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  • Can a WCF Service provide publish/subscribe activity to a Linux-based C++ client application?

    - by Jeremy Roddingham
    I have a WCF service written to provide certain functionality to intranet-based clients. This is easy when a client is running Windows. I want to implement the same functionality for my Windows clients that is available to my linux clients. My questions are? How can I communicate to a linux c++ based client (supporting callback operations for a publish subscribe) type situation? I am aware of using SOAP over the HTTPBinding but is that the only way (does not support callbacks I believe)? Would the same apply if I were using TCPBinding on the service-side? Currently, the service is set up using TCP but what are my options for the linux client communcation? I read somewhere that messages can also be sent (via webservices I believe) in XML rather than SOAP? Which would be a better approach or how to determine which is a better approach? I am trying to understand the options I would have for a WCF data service if I wanted to communicate with it from a linux client. I appreciate all your help. Thank You, Jeremy

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  • WCF Service in Windows Services

    - by sivakumar
    I create WCF service library and i test that working fine on WCF Test client(default). when i host the WCF service in winodws service that time i got the error. I am using windows XP sp3, .Net 3.5 and Visual Studio 2008. i got error. Error opening host : HTTP could not register URL "http://+:8731/WCFServerDLL/Service1/." Your process does not have access rights to this namespace (see "http://go.microsoft.com/fwlink/?LinkId=70353" for details). the above link for microsoft i implement the httpcfg. Here i run the "httpcfg.exe set urlacl /u http://localhost:8731/WCFServerDLL/Service1/ /a" i get the result HttpSetServiceConfiguration completed with 0. what is the problem i got same error. can you give me a suggation.

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  • Working WCF WebServices with NLB server

    - by gguth
    Im starting the architecture of a new project using WCF, but im not the right person to make some network considerations, so im doing some research but cannot find the answers to these questions: We´ll host the WCF service in a common Windows Service app in 2 servers and we´ll have another server to make the Load-Balancing job using the WNLB. The fact that we are hosting the WCF in a Windows Service app can disturb the NLB job? Before my research i thought the load balancing was tought to configure, but with NLB it seems to be very simple, its really that simple? Note: The binding will be basicHttpBinding

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  • Service Discovery in WCF 4.0 &ndash; Part 1

    - by Shaun
    When designing a service oriented architecture (SOA) system, there will be a lot of services with many service contracts, endpoints and behaviors. Besides the client calling the service, in a large distributed system a service may invoke other services. In this case, one service might need to know the endpoints it invokes. This might not be a problem in a small system. But when you have more than 10 services this might be a problem. For example in my current product, there are around 10 services, such as the user authentication service, UI integration service, location service, license service, device monitor service, event monitor service, schedule job service, accounting service, player management service, etc..   Benefit of Discovery Service Since almost all my services need to invoke at least one other service. This would be a difficult task to make sure all services endpoints are configured correctly in every service. And furthermore, it would be a nightmare when a service changed its endpoint at runtime. Hence, we need a discovery service to remove the dependency (configuration dependency). A discovery service plays as a service dictionary which stores the relationship between the contracts and the endpoints for every service. By using the discovery service, when service X wants to invoke service Y, it just need to ask the discovery service where is service Y, then the discovery service will return all proper endpoints of service Y, then service X can use the endpoint to send the request to service Y. And when some services changed their endpoint address, all need to do is to update its records in the discovery service then all others will know its new endpoint. In WCF 4.0 Discovery it supports both managed proxy discovery mode and ad-hoc discovery mode. In ad-hoc mode there is no standalone discovery service. When a client wanted to invoke a service, it will broadcast an message (normally in UDP protocol) to the entire network with the service match criteria. All services which enabled the discovery behavior will receive this message and only those matched services will send their endpoint back to the client. The managed proxy discovery service works as I described above. In this post I will only cover the managed proxy mode, where there’s a discovery service. For more information about the ad-hoc mode please refer to the MSDN.   Service Announcement and Probe The main functionality of discovery service should be return the proper endpoint addresses back to the service who is looking for. In most cases the consume service (as a client) will send the contract which it wanted to request to the discovery service. And then the discovery service will find the endpoint and respond. Sometimes the contract and endpoint are not enough. It also contains versioning, extensions attributes. This post I will only cover the case includes contract and endpoint. When a client (or sometimes a service who need to invoke another service) need to connect to a target service, it will firstly request the discovery service through the “Probe” method with the criteria. Basically the criteria contains the contract type name of the target service. Then the discovery service will search its endpoint repository by the criteria. The repository might be a database, a distributed cache or a flat XML file. If it matches, the discovery service will grab the endpoint information (it’s called discovery endpoint metadata in WCF) and send back. And this is called “Probe”. Finally the client received the discovery endpoint metadata and will use the endpoint to connect to the target service. Besides the probe, discovery service should take the responsible to know there is a new service available when it goes online, as well as stopped when it goes offline. This feature is named “Announcement”. When a service started and stopped, it will announce to the discovery service. So the basic functionality of a discovery service should includes: 1, An endpoint which receive the service online message, and add the service endpoint information in the discovery repository. 2, An endpoint which receive the service offline message, and remove the service endpoint information from the discovery repository. 3, An endpoint which receive the client probe message, and return the matches service endpoints, and return the discovery endpoint metadata. WCF 4.0 discovery service just covers all these features in it's infrastructure classes.   Discovery Service in WCF 4.0 WCF 4.0 introduced a new assembly named System.ServiceModel.Discovery which has all necessary classes and interfaces to build a WS-Discovery compliant discovery service. It supports ad-hoc and managed proxy modes. For the case mentioned in this post, what we need to build is a standalone discovery service, which is the managed proxy discovery service mode. To build a managed discovery service in WCF 4.0 just create a new class inherits from the abstract class System.ServiceModel.Discovery.DiscoveryProxy. This class implemented and abstracted the procedures of service announcement and probe. And it exposes 8 abstract methods where we can implement our own endpoint register, unregister and find logic. These 8 methods are asynchronized, which means all invokes to the discovery service are asynchronously, for better service capability and performance. 1, OnBeginOnlineAnnouncement, OnEndOnlineAnnouncement: Invoked when a service sent the online announcement message. We need to add the endpoint information to the repository in this method. 2, OnBeginOfflineAnnouncement, OnEndOfflineAnnouncement: Invoked when a service sent the offline announcement message. We need to remove the endpoint information from the repository in this method. 3, OnBeginFind, OnEndFind: Invoked when a client sent the probe message that want to find the service endpoint information. We need to look for the proper endpoints by matching the client’s criteria through the repository in this method. 4, OnBeginResolve, OnEndResolve: Invoked then a client sent the resolve message. Different from the find method, when using resolve method the discovery service will return the exactly one service endpoint metadata to the client. In our example we will NOT implement this method.   Let’s create our own discovery service, inherit the base System.ServiceModel.Discovery.DiscoveryProxy. We also need to specify the service behavior in this class. Since the build-in discovery service host class only support the singleton mode, we must set its instance context mode to single. 1: using System; 2: using System.Collections.Generic; 3: using System.Linq; 4: using System.Text; 5: using System.ServiceModel.Discovery; 6: using System.ServiceModel; 7:  8: namespace Phare.Service 9: { 10: [ServiceBehavior(InstanceContextMode = InstanceContextMode.Single, ConcurrencyMode = ConcurrencyMode.Multiple)] 11: public class ManagedProxyDiscoveryService : DiscoveryProxy 12: { 13: protected override IAsyncResult OnBeginFind(FindRequestContext findRequestContext, AsyncCallback callback, object state) 14: { 15: throw new NotImplementedException(); 16: } 17:  18: protected override IAsyncResult OnBeginOfflineAnnouncement(DiscoveryMessageSequence messageSequence, EndpointDiscoveryMetadata endpointDiscoveryMetadata, AsyncCallback callback, object state) 19: { 20: throw new NotImplementedException(); 21: } 22:  23: protected override IAsyncResult OnBeginOnlineAnnouncement(DiscoveryMessageSequence messageSequence, EndpointDiscoveryMetadata endpointDiscoveryMetadata, AsyncCallback callback, object state) 24: { 25: throw new NotImplementedException(); 26: } 27:  28: protected override IAsyncResult OnBeginResolve(ResolveCriteria resolveCriteria, AsyncCallback callback, object state) 29: { 30: throw new NotImplementedException(); 31: } 32:  33: protected override void OnEndFind(IAsyncResult result) 34: { 35: throw new NotImplementedException(); 36: } 37:  38: protected override void OnEndOfflineAnnouncement(IAsyncResult result) 39: { 40: throw new NotImplementedException(); 41: } 42:  43: protected override void OnEndOnlineAnnouncement(IAsyncResult result) 44: { 45: throw new NotImplementedException(); 46: } 47:  48: protected override EndpointDiscoveryMetadata OnEndResolve(IAsyncResult result) 49: { 50: throw new NotImplementedException(); 51: } 52: } 53: } Then let’s implement the online, offline and find methods one by one. WCF discovery service gives us full flexibility to implement the endpoint add, remove and find logic. For the demo purpose we will use an internal dictionary to store the services’ endpoint metadata. In the next post we will see how to serialize and store these information in database. Define a concurrent dictionary inside the service class since our it will be used in the multiple threads scenario. 1: [ServiceBehavior(InstanceContextMode = InstanceContextMode.Single, ConcurrencyMode = ConcurrencyMode.Multiple)] 2: public class ManagedProxyDiscoveryService : DiscoveryProxy 3: { 4: private ConcurrentDictionary<EndpointAddress, EndpointDiscoveryMetadata> _services; 5:  6: public ManagedProxyDiscoveryService() 7: { 8: _services = new ConcurrentDictionary<EndpointAddress, EndpointDiscoveryMetadata>(); 9: } 10: } Then we can simply implement the logic of service online and offline. 1: protected override IAsyncResult OnBeginOnlineAnnouncement(DiscoveryMessageSequence messageSequence, EndpointDiscoveryMetadata endpointDiscoveryMetadata, AsyncCallback callback, object state) 2: { 3: _services.AddOrUpdate(endpointDiscoveryMetadata.Address, endpointDiscoveryMetadata, (key, value) => endpointDiscoveryMetadata); 4: return new OnOnlineAnnouncementAsyncResult(callback, state); 5: } 6:  7: protected override void OnEndOnlineAnnouncement(IAsyncResult result) 8: { 9: OnOnlineAnnouncementAsyncResult.End(result); 10: } 11:  12: protected override IAsyncResult OnBeginOfflineAnnouncement(DiscoveryMessageSequence messageSequence, EndpointDiscoveryMetadata endpointDiscoveryMetadata, AsyncCallback callback, object state) 13: { 14: EndpointDiscoveryMetadata endpoint = null; 15: _services.TryRemove(endpointDiscoveryMetadata.Address, out endpoint); 16: return new OnOfflineAnnouncementAsyncResult(callback, state); 17: } 18:  19: protected override void OnEndOfflineAnnouncement(IAsyncResult result) 20: { 21: OnOfflineAnnouncementAsyncResult.End(result); 22: } Regards the find method, the parameter FindRequestContext.Criteria has a method named IsMatch, which can be use for us to evaluate which service metadata is satisfied with the criteria. So the implementation of find method would be like this. 1: protected override IAsyncResult OnBeginFind(FindRequestContext findRequestContext, AsyncCallback callback, object state) 2: { 3: _services.Where(s => findRequestContext.Criteria.IsMatch(s.Value)) 4: .Select(s => s.Value) 5: .All(meta => 6: { 7: findRequestContext.AddMatchingEndpoint(meta); 8: return true; 9: }); 10: return new OnFindAsyncResult(callback, state); 11: } 12:  13: protected override void OnEndFind(IAsyncResult result) 14: { 15: OnFindAsyncResult.End(result); 16: } As you can see, we checked all endpoints metadata in repository by invoking the IsMatch method. Then add all proper endpoints metadata into the parameter. Finally since all these methods are asynchronized we need some AsyncResult classes as well. Below are the base class and the inherited classes used in previous methods. 1: using System; 2: using System.Collections.Generic; 3: using System.Linq; 4: using System.Text; 5: using System.Threading; 6:  7: namespace Phare.Service 8: { 9: abstract internal class AsyncResult : IAsyncResult 10: { 11: AsyncCallback callback; 12: bool completedSynchronously; 13: bool endCalled; 14: Exception exception; 15: bool isCompleted; 16: ManualResetEvent manualResetEvent; 17: object state; 18: object thisLock; 19:  20: protected AsyncResult(AsyncCallback callback, object state) 21: { 22: this.callback = callback; 23: this.state = state; 24: this.thisLock = new object(); 25: } 26:  27: public object AsyncState 28: { 29: get 30: { 31: return state; 32: } 33: } 34:  35: public WaitHandle AsyncWaitHandle 36: { 37: get 38: { 39: if (manualResetEvent != null) 40: { 41: return manualResetEvent; 42: } 43: lock (ThisLock) 44: { 45: if (manualResetEvent == null) 46: { 47: manualResetEvent = new ManualResetEvent(isCompleted); 48: } 49: } 50: return manualResetEvent; 51: } 52: } 53:  54: public bool CompletedSynchronously 55: { 56: get 57: { 58: return completedSynchronously; 59: } 60: } 61:  62: public bool IsCompleted 63: { 64: get 65: { 66: return isCompleted; 67: } 68: } 69:  70: object ThisLock 71: { 72: get 73: { 74: return this.thisLock; 75: } 76: } 77:  78: protected static TAsyncResult End<TAsyncResult>(IAsyncResult result) 79: where TAsyncResult : AsyncResult 80: { 81: if (result == null) 82: { 83: throw new ArgumentNullException("result"); 84: } 85:  86: TAsyncResult asyncResult = result as TAsyncResult; 87:  88: if (asyncResult == null) 89: { 90: throw new ArgumentException("Invalid async result.", "result"); 91: } 92:  93: if (asyncResult.endCalled) 94: { 95: throw new InvalidOperationException("Async object already ended."); 96: } 97:  98: asyncResult.endCalled = true; 99:  100: if (!asyncResult.isCompleted) 101: { 102: asyncResult.AsyncWaitHandle.WaitOne(); 103: } 104:  105: if (asyncResult.manualResetEvent != null) 106: { 107: asyncResult.manualResetEvent.Close(); 108: } 109:  110: if (asyncResult.exception != null) 111: { 112: throw asyncResult.exception; 113: } 114:  115: return asyncResult; 116: } 117:  118: protected void Complete(bool completedSynchronously) 119: { 120: if (isCompleted) 121: { 122: throw new InvalidOperationException("This async result is already completed."); 123: } 124:  125: this.completedSynchronously = completedSynchronously; 126:  127: if (completedSynchronously) 128: { 129: this.isCompleted = true; 130: } 131: else 132: { 133: lock (ThisLock) 134: { 135: this.isCompleted = true; 136: if (this.manualResetEvent != null) 137: { 138: this.manualResetEvent.Set(); 139: } 140: } 141: } 142:  143: if (callback != null) 144: { 145: callback(this); 146: } 147: } 148:  149: protected void Complete(bool completedSynchronously, Exception exception) 150: { 151: this.exception = exception; 152: Complete(completedSynchronously); 153: } 154: } 155: } 1: using System; 2: using System.Collections.Generic; 3: using System.Linq; 4: using System.Text; 5: using System.ServiceModel.Discovery; 6: using Phare.Service; 7:  8: namespace Phare.Service 9: { 10: internal sealed class OnOnlineAnnouncementAsyncResult : AsyncResult 11: { 12: public OnOnlineAnnouncementAsyncResult(AsyncCallback callback, object state) 13: : base(callback, state) 14: { 15: this.Complete(true); 16: } 17:  18: public static void End(IAsyncResult result) 19: { 20: AsyncResult.End<OnOnlineAnnouncementAsyncResult>(result); 21: } 22:  23: } 24:  25: sealed class OnOfflineAnnouncementAsyncResult : AsyncResult 26: { 27: public OnOfflineAnnouncementAsyncResult(AsyncCallback callback, object state) 28: : base(callback, state) 29: { 30: this.Complete(true); 31: } 32:  33: public static void End(IAsyncResult result) 34: { 35: AsyncResult.End<OnOfflineAnnouncementAsyncResult>(result); 36: } 37: } 38:  39: sealed class OnFindAsyncResult : AsyncResult 40: { 41: public OnFindAsyncResult(AsyncCallback callback, object state) 42: : base(callback, state) 43: { 44: this.Complete(true); 45: } 46:  47: public static void End(IAsyncResult result) 48: { 49: AsyncResult.End<OnFindAsyncResult>(result); 50: } 51: } 52:  53: sealed class OnResolveAsyncResult : AsyncResult 54: { 55: EndpointDiscoveryMetadata matchingEndpoint; 56:  57: public OnResolveAsyncResult(EndpointDiscoveryMetadata matchingEndpoint, AsyncCallback callback, object state) 58: : base(callback, state) 59: { 60: this.matchingEndpoint = matchingEndpoint; 61: this.Complete(true); 62: } 63:  64: public static EndpointDiscoveryMetadata End(IAsyncResult result) 65: { 66: OnResolveAsyncResult thisPtr = AsyncResult.End<OnResolveAsyncResult>(result); 67: return thisPtr.matchingEndpoint; 68: } 69: } 70: } Now we have finished the discovery service. The next step is to host it. The discovery service is a standard WCF service. So we can use ServiceHost on a console application, windows service, or in IIS as usual. The following code is how to host the discovery service we had just created in a console application. 1: static void Main(string[] args) 2: { 3: using (var host = new ServiceHost(new ManagedProxyDiscoveryService())) 4: { 5: host.Opened += (sender, e) => 6: { 7: host.Description.Endpoints.All((ep) => 8: { 9: Console.WriteLine(ep.ListenUri); 10: return true; 11: }); 12: }; 13:  14: try 15: { 16: // retrieve the announcement, probe endpoint and binding from configuration 17: var announcementEndpointAddress = new EndpointAddress(ConfigurationManager.AppSettings["announcementEndpointAddress"]); 18: var probeEndpointAddress = new EndpointAddress(ConfigurationManager.AppSettings["probeEndpointAddress"]); 19: var binding = Activator.CreateInstance(Type.GetType(ConfigurationManager.AppSettings["bindingType"], true, true)) as Binding; 20: var announcementEndpoint = new AnnouncementEndpoint(binding, announcementEndpointAddress); 21: var probeEndpoint = new DiscoveryEndpoint(binding, probeEndpointAddress); 22: probeEndpoint.IsSystemEndpoint = false; 23: // append the service endpoint for announcement and probe 24: host.AddServiceEndpoint(announcementEndpoint); 25: host.AddServiceEndpoint(probeEndpoint); 26:  27: host.Open(); 28:  29: Console.WriteLine("Press any key to exit."); 30: Console.ReadKey(); 31: } 32: catch (Exception ex) 33: { 34: Console.WriteLine(ex.ToString()); 35: } 36: } 37:  38: Console.WriteLine("Done."); 39: Console.ReadKey(); 40: } What we need to notice is that, the discovery service needs two endpoints for announcement and probe. In this example I just retrieve them from the configuration file. I also specified the binding of these two endpoints in configuration file as well. 1: <?xml version="1.0"?> 2: <configuration> 3: <startup> 4: <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.0"/> 5: </startup> 6: <appSettings> 7: <add key="announcementEndpointAddress" value="net.tcp://localhost:10010/announcement"/> 8: <add key="probeEndpointAddress" value="net.tcp://localhost:10011/probe"/> 9: <add key="bindingType" value="System.ServiceModel.NetTcpBinding, System.ServiceModel, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/> 10: </appSettings> 11: </configuration> And this is the console screen when I ran my discovery service. As you can see there are two endpoints listening for announcement message and probe message.   Discoverable Service and Client Next, let’s create a WCF service that is discoverable, which means it can be found by the discovery service. To do so, we need to let the service send the online announcement message to the discovery service, as well as offline message before it shutdown. Just create a simple service which can make the incoming string to upper. The service contract and implementation would be like this. 1: [ServiceContract] 2: public interface IStringService 3: { 4: [OperationContract] 5: string ToUpper(string content); 6: } 1: public class StringService : IStringService 2: { 3: public string ToUpper(string content) 4: { 5: return content.ToUpper(); 6: } 7: } Then host this service in the console application. In order to make the discovery service easy to be tested the service address will be changed each time it’s started. 1: static void Main(string[] args) 2: { 3: var baseAddress = new Uri(string.Format("net.tcp://localhost:11001/stringservice/{0}/", Guid.NewGuid().ToString())); 4:  5: using (var host = new ServiceHost(typeof(StringService), baseAddress)) 6: { 7: host.Opened += (sender, e) => 8: { 9: Console.WriteLine("Service opened at {0}", host.Description.Endpoints.First().ListenUri); 10: }; 11:  12: host.AddServiceEndpoint(typeof(IStringService), new NetTcpBinding(), string.Empty); 13:  14: host.Open(); 15:  16: Console.WriteLine("Press any key to exit."); 17: Console.ReadKey(); 18: } 19: } Currently this service is NOT discoverable. We need to add a special service behavior so that it could send the online and offline message to the discovery service announcement endpoint when the host is opened and closed. WCF 4.0 introduced a service behavior named ServiceDiscoveryBehavior. When we specified the announcement endpoint address and appended it to the service behaviors this service will be discoverable. 1: var announcementAddress = new EndpointAddress(ConfigurationManager.AppSettings["announcementEndpointAddress"]); 2: var announcementBinding = Activator.CreateInstance(Type.GetType(ConfigurationManager.AppSettings["bindingType"], true, true)) as Binding; 3: var announcementEndpoint = new AnnouncementEndpoint(announcementBinding, announcementAddress); 4: var discoveryBehavior = new ServiceDiscoveryBehavior(); 5: discoveryBehavior.AnnouncementEndpoints.Add(announcementEndpoint); 6: host.Description.Behaviors.Add(discoveryBehavior); The ServiceDiscoveryBehavior utilizes the service extension and channel dispatcher to implement the online and offline announcement logic. In short, it injected the channel open and close procedure and send the online and offline message to the announcement endpoint.   On client side, when we have the discovery service, a client can invoke a service without knowing its endpoint. WCF discovery assembly provides a class named DiscoveryClient, which can be used to find the proper service endpoint by passing the criteria. In the code below I initialized the DiscoveryClient, specified the discovery service probe endpoint address. Then I created the find criteria by specifying the service contract I wanted to use and invoke the Find method. This will send the probe message to the discovery service and it will find the endpoints back to me. The discovery service will return all endpoints that matches the find criteria, which means in the result of the find method there might be more than one endpoints. In this example I just returned the first matched one back. In the next post I will show how to extend our discovery service to make it work like a service load balancer. 1: static EndpointAddress FindServiceEndpoint() 2: { 3: var probeEndpointAddress = new EndpointAddress(ConfigurationManager.AppSettings["probeEndpointAddress"]); 4: var probeBinding = Activator.CreateInstance(Type.GetType(ConfigurationManager.AppSettings["bindingType"], true, true)) as Binding; 5: var discoveryEndpoint = new DiscoveryEndpoint(probeBinding, probeEndpointAddress); 6:  7: EndpointAddress address = null; 8: FindResponse result = null; 9: using (var discoveryClient = new DiscoveryClient(discoveryEndpoint)) 10: { 11: result = discoveryClient.Find(new FindCriteria(typeof(IStringService))); 12: } 13:  14: if (result != null && result.Endpoints.Any()) 15: { 16: var endpointMetadata = result.Endpoints.First(); 17: address = endpointMetadata.Address; 18: } 19: return address; 20: } Once we probed the discovery service we will receive the endpoint. So in the client code we can created the channel factory from the endpoint and binding, and invoke to the service. When creating the client side channel factory we need to make sure that the client side binding should be the same as the service side. WCF discovery service can be used to find the endpoint for a service contract, but the binding is NOT included. This is because the binding was not in the WS-Discovery specification. In the next post I will demonstrate how to add the binding information into the discovery service. At that moment the client don’t need to create the binding by itself. Instead it will use the binding received from the discovery service. 1: static void Main(string[] args) 2: { 3: Console.WriteLine("Say something..."); 4: var content = Console.ReadLine(); 5: while (!string.IsNullOrWhiteSpace(content)) 6: { 7: Console.WriteLine("Finding the service endpoint..."); 8: var address = FindServiceEndpoint(); 9: if (address == null) 10: { 11: Console.WriteLine("There is no endpoint matches the criteria."); 12: } 13: else 14: { 15: Console.WriteLine("Found the endpoint {0}", address.Uri); 16:  17: var factory = new ChannelFactory<IStringService>(new NetTcpBinding(), address); 18: factory.Opened += (sender, e) => 19: { 20: Console.WriteLine("Connecting to {0}.", factory.Endpoint.ListenUri); 21: }; 22: var proxy = factory.CreateChannel(); 23: using (proxy as IDisposable) 24: { 25: Console.WriteLine("ToUpper: {0} => {1}", content, proxy.ToUpper(content)); 26: } 27: } 28:  29: Console.WriteLine("Say something..."); 30: content = Console.ReadLine(); 31: } 32: } Similarly, the discovery service probe endpoint and binding were defined in the configuration file. 1: <?xml version="1.0"?> 2: <configuration> 3: <startup> 4: <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.0"/> 5: </startup> 6: <appSettings> 7: <add key="announcementEndpointAddress" value="net.tcp://localhost:10010/announcement"/> 8: <add key="probeEndpointAddress" value="net.tcp://localhost:10011/probe"/> 9: <add key="bindingType" value="System.ServiceModel.NetTcpBinding, System.ServiceModel, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/> 10: </appSettings> 11: </configuration> OK, now let’s have a test. Firstly start the discovery service, and then start our discoverable service. When it started it will announced to the discovery service and registered its endpoint into the repository, which is the local dictionary. And then start the client and type something. As you can see the client asked the discovery service for the endpoint and then establish the connection to the discoverable service. And more interesting, do NOT close the client console but terminate the discoverable service but press the enter key. This will make the service send the offline message to the discovery service. Then start the discoverable service again. Since we made it use a different address each time it started, currently it should be hosted on another address. If we enter something in the client we could see that it asked the discovery service and retrieve the new endpoint, and connect the the service.   Summary In this post I discussed the benefit of using the discovery service and the procedures of service announcement and probe. I also demonstrated how to leverage the WCF Discovery feature in WCF 4.0 to build a simple managed discovery service. For test purpose, in this example I used the in memory dictionary as the discovery endpoint metadata repository. And when finding I also just return the first matched endpoint back. I also hard coded the bindings between the discoverable service and the client. In next post I will show you how to solve the problem mentioned above, as well as some additional feature for production usage. You can download the code here.   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • Error in WCF service - Silverlight client communication.

    - by David
    I created a WCF service and I planned to consume this in a Silverlight application. So I created the WCF service in the Website host project. The service is a simple WCF service that only returns a number - something like a Hello World WCF-SL. So after adding a service reference in the silverlight client project to the Service URI, after calling async the service method (by using the generated proxy), I get the following exception in the callback method: An error occurred while trying to make a request to URI 'http://localhost:4566/SLService.svc'. This could be due to attempting to access a service in a cross-domain way without a proper cross-domain policy in place, or a policy that is unsuitable for SOAP services. You may need to contact the owner of the service to publish a cross-domain policy file and to ensure it allows SOAP-related HTTP headers to be sent. This error may also be caused by using internal types in the web service proxy without using the InternalsVisibleToAttribute attribute. Please see the inner exception for more details. I only created a HelloWorld WCF service with nothing else but a simple method that returns a dumb number and it's hosted on my locally. Must I have clientaccesspolicy.xml or crossdomain.xml? I acces my service locally. Every time I create a new simple/dumb WCF-SL solution, I get this error. I use VS2010 and Silverlight 4. I cannot get a simple/dumb WCF-SL solution working locally. Is there something wrong with the configuration? On another machine in the same network, it does work properly, so I assume something is misconfigured. Any thoughts?

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  • Load Balance WCF and Share a Remote MSMQ for High Throughput

    - by BarDev
    After a ton of reading in books and on the web, I have noticed hints of information that WCF and MSMQ can be used in achieving high throughput. The information I have seen mentions using multiple WCF services in a farm that reads from a single MSMQ queue. The problem is that I have found paragraphs here and there that mentions that high throughput can be done, but I cannot seem to find a document of how to implement it. The following is an excerpt from a MSDN article. The following paragraph is from Best Practices for Queued Communication http://msdn.microsoft.com/en-us/library/ms731093.aspx To achieve higher throughput and availability, use a farm of WCF services that read from the queue. This requires that all of these services expose the same contract on the same endpoint. The farm approach works best for applications that have high production rates of messages because it enables a number of services to all read from the same queue. This is what I'm trying to solve. I have an intranet application where a client sends a request to a WCF service. But I want the ability to load balance the WCF services on multiple servers in a farm. I also want these WCF services in the farm to do transactional reads from a remote MSMQ when an item is available in the Queue. If this is possible, an issue I have is that I do not understand the activation process of WCF to retrieve messages from a remote queue. If this is possible, does anyone know of any articles or Webcasts that would explain it in detail? BarDev

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  • WCF, ASMX Basic HTTP binding and IIS

    - by Brennan Mann
    Hello, I have been doing a lot of work with WCF "self" hosted applications. I recently was requested to write a web service where the calling client was a Linux based program named "WGET". I would like to use WCF instead of a traditional ASMX web service. The web service is returning a standard XML response. I am not sure of the underlining details between the two technologies but I know WCF is the proper route. I created a WCF service to be hosted in IIS ( using basicHttpBinding). 1.) Did classic ASMX web services ( standard HTTP POST/GET) use SOAP to return responses? I created an class from XSD for the web service response. What is really going on behind the scenes? Is there just special XML HTTP headers that know how to handle to response? Is the response not wrapped in SOAP? The traditional ASMX web service worked perfectly with the class I generated using the .Net "XSD" program. 2.) I want to use WCF for this service. Will using basicHttpBinding work? As I have read, that is the correct binding to use for ASMX clients. Does this use SOAP, standard HTTP headers, or something else? 3.) This is a dumb question because I have not done a lot of web service programming. I noticed on the ASMX default landing page there were examples for responses and code to invoke the functionality. When I create the same service using WCF, I had to create a client application to perform these tasks. Is there a way to expose the WCF endpoint like a classic ASMX service or is the WSDL the only route? As always, I really appreciate the feedback. Thanks, Brennan

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  • What is the best way to process XML sent to WCF 3.5

    - by CRM Junkie
    I have to develop a WCF application in 3.5. The input will be sent in the form of XML and the response would be sent in the form of XML as well. A ASP.NET application will be consuming the WCF and sending/receiving data in XML format. Now, as per my understanding, when consuming WCF from an ASP.NET application, we just add a reference to the service, create an object of the service, pack all the necessary data(Data Members in WCF) into the input object (object of the Data Contract) and call the necessary function. It happens that the ASP.NET application is being developed by a separate party and they are hell bent on receiving and sending data in XML format. What I can perceive from this is that the WCF will take the XML string (a single Data Member string type) as input and send out a XML string (again a single Data Member string type) as output. I have created WCF applications earlier where requests and responses were sent out in XML/JSON format when it was consumed by jQuery ajax calls. In those cases, the XML tags were automatically mapped to the different Data Members defined. What approach should I take in this case? Should I just take a string as input (basically the XML string) or is there any way WCF/.NET 3.5 will automatically map the XML tags with the Data Members for requests and responses and I would not need to parse the XML string separately?

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  • How to secure a WCF service using NetNamedPipesBinding so that it can only be called by the current

    - by Samuel Jack
    I'm using a WCF service with the NetNamedPipesBinding to communicate between two AppDomains in my process. How do I secure the service so that it is not accessible to other users on the same machine? I have already taken the precaution of using a GUID in the Endpoint Address, so there's a little security through obscurity, but I'm looking for a way of locking the service down using ACL or something similar.

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  • What is the best workaround for the WCF client `using` block issue?

    - by Eric King
    I like instantiating my WCF service clients within a using block as it's pretty much the standard way to use resources that implement IDisposable: using (var client = new SomeWCFServiceClient()) { //Do something with the client } But, as noted in this MSDN article, wrapping a WCF client in a using block could mask any errors that result in the client being left in a faulted state (like a timeout or communication problem). Long story short, when Dispose() is called, the client's Close() method fires, but throws and error because it's in a faulted state. The original exception is then masked by the second exception. Not good. The suggested workaround in the MSDN article is to completely avoid using a using block, and to instead instantiate your clients and use them something like this: try { ... client.Close(); } catch (CommunicationException e) { ... client.Abort(); } catch (TimeoutException e) { ... client.Abort(); } catch (Exception e) { ... client.Abort(); throw; } Compared to the using block, I think that's ugly. And a lot of code to write each time you need a client. Luckily, I found a few other workarounds, such as this one on IServiceOriented. You start with: public delegate void UseServiceDelegate<T>(T proxy); public static class Service<T> { public static ChannelFactory<T> _channelFactory = new ChannelFactory<T>(""); public static void Use(UseServiceDelegate<T> codeBlock) { IClientChannel proxy = (IClientChannel)_channelFactory.CreateChannel(); bool success = false; try { codeBlock((T)proxy); proxy.Close(); success = true; } finally { if (!success) { proxy.Abort(); } } } } Which then allows: Service<IOrderService>.Use(orderService => { orderService.PlaceOrder(request); } That's not bad, but I don't think it's as expressive and easily understandable as the using block. The workaround I'm currently trying to use I first read about on blog.davidbarret.net. Basically you override the client's Dispose() method wherever you use it. Something like: public partial class SomeWCFServiceClient : IDisposable { void IDisposable.Dispose() { if (this.State == CommunicationState.Faulted) { this.Abort(); } else { this.Close(); } } } This appears to be able to allow the using block again without the danger of masking a faulted state exception. So, are there any other gotchas I have to look out for using these workarounds? Has anybody come up with anything better?

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  • Is there a way that WCF service can know which machine the call comes from?

    - by erxuan
    Hi, I have a WCF service and without changing any code on the client side, is there a way that I can know the detail information of the caller, such as the MachineName, and ApplicationName? Basically, I cannot change the client code to pass those pieces of information over. I tried to use System.Web.HttpContext on the server side to track this information, but HttpContext.Current is NULL. I guess that is not the proper usage of it. Any suggestion? Thanks Sarah

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  • Visual Studio RTM, Silverlight 4 RTM and WCF RIA Services download links

    - by Harish Ranganathan
    Its been a long time since I blogged.  Primarily due to Tech Ed India, the ongoing Great Indian Developer Summit (GIDS 2010) and the related travels.  However, here is a quick post with a few updates.  Visual Studio 2010 RTMed in India during Tech Ed.  We had the privilege of having Soma our Senior VP launch VS 2010 RTM in Bangalore, India, during Tech Ed India 2010.   With that we also had Silverlight 4 getting RTMed during the same week. Earlier I had written posts around using the VS 2010 Beta, RC and the corresponding Silverlight, WCF RIA bits etc., and getting them all to work together.  Now that, both VS 2010 and Silverlight have RTMed, I wanted to post a quick update on the necessary downloads. Visual Studio 2010 RTM can be downloaded from MSDN Visual Studio site  If you are doing Silverlight 4 development with Visual studio, then you can download the Silverlight 4 Tools RC2 for Visual Studio  Then, if you are developing with WCF RIA Services, you can download the WCF RIA Services RC 2 for SL4 and VS 2010 And finally, if you want to use WCF RIA Services in ASP.NET you would require the Domain DataSource control.  Also, to use some of the additional Service Utility tools, you would require the WCF RIA Services Toolkit.  You can download the same from WCF RIA Services Toolkit April 2010 Once you have installed all the above, you should be able to see the following in your add-remove programs WCF RIA Services v1.0 for Visual Studio 2010 (Version 4.0.50401.0) WCF RIA Services Toolkit (Version 4.0.50401.0) Microsoft Silverlight (Version 4.0.50401.0) Microsoft Silverlight 4 SDK (Version 4.0.50401.0) Also, you would need the Expression Blend 4 for designing the apps for Silverlight 4.  You can download the release candidate from here Thats it.  You are all set for development with Visual Studio 2010 and Silverlight 4, WCF RIA Services. Cheers !!!

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  • Book Review: Professional WCF 4

    - by Sam Abraham
    My Investigation of WCF internals have set the right stage to revisit Professional WCF 4 by Pablo Cibraro, Kurt Claeys, Fabio Cozzolino and Johann Grabner. In this book, the authors dive deep into all aspects of the WCF API in a reading targeted towards intermediate and advanced developers. Book quality so far as presentation, code completeness, content clarity and organization was superb. The authors have taken a hands-on approach to thoroughly covering the WCF 4.0 API with three chapters totaling 100+ pages completely dedicated to business cases with downloadable source code readily available. Chapter 1 outlines SOA best-practice considerations. Next three chapters take a top-down approach to the WCF API covering service and data contracts, bindings, clients, instancing and Workflow Services followed by another carefully-thought three chapters covering the security options available via the WCF API. In conclusion, Professional WCF 4.0 provides a thorough coverage of the WCF API and is a recommended read for anybody looking to reinforce their understanding of the various features available in the WCF framework. Many thanks to the Wiley/Wrox User Group Program for their support of our West Palm Beach Developers’ Group.   All the best, --Sam

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  • WCF deadlock when using callback channel

    - by mafutrct
    This is probably a simple mistake, but I could not figure out what was wrong. I basically got a method like this: [ServiceBehavior ( ConcurrencyMode = ConcurrencyMode.Reentrant, InstanceContextMode = InstanceContextMode.PerSession, IncludeExceptionDetailInFaults = true) ] public class Impl : SomeContract { public string Foo() { _CallbackChannel.Blah(); return ""; } } Its interface is decorated: [ServiceContract ( Namespace = "http://MyServiceInterface", SessionMode = SessionMode.Required, CallbackContract = typeof (WcfCallbackContract)) ] public interface SomeContract { [OperationContract] string Foo (); } The service is hosted like this: ServiceHost host = new ServiceHost (typeof (Impl)); var binding = new NetTcpBinding (); var address = new Uri ("net.tcp://localhost:8000/"); host.AddServiceEndpoint ( typeof (SomeContract), binding, address); host.Open (); The client implements the callback interface and calls Foo. Foo runs, calls the callback method and returns. However, the client is still struck in the call to Foo and never returns. The client callback method is never run. I guess I made a design mistake somewhere. If needed, I can post more code. Any help is appreciated.

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  • WCF Async callback setup for polled device

    - by Mark Pim
    I have a WCF service setup to control a USB fingerprint reader from our .Net applications. This works fine and I can ask it to enroll users and so on. The reader allows identification (it tells you that a particular user has presented their finger, as opposed to asking it to verify that a particular user's finger is present), but the device must be constantly polled while in identification mode for its status - when a user is detected the status changes. What I want is for an interested application to notify the service that it wants to know when a user is identified, and provide a callback that gets triggered when this happens. The WCF service will return immediately and spawn a thread in the background to continuously poll the device. This polling could go on for hours at a time if no one tries to log in. What's the best way to acheive this? My service contract is currently defined as follows: [ServiceContract (CallbackContract=typeof(IBiometricCallback))] public interface IBiometricWcfService { ... [OperationContract (IsOneWay = true)] void BeginIdentification(); ... } public interface IBiometricCallback { ... [OperationContract(IsOneWay = true)] void IdentificationFinished(int aUserId, string aMessage, bool aSuccess); ... } In my BeginIdentification() method can I easily spawn a worker thread to poll the device, or is it easier to make the WCF service asynchronous?

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  • Duplex Contract GetCallbackChannel always returns a null-instance

    - by Yaroslav
    Hi! Here is the server code: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.ServiceModel; using System.Runtime.Serialization; using System.ServiceModel.Description; namespace Console_Chat { [ServiceContract(SessionMode = SessionMode.Required, CallbackContract = typeof(IMyCallbackContract))] public interface IMyService { [OperationContract(IsOneWay = true)] void NewMessageToServer(string msg); [OperationContract(IsOneWay = false)] bool ServerIsResponsible(); } [ServiceContract] public interface IMyCallbackContract { [OperationContract(IsOneWay = true)] void NewMessageToClient(string msg); [OperationContract(IsOneWay = true)] void ClientIsResponsible(); } [ServiceBehavior(InstanceContextMode = InstanceContextMode.PerSession)] public class MyService : IMyService { public IMyCallbackContract callback = null; /* { get { return OperationContext.Current.GetCallbackChannel<IMyCallbackContract>(); } } */ public MyService() { callback = OperationContext.Current.GetCallbackChannel<IMyCallbackContract>(); } public void NewMessageToServer(string msg) { Console.WriteLine(msg); } public void NewMessageToClient( string msg) { callback.NewMessageToClient(msg); } public bool ServerIsResponsible() { return true; } } class Server { static void Main(string[] args) { String msg = "none"; ServiceMetadataBehavior behavior = new ServiceMetadataBehavior(); ServiceHost serviceHost = new ServiceHost( typeof(MyService), new Uri("http://localhost:8080/")); serviceHost.Description.Behaviors.Add(behavior); serviceHost.AddServiceEndpoint( typeof(IMetadataExchange), MetadataExchangeBindings.CreateMexHttpBinding(), "mex"); serviceHost.AddServiceEndpoint( typeof(IMyService), new WSDualHttpBinding(), "ServiceEndpoint" ); serviceHost.Open(); Console.WriteLine("Server is up and running"); MyService server = new MyService(); server.NewMessageToClient("Hey client!"); /* do { msg = Console.ReadLine(); // callback.NewMessageToClient(msg); } while (msg != "ex"); */ Console.ReadLine(); } } } Here is the client's: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.ServiceModel; using System.Runtime.Serialization; using System.ServiceModel.Description; using Console_Chat_Client.MyHTTPServiceReference; namespace Console_Chat_Client { [ServiceContract(SessionMode = SessionMode.Required, CallbackContract = typeof(IMyCallbackContract))] public interface IMyService { [OperationContract(IsOneWay = true)] void NewMessageToServer(string msg); [OperationContract(IsOneWay = false)] bool ServerIsResponsible(); } [ServiceContract] public interface IMyCallbackContract { [OperationContract(IsOneWay = true)] void NewMessageToClient(string msg); [OperationContract(IsOneWay = true)] void ClientIsResponsible(); } public class MyCallback : Console_Chat_Client.MyHTTPServiceReference.IMyServiceCallback { static InstanceContext ctx = new InstanceContext(new MyCallback()); static MyServiceClient client = new MyServiceClient(ctx); public void NewMessageToClient(string msg) { Console.WriteLine(msg); } public void ClientIsResponsible() { } class Client { static void Main(string[] args) { String msg = "none"; client.NewMessageToServer(String.Format("Hello server!")); do { msg = Console.ReadLine(); if (msg != "ex") client.NewMessageToServer(msg); else client.NewMessageToServer(String.Format("Client terminated")); } while (msg != "ex"); } } } } callback = OperationContext.Current.GetCallbackChannel(); This line constanly throws a NullReferenceException, what's the problem? Thanks!

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  • Invoking a WCF service using claims based authentication

    - by ashwnacharya
    I have a WCF service deployed in a server machine. We are using claims based authentication to authenticate the WCF service caller. The WCF service is restricted by using IIS Authorization rules. How do I programmatically invoke the WCF service using .NET? The client app uses a proxy generated using SVCUtil. calling the service reads the credentials from a configuration file (not the app.config file, in fact the client application does not have a *.config file).

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  • WCF streaming on asmx ?

    - by phenevo
    Hi, I'he got wcf service for wcf straming. I works. But I must integrate it with our webserice. is there any way, to have webmethod like this: [webmethod] public Stream GetStream(string path) { return Iservice.GetStream(path); } I service is a class which I copy from WCF service to my asmx. And is there any way to integrate App.config from wcf with web.config ?

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  • Does anybody actually use FaultReasonText to localize faults from WCF services?

    - by urig
    There is a localization mechanism in WCF that enables one to localize faults returned to client, via a FaultReasonText object that's a part of the fault. The way this is done is that you pass all possible translations of the fault's message inside a collection in the FaultReasonText. This, I understand, is based on SOAP v1.2. Does anyone actually use this mechanism? Isn't this wasteful in terms of bandwidth? Why would you send all possible translations to a client that is (probably) only interested in a specific language?

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  • boost bind callback function pointer as a parameter

    - by Takashi-kun
    I am trying to pass a function pointer using boost::bind. void Class::ThreadFunction(Type(*callbackFunc)(message_type::ptr&)) { } boost::shared_ptr<boost::thread> Class::Init(Type(*callbackFunc)(message_type::ptr&)) { return boost::shared_ptr<boost::thread> ( new boost::thread(boost::bind(&Class::ThreadFunction, callbackFunc)) ); } I get the following errors: 1>C:\dev\sapphire\boost_1_46_1\boost/bind/mem_fn.hpp(362) : warning C4180: qualifier applied to function type has no meaning; ignored 1>C:\dev\sapphire\boost_1_46_1\boost/bind/mem_fn.hpp(333) : error C2296: '->*' : illegal, left operand has type 'Type (__cdecl **)(message_type::ptr &)' However, I was able to change to the following, it works fine: void ThreadFunction(Type(*callbackFunc)(message_type::ptr&)) { } boost::shared_ptr<boost::thread> Class::Init(Type(*callbackFunc)(message_type::ptr&)) { return boost::shared_ptr<boost::thread> ( new boost::thread(boost::bind(&ThreadFunction, callbackFunc)) ); } Why do I get those errors if I declare the method in the Class class?

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  • FancyBox Callback Keydown

    - by headShrinker
    I have been working on this code, and I can't seem to figure it out. Fancybox's callbacks don't seem to work at all. I have the keyboard bound to the pagination for this gallery. But I want to unbind the keyboard from the table when fancybox opens. When fancybox opens nothing changes.... What to do?? $(document).ready(function() { $('a.active').click(function() { var url = $(this).attr('href'); $('#ajaxTable').load(url+'/1'); return false; }); $("a.fancy").fancybox({ callbackOnStart: function() { $('a#gleft a#gright').unbind("keydown"); }, 'frameWidth': 570, 'frameHeight': 470 }) $(document).keydown(function(event) { if(event.keyCode == 37 ) { var url = $('a#gleft').attr('href'); if (url != null) { $('#ajaxTable').load(url+'/1'); $(document).unbind("keydown"); } } else if(event.keyCode == 39 ) { var url = $('a#gright').attr('href'); if (url != null) { $('#ajaxTable').load(url+'/1'); $(document).unbind("keydown"); } } }); });

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  • How to call WCF Service Method Asycroniously from Class file?

    - by stackuser1
    I've added WCF Service reference to my asp.net application and configured that reference to support asncronious calls. From asp.net code behind files, i'm able to call the service methods asyncroniously like the bellow sample code. protected void Button1_Click(object sender, EventArgs e) { PageAsyncTask pat = new PageAsyncTask(BeiginGetDataAsync, EndDataRetrieveAsync, null, null); Page.RegisterAsyncTask(pat); } IAsyncResult BeiginGetDataAsync(object sender, EventArgs e, AsyncCallback async, object extractData) { svc = new Service1Client(); return svc.BeginGetData(656,async, extractData); } void EndDataRetrieveAsync(IAsyncResult ar) { Label1.Text = svc.EndGetData(ar); } and in page directive added Async="true" In this scenario it is working fine. But from UI i'm not supposed to call the service methods directly. I need to call all service methods from a static class and from code behind file i need to invoke the static method. In this scenario what exactlly do i need to do?

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  • Python subprocess: callback when cmd exits

    - by Anon
    Hi, I'm currently launching a programme using subprocess.Popen(cmd, shell=TRUE) I'm fairly new to Python, but it 'feels' like there ought to be some api that lets me do something similar to: subprocess.Popen(cmd, shell=TRUE, postexec_fn=function_to_call_on_exit) I am doing this so that function_to_call_on_exit can do something based on knowing that the cmd has exited (for example keeping count of the number of external processes currently running) I assume that I could fairly trivially wrap subprocess in a class that combined threading with the Popen.wait() method, but as I've not done threading in Python yet and it seems like this might be common enough for an API to exist, I thought I'd try and find one first. Thanks in advance :)

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  • Macro to improve callback registration readability

    - by Warren Seine
    I'm trying to write a macro to make a specific usage of callbacks in C++ easier. All my callbacks are member functions and will take this as first argument and a second one whose type inherits from a common base class. The usual way to go is: register_callback(boost::bind(&my_class::member_function, this, _1)); I'd love to write: register_callback(HANDLER(member_function)); Note that it will always be used within the same class. Even if typeof is considered as a bad practice, it sounds like a pretty solution to the lack of __class__ macro to get the current class name. The following code works: typedef typeof(*this) CLASS; boost::bind(& CLASS :: member_function, this, _1)(my_argument); but I can't use this code in a macro which will be given as argument to register_callback. I've tried: #define HANDLER(FUN) \ boost::bind(& typeof(*this) :: member_function, this, _1); which doesn't work for reasons I don't understand. Quoting GCC documentation: A typeof-construct can be used anywhere a typedef name could be used. My compiler is GCC 4.4, and even if I'd prefer something standard, GCC-specific solutions are accepted.

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  • a script translatable to JavaScript with callback-hell automatic avoider :-)

    - by m1uan
    I looking for "translator" for JavaScript like already is CoffeScript, which will be work for example with forEach (inspired by Groovy) myArray.forEach() -> val, idx { // do something with value and idx } translate to JavaScript myArray.forEach(function(val, idx){ // do something with value and idx }); or something more usefull... function event(cb){ foo()-> err, data1; bar(data1)-> err, data2; cb(data2); } the method are encapsulated function event(cb){ foo(function(err,data1){ bar(data1, function(err, data2) { cb(data2); }); }); } I want ask if similar "compiler" to JavaScript like this even better already doesn't exists? What would be super cool... my code in nodejs looks mostly like this :-) function dealer(cb){ async.parallel([ function(pcb){ async.watterfall([function(wcb){ first(function(a){ wcb(a); }); }, function(a, wcb){ thirt(a, function(c){ wcb(c); }); fourth(a, function(d){ // dealing with “a” as well and nobody care my result }); }], function(err, array_with_ac){ pcb(array_with_ac); }); }, function(pcb){ second(function(b){ pcb(b);}); }], function(err, data){ cb(data[0][0]+data[1]+data[0][1]); // dealing with “a” “b” and “c” not with “d” }); } but, look how beautiful and readable the code could be: function dealer(cb){ first() -> a; second() -> b; third(a) -> c; // dealing with “a” fourth(a) -> d; // dealing with “a” as well and nobody care about my result cb(a+b+c); // dealing with “a” “b” and “c” not with “d” } yes this is ideal case when the translator auto-decide, method need to be run as parallel and method need be call after finish another method. I can imagine it's works Please, do you know about something similar? Thank you for any advice;-)

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