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  • iOS 5 - Coredata Sqlite DB losing data after killing app

    - by Brian Boyle
    I'm using coredata with a sqlite DB to persist data in my app. However, each time I kill my app I lose any data that was saved in the DB. I'm pretty sure its because the .sqlite file for my DB is just being replaced by a fresh one each time my app starts, but I can't seem to find any code that will just use the existing one thats there. It would be great if anyone could point me towards some code that could handle this for me. Cheers B - (NSPersistentStoreCoordinator *)persistentStoreCoordinator { if (__persistentStoreCoordinator != nil) { return __persistentStoreCoordinator; } NSDictionary *options = [NSDictionary dictionaryWithObjectsAndKeys:[NSNumber numberWithBool:YES], NSMigratePersistentStoresAutomaticallyOption, [NSNumber numberWithBool:YES], NSInferMappingModelAutomaticallyOption, nil]; NSURL *storeURL = [[self applicationDocumentsDirectory] URLByAppendingPathComponent:@"FlickrCoreData.sqlite"]; NSError *error = nil; __persistentStoreCoordinator = [[NSPersistentStoreCoordinator alloc] initWithManagedObjectModel:[self managedObjectModel]]; if (![__persistentStoreCoordinator addPersistentStoreWithType:NSSQLiteStoreType configuration:nil URL:storeURL options:options error:&error]) { NSLog(@"Unresolved error %@, %@", error, [error userInfo]); abort(); } return __persistentStoreCoordinator; }

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  • iOS: click counter for row in tableview

    - by roger.arliner21
    I am developing and tableView in which in each row I have to display the click counter and row number.Each cell must have an initial click counter value of 0 when application is initialized. Then increment the click counter value within a cell whenever a user clicks on the cell. I have take 26 fixed rows. I have taken tableData.plist file as in the attached image. I am initializing the self.dataArray with the plist . Now I want to do implementation in the didSelectRowAtIndexPath delegate method,if any row is tapped that row's click counter should increment. - (void)viewDidLoad { [super viewDidLoad]; NSString *path = [[NSBundle mainBundle] pathForResource:@"tableData" ofType:@"plist"]; self.dataArray = [NSMutableArray arrayWithContentsOfFile:path];//array initialized with plist } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [self.dataArray count]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *kCustomCellID = @"MyCellID"; UILabel *label1 = [[UILabel alloc] initWithFrame:CGRectMake(160.0f, 2.0f, 30.0f, 20.0f)]; UILabel *label2 = [[UILabel alloc] initWithFrame:CGRectMake(160.0f, 24.0f, 30.0f, 30.0f)]; label2.textColor = [UIColor grayColor]; UITableViewCell *cell = (UITableViewCell *)[tableView dequeueReusableCellWithIdentifier:kCustomCellID]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:kCustomCellID] autorelease]; cell.selectionStyle = UITableViewCellSelectionStyleNone; } if([self.dataArray count]>indexPath.row) { label1.text = [[self.dataArray objectAtIndex:indexPath.row] objectForKey:@"Lable1"]; label2.text =[[self.dataArray objectAtIndex:indexPath.row] objectForKey:@"Lable2"]; } else { label1.text = @""; label2.text =@""; } [cell.contentView addSubview:label1]; [cell.contentView addSubview:label2]; [label1 release]; [label2 release]; return cell; } #pragma mark - #pragma mark Table view delegate - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { //implementation for row counter incrementer. }

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  • iOS - Passing variable to view controller

    - by gj15987
    I have a view with a view controller and when I show this view on screen, I want to be able to pass variables to it from the calling class, so that I can set the values of labels etc. First, I just tried creating a property for one of the labels, and calling that from the calling class. For example: SetTeamsViewController *vc = [[SetTeamsViewController alloc] init]; vc.myLabel.text = self.teamCount; [self presentModalViewController:vc animated:YES]; [vc release]; However, this didn't work. So I tried creating a convenience initializer. SetTeamsViewController *vc = [[SetTeamsViewController alloc] initWithTeamCount:self.teamCount]; And then in the SetTeamsViewController I had - (id)initWithTeamCount:(int)teamCount { self = [super initWithNibName:nil bundle:nil]; if (self) { // Custom initialization self.teamCountLabel.text = [NSString stringWithFormat:@"%d",teamCount]; } return self; } However, this didn't work either. It's just loading whatever value I've given the label in the nib file. I've littered the code with NSLog()s and it is passing the correct variable values around, it's just not setting the label. Any help would be greatly appreciated. EDIT: I've just tried setting an instance variable in my designated initializer, and then setting the label in viewDidLoad and that works! Is this the best way to do this? Also, when dismissing this modal view controller, I update the text of a button in the view of the calling ViewController too. However, if I press this button again (to show the modal view again) whilst the other view is animating on screen, the button temporarily has it's original value again (from the nib). Does anyone know why this is?

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  • iOS: How to access the `UIKeyboard`?

    - by MattDiPasquale
    I want to get a pointer reference to UIKeyboard *keyboard to the keyboard on screen so that I can add a transparent subview to it, covering it completely, to achieve the effect of disabling the UIKeyboard without hiding it. In doing this, can I assume that there's only one UIKeyboard on the screen at a time? I.e., is it a singleton? Where's the method [UIKeyboard sharedInstance]. Brownie points if you implement that method via a category. Or, even more brownie points if you convince me why it's a bad idea to assume only one keyboard and give me a better solution.

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  • iOS: RestKit loadObject & send params

    - by Alon Amir
    using loadObjectAtResourcePath, on GET method, doesn't include my parameters on the requests. for example, i send: [RKObjectManager objectManagerWithBaseURL:@"http://something/ws"]; [[RKObjectManager sharedManager] loadObjectsAtResourcePath:@"/res" delegate:self block:^(RKObjectLoader *loader) { NSDictionary *dict = [NSDictionary dictionaryWithObjectsAndKeys: @"val", @"param1", nil]; loader.params = [RKParams paramsWithDictionary:dict]; }]; the final url request doesn't include the "?param1=val" part - why is that?

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  • iOS 6 Rotation issue - No rotation from Presented Modal View Controller

    - by hart1994
    I have a MainViewController which has a button which pushes a new view (InfoViewController), via flip horizontailly. like so: controller.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; [self presentModalViewController:controller animated:YES]; The MainView Controller supports Portrait and PortraitUpsideDown. Like so: - (BOOL)shouldAutorotate { return YES; } - (NSUInteger)supportedInterfaceOrientations { return (UIInterfaceOrientationMaskPortrait | UIInterfaceOrientationMaskPortraitUpsideDown); } In my InfoViewController it also states the above code. In my AppDelegate it has this in the LaunchOptions: [self.window setRootViewController:self.mainViewController]; In my app.plist file it supports all orientations. This is because other views need to support landscape as well. So On my MainViewController and InfoViewController I need only Portrait and PortraitUpsideDown. But on another view I need all orintations. My MainViewController works fine, but my InfoViewController is working for all orientations. I am having extreme diffulty trying to get this to work in iOS6. I have researched other posts and tried the assistance other people have provided, but had no luck whatsoever. Please can someone help me acheive this thank you. And I'm a Objective-C newbie :p

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  • IOS restkit error

    - by user1302602
    I am sending a Post with object loader and getting this error in output window. FYI, My didFailWithError: delegate never got hit. Not sure why. `objectLoader:didFailWithError:]:` unrecognized selector `sent to class 0x123608` How did i find out what is 0x123608? I set the router in AppDelegate class and Mapping in AppDelegate too. here is a method in my class which inherit RKObjectLoaderDelegate. I am using shared singleton. [[RKObjectManager sharedManager] postObject:review usingBlock:^(RKObjectLoader *loader){ // loader.params=params, loader.objectMapping = [[RKObjectManager sharedManager].mappingProvider objectMappingForClass:[myclass class]]; loader.serializationMIMEType = RKMIMETypeJSON; // We want to send this request as JSON loader.method = RKRequestMethodPOST; loader.serializationMapping = [RKObjectMapping serializationMappingUsingBlock:^(RKObjectMapping* mapping) { [mapping mapAttributes:@"field1", @"field2",@"field3",nil]; }]; loader.targetObject = nil; loader.delegate = self; }]; }

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  • Voice Control iOS

    - by Marc Tanis
    I would like to build a simple reader app for the iPad 2 that would allow users to navigate/read via voice controls. The app would allow the user to enter a mode where the microphone was live and listened for predefined keywords like 'down', 'up', 'next', 'back', 'home', etc. I don't want to reinvent the wheel on this so I'm just wondering first, if someone has done this already and if not, are there any good tutorials or SDKs available to help with recording someone's voice, and then comparing future output to see if it matches, or just dealing with the microphone in general?

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  • iOS: display modal view over the top of a UIWebView

    - by Sly
    Is it possible to display a modal view over the top of a UIWebView? I have a UIViewController that loads a WebView. I then want to push a Modal View Controller over the top so that a modal view covers up the WebView temporarily... The WebView is working fine; here's how it's loaded in the View Controller: - (void)loadView { // Initialize webview and add as a subview to LandscapeController's view myWebView = [[[UIWebView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]] autorelease]; myWebView.scalesPageToFit = YES; myWebView.autoresizesSubviews = YES; myWebView.autoresizingMask = (UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight); myWebView.delegate = self; self.view = myWebView; } If I attempt to load a Modal View controller from within viewDidLoad, however, no modal view appears: - (void)viewDidLoad { [super viewDidLoad]; // Edit dcftable.html with updated figures NSMutableString *updated_html = [self _updateHTML:@"dcftable"]; // Load altered HTML file as an NSURL request [self.myWebView loadHTMLString:updated_html baseURL:nil]; // If user hasn't paid for dcftable, then invoke the covering modal view if (some_condition) { LandscapeCoverController *landscapeCoverController = [[[LandscapeCoverController alloc] init] autorelease ]; [self presentModalViewController:landscapeCoverController animated:YES]; } } I suspect that there's something that needs to be done with the UIWebView delegate to get it to receive the new modal view...but can't find any discussion or examples of this anywhere...again, the objective is to invoke a modal view that covers over the top of the WebView. Thanks for any thoughts in advance!

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  • ios - UISegmentedControl and NSString

    - by Jeff Kranenburg
    Hello I have the following code: if(_deviceSegmentCntrl.selectedSegmentIndex == 0) { deviceOne = [[NSString alloc] initWithFormat:@"string01"]; } if(_deviceSegmentCntrl.selectedSegmentIndex == 1) { deviceOne = [[NSString alloc] initWithFormat:@"string02"]; } if(_deviceSegmentCntrl.selectedSegmentIndex == 2) { deviceOne = [[NSString alloc] initWithFormat:@"string03"]; } NSString *deviceType = [[NSString alloc] initWithFormat:_deviceSegmentCntrl]; I am wanting to have the NSString output the string the user selects in the segmented control. How do I append the initWithFormat: so that it reflects the chosen index? Cheers

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  • Json get a parameter can't access on it iOS

    - by Usi Usi
    That's an example { "updated":1350213484, "id":"http://www.google.com/reader/api/0/feed-finder?q\u003dProva\u0026output\u003djson", "title":"Risultati di feed per \"Prova\"", "self":[ { "href":"http://www.google.com/reader/api/0/feed-finder?q\u003dProva\u0026output\u003djson" } ], "items":[ { "title":"Home Page - La prova del cuoco", "id":"http://www.laprovadelcuoco.rai.it/", "updated":1350213485, "feed":[ { "href":"http://www.laprovadelcuoco.rai.it/dl/portali/site/page/Page-ffb545b4-9e72-41e5-866f-a465588c43fa-rss.html" } ], "alternate":[ { "href":"http://www.laprovadelcuoco.rai.it/", "type":"text/html" } ], "content":{ "direction":"ltr", "content":"Diventa un cuoco provetto con “La Prova del Cuoco”: le videoricette in un' applicazione di facile e veloce consultazione per il tuo Iphone. Scopri come acquistare ..." } }, { "title":"Le prove Invalsi di matematica e italiano", "id":"http://online.scuola.zanichelli.it/quartaprova/", "updated":1350213486, "feed":[ { "href":"http://online.scuola.zanichelli.it/quartaprova/feed/" } ], "alternate":[ { "href":"http://online.scuola.zanichelli.it/quartaprova/", "type":"text/html" } ], "content":{ "direction":"ltr", "content":"Un sito Zanichelli dedicato alle prove Invalsi di italiano e matematica: esercitazioni, consigli, informazioni utili, novità, aggiornamenti e blog d'autore sulle prove ..." } }, How can I get the feed URL? That's what I do NSString *daParsare=[reader searchFeed:searchText]; NSArray *items = [[daParsare JSONValue] objectForKey:@"items"]; for (NSDictionary *item in items) { NSString *title = [item objectForKey:@"title"]; NSString *feed = [item valueForKeyPath:@"feed.href"]; } [tab reloadData]; With the title everything is ok but when I try to access to the feed paramater I get the error...

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  • iOS - Application logging test and production code

    - by Peter Warbo
    I am doing a bunch of logging when I'm testing my application which is useful for getting information about variable state and such. However I have read that you should use logging sparsely in production code (because it can potentially slow down your application). But my question is now: if my app is in production and people are using it, whenever a crash (god forbid) occurs, how will I be able to interpret the crash information if I have removed the logging statements? Then I suppose I will only have a stacktrace for me to interpret? Does this mean I should leave logging in production code only WHERE it's really essential for me to interpret what has happened? Also how will the logging statements relate to the crash reports? Will they be combined? I'm thinking of using Flurry as analytics and crash reports...

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  • Data files from development machine to iOS device

    - by StoneBreaker
    My app has created a bunch of data files as development has progressed through the simulator. Their location is obtained by this function: NSString *pathInDocumentDirectory(NSString *fileName) { NSArray *documentDirectories = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentDirectory = [documentDirectories objectAtIndex: 0]; return [documentDirectory stringByAppendingPathComponent: fileName]; } The files are now required on the device as testing of the app is moving from the simulator to actual devices. How do I transfer the data files from my current working environment to the devices?

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  • ios App Disclaimer

    - by Max
    I am writing an application for iPhone and had some questions regarding eula :- If I do not include any disclaimer/ eula in my app, then would Apple's standard EULA http://www.apple.com/legal/internet-services/itunes/appstore/dev/stdeula/ automatically apply to my app ? If I include a small disclaimer inside my application (as a popup on initial screen), then would Apple's EULA still cover my app ? I tried downloading few apps on my ipad and did not see Apple's standard EULA. So, where can I actually see the EULA before downloading something ?

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  • AFNetworking iOS

    - by Jeromiin
    I have a problem with a request in my app, I want to receive a json but because of the completion block my "PRINT 2" is print before my "PRINT 1" and of course my "PRINT 2" is null. I want the contrary and my "PRINT 2" to be filled but I can't manage to do it. -(void) makeConnection { NSURL *url = [NSURL URLWithString:[@"http://monsite.com/iPhonej/verifPseudo.php?login="stringByAppendingString:[_loginField.text stringByAppendingString:[@"&password=" stringByAppendingString:_passField.text]]]]; NSURLRequest *request = [NSURLRequest requestWithURL:url]; AFHTTPRequestOperation *operation = [[AFHTTPRequestOperation alloc] initWithRequest:request]; operation.responseSerializer = [AFJSONResponseSerializer serializer]; [operation setCompletionBlockWithSuccess:^(AFHTTPRequestOperation *operation, id responseObject) { self.response = (NSDictionary *)responseObject; NSLog(@"PRINT 1 : %@", self.response[@"la"][@"reponse"][0][@"rep"]); [_dataLock lock]; } failure:^(AFHTTPRequestOperation *operation, NSError *error) { NSLog(@"Request Failed: %@, %@", error, error.userInfo); }]; [operation start]; } - (IBAction)logIn:(id)sender { [self makeConnection]; NSLog(@"PRINT 2 : %@", self.response[@"la"][@"reponse"][0][@"rep"]); } I know that AFNetworking is asynchronous but is there an other way to do the request and receive my json well ? Thank you

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  • Can't figure out this file behavior in IOS 4.2

    - by Don Jones
    Odd behavior with file behavior. Here's the thing: I'm using the phone camera to snap a picture, and internally generating a thumbnail. I'm saving those as temp files in the Documents directory. Here's the complete code: - (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info { UIImage *photo = [info objectForKey:@"UIImagePickerControllerOriginalImage"]; photo = [self scaleAndRotateImage:photo]; // save photo NSString *docsDir = [NSHomeDirectory() stringByAppendingPathComponent:@"Documents"]; NSLog(@"Writing to %@",docsDir); // save photo file NSLog(@"Saving photo as %@",[NSString stringWithFormat:@"%@/temp_photo.png",docsDir]); [UIImagePNGRepresentation(photo) writeToFile:[NSString stringWithFormat:@"%@/temp_photo.png",docsDir] atomically:YES]; // make and save thumbnail NSLog(@"Saving thumbnail as %@",[NSString stringWithFormat:@"%@/temp_thumb.png",docsDir]); UIImage *thumb = [self makeThumbnail:photo]; [UIImagePNGRepresentation(thumb) writeToFile:[NSString stringWithFormat:@"%@/temp_thumb.png",docsDir] atomically:YES]; NSFileManager *manager = [NSFileManager defaultManager]; NSError *error; NSArray *files = [manager contentsOfDirectoryAtPath:docsDir error:&error]; NSLog(@"\n\nThere are %d files in the documents directory %@",(files.count),docsDir); for (int i = 0; i < files.count; i++) { NSString *filename = [files objectAtIndex:i]; NSLog(@"Seeing filename %@",filename); } // done //[photo release]; //[thumb release]; [self dismissModalViewControllerAnimated:NO]; [delegate textInputFinished]; } As you can see, I've put quite a bit of logging in here in an attempt to figure out my problem (which is coming up). The log output to this point is: Writing to /var/mobile/Applications/77D792DC-A224-4A47-8A4C-BB7C557626F3/Documents Saving photo as /var/mobile/Applications/77D792DC-A224-4A47-8A4C-BB7C557626F3/Documents/temp_photo.png Saving thumbnail as /var/mobile/Applications/77D792DC-A224-4A47-8A4C-BB7C557626F3/Documents/temp_thumb.png There are 3 files in the documents directory /var/mobile/Applications/77D792DC-A224-4A47-8A4C-BB7C557626F3/Documents Seeing filename temp_photo.png Seeing filename temp_text.txt Seeing filename temp_thumb.png This is absolutely as-expected. I clearly have three files on the device. Here's the very next code that operates - the code that received the textInputFinished message: - (void)textInputFinished { NSFileManager *fileManager = [NSFileManager defaultManager]; NSString *docsDir = [NSHomeDirectory() stringByAppendingPathComponent:@"Documents"]; NSError *error; // get next filename NSString *filename; int i = 0; do { i++; filename = [NSString stringWithFormat:@"%@/reminder_%d",docsDir,i]; NSLog(@"Trying filename %@",filename); } while ([fileManager fileExistsAtPath:[filename stringByAppendingString:@".txt"]]); NSLog(@"New base filename is %@",filename); NSArray *files = [fileManager contentsOfDirectoryAtPath:docsDir error:&error]; NSLog(@"There are %d files in the directory %@",(files.count),docsDir); This is testing to get a new, non-temp, not-in-use filename. It does that - but then it says there aren't any files in the documents folder! Here's the logged output: Trying filename /var/mobile/Applications/77D792DC-A224-4A47-8A4C-BB7C557626F3/Documents/reminder_1 New base filename is /var/mobile/Applications/77D792DC-A224-4A47-8A4C-BB7C557626F3/Documents/reminder_1 There are 0 files in the directory /var/mobile/Applications/77D792DC-A224-4A47-8A4C-BB7C557626F3/Documents What the heck? Where did the three files go?

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  • ios how can user cancel facebook sign in?

    - by Jackson
    When a user gets to this screen, there is no way to cancel out of it. What can I do? To get this view in the first place I am running: NSMutableDictionary *params = [NSMutableDictionary dictionaryWithObjectsAndKeys: vid, @"link", vid, @"source", vid, @"picture", @"My Place", @"name", @"YouTube Presentation", @"caption", title, @"description", @"Enjoy this Video", @"message", nil]; [app.facebook dialog:@"stream.publish" andParams:params andDelegate:self];

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  • iOS iPad Master Detail template can't interact with detail view

    - by CraigularB
    I have an iPad app generated from the Master-Detail template in XCode. The iPad Storyboard has under the Detail View Controller a View that holds a ScrollView which holds an ImageView. In the DetailViewController.m file I added the following code to allow the ScrollView to move and zoom the image: -(UIView *)viewForZoomingInScrollView:(UIScrollView *)scrollView { return self.comicImage; } This works great on the iPhone (it's a universal app) but not the iPad; I can scroll and zoom the image on the iPhone no problem, but on the iPad it's like the ScrollView isn't responding to the touches, and I can't figure out how to pass the touches on to the ScrollView. I've already deactivated the popover controller from appearing with a right swipe like this: self.splitViewController.presentsWithGesture = NO; How do I make it so the user can interact with the ScrollView in the DetailViewController?

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  • Parsing json in ios

    - by gaps
    i have the follwing json string ,can anybody tell me how to get the value of role_name {"response":"success","user":{"created_at":"2011-11-16T05:48:31Z","ud_id":"1234567890","last_sign_in_ip":"182.72.141.194","updated_at":"2011-11-19T08:58:27Z","account_id":21,"last_name":"dfg","role_name":"Parent","email":"[email protected]","first_name":"abc"},"status":"200"} code for parsing is NSString *responseString = [[NSString alloc] initWithData:responseData encoding:NSUTF8StringEncoding]; NSLog(@"resp--- %@",responseString); NSArray* latestLoans = [(NSDictionary*)[responseString JSONValue] objectForKey:@"user"]; NSDictionary* loan = [latestLoans objectAtIndex:0]; NSString* name = [loan objectForKey:@"last_name"];

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  • Memory management in iOS

    - by angrest
    Looks like I did not understand memory management in Objective C... sigh. I have the following code (note that in my case, placemark.thoroughfare and placemark.subThoroughfare are both filled with valid data, thus both if-conditions will be TRUE if (placemark.thoroughfare) { [item.place release]; item.place = [NSString stringWithFormat:@"%@ ", placemark.thoroughfare]; } else { [item.place release]; item.place = @"Unknown Place"; } if (placemark.thoroughfare && placemark.subThoroughfare) { // *** problem is here *** [item.place release]; item.place = [NSString stringWithFormat:@"%@ %@", placemark.thoroughfare , placemark.subThoroughfare]; } If I do not release item.place at the marked location in the code, Instruments finds a memory leak there. If I do, the program crashes as soon as I try to access item.place outside the offending method. Any ideas?

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  • iOS UIImageView dataWithContentsOfURL returning empty

    - by user761389
    I'm trying to display an image from a URL in a UIImageView and I'm seeing some very peculiar results. The bit of code that I'm testing with is below imageURL = @"http://images.shopow.co.uk/image/user_dyn/1073/32/32"; imageURL = @"http://images.shopow.co.uk/assets/profile_images/default/32_32/avatar-male-01.jpg"; NSURL *imageURLRes = [NSURL URLWithString:imageURL]; NSData *imageData = [NSData dataWithContentsOfURL:imageURLRes]; UIImage *image = [UIImage imageWithData:imageData]; NSLog(@"Image Data: %@", imageData); In it's current form I can see data in the output window which is what I'd expect. However if comment out the second imageURL so I'm referencing the first I'm getting empty data and therefore nil is being returned by imageWithData. What is possibly more confusing is that the first image is basically the same as the second but it's been through a PHP processing script. I'm nearly certain that it isn't the script that's causing the issue because if I use this instead imageURL = @"http://images.shopow.co.uk/image/product_dynimg/389620/32/32" the image is displayed and this uses the same image processing script. I'm struggling to find any difference in the images that would cause this to occur. Any help would be appreciated.

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  • Find out number of fraction digits in currency in iOS

    - by thejaz
    I use NSNumberFormatter to format currencies in a localized way, and it works fine. But I want to override this and give the user the option to override the number of digits after the decimal separator. How can I find out the number of digits the NSNumberFormatter will use for a certain currency? I have looked in the NSLocale object, but none of the keys tell me this. NSString * const NSLocaleIdentifier; NSString * const NSLocaleLanguageCode; NSString * const NSLocaleCountryCode; NSString * const NSLocaleScriptCode; NSString * const NSLocaleVariantCode; NSString * const NSLocaleExemplarCharacterSet; NSString * const NSLocaleCalendar; NSString * const NSLocaleCollationIdentifier; NSString * const NSLocaleUsesMetricSystem; NSString * const NSLocaleMeasurementSystem; NSString * const NSLocaleDecimalSeparator; NSString * const NSLocaleGroupingSeparator; NSString * const NSLocaleCurrencySymbol; NSString * const NSLocaleCurrencyCode; NSString * const NSLocaleCollatorIdentifier; NSString * const NSLocaleQuotationBeginDelimiterKey; NSString * const NSLocaleQuotationEndDelimiterKey; NSString * const NSLocaleAlternateQuotationBeginDelimiterKey; NSString * const NSLocaleAlternateQuotationEndDelimiterKey; How can I find out the correct number of decimals for a currency like the NSNumberFormatter seems to know?

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  • How to play audio file ios

    - by Camus
    I am trying to play an audio file but I can get it working. I imported the AVFoundation framework. Here is the code: NSString *fileName = [[NSBundle mainBundle] pathForResource:@"Alarm" ofType:@"caf"]; NSURL *url = [[NSURL alloc] initFileURLWithPath:fileName]; NSLog(@"Test: %@ ", url); AVAudioPlayer *audioFile = [[AVAudioPlayer alloc] initWithContentsOfURL:url error:NULL]; audioFile.delegate = self; audioFile.volume = 1; [audioFile play]; I am receiving an error nil string parameter I copied the file to the supporting files folder so the file is there. Can you guys help me? Thanks

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  • Timezoneoffset error when daylightsaving in effect in iOS

    - by Ranjit
    friends,I am getting a date based on the calculation I have done below NSCalendar *gregorian = [[NSCalendar alloc] initWithCalendarIdentifier:NSGregorianCalendar]; NSDate *expectedDate = [gregorian dateByAddingComponents:components toDate:startDate options:0]; NSTimeInterval timeZoneOffset = -[[NSTimeZone systemTimeZone] secondsFromGMTForDate:expectedDate]; NSDate *localDate = [expectedDate dateByAddingTimeInterval:(timeZoneOffset)]; NSString *date = [dateFormatter stringFromDate:localDate]; But the date goes wrong when the daylightsaving is in effect,and also the timeZoneOffset changes when the daylightsaving is in effect, but I want the same date irrespective of whether the daylight saving is in effect or no.. So friends,how shall I handle this situation,please help. Regards Ranjit

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  • iOS subview widget hooked up to multiple controllers

    - by Allison A
    So, I want to create a reusable widget as a xib and subview that can appear on a set amount of specific screens. This widget will have three buttons, each with an Action. I want to be able to handle these actions on multiple viewcontrollers. So say ViewControllerA, ViewControllerD, and ViewControllerF can handle the three button events, each in their own way. I've created the nib file. How do I import it into the specific viewcontrollers, and then how do I wire up those events? EDIT: I know that I could potentially get outlets set up via a viewcontroller, but Apple states that UIViewController is for full-screen views only, and my widget is only taking up a small portion of the screen.

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