the field or fields that contain duplicate data, remove the index, or redefine the index to permit duplicate entries and try again. Could the fact the method is static be making the iRand number stay the same, for some reason?

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  • accessing a static property via COM

    - by joreg
    is it possible to access a static property of a COM object without creating an instance of the object? my situation is this: i have an unmanaged application (written in delphi). this application exposes a COM-based plugininterface. until now i only wrote managed plugins in c#. plugins provide their info (name, author, ..) via a static property that returns an instance of PluginInfo (which implements IPluginInfo). this static property i can access on the managed plugins using http://managedvcl.com. now i want to write unmanaged plugins on the same interface. i can load them using: plug := CreateComObject(TGuid) as IMyPlugInterface; and they run, but i don't know how to read out their PluginInfo. so the question again is: is there another way than implementing IPluginInfo in the plugin-class and only accessing the info after i have created an instance of the plugin?

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  • Java: startingPath as "public static final" exception

    - by HH
    [Updated] Thanks to polygenelubricants's reply, the real problem is the exception from the method getCanonicalPath() because I cannot include try-catch-loop there. $ cat StartingPath.java import java.util.*; import java.io.*; public class StartingPath { public static final String startingPath = (new File(".")).getCanonicalPath(); public static void main(String[] args){ System.out.println(startingPath); } } $ javac StartingPath.java StartingPath.java:5: unreported exception java.io.IOException; must be caught or declared to be thrown public static final String startingPath = (new File(".")).getCanonicalPath(); ^ 1 error

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  • Returning in a static initializer

    - by Martijn Courteaux
    Hello, This isn't valid code: public class MyClass { private static boolean yesNo = false; static { if (yesNo) { System.out.println("Yes"); return; // The return statement is the problem } System.exit(0); } } This is a stupid example, but in a static class constructor we can't return;. Why? Are there good reasons for this? Does someone know something more about this? So the reason why I should do return is to end constructing there. Thanks

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  • Finding C++ static initialization order problems

    - by Fred Larson
    We've run into some problems with the static initialization order fiasco, and I'm looking for ways to comb through a whole lot of code to find possible occurrences. Any suggestions on how to do this efficiently? Edit: I'm getting some good answers on how to SOLVE the static initialization order problem, but that's not really my question. I'd like to know how to FIND objects that are subject to this problem. Evan's answer seems to be the best so far in this regard; I don't think we can use valgrind, but we may have memory analysis tools that could perform a similar function. That would catch problems only where the initialization order is wrong for a given build, and the order can change with each build. Perhaps there's a static analysis tool that would catch this. Our platform is IBM XLC/C++ compiler running on AIX.

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  • Returning in a static class constructor

    - by Martijn Courteaux
    Hello, This isn't valid code: public class MyClass { private static boolean yesNo = false; static { if (yesNo) { System.out.println("Yes"); return; // The return statement is the problem } System.exit(0); } } This is a stupid example, but in a static class constructor we can't return;. Why? Are there good reasons for this? Does someone know something more about this? So the reason why I should do return is to end constructing there. Thanks

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  • Exposing headers on iPhone static library

    - by leolobato
    Hello guys, I've followed this tutorial for setting up a static library with common classes from 3 projects we are working on. It's pretty simple, create a new static library project on xcode, add the code there, a change some headers role from project to public. The tutorial says I should add my library folder to the header search paths recursively. Is this the right way to go? I mean, on my library project, I have files separated in folders like Global/, InfoScreen/, Additions/. I was trying to setup one LOKit.h file on the root folder, and inside that file #import everything I need to expose. So on my host project I don't need to add the folder recursively to the header search path, and would just #import "LOKit.h". But I couldn't get this to work, the host project won't build complaining about all the classes I didn't add to LOKit.h, even though the library project builds. So, my question is, what is the right way of exposing header files when I setup a Cocoa Touch Static Library project on xCode?

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  • Why is this static routing not working ?

    - by geeko
    Greeting gurus, I'm trying to develop a DHCP enforcement extension like Microsoft NAP. My trick to block dynamic-IP requesting machines (that don't meet certain policy) is to strip the default gateway (no default gateway) stated in the IP lease and set the lease subnet mask to 255.255.255.255. Now I need the blocked machines to be able to reach some specific locations (IPs) on the network. To allow for this, I'm including some static routes in the lease. For example, I'm including 10.10.10.11 via router 10.10.10.254 (the one to which the blocked machine that needs to access 10.10.10.11 is connected). Unfortunately, as soon as I set the default gateway to nothing, blocked machines cannot reach any of the added static routes. I also tried classless static routes. Any ideas ? any one knows how MS NAP actually do it ? Geeko

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  • Static struct in C++

    - by pingvinus
    Hi, I want to define an structure, where some math constants would be stored. Here what I've got now: struct consts { //salt density kg/m3 static const double gamma; }; const double consts::gamma = 2350; It works fine, but there would be more than 10 floating point constants, so I doesn't want to wrote 'static const' before each of them. And define something like that: static const struct consts { //salt density kg/m3 double gamma; }; const double consts::gamma = 2350; It look fine, but I got these errors: 1. member function redeclaration not allowed 2. a nonstatic data member may not be defined outside its class I wondering if there any C++ way to do it?

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  • c++ defining a static member of a template class with type inner class pointer

    - by Jack
    I have a template class like here (in a header) with a inner class and a static member of type pointer to inner class template <class t> class outer { class inner { int a; }; static inner *m; }; template <class t> outer <t>::inner *outer <t>::m; when i want to define that static member i says "error: expected constructor, destructor, or type conversion before '*' token" on the last line (mingw32-g++ 3.4.5)

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  • C++ Class Static variable problem - C programmer new to C++

    - by Microkernel
    Hi guys, I am a C programmer, but had learnt C++ @school longtime back. Now I am trying to write code in C++ but getting compiler error. Please check and tell me whats wrong with my code. typedef class _filter_session { private: static int session_count; /* Number of sessions count -- Static */ public: _filter_session(); /* Constructor */ ~_filter_session(); /* Destructor */ }FILTER_SESSION; _filter_session::_filter_session(void) { (this->session_count)++; return; } _filter_session::~_filter_session(void) { (this->session_count)--; return; } The error that I am getting is "error LNK2001: unresolved external symbol "private: static int _filter_session::session_count" (?session_count@_filter_session@@0HA)" I am using Visual Studio 2005 by the way. Plz plz help me. Regards, Microkernel

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